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Planet M.U.L.E.
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Planet Mule 1
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Bugs 1.3.x
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Old Bugs
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Bugs 1.2.4
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Random lows
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Topic: Random lows (Read 602 times)
goblin
Jr. Planeteer
Posts: 16
Random lows
«
on:
June 16, 2010, 00:27 »
I've played a few times with random low crystite with no med or highs in the area.
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kipley
Prototype Tester
Mule Regular
Posts: 68
Re: Random lows
«
Reply #1 on:
June 16, 2010, 22:05 »
I've never seen this phenomenon... and I've played
lots
of games. And I map out the crystite plots on paper whenever I play.
I'm not saying that you didn't see what you reported... it's just surprising that this bug exists and I've yet to notice it.
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Peter
Turborilla
Administrator
Mule Expert
Posts: 379
Planet M.U.L.E. Team
Re: Random lows
«
Reply #2 on:
June 21, 2010, 06:41 »
That sounds strange. Nobody else seem to have seen this. Maybe what happened is that you found a low (1 crystite) deposit beside the store but no plot next to it had any crystite. That just means that the crystite bloom extends under the store. If you supply a log file, or a link to a game where you've seen this, we can check what happened.
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Chuckie Chuck
Mule Veteran
Posts: 633
Re: Random lows
«
Reply #3 on:
June 26, 2010, 13:59 »
Or an edge plot where the bloom would extend off the map.
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