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Author Topic: Original AI tricks.  (Read 1210 times)
zaphod77
Jr. Planeteer
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« on: April 25, 2010, 10:42 »

1) original AI NEVER fails to grab a plot unless there are less then 4 left. It will not go for a plot that will prevent it from getting a plot if it fails to grab it. EVER.

2) Original AI ALWAYS sells smithore to the store when it's out and a few mules are missing form the coral. ALWAYS. NO smithore gambit for you unless you can afford to buy it all from the computer (and one always get into it and produces a ton to spite you).

3) Original AI LOVES to buy out the store of food or energy at the beginning of the game if there aren't 2 sellers other than store.

Classic example. player is dumb enough to pick flapper. Gets pest attacked first round. the cpu WILL buy out the stores food, and you will be totally screwed for the rest of the game.

If you instead picked bonzoid or anything else, not only will the pest attack not hit you in tournament (computer got more money), but in standard you will be behind and get to buy from the store if you did get hit with it before the computer can. it's up to you whether or not you buy out the store.

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