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Planet M.U.L.E.
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Planet Mule 1
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Planet M.U.L.E. 1 Discussion
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Run in Dynamic Host Mode from Command Line
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Topic: Run in Dynamic Host Mode from Command Line (Read 505 times)
hightekvagabond
Jr. Planeteer
Posts: 13
Run in Dynamic Host Mode from Command Line
«
on:
January 24, 2010, 20:49 »
I'd like to see a command line version of planetmule that you could run with a flag that tells it to work in dynamic host mode.
Dynamic host mode would set up a table for people to play on without a player hosting.
If someone's network chokes it would kick them after 60 seconds.
When a game ends it would open up for a new game after everyone unjoins or leaves.
If someone is being annoying enough to deserve a kick then all of the other players have to agree to kick him... one player tries to kick and the others (other then the one being kicked) are prompted to agree.
If anyone clicks the setting to turn off AI development then noone sees it.
I think I've covered all the responsibilities of the host, if I missed something I hope the other players will chime in.
I think this option will allow people who have idle computers and can host to help out those who can't.
The reason I asked for it to be a CLI option is that I don't mind running a dynamic table myself on my FreeBSD server in my data center, but I can't run it from home. Since I don't run xwindows on my web server I'd need command line to help people out this way.
btw: as a nice little option on this you could have the table say on it who the host is so others can thank them when they see them for letting them play
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MrBrown
Mule Regular
Posts: 30
Re: Run in Dynamic Host Mode from Command Line
«
Reply #1 on:
January 26, 2010, 01:09 »
This is a good idea, I already proposed dedicated servers in another thread and this sounds like a feasible approach.
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