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Author Topic: Sound issues in linux version  (Read 2898 times)
Peter
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« Reply #15 on: February 19, 2010, 07:20 »

We're improving the sound for the next version by moving everything to OpenAL. This will make it work on some Linux machines without having to get dirty and configure your sound system.
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Govt Mule
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« Reply #16 on: February 19, 2010, 16:08 »

We're improving the sound for the next version by moving everything to OpenAL.

Yay!  Has a date for the next release been announced yet?
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piete
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« Reply #17 on: February 19, 2010, 16:13 »

I was boasting on another thread that I had Planetmule running perfectly on my Debian Lenny, but now that I remember more accurately, I think the sound stopped at some point of the game. Didn't remember that in the first place, since I normally play without sound (because I can (=may) play only when my kid's asleep...)
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Peter
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« Reply #18 on: February 23, 2010, 12:19 »

We're improving the sound for the next version by moving everything to OpenAL.

Yay!  Has a date for the next release been announced yet?

Not yet but we will announce it together with the new features when we know.
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solsTiCe
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« Reply #19 on: April 30, 2010, 08:09 »

it's fixed in 1.2.4 for me
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