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Planet M.U.L.E.
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Planet Mule 2
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Bugs 0.90.0
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Yeah, another one.
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Topic: Yeah, another one. (Read 1237 times)
Wigs
Mule Forum Newbie
Posts: 4
Yeah, another one.
«
on:
November 03, 2013, 20:34 »
The error said something about the n value. Here's the log file...
log.2013-11-03.19h-52m-16s.txt
- - - - - - - COLONY_EVENT #5 at 84298 - - - - - - -
Before production: true
Pest Attack is not before production
Start PRODUCTION after 84298
Applying StartPhaseEvent
- - - - - - - PRODUCTION #5 at 84298 - - - - - - -
Ping 207 ms
Production seed 9169861088188173310
Global: Applying EndDevelopmentEvent
Global: Synchronize time of StartPhaseEvent
Global: Applying StartPhaseEvent
Global: COLONY_EVENT at 84298
Global: Before production: true
Global: Pest Attack is not before production
Global: Start PRODUCTION after 84298
Global: Applying StartPhaseEvent
Global: PRODUCTION at 84298
Global: Production seed 9169861088188173310
Start COLONY_EVENT after 84898
Applying StartPhaseEvent
Wigs produced crystite=7 smithore=5 energy=5 food=4
<A.L.A.N.> produced crystite=0 smithore=1 energy=4 food=3
<B.I.L.L.> produced crystite=0 smithore=7 energy=6 food=0
<J.I.M.> produced crystite=0 smithore=4 energy=1 food=5
acavia produced crystite=3 smithore=3 energy=6 food=2
- - - - - - - COLONY_EVENT #5 at 84898 - - - - - - -
Before production: false
SEVERE java.lang.IllegalArgumentException: n must be positive
at turborilla.util.Random.nextInt(Random.java:263)
at turborilla.mule2.game.ColonyEvent$PestAttack.start(ColonyEvent.java:217)
at turborilla.mule2.game.phase.ColonyEventPhase.startPhase(ColonyEventPhase.java:61)
at turborilla.mule2.game.Game$StartPhaseEvent.apply(Game.java:526)
at turborilla.mule2.game.Game.applySynchronizedEvent(Game.java:489)
at turborilla.mule2.control.GameRunner.updateLocalGame(GameRunner.java:354)
at turborilla.mule2.control.GameRunner.update(GameRunner.java:262)
at turborilla.mule2.control.GameStateMachine.update(GameStateMachine.java:94)
at turborilla.mule2.Application.update(Application.java:418)
at turborilla.pulpcore.frame.TurboScene.update(TurboScene.java:59)
at pulpcore.scene.Scene2D.updateScene(Scene2D.java:717)
at pulpcore.Stage.animationLoop(Stage.java:692)
at pulpcore.Stage.run(Stage.java:517)
at java.lang.Thread.run(Thread.java:744)
User 574 left game room 435
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john256
Administrator
Mule Regular
Posts: 74
Re: Yeah, another one.
«
Reply #1 on:
November 04, 2013, 13:00 »
Not seen that one before, you might be the first total crash we've seen as well - well done!
Thanks for reporting, it's appreciated.
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