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Planet M.U.L.E.
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Diznuck appreciation day
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Topic: Diznuck appreciation day (Read 322 times)
jagov808
Mule Expert
Posts: 373
Diznuck appreciation day
«
on:
March 01, 2013, 19:21 »
I dont know the details of the feud between Diznuck and a shirtless gentleman. I believe it is something to do with excessive lurking, maybe it has something to do with shirts.
Diznuck, has been providing valuable hosting for us for quite some time now. He needs a copy of windows to improve the experience.
So if we have any deep pocketed, shirted individuals who could send him a few dollars to facilitate this improved hosting please feel free to contact him for further details. All others, please stop by, and thank Diznuck for his contributions.
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sjleader
Mule Regular
Posts: 96
Re: Diznuck appreciation day
«
Reply #1 on:
March 04, 2013, 01:29 »
drop in a paypal link
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muleace
Mule Regular
Posts: 28
Re: Diznuck appreciation day
«
Reply #2 on:
March 04, 2013, 14:20 »
Heeeyy... hold it there!!
Maybe the poor man just died and so everything is just left powered on...
Can someone confirm he did actually play the last couple of months??
Pity the site is down at the moment, as I'd be able to check it myself right now..
Logged
If I could, I still wouldn't...
Chuckie Chuck
Mule Veteran
Posts: 633
Re: Diznuck appreciation day
«
Reply #3 on:
March 05, 2013, 06:31 »
Diznuk is alive. I have actually seen him talk and make statements about why he is constantly on. He is acting as a host. He doesn't have it automated so it does not auto restart, but he restarts it as soon as he is aware it has been played through.
Don't know how often he plays. I have intentions to start some hosting, but the bot mainstream wrote has some issues that make it unfeasible for me at this point in time.
Wish I knew more about Java and had the Mule source and could program a good quality hosting bot that doesn't actually require a full fledged game running to operate. What we have is a macro automated chatter bot that looks for pixel positions in the game to navigate on certain cues. It's timing dependent and on the system I intended to use, it tries to move faster than the machine can go.
Anyhow, it's certainly been appreciated as it has worked reasonably well on mainstream's server.
Logged
My other computer is a C64.
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