Current Irata Time
Washington DC:
Los Angeles:
Facebook
Register
Forgot your password?
Ozark Softscape
Games in Progress:
3
|
Players logged in:
3
|
Players Registered:
37413
|
Games Played Total:
68652
Username:
Password:
Home
Download
How to Play
M.U.L.E. Gameplay
FAQ
Forum
Player Ranks
Alltime-List
About
Home
Help
Search
Login
Register
Planet M.U.L.E.
>
M.U.L.E. Community
>
General Discussion
>
Manipulating Land Auction Prices is NOT A Bug
Pages: [
1
]
« previous
next »
Print
Author
Topic: Manipulating Land Auction Prices is NOT A Bug (Read 117 times)
Intergalactic Mole
Prototype Tester
Mule Expert
Posts: 331
Manipulating Land Auction Prices is NOT A Bug
«
on:
October 24, 2012, 21:40 »
From the reverse engineering of the original game of MULE:
http://bringerp.free.fr/RE/Mule/mule_document_en2.html
It is working as the original game did. But before we had the reverse engineering, probably not many MULE players out there knew how to do it.
Logged
Scroteus T.Bag
Mule Regular
Posts: 31
Re: Manipulating Land Auction Prices is NOT A Bug
«
Reply #1 on:
October 25, 2012, 03:39 »
DOOMED!
[/b]
Logged
Pages: [
1
]
Print
« previous
next »
Jump to:
Please select a destination:
-----------------------------
Planet Mule 1
-----------------------------
=> Planet M.U.L.E. 1 Discussion
=> Matchmaking
=> Strategy Guides
=> Computer A.I.
=> Bugs 1.3.x
===> Old Bugs
=====> Bugs 1.2.4
=====> Bugs 1.2.1-3
=====> Bugs 1.2.0
=====> Old Bugs 1.1.1
=====> Old Bugs 1.1.0
=====> Old Bugs 1.0
-----------------------------
Planet Mule 2
-----------------------------
=> Planet M.U.L.E. 2 Discussion
=> Ideas
=> Bugs
===> Bugs 0.90.0
-----------------------------
M.U.L.E. Community
-----------------------------
=> Announcements
=> Player Introduction
=> Design & Art
=> Website, Ranks & Forum
=> General Discussion
=> The Wampus Cave
Powered by SMF 1.1.19
|
SMF © 2013, Simple Machines