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Author Topic: MONEYSTOCK multiplayer development  (Read 404 times)
heartbone
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« on: August 12, 2011, 15:48 »

Specifically to the developers of Planet M.U.L.E.:

About 15 years ago I wrote a 1-4 player Amiga game named MONEYSTOCK,
http://web.archive.org/web/20040606170046/http://www.heartbone.com/MoneyStock/MoneyStock.htm
and with a few tweaks I think that it would fit right onto your M.U.L.E. internet platform.

After you read about it and think about it for a few days, then you may see that it could be a M.U.L.E. sequel.  
A four player, round and economy based game with A.I..

If you have access to a real Amiga, (and not an Amiga emulator which my program will crash!) then thanks to archive.org you can actually play the thoroughly bug free game which we have enjoyed for these many years.

Here is the table of contents for the game play description.  Just like M.U.L.E. it can take a bit of thinking to wrap your brain around it.
http://web.archive.org/web/20040607225525/http://www.heartbone.com/MoneyStock/details.htm

And here is a download link (only useful if you have access to a REAL Amiga).
http://web.archive.org/web/20040607230359/http://205.133.7.118/MoneyStock/MoneyStock.zip

After all of these years I have only two tweak changes that I want to make to the basic game algorithm, with many changes to the interface as it would be implemented in the wonderful multi-player internet environment.  
Of course somewhere around I have the thoroughly documented AMOS source code.

Thanks for making such a wonderful implementation of M.U.L.E., and I hope that you will see the excellent potential of implementing my program in your client server paradigm.
 
I think that by working together MONEYSTOCK could be the MONOPOLY for this century.

Having both M.U.L.E. & MONEYSTOCK offered together by the same folks would be awesome.

Cheers,
Michael
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sjleader
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« Reply #1 on: January 05, 2014, 15:58 »

Have you made it downloadable and playable on a browser or for mac/pc?
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