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Author Topic: Setting up port forwarding, this is quite a challenge isn't it?  (Read 496 times)
heartbone
Jr. Planeteer
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« on: August 07, 2011, 15:05 »

Attempting to set up my computer to host MULE, I am just about ready to admit defeat.

My computer 192.168.0.100  (internal IP address) is connected to the net via ethernet cable through a Tenda (wireless) router that is ethernet cable connected to my DSL modem at 75.XX.185.ZZ  (my external IP address).

Step one, I logged onto my router and enabled Port Range Forwarding:
Start Port: 6260 ; End Port: 6260 ; To IP Address: 192.168.0.100 ; Protocol: Both TCP & UDP

and enabled the DMZ host IP setting: 192.168.0.100

Then I went to Control Panel/Windows Firewall - Exceptions tab
and added the program: mule.exe
and the ports: 6260 TCP, 6260 UDP
as exceptions.

Finally I went to the Control Panel/Windows Firewall - Advanced  tab
then highlighted Local Area Connection and clicked on the "Settings" button to
access the "Advanced Settings" window's "Services" tab.
I then added two new services MULETCP & MULEUDP at 192.168.0.100 .
both using external port 6260 & internal port 6260.  I also tried changing the internal port to 6261.

I would reboot after the settings were changed before checking.

Those are the only steps that I know of as necessary to setup the computer to host MULE.

When I start a new game I expect to see at the bottom of the game window
Server: 75.XX.185.ZZ   
but instead what I see is
Server: 127.0.0.1
and the
CONNECTING TO MASTER SERVER....
message stays on screen.

What steps have I missed?
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Rogue Cat
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« Reply #1 on: August 07, 2011, 21:45 »

Not sure if those routers work differently, but you can't use your local IP (192...) for connecting. You must use your Internet IP (75...). Those programs that use Internet connection do no use local IP for anything. That might be the reason. But again, not sure.
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Should you remember that $20 is a magic number too.

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heartbone
Jr. Planeteer
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« Reply #2 on: August 09, 2011, 18:30 »

Not sure if those routers work differently, but you can't use your local IP (192...) for connecting. You must use your Internet IP (75...). Those programs that use Internet connection do no use local IP for anything. That might be the reason. But again, not sure.

I sorted it all out.

I had to go into the modem and set use public IP address.

The Planet M.U.L.E. development team has done quite a job.  

This part
Quote
Finally I went to the Control Panel/Windows Firewall - Advanced  tab
then highlighted Local Area Connection and clicked on the "Settings" button to
access the "Advanced Settings" window's "Services" tab.
I then added two new services MULETCP & MULEUDP at 192.168.0.100 .
both using external port 6260 & internal port 6260.  I also tried changing the internal port to 6261.
was unnecessary.
« Last Edit: August 09, 2011, 18:36 by heartbone » Logged
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