Games in Progress: 3 | Players logged in: 4 | Players Registered: 37413 | Games Played Total: 68647
   Home   Help Search Login Register  
Pages: [1]
  Print  
Author Topic: Space Pirates (New Mechanic)  (Read 564 times)
cerealbusiness
Mule Regular
***
Posts: 45



View Profile
« on: April 06, 2011, 22:37 »

The Space Pirates would function as a block on any production in the tile where the Space Pirates are present.

Every turn the market produces up to 5 security droids (one for each player?) the way it creates up to 14 mules every turn. It does this with certain resources that aren't totally relevant to the mechanic. it could be a new type of resource or any combination of current ones.

in the second development phase a player can grab that on security droid (once again in the same way you'd grab a mule) for a price derived from the price to make it (much like mules) and take it to the plot with the pirates on it. by hitting space the player removes the pirates and can move them around (similar to a mule!). the next time the player hits space, or they run out of time, they place the pirates on the plot they are standing on.

this mechanic was inspired by the robber/soldier from settlers of catan but doesn't have to function the same way. obviously the pirate gets moved around very differently.
Logged
Pages: [1]
  Print  
 
Jump to: