The ultimate vision, which is surely doable with autohotkey, is a transparent overlay on the playfield with the assay signs automatically placed on other peoples land when they make an assay. Stats are always nice, the resources and owners are tracked and easily to implement, but not the amount of resource on each land. That combined with store availability could result in quite advanced predictions. But how much is enough?
That's the 10 billion dollar question Cisco.
How much is enough?
I dont have a problem with players comming into my servers, using these kinds of tools. To me, if someone needs the help, these proggies offer a good "trainer", but other than that, does anyone else feel like all of this makes P.M.U.L.E. fake and unenjoyable? I guess it really boils down to what limits each person will go beyond to win a game.
My opinion is, there probably are personal proggies floating around that do show you essayed plots of your opponent without you needing to manualy track them. The reason I say this is, If one watches closely and tests this theory, they can see that more often than not, no matter how perfectly you execute (and on server mind you) hiding the essay with the wampus could be impossible. I've watched a few key players (time and again) "somehow" get passed the covering wampus message and know exactly what is on that plot, even many rounds passed essaying. I know if you're quick, you can sometimes see the message just before it dissapears while being replaced by the wampus message. Yet, for some, this is executed flawlessly, seemingly every time, the technique of hiding your plot essay is almost pointless. This is a tactic players use because it offers an edge to the essaying player. Im not saying this is factual, but the theory seems to hold up from my experiances.
The point I am making is this.. As such proggies pop into the forums, or is handed from person to person, the playability of the game seems to turn into a something less exciting and fun. New players may use these and get better at playing, but keep in mind, alot of tried players use these tools, so in reality, if you dont use these tools yourself, you're only playing against someone with not only a cheat sheet, but tools to do all the guessing and number work for them, alowing minimal knowledge of the game while having a advantage over anyone without.
Some people can do without by making their own notepad to keep track of the game, but having a program doing everything for you, requiring you only to keep your eyes open and make the next move, because everything is laid out for you already, just seems unsporting.
Again... To each his own. When I get tired of P.M.U.L.E., I'll just find another game, wether trackers are out there or not. There are more people using these things then they will admit in game. Once again, you can see it in the playstyle by keeping a close eye on things. Sure, you can do the same with a good memory, but only some of it.
Please feel free to add your own thoughts here and things that you've been witness to.
Closing
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If we use such things, why dont we just go one step further and tell players how to catch on to other advantages that they may not realise are so easy to do..
Cant catch the wampus?
Get WinRar, open up the data file, and replace any graphic or color you want to any in game images. Change the gif image of the wampus into a plain red dot. This will alow you to catch the wampus every single time, so long as you have the means to get to it on time. Change the image all together and make the wampus sprite something more visable if you want.
You can edit the colors, fonts and letters of the plot essay message so you can stop from missing it when players try to hide the essay message behind the wampus.
Unfortunatly, the game, in it's current condition, can be edited and chopped so much that gameplay for P.M.U.L.E. is really not enjoyable at all. I personaly dont see many players hanging on to their "worth" as they realise that the challenge of P.M.U.L.E. has been compromised and laid waste.
For those that made the trackers, Kudos! They're good work. I'm sorry to see the community endulge, but to each his/her own. For those that TRUELY do not use them, even secretly, Salute! You sir/maam, make my matches feel much more enjoyable and unpredictable.