Hello all prototype testers,
There will be a MULE 2 prototype test session at:
Wednesday 8 Dec 07.30 UTC
That is:
Wednesday 02.30 in Washington and
Tuesday 23:30 in Los Angeles
Please check what time it corresponds to in your time zone.
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Play the game by going to this address:
http://www.planetmule.com/test-mule2The game requires Java to be installed. Click here to make sure it is:
http://www.java.com/en/download/installed.jspYou will need to allow the security request that pops up when you enter the page.
Use your Planet Mule username/password to login.
Preferably use the same name in the Mibbit Chat.
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Below are the differences in Mule 2 compared to Planet Mule.
New in version 0.19:
- Buntenol automatically sells for $40 + $9 * Round - Units Produced.
- Players walk faster.
- Land auction price raising and falldown works like Planet Mule now.
- Last auction is skipped.
- Spoilage and collection are both shown in bubbles.
- Game will continue with an AutoBot if a player leaves.
- Fixed several bugs. One of them being players getting two turns in development if 8 mules or less.
- Several minor adjustments.
Previous modifications:
- 5 players.
- Players select 2 workers (species).
- Each worker has a special ability.
- Players can change worker between rounds.
- Workers require 3 food for full development time. Each round a worker is used its food requirement is increased by one.
- Land Rush. Run with your worker to grab land.
- Development is done in groups. First 2 players, then 3 players.
- The city and map are shown at the same time.
- The city is in sideview.
- Buntenol is a new good.
- Buntenol yield is 3 on River, 2 on Plain and 1 on Mountains.
- Spoilage and collection is done while showing the map.
- There are no meter-bars showing production and spoilage.
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Log files are saved in the Mule2 directory located in your home directory (My Documents on Windows). The files are named "log.<date>.txt". If the game crashes, please save the latest log file and post it as an attachment here, or send it as a message to me.
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Best Regards,
The Planet Mule Dev Team