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Author Topic: OpenGL problems with VIA Chrome9 HC  (Read 652 times)
Gnubeutel
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« on: October 10, 2010, 16:46 »

When i try to run MULE, i get as far as creating a game and then my VM crashes.
The cause for these crashes seem to be OpenGL calls that my graphics driver can't handle. See also my forum post at LWJGL.

I found a VM crash log. It's a different call that crashes in MULE than it is with Minecraft, but i guess the cause may be the same.


#
# A fatal error has been detected by the Java Runtime Environment:
#
#  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x20d4b392, pid=3300, tid=2772
#
# JRE version: 6.0_14-b08
# Java VM: Java HotSpot(TM) Client VM (14.0-b16 mixed mode windows-x86 )
# Problematic frame:
# C  [s3gIGPgl.dll+0x3b392]
#
# If you would like to submit a bug report, please visit:
#   http://java.sun.com/webapps/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#

---------------  T H R E A D  ---------------

Current thread (0x00c76800):  JavaThread "main" [_thread_in_native, id=2772, stack(0x00d00000,0x00d50000)]

siginfo: ExceptionCode=0xc0000005, writing address 0x2141f000

Registers:
EAX=0x2141eff4, EBX=0x00000000, ECX=0x0001cf00, EDX=0x030801a4
ESP=0x00d4f8e8, EBP=0x00000000, ESI=0x2153535c, EDI=0x211d0048
EIP=0x20d4b392, EFLAGS=0x00210293

Top of Stack: (sp=0x00d4f8e8)
0x00d4f8e8:   2153535c 211d0048 00000000 00000001
0x00d4f8f8:   20d4bc89 0001cf31 2153535c 215354bc
0x00d4f908:   40400000 00000196 0308014f 21535370
0x00d4f918:   21535368 00000000 211d0048 00000001
0x00d4f928:   2153535c 01c76910 20ed087a 211d0048
0x00d4f938:   2153535c 00c76800 211d0048 00d4f9c4
0x00d4f948:   00000001 21535628 20d66207 211d0048
0x00d4f958:   13a3b6c0 13a3b6c0 43a00000 00000199

Instructions: (pc=0x20d4b392)
0x20d4b382:   80 f9 03 89 68 04 8b 94 96 e0 00 00 00 89 50 08
0x20d4b392:   c7 40 0c 06 14 00 00 c6 40 10 00 c6 40 11 00 75


Stack: [0x00d00000,0x00d50000],  sp=0x00d4f8e8,  free space=318k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C  [s3gIGPgl.dll+0x3b392]

[error occurred during error reporting (printing native stack), id 0xc0000005]

Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j  org.lwjgl.opengl.GL11.nglTranslatef(FFFJ)V+0
j  org.lwjgl.opengl.GL11.glTranslatef(FFF)V+20
j  org.newdawn.slick.opengl.renderer.ImmediateModeOGLRenderer.glTranslatef(FFF)V+3
j  org.newdawn.slick.AngelCodeFont.drawString(FFLjava/lang/String;Lorg/newdawn/slick/Color;II)V+216
j  org.newdawn.slick.AngelCodeFont.drawString(FFLjava/lang/String;Lorg/newdawn/slick/Color;)V+13
j  com.turborilla.mule.view.View$TextStyle.printCentered(Ljava/lang/String;Lorg/newdawn/slick/Color;II)V+26
j  com.turborilla.mule.view.MessagePainter$TitleMessage.draw(Lorg/newdawn/slick/Graphics;I)V+36
j  com.turborilla.mule.view.MessagePainter.drawSimpleTitle()V+16
j  com.turborilla.mule.view.View.drawTitle()V+11
j  com.turborilla.mule.controller.GameController.draw()V+98
j  com.turborilla.mule.view.MuleGame.render()V+4
j  com.turborilla.mule.view.MuleGameContainer.render()V+4
j  com.turborilla.mule.view.MuleGameContainer.run()V+299
j  com.turborilla.mule.Main.main([Ljava/lang/String;)V+556
v  ~StubRoutines::call_stub
« Last Edit: October 10, 2010, 17:02 by Gnubeutel » Logged
Peter
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« Reply #1 on: October 11, 2010, 05:59 »

I think you should post this error record in the LWJGL forum as well.

If there are any newer OpenGL drivers available or your graphics adapter you can try to download and install those.

Some players have reported problems with their operating system not letting them update their graphics drivers. They get a message telling them that the latest drivers are already installed. You can solve this by using a program such as driver sweeper (http://www.guru3d.com/category/driversweeper/) to completely remove your old drivers.
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