When i try to run MULE, i get as far as creating a game and then my VM crashes.
The cause for these crashes seem to be OpenGL calls that my graphics driver can't handle. See also
my forum post at LWJGL.
I found a VM crash log. It's a different call that crashes in MULE than it is with Minecraft, but i guess the cause may be the same.
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x20d4b392, pid=3300, tid=2772
#
# JRE version: 6.0_14-b08
# Java VM: Java HotSpot(TM) Client VM (14.0-b16 mixed mode windows-x86 )
# Problematic frame:
# C [s3gIGPgl.dll+0x3b392]
#
# If you would like to submit a bug report, please visit:
#
http://java.sun.com/webapps/bugreport/crash.jsp# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
--------------- T H R E A D ---------------
Current thread (0x00c76800): JavaThread "main" [_thread_in_native, id=2772, stack(0x00d00000,0x00d50000)]
siginfo: ExceptionCode=0xc0000005, writing address 0x2141f000
Registers:
EAX=0x2141eff4, EBX=0x00000000, ECX=0x0001cf00, EDX=0x030801a4
ESP=0x00d4f8e8, EBP=0x00000000, ESI=0x2153535c, EDI=0x211d0048
EIP=0x20d4b392, EFLAGS=0x00210293
Top of Stack: (sp=0x00d4f8e8)
0x00d4f8e8: 2153535c 211d0048 00000000 00000001
0x00d4f8f8: 20d4bc89 0001cf31 2153535c 215354bc
0x00d4f908: 40400000 00000196 0308014f 21535370
0x00d4f918: 21535368 00000000 211d0048 00000001
0x00d4f928: 2153535c 01c76910 20ed087a 211d0048
0x00d4f938: 2153535c 00c76800 211d0048 00d4f9c4
0x00d4f948: 00000001 21535628 20d66207 211d0048
0x00d4f958: 13a3b6c0 13a3b6c0 43a00000 00000199
Instructions: (pc=0x20d4b392)
0x20d4b382: 80 f9 03 89 68 04 8b 94 96 e0 00 00 00 89 50 08
0x20d4b392: c7 40 0c 06 14 00 00 c6 40 10 00 c6 40 11 00 75
Stack: [0x00d00000,0x00d50000], sp=0x00d4f8e8, free space=318k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C [s3gIGPgl.dll+0x3b392]
[error occurred during error reporting (printing native stack), id 0xc0000005]
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j org.lwjgl.opengl.GL11.nglTranslatef(FFFJ)V+0
j org.lwjgl.opengl.GL11.glTranslatef(FFF)V+20
j org.newdawn.slick.opengl.renderer.ImmediateModeOGLRenderer.glTranslatef(FFF)V+3
j org.newdawn.slick.AngelCodeFont.drawString(FFLjava/lang/String;Lorg/newdawn/slick/Color;II)V+216
j org.newdawn.slick.AngelCodeFont.drawString(FFLjava/lang/String;Lorg/newdawn/slick/Color;)V+13
j com.turborilla.mule.view.View$TextStyle.printCentered(Ljava/lang/String;Lorg/newdawn/slick/Color;II)V+26
j com.turborilla.mule.view.MessagePainter$TitleMessage.draw(Lorg/newdawn/slick/Graphics;I)V+36
j com.turborilla.mule.view.MessagePainter.drawSimpleTitle()V+16
j com.turborilla.mule.view.View.drawTitle()V+11
j com.turborilla.mule.controller.GameController.draw()V+98
j com.turborilla.mule.view.MuleGame.render()V+4
j com.turborilla.mule.view.MuleGameContainer.render()V+4
j com.turborilla.mule.view.MuleGameContainer.run()V+299
j com.turborilla.mule.Main.main([Ljava/lang/String;)V+556
v ~StubRoutines::call_stub