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1  Planet Mule 1 / Bugs 1.3.x / OpenGL problems with VIA Chrome9 HC on: October 10, 2010, 16:46
When i try to run MULE, i get as far as creating a game and then my VM crashes.
The cause for these crashes seem to be OpenGL calls that my graphics driver can't handle. See also my forum post at LWJGL.

I found a VM crash log. It's a different call that crashes in MULE than it is with Minecraft, but i guess the cause may be the same.


#
# A fatal error has been detected by the Java Runtime Environment:
#
#  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x20d4b392, pid=3300, tid=2772
#
# JRE version: 6.0_14-b08
# Java VM: Java HotSpot(TM) Client VM (14.0-b16 mixed mode windows-x86 )
# Problematic frame:
# C  [s3gIGPgl.dll+0x3b392]
#
# If you would like to submit a bug report, please visit:
#   http://java.sun.com/webapps/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#

---------------  T H R E A D  ---------------

Current thread (0x00c76800):  JavaThread "main" [_thread_in_native, id=2772, stack(0x00d00000,0x00d50000)]

siginfo: ExceptionCode=0xc0000005, writing address 0x2141f000

Registers:
EAX=0x2141eff4, EBX=0x00000000, ECX=0x0001cf00, EDX=0x030801a4
ESP=0x00d4f8e8, EBP=0x00000000, ESI=0x2153535c, EDI=0x211d0048
EIP=0x20d4b392, EFLAGS=0x00210293

Top of Stack: (sp=0x00d4f8e8)
0x00d4f8e8:   2153535c 211d0048 00000000 00000001
0x00d4f8f8:   20d4bc89 0001cf31 2153535c 215354bc
0x00d4f908:   40400000 00000196 0308014f 21535370
0x00d4f918:   21535368 00000000 211d0048 00000001
0x00d4f928:   2153535c 01c76910 20ed087a 211d0048
0x00d4f938:   2153535c 00c76800 211d0048 00d4f9c4
0x00d4f948:   00000001 21535628 20d66207 211d0048
0x00d4f958:   13a3b6c0 13a3b6c0 43a00000 00000199

Instructions: (pc=0x20d4b392)
0x20d4b382:   80 f9 03 89 68 04 8b 94 96 e0 00 00 00 89 50 08
0x20d4b392:   c7 40 0c 06 14 00 00 c6 40 10 00 c6 40 11 00 75


Stack: [0x00d00000,0x00d50000],  sp=0x00d4f8e8,  free space=318k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C  [s3gIGPgl.dll+0x3b392]

[error occurred during error reporting (printing native stack), id 0xc0000005]

Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j  org.lwjgl.opengl.GL11.nglTranslatef(FFFJ)V+0
j  org.lwjgl.opengl.GL11.glTranslatef(FFF)V+20
j  org.newdawn.slick.opengl.renderer.ImmediateModeOGLRenderer.glTranslatef(FFF)V+3
j  org.newdawn.slick.AngelCodeFont.drawString(FFLjava/lang/String;Lorg/newdawn/slick/Color;II)V+216
j  org.newdawn.slick.AngelCodeFont.drawString(FFLjava/lang/String;Lorg/newdawn/slick/Color;)V+13
j  com.turborilla.mule.view.View$TextStyle.printCentered(Ljava/lang/String;Lorg/newdawn/slick/Color;II)V+26
j  com.turborilla.mule.view.MessagePainter$TitleMessage.draw(Lorg/newdawn/slick/Graphics;I)V+36
j  com.turborilla.mule.view.MessagePainter.drawSimpleTitle()V+16
j  com.turborilla.mule.view.View.drawTitle()V+11
j  com.turborilla.mule.controller.GameController.draw()V+98
j  com.turborilla.mule.view.MuleGame.render()V+4
j  com.turborilla.mule.view.MuleGameContainer.render()V+4
j  com.turborilla.mule.view.MuleGameContainer.run()V+299
j  com.turborilla.mule.Main.main([Ljava/lang/String;)V+556
v  ~StubRoutines::call_stub
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