  INFO [Properties.<init>]                           VERSION: 1.3.5
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 20.45-b01-451
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_45-b06-451-11M4406
  INFO [Properties.<init>]                           OS: Mac OS X 10.8.3 x86_64
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 265093120
  INFO [Properties.<init>]                           Avaialble Processors: 8
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: null
  INFO [Login$MasterListener$1.run]                  Wrong password
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: gep7lkonbqoqki4q2nb0beq586
  INFO [Login$MasterListener$1.run]                  Logged in as "pappy jack" (id 18410)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1920 x 1080 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1920 x 1080 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: null
  INFO [MuleGameContainer.<init>]                    Display Driver: null
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: ATI Technologies Inc.
  INFO [MuleGameContainer.<init>]                    GL Renderer: ATI Radeon HD 5750 OpenGL Engine
  INFO [MuleGameContainer.<init>]                    GL Version: 2.1 ATI-1.6.37
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 1
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: FLJ-0729, Address: 92.78.37.18, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=true Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /92.78.37.18:6260 UDP: /92.78.37.18:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 131072 send buffer: 131072
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 42 bytes
  INFO [UserController.apply]                        My client id is bff939dc-9f14-44a0-a843-aa97667ad20c
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S11)Pappy Jack is my user
  INFO [GameModel.setLocalUser]                      (S11)Pappy Jack is a local Spectator
  INFO [Client.initUDP]                              Sending UDP initialization message id bff939dc-9f14-44a0-a843-aa97667ad20c
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7298 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7298 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (P10)Ledron is a remote Player
  INFO [GameModel.setRemoteUser]                     (P12)KingOfMule is a remote Player
  INFO [GameModel.setMyUser]                         (S11)Pappy Jack is my user
  INFO [GameModel.setLocalUser]                      (S11)Pappy Jack is a local Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)Pappy Jack (ID: 18410)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P12)KingOfMule (ID: 9803)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P10)Ledron (ID: 27777)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)Pappy Jack (ID 18410)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P12)KingOfMule (ID 9803)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P10)Ledron (ID 27777)
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)Pappy Jack joins the players
  INFO [Player.<init>]                               Creating (P11)Pappy Jack
  INFO [GameModel.setMyUser]                         (P11)Pappy Jack is my user
  INFO [GameModel.setLocalUser]                      (P11)Pappy Jack is a local Player
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S13)mikkoaalto is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)mikkoaalto (ID: 25847)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)mikkoaalto (ID 25847)
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)mikkoaalto joins the players
  INFO [Player.<init>]                               Creating (P13)mikkoaalto
  INFO [GameModel.setRemoteUser]                     (P13)mikkoaalto is a remote Player
  INFO [GameController.apply]                        (P10)Ledron chat: pappy a lot of abandons you got
  INFO [GameController.apply]                        (P13)mikkoaalto chat: hi
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P10)Ledron chat: hi
  INFO [GameController.apply]                        (P12)KingOfMule chat: give me 20 secs to get coffee?
  INFO [GameController.apply]                        (P11)Pappy Jack chat: i'm all good
  INFO [GameController.apply]                        (P13)mikkoaalto chat: wont play against Pappy
  INFO [GameController.apply]                        (P10)Ledron chat: k
  INFO [GameController.apply]                        (P11)Pappy Jack chat: c'mon
  INFO [GameController.apply]                        (P11)Pappy Jack chat: i swear to god....on my first plays i didn't abandon..comp. died
  INFO [GameController.apply]                        (P10)Ledron chat: you gonna need to improve your stats first
  INFO [GameController.apply]                        (P11)Pappy Jack chat: :/
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P11)Pappy Jack chat: please....
  INFO [GameController.apply]                        (P12)KingOfMule chat: back
  INFO [GameController.apply]                        (P11)Pappy Jack chat: i'm good to go
  INFO [GameController.apply]                        (P13)mikkoaalto chat: so leave
  INFO [GameController.apply]                        (P11)Pappy Jack chat: eesh
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (11) 0 bytes
  INFO [UserController.apply]                        (P11)Pappy Jack unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S11)Pappy Jack is my user
  INFO [GameModel.setLocalUser]                      (S11)Pappy Jack is a local Spectator
  INFO [GameController.apply]                        (P12)KingOfMule chat:  pappy, make us proud
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)Pappy Jack joins the players
  INFO [Player.<init>]                               Creating (P11)Pappy Jack
  INFO [GameModel.setMyUser]                         (P11)Pappy Jack is my user
  INFO [GameModel.setLocalUser]                      (P11)Pappy Jack is a local Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P11)Pappy Jack chat: yea or nay?
  INFO [GameController.apply]                        (P12)KingOfMule chat: pappy, are you the pappy of the pappy lineage??
  INFO [GameController.apply]                        (P11)Pappy Jack chat: but of course, house of jack
  INFO [GameController.apply]                        (P13)mikkoaalto chat: I say no.
  INFO [GameController.apply]                        (P10)Ledron chat: its not grandpappy
  INFO [GameController.apply]                        (P12)KingOfMule chat: OK
  INFO [GameController.apply]                        (P11)Pappy Jack chat: so, no?
  INFO [GameController.apply]                        (P10)Ledron chat: i say nay as well
  INFO [GameController.apply]                        (P11)Pappy Jack chat: fine
  INFO [GameController.apply]                        (P11)Pappy Jack chat: sux
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (11) 0 bytes
  INFO [UserController.apply]                        (P11)Pappy Jack unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S11)Pappy Jack is my user
  INFO [GameModel.setLocalUser]                      (S11)Pappy Jack is a local Spectator
  INFO [GameController.apply]                        (P10)Ledron chat: indeed
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: help
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: !
  INFO [GameController.apply]                        (P13)mikkoaalto chat: I wont play against ai.
  INFO [GameController.apply]                        (S11)Pappy Jack chat: just let me know if you want me back ;)
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: ?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (339568) Ledron: +1
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: hi
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: :)
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (339571) mikkoaalto: one player needed
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: mm hmm
  INFO [GameController.apply]                        (P12)KingOfMule chat: maybe if he agrees that we black list him if he quits?
  INFO [GameController.apply]                        (S11)Pappy Jack chat: i'd go for that
  INFO [GameController.apply]                        (P13)mikkoaalto chat: He has nothing to loose.
  INFO [GameController.apply]                        (S11)Pappy Jack chat: i've never abandoned willfully
  INFO [GameController.apply]                        (P13)mikkoaalto chat: Then why?
  INFO [GameController.apply]                        (P12)KingOfMule chat: you PC issues are fixed (plugged in, etc)?
  INFO [GameController.apply]                        (S11)Pappy Jack chat: yeah, that was back in the day...when things were slow, comp. was not right etc.
  INFO [GameController.apply]                        (S11)Pappy Jack chat: i don't play many games but in the beginning it was super confusing
  INFO [GameController.apply]                        (S11)Pappy Jack chat: but i don't even remember abandonning any games...that's why it's weird you're saying that
  INFO [GameController.apply]                        (P12)KingOfMule chat: stats dont lie
  INFO [GameController.apply]                        (S11)Pappy Jack chat: well, i'm not suggesting they do...but i don't play that often
  INFO [GameController.apply]                        (P12)KingOfMule chat: worst thing you can do on PM is quit games
  INFO [GameController.apply]                        (S11)Pappy Jack chat: yeah, i get that
  INFO [GameController.apply]                        (S11)Pappy Jack chat: i've been playing mule since i was 12
  INFO [GameController.apply]                        (S11)Pappy Jack chat: it's lame
  INFO [GameController.apply]                        (S11)Pappy Jack chat: i'm telling you...trust me on this one...otherwise blacklist me
  INFO [GameController.apply]                        (P12)KingOfMule chat: I vote we give him a go, crucify him if he bails
  INFO [GameController.apply]                        (S11)Pappy Jack chat: i totally get that you guys are wary
  INFO [GameController.apply]                        (S11)Pappy Jack chat: i won't bail!
  INFO [GameController.apply]                        (S11)Pappy Jack chat: ?
  INFO [GameController.apply]                        (P12)KingOfMule chat: If you can't get the vote here, I suggest you start a new nick and stats
  INFO [GameController.apply]                        (S11)Pappy Jack chat: c'mon ledron
  INFO [GameController.apply]                        (S11)Pappy Jack chat: please, give me the opportunity...
  INFO [GameController.apply]                        (S11)Pappy Jack chat: ledron...anything i can say to change your mind?
  INFO [GameController.apply]                        (P10)Ledron chat: ill give it a shot if mikko changes his mind as well
  INFO [GameController.apply]                        (S11)Pappy Jack chat: mikko?
  INFO [GameController.apply]                        (S11)Pappy Jack chat: please?
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 43 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S14)AndY Ohmsen is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)AndY Ohmsen (ID: 20398)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)AndY Ohmsen (ID 20398)
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)AndY Ohmsen joins the players
  INFO [Player.<init>]                               Creating (P14)AndY Ohmsen
  INFO [GameModel.setRemoteUser]                     (P14)AndY Ohmsen is a remote Player
  INFO [GameController.apply]                        (S11)Pappy Jack chat: :(
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameController.apply]                        (P14)AndY Ohmsen chat: hi guys
  INFO [GameController.apply]                        (P10)Ledron chat: hi
  INFO [GameController.apply]                        (P14)AndY Ohmsen chat: u first pappy
  INFO [GameController.apply]                        (P14)AndY Ohmsen chat: u will play?
  INFO [GameController.apply]                        (S11)Pappy Jack chat: nah...go for it..they're waiting for you
  INFO [GameController.apply]                        (P10)Ledron chat: he has bad stats
  INFO [GameController.apply]                        (S11)Pappy Jack chat: apparently i'm banished
  INFO [GameController.apply]                        (P10)Ledron chat: 5/3
  INFO [GameController.apply]                        (P14)AndY Ohmsen chat: ahhh ok 
  INFO [GameController.apply]                        (P14)AndY Ohmsen chat: gla
  INFO [GameController.apply]                        (P13)mikkoaalto chat: Hi and gl
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)KingOfMule (P10)Ledron (P14)AndY Ohmsen (P13)mikkoaalto 
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 330
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 273 ms
  INFO [GameController.apply]                        (S11)Pappy Jack chat: enjoy the game
  INFO [GameController.apply]                        (P12)KingOfMule chat: gla
  INFO [GameController.apply]                        (P10)Ledron chat: gla
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 268 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6028579120501875172
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)KingOfMule (P14)AndY Ohmsen (P10)Ledron (P13)mikkoaalto 
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 36493640
  INFO [SummaryPhase2.begin]                         (P12)KingOfMule Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)KingOfMule Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)AndY Ohmsen Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P14)AndY Ohmsen Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)Ledron Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P10)Ledron Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)mikkoaalto Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)mikkoaalto Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
