  INFO [Properties.<init>]                           VERSION: 1.3.5
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows 7 6.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 8
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [Settings.<init>]                             Settings file not found: settings.txt (The system cannot find the file specified)
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: n0f2e67h4v74vjovv65ccvks80
  INFO [Login$MasterListener$1.run]                  Logged in as "htman_2000" (id 17861)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1600 x 900 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1600 x 900 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx
  INFO [MuleGameContainer.<init>]                    Display Driver: null
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: NVIDIA Corporation
  INFO [MuleGameContainer.<init>]                    GL Renderer: GeForce GTX 560M/PCIe/SSE2
  INFO [MuleGameContainer.<init>]                    GL Version: 4.3.0
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 1
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: MQE-9560, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id abe492f8-66ac-4c36-b67a-2382c8de8983
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 42 bytes
  INFO [UserController.apply]                        My client id is abe492f8-66ac-4c36-b67a-2382c8de8983
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)htman_2000 is my user
  INFO [GameModel.setLocalUser]                      (S10)htman_2000 is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)htman_2000 is hosting the server
  INFO [GameController.beginNextPhase]               (S10)htman_2000 is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)htman_2000 (ID: 17861)
  INFO [Client.initUDP]                              Sending UDP initialization message id abe492f8-66ac-4c36-b67a-2382c8de8983
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [Server.acceptClients]                        Server: Accepted client /54.243.144.158 id 4a797b40-942a-48c7-97d7-c439dcdd5811
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)htman_2000 (ID 17861)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 70167
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [ServerMessageHandler.processPlayerJoin]      /127.0.0.1 <S10> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (10) 0 bytes
  INFO [UserController.apply]                        (S10)htman_2000 joins the players
  INFO [Player.<init>]                               Creating (P10)htman_2000
  INFO [GameModel.setServerUser]                     (P10)htman_2000 is hosting the server
  INFO [GameModel.setMyUser]                         (P10)htman_2000 is my user
  INFO [GameModel.setLocalUser]                      (P10)htman_2000 is a local Player
  INFO [Server.acceptClients]                        Server: Accepted client /79.217.84.23 id 1e1a4719-48ce-44ce-a953-431e58d0ab74
  INFO [ServerMessageHandler.processJoin]            Server: Client /79.217.84.23 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 47 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)Touchdownteufel is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)Touchdownteufel (ID: 27019)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /79.217.84.23 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7117 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)Touchdownteufel (ID 27019)
  INFO [Server.initUdp]                              Server: Client /79.217.84.23 <S11> requests UDP address /79.217.84.23:6261
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 27019 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /79.217.84.23 <S11>
  INFO [Server.removeClient]                         Server: Removing client /79.217.84.23 <> with id 1e1a4719-48ce-44ce-a953-431e58d0ab74
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /79.217.84.23 <>
  INFO [Server.acceptClients]                        Server: Accepted client /68.82.109.252 id bca58c42-d0f6-482f-a86e-9a04980d389d
  INFO [ServerMessageHandler.processJoin]            Server: Client /68.82.109.252 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 38 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)mo3563 is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)mo3563 (ID: 23464)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /68.82.109.252 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7112 bytes
  INFO [Server.initUdp]                              Server: Client /68.82.109.252 <S11> requests UDP address /68.82.109.252:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)mo3563 (ID 23464)
  INFO [ServerMessageHandler.processPlayerJoin]      /68.82.109.252 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)mo3563 joins the players
  INFO [Player.<init>]                               Creating (P11)mo3563
  INFO [GameModel.setRemoteUser]                     (P11)mo3563 is a remote Player
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (337604) CCMuleBot01: Final Results:
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (337605) CCMuleBot01: 1:motivator Money: $13505 Plots: 10 Assets: 2372 Total: 20877
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (337606) CCMuleBot01: 2:BRAD1867 Money: $10449 Plots: 10 Assets: 2642 Total: 18091
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (337607) CCMuleBot01: 3:Bossi Money: $7958 Plots: 12 Assets: 3754 Total: 17712
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (337608) CCMuleBot01: 4:RhoBot Money: $6726 Plots: 12 Assets: 3488 Total: 16214
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (337609) BRAD1867: HT you guys come over to the bot
  INFO [Server.acceptClients]                        Server: Accepted client /79.217.84.23 id 35adcb53-65be-46f1-9e3e-35aa812cdea2
  INFO [ServerMessageHandler.processJoin]            Server: Client /79.217.84.23 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 47 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)Touchdownteufel is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)Touchdownteufel (ID: 27019)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /79.217.84.23 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7243 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)Touchdownteufel (ID 27019)
  INFO [Server.initUdp]                              Server: Client /79.217.84.23 <S12> requests UDP address /79.217.84.23:6261
  INFO [Server.acceptClients]                        Server: Accepted client /76.26.58.129 id 75d28ba0-20b0-44c3-91c8-878f306bdd78
  INFO [ServerMessageHandler.processJoin]            Server: Client /76.26.58.129 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 45 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)ElvisGodzilla is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)ElvisGodzilla (ID: 26628)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /76.26.58.129 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7340 bytes
  INFO [Server.initUdp]                              Server: Client /76.26.58.129 <S13> requests UDP address /76.26.58.129:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)ElvisGodzilla (ID 26628)
  INFO [ServerMessageHandler.processPlayerJoin]      /76.26.58.129 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)ElvisGodzilla joins the players
  INFO [Player.<init>]                               Creating (P13)ElvisGodzilla
  INFO [GameModel.setRemoteUser]                     (P13)ElvisGodzilla is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (12) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 27019 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /79.217.84.23 <S12>
  INFO [Server.removeClient]                         Server: Removing client /79.217.84.23 <> with id 35adcb53-65be-46f1-9e3e-35aa812cdea2
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /79.217.84.23 <>
  INFO [GameController.apply]                        (P13)ElvisGodzilla chat: no players at the moment maybe i'll come back in an hour or two
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (13) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 26628 user number 13
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /76.26.58.129 <P13>
  INFO [Server.removeClient]                         Server: Removing client /76.26.58.129 <> with id 75d28ba0-20b0-44c3-91c8-878f306bdd78
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /76.26.58.129 <>
  INFO [Server.acceptClients]                        Server: Accepted client /92.108.1.231 id f85b19e7-7214-43b4-b27f-929b0fa99be7
  INFO [ServerMessageHandler.processJoin]            Server: Client /92.108.1.231 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 39 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)muleace is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)muleace (ID: 23963)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /92.108.1.231 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7235 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)muleace (ID 23963)
  INFO [Server.initUdp]                              Server: Client /92.108.1.231 <S13> requests UDP address /92.108.1.231:6261
  INFO [ServerMessageHandler.processPlayerJoin]      /92.108.1.231 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)muleace joins the players
  INFO [Player.<init>]                               Creating (P13)muleace
  INFO [GameModel.setRemoteUser]                     (P13)muleace is a remote Player
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /54.243.144.158 <>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /54.243.144.158 <> with id 4a797b40-942a-48c7-97d7-c439dcdd5811
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /54.243.144.158 <>
  INFO [GameController.apply]                        (P13)muleace chat: hi
  INFO [GameController.apply]                        (P11)mo3563 chat: ello
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Server.acceptClients]                        Server: Accepted client /173.2.233.10 id 38b2207a-ce54-4c2a-85b8-f822fffe88c6
  INFO [ServerMessageHandler.processJoin]            Server: Client /173.2.233.10 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 37 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)Pykes is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)Pykes (ID: 12463)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /173.2.233.10 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7323 bytes
  INFO [Server.initUdp]                              Server: Client /173.2.233.10 <S12> requests UDP address /173.2.233.10:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)Pykes (ID 12463)
  INFO [GameController.apply]                        (S12)Pykes chat: hi
  INFO [ServerMessageHandler.processPlayerJoin]      /173.2.233.10 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)Pykes joins the players
  INFO [Player.<init>]                               Creating (P12)Pykes
  INFO [GameModel.setRemoteUser]                     (P12)Pykes is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P13)muleace (P12)Pykes (P10)htman_2000 (P11)mo3563 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [GameController.apply]                        (P13)muleace chat: gl e
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 618
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 77ms (83ms) <P13> 169ms (172ms) <P12> 84ms (87ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 36
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 75ms (83ms) <P13> 168ms (172ms) <P12> 79ms (87ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8911012665948019426
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P13)muleace (P12)Pykes (P10)htman_2000 (P11)mo3563 
  INFO [SummaryPhase2.begin]                         Total Memory: 89198592
  INFO [SummaryPhase2.begin]                         Free Memory: 13436248
  INFO [SummaryPhase2.begin]                         (P13)muleace Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)muleace Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)Pykes Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)Pykes Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)htman_2000 Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P10)htman_2000 Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)mo3563 Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)mo3563 Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12)Pykes chat: gl, and spend wisely
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1600 x 900 x 32 @60Hz Scale: 1 Height-Diff: 60 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=480 y=210 width=640 height=480
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 111
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 75ms (83ms) <P13> 167ms (172ms) <P12> 84ms (87ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.apply]                        (P13)muleace chat: u2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 75ms (83ms) <P13> 167ms (173ms) <P12> 84ms (123ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 4 frames, rountrip 13ms, max 167ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 173ms 16 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 4 frames, rountrip 10ms, max 167ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)mo3563 is granted tile 14: Mountain3 (5,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 4 frames, rountrip 10ms, max 166ms
  INFO [LandGrantPhase.update]                       (P10)htman_2000 pressed at plot 21 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P10)htman_2000 is granted tile 21: Mountain2 (3,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 4 frames, rountrip 10ms, max 162ms
  INFO [LandGrantPhase.claimPlot]                    (P13)muleace is granted tile 24: Mountain2 (7,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 4 frames, rountrip 8ms, max 162ms
  INFO [LandGrantPhase.claimPlot]                    (P12)Pykes is granted tile 33: Mountain3 (7,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 4 frames, rountrip 8ms, max 161ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (10ms) <P11> 75ms (94ms) <P13> 161ms (169ms) <P12> 84ms (87ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [PlotSeller.generateColonyAuctions]           Generated 1 colony land auctions
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 1
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 4 frames, rountrip 8ms, max 161ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)htman_2000 (P11)mo3563 (P13)muleace (P12)Pykes 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P10)htman_2000 bought the plot for $972
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 6ms (15ms) <P11> 81ms (83ms) <P13> 160ms (170ms) <P12> 79ms (86ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 6 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 630153293474664337
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P13)muleace (rank 1)
  INFO [Player.useFood]                              (P13)muleace has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 6ms (15ms) <P11> 81ms (87ms) <P13> 158ms (170ms) <P12> 79ms (86ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 6 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)muleace
  INFO [Wampus.<init>]                               Wampus has 9 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)muleace develops tile Mountain2 (7,2) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)muleace finishes on update 644
  INFO [GameModel.gamble]                            (P13)muleace gambles $124, max: 47.5, left: 34.619705, fraction 0.7288359
  INFO [DevelopmentMessenger.showMessage]            muleace won $124 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.apply]                        (P10)htman_2000 chat: ?
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /173.2.233.10 <P12>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /173.2.233.10 <P12> with id 38b2207a-ce54-4c2a-85b8-f822fffe88c6
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /173.2.233.10 <P12>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /173.2.233.10 <>
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 12463 user number 12
  INFO [UserController.setAiPlayer]                  (P12)Pykes is taken over by an AI player
  INFO [UserController.setAiPlayer]                  Pykes is using the Adam's AI
  INFO [Server.addUserToClient]                      Server: /127.0.0.1 <P10> gets user number 12
  INFO [GameModel.setLocalUser]                      (P12)Pykes is a local Player
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12> 6ms (15ms) <P11> 81ms (81ms) <P13> 158ms (170ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 6 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5347486328451706951
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)Pykes (rank 2)
  INFO [Player.useFood]                              (P12)Pykes has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12> 6ms (15ms) <P11> 81ms (81ms) <P13> 158ms (170ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 6 ms
  INFO [Wampus.<init>]                               Wampus has 9 mountains, reward is $100
  INFO [DevelopmentActuator.begin]                   AI: Pykes copying development state.
  INFO [DevelopmentActuator.begin]                   AI: Pykes beginning UN-threaded development.
  INFO [DevelopmentPlanner.begin]                    AI: Pykes LP was infeasible (or ignored).
  INFO [DevelopmentPlanFinder$1.run]                 AI: Pykes found 1 plans testing 157 tiles in 11699808ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: Pykes Plan: Mountain3 Smithore (+4) 1490 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 2040 points
  INFO [DevelopmentPlanner.finalizePlan]             AI: Pykes is adding the search results to the plan.
  INFO [DevelopmentPlanner.finalizePlan]             AI: Pykes picked 1 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (7,3) into Smithore from Empty
  INFO [DevelopmentPlanner.enqueueNormal]            AI: Pykes is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Pykes ------- is trying Mountain3 (7,3): Empty --> Smithore
  INFO [DevelopmentActionQueue2.addAction]           AI: Pykes Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Pykes Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Pykes Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Pykes ------- succeeded.
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)Pykes develops tile Mountain3 (7,3) with Smithore factory
  INFO [DevelopmentActuator.actionComplete]          AI: Pykes action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: Pykes is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: Pykes Queue: CatchWampus
  INFO [GameController.apply]                        (P10)htman_2000 chat: bot:restart
  INFO [GameController.apply]                        (P13)muleace chat: o shit
  INFO [GameController.apply]                        (P11)mo3563 chat: bot:restart
  INFO [FastDevelopmentPhase.nextAction]             Next action: CatchWampus
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            Pykes caught the Mountain Wampus and got $100
  INFO [DevelopmentActuator.actionComplete]          AI: Pykes action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: Pykes chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: Pykes Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12)Pykes gambles $78, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            Pykes won $78 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: Pykes gambled and can't do more actions.
  INFO [GameController.apply]                        (P13)muleace chat: bot:restart
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12> 6ms (15ms) <P11> 81ms (82ms) <P13> 158ms (172ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 6 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6906512938867625192
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P10)htman_2000 (rank 3)
  INFO [Player.useFood]                              (P10)htman_2000 has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12> 6ms (15ms) <P11> 80ms (81ms) <P13> 158ms (173ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 6 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)htman_2000
  INFO [Wampus.<init>]                               Wampus has 9 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 17861 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
