  INFO [Properties.<init>]                           VERSION: 1.3.5
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 20.14-b01
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_39-b04
  INFO [Properties.<init>]                           OS: Windows XP 5.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 259522560
  INFO [Properties.<init>]                           Avaialble Processors: 1
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: 54578dfp32j5m9lhdeg3ufve74
  INFO [Login$MasterListener$1.run]                  Logged in as "CCMuleBot01" (id 27633)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1280 x 1024 x 32 @75Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1280 x 1024 x 32 @75Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: ati2dvag
  INFO [MuleGameContainer.<init>]                    Display Driver: 6.14.10.6614
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: ATI Technologies Inc.
  INFO [MuleGameContainer.<init>]                    GL Renderer: RADEON 7200 SE DDR x86/SSE2
  INFO [MuleGameContainer.<init>]                    GL Version: 1.3.1072 WinXP Release
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: ChuckieBot01-519, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id 2ef64b65-12d1-4073-9dff-c519a2d2ed4a
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 43 bytes
  INFO [UserController.apply]                        My client id is 2ef64b65-12d1-4073-9dff-c519a2d2ed4a
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)CCMuleBot01 is my user
  INFO [GameModel.setLocalUser]                      (S10)CCMuleBot01 is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)CCMuleBot01 is hosting the server
  INFO [GameController.beginNextPhase]               (S10)CCMuleBot01 is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)CCMuleBot01 (ID: 27633)
  INFO [Client.initUDP]                              Sending UDP initialization message id 2ef64b65-12d1-4073-9dff-c519a2d2ed4a
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Server.acceptClients]                        Server: Accepted client /54.243.144.158 id 4be2fac1-d60c-403a-9efd-52da465952b8
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)CCMuleBot01 (ID 27633)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 69552
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings CCMuleBot01 , this is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The host will not play.
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /54.243.144.158 <>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /54.243.144.158 <> with id 4be2fac1-d60c-403a-9efd-52da465952b8
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /54.243.144.158 <>
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Type "bot :?" for help.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group "HTTP://www.facebook.com/groups/planetmule/"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === CCMuleBot01 Bot Reputation: Fair (0) Bot Games: 0
  INFO [Server.acceptClients]                        Server: Accepted client /86.164.102.33 id 4677a80b-d2d5-4ae9-bbb2-44ff7e4f0bec
  INFO [ServerMessageHandler.processJoin]            Server: Client /86.164.102.33 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 39 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)Stifler is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)Stifler (ID: 27779)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /86.164.102.33 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7162 bytes
  INFO [Server.initUdp]                              Server: Client /86.164.102.33 <S11> requests UDP address /86.164.102.33:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)Stifler (ID 27779)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings Stifler , this is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The host will not play.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Type "bot :?" for help.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group "HTTP://www.facebook.com/groups/planetmule/"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === Stifler Bot Reputation: Unknown (14) Bot Games: 20
  INFO [GameController.apply]                        (S11)Stifler chat: bot:addai
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 12
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (12) 12 bytes
  INFO [Player.<init>]                               Creating (P12)<D.A.N.>
  INFO [UserController.setAiPlayer]                  (P12)<D.A.N.> is an AI player
  INFO [UserController.setAiPlayer]                  <D.A.N.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P12)<D.A.N.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (S11)Stifler chat: bot:addai
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 13
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (13) 14 bytes
  INFO [Player.<init>]                               Creating (P13)<A.D.A.M.>
  INFO [UserController.setAiPlayer]                  (P13)<A.D.A.M.> is an AI player
  INFO [UserController.setAiPlayer]                  <A.D.A.M.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P13)<A.D.A.M.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ServerMessageHandler.processPlayerJoin]      /86.164.102.33 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)Stifler joins the players
  INFO [Player.<init>]                               Creating (P11)Stifler
  INFO [GameModel.setRemoteUser]                     (P11)Stifler is a remote Player
  INFO [GameController.apply]                        (P11)Stifler chat: bot:kick1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Recording vote to kick player rank 1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 13
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /127.0.0.1 <S10 P12 P13>
  INFO [GameController.apply]                        (P11)Stifler chat: bot:kick1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Recording vote to kick player rank 1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /127.0.0.1 <S10 P12>
  INFO [Server.acceptClients]                        Server: Accepted client /99.176.60.60 id 70d0da6c-ca87-4952-8c56-f631f1b5c6e8
  INFO [ServerMessageHandler.processJoin]            Server: Client /99.176.60.60 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 38 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)Google is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)Google (ID: 22275)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /99.176.60.60 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7291 bytes
  INFO [Server.initUdp]                              Server: Client /99.176.60.60 <S12> requests UDP address /99.176.60.60:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)Google (ID 22275)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings Google , this is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The host will not play.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Type "bot :?" for help.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group "HTTP://www.facebook.com/groups/planetmule/"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === Google Bot Reputation: A++ (84) Bot Games: 96
  INFO [ServerMessageHandler.processPlayerJoin]      /99.176.60.60 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)Google joins the players
  INFO [Player.<init>]                               Creating (P12)Google
  INFO [GameModel.setRemoteUser]                     (P12)Google is a remote Player
  INFO [ServerMessageHandler.processPlayerUnjoin]    /99.176.60.60 <P12> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (12) 0 bytes
  INFO [UserController.apply]                        (P12)Google unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)Google is a remote Spectator
  INFO [GameController.apply]                        (S12)Google chat: bot:addai
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 13
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (13) 12 bytes
  INFO [Player.<init>]                               Creating (P13)<J.I.M.>
  INFO [UserController.setAiPlayer]                  (P13)<J.I.M.> is an AI player
  INFO [UserController.setAiPlayer]                  <J.I.M.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P13)<J.I.M.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ServerMessageHandler.processPlayerJoin]      /99.176.60.60 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)Google joins the players
  INFO [Player.<init>]                               Creating (P12)Google
  INFO [GameModel.setRemoteUser]                     (P12)Google is a remote Player
  INFO [GameController.apply]                        (P12)Google chat: bot:kick1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Recording vote to kick player rank 1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 13
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /127.0.0.1 <S10 P13>
  INFO [ServerMessageHandler.processPlayerUnjoin]    /99.176.60.60 <P12> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (12) 0 bytes
  INFO [UserController.apply]                        (P12)Google unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)Google is a remote Spectator
  INFO [ServerMessageHandler.processPlayerJoin]      /99.176.60.60 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)Google joins the players
  INFO [Player.<init>]                               Creating (P12)Google
  INFO [GameModel.setRemoteUser]                     (P12)Google is a remote Player
  INFO [ServerMessageHandler.processPlayerUnjoin]    /99.176.60.60 <P12> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (12) 0 bytes
  INFO [UserController.apply]                        (P12)Google unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)Google is a remote Spectator
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (12) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 22275 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /99.176.60.60 <S12>
  INFO [Server.removeClient]                         Server: Removing client /99.176.60.60 <> with id 70d0da6c-ca87-4952-8c56-f631f1b5c6e8
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /99.176.60.60 <>
  INFO [Server.acceptClients]                        Server: Accepted client /99.176.60.60 id 85455af9-f22d-4acc-a240-7a6d6c21a58d
  INFO [ServerMessageHandler.processJoin]            Server: Client /99.176.60.60 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 38 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)Google is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)Google (ID: 22275)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /99.176.60.60 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7292 bytes
  INFO [Server.initUdp]                              Server: Client /99.176.60.60 <S12> requests UDP address /99.176.60.60:6261
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings Google , this is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The host will not play.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Type "bot :?" for help.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group "HTTP://www.facebook.com/groups/planetmule/"
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)Google (ID 22275)
  INFO [ServerMessageHandler.processPlayerJoin]      /99.176.60.60 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)Google joins the players
  INFO [Player.<init>]                               Creating (P12)Google
  INFO [GameModel.setRemoteUser]                     (P12)Google is a remote Player
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === Google Bot Reputation: A++ (84) Bot Games: 96
  INFO [Server.acceptClients]                        Server: Accepted client /174.54.27.235 id 5e610743-4f84-448d-896b-da0a6c6c47a1
  INFO [ServerMessageHandler.processJoin]            Server: Client /174.54.27.235 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 38 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)suncat is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)suncat (ID: 22537)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /174.54.27.235 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7384 bytes
  INFO [Server.initUdp]                              Server: Client /174.54.27.235 <S13> requests UDP address /174.54.27.235:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)suncat (ID 22537)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings suncat , this is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The host will not play.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Type "bot :?" for help.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group "HTTP://www.facebook.com/groups/planetmule/"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === suncat Bot Reputation: A+++ (121) Bot Games: 178
  INFO [ServerMessageHandler.processPlayerJoin]      /174.54.27.235 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)suncat joins the players
  INFO [Player.<init>]                               Creating (P13)suncat
  INFO [GameModel.setRemoteUser]                     (P13)suncat is a remote Player
  INFO [Server.acceptClients]                        Server: Accepted client /67.149.89.207 id ec1854b3-b115-4eb6-9e74-638cd3c0442c
  INFO [ServerMessageHandler.processJoin]            Server: Client /67.149.89.207 <S14> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 40 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14)atari400 is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)atari400 (ID: 27502)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /67.149.89.207 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7486 bytes
  INFO [Server.initUdp]                              Server: Client /67.149.89.207 <S14> requests UDP address /67.149.89.207:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)atari400 (ID 27502)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings atari400 , this is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The host will not play.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Type "bot :?" for help.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group "HTTP://www.facebook.com/groups/planetmule/"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === atari400 Bot Reputation: A+++ (124) Bot Games: 196
  INFO [ServerMessageHandler.processPlayerJoin]      /67.149.89.207 <S14> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)atari400 joins the players
  INFO [Player.<init>]                               Creating (P14)atari400
  INFO [GameModel.setRemoteUser]                     (P14)atari400 is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P11)Stifler chat: no way im playing with atari 400
  INFO [GameController.apply]                        (P14)atari400 chat: MAD,UASE,UR,MOM
  INFO [GameController.apply]                        (P14)atari400 chat: OK,WHAT,IS,UR,ISSUE
  INFO [GameController.apply]                        (P11)Stifler chat: you are my issue
  INFO [GameController.apply]                        (P14)atari400 chat: PERHAPS,A,MISUNDERSTANDING??
  INFO [GameController.apply]                        (P14)atari400 chat: I,DO,NOT,REM,DOING,ANYTHIG,TOO,U
  INFO [GameController.apply]                        (P14)atari400 chat: PERHAPS,U,ONFUSED
  INFO [GameController.apply]                        (P14)atari400 chat: CONFUSED
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: I,NEVER,DID,U,WRONG
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: IF,I,DID,EXPLAIN
  INFO [GameController.apply]                        (P14)atari400 chat: bot:kick4
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Recording vote to kick player rank 4
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 27779 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /86.164.102.33 <P11>
  INFO [Server.removeClient]                         Server: Removing client /86.164.102.33 <> with id 4677a80b-d2d5-4ae9-bbb2-44ff7e4f0bec
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /86.164.102.33 <>
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: i,asked
  INFO [Server.acceptClients]                        Server: Accepted client /86.164.102.33 id 33738fbf-1e04-45d3-abae-fabb6e4cae30
  INFO [ServerMessageHandler.processJoin]            Server: Client /86.164.102.33 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 39 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)Stifler is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)Stifler (ID: 27779)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /86.164.102.33 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7486 bytes
  INFO [Server.initUdp]                              Server: Client /86.164.102.33 <S11> requests UDP address /86.164.102.33:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)Stifler (ID 27779)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings Stifler , this is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The host will not play.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Type "bot :?" for help.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group "HTTP://www.facebook.com/groups/planetmule/"
  INFO [GameController.apply]                        (P12)Google chat: lol
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === Stifler Bot Reputation: Unknown (14) Bot Games: 20
  INFO [GameController.apply]                        (P14)atari400 chat: i,did,nothing
  INFO [GameController.apply]                        (S11)Stifler chat: see this guys a real prick
  INFO [GameController.apply]                        (P12)Google chat: just play stfler
  INFO [GameController.apply]                        (P14)atari400 chat: bot:kick4
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Recording vote to kick player rank 4
  INFO [GameController.apply]                        (P12)Google chat: there r many pricks out here
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Processing Kick Request 
  INFO [GameController.apply]                        (S11)Stifler chat: he sat here the other night slagging me off all thru the game...the idiot never shut up thru the whole game
  INFO [GameController.apply]                        (P14)atari400 chat: what,is,the,prob
  INFO [GameController.apply]                        (S11)Stifler chat: no way im playing with him
  INFO [GameController.apply]                        (P12)Google chat: true...he does talk alot
  INFO [GameController.apply]                        (S11)Stifler chat: he came here last he should be booted not me
  INFO [GameController.apply]                        (P14)atari400 chat: see,u,are,confused
  INFO [GameController.apply]                        (P14)atari400 chat: i,did,nothing,to,u
  INFO [GameController.apply]                        (P12)Google chat: cant we all just get along?
  INFO [GameController.apply]                        (P14)atari400 chat: there,is,a,forum,dedicated,against,stiffler
  INFO [GameController.apply]                        (P14)atari400 chat: i,ot,mad
  INFO [GameController.apply]                        (P14)atari400 chat: just,go
  INFO [GameController.apply]                        (P12)Google chat: already?
  INFO [GameController.apply]                        (P14)atari400 chat: or.if
  INFO [GameController.apply]                        (P14)atari400 chat: prob
  INFO [GameController.apply]                        (S11)Stifler chat: you did serious shit to me and i told you the other night i will never play with you again....he also quit on the 12th summary to stop me winning.........
  INFO [GameController.apply]                        (P14)atari400 chat: explain.it
  INFO [GameController.apply]                        (P14)atari400 chat: i,did,nothing,to,u,at,all
  INFO [GameController.apply]                        (S11)Stifler chat: you wanna play with this guy who quits on the final summary?????
  INFO [GameController.apply]                        (P14)atari400 chat: u,are,either,confused,or,misgueded
  INFO [GameController.apply]                        (P12)Google chat: i just wannna play
  INFO [GameController.apply]                        (P14)atari400 chat: why,are,u,upset
  INFO [GameController.apply]                        (P14)atari400 chat: see,o,explanation
  INFO [GameController.apply]                        (P14)atari400 chat: its,the,drugs,these,kids,are,on
  INFO [GameController.apply]                        (P14)atari400 chat: ant,blame.them
  INFO [GameController.apply]                        (S11)Stifler chat: well im not playing with idiots who slag me off all game long and then quit on 12th summary to stop me winning
  INFO [GameController.apply]                        (S11)Stifler chat: we played with 2 ai's
  INFO [GameController.apply]                        (S11)Stifler chat: his coice
  INFO [GameController.apply]                        (P14)atari400 chat: i,never,did,that
  INFO [GameController.apply]                        (S11)Stifler chat: *choice
  INFO [GameController.apply]                        (P14)atari400 chat: i canprove.it
  INFO [GameController.apply]                        (S11)Stifler chat: google and suncat i was first in this game
  INFO [GameController.apply]                        (P14)atari400 chat: in,the,game,rankigs,all,that,is,recorded
  INFO [GameController.apply]                        (P14)atari400 chat: u,did,not,know,games,recorded
  INFO [GameController.apply]                        (P14)atari400 chat: didu
  INFO [GameController.apply]                        (S11)Stifler chat: if you dont boot atari400 and let me play then thats out of order
  INFO [GameController.apply]                        (P14)atari400 chat: and.chat,log
  INFO [GameController.apply]                        (P12)Google chat: i think u should join so we can all play
  INFO [GameController.apply]                        (S11)Stifler chat: no way
  INFO [GameController.apply]                        (P14)atari400 chat: show,where,i,did,that,and,i,willbow,out,
  INFO [Server.acceptClients]                        Server: Accepted client /209.159.196.26 id 58ac461f-ddd3-44f1-8bfa-adb3c05931d5
  INFO [ServerMessageHandler.processJoin]            Server: Client /209.159.196.26 <S15> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (15) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S15)htman_2000 is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S15)htman_2000 (ID: 17861)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /209.159.196.26 <S15>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7566 bytes
  INFO [Server.initUdp]                              Server: Client /209.159.196.26 <S15> requests UDP address /209.159.196.26:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S15)htman_2000 (ID 17861)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings htman_2000 , this is a chatterbot hosted game.
  INFO [GameController.apply]                        (P14)atari400 chat: see,you,are,lying
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The host will not play.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Type "bot :?" for help.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group "HTTP://www.facebook.com/groups/planetmule/"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === htman_2000 Bot Reputation: A+++ (147) Bot Games: 246
  INFO [GameController.apply]                        (P12)Google chat: join  ht
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (S11)Stifler chat: ok if you dont respect what ive said then fine you alienate me and play with the idiot
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (15) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 17861 user number 15
  INFO [ConnectedClient.removeUser]                  Server: Removing user 15 from /209.159.196.26 <S15>
  INFO [Server.removeClient]                         Server: Removing client /209.159.196.26 <> with id 58ac461f-ddd3-44f1-8bfa-adb3c05931d5
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /209.159.196.26 <>
  INFO [GameController.apply]                        (P12)Google chat: lol
  INFO [ServerMessageHandler.processPlayerUnjoin]    /99.176.60.60 <P12> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (12) 0 bytes
  INFO [UserController.apply]                        (P12)Google unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)Google is a remote Spectator
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (12) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 22275 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /99.176.60.60 <S12>
  INFO [Server.removeClient]                         Server: Removing client /99.176.60.60 <> with id 85455af9-f22d-4acc-a240-7a6d6c21a58d
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /99.176.60.60 <>
  INFO [GameController.apply]                        (S11)Stifler chat: clearly htman feels the same
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 27779 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /86.164.102.33 <S11>
  INFO [Server.removeClient]                         Server: Removing client /86.164.102.33 <> with id 33738fbf-1e04-45d3-abae-fabb6e4cae30
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /86.164.102.33 <>
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (13) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 22537 user number 13
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /174.54.27.235 <P13>
  INFO [Server.removeClient]                         Server: Removing client /174.54.27.235 <> with id 5e610743-4f84-448d-896b-da0a6c6c47a1
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /174.54.27.235 <>
  INFO [GameController.apply]                        (P14)atari400 chat: u.telling.lies.that,iquit,i,did,not
  INFO [Server.acceptClients]                        Server: Accepted client /86.164.102.33 id 0d6337bd-74a2-4ec2-baca-8326857813c2
  INFO [ServerMessageHandler.processJoin]            Server: Client /86.164.102.33 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 39 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)Stifler is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)Stifler (ID: 27779)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /86.164.102.33 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7294 bytes
  INFO [Server.initUdp]                              Server: Client /86.164.102.33 <S13> requests UDP address /86.164.102.33:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)Stifler (ID 27779)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings Stifler , this is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The host will not play.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Type "bot :?" for help.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group "HTTP://www.facebook.com/groups/planetmule/"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === Stifler Bot Reputation: Unknown (14) Bot Games: 20
  INFO [GameController.apply]                        (S13)Stifler chat: bot:addai
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 11
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (11) 14 bytes
  INFO [Player.<init>]                               Creating (P11)<A.L.A.N.>
  INFO [UserController.setAiPlayer]                  (P11)<A.L.A.N.> is an AI player
  INFO [UserController.setAiPlayer]                  <A.L.A.N.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P11)<A.L.A.N.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (S13)Stifler chat: bot:addai
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 12
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (12) 14 bytes
  INFO [Player.<init>]                               Creating (P12)<A.D.A.M.>
  INFO [UserController.setAiPlayer]                  (P12)<A.D.A.M.> is an AI player
  INFO [UserController.setAiPlayer]                  <A.D.A.M.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P12)<A.D.A.M.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ServerMessageHandler.processPlayerJoin]      /86.164.102.33 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)Stifler joins the players
  INFO [Player.<init>]                               Creating (P13)Stifler
  INFO [GameModel.setRemoteUser]                     (P13)Stifler is a remote Player
  INFO [GameController.apply]                        (P13)Stifler chat: bot:kick1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Recording vote to kick player rank 1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (P14)atari400 chat: bot:kick3
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Processing Kick Request 
  INFO [GameController.apply]                        (P13)Stifler chat: bot:kick1
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 27502 user number 14
  INFO [ConnectedClient.removeUser]                  Server: Removing user 14 from /67.149.89.207 <P14>
  INFO [Server.removeClient]                         Server: Removing client /67.149.89.207 <> with id ec1854b3-b115-4eb6-9e74-638cd3c0442c
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /67.149.89.207 <>
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Recording vote to kick player rank 3
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Processing Kick Request 
  INFO [Server.acceptClients]                        Server: Accepted client /67.149.89.207 id 24a422dd-a229-4e24-9cd2-a7f21d50ff66
  INFO [ServerMessageHandler.processJoin]            Server: Client /67.149.89.207 <S14> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 40 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14)atari400 is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)atari400 (ID: 27502)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /67.149.89.207 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7389 bytes
  INFO [Server.initUdp]                              Server: Client /67.149.89.207 <S14> requests UDP address /67.149.89.207:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)atari400 (ID 27502)
  INFO [ServerMessageHandler.processPlayerJoin]      /67.149.89.207 <S14> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)atari400 joins the players
  INFO [Player.<init>]                               Creating (P14)atari400
  INFO [GameModel.setRemoteUser]                     (P14)atari400 is a remote Player
  INFO [GameController.apply]                        (P14)atari400 chat: bot:kick2
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /127.0.0.1 <S10 P11 P12>
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 11
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (11) 12 bytes
  INFO [Player.<init>]                               Creating (P11)<D.A.N.>
  INFO [UserController.setAiPlayer]                  (P11)<D.A.N.> is an AI player
  INFO [UserController.setAiPlayer]                  <D.A.N.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P11)<D.A.N.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 27502 user number 14
  INFO [ConnectedClient.removeUser]                  Server: Removing user 14 from /67.149.89.207 <P14>
  INFO [Server.removeClient]                         Server: Removing client /67.149.89.207 <> with id 24a422dd-a229-4e24-9cd2-a7f21d50ff66
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /67.149.89.207 <>
  INFO [Server.acceptClients]                        Server: Accepted client /67.149.89.207 id b3ad283d-4446-445b-9f35-07272a8d7fd1
  INFO [ServerMessageHandler.processJoin]            Server: Client /67.149.89.207 <S14> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 40 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14)atari400 is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)atari400 (ID: 27502)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /67.149.89.207 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7391 bytes
  INFO [Server.initUdp]                              Server: Client /67.149.89.207 <S14> requests UDP address /67.149.89.207:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)atari400 (ID 27502)
  INFO [GameController.apply]                        (S14)atari400 chat: ok
  INFO [GameController.apply]                        (S14)atari400 chat: ok
  INFO [GameController.apply]                        (S14)atari400 chat: what,do,u,think,i,did
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /127.0.0.1 <S10 P12 P11>
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 12
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (12) 14 bytes
  INFO [Player.<init>]                               Creating (P12)<B.I.L.L.>
  INFO [UserController.setAiPlayer]                  (P12)<B.I.L.L.> is an AI player
  INFO [UserController.setAiPlayer]                  <B.I.L.L.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P12)<B.I.L.L.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameController.apply]                        (S14)atari400 chat: im.tellig,u,u,blaming,wrong,guy
  INFO [GameController.apply]                        (S14)atari400 chat: i,swear idid nor=t,do,this
  INFO [GameController.apply]                        (S14)atari400 chat: ant,i,at,least,defend,myself
  INFO [GameController.apply]                        (S14)atari400 chat: well
  INFO [GameController.apply]                        (S14)atari400 chat: go,in,the,forums.....some.guy,i,do.not.know.hates,u,says,u,quit,on,him
  INFO [GameController.apply]                        (S14)atari400 chat: who,shoukld.i,.beleive
  INFO [GameController.apply]                        (S14)atari400 chat: ??
  INFO [GameController.apply]                        (S14)atari400 chat: see..............u,accuse.but,offer,me.no,chane,to,find,problem
  INFO [Server.acceptClients]                        Server: Accepted client /24.102.153.211 id dac04a52-ce76-4961-bad2-83af9b138c13
  INFO [ServerMessageHandler.processJoin]            Server: Client /24.102.153.211 <S15> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (15) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S15)mule_be_ok is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S15)mule_be_ok (ID: 14900)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /24.102.153.211 <S15>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7481 bytes
  INFO [Server.initUdp]                              Server: Client /24.102.153.211 <S15> requests UDP address /24.102.153.211:18518
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S15)mule_be_ok (ID 14900)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings mule_be_ok , this is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The host will not play.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Type "bot :?" for help.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group "HTTP://www.facebook.com/groups/planetmule/"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === mule_be_ok Bot Reputation: A++ (72) Bot Games: 111
  INFO [ServerMessageHandler.processPlayerJoin]      /24.102.153.211 <S15> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (15) 0 bytes
  INFO [UserController.apply]                        (S15)mule_be_ok joins the players
  INFO [Player.<init>]                               Creating (P15)mule_be_ok
  INFO [GameModel.setRemoteUser]                     (P15)mule_be_ok is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [GameController.apply]                        (P15)mule_be_ok chat: bot:kick 3
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Recording vote to kick player rank 3
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /127.0.0.1 <S10 P11 P12>
  INFO [GameController.apply]                        (P15)mule_be_ok chat: bot:kick 3
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Recording vote to kick player rank 3
  INFO [GameController.apply]                        (S14)atari400 chat: bot:kick2
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /127.0.0.1 <S10 P11>
  INFO [GameController.apply]                        (S14)atari400 chat: bot:kick2
  INFO [ServerMessageHandler.processPlayerJoin]      /67.149.89.207 <S14> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)atari400 joins the players
  INFO [Player.<init>]                               Creating (P14)atari400
  INFO [GameModel.setRemoteUser]                     (P14)atari400 is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: bot:kick3
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Recording vote to kick player rank 3
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 27779 user number 13
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /86.164.102.33 <P13>
  INFO [Server.removeClient]                         Server: Removing client /86.164.102.33 <> with id 0d6337bd-74a2-4ec2-baca-8326857813c2
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /86.164.102.33 <>
  INFO [GameController.apply]                        (P14)atari400 chat: he,blames,me.falsley
  INFO [GameController.apply]                        (P14)atari400 chat: i,offered,to,show,him.i.did,not,do,what,he,accused,me,of
  INFO [GameController.apply]                        (P15)mule_be_ok chat: dude
  INFO [GameController.apply]                        (P14)atari400 chat: i,.game.rankigs
  INFO [GameController.apply]                        (P14)atari400 chat: i,am,innoent
  INFO [GameController.apply]                        (P15)mule_be_ok chat: stop kicking him
  INFO [Server.acceptClients]                        Server: Accepted client /86.164.102.33 id bbdef418-7fef-498f-bba8-808234dfbb28
  INFO [ServerMessageHandler.processJoin]            Server: Client /86.164.102.33 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 39 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)Stifler is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)Stifler (ID: 27779)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /86.164.102.33 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7396 bytes
  INFO [Server.initUdp]                              Server: Client /86.164.102.33 <S13> requests UDP address /86.164.102.33:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)Stifler (ID 27779)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings Stifler , this is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The host will not play.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Type "bot :?" for help.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group "HTTP://www.facebook.com/groups/planetmule/"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === Stifler Bot Reputation: Unknown (14) Bot Games: 20
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (13) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 27779 user number 13
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /86.164.102.33 <S13>
  INFO [Server.removeClient]                         Server: Removing client /86.164.102.33 <> with id bbdef418-7fef-498f-bba8-808234dfbb28
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /86.164.102.33 <>
  INFO [Server.acceptClients]                        Server: Accepted client /98.255.204.223 id ad0f0c0d-8658-4e4d-9724-e24d4333ac4a
  INFO [ServerMessageHandler.processJoin]            Server: Client /98.255.204.223 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 43 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)marleywocky is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)marleywocky (ID: 25023)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /98.255.204.223 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7404 bytes
  INFO [Server.initUdp]                              Server: Client /98.255.204.223 <S13> requests UDP address /98.255.204.223:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)marleywocky (ID 25023)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings marleywocky , this is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The host will not play.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Type "bot :?" for help.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group "HTTP://www.facebook.com/groups/planetmule/"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === marleywocky Bot Reputation: Unknown (8) Bot Games: 11
  INFO [ServerMessageHandler.processPlayerJoin]      /98.255.204.223 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)marleywocky joins the players
  INFO [Player.<init>]                               Creating (P13)marleywocky
  INFO [GameModel.setRemoteUser]                     (P13)marleywocky is a remote Player
  INFO [GameController.apply]                        (P14)atari400 chat: WE,NEEDMSTIFLER,HE,NEEDS,A,FRIEND,POOR,GUY
  INFO [GameController.apply]                        (P14)atari400 chat: THINKS,WE,ALL,AGAINST,HIM
  INFO [GameController.apply]                        (P13)marleywocky chat: what happened?
  INFO [Server.acceptClients]                        Server: Accepted client /86.164.102.33 id 3bee3943-2c24-4c01-9a88-25ceac7c0bcd
  INFO [ServerMessageHandler.processJoin]            Server: Client /86.164.102.33 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 39 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)Stifler is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)Stifler (ID: 27779)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /86.164.102.33 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7490 bytes
  INFO [Server.initUdp]                              Server: Client /86.164.102.33 <S11> requests UDP address /86.164.102.33:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)Stifler (ID 27779)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings Stifler , this is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The host will not play.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Type "bot :?" for help.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group "HTTP://www.facebook.com/groups/planetmule/"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === Stifler Bot Reputation: Unknown (14) Bot Games: 20
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 27779 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /86.164.102.33 <S11>
  INFO [Server.removeClient]                         Server: Removing client /86.164.102.33 <> with id 3bee3943-2c24-4c01-9a88-25ceac7c0bcd
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /86.164.102.33 <>
  INFO [Server.acceptClients]                        Server: Accepted client /86.164.102.33 id 3b1df56e-0141-406b-a678-00f4fe3365b0
  INFO [ServerMessageHandler.processJoin]            Server: Client /86.164.102.33 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 39 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)Stifler is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)Stifler (ID: 27779)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /86.164.102.33 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7490 bytes
  INFO [Server.initUdp]                              Server: Client /86.164.102.33 <S11> requests UDP address /86.164.102.33:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)Stifler (ID 27779)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings Stifler , this is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The host will not play.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Type "bot :?" for help.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group "HTTP://www.facebook.com/groups/planetmule/"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === Stifler Bot Reputation: Unknown (14) Bot Games: 20
  INFO [GameController.apply]                        (P14)atari400 chat: AYONE,KNOW,WHATS,UP,WITH,STIFFLER,BEING,MAD???
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [ServerMessageHandler.processPlayerUnjoin]    /98.255.204.223 <P13> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (13) 0 bytes
  INFO [UserController.apply]                        (P13)marleywocky unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S13)marleywocky is a remote Spectator
  INFO [GameController.apply]                        (S13)marleywocky chat: back in just a bit
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 27779 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /86.164.102.33 <S11>
  INFO [Server.removeClient]                         Server: Removing client /86.164.102.33 <> with id 3b1df56e-0141-406b-a678-00f4fe3365b0
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /86.164.102.33 <>
  INFO [Server.acceptClients]                        Server: Accepted client /86.164.102.33 id aa343b08-40e3-4070-b7b7-61c81c485171
  INFO [ServerMessageHandler.processJoin]            Server: Client /86.164.102.33 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 39 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)Stifler is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)Stifler (ID: 27779)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /86.164.102.33 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7474 bytes
  INFO [Server.initUdp]                              Server: Client /86.164.102.33 <S11> requests UDP address /86.164.102.33:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)Stifler (ID 27779)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings Stifler , this is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The host will not play.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Type "bot :?" for help.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group "HTTP://www.facebook.com/groups/planetmule/"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === Stifler Bot Reputation: Unknown (14) Bot Games: 20
  INFO [ServerMessageHandler.processPlayerJoin]      /86.164.102.33 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)Stifler joins the players
  INFO [Player.<init>]                               Creating (P11)Stifler
  INFO [GameModel.setRemoteUser]                     (P11)Stifler is a remote Player
  INFO [GameController.apply]                        (P14)atari400 chat: U,HAVE,A,GOOD,REP,FOR,BEIG,NEW!!!
  INFO [GameController.apply]                        (P14)atari400 chat: REALLY
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: MARLEY,SAID,HOW,LONG????
  INFO [GameController.apply]                        (P15)mule_be_ok chat: klets go marley
  INFO [GameController.apply]                        (P11)Stifler chat: no cheating
  INFO [GameController.apply]                        (P14)atari400 chat: OK,DEFINE,THAT
  INFO [GameController.apply]                        (P14)atari400 chat: NO,PRESSURE,WHAT,DO,U,MEAN,HEATIG
  INFO [GameController.apply]                        (P14)atari400 chat: LIKE,ONSPIRING??
  INFO [GameController.apply]                        (P14)atari400 chat: CONSPIRING
  INFO [GameController.apply]                        (P11)Stifler chat: no being last about 6k behind and then sell energy to your mate who is in 2nd and needs it
  INFO [GameController.apply]                        (P11)Stifler chat: at a low price
  INFO [GameController.apply]                        (S13)marleywocky chat: gotta pick up my daughter from a friend's house, if you fill before I get back, then have fun
  INFO [GameController.apply]                        (P14)atari400 chat: I,DONT,HAVE,ANY,MATES,,ASK,PURPLE,,,BARELT,KNOW,THE,GUY
  INFO [GameController.apply]                        (P14)atari400 chat: DONT,EVEN,KNOW,HIS,NAME
  INFO [GameController.apply]                        (P11)Stifler chat: im not suprised youve no mates lol
  INFO [GameController.apply]                        (P14)atari400 chat: WELL,THEN,HOW,A,I,ONSPIRE
  INFO [Server.acceptClients]                        Server: Accepted client /27.252.229.47 id b87b7a31-710b-43b3-a191-81438c1aa47b
  INFO [ServerMessageHandler.processJoin]            Server: Client /27.252.229.47 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 47 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)grandpappysmurf is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)grandpappysmurf (ID: 22495)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /27.252.229.47 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7574 bytes
  INFO [Server.initUdp]                              Server: Client /27.252.229.47 <S12> requests UDP address /27.252.229.47:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)grandpappysmurf (ID 22495)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings grandpappysmurf , this is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The host will not play.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Type "bot :?" for help.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group "HTTP://www.facebook.com/groups/planetmule/"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === grandpappysmurf Bot Reputation: A+++ (211) Bot Games: 241
  INFO [ServerMessageHandler.processPlayerJoin]      /27.252.229.47 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)grandpappysmurf joins the players
  INFO [Player.<init>]                               Creating (P12)grandpappysmurf
  INFO [GameModel.setRemoteUser]                     (P12)grandpappysmurf is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Server.acceptClients]                        Server: Accepted client /99.228.99.194 id 7d912695-1afb-4d53-86ad-1ec77fdd97bb
  INFO [ServerMessageHandler.processJoin]            Server: Client /99.228.99.194 <S16> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (16) 37 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S16)Lenin is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S16)Lenin (ID: 26480)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /99.228.99.194 <S16>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7668 bytes
  INFO [Server.initUdp]                              Server: Client /99.228.99.194 <S16> requests UDP address /99.228.99.194:1479
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S16)Lenin (ID 26480)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Greetings Lenin , this is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The host will not play.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Type "bot :?" for help.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group "HTTP://www.facebook.com/groups/planetmule/"
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === Lenin Bot Reputation: A+ (56) Bot Games: 92
  INFO [GameController.apply]                        (P14)atari400 chat: ANYWAY,U,GOTIT,WROG,IT,PROBLY,LOOKED,BAD,BUT,WSNT
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P11)Stifler chat: i didnt ever say you had conspired......you just slagged me off and abused me all game
  INFO [GameController.apply]                        (P15)mule_be_ok chat: alright no slagging off lets go
  INFO [GameController.apply]                        (P11)Stifler chat: is this a fair game then?
  INFO [GameController.apply]                        (P14)atari400 chat: ok
  INFO [GameController.apply]                        (P11)Stifler chat: cos its obvious when its not
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: game,will,be.reviewed
  INFO [GameController.apply]                        (P14)atari400 chat: ok
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (S16)Lenin chat: good luck guys......do not let atari drive you insane.....lol
  INFO [GameController.apply]                        (P11)Stifler chat: ok gla
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (16) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 26480 user number 16
  INFO [ConnectedClient.removeUser]                  Server: Removing user 16 from /99.228.99.194 <S16>
  INFO [Server.removeClient]                         Server: Removing client /99.228.99.194 <> with id 7d912695-1afb-4d53-86ad-1ec77fdd97bb
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /99.228.99.194 <>
  INFO [GameController.apply]                        (P15)mule_be_ok chat: bot:kick 6
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Recording vote to kick player rank 6
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 25023 user number 13
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /98.255.204.223 <S13>
  INFO [Server.removeClient]                         Server: Removing client /98.255.204.223 <> with id ad0f0c0d-8658-4e4d-9724-e24d4333ac4a
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /98.255.204.223 <>
  INFO [GameController.apply]                        (P12)grandpappysmurf chat: bot:ready
  INFO [GameController.apply]                        (P15)mule_be_ok chat: bot:ready
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P11)Stifler (P14)atari400 (P12)grandpappysmurf (P15)mule_be_ok 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 746
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 100ms (111ms) <P15> 110ms (111ms) <P11> 211ms (220ms) <P12> 181ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 100ms (110ms) <P15> 110ms (111ms) <P11> 211ms (220ms) <P12> 180ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 859475678719458686
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)grandpappysmurf (P11)Stifler (P14)atari400 (P15)mule_be_ok 
  INFO [SummaryPhase2.begin]                         Total Memory: 64880640
  INFO [SummaryPhase2.begin]                         Free Memory: 32922016
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Stifler Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)Stifler Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)atari400 Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P14)atari400 Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 26
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 101ms (110ms) <P15> 110ms (111ms) <P11> 211ms (220ms) <P12> 180ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 101ms (111ms) <P15> 110ms (111ms) <P11> 211ms (220ms) <P12> 180ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 6 frames, rountrip 0ms, max 211ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 220ms 19 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 6 frames, rountrip 0ms, max 211ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P15)mule_be_ok is granted tile 11: Mountain3 (2,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 0ms, max 211ms
  INFO [LandGrantPhase.claimPlot]                    (P14)atari400 is granted tile 22: Mountain3 (5,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Stifler is granted tile 29: Mountain3 (3,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [LandGrantPhase.claimPlot]                    (P12)grandpappysmurf is granted tile 30: River (4,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 210ms (220ms) <P12> 181ms (191ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateColonyAuctions]           Generated 0 colony land auctions
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 210ms (220ms) <P12> 181ms (191ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5996411960895016579
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)grandpappysmurf (rank 1)
  INFO [Player.useFood]                              (P12)grandpappysmurf has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 210ms (220ms) <P12> 181ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)grandpappysmurf
  INFO [Wampus.<init>]                               Wampus has 11 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile River (4,3) with Food factory
  INFO [DevelopmentMessenger.showMessage]            grandpappysmurf caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)grandpappysmurf finishes on update 1237
  INFO [GameModel.gamble]                            (P12)grandpappysmurf gambles $117, max: 47.5, left: 23.419449, fraction 0.49304104
  INFO [DevelopmentMessenger.showMessage]            grandpappysmurf won $117 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (121ms) <P15> 110ms (120ms) <P11> 210ms (221ms) <P12> 190ms (221ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3729200606041851391
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Stifler (rank 2)
  INFO [Player.useFood]                              (P11)Stifler has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (121ms) <P15> 110ms (120ms) <P11> 210ms (221ms) <P12> 190ms (241ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Stifler
  INFO [Wampus.<init>]                               Wampus has 11 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Mountain3 (3,3) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            Stifler caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P11)Stifler got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Stifler finishes on update 2159
  INFO [GameModel.gamble]                            (P11)Stifler gambles $63, max: 47.5, left: 4.8390994, fraction 0.101875775
  INFO [DevelopmentMessenger.showMessage]            Stifler won $63 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 210ms (220ms) <P12> 200ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3492543506278381946
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P14)atari400 (rank 3)
  INFO [Player.useFood]                              (P14)atari400 has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 210ms (220ms) <P12> 200ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)atari400
  INFO [Wampus.<init>]                               Wampus has 11 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)atari400 develops tile Mountain3 (5,2) with Smithore factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 829. End Update: 828
  INFO [GameModel.buyAssay]                          (P14)atari400 got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            atari400 caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P14)atari400 got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)atari400 finishes on update 2411
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (121ms) <P15> 110ms (120ms) <P11> 200ms (210ms) <P12> 200ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6670310471956382765
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P15)mule_be_ok (rank 4)
  INFO [Player.useFood]                              (P15)mule_be_ok has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 200ms (210ms) <P12> 200ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)mule_be_ok
  INFO [Wampus.<init>]                               Wampus has 11 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: that,suked.now.i.got.to.heat
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Mountain3 (2,1) with Energy factory
  INFO [GameModel.buyAssay]                          (P15)mule_be_ok got an assay bot
  INFO [GameController.apply]                        (P14)atari400 chat: cheat
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.buyAssay]                          (P15)mule_be_ok got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.buyAssay]                          (P15)mule_be_ok got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [GameModel.sellMule]                          (P15)mule_be_ok sold a mule for $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)mule_be_ok finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (110ms) <P11> 191ms (200ms) <P12> 201ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2921321382746152536
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (110ms) <P11> 191ms (200ms) <P12> 200ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7762380224680726058
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P14)atari400 has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P11)Stifler has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12)grandpappysmurf has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P15)mule_be_ok has 2 energy and needs 0 energy
  INFO [ProductionPhase.logProduction]               (P14)atari400 expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf expects 5 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [GameController.apply]                        (P14)atari400 chat: wow,3,hi's,exposed
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [ProductionPhase.logProduction]               (P14)atari400 produced 0 food, 0 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler produced 0 food, 0 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf produced 5 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok produced 0 food, 2 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (110ms) <P11> 191ms (200ms) <P12> 200ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (110ms) <P11> 191ms (200ms) <P12> 200ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7135906563599629762
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-4
  INFO [Shop.printPriceFactor]                       Smithore shop: 8, mules potentially available: 14, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 46%
  INFO [Shop.printPriceFactor]                       Smithore buy price $46 sell price $81
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Smithore: 5 critical: 0 surplus: 5 money: $925
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Smithore: 5 critical: 0 surplus: 5 money: $988
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Smithore: 0 critical: 0 surplus: 0 money: $1092
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Smithore: 0 critical: 0 surplus: 0 money: $850
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (110ms) <P11> 190ms (200ms) <P12> 191ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.809 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 191ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 210ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P15)mule_be_ok (P14)atari400 (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Stifler 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 210ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 201ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 201ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $81 (1 units for $81)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P11> 190ms (200ms) <P12> 191ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6553118388117136641
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $48
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $116 sell price $256
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Crystite: 0 critical: 0 surplus: 0 money: $844
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Crystite: 0 critical: 0 surplus: 0 money: $1069
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Crystite: 0 critical: 0 surplus: 0 money: $1092
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Crystite: 0 critical: 0 surplus: 0 money: $850
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (120ms) <P11> 190ms (200ms) <P12> 191ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [GameController.apply]                        (P11)Stifler chat: here he goes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $116 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (120ms) <P11> 190ms (200ms) <P12> 191ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7129951388600817188
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 17, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 78%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Food: 1 critical: 3 surplus: -2 money: $844
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Food: 1 critical: 3 surplus: -2 money: $1069
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Food: 6 critical: 3 surplus: 3 money: $1092
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Food: 1 critical: 3 surplus: -2 money: $850
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 101ms (110ms) <P15> 111ms (120ms) <P11> 190ms (200ms) <P12> 191ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.809 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 191ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 210ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P15)mule_be_ok (P14)atari400 (P11)Stifler 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)grandpappysmurf 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 120ms
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 220ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 220ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $50 (5 units for $250)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 101ms (110ms) <P15> 110ms (120ms) <P11> 190ms (200ms) <P12> 200ms (231ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3801861158842207595
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 8, total: 15, needed: 7
  INFO [Shop.printPriceFactor]                       Energy is decreased to 60%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Energy: 1 critical: 2 surplus: -1 money: $744
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Energy: 1 critical: 2 surplus: -1 money: $1019
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Energy: 1 critical: 2 surplus: -1 money: $1192
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Energy: 4 critical: 1 surplus: 3 money: $750
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 100ms (110ms) <P15> 110ms (120ms) <P11> 190ms (200ms) <P12> 210ms (231ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.79 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 231ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P15)mule_be_ok (P14)atari400 (P11)Stifler (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 231ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 231ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 231ms
  INFO [GameController.apply]                        (P14)atari400 chat: neep.piss
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P14)atari400 chat: 1min.ok
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (6 units for $270)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (111ms) <P11> 191ms (200ms) <P12> 210ms (231ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3432785029789809548
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 48858584
  INFO [SummaryPhase2.begin]                         (P11)Stifler Money: $929 Plots: 1 Assets: 669 Total: 2098
  INFO [SummaryPhase2.begin]                         (P11)Stifler Food: 2 Energy: 3 Smithore: 4 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)atari400 Money: $654 Plots: 1 Assets: 881 Total: 2035
  INFO [SummaryPhase2.begin]                         (P14)atari400 Food: 3 Energy: 3 Smithore: 6 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Money: $1102 Plots: 1 Assets: 395 Total: 1997
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Food: 4 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Money: $750 Plots: 1 Assets: 415 Total: 1665
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Food: 3 Energy: 4 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 4 mules for 8 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $160
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $116
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $81
  INFO [SummaryPhase2.begin]                         Shop Food: 5 units $50
  INFO [SummaryPhase2.begin]                         Shop Energy: 2 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $160
  INFO [SummaryPhase2.begin]                         Colony total: 7795
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)atari400 chat: sryy
  INFO [GameController.apply]                        (P14)atari400 chat: all.type
  INFO [GameController.apply]                        (P14)atari400 chat: y
  INFO [GameController.apply]                        (P14)atari400 chat: if
  INFO [GameController.apply]                        (P14)atari400 chat: readyok
  INFO [GameController.apply]                        (P14)atari400 chat: y
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: greeen.purple
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [GameController.apply]                        (P15)mule_be_ok chat: go
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: all,here??
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 19
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (120ms) <P11> 191ms (201ms) <P12> 181ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 0ms, max 191ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 201ms 18 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 0ms, max 191ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P14)atari400 is granted tile 14: Plain (6,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 191ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Stifler is granted tile 19: Plain (2,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 191ms
  INFO [LandGrantPhase.claimPlot]                    (P15)mule_be_ok is granted tile 20: Mountain1 (3,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 191ms
  INFO [LandGrantPhase.claimPlot]                    (P12)grandpappysmurf is granted tile 25: Plain (1,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 191ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (111ms) <P11> 200ms (220ms) <P12> 181ms (191ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateColonyAuctions]           Generated 0 colony land auctions
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 200ms (220ms) <P12> 181ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2357764125006170868
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.157242
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Stifler (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: BatLizard
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your child was bitten by a Bat-Lizard and the hospital bill cost you $100
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P11)Stifler has 2 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 200ms (230ms) <P12> 190ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Stifler
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P14)atari400 chat: if,u,think,something,unfair.speak,up
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Plain (2,2) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            Stifler caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Stifler finishes on update 1701
  INFO [GameController.apply]                        (P14)atari400 chat: maybe,b,explained,so,u,see,it,diffrently,ok,stiffler
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 120ms (120ms) <P15> 110ms (120ms) <P11> 200ms (230ms) <P12> 221ms (260ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1906399396182324607
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7035064
  INFO [PlayerEventPhase.begin]                      No player event for (P14)atari400 (rank 2)
  INFO [Player.useFood]                              (P14)atari400 has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 120ms (120ms) <P15> 110ms (120ms) <P11> 200ms (231ms) <P12> 221ms (260ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)atari400
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P11)Stifler chat: fair enough
  INFO [GameModel.developLand]                       (P14)atari400 develops tile Plain (6,1) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            atari400 caught the Mountain Wampus and got $100
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1073. End Update: 1072
  INFO [GameModel.buyAssay]                          (P14)atari400 got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [GameModel.buyAssay]                          (P14)atari400 got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)atari400 finishes on update 2138
  INFO [GameModel.gamble]                            (P14)atari400 gambles $66, max: 47.5, left: 5.319099, fraction 0.11198103
  INFO [DevelopmentMessenger.showMessage]            atari400 won $66 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 111ms (120ms) <P15> 110ms (120ms) <P11> 201ms (230ms) <P12> 200ms (241ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3760948811097297477
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.82947767
  INFO [PlayerEventPhase.begin]                      No player event for (P12)grandpappysmurf (rank 3)
  INFO [Player.useFood]                              (P12)grandpappysmurf has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 111ms (120ms) <P15> 110ms (120ms) <P11> 200ms (230ms) <P12> 200ms (241ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)grandpappysmurf
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 18. End Update: 17
  INFO [GameController.apply]                        (P14)atari400 chat: that,was,a,favor,4,stiffler
  INFO [GameController.apply]                        (P11)Stifler chat: ive played with grandpappy before and i know he is proper
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Plain (1,3) with Energy factory
  INFO [GameController.apply]                        (P14)atari400 chat: now,u,see,3,hi,tite,plots
  INFO [DevelopmentMessenger.showMessage]            grandpappysmurf caught the Mountain Wampus and got $100
  INFO [GameController.apply]                        (P14)atari400 chat: ok]\
  INFO [GameModel.buyAssay]                          (P12)grandpappysmurf got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)grandpappysmurf finishes on update 1956
  INFO [GameModel.gamble]                            (P12)grandpappysmurf gambles $84, max: 47.5, left: 9.019119, fraction 0.1898762
  INFO [DevelopmentMessenger.showMessage]            grandpappysmurf won $84 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.apply]                        (P15)mule_be_ok chat: rare mistake from papapy
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (130ms) <P15> 111ms (120ms) <P11> 210ms (230ms) <P12> 190ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7462984959964621692
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.19501388
  INFO [PlayerEventPhase.begin]                      Event player: (P15)mule_be_ok (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: MuseumBoughtComputer
  INFO [PlayerEventPhase$1.finished]                 Event Message: The museum bought your antique personal computer for $200
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P15)mule_be_ok has 3 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 201ms (221ms) <P12> 190ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)mule_be_ok
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Mountain1 (3,2) with Food factory
  INFO [GameModel.buyAssay]                          (P15)mule_be_ok got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)mule_be_ok finishes on update 1952
  INFO [GameModel.gamble]                            (P15)mule_be_ok gambles $54, max: 47.5, left: 8.459106, fraction 0.17808644
  INFO [DevelopmentMessenger.showMessage]            mule_be_ok won $54 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 201ms (220ms) <P12> 191ms (221ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7772035228586139788
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 201ms (220ms) <P12> 190ms (221ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7546431528955358234
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P14)atari400 has 3 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P11)Stifler has 3 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12)grandpappysmurf has 3 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P15)mule_be_ok has 4 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P14)atari400 expects 0 food, 0 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler expects 0 food, 1 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf expects 5 food, 2 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok expects 5 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.logProduction]               (P14)atari400 produced 0 food, 0 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler produced 0 food, 1 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf produced 5 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok produced 5 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 210ms (231ms) <P12> 191ms (221ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 210ms (231ms) <P12> 191ms (221ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1884507211590409130
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $81
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $4
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 10, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 55%
  INFO [Shop.printPriceFactor]                       Smithore buy price $54 sell price $89
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)atari400 chat: bot:events
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Event Time Line: (1) Acid Rain ~ (2) Acid Rain ~ 
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat:    Event Totals: Pirates (0/2) - Pests (0/3) - Radiation (0/2) - Acid Rain (2/3) - Sunspot Activity (0/3) - Meteor Strike (0/2) - Earthquake (0/3) - Fire (0/2) - 
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Smithore: 11 critical: 0 surplus: 11 money: $585
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Smithore: 7 critical: 0 surplus: 7 money: $719
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Smithore: 0 critical: 0 surplus: 0 money: $1076
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Smithore: 0 critical: 0 surplus: 0 money: $819
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 13
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 210ms (231ms) <P12> 191ms (221ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.79 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 231ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P15)mule_be_ok (P14)atari400 (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Stifler 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (12) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 231ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 231ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $114 (1 units for $114)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (130ms) <P15> 110ms (120ms) <P11> 211ms (220ms) <P12> 191ms (240ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1572779607330792108
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $116
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $120 sell price $260
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Crystite: 0 critical: 0 surplus: 0 money: $471
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Crystite: 0 critical: 0 surplus: 0 money: $833
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Crystite: 0 critical: 0 surplus: 0 money: $1076
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Crystite: 0 critical: 0 surplus: 0 money: $819
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (130ms) <P15> 110ms (120ms) <P11> 210ms (220ms) <P12> 200ms (240ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $120 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (130ms) <P15> 110ms (120ms) <P11> 210ms (220ms) <P12> 200ms (240ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6896137469129684134
  INFO [Shop.calcBuySellPrice]                       Current Food price $50
  INFO [Shop.printPriceFactor]                       Food shop: 5, total: 16, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 81%
  INFO [Shop.printPriceFactor]                       Food buy price $26 sell price $61
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Food: 0 critical: 3 surplus: -3 money: $471
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Food: 0 critical: 3 surplus: -3 money: $833
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Food: 6 critical: 3 surplus: 3 money: $1076
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Food: 5 critical: 3 surplus: 2 money: $819
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (130ms) <P15> 110ms (120ms) <P11> 200ms (220ms) <P12> 191ms (250ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.8 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 0ms, max 200ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 221ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P14)atari400 (P11)Stifler 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P15)mule_be_ok (P12)grandpappysmurf 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 221ms
  INFO [GameController.apply]                        (P11)Stifler chat: you guys should not talk badly about me on the forum...i am here to play an honest gameand i have only just found out this place existed but I will not tolerate what i see if its blatant wrong doing you must understand that
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 250ms
  INFO [GameController.apply]                        (P15)mule_be_ok chat: hey stifler
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 250ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 250ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $58 (5 units for $290)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 210ms (221ms) <P12> 190ms (250ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5864055322110850910
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 2, total: 14, needed: 9
  INFO [Shop.printPriceFactor]                       Energy is decreased to 73%
  INFO [Shop.printPriceFactor]                       Energy buy price $18 sell price $53
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P15)mule_be_ok chat: pappy has played aomst 3000 games
  INFO [GameController.apply]                        (P15)mule_be_ok chat: and ive played over 800
  INFO [GameController.apply]                        (P14)atari400 chat: there,are,100's
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Energy: 1 critical: 3 surplus: -2 money: $301
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Energy: 3 critical: 2 surplus: 1 money: $713
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Energy: 5 critical: 2 surplus: 3 money: $1196
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Energy: 3 critical: 2 surplus: 1 money: $867
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 210ms (220ms) <P12> 190ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.79 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 220ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P14)atari400 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P15)mule_be_ok (P11)Stifler (P12)grandpappysmurf 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11)Stifler chat: i have NEVER had a problem in a game ive played with pappy
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 220ms
  INFO [GameController.apply]                        (P15)mule_be_ok chat: if there was all this BS that you speak of, i doubt we would waste our time with it
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 220ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $53 (2 units for $106)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 100ms (110ms) <P15> 110ms (120ms) <P11> 210ms (220ms) <P12> 190ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8343259069040503198
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 44228584
  INFO [SummaryPhase2.begin]                         (P14)atari400 Money: $195 Plots: 2 Assets: 1921 Total: 3116
  INFO [SummaryPhase2.begin]                         (P14)atari400 Food: 3 Energy: 3 Smithore: 12 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Stifler Money: $713 Plots: 2 Assets: 1154 Total: 2867
  INFO [SummaryPhase2.begin]                         (P11)Stifler Food: 2 Energy: 3 Smithore: 6 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Money: $1249 Plots: 2 Assets: 589 Total: 2838
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Money: $867 Plots: 2 Assets: 536 Total: 2403
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Food: 4 Energy: 3 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 10 mules
  INFO [Shop.buildMules]                             A mule now costs $220
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $120
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $114
  INFO [SummaryPhase2.begin]                         Shop Food: 3 units $58
  INFO [SummaryPhase2.begin]                         Shop Energy: 1 units $53
  INFO [SummaryPhase2.begin]                         Shop mules: 10 $220
  INFO [SummaryPhase2.begin]                         Colony total: 11224
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: u,did,nt,sell,2,me,isnt,that,unfair??
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [GameController.apply]                        (P11)Stifler chat: maybe i got mugged off cos my stats were new...but i had to start somewhere
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 20
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 100ms (110ms) <P15> 110ms (111ms) <P11> 210ms (220ms) <P12> 190ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 10 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 210ms 18 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 6 frames, rountrip 0ms, max 201ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [GameController.apply]                        (P14)atari400 chat: u,see,the,hi,titemfarmleft
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [GameController.apply]                        (P12)grandpappysmurf chat: can we just play!
  INFO [LandGrantPhase.claimPlot]                    (P14)atari400 is granted tile 6: Plain (6,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 0ms, max 201ms
  INFO [LandGrantPhase.claimPlot]                    (P15)mule_be_ok is granted tile 16: Plain (0,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 0ms, max 201ms
  INFO [LandGrantPhase.claimPlot]                    (P12)grandpappysmurf is granted tile 17: Plain (1,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 0ms, max 201ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Stifler is granted tile 22: Plain (2,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 0ms, max 201ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (120ms) <P11> 201ms (220ms) <P12> 190ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateColonyAuctions]           Generated 1 colony land auctions
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 1
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P15)mule_be_ok (P14)atari400 (P11)Stifler (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: GREEN,U,HAVE,2,MEDUIUM,TITES&A,LOW,U,KNOW,RIGHT
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Stifler bought the plot for $712
  INFO [GameController.apply]                        (P14)atari400 chat: ??
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (120ms) <P11> 211ms (220ms) <P12> 191ms (221ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7364138269387016297
  INFO [Development.setPlayerOrder]                  Normal development order. 10 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.3145483
  INFO [PlayerEventPhase.begin]                      No player event for (P14)atari400 (rank 1)
  INFO [Player.useFood]                              (P14)atari400 has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 220ms (220ms) <P12> 191ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)atari400
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: TRYING,TO,HELP,U,UNDERSTAD
  INFO [GameController.apply]                        (P12)grandpappysmurf chat: bugger!
  INFO [GameController.apply]                        (P11)Stifler chat: Im only new on this pc version....im not new to this game...far from it
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P11)Stifler chat: and yes we can just play!!
  INFO [DevelopmentMessenger.showMessage]            atari400 caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P14)atari400 develops tile Plain (6,0) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)atari400 finishes on update 2050
  INFO [GameModel.gamble]                            (P14)atari400 gambles $79, max: 47.5, left: 7.239097, fraction 0.15240204
  INFO [DevelopmentMessenger.showMessage]            atari400 won $79 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (111ms) <P11> 200ms (220ms) <P12> 200ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -459582880176595998
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.32427406
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Stifler (rank 2)
  INFO [Player.useFood]                              (P11)Stifler has 2 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 200ms (220ms) <P12> 200ms (231ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Stifler
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P12)grandpappysmurf chat: you are being greedy mbo
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Stifler finishes on update 1515
  INFO [GameModel.gamble]                            (P11)Stifler gambles $51, max: 47.5, left: 3.032761, fraction 0.0638476
  INFO [DevelopmentMessenger.showMessage]            Stifler won $51 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 111ms (120ms) <P15> 110ms (120ms) <P11> 201ms (210ms) <P12> 200ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4748697608219353627
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.40128136
  INFO [PlayerEventPhase.begin]                      No player event for (P12)grandpappysmurf (rank 3)
  INFO [Player.useFood]                              (P12)grandpappysmurf has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 201ms (220ms) <P12> 200ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)grandpappysmurf
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 16. End Update: 15
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Plain (1,2) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            grandpappysmurf caught the Mountain Wampus and got $100
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 912. End Update: 911
  INFO [GameController.apply]                        (P11)Stifler chat: yeah i know but its way to early to turn them
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)grandpappysmurf finishes on update 1173
  INFO [GameModel.gamble]                            (P12)grandpappysmurf gambles $65, max: 47.5, left: 24.73948, fraction 0.52083117
  INFO [DevelopmentMessenger.showMessage]            grandpappysmurf won $65 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 201ms (220ms) <P12> 201ms (250ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8336507398430979148
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5597549
  INFO [PlayerEventPhase.begin]                      No player event for (P15)mule_be_ok (rank 4)
  INFO [Player.useFood]                              (P15)mule_be_ok has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 210ms (220ms) <P12> 210ms (261ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)mule_be_ok
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Mountain3 (2,1) with Smithore factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (0,2) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            mule_be_ok caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)mule_be_ok finishes on update 1322
  INFO [GameModel.gamble]                            (P15)mule_be_ok gambles $130, max: 47.5, left: 21.639408, fraction 0.4555665
  INFO [DevelopmentMessenger.showMessage]            mule_be_ok won $130 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (121ms) <P15> 111ms (120ms) <P11> 201ms (221ms) <P12> 210ms (261ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: METEORITE_STRIKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3986872012010006158
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (121ms) <P15> 111ms (131ms) <P11> 210ms (221ms) <P12> 210ms (261ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4809927310637564386
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P14)atari400 has 3 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P11)Stifler has 3 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12)grandpappysmurf has 4 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P15)mule_be_ok has 3 energy and needs 2 energy
  INFO [ProductionPhase.logProduction]               (P14)atari400 expects 0 food, 0 energy, 11 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler expects 0 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf expects 4 food, 3 energy, 0 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok expects 1 food, 3 energy, 4 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P14)atari400 produced 0 food, 0 energy, 13 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler produced 0 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf produced 3 food, 0 energy, 0 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok produced 3 food, 3 energy, 5 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [GameController.apply]                        (P15)mule_be_ok chat: there ya go stiffy
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 111ms (120ms) <P11> 210ms (230ms) <P12> 201ms (241ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 111ms (120ms) <P11> 210ms (230ms) <P12> 201ms (241ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8185758420607895387
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $114
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-3
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 7, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 89%
  INFO [Shop.printPriceFactor]                       Smithore buy price $99 sell price $134
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Smithore: 25 critical: 0 surplus: 25 money: $79
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Smithore: 10 critical: 0 surplus: 10 money: $52
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Smithore: 0 critical: 0 surplus: 0 money: $1094
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Smithore: 5 critical: 0 surplus: 5 money: $802
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 111ms (120ms) <P11> 220ms (231ms) <P12> 201ms (241ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.78 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 0ms, max 220ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 241ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P15)mule_be_ok (P14)atari400 (P11)Stifler 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P15)mule_be_ok auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Player.increaseAuctionTeleportCount]         (P11)Stifler auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 231ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 231ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 231ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 231ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 231ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 231ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $99 (32 units for $3168)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (111ms) <P15> 120ms (120ms) <P11> 210ms (220ms) <P12> 190ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4142266752592761152
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $120
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $132 sell price $272
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Crystite: 0 critical: 0 surplus: 0 money: $1762
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Crystite: 0 critical: 0 surplus: 0 money: $1042
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Crystite: 3 critical: 0 surplus: 3 money: $1094
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Crystite: 0 critical: 0 surplus: 0 money: $1297
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (111ms) <P15> 120ms (120ms) <P11> 210ms (220ms) <P12> 190ms (191ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.79 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 220ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P15)mule_be_ok (P14)atari400 (P11)Stifler 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)grandpappysmurf 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P12)grandpappysmurf auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 220ms
  INFO [GameController.apply]                        (P14)atari400 chat: bot:prices
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Smithore buy price $99 sell price $134, Crystite buy price $132 sell price $272, Food buy price $26 sell price $61, Energy buy price $18 sell price $53, Mule Price:  mule now costs $220
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $132 (3 units for $396)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P11> 201ms (220ms) <P12> 190ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4736795009356011621
  INFO [Shop.calcBuySellPrice]                       Current Food price $58
  INFO [Shop.printPriceFactor]                       Food shop: 3, total: 11, needed: 12
  INFO [Shop.printPriceFactor]                       Food is increased to 107%
  INFO [Shop.printPriceFactor]                       Food buy price $47 sell price $82
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Food: 0 critical: 3 surplus: -3 money: $1762
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Food: 0 critical: 3 surplus: -3 money: $1042
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Food: 4 critical: 3 surplus: 1 money: $1490
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Food: 4 critical: 3 surplus: 1 money: $1297
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P11> 200ms (220ms) <P12> 191ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.8 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 0ms, max 200ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 220ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P15)mule_be_ok (P14)atari400 (P11)Stifler (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 220ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (14) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P14)atari400 chat: see.he,stole.our.food
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $82 (3 units for $246)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 101ms (111ms) <P15> 110ms (120ms) <P11> 210ms (220ms) <P12> 190ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3478114200516375913
  INFO [Shop.calcBuySellPrice]                       Current Energy price $53
  INFO [Shop.printPriceFactor]                       Energy shop: 1, total: 12, needed: 12
  INFO [Shop.printPriceFactor]                       Energy is increased to 100%
  INFO [Shop.printPriceFactor]                       Energy buy price $38 sell price $73
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)atari400 chat: thats,not,heating
  INFO [GameController.apply]                        (P15)mule_be_ok chat: it's called creating a demand
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Energy: 0 critical: 4 surplus: -4 money: $1762
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Energy: 5 critical: 2 surplus: 3 money: $960
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Energy: 2 critical: 3 surplus: -1 money: $1490
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Energy: 4 critical: 3 surplus: 1 money: $1133
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 100ms (120ms) <P15> 110ms (120ms) <P11> 210ms (220ms) <P12> 200ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.79 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 230ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P15)mule_be_ok (P14)atari400 (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Stifler 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11)Stifler chat: its called good play
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 230ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (14) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P11)Stifler auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 230ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $158 (4 units for $634)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 100ms (120ms) <P15> 110ms (120ms) <P11> 210ms (221ms) <P12> 200ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7876115044792838873
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 31636616
  INFO [SummaryPhase2.begin]                         (P14)atari400 Money: $1201 Plots: 3 Assets: 1596 Total: 4297
  INFO [SummaryPhase2.begin]                         (P14)atari400 Food: 0 Energy: 3 Smithore: 8 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Stifler Money: $1521 Plots: 4 Assets: 593 Total: 4114
  INFO [SummaryPhase2.begin]                         (P11)Stifler Food: 1 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Money: $1060 Plots: 3 Assets: 1537 Total: 4097
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Food: 6 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Money: $1490 Plots: 3 Assets: 924 Total: 3914
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 7 mules for 14 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $190
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $132
  INFO [SummaryPhase2.begin]                         Shop Smithore: 18 units $99
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $82
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $158
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $190
  INFO [SummaryPhase2.begin]                         Colony total: 16422
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: ok,u,said,it,was,a,heat,1,hour,ago
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 21
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 100ms (120ms) <P15> 110ms (120ms) <P11> 210ms (221ms) <P12> 200ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 221ms 19 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)Stifler is granted tile 3: Mountain3 (3,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [LandGrantPhase.claimPlot]                    (P12)grandpappysmurf is granted tile 5: Crater (5,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [LandGrantPhase.claimPlot]                    (P15)mule_be_ok is granted tile 10: Plain (3,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [LandGrantPhase.claimPlot]                    (P14)atari400 is granted tile 11: Plain (5,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 210ms (221ms) <P12> 191ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateColonyAuctions]           Generated 0 colony land auctions
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 210ms (221ms) <P12> 191ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7854939109822766420
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9573165
  INFO [PlayerEventPhase.begin]                      No player event for (P14)atari400 (rank 1)
  INFO [Player.useFood]                              (P14)atari400 has 0 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (111ms) <P11> 210ms (221ms) <P12> 200ms (231ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)atari400
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)atari400 finishes on update 103
  INFO [GameModel.gamble]                            (P14)atari400 gambles $110, max: 47.5, left: 2.940002, fraction 0.06189478
  INFO [DevelopmentMessenger.showMessage]            atari400 won $110 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 210ms (221ms) <P12> 200ms (231ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3509978539502547064
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7819977
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Stifler (rank 2)
  INFO [Player.useFood]                              (P11)Stifler has 1 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P11> 210ms (220ms) <P12> 191ms (231ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Stifler
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Stifler develops tile River (4,1) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Stifler finishes on update 959
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 101ms (111ms) <P15> 110ms (120ms) <P11> 210ms (220ms) <P12> 201ms (240ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7198969140825553199
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.16486067
  INFO [PlayerEventPhase.begin]                      Event player: (P15)mule_be_ok (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: Charity
  INFO [PlayerEventPhase$1.finished]                 Event Message: A charity from your home-world took pity on you and sent $150
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P15)mule_be_ok has 6 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 210ms (220ms) <P12> 221ms (240ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)mule_be_ok
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (3,1) with Food factory
  INFO [DevelopmentMessenger.showMessage]            mule_be_ok caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)mule_be_ok finishes on update 1258
  INFO [GameModel.gamble]                            (P15)mule_be_ok gambles $125, max: 47.5, left: 22.899437, fraction 0.48209342
  INFO [DevelopmentMessenger.showMessage]            mule_be_ok won $125 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P11> 210ms (220ms) <P12> 210ms (240ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -534460833191961562
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.23657668
  INFO [PlayerEventPhase.begin]                      Event player: (P12)grandpappysmurf (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: AgricultureAward
  INFO [PlayerEventPhase$1.finished]                 Event Message: The colony council for agriculture awarded you $100 for each food plot you have developed. The total grant is $100
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P12)grandpappysmurf has 4 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 211ms (220ms) <P12> 201ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)grandpappysmurf
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Plain (1,2) with Energy factory
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Crater (5,0) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            grandpappysmurf caught the Mountain Wampus and got $200
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1056. End Update: 1055
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)grandpappysmurf finishes on update 1310
  INFO [GameModel.gamble]                            (P12)grandpappysmurf gambles $137, max: 47.5, left: 22.059418, fraction 0.4644088
  INFO [DevelopmentMessenger.showMessage]            grandpappysmurf won $137 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 111ms (120ms) <P11> 210ms (220ms) <P12> 191ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: METEORITE_STRIKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1772512622544780001
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (111ms) <P15> 111ms (120ms) <P11> 210ms (220ms) <P12> 190ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5610647792764238858
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P14)atari400 has 3 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P11)Stifler has 2 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P12)grandpappysmurf has 2 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P15)mule_be_ok has 5 energy and needs 3 energy
  INFO [ProductionPhase.logProduction]               (P14)atari400 expects 0 food, 0 energy, 11 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler expects 4 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf expects 4 food, 8 energy, 0 smithore, 4 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok expects 5 food, 3 energy, 4 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P14)atari400 produced 0 food, 0 energy, 11 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler produced 4 food, 3 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf produced 5 food, 8 energy, 0 smithore, 5 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok produced 4 food, 4 energy, 4 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 200ms (220ms) <P12> 190ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 200ms (220ms) <P12> 190ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2433820659246630060
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $99
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $1
  INFO [Shop.printPriceFactor]                       Smithore shop: 18, mules potentially available: 20, mules needed: 7
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 51%
  INFO [Shop.printPriceFactor]                       Smithore buy price $52 sell price $87
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Smithore: 19 critical: 0 surplus: 19 money: $1311
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Smithore: 3 critical: 0 surplus: 3 money: $1306
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Smithore: 0 critical: 0 surplus: 0 money: $1687
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Smithore: 4 critical: 0 surplus: 4 money: $1320
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 211ms (230ms) <P12> 190ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.79 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 230ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P14)atari400 (P11)Stifler (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P15)mule_be_ok 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P15)mule_be_ok auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 230ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [Player.increaseAuctionTeleportCount]         (P14)atari400 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 230ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 230ms
  INFO [GameController.apply]                        (P14)atari400 chat: `BUY.,ALL
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $87 (16 units for $1392)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P11> 200ms (220ms) <P12> 190ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8664253736193685396
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $132
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $72 sell price $212
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Crystite: 0 critical: 0 surplus: 0 money: $6
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Crystite: 0 critical: 0 surplus: 0 money: $1219
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Crystite: 5 critical: 0 surplus: 5 money: $1687
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Crystite: 0 critical: 0 surplus: 0 money: $1668
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P11> 201ms (220ms) <P12> 190ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.799 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 0ms, max 201ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 221ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P15)mule_be_ok (P14)atari400 (P11)Stifler 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)grandpappysmurf 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: bot:prices
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Smithore buy price $52 sell price $87, Crystite buy price $72 sell price $212, Food buy price $47 sell price $82, Energy buy price $38 sell price $73, Mule Price:  mule now costs $190
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P12)grandpappysmurf auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 221ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $72 (5 units for $360)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (111ms) <P11> 210ms (221ms) <P12> 190ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 809252403906774989
  INFO [Shop.calcBuySellPrice]                       Current Food price $82
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 16, needed: 16
  INFO [Shop.printPriceFactor]                       Food is increased to 100%
  INFO [Shop.printPriceFactor]                       Food buy price $67 sell price $102
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Food: 0 critical: 4 surplus: -4 money: $6
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Food: 4 critical: 4 surplus: 0 money: $1219
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Food: 6 critical: 4 surplus: 2 money: $2047
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Food: 6 critical: 4 surplus: 2 money: $1668
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 101ms (110ms) <P15> 110ms (121ms) <P11> 210ms (220ms) <P12> 190ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.79 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 211ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P14)atari400 (P11)Stifler 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P15)mule_be_ok (P12)grandpappysmurf 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 211ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 211ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P15)mule_be_ok auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 211ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $67 (3 units for $201)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (120ms) <P11> 201ms (211ms) <P12> 190ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1360484579780666273
  INFO [Shop.calcBuySellPrice]                       Current Energy price $158
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 17, needed: 14
  INFO [Shop.printPriceFactor]                       Energy is decreased to 87%
  INFO [Shop.printPriceFactor]                       Energy buy price $122 sell price $157
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Energy: 0 critical: 4 surplus: -4 money: $6
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Energy: 3 critical: 3 surplus: 0 money: $1219
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Energy: 8 critical: 3 surplus: 5 money: $2114
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Energy: 6 critical: 4 surplus: 2 money: $1802
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 100ms (110ms) <P15> 110ms (111ms) <P11> 210ms (220ms) <P12> 200ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.79 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 220ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P14)atari400 (P11)Stifler 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P15)mule_be_ok (P12)grandpappysmurf 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: bot:playerevents
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Event Time Line: (2) Bat Lizard [Stifler ] ~ (2) Museum Bought Computer [mule_be_ok ] ~ (4) Charity [mule_be_ok ] ~ (4) Agriculture Award [grandpappysmurf ] ~ 
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 220ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 220ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 220ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $122 (4 units for $488)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 11
  INFO [GameController.beginNextPhase]               --------- SUMMARY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 101ms (110ms) <P15> 110ms (120ms) <P11> 201ms (211ms) <P12> 190ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6919182877539249029
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 45440288
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Money: $2602 Plots: 4 Assets: 1188 Total: 5790
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Food: 5 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)atari400 Money: $6 Plots: 4 Assets: 3288 Total: 5294
  INFO [SummaryPhase2.begin]                         (P14)atari400 Food: 0 Energy: 0 Smithore: 34 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Money: $1802 Plots: 4 Assets: 1315 Total: 5117
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Food: 4 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Stifler Money: $1097 Plots: 5 Assets: 1359 Total: 4956
  INFO [SummaryPhase2.begin]                         (P11)Stifler Food: 4 Energy: 4 Smithore: 4 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 3 mules for 6 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $170
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $72
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $87
  INFO [SummaryPhase2.begin]                         Shop Food: 3 units $67
  INFO [SummaryPhase2.begin]                         Shop Energy: 3 units $122
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $170
  INFO [SummaryPhase2.begin]                         Colony total: 21157
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: bot:prices
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Smithore buy price $52 sell price $87, Crystite buy price $72 sell price $212, Food buy price $47 sell price $82, Energy buy price $38 sell price $73, Mule Price:  mule now costs $190, Crystite buy price $72 sell price $212, Food buy price $47 sell price $82, Energy buy price $38 sell price $73, Mul
  INFO [GameController.apply]                        (P14)atari400 chat: get,the,rator,ur,last
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 46
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 101ms (110ms) <P15> 110ms (111ms) <P11> 200ms (220ms) <P12> 190ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 6 frames, rountrip 0ms, max 200ms
  INFO [GameController.apply]                        (P15)mule_be_ok chat: come on
  INFO [LandGrantPhase$2.finished]                   Grace duration 220ms 19 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 6 frames, rountrip 0ms, max 200ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P14)atari400 is granted tile 8: Mountain1 (7,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [LandGrantPhase.claimPlot]                    (P15)mule_be_ok is granted tile 13: Plain (0,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 0ms, max 200ms
  INFO [LandGrantPhase.claimPlot]                    (P12)grandpappysmurf is granted tile 19: Crater (1,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 0ms, max 200ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Stifler is granted tile 24: Mountain3 (6,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 0ms, max 200ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 200ms (220ms) <P12> 190ms (191ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateColonyAuctions]           Generated 2 colony land auctions
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 2
  INFO [PlotSeller.beginAuction]                     Land auction price: $652
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 6 frames, rountrip 0ms, max 200ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P15)mule_be_ok (P14)atari400 (P11)Stifler (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11)Stifler chat: how did he get that plot over me????
  INFO [GameController.apply]                        (P11)Stifler chat: thats bullshit
  INFO [GameController.apply]                        (P14)atari400 chat: he.hit,button,when,plot,before,turned,gray
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)grandpappysmurf bought the plot for $1864
  INFO [GameController.apply]                        (P14)atari400 chat: got,to,b,fast
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 111ms (130ms) <P15> 110ms (120ms) <P11> 200ms (211ms) <P12> 200ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 1
  INFO [PlotSeller.beginAuction]                     Land auction price: $1804
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 6 frames, rountrip 0ms, max 200ms
  INFO [GameController.apply]                        (P14)atari400 chat: still,think,im,against,u
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P15)mule_be_ok (P14)atari400 (P11)Stifler (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 200ms (210ms) <P12> 200ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3058864490510198335
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5315555
  INFO [PlayerEventPhase.begin]                      No player event for (P12)grandpappysmurf (rank 1)
  INFO [Player.useFood]                              (P12)grandpappysmurf has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 111ms (120ms) <P15> 110ms (120ms) <P11> 200ms (210ms) <P12> 200ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)grandpappysmurf
  INFO [Wampus.<init>]                               Wampus has 3 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11)Stifler chat: no i hit my button the moment it went on the plot and as last i should have got it...im sick of this shit
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Crater (1,4) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            grandpappysmurf caught the Mountain Wampus and got $200
  INFO [GameController.apply]                        (P14)atari400 chat: hit.it.1.5seconds,before,its,on,plot
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Plain (1,3) with Crystite factory
  INFO [GameController.apply]                        (P11)Stifler chat: no i hit it in good time
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Plain (7,4) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)grandpappysmurf finishes on update 2406
  INFO [GameController.apply]                        (P14)atari400 chat: when,turnsngray,,,,the,plot,bfore,1,u,want,turns,gray
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (140ms) <P15> 111ms (120ms) <P11> 200ms (220ms) <P12> 211ms (270ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2530411095077682202
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.56286395
  INFO [PlayerEventPhase.begin]                      No player event for (P14)atari400 (rank 2)
  INFO [Player.useFood]                              (P14)atari400 has 0 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (140ms) <P15> 111ms (120ms) <P11> 200ms (220ms) <P12> 210ms (270ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)atari400
  INFO [Wampus.<init>]                               Wampus has 3 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)atari400 finishes on update 81
  INFO [GameModel.gamble]                            (P14)atari400 gambles $103, max: 47.5, left: 3.3800015, fraction 0.071157925
  INFO [DevelopmentMessenger.showMessage]            atari400 won $103 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (140ms) <P15> 111ms (120ms) <P11> 210ms (220ms) <P12> 211ms (271ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7257188214540303281
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.028009892
  INFO [PlayerEventPhase.begin]                      Event player: (P15)mule_be_ok (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: ExtraPlot
  INFO [PlayerEventPhase$1.finished]                 Event Message: You received an extra plot of land to encourage colony development
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Stifler chat: thats enough for me
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P15)mule_be_ok has 4 food and needs 4 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (140ms) <P15> 111ms (120ms) <P11> 210ms (220ms) <P12> 211ms (270ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)mule_be_ok
  INFO [Wampus.<init>]                               Wampus has 3 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: lear
  INFO [GameController.apply]                        (P15)mule_be_ok chat: hes right stiffy
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P11)Stifler chat: another bullshit game
  INFO [GameController.apply]                        (P14)atari400 chat: takes,a,few,2,learn
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (0,3) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            mule_be_ok caught the Mountain Wampus and got $200
  INFO [GameController.apply]                        (P11)Stifler chat: the rules state if you are last and go for the same plot you get it
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (2,0) with Smithore factory
  INFO [GameController.apply]                        (P14)atari400 chat: its,all,random,last,plae,gets,good,events
  INFO [GameModel.developLand]                       (P15)mule_be_ok undevelops tile Plain (3,1)
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (3,1) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)mule_be_ok finishes on update 2380
  INFO [GameModel.gamble]                            (P15)mule_be_ok gambles $101, max: 47.5, left: 0.43910348, fraction 0.009244284
  INFO [DevelopmentMessenger.showMessage]            mule_be_ok won $101 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 111ms (121ms) <P15> 110ms (120ms) <P11> 210ms (211ms) <P12> 210ms (290ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -533979309597186167
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.0027323365
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Stifler (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: WormInfestation
  INFO [PlayerEventPhase$1.finished]                 Event Message: The colony awarded you $200 for stopping the Wart Worm infestation
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)atari400 chat: look,these,guys,played,1000+++games
  INFO [GameController.apply]                        (P15)mule_be_ok chat: yes but this is not a LAN game
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P11)Stifler has 4 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P11> 210ms (211ms) <P12> 201ms (310ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Stifler
  INFO [Wampus.<init>]                               Wampus has 3 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P15)mule_be_ok chat: there are obvious latency issues
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Mountain3 (3,0) with Smithore factory
  INFO [GameController.apply]                        (P14)atari400 chat: see.200$$me,o,turn,no,food,2,turns,in,a,row,and,ur,crying????????????
  INFO [GameController.apply]                        (P15)mule_be_ok chat: thats why you have to hit when the box turns grey BEFORe the plot u want
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Plain (2,3) with Energy factory
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Mountain3 (6,4) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Stifler finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (131ms) <P15> 110ms (120ms) <P11> 200ms (210ms) <P12> 191ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (131ms) <P15> 110ms (120ms) <P11> 200ms (210ms) <P12> 191ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2996407827241229636
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P14)atari400 has 0 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P11)Stifler has 4 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P12)grandpappysmurf has 4 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P15)mule_be_ok has 6 energy and needs 4 energy
  INFO [ProductionPhase.logProduction]               (P14)atari400 expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler expects 4 food, 8 energy, 15 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf expects 4 food, 6 energy, 0 smithore, 14 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok expects 1 food, 8 energy, 12 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P11)Stifler chat: no this isnt right.
  INFO [GameController.apply]                        (P14)atari400 chat: \space
  INFO [GameController.apply]                        (P14)atari400 chat: bar
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [GameController.apply]                        (P14)atari400 chat: please
  INFO [GameController.apply]                        (P14)atari400 chat: ty
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [ProductionPhase.logProduction]               (P14)atari400 produced 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler produced 4 food, 9 energy, 15 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf produced 5 food, 4 energy, 0 smithore, 14 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok produced 0 food, 7 energy, 11 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (130ms) <P15> 110ms (120ms) <P11> 201ms (221ms) <P12> 191ms (221ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PEST_ATTACK
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4947054555404750968
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Stifler chat: every person who is LAST  GETS THEIR PLOT
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (130ms) <P15> 110ms (120ms) <P11> 210ms (221ms) <P12> 191ms (221ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7158962736812827971
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $87
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $0
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 7, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 89%
  INFO [Shop.printPriceFactor]                       Smithore buy price $78 sell price $113
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P15)mule_be_ok chat: dude, its impossible to ignore latency
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Smithore: 34 critical: 0 surplus: 34 money: $109
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Smithore: 19 critical: 0 surplus: 19 money: $587
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Smithore: 0 critical: 0 surplus: 0 money: $398
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Smithore: 11 critical: 0 surplus: 11 money: $1588
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [GameController.apply]                        (P15)mule_be_ok chat: its an online game
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P14> 110ms (130ms) <P15> 111ms (120ms) <P11> 210ms (221ms) <P12> 190ms (221ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 27779 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /86.164.102.33 <P11>
  INFO [Server.removeClient]                         Server: Removing client /86.164.102.33 <> with id aa343b08-40e3-4070-b7b7-61c81c485171
  INFO [UserController.setAiPlayer]                  (P11)Stifler is taken over by an AI player
  INFO [UserController.setAiPlayer]                  Stifler is using the Adam's AI
  INFO [Server.addUserToClient]                      Server: /127.0.0.1 <S10> gets user number 11
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $138
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $150
  INFO [GameModel.setLocalUser]                      (P11)Stifler is a local Player
  INFO [AbstractAuctionPhase.userRemoved]            User taken over by AI. Setting local users transaction count to 0
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /86.164.102.33 <>
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.81 seconds
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Player Removed, votes required to restart: 2
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Stifler  Bot Reputation now: 11
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 221ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Stifler (P15)mule_be_ok (P14)atari400 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 5
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P15)mule_be_ok chat: thats why you need to hit the plot before
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $78 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (130ms) <P15> 111ms (120ms) <P12> 190ms (221ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6158080499113815794
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $72
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $116 sell price $256
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)atari400 chat: fool
  INFO [GameController.apply]                        (P12)grandpappysmurf chat: 3rd game in a row he has left 
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Crystite: 0 critical: 0 surplus: 0 money: $109
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Crystite: 0 critical: 0 surplus: 0 money: $587
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Crystite: 14 critical: 0 surplus: 14 money: $398
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Crystite: 0 critical: 0 surplus: 0 money: $1588
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (130ms) <P15> 111ms (120ms) <P12> 190ms (221ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $88
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.81 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 220ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Stifler (P15)mule_be_ok (P14)atari400 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)grandpappysmurf 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: he,ried.said,i,cheated,buying,all,food
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [GameController.apply]                        (P15)mule_be_ok chat: hes done as far as im concerned
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [Player.increaseAuctionTeleportCount]         (P12)grandpappysmurf auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 191ms
  INFO [GameController.apply]                        (P14)atari400 chat: my,reward,he,quits
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $116 (14 units for $1624)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (121ms) <P15> 111ms (120ms) <P12> 190ms (191ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4365405178996806070
  INFO [Shop.calcBuySellPrice]                       Current Food price $67
  INFO [Shop.printPriceFactor]                       Food shop: 3, total: 8, needed: 16
  INFO [Shop.printPriceFactor]                       Food is increased to 175%
  INFO [Shop.printPriceFactor]                       Food buy price $102 sell price $137
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)atari400 chat: it,helps,us
  INFO [GameController.apply]                        (P14)atari400 chat: ai,easy,win
  INFO [GameController.apply]                        (P12)grandpappysmurf chat: the whole game is against him
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Food: 0 critical: 4 surplus: -4 money: $109
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Food: 4 critical: 4 surplus: 0 money: $587
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Food: 1 critical: 4 surplus: -3 money: $2022
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Food: 0 critical: 4 surplus: -4 money: $1588
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (120ms) <P15> 111ms (120ms) <P12> 190ms (191ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $99
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $429
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: i,should,quit
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.81 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 191ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Stifler (P15)mule_be_ok (P14)atari400 (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $117
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $429
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 200ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $429
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $429
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 200ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $137 (3 units for $411)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (110ms) <P15> 110ms (120ms) <P12> 190ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4088678315960706808
  INFO [Shop.calcBuySellPrice]                       Current Energy price $122
  INFO [Shop.printPriceFactor]                       Energy shop: 3, total: 25, needed: 19
  INFO [Shop.printPriceFactor]                       Energy is decreased to 82%
  INFO [Shop.printPriceFactor]                       Energy buy price $85 sell price $120
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Energy: 0 critical: 4 surplus: -4 money: $109
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Energy: 9 critical: 5 surplus: 4 money: $587
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Energy: 4 critical: 5 surplus: -1 money: $1748
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Energy: 9 critical: 5 surplus: 4 money: $1451
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (110ms) <P15> 111ms (120ms) <P12> 181ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $100
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $46
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.819 seconds
  INFO [GameController.apply]                        (P14)atari400 chat: this,was,my,post,about,new,players,together,elites,chase,new,guys,away
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 200ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P14)atari400 (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Stifler (P15)mule_be_ok 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 7
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: omeon
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $100 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 100ms (110ms) <P15> 110ms (120ms) <P12> 180ms (191ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4175489706015586812
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 37400512
  INFO [SummaryPhase2.begin]                         (P11)Stifler Money: $587 Plots: 6 Assets: 3490 Total: 7077
  INFO [SummaryPhase2.begin]                         (P11)Stifler Food: 4 Energy: 9 Smithore: 19 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Money: $1451 Plots: 6 Assets: 2455 Total: 6906
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Food: 1 Energy: 9 Smithore: 11 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Money: $1748 Plots: 6 Assets: 1446 Total: 6194
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Food: 3 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)atari400 Money: $109 Plots: 5 Assets: 2982 Total: 5591
  INFO [SummaryPhase2.begin]                         (P14)atari400 Food: 0 Energy: 0 Smithore: 34 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 7 mules
  INFO [Shop.buildMules]                             A mule now costs $150
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $116
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $78
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $137
  INFO [SummaryPhase2.begin]                         Shop Energy: 3 units $100
  INFO [SummaryPhase2.begin]                         Shop mules: 7 $150
  INFO [SummaryPhase2.begin]                         Colony total: 25768
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 18
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 100ms (110ms) <P15> 111ms (120ms) <P12> 181ms (191ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Reverse development order. 7 mules.
  INFO [LandGrantActuator.begin]                     AI: Stifler is using the LP to pick tiles.
  INFO [LandGrantActuator.getAdamTile]               AI: Stifler wants River (4,0)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 191ms 17 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P11)Stifler pressed at plot 2 frame 2
  INFO [LandGrantPhase.claimPlot]                    (P11)Stifler is granted tile 2: River (4,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [LandGrantPhase.claimPlot]                    (P15)mule_be_ok is granted tile 5: Plain (0,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [LandGrantPhase.claimPlot]                    (P14)atari400 is granted tile 8: Plain (6,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [LandGrantPhase.claimPlot]                    (P12)grandpappysmurf is granted tile 16: Mountain1 (2,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 180ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (120ms) <P12> 180ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateColonyAuctions]           Generated 0 colony land auctions
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (120ms) <P12> 180ms (181ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5862284510015479040
  INFO [Development.setPlayerOrder]                  Reverse development order. 7 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.6530188
  INFO [PlayerEventPhase.begin]                      No player event for (P14)atari400 (rank 4)
  INFO [Player.useFood]                              (P14)atari400 has 0 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (120ms) <P12> 180ms (181ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)atari400
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 27. End Update: 26
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)atari400 finishes on update 183
  INFO [GameModel.gamble]                            (P14)atari400 gambles $102, max: 47.5, left: 1.3400035, fraction 0.028210599
  INFO [DevelopmentMessenger.showMessage]            atari400 won $102 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (120ms) <P12> 180ms (181ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -163883082715589116
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.86657643
  INFO [PlayerEventPhase.begin]                      No player event for (P12)grandpappysmurf (rank 3)
  INFO [Player.useFood]                              (P12)grandpappysmurf has 3 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (120ms) <P12> 180ms (181ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)grandpappysmurf
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Plain (1,2) with Energy factory
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Plain (1,3) with Energy factory
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Mountain1 (2,4) with Crystite factory
  INFO [GameModel.developLand]                       (P12)grandpappysmurf undevelops tile Mountain1 (2,4)
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Mountain1 (2,4) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)grandpappysmurf finishes on update 1844
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (111ms) <P12> 180ms (181ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6498548788155643884
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.535373
  INFO [PlayerEventPhase.begin]                      No player event for (P15)mule_be_ok (rank 2)
  INFO [Player.useFood]                              (P15)mule_be_ok has 1 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (111ms) <P12> 180ms (181ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)mule_be_ok
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (2,0) with Food factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Mountain1 (3,2) with Smithore factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (0,1) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)mule_be_ok finishes on update 782
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (120ms) <P12> 180ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2980990611559512985
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.12358689
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Stifler (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: LostPlot
  INFO [PlayerEventPhase$1.finished]                 Event Message: You lost a plot of land because the claim was not recorded
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P11)Stifler has 4 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P12> 180ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Stifler
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActuator.beginThreaded]           AI: Stifler copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: Stifler beginning threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Stifler started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: Stifler got lower bound of 3421.0 from previous solution.
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Stifler finished Development LP in time 49ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 3996.999999999999
  INFO [DevelopmentPlanner.finalizePlan]             AI: Stifler picked 3 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (2,2) into Food from Energy
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (2,3) into Food from Energy
  INFO [DevelopmentPlanner.finalizePlan]             	3. make plot (6,4) into Energy from Smithore
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Stifler is using the heuristic enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying Plain (2,2): Energy --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying Mountain3 (6,4): Smithore --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying Plain (2,3): Energy --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Stifler successfully enqueued the entire plan.
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToMuleStore
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToMuleStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Plain (2,2) with Food factory
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Mountain3 (6,4) with Energy factory
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Plain (2,3) with Food factory
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToMuleStore
  INFO [GameModel.sellMule]                          (P11)Stifler sold a mule for $200
  INFO [DevelopmentActuator.actionComplete]          AI: Stifler action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: Stifler is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: CatchWampus
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: CatchWampus
  INFO [DevelopmentMessenger.showMessage]            Stifler caught the Mountain Wampus and got $200
  INFO [DevelopmentActuator.actionComplete]          AI: Stifler action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: Stifler is assaying Mountain3 (3,0).
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: Assay
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToAssayStore
  INFO [GameModel.buyAssay]                          (P11)Stifler got an assay bot
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: Assay
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentActuator.actionComplete]          AI: Stifler action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: Stifler not enough time to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToPub
  INFO [GameModel.gamble]                            (P11)Stifler gambles $110, max: 47.5, left: 4.4391, fraction 0.09345473
  INFO [DevelopmentMessenger.showMessage]            Stifler won $110 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: Stifler gambled and can't do more actions.
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Stifler finishes on update 2179
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (130ms) <P15> 110ms (131ms) <P12> 180ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (130ms) <P15> 110ms (131ms) <P12> 180ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2986645099842627539
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P14)atari400 has 0 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P11)Stifler has 9 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P12)grandpappysmurf has 4 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P15)mule_be_ok has 9 energy and needs 5 energy
  INFO [ProductionPhase.logProduction]               (P14)atari400 expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler expects 13 food, 1 energy, 8 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf expects 4 food, 14 energy, 2 smithore, 8 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok expects 4 food, 8 energy, 13 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P14)atari400 produced 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler produced 14 food, 0 energy, 8 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf produced 4 food, 15 energy, 2 smithore, 7 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok produced 1 food, 6 energy, 11 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (130ms) <P15> 111ms (131ms) <P12> 180ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5623069913382565334
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (130ms) <P15> 111ms (131ms) <P12> 180ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6469348181515098088
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $78
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $0
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 5, mules needed: 7
  INFO [Shop.printPriceFactor]                       Smithore is increased to 130%
  INFO [Shop.printPriceFactor]                       Smithore buy price $101 sell price $136
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Smithore: 34 critical: 0 surplus: 34 money: $211
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Smithore: 27 critical: 0 surplus: 27 money: $972
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Smithore: 2 critical: 0 surplus: 2 money: $1573
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Smithore: 22 critical: 0 surplus: 22 money: $1276
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (130ms) <P15> 120ms (131ms) <P12> 180ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $118
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $130
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.82 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 180ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Stifler (P15)mule_be_ok (P14)atari400 (P12)grandpappysmurf 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 5
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P12)grandpappysmurf auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [Player.increaseAuctionTeleportCount]         (P15)mule_be_ok auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [GameController.apply]                        (P14)atari400 chat: need.flapper.character
  INFO [SlickLogSystem.info]                         Transaction #41
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #42
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #43
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #44
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #45
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #46
  INFO [Player.increaseAuctionTeleportCount]         (P14)atari400 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $101 (58 units for $5858)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 111ms (121ms) <P12> 180ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3963406610151678976
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $116
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $96 sell price $236
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)atari400 chat: not,fair,for,new,guys,u,should,b,ashamed
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Crystite: 0 critical: 0 surplus: 0 money: $3645
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Crystite: 0 critical: 0 surplus: 0 money: $972
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Crystite: 7 critical: 0 surplus: 7 money: $1775
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Crystite: 0 critical: 0 surplus: 0 money: $3498
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 111ms (121ms) <P12> 180ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $88
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.82 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 180ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Stifler (P15)mule_be_ok (P14)atari400 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)grandpappysmurf 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [GameController.apply]                        (P14)atari400 chat: he,doesnt,know,how,2,play
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Player.increaseAuctionTeleportCount]         (P12)grandpappysmurf auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $96 (7 units for $672)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (120ms) <P12> 180ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6075121975607595760
  INFO [Shop.calcBuySellPrice]                       Current Food price $137
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 19, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 88%
  INFO [Shop.printPriceFactor]                       Food buy price $106 sell price $141
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Food: 0 critical: 4 surplus: -4 money: $3645
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Food: 14 critical: 4 surplus: 10 money: $972
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Food: 4 critical: 4 surplus: 0 money: $2447
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Food: 1 critical: 4 surplus: -3 money: $3498
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (120ms) <P12> 181ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $106
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $41
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P12)grandpappysmurf chat: shut up atari!
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.819 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P15)mule_be_ok (P14)atari400 (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Stifler 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $106
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $41
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $106
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $41
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $106
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $41
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $106
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $41
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $106
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $41
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $121
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $41
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $121
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $41
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $151
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $41
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 191ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (14) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 191ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $151
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $41
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $212
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $41
  INFO [Player.increaseAuctionTeleportCount]         (P11)Stifler auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 191ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $143 (10 units for $1430)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (120ms) <P12> 190ms (191ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3009364764503955933
  INFO [Shop.calcBuySellPrice]                       Current Energy price $100
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 27, needed: 21
  INFO [Shop.printPriceFactor]                       Energy is decreased to 83%
  INFO [Shop.printPriceFactor]                       Energy buy price $68 sell price $103
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)atari400 chat: fuck,u,u,old,smurf
  INFO [GameController.apply]                        (P14)atari400 chat: ha
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Energy: 0 critical: 4 surplus: -4 money: $2517
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Energy: 3 critical: 6 surplus: -3 money: $2402
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Energy: 15 critical: 5 surplus: 10 money: $2447
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Energy: 9 critical: 6 surplus: 3 money: $3196
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 100ms (110ms) <P15> 110ms (120ms) <P12> 190ms (191ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $83
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $321
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.819 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 191ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Stifler (P14)atari400 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P15)mule_be_ok (P12)grandpappysmurf 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (14) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $83
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $321
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller grandpappysmurf rank 3 takes over trade from seller mule_be_ok rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller grandpappysmurf rank 3 takes over trade from seller mule_be_ok rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller grandpappysmurf rank 3 takes over trade from seller mule_be_ok rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller grandpappysmurf rank 3 takes over trade from seller mule_be_ok rank 2
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $83
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $321
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $83
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $321
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $83
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $321
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 191ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $83
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $321
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $83
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $321
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $83
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $321
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $83
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $321
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 191ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $83
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $321
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $83
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $321
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $83
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $321
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $83
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $321
  INFO [Player.increaseAuctionTeleportCount]         (P15)mule_be_ok auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $83
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $321
  INFO [Player.increaseAuctionTeleportCount]         (P12)grandpappysmurf auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $85 (13 units for $1106)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- SUMMARY #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (111ms) <P12> 180ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6940498387787530552
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 32187264
  INFO [SummaryPhase2.begin]                         (P11)Stifler Money: $1720 Plots: 6 Assets: 4804 Total: 9524
  INFO [SummaryPhase2.begin]                         (P11)Stifler Food: 4 Energy: 12 Smithore: 27 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Money: $3343 Plots: 7 Assets: 1692 Total: 8535
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Food: 4 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Money: $3406 Plots: 7 Assets: 1559 Total: 8465
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Food: 3 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)atari400 Money: $2093 Plots: 6 Assets: 1814 Total: 6907
  INFO [SummaryPhase2.begin]                         (P14)atari400 Food: 8 Energy: 4 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 9 mules for 18 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $200
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $96
  INFO [SummaryPhase2.begin]                         Shop Smithore: 40 units $101
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $143
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $85
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $200
  INFO [SummaryPhase2.begin]                         Colony total: 33431
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: Stats: Round 6
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 1:Stifler Money: $587 Plots: 6 Assets: 3490 Total: 7077
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 2:mule_be_ok Money: $1451 Plots: 6 Assets: 2455 Total: 6906
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 3:grandpappysmurf Money: $1748 Plots: 6 Assets: 1446 Total: 6194
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 4:atari400 Money: $109 Plots: 5 Assets: 2982 Total: 5591
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330428) mule_be_ok: seriously, Stifler
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330429) Stifler: IM THRU WITH ALL THIS CHEATING!!! IM EVEN LAST AND CANT WINE THE PLOT IM GOING FOR WHICH WAS A METEOR STRIKE...NO WAY!!
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330430) Stifler: ask yourselves why this forum and game is so.........small
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330431) Stifler: I, OUT!!!!
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330432) atari400: u.quit,4,no,reason,games,changemfast
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330433) Stifler: EVERY PERSON.....whos is last, gets the land they want FIRST...BUT NOT ME!!! I HIT MY SPACEBAR WHEN LAST AND GrandPappySmurf takes it...no way!!...Im done with this corrupt site and so will many others be!!
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330434) atari400: im.in.4th,place,now
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330435) atari400: i,blAME,U,FOR,QUITTING
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330436) atari400: NOONE,DID,ANYTHING,TO,U
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330437) Stifler: QUIT FOR NO REASON.....................HAHAHAHAHAHAHAHAHAHAHAHAHA
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330438) atari400: AT,ALL
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330439) Stifler: OH I WAS JUST JUST LAST AND DIDNT GET THE PLOT FIRST!!!
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330440) Stifler: yeah thats normal lmfao
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330441) Stifler: corrupt
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330442) Stifler: the reason the forum has a problem with me is because im EXPOSING all the cheating on here.....
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330443) Acavia: new game
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330444) Stifler: and guess what...they are all AMERICANS lol
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330445) Stifler: AS USUAL
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330446) Stifler: IM DONE
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330447) atari400: dont,give.up,so,easy
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Event Probabilites: Pirates(13.30%) Pests(13.30%) Radiation(13.30%) Acid Rain(6.67%) Sunspot Activity(20.00%) Meteor Strike(0%) Earthquake(20.00%) Fire(13.30%) 
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: it,should,be,handicapped,4,new,players,or,more,training...something..fair
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 55
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 100ms (111ms) <P15> 110ms (120ms) <P12> 180ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [LandGrantActuator.begin]                     AI: Stifler is using the LP to pick tiles.
  INFO [LandGrantActuator.getAdamTile]               AI: Stifler wants River (4,0)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 0ms, max 180ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 190ms 17 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 0ms, max 180ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P11)Stifler pressed at plot 2 frame 2
  INFO [LandGrantPhase.claimPlot]                    (P11)Stifler is granted tile 2: River (4,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 180ms
  INFO [LandGrantPhase.claimPlot]                    (P15)mule_be_ok is granted tile 5: Plain (1,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [LandGrantPhase.claimPlot]                    (P14)atari400 is granted tile 6: Plain (8,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [LandGrantPhase.claimPlot]                    (P12)grandpappysmurf is granted tile 14: Plain (3,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 111ms (140ms) <P15> 110ms (120ms) <P12> 181ms (191ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateColonyAuctions]           Generated 1 colony land auctions
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 1
  INFO [PlotSeller.beginAuction]                     Land auction price: $1348
  INFO [LandAuctionActuator.beginLandAuction]        AI: Stifler originally valued the plot at $1572
  INFO [LandAuctionActuator.beginLandAuction]        AI: Stifler targets price $1348
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [GameController.apply]                        (P14)atari400 chat: bot:prices
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Smithore buy price $101 sell price $136, Crystite buy price $96 sell price $236, Food buy price $106 sell price $141, Energy buy price $68 sell price $103, Mule Price:  mule now costs $200
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Stifler (P15)mule_be_ok (P14)atari400 (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.buyLand]            (P15)mule_be_ok bought the plot for $2740
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 22
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P12> 200ms (240ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9124588670059914449
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9118702
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Stifler (rank 1)
  INFO [Player.useFood]                              (P11)Stifler has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P12> 201ms (240ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Stifler
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActuator.beginThreaded]           AI: Stifler copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: Stifler beginning threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Stifler started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: Stifler got lower bound of 3721.0 from previous solution.
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Stifler finished Development LP in time 180ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 7449.0
  INFO [DevelopmentPlanner.finalizePlan]             AI: Stifler picked 3 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (3,0) into Food from Smithore
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (3,3) into Food from Smithore
  INFO [DevelopmentPlanner.finalizePlan]             	3. make plot (4,0) into Food from Empty
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Stifler is using the heuristic enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying Mountain3 (3,0): Smithore --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying Mountain3 (3,3): Smithore --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying River (4,0): Empty --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Stifler successfully enqueued the entire plan.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToMuleStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Mountain3 (3,0) with Food factory
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Mountain3 (3,3) with Food factory
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile River (4,0) with Food factory
  INFO [DevelopmentActuator.actionComplete]          AI: Stifler action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: Stifler is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: CatchWampus
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: CatchWampus
  INFO [DevelopmentMessenger.showMessage]            Stifler caught the Mountain Wampus and got $200
  INFO [DevelopmentActuator.actionComplete]          AI: Stifler action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: Stifler chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToPub
  INFO [GameModel.gamble]                            (P11)Stifler gambles $141, max: 47.5, left: 11.899185, fraction 0.25050917
  INFO [DevelopmentMessenger.showMessage]            Stifler won $141 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: Stifler gambled and can't do more actions.
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Stifler finishes on update 1806
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (120ms) <P12> 200ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -90218982867255707
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9954015
  INFO [PlayerEventPhase.begin]                      No player event for (P12)grandpappysmurf (rank 2)
  INFO [Player.useFood]                              (P12)grandpappysmurf has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (110ms) <P15> 110ms (120ms) <P12> 191ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)grandpappysmurf
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 14. End Update: 13
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Mountain1 (2,4) with Crystite factory
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Plain (3,4) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            grandpappysmurf caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P12)grandpappysmurf undevelops tile Plain (7,4)
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Plain (7,4) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)grandpappysmurf finishes on update 2228
  INFO [GameModel.gamble]                            (P12)grandpappysmurf gambles $113, max: 47.5, left: 3.5991006, fraction 0.07577054
  INFO [DevelopmentMessenger.showMessage]            grandpappysmurf won $113 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P12> 191ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2115207388352837583
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.11261535
  INFO [PlayerEventPhase.begin]                      Event player: (P15)mule_be_ok (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: DeadMooseRat
  INFO [PlayerEventPhase$1.finished]                 Event Message: You found a dead Moose Rat and sold the hide for $100
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Player.useFood]                              (P15)mule_be_ok has 3 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P12> 190ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)mule_be_ok
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P14)atari400 chat: bot:events
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Event Time Line: (1) Acid Rain ~ (2) Acid Rain ~ (3) Meteor Strike ~ (4) Meteor Strike ~ (5) Pests ~ (6) Fire ~ 
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat:    Event Totals: Pirates (0/2) - Pests (1/3) - Radiation (0/2) - Acid Rain (2/3) - Sunspot Activity (0/3) - Meteor Strike (2/2) - Earthquake (0/3) - Fire (1/2) - 
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Mountain1 (3,2) with Crystite factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (3,1) with Crystite factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (0,2) with Crystite factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (0,1) with Energy factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (1,1) with Food factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok undevelops tile Plain (0,3)
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (1,1) with Energy factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (0,3) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)mule_be_ok finishes on update 1844
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 18
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P12> 181ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -771732129752774666
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5088619
  INFO [PlayerEventPhase.begin]                      No player event for (P14)atari400 (rank 4)
  INFO [Player.useFood]                              (P14)atari400 has 8 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (121ms) <P12> 181ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)atari400
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)atari400 develops tile Plain (6,2) with Energy factory
  INFO [GameModel.developLand]                       (P14)atari400 develops tile Plain (6,1) with Energy factory
  INFO [GameModel.developLand]                       (P14)atari400 develops tile Mountain1 (7,1) with Smithore factory
  INFO [GameModel.developLand]                       (P14)atari400 develops tile Plain (5,1) with Food factory
  INFO [GameModel.developLand]                       (P14)atari400 undevelops tile Mountain1 (7,1)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)atari400 finishes on update 2375
  INFO [Mule.runAway]                                Mule runs away for (P14)atari400
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (110ms) <P15> 110ms (120ms) <P12> 181ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (110ms) <P15> 110ms (120ms) <P12> 181ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1489134886655074332
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P14)atari400 has 4 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P11)Stifler has 12 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P12)grandpappysmurf has 5 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P15)mule_be_ok has 6 energy and needs 6 energy
  INFO [ProductionPhase.logProduction]               (P14)atari400 expects 2 food, 8 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler expects 32 food, 1 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf expects 6 food, 8 energy, 0 smithore, 10 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok expects 4 food, 8 energy, 4 smithore, 13 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [ProductionPhase.logProduction]               (P14)atari400 produced 3 food, 8 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler produced 32 food, 1 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf produced 3 food, 7 energy, 0 smithore, 9 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok produced 3 food, 8 energy, 3 smithore, 15 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P12> 190ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5843057124050643235
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (110ms) <P15> 110ms (120ms) <P12> 190ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7883351280125636028
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $101
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-3
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 8, mules needed: 7
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 91%
  INFO [Shop.printPriceFactor]                       Smithore buy price $89 sell price $124
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Smithore: 5 critical: 0 surplus: 5 money: $1418
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Smithore: 27 critical: 0 surplus: 27 money: $1936
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Smithore: 0 critical: 0 surplus: 0 money: $3356
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Smithore: 3 critical: 0 surplus: 3 money: $416
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (111ms) <P15> 110ms (120ms) <P12> 181ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $98
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $110
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.819 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 210ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Stifler (P15)mule_be_ok (P14)atari400 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 220ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 210ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 210ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 200ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $98 (10 units for $980)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (120ms) <P15> 110ms (120ms) <P12> 181ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5340729676407554215
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $96
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $96 sell price $236
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Crystite: 0 critical: 0 surplus: 0 money: $1418
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Crystite: 0 critical: 0 surplus: 0 money: $2916
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Crystite: 9 critical: 0 surplus: 9 money: $2376
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Crystite: 15 critical: 0 surplus: 15 money: $416
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (120ms) <P15> 110ms (120ms) <P12> 181ms (191ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $88
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.81 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 210ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Stifler (P14)atari400 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P15)mule_be_ok (P12)grandpappysmurf 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 210ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Player.increaseAuctionTeleportCount]         (P12)grandpappysmurf auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [Player.increaseAuctionTeleportCount]         (P15)mule_be_ok auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 201ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $96 (24 units for $2304)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 100ms (111ms) <P15> 110ms (120ms) <P12> 190ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1012602709677137207
  INFO [Shop.calcBuySellPrice]                       Current Food price $143
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 43, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 53%
  INFO [Shop.printPriceFactor]                       Food buy price $61 sell price $96
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Food: 5 critical: 4 surplus: 1 money: $1226
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Food: 32 critical: 4 surplus: 28 money: $2916
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Food: 3 critical: 4 surplus: -1 money: $3240
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Food: 3 critical: 4 surplus: -1 money: $1856
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 111ms (120ms) <P12> 190ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $61
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.81 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 201ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P15)mule_be_ok (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Stifler (P14)atari400 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $61
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $61
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $61
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $61
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 201ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 201ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 201ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 201ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 201ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $61
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Player.increaseAuctionTeleportCount]         (P14)atari400 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 201ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 201ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 201ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer mule_be_ok rank 3 takes over trade from buyer grandpappysmurf rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer mule_be_ok rank 3 takes over trade from buyer grandpappysmurf rank 2
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $61
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 201ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 201ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller atari400 rank 4 takes over trade from seller Stifler rank 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 220ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $90 (6 units for $544)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P12> 200ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7753348726967462799
  INFO [Shop.calcBuySellPrice]                       Current Energy price $85
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 30, needed: 25
  INFO [Shop.printPriceFactor]                       Energy is decreased to 88%
  INFO [Shop.printPriceFactor]                       Energy buy price $59 sell price $94
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)atari400 chat: bot:prices
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Smithore buy price $89 sell price $124, Crystite buy price $96 sell price $236, Food buy price $61 sell price $96, Energy buy price $59 sell price $94, Mule Price:  mule now costs $200
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Energy: 9 critical: 4 surplus: 5 money: $1317
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Energy: 6 critical: 7 surplus: -1 money: $3369
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Energy: 7 critical: 7 surplus: 0 money: $3149
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Energy: 8 critical: 7 surplus: 1 money: $1403
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 11
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P12> 201ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $74
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.799 seconds
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [AbstractAuctionPhase.apply]                  Choose direction arrived after countdown finished
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Stifler (P15)mule_be_ok (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)atari400 
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 0ms, max 201ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 220ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Stifler (P15)mule_be_ok (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)atari400 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (15) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $74 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 10ms (10ms) <P14> 110ms (130ms) <P15> 110ms (110ms) <P12> 191ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4301229618996196097
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 44174200
  INFO [SummaryPhase2.begin]                         (P11)Stifler Money: $3369 Plots: 7 Assets: 4985 Total: 11854
  INFO [SummaryPhase2.begin]                         (P11)Stifler Food: 27 Energy: 6 Smithore: 17 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Money: $3149 Plots: 8 Assets: 2688 Total: 9837
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Food: 4 Energy: 7 Smithore: 10 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Money: $1403 Plots: 9 Assets: 2411 Total: 8314
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Food: 8 Energy: 8 Smithore: 3 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)atari400 Money: $1317 Plots: 7 Assets: 2158 Total: 6975
  INFO [SummaryPhase2.begin]                         (P14)atari400 Food: 4 Energy: 9 Smithore: 5 Crystite: 2
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 8 mules
  INFO [Shop.buildMules]                             A mule now costs $190
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $96
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $98
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $90
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $74
  INFO [SummaryPhase2.begin]                         Shop mules: 8 $190
  INFO [SummaryPhase2.begin]                         Colony total: 36980
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 21
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 10ms (10ms) <P14> 110ms (131ms) <P15> 110ms (111ms) <P12> 190ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 8 mules.
  INFO [LandGrantActuator.begin]                     AI: Stifler is using the LP to pick tiles.
  INFO [LandGrantActuator.getAdamTile]               AI: Stifler wants River (4,4)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 10ms, max 191ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 211ms 18 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 10ms, max 191ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P14)atari400 is granted tile 5: Plain (8,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 10ms, max 200ms
  INFO [LandGrantPhase.claimPlot]                    (P15)mule_be_ok is granted tile 8: Plain (7,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 191ms
  INFO [LandGrantPhase.claimPlot]                    (P12)grandpappysmurf is granted tile 9: Plain (0,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 191ms
  INFO [LandGrantPhase.update]                       (P11)Stifler pressed at plot 10 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)Stifler is granted tile 10: River (4,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 191ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (131ms) <P15> 110ms (110ms) <P12> 191ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateColonyAuctions]           Generated 1 colony land auctions
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 1
  INFO [PlotSeller.beginAuction]                     Land auction price: $2680
  INFO [LandAuctionActuator.beginLandAuction]        AI: Stifler originally valued the plot at $1088
  INFO [LandAuctionActuator.beginLandAuction]        AI: Stifler targets price $1088
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Stifler (P15)mule_be_ok (P14)atari400 (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)grandpappysmurf bought the plot for $2680
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (121ms) <P15> 110ms (110ms) <P12> 181ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2453537131122477525
  INFO [Development.setPlayerOrder]                  Normal development order. 8 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.69897264
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Stifler (rank 1)
  INFO [Player.useFood]                              (P11)Stifler has 27 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (121ms) <P15> 110ms (111ms) <P12> 181ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Stifler
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActuator.beginThreaded]           AI: Stifler copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: Stifler beginning threaded development.
  INFO [DevelopmentPlanner.begin]                    AI: Stifler starts by assaying River (4,0)
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: Assay
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Stifler started Development LP.
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: Stifler couldn't find a lower bound using the previous solution (even with fudging).
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Stifler finished Development LP in time 60ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 3296.0
  INFO [DevelopmentPlanner.finalizePlan]             AI: Stifler picked 4 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (6,4) into Food from Energy
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (2,2) into Energy from Food
  INFO [DevelopmentPlanner.finalizePlan]             	3. make plot (2,3) into Energy from Food
  INFO [DevelopmentPlanner.finalizePlan]             	4. make plot (4,4) into Food from Empty
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Stifler is using the heuristic enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying Mountain3 (6,4): Energy --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying Plain (2,2): Food --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying River (4,4): Empty --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying Plain (2,3): Food --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Stifler successfully enqueued the entire plan.
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToMuleStore
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToAssayStore
  INFO [GameModel.buyAssay]                          (P11)Stifler got an assay bot
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: Assay
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToMuleStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Mountain3 (6,4) with Food factory
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Plain (2,2) with Energy factory
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile River (4,4) with Food factory
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToMuleStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Plain (2,3) with Energy factory
  INFO [DevelopmentActuator.actionComplete]          AI: Stifler developed a tile but is short on time: 10.77916
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToMuleStore
  INFO [DevelopmentActuator.doEndingActions]         AI: Stifler needs to sell his mule before doing anything else!
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToMuleStore
  INFO [GameModel.sellMule]                          (P11)Stifler sold a mule for $215
  INFO [DevelopmentActuator.actionComplete]          AI: Stifler action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: Stifler not enough time to assay.
  INFO [DevelopmentActuator.testAssayLast]           AI: Stifler not enough time to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToPub
  INFO [GameModel.gamble]                            (P11)Stifler gambles $160, max: 47.5, left: 4.6390996, fraction 0.09766526
  INFO [DevelopmentMessenger.showMessage]            Stifler won $160 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: Stifler gambled and can't do more actions.
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Stifler finishes on update 2143
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 100ms (110ms) <P15> 110ms (120ms) <P12> 181ms (191ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4122564309540808281
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.45516837
  INFO [PlayerEventPhase.begin]                      No player event for (P12)grandpappysmurf (rank 2)
  INFO [Player.useFood]                              (P12)grandpappysmurf has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 100ms (110ms) <P15> 110ms (120ms) <P12> 181ms (191ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)grandpappysmurf
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Plain (7,4) with Energy factory
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Plain (3,4) with Smithore factory
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Mountain1 (2,4) with Smithore factory
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Mountain1 (5,3) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)grandpappysmurf finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P12> 200ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2798304956321796754
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.40646958
  INFO [PlayerEventPhase.begin]                      No player event for (P15)mule_be_ok (rank 3)
  INFO [Player.useFood]                              (P15)mule_be_ok has 8 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 111ms (120ms) <P12> 200ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)mule_be_ok
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Mountain1 (3,2) with Smithore factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (0,3) with Crystite factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (3,1) with Smithore factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (0,1) with Crystite factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (7,3) with Energy factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (8,3) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)mule_be_ok finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P12> 201ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3375081022506056478
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.32166183
  INFO [PlayerEventPhase.begin]                      No player event for (P14)atari400 (rank 4)
  INFO [Player.useFood]                              (P14)atari400 has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 111ms (120ms) <P12> 201ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)atari400
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 297. End Update: 296
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 505. End Update: 504
  INFO [GameModel.developLand]                       (P14)atari400 develops tile Mountain1 (7,1) with Smithore factory
  INFO [GameModel.developLand]                       (P14)atari400 develops tile Plain (8,2) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)atari400 finishes on update 2375
  INFO [Mule.runAway]                                Mule runs away for (P14)atari400
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P12> 200ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P12> 200ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3023973353281148622
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P14)atari400 has 9 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P11)Stifler has 6 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P12)grandpappysmurf has 7 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P15)mule_be_ok has 8 energy and needs 7 energy
  INFO [ProductionPhase.logProduction]               (P14)atari400 expects 2 food, 8 energy, 12 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler expects 30 food, 8 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf expects 4 food, 14 energy, 10 smithore, 8 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok expects 2 food, 14 energy, 13 smithore, 13 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P14)atari400 produced 0 food, 6 energy, 11 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler produced 33 food, 9 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf produced 4 food, 15 energy, 9 smithore, 8 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok produced 2 food, 15 energy, 9 smithore, 14 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (121ms) <P15> 110ms (120ms) <P12> 201ms (270ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PEST_ATTACK
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5460533294693136774
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (121ms) <P15> 110ms (120ms) <P12> 200ms (270ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1214686078144646581
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $98
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-6
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 1, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is increased to 250%
  INFO [Shop.printPriceFactor]                       Smithore buy price $230 sell price $265
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Smithore: 16 critical: 0 surplus: 16 money: $522
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Smithore: 17 critical: 0 surplus: 17 money: $3289
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Smithore: 19 critical: 0 surplus: 19 money: $229
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Smithore: 12 critical: 0 surplus: 12 money: $848
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (121ms) <P15> 110ms (111ms) <P12> 190ms (251ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $230
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $90
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.81 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 240ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Stifler (P15)mule_be_ok (P14)atari400 (P12)grandpappysmurf 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 5
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [Player.increaseAuctionTeleportCount]         (P15)mule_be_ok auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [Player.increaseAuctionTeleportCount]         (P14)atari400 auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [Player.increaseAuctionTeleportCount]         (P11)Stifler auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [Player.increaseAuctionTeleportCount]         (P12)grandpappysmurf auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 240ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $230 (64 units for $14720)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P12> 191ms (241ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2247102952515275249
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $96
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $64 sell price $204
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Crystite: 2 critical: 0 surplus: 2 money: $4202
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Crystite: 0 critical: 0 surplus: 0 money: $7199
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Crystite: 8 critical: 0 surplus: 8 money: $4599
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Crystite: 14 critical: 0 surplus: 14 money: $3608
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P12> 200ms (241ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $88
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.809 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 191ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 240ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Stifler (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P15)mule_be_ok (P14)atari400 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P14)atari400 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 240ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $64 (2 units for $128)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 100ms (110ms) <P15> 110ms (120ms) <P12> 191ms (240ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9058782962704887435
  INFO [Shop.calcBuySellPrice]                       Current Food price $90
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 50, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 55%
  INFO [Shop.printPriceFactor]                       Food buy price $35 sell price $70
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P15)mule_be_ok chat: bot:probs
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Event Probabilites: Pirates(15.40%) Pests(15.40%) Radiation(15.40%) Acid Rain(7.69%) Sunspot Activity(23.10%) Meteor Strike(0%) Earthquake(23.10%) Fire(0%) 
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Food: 0 critical: 5 surplus: -5 money: $4330
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Food: 42 critical: 5 surplus: 37 money: $7199
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Food: 4 critical: 5 surplus: -1 money: $4471
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Food: 4 critical: 5 surplus: -1 money: $3608
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 9
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 100ms (110ms) <P15> 110ms (111ms) <P12> 200ms (240ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $35
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.8 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 0ms, max 200ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 240ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P15)mule_be_ok (P14)atari400 (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Stifler 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $35
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $35
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $35
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $35
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $35
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $35
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $35
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $35
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $35
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $35
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $35
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $35
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $35
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $35
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $35
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 231ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $35
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 221ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $35
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 231ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 231ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 231ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 231ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $35
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 231ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $68 (18 units for $1225)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (110ms) <P15> 110ms (120ms) <P12> 191ms (231ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2024722042658667220
  INFO [Shop.calcBuySellPrice]                       Current Energy price $74
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 50, needed: 28
  INFO [Shop.printPriceFactor]                       Energy is decreased to 67%
  INFO [Shop.printPriceFactor]                       Energy buy price $35 sell price $70
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12)grandpappysmurf chat: if this prick looks like winning we close down the game!
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Energy: 9 critical: 6 surplus: 3 money: $3980
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Energy: 9 critical: 7 surplus: 2 money: $8424
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Energy: 16 critical: 7 surplus: 9 money: $4331
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Energy: 16 critical: 8 surplus: 8 money: $2908
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P12> 190ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $50
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.81 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 201ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Stifler (P15)mule_be_ok (P14)atari400 (P12)grandpappysmurf 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $50 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (120ms) <P12> 190ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -779419105349302986
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 49467072
  INFO [SummaryPhase2.begin]                         (P11)Stifler Money: $8424 Plots: 8 Assets: 2612 Total: 15036
  INFO [SummaryPhase2.begin]                         (P11)Stifler Food: 24 Energy: 9 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Money: $4331 Plots: 10 Assets: 2763 Total: 12094
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Food: 6 Energy: 16 Smithore: 0 Crystite: 10
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Money: $2908 Plots: 10 Assets: 3698 Total: 11606
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Food: 14 Energy: 16 Smithore: 0 Crystite: 14
  INFO [SummaryPhase2.begin]                         (P14)atari400 Money: $3980 Plots: 8 Assets: 1460 Total: 9440
  INFO [SummaryPhase2.begin]                         (P14)atari400 Food: 5 Energy: 9 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 13 mules for 26 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $460
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $64
  INFO [SummaryPhase2.begin]                         Shop Smithore: 38 units $230
  INFO [SummaryPhase2.begin]                         Shop Food: 1 units $68
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $50
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $460
  INFO [SummaryPhase2.begin]                         Colony total: 48176
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)atari400 chat: bot:prices
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Smithore buy price $230 sell price $265, Crystite buy price $64 sell price $204, Food buy price $35 sell price $70, Energy buy price $35 sell price $70, Mule Price:  mule now costs $460
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 35
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P12> 190ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [LandGrantActuator.begin]                     AI: Stifler is using the LP to pick tiles.
  INFO [LandGrantActuator.getAdamTile]               AI: Stifler wants Plain (5,4)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 201ms 18 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P15)mule_be_ok is granted tile 0: Plain (0,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [LandGrantPhase.claimPlot]                    (P14)atari400 is granted tile 4: Plain (7,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 191ms
  INFO [LandGrantPhase.claimPlot]                    (P12)grandpappysmurf is granted tile 5: Plain (6,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 191ms
  INFO [LandGrantPhase.update]                       (P11)Stifler pressed at plot 6 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)Stifler is granted tile 6: Plain (5,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 191ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P12> 191ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateColonyAuctions]           Generated 2 colony land auctions
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 2
  INFO [PlotSeller.beginAuction]                     Land auction price: $2620
  INFO [LandAuctionActuator.beginLandAuction]        AI: Stifler originally valued the plot at $1231
  INFO [LandAuctionActuator.beginLandAuction]        AI: Stifler targets price $1228
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 5 frames, rountrip 0ms, max 191ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Stifler (P15)mule_be_ok (P14)atari400 (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.buyLand]            (P14)atari400 bought the plot for $2916
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P12> 191ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 1
  INFO [PlotSeller.beginAuction]                     Land auction price: $2856
  INFO [LandAuctionActuator.beginLandAuction]        AI: Stifler originally valued the plot at $1132
  INFO [LandAuctionActuator.beginLandAuction]        AI: Stifler targets price $1132
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 5 frames, rountrip 0ms, max 191ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Stifler (P15)mule_be_ok (P14)atari400 (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)grandpappysmurf bought the plot for $2912
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (111ms) <P12> 191ms (261ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5448953505454875865
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7526667
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Stifler (rank 1)
  INFO [Player.useFood]                              (P11)Stifler has 24 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (111ms) <P12> 190ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Stifler
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActuator.beginThreaded]           AI: Stifler copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: Stifler beginning threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Stifler started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: Stifler got lower bound of 2208.0 from previous solution.
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Stifler finished Development LP in time 381ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 3494.999999999999
  INFO [DevelopmentPlanner.finalizePlan]             AI: Stifler picked 4 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (3,0) into Smithore from Food
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (3,3) into Smithore from Food
  INFO [DevelopmentPlanner.finalizePlan]             	3. make plot (6,4) into Smithore from Food
  INFO [DevelopmentPlanner.finalizePlan]             	4. make plot (5,4) into Smithore from Empty
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Stifler is using the heuristic enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying Mountain3 (3,0): Food --> Smithore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying Mountain3 (3,3): Food --> Smithore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying Mountain3 (6,4): Food --> Smithore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying Plain (5,4): Empty --> Smithore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Stifler successfully enqueued the entire plan.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToMuleStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Mountain3 (3,0) with Smithore factory
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Mountain3 (3,3) with Smithore factory
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Mountain3 (6,4) with Smithore factory
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Plain (5,4) with Smithore factory
  INFO [DevelopmentActuator.actionComplete]          AI: Stifler action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: Stifler not enough time to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToPub
  INFO [GameModel.gamble]                            (P11)Stifler gambles $152, max: 47.5, left: 4.3991, fraction 0.09261263
  INFO [DevelopmentMessenger.showMessage]            Stifler won $152 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: Stifler gambled and can't do more actions.
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Stifler finishes on update 2155
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (111ms) <P12> 191ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1447606275051755505
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5635467
  INFO [PlayerEventPhase.begin]                      No player event for (P12)grandpappysmurf (rank 2)
  INFO [Player.useFood]                              (P12)grandpappysmurf has 6 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (111ms) <P12> 191ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)grandpappysmurf
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Plain (0,4) with Crystite factory
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Plain (6,3) with Crystite factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1955. End Update: 1954
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1973. End Update: 1972
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)grandpappysmurf finishes on update 2053
  INFO [GameModel.gamble]                            (P12)grandpappysmurf gambles $162, max: 47.5, left: 6.439098, fraction 0.13555996
  INFO [DevelopmentMessenger.showMessage]            grandpappysmurf won $162 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P12> 200ms (241ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7033630995230721899
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.6963457
  INFO [PlayerEventPhase.begin]                      No player event for (P15)mule_be_ok (rank 3)
  INFO [Player.useFood]                              (P15)mule_be_ok has 14 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P12> 200ms (241ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)mule_be_ok
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Mountain3 (2,1) with Crystite factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Mountain1 (3,2) with Crystite factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (0,0) with Crystite factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok undevelops tile Plain (3,1)
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (3,1) with Crystite factory
  INFO [Mule.runAway]                                Mule runs away for (P15)mule_be_ok
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)mule_be_ok finishes on update 2375
  INFO [Mule.runAway]                                Mule runs away for (P15)mule_be_ok
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P12> 180ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1467669093187380054
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.07516229
  INFO [PlayerEventPhase.begin]                      Event player: (P14)atari400 (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: RelativeDied
  INFO [PlayerEventPhase$1.finished]                 Event Message: A distant relative died and left you a vast fortune. But after taxes you only got $300
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)atari400 chat: want,3.4place,get12plots
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P14)atari400 has 5 food and needs 5 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P12> 180ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)atari400
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 683. End Update: 682
  INFO [GameModel.developLand]                       (P14)atari400 develops tile Mountain1 (7,0) with Smithore factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 788. End Update: 787
  INFO [GameModel.developLand]                       (P14)atari400 develops tile Plain (7,2) with Smithore factory
  INFO [GameModel.developLand]                       (P14)atari400 undevelops tile Plain (5,1)
  INFO [GameModel.developLand]                       (P14)atari400 develops tile Plain (5,1) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)atari400 finishes on update 2257
  INFO [GameModel.gamble]                            (P14)atari400 gambles $151, max: 47.5, left: 2.3591018, fraction 0.049665302
  INFO [DevelopmentMessenger.showMessage]            atari400 won $151 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P12> 181ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P12> 181ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7763468308756460560
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P14)atari400 has 9 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P11)Stifler has 9 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P12)grandpappysmurf has 16 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P15)mule_be_ok has 16 energy and needs 8 energy
  INFO [ProductionPhase.logProduction]               (P14)atari400 expects 0 food, 8 energy, 33 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler expects 17 food, 8 energy, 19 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf expects 4 food, 14 energy, 10 smithore, 17 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok expects 2 food, 14 energy, 0 smithore, 35 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [ProductionPhase.logProduction]               (P14)atari400 produced 0 food, 8 energy, 28 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler produced 14 food, 6 energy, 17 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf produced 4 food, 17 energy, 10 smithore, 17 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok produced 3 food, 14 energy, 0 smithore, 32 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (140ms) <P15> 110ms (120ms) <P12> 181ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PLANET_QUAKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3107536612001526852
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (140ms) <P15> 111ms (120ms) <P12> 190ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4515158680102678919
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $230
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-4
  INFO [Shop.printPriceFactor]                       Smithore shop: 38, mules potentially available: 25, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $97 sell price $132
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Smithore: 12 critical: 0 surplus: 12 money: $395
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Smithore: 7 critical: 0 surplus: 7 money: $7891
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Smithore: 5 critical: 0 surplus: 5 money: $461
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Smithore: 0 critical: 0 surplus: 0 money: $1328
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (140ms) <P15> 111ms (120ms) <P12> 181ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $97
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $70
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: I,HOPE,HIS,BOT,MAGICALLY,WINS
  INFO [GameController.apply]                        (P15)mule_be_ok chat: yeah that 2nd auction hurt me
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.819 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P15)mule_be_ok 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Stifler (P14)atari400 (P12)grandpappysmurf 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Player.increaseAuctionTeleportCount]         (P12)grandpappysmurf auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Player.increaseAuctionTeleportCount]         (P11)Stifler auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [GameController.apply]                        (P14)atari400 chat: GUESS.NOT
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [Player.increaseAuctionTeleportCount]         (P14)atari400 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $97 (24 units for $2328)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 18
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (110ms) <P15> 111ms (120ms) <P12> 181ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1498337789150111650
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $64
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $56 sell price $196
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Crystite: 0 critical: 0 surplus: 0 money: $1559
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Crystite: 0 critical: 0 surplus: 0 money: $8570
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Crystite: 17 critical: 0 surplus: 17 money: $946
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Crystite: 29 critical: 0 surplus: 29 money: $1328
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (110ms) <P15> 111ms (120ms) <P12> 181ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $88
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.819 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Stifler (P14)atari400 (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P15)mule_be_ok 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P14)atari400 chat: B,NICE,2,SHOW,HIM,GAMES,CHANGE
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (14) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [GameController.apply]                        (P12)grandpappysmurf chat: like hell
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $56 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (110ms) <P15> 110ms (120ms) <P12> 180ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4917619062119465446
  INFO [Shop.calcBuySellPrice]                       Current Food price $68
  INFO [Shop.printPriceFactor]                       Food shop: 1, total: 38, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 64%
  INFO [Shop.printPriceFactor]                       Food buy price $29 sell price $64
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12)grandpappysmurf chat: you stay but i sure as hell aint
  INFO [GameController.apply]                        (P14)atari400 chat: UR,A,MEAN,OLD,MAN
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Food: 0 critical: 5 surplus: -5 money: $1559
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Food: 24 critical: 5 surplus: 19 money: $8570
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Food: 5 critical: 5 surplus: 0 money: $946
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Food: 8 critical: 5 surplus: 3 money: $1328
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (120ms) <P12> 180ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $84
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.819 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P15)mule_be_ok (P14)atari400 (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Stifler 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer atari400 rank 4 takes over trade from buyer mule_be_ok rank 3
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $84
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $84
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $84
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $84
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $84
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $84
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $84
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $84
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $84
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $84
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $84
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $84
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $84
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $39
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $84
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $39
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $84
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $44
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $84
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $44
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $84
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $52
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $84
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $52
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $84
  INFO [Player.increaseAuctionTeleportCount]         (P11)Stifler auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $66
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $84
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [GameController.apply]                        (P14)atari400 chat: FUKING,KEYBOARD
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $64 (20 units for $1280)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (121ms) <P12> 181ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2555378735231126623
  INFO [Shop.calcBuySellPrice]                       Current Energy price $50
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 61, needed: 34
  INFO [Shop.printPriceFactor]                       Energy is decreased to 67%
  INFO [Shop.printPriceFactor]                       Energy buy price $18 sell price $53
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)atari400 chat: ARROW,STICKS
  INFO [GameController.apply]                        (P12)grandpappysmurf chat: he has pulled out of the last 3 games i have played with him in!!!!!!!
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Energy: 10 critical: 8 surplus: 2 money: $663
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Energy: 8 critical: 8 surplus: 0 money: $9786
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Energy: 23 critical: 9 surplus: 14 money: $946
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Energy: 20 critical: 9 surplus: 11 money: $944
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (121ms) <P12> 181ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $33
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $63
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.819 seconds
  INFO [GameController.apply]                        (P14)atari400 chat: HE,NEW,DONT,UNDERSTAND
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Stifler (P15)mule_be_ok (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)atari400 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (15) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $33
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $63
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [GameController.apply]                        (P12)grandpappysmurf chat: he knew exactly what he was doing!
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $33
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $63
  INFO [Player.increaseAuctionTeleportCount]         (P14)atari400 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 200ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P14)atari400 chat: NO,HE,DIDNT
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $230 (2 units for $531)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (120ms) <P12> 181ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6386885764980554141
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 46419544
  INFO [SummaryPhase2.begin]                         (P11)Stifler Money: $9786 Plots: 9 Assets: 2950 Total: 17236
  INFO [SummaryPhase2.begin]                         (P11)Stifler Food: 5 Energy: 8 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Money: $413 Plots: 11 Assets: 8840 Total: 14753
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Food: 14 Energy: 22 Smithore: 0 Crystite: 29
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Money: $946 Plots: 12 Assets: 7747 Total: 14693
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Food: 5 Energy: 23 Smithore: 0 Crystite: 17
  INFO [SummaryPhase2.begin]                         (P14)atari400 Money: $1194 Plots: 10 Assets: 3676 Total: 9870
  INFO [SummaryPhase2.begin]                         (P14)atari400 Food: 14 Energy: 8 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 8 mules for 16 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $190
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $56
  INFO [SummaryPhase2.begin]                         Shop Smithore: 46 units $97
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $64
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $230
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $190
  INFO [SummaryPhase2.begin]                         Colony total: 56552
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P15)mule_be_ok chat: lame
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 21
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (120ms) <P12> 181ms (191ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [LandGrantActuator.begin]                     AI: Stifler Not enough tiles, grab any tile.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 200ms 18 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P11)Stifler pressed at plot 0 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P14)atari400 is granted tile 0: Plain (1,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [LandGrantPhase.update]                       (P11)Stifler pressed at plot 1 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P12)grandpappysmurf is granted tile 1: Plain (8,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P12> 190ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateColonyAuctions]           Generated 0 colony land auctions
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P12> 190ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5740586726386860590
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.14530724
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Stifler (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: KazingaRaces
  INFO [PlayerEventPhase$1.finished]                 Event Message: You lost $300 betting on the two-legged Kazinga races
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P11)Stifler has 5 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P12> 190ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Stifler
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActuator.beginThreaded]           AI: Stifler copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: Stifler beginning threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Stifler started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: Stifler got lower bound of 3973.0 from previous solution.
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Stifler finished Development LP in time 90ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 5799.999999999999
  INFO [DevelopmentPlanner.finalizePlan]             AI: Stifler picked 3 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (3,3) into Energy from Smithore
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (5,4) into Energy from Smithore
  INFO [DevelopmentPlanner.finalizePlan]             	3. make plot (6,4) into Energy from Smithore
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Stifler is using the heuristic enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying Mountain3 (3,3): Smithore --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying Plain (5,4): Smithore --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying Mountain3 (6,4): Smithore --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Stifler successfully enqueued the entire plan.
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToMuleStore
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToMuleStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Mountain3 (3,3) with Energy factory
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Plain (5,4) with Energy factory
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameController.apply]                        (P15)mule_be_ok chat: 50 bucks cost me 12
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Mountain3 (6,4) with Energy factory
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToMuleStore
  INFO [GameModel.sellMule]                          (P11)Stifler sold a mule for $265
  INFO [DevelopmentActuator.actionComplete]          AI: Stifler action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: Stifler is assaying Plain (5,4).
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: Assay
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToAssayStore
  INFO [GameModel.buyAssay]                          (P11)Stifler got an assay bot
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: Assay
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [DevelopmentActuator.actionComplete]          AI: Stifler action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: Stifler not enough time to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToPub
  INFO [GameModel.gamble]                            (P11)Stifler gambles $155, max: 47.5, left: 2.119102, fraction 0.044612672
  INFO [DevelopmentMessenger.showMessage]            Stifler won $155 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: Stifler gambled and can't do more actions.
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Stifler finishes on update 2269
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P12> 191ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1621380865692357680
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.020595849
  INFO [PlayerEventPhase.begin]                      Event player: (P15)mule_be_ok (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: GypsyInlaws
  INFO [Player.setMoney]                             (P15)mule_be_ok gets money $-37, reassigning to $0 instead
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your Space Gypsy inlaws made a mess of the town. It cost you $450 to clean it up
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12)grandpappysmurf chat: i didnt know you were playing in the other 2 games i played with him dick head!!!!!!!!!!!!
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P15)mule_be_ok has 14 food and needs 5 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (130ms) <P15> 110ms (120ms) <P12> 190ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)mule_be_ok
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P15)mule_be_ok undevelops tile Plain (0,0)
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (7,3) with Crystite factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Mountain3 (2,1) with Energy factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (8,3) with Crystite factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (2,0) with Energy factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (0,0) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)mule_be_ok finishes on update 1930
  INFO [GameModel.gamble]                            (P15)mule_be_ok gambles $159, max: 47.5, left: 8.8991165, fraction 0.18734983
  INFO [DevelopmentMessenger.showMessage]            mule_be_ok won $159 in the pub
  INFO [GameController.apply]                        (P14)atari400 chat: MOUTHY.OLD.BIRD.THEY,SEDATE,U,IN,THE,NURSING,HOME???
  INFO [GameController.apply]                        (P14)atari400 chat: LOL
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (130ms) <P15> 110ms (111ms) <P12> 190ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2080392430101190493
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.732032
  INFO [PlayerEventPhase.begin]                      No player event for (P12)grandpappysmurf (rank 3)
  INFO [Player.useFood]                              (P12)grandpappysmurf has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (130ms) <P15> 110ms (120ms) <P12> 190ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)grandpappysmurf
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Plain (7,4) with Crystite factory
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Plain (8,0) with Energy factory
  INFO [GameController.apply]                        (P14)atari400 chat: FOLXS,ARE,A,LIL,2,PASSIONATE,RE,THEIR,MULES
  INFO [GameController.apply]                        (P14)atari400 chat: HAHA
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Plain (8,4) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)grandpappysmurf finishes on update 2149
  INFO [GameModel.gamble]                            (P12)grandpappysmurf gambles $158, max: 47.5, left: 4.5190997, fraction 0.095138945
  INFO [DevelopmentMessenger.showMessage]            grandpappysmurf won $158 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (130ms) <P15> 110ms (111ms) <P12> 200ms (221ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7401292968555765892
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.27714288
  INFO [PlayerEventPhase.begin]                      No player event for (P14)atari400 (rank 4)
  INFO [Player.useFood]                              (P14)atari400 has 14 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (130ms) <P15> 110ms (111ms) <P12> 200ms (221ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)atari400
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 538. End Update: 537
  INFO [GameModel.developLand]                       (P14)atari400 develops tile Plain (5,1) with Crystite factory
  INFO [GameModel.developLand]                       (P14)atari400 develops tile Mountain1 (7,1) with Crystite factory
  INFO [GameModel.developLand]                       (P14)atari400 develops tile Plain (6,1) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)atari400 finishes on update 2375
  INFO [Mule.runAway]                                Mule runs away for (P14)atari400
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (130ms) <P15> 110ms (120ms) <P12> 200ms (240ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (130ms) <P15> 110ms (120ms) <P12> 200ms (240ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2236310427335321408
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P14)atari400 has 8 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P11)Stifler has 8 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P12)grandpappysmurf has 23 energy and needs 10 energy
  INFO [ProductionPhase.finishPower]                 (P15)mule_be_ok has 22 energy and needs 8 energy
  INFO [ProductionPhase.logProduction]               (P14)atari400 expects 0 food, 3 energy, 18 smithore, 13 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler expects 17 food, 21 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf expects 4 food, 14 energy, 10 smithore, 27 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok expects 2 food, 13 energy, 0 smithore, 34 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P14)atari400 produced 0 food, 3 energy, 15 smithore, 15 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler produced 19 food, 21 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf produced 4 food, 15 energy, 9 smithore, 23 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok produced 3 food, 13 energy, 0 smithore, 35 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (130ms) <P15> 110ms (111ms) <P12> 200ms (270ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PLANET_QUAKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4286945677284679396
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (130ms) <P15> 110ms (120ms) <P12> 200ms (270ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6889296458328420255
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $97
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-10
  INFO [Shop.printPriceFactor]                       Smithore shop: 46, mules potentially available: 34, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $40 sell price $75
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Smithore: 7 critical: 0 surplus: 7 money: $854
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Smithore: 0 critical: 0 surplus: 0 money: $9716
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Smithore: 4 critical: 0 surplus: 4 money: $524
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Smithore: 0 critical: 0 surplus: 0 money: $159
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (130ms) <P15> 110ms (120ms) <P12> 200ms (220ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $38
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $50
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.809 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 191ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 210ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Stifler (P15)mule_be_ok (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)atari400 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 210ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $40 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (121ms) <P15> 110ms (120ms) <P12> 191ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2471626082696314498
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $56
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $128 sell price $268
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P15)mule_be_ok chat: yay
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Crystite: 6 critical: 0 surplus: 6 money: $854
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Crystite: 0 critical: 0 surplus: 0 money: $9716
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Crystite: 27 critical: 0 surplus: 27 money: $524
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Crystite: 45 critical: 0 surplus: 45 money: $159
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (121ms) <P15> 110ms (120ms) <P12> 190ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $88
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.81 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 201ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Stifler 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P15)mule_be_ok (P14)atari400 (P12)grandpappysmurf 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Player.increaseAuctionTeleportCount]         (P14)atari400 auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [Player.increaseAuctionTeleportCount]         (P12)grandpappysmurf auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #41
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #42
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #43
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #44
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #45
  INFO [Player.increaseAuctionTeleportCount]         (P15)mule_be_ok auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 210ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $128 (78 units for $9984)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 100ms (110ms) <P15> 111ms (120ms) <P12> 190ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9085687210979109020
  INFO [Shop.calcBuySellPrice]                       Current Food price $64
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 36, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 67%
  INFO [Shop.printPriceFactor]                       Food buy price $28 sell price $63
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Food: 5 critical: 5 surplus: 0 money: $1622
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Food: 19 critical: 5 surplus: 14 money: $9716
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Food: 4 critical: 5 surplus: -1 money: $3980
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Food: 8 critical: 5 surplus: 3 money: $5919
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (110ms) <P15> 111ms (120ms) <P12> 190ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $28
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.81 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 210ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P15)mule_be_ok (P14)atari400 (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Stifler 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer grandpappysmurf rank 3 takes over trade from buyer mule_be_ok rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer grandpappysmurf rank 3 takes over trade from buyer mule_be_ok rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer grandpappysmurf rank 3 takes over trade from buyer mule_be_ok rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer grandpappysmurf rank 3 takes over trade from buyer mule_be_ok rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer grandpappysmurf rank 3 takes over trade from buyer mule_be_ok rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer grandpappysmurf rank 3 takes over trade from buyer mule_be_ok rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer grandpappysmurf rank 3 takes over trade from buyer mule_be_ok rank 2
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $28
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $28
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $28
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $28
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $28
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $28
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $38
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $38
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 210ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $38
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 210ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $59 (9 units for $532)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P12> 190ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7398854900048495907
  INFO [Shop.calcBuySellPrice]                       Current Energy price $230
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 72, needed: 33
  INFO [Shop.printPriceFactor]                       Energy is decreased to 59%
  INFO [Shop.printPriceFactor]                       Energy buy price $122 sell price $157
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Energy: 3 critical: 9 surplus: -6 money: $1622
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Energy: 24 critical: 4 surplus: 20 money: $10248
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Energy: 25 critical: 11 surplus: 14 money: $3854
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Energy: 20 critical: 9 surplus: 11 money: $5541
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P12> 190ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.81 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 200ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P14)atari400 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Stifler (P15)mule_be_ok (P12)grandpappysmurf 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 200ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 200ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 210ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $137
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 210ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $122 (19 units for $2334)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (111ms) <P12> 190ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2178663240246585241
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 42825448
  INFO [SummaryPhase2.begin]                         (P11)Stifler Money: $10248 Plots: 9 Assets: 4123 Total: 18871
  INFO [SummaryPhase2.begin]                         (P11)Stifler Food: 10 Energy: 24 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Money: $6533 Plots: 11 Assets: 3465 Total: 15498
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Food: 14 Energy: 12 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Money: $5196 Plots: 13 Assets: 3677 Total: 15373
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Food: 6 Energy: 14 Smithore: 4 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)atari400 Money: $630 Plots: 11 Assets: 2957 Total: 9087
  INFO [SummaryPhase2.begin]                         (P14)atari400 Food: 5 Energy: 11 Smithore: 7 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 3 mules for 6 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $80
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $128
  INFO [SummaryPhase2.begin]                         Shop Smithore: 40 units $40
  INFO [SummaryPhase2.begin]                         Shop Food: 1 units $59
  INFO [SummaryPhase2.begin]                         Shop Energy: 11 units $122
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $80
  INFO [SummaryPhase2.begin]                         Colony total: 58829
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 22
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (111ms) <P12> 190ms (191ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [LandGrantActuator.begin]                     AI: Stifler Not enough tiles, grab any tile.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (111ms) <P12> 190ms (191ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateColonyAuctions]           Generated 0 colony land auctions
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (111ms) <P12> 190ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3459476852254936594
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.020828128
  INFO [PlayerEventGenerator.nextEvent]              No suitable event was found
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Stifler (rank 1)
  INFO [Player.useFood]                              (P11)Stifler has 10 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (111ms) <P12> 190ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Stifler
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActuator.beginThreaded]           AI: Stifler copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: Stifler beginning threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Stifler started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: Stifler got lower bound of 3615.0 from previous solution.
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Stifler finished Development LP in time 1111ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 6592.999999999999
  INFO [DevelopmentPlanner.finalizePlan]             AI: Stifler picked 4 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (4,0) into Energy from Food
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (4,1) into Energy from Food
  INFO [DevelopmentPlanner.finalizePlan]             	3. make plot (4,4) into Energy from Food
  INFO [DevelopmentPlanner.finalizePlan]             	4. make plot (3,0) into Energy from Empty
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Stifler is using the heuristic enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying River (4,0): Food --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying River (4,1): Food --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying River (4,4): Food --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying Mountain2 (3,0): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Stifler successfully enqueued the entire plan.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToMuleStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile River (4,0) with Energy factory
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile River (4,1) with Energy factory
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile River (4,4) with Energy factory
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Mountain2 (3,0) with Energy factory
  INFO [DevelopmentActuator.actionComplete]          AI: Stifler action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: Stifler not enough time to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToPub
  INFO [GameModel.gamble]                            (P11)Stifler gambles $154, max: 47.5, left: 3.4591007, fraction 0.072823174
  INFO [DevelopmentMessenger.showMessage]            Stifler won $154 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: Stifler gambled and can't do more actions.
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Stifler finishes on update 2202
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 23
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P12> 190ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2585863722392844491
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.32877392
  INFO [PlayerEventPhase.begin]                      No player event for (P15)mule_be_ok (rank 2)
  INFO [Player.useFood]                              (P15)mule_be_ok has 14 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P12> 190ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)mule_be_ok
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (0,0) with Crystite factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Mountain1 (2,0) with Crystite factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok undevelops tile Mountain1 (2,0)
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Plain (1,1) with Crystite factory
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Mountain1 (2,0) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)mule_be_ok finishes on update 1854
  INFO [GameModel.gamble]                            (P15)mule_be_ok gambles $162, max: 47.5, left: 10.419151, fraction 0.21935055
  INFO [DevelopmentMessenger.showMessage]            mule_be_ok won $162 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (120ms) <P12> 190ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4026742678901495032
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.029492557
  INFO [PlayerEventPhase.begin]                      Event player: (P12)grandpappysmurf (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: WanderingSpaceTraveler
  INFO [PlayerEventPhase$1.finished]                 Event Message: A wandering space traveler repaid your hospitality by leaving two bars of smithore
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P12)grandpappysmurf has 6 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (111ms) <P12> 190ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)grandpappysmurf
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Mountain1 (2,4) with Crystite factory
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Plain (3,4) with Crystite factory
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Mountain1 (5,3) with Crystite factory
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Plain (8,0) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)grandpappysmurf finishes on update 2375
  INFO [Mule.runAway]                                Mule runs away for (P12)grandpappysmurf
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 111ms (120ms) <P15> 110ms (111ms) <P12> 190ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2478857599602109219
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.4789071
  INFO [PlayerEventPhase.begin]                      No player event for (P14)atari400 (rank 4)
  INFO [Player.useFood]                              (P14)atari400 has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 111ms (121ms) <P15> 110ms (111ms) <P12> 191ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)atari400
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)atari400 develops tile Plain (1,0) with Energy factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 992. End Update: 991
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1573. End Update: 1572
  INFO [GameModel.developLand]                       (P14)atari400 develops tile Plain (8,1) with Crystite factory
  INFO [GameModel.developLand]                       (P14)atari400 undevelops tile Plain (6,2)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)atari400 finishes on update 2375
  INFO [Mule.runAway]                                Mule runs away for (P14)atari400
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 111ms (130ms) <P15> 110ms (120ms) <P12> 191ms (240ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: RADIATION
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6843559180566214923
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ColonyEvent.applyEvent]                      Radiation strikes (P11)Stifler Mountain3 (3,3)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 111ms (130ms) <P15> 110ms (120ms) <P12> 191ms (240ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1057398172293345932
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P14)atari400 has 11 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P11)Stifler has 24 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P12)grandpappysmurf has 14 energy and needs 11 energy
  INFO [ProductionPhase.finishPower]                 (P15)mule_be_ok has 12 energy and needs 9 energy
  INFO [ProductionPhase.logProduction]               (P14)atari400 expects 0 food, 3 energy, 18 smithore, 16 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler expects 0 food, 41 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf expects 4 food, 8 energy, 0 smithore, 53 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok expects 0 food, 4 energy, 0 smithore, 51 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [ProductionPhase.logProduction]               (P14)atari400 produced 0 food, 3 energy, 17 smithore, 14 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler produced 0 food, 36 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf produced 4 food, 9 energy, 0 smithore, 51 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok produced 0 food, 4 energy, 0 smithore, 49 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 120ms (130ms) <P15> 110ms (120ms) <P12> 200ms (241ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 120ms (130ms) <P15> 110ms (120ms) <P12> 200ms (241ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3817954311119358236
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $40
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-3
  INFO [Shop.printPriceFactor]                       Smithore shop: 40, mules potentially available: 29, mules needed: 3
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $47 sell price $82
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Smithore: 24 critical: 0 surplus: 24 money: $270
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Smithore: 0 critical: 0 surplus: 0 money: $10197
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Smithore: 6 critical: 0 surplus: 6 money: $4941
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Smithore: 0 critical: 0 surplus: 0 money: $6440
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (130ms) <P15> 110ms (120ms) <P12> 191ms (240ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $18
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $30
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.809 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 191ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 240ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Stifler (P15)mule_be_ok (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)atari400 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $47 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (130ms) <P15> 111ms (120ms) <P12> 191ms (241ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4624905246930557776
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $128
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $92 sell price $232
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Crystite: 14 critical: 0 surplus: 14 money: $270
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Crystite: 0 critical: 0 surplus: 0 money: $10197
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Crystite: 51 critical: 0 surplus: 51 money: $4941
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Crystite: 49 critical: 0 surplus: 49 money: $6440
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P12> 191ms (221ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $88
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.81 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 200ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Stifler 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P15)mule_be_ok (P14)atari400 (P12)grandpappysmurf 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #41
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #42
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #43
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #44
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #45
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #46
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #47
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #48
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #49
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #50
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #51
  INFO [Player.increaseAuctionTeleportCount]         (P12)grandpappysmurf auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #52
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #53
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #54
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #55
  INFO [Player.increaseAuctionTeleportCount]         (P15)mule_be_ok auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 200ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $92 (100 units for $9200)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P12> 190ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 81608667784759294
  INFO [Shop.calcBuySellPrice]                       Current Food price $59
  INFO [Shop.printPriceFactor]                       Food shop: 1, total: 14, needed: 20
  INFO [Shop.printPriceFactor]                       Food is increased to 132%
  INFO [Shop.printPriceFactor]                       Food buy price $63 sell price $98
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Food: 0 critical: 5 surplus: -5 money: $270
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Food: 3 critical: 5 surplus: -2 money: $10197
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Food: 5 critical: 5 surplus: 0 money: $9633
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Food: 5 critical: 5 surplus: 0 money: $10948
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 111ms (120ms) <P12> 190ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $98
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.81 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 210ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Stifler (P15)mule_be_ok (P14)atari400 (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer atari400 rank 4 takes over trade from buyer Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer atari400 rank 4 takes over trade from buyer Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer atari400 rank 4 takes over trade from buyer Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer atari400 rank 4 takes over trade from buyer Stifler rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer atari400 rank 4 takes over trade from buyer Stifler rank 1
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $98
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 221ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (14) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $98 (1 units for $98)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 110ms (120ms) <P12> 200ms (260ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7541651267402835945
  INFO [Shop.calcBuySellPrice]                       Current Energy price $122
  INFO [Shop.printPriceFactor]                       Energy shop: 11, total: 89, needed: 33
  INFO [Shop.printPriceFactor]                       Energy is decreased to 53%
  INFO [Shop.printPriceFactor]                       Energy buy price $49 sell price $84
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Energy: 5 critical: 10 surplus: -5 money: $172
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Energy: 54 critical: 1 surplus: 53 money: $10197
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Energy: 12 critical: 12 surplus: 0 money: $9633
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Energy: 7 critical: 10 surplus: -3 money: $10948
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 54
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 120ms (120ms) <P12> 201ms (250ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $64
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.799 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 0ms, max 201ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 250ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P15)mule_be_ok (P14)atari400 (P12)grandpappysmurf 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Stifler 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Stifler has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer grandpappysmurf rank 3 takes over trade from buyer mule_be_ok rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer grandpappysmurf rank 3 takes over trade from buyer mule_be_ok rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer grandpappysmurf rank 3 takes over trade from buyer mule_be_ok rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer grandpappysmurf rank 3 takes over trade from buyer mule_be_ok rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer grandpappysmurf rank 3 takes over trade from buyer mule_be_ok rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer atari400 rank 4 takes over trade from buyer grandpappysmurf rank 3
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer atari400 rank 4 takes over trade from buyer grandpappysmurf rank 3
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer atari400 rank 4 takes over trade from buyer grandpappysmurf rank 3
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $64
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $64
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Player.increaseAuctionTeleportCount]         (P14)atari400 auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $64
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $64
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $64
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $64
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $64
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 231ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $84 (7 units for $588)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 158
  INFO [GameController.beginNextPhase]               --------- SUMMARY #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 111ms (120ms) <P12> 201ms (231ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4155471909532971480
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 35584040
  INFO [SummaryPhase2.begin]                         (P11)Stifler Money: $10785 Plots: 9 Assets: 4922 Total: 20207
  INFO [SummaryPhase2.begin]                         (P11)Stifler Food: 3 Energy: 47 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Money: $9549 Plots: 13 Assets: 3444 Total: 19493
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Food: 5 Energy: 13 Smithore: 6 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Money: $10612 Plots: 11 Assets: 2799 Total: 18911
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Food: 5 Energy: 11 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)atari400 Money: $4 Plots: 11 Assets: 4277 Total: 9781
  INFO [SummaryPhase2.begin]                         (P14)atari400 Food: 1 Energy: 7 Smithore: 24 Crystite: 14
  INFO [Shop.buildMules]                             Shop built 5 mules for 10 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $92
  INFO [SummaryPhase2.begin]                         Shop Smithore: 30 units $47
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $98
  INFO [SummaryPhase2.begin]                         Shop Energy: 11 units $84
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $90
  INFO [SummaryPhase2.begin]                         Colony total: 68392
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 74
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 111ms (120ms) <P12> 201ms (221ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [LandGrantActuator.begin]                     AI: Stifler Not enough tiles, grab any tile.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (120ms) <P15> 111ms (120ms) <P12> 201ms (221ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateColonyAuctions]           Generated 0 colony land auctions
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (121ms) <P15> 111ms (120ms) <P12> 191ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3366970087490108371
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.87558043
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Stifler (rank 1)
  INFO [Player.useFood]                              (P11)Stifler has 3 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (121ms) <P15> 111ms (120ms) <P12> 191ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Stifler
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActuator.beginThreaded]           AI: Stifler copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: Stifler beginning threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Stifler started Development LP.
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: Stifler got lower bound of 4544.0 from previous solution.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Stifler finished Development LP in time 49ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 6351.0
  INFO [DevelopmentPlanner.finalizePlan]             AI: Stifler picked 4 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (4,0) into Food from Energy
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (4,1) into Food from Energy
  INFO [DevelopmentPlanner.finalizePlan]             	3. make plot (4,4) into Food from Energy
  INFO [DevelopmentPlanner.finalizePlan]             	4. make plot (3,3) into Energy from Empty
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Stifler is using the heuristic enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying River (4,0): Energy --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying Mountain3 (3,3): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying River (4,1): Energy --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- is trying River (4,4): Energy --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Stifler ------- succeeded.
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Stifler successfully enqueued the entire plan.
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToMuleStore
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToMuleStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile River (4,0) with Food factory
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile Mountain3 (3,3) with Energy factory
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToMuleStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: PlaceMule
  INFO [GameModel.developLand]                       (P11)Stifler develops tile River (4,1) with Food factory
  INFO [DevelopmentActuator.actionComplete]          AI: Stifler developed a tile but is short on time: 7.6994877
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToMuleStore
  INFO [DevelopmentActuator.doEndingActions]         AI: Stifler needs to sell his mule before doing anything else!
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToMuleStore
  INFO [GameModel.sellMule]                          (P11)Stifler sold a mule for $140
  INFO [DevelopmentActuator.actionComplete]          AI: Stifler action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: Stifler not enough time to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: Stifler Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: Stifler Action: GoToPub
  INFO [GameModel.gamble]                            (P11)Stifler gambles $210, max: 47.5, left: 3.6994915, fraction 0.07788403
  INFO [DevelopmentMessenger.showMessage]            Stifler won $210 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: Stifler gambled and can't do more actions.
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Stifler finishes on update 1340
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (130ms) <P15> 110ms (120ms) <P12> 191ms (221ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8147264115910084555
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.24903738
  INFO [PlayerEventPhase.begin]                      Event player: (P12)grandpappysmurf (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: SwampEelEating
  INFO [PlayerEventPhase$1.finished]                 Event Message: You won the colony Swamp Eel eating contest and collected $200 (Yuck!)
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Player.useFood]                              (P12)grandpappysmurf has 5 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (130ms) <P15> 110ms (120ms) <P12> 190ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)grandpappysmurf
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Plain (1,3) with Crystite factory
  INFO [GameModel.developLand]                       (P12)grandpappysmurf develops tile Plain (1,2) with Crystite factory
  INFO [GameModel.sellMule]                          (P12)grandpappysmurf sold a mule for $140
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)grandpappysmurf finishes on update 1538
  INFO [GameModel.gamble]                            (P12)grandpappysmurf gambles $228, max: 47.5, left: 16.739296, fraction 0.35240623
  INFO [DevelopmentMessenger.showMessage]            grandpappysmurf won $228 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (111ms) <P12> 191ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7532947755727942417
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.45808262
  INFO [PlayerEventPhase.begin]                      No player event for (P15)mule_be_ok (rank 3)
  INFO [Player.useFood]                              (P15)mule_be_ok has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (111ms) <P12> 191ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)mule_be_ok
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P15)mule_be_ok undevelops tile Mountain1 (3,2)
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Mountain3 (2,1) with Crystite factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 461. End Update: 460
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Mountain1 (2,0) with Crystite factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 603. End Update: 602
  INFO [GameModel.developLand]                       (P15)mule_be_ok develops tile Mountain1 (3,2) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)mule_be_ok finishes on update 1069
  INFO [GameModel.gamble]                            (P15)mule_be_ok gambles $228, max: 47.5, left: 26.11951, fraction 0.54988444
  INFO [DevelopmentMessenger.showMessage]            mule_be_ok won $228 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (111ms) <P12> 200ms (260ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4046548079617304539
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5988391
  INFO [PlayerEventPhase.begin]                      No player event for (P14)atari400 (rank 4)
  INFO [Player.useFood]                              (P14)atari400 has 1 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (110ms) <P15> 110ms (111ms) <P12> 200ms (231ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)atari400
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 63. End Update: 62
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 144. End Update: 143
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)atari400 finishes on update 464
  INFO [GameModel.gamble]                            (P14)atari400 gambles $213, max: 47.5, left: 4.219878, fraction 0.08883954
  INFO [DevelopmentMessenger.showMessage]            atari400 won $213 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (110ms) <P15> 110ms (111ms) <P12> 200ms (231ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (110ms) <P15> 110ms (111ms) <P12> 200ms (231ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3029497075056975798
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P14)atari400 has 7 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P11)Stifler has 47 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P12)grandpappysmurf has 13 energy and needs 13 energy
  INFO [ProductionPhase.finishPower]                 (P15)mule_be_ok has 11 energy and needs 11 energy
  INFO [ProductionPhase.logProduction]               (P14)atari400 expects 0 food, 3 energy, 11 smithore, 16 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler expects 10 food, 34 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf expects 4 food, 0 energy, 0 smithore, 75 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok expects 0 food, 0 energy, 0 smithore, 60 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [GameController.apply]                        (P12)grandpappysmurf chat: gg cept for stifler
  INFO [ProductionPhase.logProduction]               (P14)atari400 produced 0 food, 3 energy, 13 smithore, 13 crystite
  INFO [ProductionPhase.logProduction]               (P11)Stifler produced 9 food, 37 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)grandpappysmurf produced 4 food, 0 energy, 0 smithore, 75 crystite
  INFO [ProductionPhase.logProduction]               (P15)mule_be_ok produced 0 food, 0 energy, 0 smithore, 56 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (110ms) <P15> 110ms (111ms) <P12> 201ms (240ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SHIP_RETURNS
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7751741573828839190
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (110ms) <P15> 110ms (111ms) <P12> 200ms (231ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3545085360165918535
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $47
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $2
  INFO [Shop.printPriceFactor]                       Smithore shop: 30, mules potentially available: 28, mules needed: 2
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $52 sell price $87
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P15)mule_be_ok chat: wow my production sucked
  INFO [GameController.apply]                        (P15)mule_be_ok chat: unbelievab;e
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Smithore: 37 critical: 0 surplus: 37 money: $217
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Smithore: 0 critical: 0 surplus: 0 money: $10905
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Smithore: 6 critical: 0 surplus: 6 money: $9877
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Smithore: 0 critical: 0 surplus: 0 money: $10740
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [GameController.apply]                        (P12)grandpappysmurf chat: mine is good
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (110ms) <P15> 110ms (111ms) <P12> 200ms (231ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $-2
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $10
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (111ms) <P12> 200ms (221ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -751848945520006148
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $92
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $60 sell price $200
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Crystite: 27 critical: 0 surplus: 27 money: $217
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Crystite: 0 critical: 0 surplus: 0 money: $10905
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Crystite: 75 critical: 0 surplus: 75 money: $9877
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Crystite: 56 critical: 0 surplus: 56 money: $10740
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 101ms (110ms) <P15> 110ms (111ms) <P12> 191ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $88
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (111ms) <P12> 191ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 433698267055565908
  INFO [Shop.calcBuySellPrice]                       Current Food price $98
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 13, needed: 20
  INFO [Shop.printPriceFactor]                       Food is increased to 140%
  INFO [Shop.printPriceFactor]                       Food buy price $123 sell price $158
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P15)mule_be_ok chat: 20 extra bars on mostly lows or nos
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Food: 0 critical: 0 surplus: 0 money: $217
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Food: 9 critical: 0 surplus: 9 money: $10905
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Food: 4 critical: 0 surplus: 4 money: $9877
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Food: 0 critical: 0 surplus: 0 money: $10740
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (111ms) <P12> 190ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $138
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [GameController.apply]                        (P15)mule_be_ok chat: and i had all adjacent including 2 highs
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (111ms) <P15> 110ms (111ms) <P12> 190ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3957624100264648066
  INFO [Shop.calcBuySellPrice]                       Current Energy price $84
  INFO [Shop.printPriceFactor]                       Energy shop: 11, total: 85, needed: 39
  INFO [Shop.printPriceFactor]                       Energy is decreased to 59%
  INFO [Shop.printPriceFactor]                       Energy buy price $35 sell price $70
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12)grandpappysmurf chat: i had 2 super hi
  INFO [GameController.apply]                        (P15)mule_be_ok chat: one stray
  INFO [CollectionPhase.goToNextPhase]               (P14)atari400 Energy: 3 critical: 0 surplus: 3 money: $217
  INFO [CollectionPhase.goToNextPhase]               (P11)Stifler Energy: 71 critical: 0 surplus: 71 money: $10905
  INFO [CollectionPhase.goToNextPhase]               (P12)grandpappysmurf Energy: 0 critical: 0 surplus: 0 money: $9877
  INFO [CollectionPhase.goToNextPhase]               (P15)mule_be_ok Energy: 0 critical: 0 surplus: 0 money: $10740
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (111ms) <P12> 181ms (191ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler target price $50
  INFO [AuctionActuator.calcTargetPrice]             AI: Stifler calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- SUMMARY #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P14> 110ms (110ms) <P15> 110ms (111ms) <P12> 181ms (191ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8949957847035517973
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 43098816
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Money: $9877 Plots: 13 Assets: 7044 Total: 23421
  INFO [SummaryPhase2.begin]                         (P12)grandpappysmurf Food: 4 Energy: 0 Smithore: 6 Crystite: 75
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Money: $10740 Plots: 11 Assets: 4845 Total: 21085
  INFO [SummaryPhase2.begin]                         (P15)mule_be_ok Food: 0 Energy: 0 Smithore: 0 Crystite: 56
  INFO [SummaryPhase2.begin]                         (P11)Stifler Money: $10905 Plots: 9 Assets: 5507 Total: 20912
  INFO [SummaryPhase2.begin]                         (P11)Stifler Food: 9 Energy: 71 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)atari400 Money: $217 Plots: 11 Assets: 4869 Total: 10586
  INFO [SummaryPhase2.begin]                         (P14)atari400 Food: 0 Energy: 3 Smithore: 37 Crystite: 27
  INFO [Shop.buildMules]                             Shop built 1 mules for 2 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $60
  INFO [SummaryPhase2.begin]                         Shop Smithore: 28 units $52
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $138
  INFO [SummaryPhase2.begin]                         Shop Energy: 11 units $50
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 76004
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Game
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: Final Results:
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 1:Stifler Money: $10785 Plots: 9 Assets: 4922 Total: 20207
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 2:grandpappysmurf Money: $9549 Plots: 13 Assets: 3444 Total: 19493
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 3:mule_be_ok Money: $10612 Plots: 11 Assets: 2799 Total: 18911
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 4:atari400 Money: $4 Plots: 11 Assets: 4277 Total: 9781
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Game Completed, Hosting Bot Will Start a New Game in 30 Seconds,  Thanks for Playing.
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330463) jagov808: Stifler quit? After making such a big deal before the game? lol 
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330464) atari400: NOT,FAIR,2,GAMES.VS.GUY,PLAYED,2,000,GAMES,ITS,NO,THATS,WHY,HUMAN,CHARACTER,I,ORIGINAL,GAME
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330465) atari400: YEP,IN,ROUND,4-5
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330466) jagov808: and he said you were cheating?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330467) jagov808: Thats one thing I dont think you do 
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330468) atari400: YA,HE,SAID,i,heated,some,game,last,week,allbs
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330469) atari400: u,saw,all,the,shit,ityped,theh,he,quit
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330470) atari400: again,eed,ranked,games,for,beginers........O,FAIR,NOOBS,PLAYING,EXPERTS.THAT,WAS,PART,OF,ORIGINAL,GAME
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (330471) atari400: A,BIG,PART
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: atari400  Bot Reputation now: 125
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: grandpappysmurf  Bot Reputation now: 212
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: mule_be_ok  Bot Reputation now: 73
  INFO [SummaryPhase2.apply]                         Score saved
  INFO [SummaryPhase2.getColonyMessage]              Colony rating: 3
  INFO [SummaryPhase2.getColonyMessage]              Overall, the Colony was a success. You have met the minimum standards set by the Federation, but your life will not be easy!
  INFO [GameController.apply]                        (P12)grandpappysmurf chat: only 4 there
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (14) 0 bytes
  INFO [MetaFrame$16.windowClosing]                  Meta frame closing
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /67.149.89.207 <P14>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /67.149.89.207 <P14> with id b3ad283d-4446-445b-9f35-07272a8d7fd1
  INFO [ConnectedClient.removeUser]                  Server: Removing user 14 from /67.149.89.207 <P14>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /67.149.89.207 <>
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (15) 0 bytes
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /27.252.229.47 <P12>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /27.252.229.47 <P12> with id b87b7a31-710b-43b3-a191-81438c1aa47b
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /27.252.229.47 <P12>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /27.252.229.47 <>
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 27633 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
