  INFO [Properties.<init>]                           VERSION: 1.3.5
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 20.14-b01-447
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_43-b01-447-11M4203
  INFO [Properties.<init>]                           OS: Mac OS X 10.8.3 x86_64
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 265093120
  INFO [Properties.<init>]                           Avaialble Processors: 4
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: 3fdvgpm19am6k2d7puko5u51a2
  INFO [Login$MasterListener$1.run]                  Logged in as "Cyber Ranger" (id 14481)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1680 x 1050 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1680 x 1050 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: null
  INFO [MuleGameContainer.<init>]                    Display Driver: null
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: Intel Inc.
  INFO [MuleGameContainer.<init>]                    GL Renderer: Intel HD Graphics 3000 OpenGL Engine
  INFO [MuleGameContainer.<init>]                    GL Version: 2.1 INTEL-8.10.44
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 4
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: [Bot 1][US]-5664, Address: 96.226.48.6, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=true Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /96.226.48.6:6260 UDP: /96.226.48.6:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 131072 send buffer: 131072
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 44 bytes
  INFO [UserController.apply]                        My client id is 3cc0b122-58c5-4081-93d5-4d883eb20003
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S11)Cyber Ranger is my user
  INFO [GameModel.setLocalUser]                      (S11)Cyber Ranger is a local Spectator
  INFO [Client.initUDP]                              Sending UDP initialization message id 3cc0b122-58c5-4081-93d5-4d883eb20003
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7191 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7191 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (S10)mule4u is a remote Spectator
  INFO [GameModel.setMyUser]                         (S11)Cyber Ranger is my user
  INFO [GameModel.setLocalUser]                      (S11)Cyber Ranger is a local Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)mule4u (ID: 20072)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)Cyber Ranger (ID: 14481)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)mule4u (ID 20072)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)Cyber Ranger (ID 14481)
  INFO [GameController.apply]                        (S10)mule4u chat: Welcome mule4u, this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [GameController.apply]                        (S10)mule4u chat: === mule4u Bot Reputation: Fair (0) Bot Games: 0
  INFO [GameController.apply]                        (S10)mule4u chat: Welcome Cyber Ranger, this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [GameController.apply]                        (S10)mule4u chat: === Cyber Ranger Bot Reputation: A++ (88) Bot Games: 112
  INFO [GameController.apply]                        (S11)Cyber Ranger chat: bot:addai
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (12) 14 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Player.<init>]                               Creating (P12)<A.D.A.M.>
  INFO [UserController.setAiPlayer]                  (P12)<A.D.A.M.> is an AI player
  INFO [GameModel.setRemoteUser]                     (P12)<A.D.A.M.> is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)Cyber Ranger joins the players
  INFO [Player.<init>]                               Creating (P11)Cyber Ranger
  INFO [GameModel.setMyUser]                         (P11)Cyber Ranger is my user
  INFO [GameModel.setLocalUser]                      (P11)Cyber Ranger is a local Player
  INFO [GameController.apply]                        (P11)Cyber Ranger chat: bot:kick1
  INFO [GameController.apply]                        (S10)mule4u chat: Recording vote to kick player rank 1
  INFO [GameController.apply]                        (S10)mule4u chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)mule4u chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)mule4u chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)DarkHelmet is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)DarkHelmet (ID: 19397)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)DarkHelmet (ID 19397)
  INFO [GameController.apply]                        (S10)mule4u chat: Welcome DarkHelmet, this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [GameController.apply]                        (S10)mule4u chat: === DarkHelmet Bot Reputation: Unknown (12) Bot Games: 27
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)DarkHelmet joins the players
  INFO [Player.<init>]                               Creating (P12)DarkHelmet
  INFO [GameModel.setRemoteUser]                     (P12)DarkHelmet is a remote Player
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326141) Lenin: you done?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326142) jagov808: i would only play now if atari400 made an appearance
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326143) Lenin: where is he???
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326144) jagov808: definitely
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326145) Lenin: ?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326146) jagov808: you know muzzer is like a semi-competent version of atari400 
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 41 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S13)themuzzer is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)themuzzer (ID: 19337)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)themuzzer (ID 19337)
  INFO [GameController.apply]                        (S10)mule4u chat: Welcome themuzzer, this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [GameController.apply]                        (S10)mule4u chat: === themuzzer Bot Reputation: Unknown (3) Bot Games: 63
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)themuzzer joins the players
  INFO [Player.<init>]                               Creating (P13)themuzzer
  INFO [GameModel.setRemoteUser]                     (P13)themuzzer is a remote Player
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326147) jagov808: so that should be exciting for you
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326148) Lenin: never played him
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326149) jagov808: they have similar behavioural traits
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326150) Lenin: having a bad day
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326151) jagov808: are you coming into town tomorrow?
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: Close game - lost by 600 or less
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326153) Lenin: may be will call isaac in the morning
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326154) DarkHelmet: u guys gunna play?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326155) jagov808: sj had so much tite
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326156) jagov808: and all connected 
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326157) Lenin: yep first time in 8 games i decide to go left
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: Only because I was the only one that emptied plots...
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326159) jagov808: emptying plots only matters if there are mules in the pen 
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326160) jagov808: our problem was that ore was at $50, so it couldnt go much higher than 128
  INFO [GameController.apply]                        (P11)Cyber Ranger chat: brb
  INFO [GameController.apply]                        (P11)Cyber Ranger chat: b
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326161) jagov808: one of us needed to sell the other one a unit at $100 
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326162) Lenin: you just did not spike, you had a couple of chances at it
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326163) jagov808: we had two chances 
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326164) Lenin: i was surprised you stayed down
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326165) jagov808: the round before if cyber burned just one extra mule 
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326166) jagov808: than the next round if i went to the top and sold 
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326167) Lenin: yep
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326168) Lenin: got greedy
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326169) jagov808: we deserved 2nd and 3rd because we both made a mess of it
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326170) Lenin: cannot belive how bad my land was
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326171) jagov808: thats where assaying helps
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326172) Lenin: yep
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326173) Lenin: you done?
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: One more...
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326175) jagov808: yes the triple is not healthy 
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326176) Lenin: lol
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 37 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S14)Lenin is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)Lenin (ID: 26480)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)Lenin (ID 26480)
  INFO [GameController.apply]                        (S10)mule4u chat: Welcome Lenin, this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [GameController.apply]                        (S10)mule4u chat: === Lenin Bot Reputation: Excellent (37) Bot Games: 76
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)Lenin joins the players
  INFO [Player.<init>]                               Creating (P14)Lenin
  INFO [GameModel.setRemoteUser]                     (P14)Lenin is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (14) 0 bytes
  INFO [UserController.apply]                        (P14)Lenin unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S14)Lenin is a remote Spectator
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (14) 0 bytes
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326177) Lenin: ok then, gn
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326178) jagov808: gn
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326179) DarkHelmet: htman
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (326180) DarkHelmet: come to the bot game
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: C'mon - one more, let's kick it...
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S14)mule_be_ok is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)mule_be_ok (ID: 14900)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)mule_be_ok (ID 14900)
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)mule_be_ok joins the players
  INFO [Player.<init>]                               Creating (P14)mule_be_ok
  INFO [GameModel.setRemoteUser]                     (P14)mule_be_ok is a remote Player
  INFO [GameController.apply]                        (S10)mule4u chat: Welcome mule_be_ok, this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (S10)mule4u chat: === mule_be_ok Bot Reputation: A++ (72) Bot Games: 108
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: Muzzer, let's go...
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)DarkHelmet (P11)Cyber Ranger (P13)themuzzer (P14)mule_be_ok 
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 26
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 278 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 257 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4147802254312125342
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P13)themuzzer (P14)mule_be_ok (P12)DarkHelmet (P11)Cyber Ranger 
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 35594864
  INFO [SummaryPhase2.begin]                         (P13)themuzzer Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)themuzzer Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)mule_be_ok Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P14)mule_be_ok Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)DarkHelmet Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)DarkHelmet Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 249 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 222 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 222ms, max 222ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 222ms, max 222ms
  INFO [LandGrantPhase.apply]                        Grace duration 21 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P11)Cyber Ranger pressed at plot 20 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)Cyber Ranger is granted tile 20: Mountain3 (2,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 215ms, max 215ms
  INFO [LandGrantPhase.claimPlot]                    (P13)themuzzer is granted tile 21: Plain (3,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 215ms, max 215ms
  INFO [LandGrantPhase.claimPlot]                    (P14)mule_be_ok is granted tile 30: River (4,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 195ms, max 195ms
  INFO [LandGrantPhase.claimPlot]                    (P12)DarkHelmet is granted tile 37: Mountain3 (2,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 178ms, max 178ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 178 ms
  INFO [PlotSeller.generateColonyAuctions]           Generated 1 colony land auctions
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 1
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 128ms, max 128ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Cyber Ranger (P12)DarkHelmet (P13)themuzzer (P14)mule_be_ok 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.038107283 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)DarkHelmet bought the plot for $972
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 41 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7428387557602659425
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P13)themuzzer (rank 1)
  INFO [Player.useFood]                              (P13)themuzzer has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 40 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)themuzzer
  INFO [Wampus.<init>]                               Wampus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameController.apply]                        (P12)DarkHelmet chat: ?
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)themuzzer finishes on update 2375
  INFO [GameController.apply]                        (P14)mule_be_ok chat: whats up muzz?
  INFO [Mule.runAway]                                Mule runs away for (P13)themuzzer
  INFO [GameController.apply]                        (P12)DarkHelmet chat: /restart
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 39 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4645328200173696987
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P14)mule_be_ok (rank 2)
  INFO [Player.useFood]                              (P14)mule_be_ok has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12)DarkHelmet chat: how do u restart
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 39 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)mule_be_ok
  INFO [Wampus.<init>]                               Wampus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P14)mule_be_ok develops tile River (4,3) with Energy factory
  INFO [GameController.apply]                        (P11)Cyber Ranger chat: No reason, game ploy...
  INFO [GameController.apply]                        (P13)themuzzer chat: my joystick isn't working.....i'll be back butt requeast restart
  INFO [DevelopmentMessenger.showMessage]            mule_be_ok caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)mule_be_ok finishes on update 901
  INFO [GameModel.gamble]                            (P14)mule_be_ok gambles $95, max: 47.5, left: 30.0396, fraction 0.6324126
  INFO [DevelopmentMessenger.showMessage]            mule_be_ok won $95 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 41 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3225022629182057713
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)DarkHelmet (rank 3)
  INFO [Player.useFood]                              (P12)DarkHelmet has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)mule_be_ok chat: bot:restart
  INFO [GameController.apply]                        (S10)mule4u chat: Recording vote to restart: P14
  INFO [GameController.apply]                        (S10)mule4u chat: Votes Recorded: 1 of 4
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 40 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)DarkHelmet
  INFO [Wampus.<init>]                               Wampus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [GameController.apply]                        (P12)DarkHelmet chat: bot:restart
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.6399967 (owner 10)
  INFO [GameController.apply]                        (S10)mule4u chat: Recording vote to restart: P12
  INFO [GameController.apply]                        (S10)mule4u chat: Votes Recorded: 2 of 4
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)DarkHelmet finishes on update 1007
  INFO [GameModel.gamble]                            (P12)DarkHelmet gambles $154, max: 47.5, left: 27.359539, fraction 0.5759903
  INFO [DevelopmentMessenger.showMessage]            DarkHelmet won $154 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [GameController.apply]                        (P13)themuzzer chat: let me do a quick training game to get it right
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 39 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7162634709290635881
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Cyber Ranger (rank 4)
  INFO [Player.useFood]                              (P11)Cyber Ranger has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1680 x 1050 x 32 @60Hz Scale: 2 Height-Diff: 90 Aspect-Diff: 0.26666665 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=200 y=45 width=1280 height=960
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 48
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 40 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P12)DarkHelmet chat: cyber
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.27999672 (owner 10)
  INFO [GameController.apply]                        (P12)DarkHelmet chat: bot:restart
  INFO [GameController.apply]                        (S10)mule4u chat: Recording vote to restart: P12
  INFO [GameController.apply]                        (S10)mule4u chat: Votes Recorded: 2 of 4
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Mountain3 (2,2) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger caught the Mountain Wampus and got $100
  INFO [GameModel.gamble]                            (P11)Cyber Ranger gambles $127, max: 47.5, left: 21.379402, fraction 0.45009267
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $127 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Cyber Ranger finishes on update 1338
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 73
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 48 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3231373894066254770
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P13)themuzzer chat: bot:restart
  INFO [GameController.apply]                        (S10)mule4u chat: Recording vote to restart: P13
  INFO [GameController.apply]                        (S10)mule4u chat: Votes Recorded: 3 of 4
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 48 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1158277047491146380
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)DarkHelmet has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P11)Cyber Ranger has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13)themuzzer has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P14)mule_be_ok has 2 energy and needs 0 energy
  INFO [ProductionPhase.logProduction]               (P12)DarkHelmet expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)themuzzer expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)mule_be_ok expects 0 food, 1 energy, 0 smithore, 0 crystite
  INFO [GameController.apply]                        (P11)Cyber Ranger chat: bot:restart
  INFO [GameController.apply]                        (S10)mule4u chat: Recording vote to restart: P11
  INFO [GameController.apply]                        (S10)mule4u chat: Votes Recorded: 4 of 4
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [ProductionPhase.logProduction]               (P12)DarkHelmet produced 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger produced 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)themuzzer produced 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)mule_be_ok produced 0 food, 1 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 50 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 50 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6810548790109567403
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $9
  INFO [Shop.printPriceFactor]                       Smithore shop: 8, mules potentially available: 15, mules needed: 7
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 60%
  INFO [Shop.printPriceFactor]                       Smithore buy price $59 sell price $94
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (S10)mule4u chat: Processing Restart Request 
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (S10)mule4u chat: Game Completed, Hosting Bot Will Start a New Game in 30 Seconds,  Thanks for Playing.
  INFO [GameController.apply]                        (S10)mule4u chat: DarkHelmet  Bot Reputation now: 13
  INFO [GameController.apply]                        (S10)mule4u chat: Cyber Ranger  Bot Reputation now: 89
  INFO [GameController.apply]                        (S10)mule4u chat: themuzzer  Bot Reputation now: 4
  INFO [GameController.apply]                        (S10)mule4u chat: mule_be_ok  Bot Reputation now: 73
  INFO [CollectionPhase.goToNextPhase]               (P12)DarkHelmet Smithore: 0 critical: 0 surplus: 0 money: $182
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Smithore: 4 critical: 0 surplus: 4 money: $1052
  INFO [CollectionPhase.goToNextPhase]               (P13)themuzzer Smithore: 0 critical: 0 surplus: 0 money: $900
  INFO [CollectionPhase.goToNextPhase]               (P14)mule_be_ok Smithore: 0 critical: 0 surplus: 0 money: $1045
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 50 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 116ms, max 116ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)DarkHelmet (P13)themuzzer (P14)mule_be_ok 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Cyber Ranger 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (10) 0 bytes
  INFO [GameController.requestClose]                 Close Requested: The host (mule4u) closed the game
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
