  INFO [Properties.<init>]                           VERSION: 1.2.3
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows XP 5.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 2
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: b35b1840018130eb56271cc94c2dcf5e
  INFO [Login$MasterListener$1.run]                  Logged in as "Pescado" (id 10555)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.2.1
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1366 x 768 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1366 x 768 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: ati2dvag
  INFO [MuleGameContainer.<init>]                    Display Driver: 6.14.10.6891
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [SettingsDialog.applySettings]                Changing map skin to default
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=true Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id d9863be3-c9a5-4586-85d8-c6b96b67a6ea
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 39 bytes
  INFO [UserController.apply]                        My client id is d9863be3-c9a5-4586-85d8-c6b96b67a6ea
  INFO [Player.<init>]                               Creating (P0) Spectator
  INFO [GameModel.setMyUser]                         (S10) Pescado is my user
  INFO [GameModel.setLocalUser]                      (S10) Pescado is a local Spectator
  INFO [GameModel.setServerUser]                     (S10) Pescado is hosting the server
  INFO [GameController.beginNextPhase]               (S10) Pescado is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10) Pescado (ID: 10555)
  INFO [Client.initUDP]                              Sending UDP initialization message id d9863be3-c9a5-4586-85d8-c6b96b67a6ea
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [Server.acceptClients]                        Server: Accepted client /67.210.120.20 id d0ab0df4-50d3-4eab-bf2c-cff3c6897eca
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10) Pescado (ID 10555)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 17821
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id 5d9f35b1-ff76-4cb1-9d14-f440ef88da30
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 37 bytes
  INFO [Player.<init>]                               Creating (P0) Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11) Elvie is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11) Elvie (ID: 10704)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7162 bytes
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S11> requests UDP address /69.163.168.224:57035
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11) Elvie (ID 10704)
  INFO [ServerMessageHandler.processPlayerJoin]      /127.0.0.1 <S10> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (10) 0 bytes
  INFO [UserController.apply]                        (S10) Pescado joins the players
  INFO [Player.<init>]                               Creating (P10) Pescado
  INFO [GameModel.setServerUser]                     (P10) Pescado is hosting the server
  INFO [GameModel.setMyUser]                         (P10) Pescado is my user
  INFO [GameModel.setLocalUser]                      (P10) Pescado is a local Player
  INFO [ServerMessageHandler.processPlayerUnjoin]    /127.0.0.1 <P10> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (10) 0 bytes
  INFO [UserController.apply]                        (P10) Pescado unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0) Spectator
  INFO [GameModel.setServerUser]                     (S10) Pescado is hosting the server
  INFO [GameModel.setMyUser]                         (S10) Pescado is my user
  INFO [GameModel.setLocalUser]                      (S10) Pescado is a local Spectator
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id 797c448e-0f1e-4e67-a4c8-bc54030d6496
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 33 bytes
  INFO [Player.<init>]                               Creating (P0) Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12) trixie is a remote Spectator
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7234 bytes
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S12> requests UDP address /69.163.168.224:55790
  INFO [ServerMessageHandler.processPlayerJoin]      /127.0.0.1 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12) trixie joins the players
  INFO [Player.<init>]                               Creating (P12) trixie
  INFO [GameModel.setRemoteUser]                     (P12) trixie is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 61
  INFO [ServerMessageHandler.processPlayerJoin]      /127.0.0.1 <S10> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (10) 0 bytes
  INFO [UserController.apply]                        (S10) Pescado joins the players
  INFO [Player.<init>]                               Creating (P10) Pescado
  INFO [GameModel.setServerUser]                     (P10) Pescado is hosting the server
  INFO [GameModel.setMyUser]                         (P10) Pescado is my user
  INFO [GameModel.setLocalUser]                      (P10) Pescado is a local Player
  INFO [ServerMessageHandler.processPlayerJoin]      /127.0.0.1 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11) Elvie joins the players
  INFO [Player.<init>]                               Creating (P11) Elvie
  INFO [GameModel.setRemoteUser]                     (P11) Elvie is a remote Player
  INFO [ServerMessageHandler.processPlayerUnjoin]    /127.0.0.1 <P10> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (10) 0 bytes
  INFO [UserController.apply]                        (P10) Pescado unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0) Spectator
  INFO [GameModel.setServerUser]                     (S10) Pescado is hosting the server
  INFO [GameModel.setMyUser]                         (S10) Pescado is my user
  INFO [GameModel.setLocalUser]                      (S10) Pescado is a local Spectator
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Server.acceptClients]                        Server: Accepted client /75.87.88.97 id 871d0a51-7730-4ee6-9999-87b91dcab3c7
  INFO [ServerMessageHandler.processJoin]            Server: Client /75.87.88.97 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 41 bytes
  INFO [Player.<init>]                               Creating (P0) Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13) RZPolaris is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13) RZPolaris (ID: 11239)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /75.87.88.97 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7322 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13) RZPolaris (ID 11239)
  INFO [GameController.apply]                        (P12) trixie chat: NO MUTANTS.
  INFO [GameController.apply]                        (P12) trixie chat: FFS, are these people braindead?
  INFO [Server.initUdp]                              Server: Client /75.87.88.97 <S13> requests UDP address /75.87.88.97:6261
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 11239 user number 13
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /75.87.88.97 <S13>
  INFO [Server.removeClient]                         Server: Removing client /75.87.88.97 <> with id 871d0a51-7730-4ee6-9999-87b91dcab3c7
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /75.87.88.97 <>
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id 9a50c83f-5bd2-4271-bb7f-94de02bd8b4b
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 33 bytes
  INFO [Player.<init>]                               Creating (P0) Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13) Kewian is a remote Spectator
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7314 bytes
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S13> requests UDP address /69.163.168.224:33975
  INFO [ServerMessageHandler.processPlayerJoin]      /127.0.0.1 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13) Kewian joins the players
  INFO [Player.<init>]                               Creating (P13) Kewian
  INFO [GameModel.setRemoteUser]                     (P13) Kewian is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P12) trixie chat: Hurrah.
  INFO [ServerMessageHandler.processPlayerJoin]      /127.0.0.1 <S10> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (10) 0 bytes
  INFO [UserController.apply]                        (S10) Pescado joins the players
  INFO [Player.<init>]                               Creating (P10) Pescado
  INFO [GameModel.setServerUser]                     (P10) Pescado is hosting the server
  INFO [GameModel.setMyUser]                         (P10) Pescado is my user
  INFO [GameModel.setLocalUser]                      (P10) Pescado is a local Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All users want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P11) Elvie (P13) Kewian (P10) Pescado (P12) trixie 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 48
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 391ms <P12> 250ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 391ms <P12> 250ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2496105667944893813
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P10) Pescado (P11) Elvie (P13) Kewian (P12) trixie 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 25685504
  INFO [SummaryPhase2.begin]                         (P10) Pescado Money: $1000 Plots: 0 Assets: 220 Total: 1220
  INFO [SummaryPhase2.begin]                         (P10) Pescado Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) Elvie Money: $1000 Plots: 0 Assets: 220 Total: 1220
  INFO [SummaryPhase2.begin]                         (P11) Elvie Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) Kewian Money: $1000 Plots: 0 Assets: 220 Total: 1220
  INFO [SummaryPhase2.begin]                         (P13) Kewian Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) trixie Money: $1000 Plots: 0 Assets: 220 Total: 1220
  INFO [SummaryPhase2.begin]                         (P12) trixie Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4880
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 20
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 406ms <P12> 250ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.apply]                        (P10) Pescado chat: Being a snake-gorilla is cool.
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 406ms <P12> 250ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 11 frames, rountrip 16ms, max 406ms
  INFO [LandGrantPhase$2.finished]                   Land grant roundtrip 406ms, 29 frames (5 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 11 frames, rountrip 16ms, max 406ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 290
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.update]                       Sending claim tile 3
  INFO [LandGrantPhase.apply]                        (P10) Pescado claims tile 3 at time 7
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 15ms, max 406ms
  INFO [LandGrantPhase.apply]                        (P10) Pescado is granted tile 3: Mountain3 (3,0)
  INFO [LandGrantPhase.apply]                        (P11) Elvie claims tile 4 at time 6
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 15ms, max 406ms
  INFO [LandGrantPhase.apply]                        (P11) Elvie is granted tile 4: River (4,0)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 38
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 19
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.apply]                        (P12) trixie claims tile 16 at time 10
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 15ms, max 391ms
  INFO [LandGrantPhase.apply]                        (P12) trixie is granted tile 16: Mountain3 (7,1)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.apply]                        (P13) Kewian claims tile 22 at time 3
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 15ms, max 391ms
  INFO [LandGrantPhase.apply]                        (P13) Kewian is granted tile 22: Plain (5,2)
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /67.210.120.20 <>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /67.210.120.20 <> with id d0ab0df4-50d3-4eab-bf2c-cff3c6897eca
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /67.210.120.20 <>
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 48
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 265ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 0 colony land auctions
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 265ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7349685366287830115
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P10) Pescado (rank 1)
  INFO [Player.useFood]                              (P10) Pescado has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12) trixie chat: Kewian, NOT YOURS.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 266ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) Pescado
  INFO [Wampus.<init>]                               Wumpus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P13) Kewian chat: it is too
  INFO [GameModel.developLand]                       (P10) Pescado develops tile Mountain3 (3,0) with Smithore factory
  INFO [GameModel.buyAssay]                          (P10) Pescado got an assay bot
  INFO [GameController.apply]                        (P13) Kewian chat: half of that sec is mine half yours.
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameModel.buyAssay]                          (P10) Pescado got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.gamble]                            (P10) Pescado gambles $54, max: 47.5, left: 2.6800003, fraction 0.05642106
  INFO [DevelopmentMessenger.showMessage]            Pescado won $54 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10) Pescado finishes on update 2242
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 61
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 297ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1454330691638454613
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P11) Elvie (rank 2)
  INFO [Player.useFood]                              (P11) Elvie has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Pescado chat: In theory, IF you can use it.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.apply]                        (P10) Pescado chat: Don't rush to grab it, though.
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 297ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) Elvie
  INFO [Wampus.<init>]                               Wumpus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P12) trixie chat: There is no proof that Kewhale can use her land effectively.
  INFO [GameController.apply]                        (P12) trixie chat: Also, Kewhale is energy, right?
  INFO [GameModel.developLand]                       (P11) Elvie develops tile River (4,0) with Food factory
  INFO [GameController.apply]                        (P10) Pescado chat: It claimed flat, so yes.
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11) Elvie finishes on update 935
  INFO [GameModel.gamble]                            (P11) Elvie gambles $69, max: 47.5, left: 28.82, fraction 0.60673684
  INFO [DevelopmentMessenger.showMessage]            Elvie won $69 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 28
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 297ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2912530515028251981
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      No player event for (P13) Kewian (rank 3)
  INFO [Player.useFood]                              (P13) Kewian has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Pescado chat: t has only 3 mountains.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 406ms <P12> 297ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13) Kewian
  INFO [Wampus.<init>]                               Wumpus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13) Kewian develops tile Plain (5,2) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13) Kewian finishes on update 870
  INFO [GameModel.gamble]                            (P13) Kewian gambles $119, max: 47.5, left: 30.12, fraction 0.63410527
  INFO [DevelopmentMessenger.showMessage]            Kewian won $119 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 33
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 406ms <P12> 281ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1456366580706581803
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P12) trixie (rank 4)
  INFO [Player.useFood]                              (P12) trixie has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12) trixie chat: I have seven peaks!
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  SEVERE [GameController.checkReadyTimeout]          Kewian is not responding to continue
  INFO [Server.initUdp]                              Server: Removing old UDP address /69.163.168.224:33975 for client /127.0.0.1 <P13>
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <P13> requests UDP address /69.163.168.224:33975
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 34
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 391ms <P12> 281ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12) trixie
  INFO [Wampus.<init>]                               Wumpus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P12) trixie develops tile Mountain3 (7,1) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12) trixie finishes on update 1243
  INFO [GameModel.gamble]                            (P12) trixie gambles $79, max: 47.5, left: 22.66, fraction 0.47705263
  INFO [DevelopmentMessenger.showMessage]            trixie won $79 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 48
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 281ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 281ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6476853727305038452
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12) trixie has 4 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P11) Elvie has 4 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13) Kewian has 4 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P10) Pescado has 4 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P12) trixie expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) Elvie expects 4 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) Kewian expects 0 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10) Pescado expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12) trixie produced 0 food, 0 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) Elvie produced 4 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) Kewian produced 0 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10) Pescado produced 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 11
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 281ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PIRATE_SHIP
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1425007325266312285
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Pescado chat: Woot
  INFO [GameController.apply]                        (P12) trixie chat: hur
  INFO [GameController.apply]                        (P10) Pescado chat: Excellent timing.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 281ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -452300354704260223
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $10
  INFO [Shop.printPriceFactor]                       Smithore shop: 8, mules potentially available: 14, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 46%
  INFO [Shop.printPriceFactor]                       Smithore buy price $60 sell price $95
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12) trixie chat: Not very bright pirates.
  INFO [CollectionPhase.goToNextPhase]               (P12) trixie Smithore: 3 critical: 0 surplus: 3 money: $904
  INFO [CollectionPhase.goToNextPhase]               (P11) Elvie Smithore: 0 critical: 0 surplus: 0 money: $944
  INFO [CollectionPhase.goToNextPhase]               (P13) Kewian Smithore: 0 critical: 0 surplus: 0 money: $969
  INFO [CollectionPhase.goToNextPhase]               (P10) Pescado Smithore: 4 critical: 0 surplus: 4 money: $879
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 281ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [Player.increaseAuctionTeleportCount]         (P12) trixie auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P10) Pescado auction teleport count: 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [GameController.apply]                        (P10) Pescado chat: But good timing for us.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.594 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 11 frames, rountrip 15ms, max 406ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 406ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Pescado (P12) trixie (P11) Elvie (P13) Kewian 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P12) trixie chat: Indeed.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $60 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 28
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 297ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6823627964896635509
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $48
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $96 sell price $236
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12) trixie Crystite: 0 critical: 0 surplus: 0 money: $904
  INFO [CollectionPhase.goToNextPhase]               (P11) Elvie Crystite: 0 critical: 0 surplus: 0 money: $944
  INFO [CollectionPhase.goToNextPhase]               (P13) Kewian Crystite: 0 critical: 0 surplus: 0 money: $969
  INFO [CollectionPhase.goToNextPhase]               (P10) Pescado Crystite: 0 critical: 0 surplus: 0 money: $879
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 297ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [Player.increaseAuctionTeleportCount]         (P12) trixie auction teleport count: 2
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 2
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 2
  INFO [Player.increaseAuctionTeleportCount]         (P10) Pescado auction teleport count: 2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $96 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 297ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6882768167848558827
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 16, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 81%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Pescado chat: Pirates can only appear twice, and are much less likely after first.
  INFO [CollectionPhase.goToNextPhase]               (P12) trixie Food: 1 critical: 3 surplus: -2 money: $904
  INFO [CollectionPhase.goToNextPhase]               (P11) Elvie Food: 5 critical: 3 surplus: 2 money: $944
  INFO [CollectionPhase.goToNextPhase]               (P13) Kewian Food: 1 critical: 3 surplus: -2 money: $969
  INFO [CollectionPhase.goToNextPhase]               (P10) Pescado Food: 1 critical: 3 surplus: -2 money: $879
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 296ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [Player.increaseAuctionTeleportCount]         (P12) trixie auction teleport count: 3
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 3
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 3
  INFO [Player.increaseAuctionTeleportCount]         (P10) Pescado auction teleport count: 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.594 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 11 frames, rountrip 15ms, max 406ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 437ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Pescado (P12) trixie (P13) Kewian 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) Elvie 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer Kewian rank 3 takes over trade from buyer Pescado rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer Kewian rank 3 takes over trade from buyer Pescado rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer Kewian rank 3 takes over trade from buyer Pescado rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer Kewian rank 3 takes over trade from buyer Pescado rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer trixie rank 4 takes over trade from buyer Kewian rank 3
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer trixie rank 4 takes over trade from buyer Kewian rank 3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 437ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer trixie rank 4 takes over trade from buyer Pescado rank 1
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 437ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 437ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P10) Pescado chat: Better claim immediately below your current land, then, if you want to function short.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.apply]                        (P12) trixie chat: Whale, you CAN starve. Or you can buy food and not be a twat.
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $41 (4 units for $164)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 47
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 391ms <P12> 297ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8843627238682949934
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 8, total: 23, needed: 7
  INFO [Shop.printPriceFactor]                       Energy is decreased to 48%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P13) Kewian chat: `im screwed. I TRIED TO.
  INFO [GameController.apply]                        (P10) Pescado chat: No, it's okay to function short, if you're fast.
  INFO [GameController.apply]                        (P12) trixie chat: You should have bought from the store.
  INFO [CollectionPhase.goToNextPhase]               (P12) trixie Energy: 3 critical: 2 surplus: 1 money: $840
  INFO [CollectionPhase.goToNextPhase]               (P11) Elvie Energy: 3 critical: 2 surplus: 1 money: $1008
  INFO [CollectionPhase.goToNextPhase]               (P13) Kewian Energy: 6 critical: 1 surplus: 5 money: $969
  INFO [CollectionPhase.goToNextPhase]               (P10) Pescado Energy: 3 critical: 2 surplus: 1 money: $779
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [GameController.apply]                        (P10) Pescado chat: Whales, however, are not very fast.
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 27
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 281ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [Player.increaseAuctionTeleportCount]         (P12) trixie auction teleport count: 4
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 5
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 4
  INFO [Player.increaseAuctionTeleportCount]         (P10) Pescado auction teleport count: 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [GameController.apply]                        (P12) trixie chat: Pescado: Whale isn't fast.
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.594 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 11 frames, rountrip 15ms, max 406ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Pescado (P11) Elvie 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12) trixie (P13) Kewian 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P12) trixie chat: Bah, I hit down too late because of chat.
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $27 (5 units for $136)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 51
  INFO [GameController.beginNextPhase]               --------- SUMMARY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 281ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3880452008508131462
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 49760496
  INFO [SummaryPhase2.begin]                         (P12) trixie Money: $840 Plots: 1 Assets: 494 Total: 1834
  INFO [SummaryPhase2.begin]                         (P12) trixie Food: 3 Energy: 3 Smithore: 3 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10) Pescado Money: $689 Plots: 1 Assets: 635 Total: 1824
  INFO [SummaryPhase2.begin]                         (P10) Pescado Food: 3 Energy: 6 Smithore: 4 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) Elvie Money: $962 Plots: 1 Assets: 318 Total: 1780
  INFO [SummaryPhase2.begin]                         (P11) Elvie Food: 3 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) Kewian Money: $1105 Plots: 1 Assets: 153 Total: 1758
  INFO [SummaryPhase2.begin]                         (P13) Kewian Food: 1 Energy: 1 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $96
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $60
  INFO [SummaryPhase2.begin]                         Shop Food: 6 units $41
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $27
  INFO [SummaryPhase2.begin]                         Shop mules: 10 $100
  INFO [SummaryPhase2.begin]                         Colony total: 7196
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.buildMules]                             Shop built 4 mules for 8 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $120
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 20
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 265ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 11 frames, rountrip 15ms, max 406ms
  INFO [LandGrantPhase$2.finished]                   Land grant roundtrip 422ms, 30 frames (5 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 11 frames, rountrip 15ms, max 406ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 14
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 16
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 11
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.update]                       Sending claim tile 10
  INFO [LandGrantPhase.apply]                        (P10) Pescado claims tile 10 at time 11
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 15ms, max 406ms
  INFO [LandGrantPhase.apply]                        (P10) Pescado is granted tile 10: Mountain1 (3,1)
  INFO [LandGrantPhase.apply]                        (P11) Elvie claims tile 11 at time 7
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 15ms, max 406ms
  INFO [LandGrantPhase.apply]                        (P11) Elvie is granted tile 11: River (4,1)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 22
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.apply]                        (P12) trixie claims tile 20 at time 8
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 15ms, max 406ms
  INFO [LandGrantPhase.apply]                        (P12) trixie is granted tile 20: Mountain3 (7,2)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 35
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 29
  INFO [LandGrantPhase.apply]                        (P13) Kewian claims tile 30 at time 7
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 15ms, max 406ms
  INFO [LandGrantPhase.apply]                        (P13) Kewian is granted tile 30: Mountain1 (8,3)
  INFO [GameController.apply]                        (P10) Pescado chat: WTF?
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 44
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 297ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 0 colony land auctions
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 297ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -25965021446938495
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P12) trixie (rank 1)
  INFO [Player.useFood]                              (P12) trixie has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12) trixie chat: Whalefail.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 391ms <P12> 312ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12) trixie
  INFO [Wampus.<init>]                               Wumpus has 9 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10) Pescado chat: I can see it is going to botch energy again.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P12) trixie develops tile Mountain3 (7,2) with Smithore factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameController.apply]                        (P10) Pescado chat: You were supposed to claim the one right below your current one.
  INFO [GameModel.buyAssay]                          (P12) trixie got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12) trixie finishes on update 1829
  INFO [GameModel.gamble]                            (P12) trixie gambles $70, max: 47.5, left: 10.940002, fraction 0.23031583
  INFO [DevelopmentMessenger.showMessage]            trixie won $70 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 41
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 391ms <P12> 297ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5719448324390610397
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P10) Pescado (rank 2)
  INFO [Player.useFood]                              (P10) Pescado has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 406ms <P12> 281ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) Pescado
  INFO [Wampus.<init>]                               Wumpus has 9 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P10) Pescado develops tile Mountain1 (3,1) with Smithore factory
  INFO [GameModel.buyAssay]                          (P10) Pescado got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameModel.buyAssay]                          (P10) Pescado got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [GameModel.gamble]                            (P10) Pescado gambles $61, max: 47.5, left: 9.82, fraction 0.20673683
  INFO [DevelopmentMessenger.showMessage]            Pescado won $61 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10) Pescado finishes on update 1885
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 42
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 406ms <P12> 250ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5854645358429734258
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      Event player: (P11) Elvie (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: ExtraPlot
  INFO [PlayerEventPhase$1.finished]                 Event Message: You received an extra plot of land to encourage colony development
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12) trixie chat: Sell that.
  INFO [GameController.apply]                        (P10) Pescado chat: Plant energy to make up for Whalefail.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P11) Elvie has 3 food and needs 3 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 16
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 250ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) Elvie
  INFO [Wampus.<init>]                               Wumpus has 9 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P12) trixie chat: But it is MINE. :(
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameController.apply]                        (P10) Pescado chat: Elvie can sell it to you later.
  INFO [GameModel.developLand]                       (P11) Elvie develops tile Plain (6,0) with Energy factory
  INFO [GameController.apply]                        (P12) trixie chat: All right, you can have it for a while.
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P11) Elvie develops tile River (4,1) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11) Elvie finishes on update 1773
  INFO [GameModel.gamble]                            (P11) Elvie gambles $91, max: 47.5, left: 12.060001, fraction 0.25389478
  INFO [DevelopmentMessenger.showMessage]            Elvie won $91 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [GameController.apply]                        (P12) trixie chat: The one immediately east of it is the one I WANT, anyway.
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 52
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 391ms <P12> 235ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8684719129180189224
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      Event player: (P13) Kewian (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: HomeWorldPackage
  INFO [PlayerEventPhase$1.finished]                 Event Message: You just received a package from your home-world relatives containing 3 food and 2 energy units
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Pescado chat: You probably won't be able to afford devcost on it anyway.
  INFO [GameController.apply]                        (P10) Pescado chat: WHalefare!
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P13) Kewian has 4 food and needs 3 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 406ms <P12> 250ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13) Kewian
  INFO [Wampus.<init>]                               Wumpus has 9 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameController.apply]                        (P10) Pescado chat: Elvie can move and refit the mule later before selling.
  INFO [GameModel.developLand]                       (P13) Kewian develops tile Mountain1 (8,3) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13) Kewian finishes on update 1184
  INFO [GameModel.gamble]                            (P13) Kewian gambles $51, max: 47.5, left: 23.84, fraction 0.5018947
  INFO [DevelopmentMessenger.showMessage]            Kewian won $51 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 31
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 422ms <P12> 250ms <P13> 266ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5444165008900384665
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12) trixie chat: She can do that next turn, if she likes, since we're probably good on food...
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 422ms <P12> 250ms <P13> 266ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -844368960132673997
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12) trixie has 3 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P11) Elvie has 5 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P13) Kewian has 3 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P10) Pescado has 6 energy and needs 2 energy
  INFO [ProductionPhase.logProduction]               (P12) trixie expects 0 food, 0 energy, 10 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) Elvie expects 14 food, 2 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) Kewian expects 0 food, 2 energy, 2 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10) Pescado expects 0 food, 0 energy, 8 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P12) trixie chat: Although, of course, now we have an energy shortage.
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P11) Elvie chat: Just tell me when to sell...
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [ProductionPhase.logProduction]               (P12) trixie produced 0 food, 0 energy, 10 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) Elvie produced 14 food, 2 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) Kewian produced 0 food, 4 energy, 2 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10) Pescado produced 0 food, 0 energy, 10 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 422ms <P12> 250ms <P13> 266ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 422ms <P12> 250ms <P13> 266ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3767286369847603105
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $60
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-4
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 9, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 58%
  INFO [Shop.printPriceFactor]                       Smithore buy price $46 sell price $81
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12) trixie Smithore: 13 critical: 0 surplus: 13 money: $715
  INFO [CollectionPhase.goToNextPhase]               (P11) Elvie Smithore: 0 critical: 0 surplus: 0 money: $738
  INFO [CollectionPhase.goToNextPhase]               (P13) Kewian Smithore: 2 critical: 0 surplus: 2 money: $961
  INFO [CollectionPhase.goToNextPhase]               (P10) Pescado Smithore: 14 critical: 0 surplus: 14 money: $555
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 422ms <P12> 250ms <P13> 266ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [Player.increaseAuctionTeleportCount]         (P12) trixie auction teleport count: 5
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 6
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 6
  INFO [Player.increaseAuctionTeleportCount]         (P10) Pescado auction teleport count: 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [GameController.apply]                        (P10) Pescado chat: DOWN
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.578 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 12 frames, rountrip 15ms, max 422ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Pescado (P12) trixie (P11) Elvie 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13) Kewian 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P12) trixie chat: Stupid Whale.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $46 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 25
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 250ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -478204126831704643
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $96
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $120 sell price $260
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Pescado chat: If you're not going to sell, STAY DOWN.
  INFO [CollectionPhase.goToNextPhase]               (P12) trixie Crystite: 0 critical: 0 surplus: 0 money: $715
  INFO [CollectionPhase.goToNextPhase]               (P11) Elvie Crystite: 0 critical: 0 surplus: 0 money: $738
  INFO [CollectionPhase.goToNextPhase]               (P13) Kewian Crystite: 0 critical: 0 surplus: 0 money: $961
  INFO [CollectionPhase.goToNextPhase]               (P10) Pescado Crystite: 0 critical: 0 surplus: 0 money: $555
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 391ms <P12> 250ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [Player.increaseAuctionTeleportCount]         (P12) trixie auction teleport count: 6
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 7
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 7
  INFO [Player.increaseAuctionTeleportCount]         (P10) Pescado auction teleport count: 6
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $120 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 391ms <P12> 250ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3597944784200049437
  INFO [Shop.calcBuySellPrice]                       Current Food price $41
  INFO [Shop.printPriceFactor]                       Food shop: 6, total: 21, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 68%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12) trixie Food: 0 critical: 3 surplus: -3 money: $715
  INFO [CollectionPhase.goToNextPhase]               (P11) Elvie Food: 14 critical: 3 surplus: 11 money: $738
  INFO [CollectionPhase.goToNextPhase]               (P13) Kewian Food: 1 critical: 3 surplus: -2 money: $961
  INFO [CollectionPhase.goToNextPhase]               (P10) Pescado Food: 0 critical: 3 surplus: -3 money: $555
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 22
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 391ms <P12> 250ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [Player.increaseAuctionTeleportCount]         (P12) trixie auction teleport count: 7
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 8
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 8
  INFO [Player.increaseAuctionTeleportCount]         (P10) Pescado auction teleport count: 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.60899997 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 11 frames, rountrip 16ms, max 391ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Pescado (P12) trixie (P13) Kewian 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) Elvie 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [GameController.apply]                        (P10) Pescado chat: Food needs to be cheaper to start.
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 391ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 391ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 9
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 391ms
  INFO [GameController.apply]                        (P10) Pescado chat: Otherwise we will hit dev strap.
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 61
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $42 (11 units for $471)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 391ms <P12> 250ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3053448613838923472
  INFO [Shop.calcBuySellPrice]                       Current Energy price $27
  INFO [Shop.printPriceFactor]                       Energy shop: 8, total: 23, needed: 11
  INFO [Shop.printPriceFactor]                       Energy is decreased to 61%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12) trixie chat: Yes, but the stupid WHALE immediately runs up to hog it all, so I figure I'm going to have to be quick to grab my portion at any cost.
  INFO [CollectionPhase.goToNextPhase]               (P12) trixie Energy: 1 critical: 3 surplus: -2 money: $523
  INFO [CollectionPhase.goToNextPhase]               (P11) Elvie Energy: 5 critical: 3 surplus: 2 money: $1209
  INFO [CollectionPhase.goToNextPhase]               (P13) Kewian Energy: 6 critical: 2 surplus: 4 money: $769
  INFO [CollectionPhase.goToNextPhase]               (P10) Pescado Energy: 3 critical: 3 surplus: 0 money: $468
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 30
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 391ms <P12> 250ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [Player.increaseAuctionTeleportCount]         (P12) trixie auction teleport count: 8
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 10
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 9
  INFO [Player.increaseAuctionTeleportCount]         (P10) Pescado auction teleport count: 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.60899997 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 11 frames, rountrip 16ms, max 391ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Pescado (P12) trixie 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) Elvie (P13) Kewian 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 10
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 11
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (6 units for $152)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 46
  INFO [GameController.beginNextPhase]               --------- SUMMARY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 390ms <P12> 250ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8395216822923801114
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 51940168
  INFO [SummaryPhase2.begin]                         (P11) Elvie Money: $1261 Plots: 3 Assets: 406 Total: 3167
  INFO [SummaryPhase2.begin]                         (P11) Elvie Food: 3 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10) Pescado Money: $418 Plots: 2 Assets: 1115 Total: 2533
  INFO [SummaryPhase2.begin]                         (P10) Pescado Food: 3 Energy: 5 Smithore: 14 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) trixie Money: $421 Plots: 2 Assets: 1111 Total: 2532
  INFO [SummaryPhase2.begin]                         (P12) trixie Food: 4 Energy: 5 Smithore: 13 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) Kewian Money: $869 Plots: 2 Assets: 547 Total: 2416
  INFO [SummaryPhase2.begin]                         (P13) Kewian Food: 5 Energy: 2 Smithore: 2 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $120
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $46
  INFO [SummaryPhase2.begin]                         Shop Food: 6 units $42
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 9 $120
  INFO [SummaryPhase2.begin]                         Colony total: 10648
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 9 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 25
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 391ms <P12> 250ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 9 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 11 frames, rountrip 15ms, max 391ms
  INFO [LandGrantPhase$2.finished]                   Land grant roundtrip 422ms, 30 frames (5 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 11 frames, rountrip 15ms, max 391ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.apply]                        (P12) trixie claims tile 4 at time 15
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 15ms, max 391ms
  INFO [LandGrantPhase.apply]                        (P12) trixie is granted tile 4: Mountain1 (7,0)
  INFO [LandGrantPhase.update]                       Sending claim tile 8
  INFO [LandGrantPhase.apply]                        (P10) Pescado claims tile 8 at time 10
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 15ms, max 391ms
  INFO [LandGrantPhase.apply]                        (P10) Pescado is granted tile 8: Plain (2,1)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.apply]                        (P11) Elvie claims tile 21 at time 6
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 15ms, max 391ms
  INFO [LandGrantPhase.apply]                        (P11) Elvie is granted tile 21: Plain (3,3)
  INFO [LandGrantPhase.apply]                        (P13) Kewian claims tile 23 at time 21
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 15ms, max 391ms
  INFO [LandGrantPhase.apply]                        (P13) Kewian is granted tile 23: Plain (5,3)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 24
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 391ms <P12> 250ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 1 colony land auctions
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 1
  INFO [LandAuction.beginAuction]                    Land auction price: $160
  INFO [AbstractLandAuctionPhase.begin]              Starting land auction
  INFO [GameController.apply]                        (P10) Pescado chat: Elvie MISSES.
  INFO [NetworkTimer.start]                          Started "countdown" at 5.0 (owner 10)
  INFO [Player.increaseAuctionTeleportCount]         (P12) trixie auction teleport count: 9
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 12
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 11
  INFO [Player.increaseAuctionTeleportCount]         (P10) Pescado auction teleport count: 9
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Pescado (P12) trixie (P11) Elvie (P13) Kewian 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 8.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P13) Kewian chat: I did not. shut up.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [GameController.apply]                        (P10) Pescado chat: Are you Elvie?
  INFO [GameController.apply]                        (P12) trixie chat: I won't be able to afford to develop it.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 32
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 391ms <P12> 266ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2354951567376018039
  INFO [Development.setPlayerOrder]                  Normal development order. 9 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P11) Elvie (rank 1)
  INFO [Player.useFood]                              (P11) Elvie has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 391ms <P12> 266ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) Elvie
  INFO [Wampus.<init>]                               Wumpus has 8 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P11) Elvie develops tile Plain (3,3) with Crystite factory
  INFO [GameModel.buyAssay]                          (P11) Elvie got an assay bot
  INFO [GameController.apply]                        (P10) Pescado chat: Bit premature for that.
  INFO [GameController.apply]                        (P12) trixie chat: Bloody hell? Elvie, what are you DOING?
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11) Elvie finishes on update 1691
  INFO [GameModel.gamble]                            (P11) Elvie gambles $105, max: 47.5, left: 13.700001, fraction 0.28842106
  INFO [DevelopmentMessenger.showMessage]            Elvie won $105 in the pub
  INFO [GameController.apply]                        (P10) Pescado chat: Although there may be a bloom nearby.
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 51
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 391ms <P12> 281ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4945487336033513768
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      Event player: (P10) Pescado (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: LostPlot
  INFO [PlayerEventPhase$1.finished]                 Event Message: You lost a plot of land because the claim was not recorded
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Pescado chat: GRah.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P10) Pescado has 3 food and needs 3 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 391ms <P12> 266ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) Pescado
  INFO [Wampus.<init>]                               Wumpus has 8 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.gamble]                            (P10) Pescado gambles $153, max: 47.5, left: 44.42, fraction 0.93515784
  INFO [DevelopmentMessenger.showMessage]            Pescado won $153 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10) Pescado finishes on update 155
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [GameController.apply]                        (P11) Elvie chat: We're fine for food. Next turn I'll hit the river.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 16
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 391ms <P12> 281ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2870546093501921044
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      No player event for (P12) trixie (rank 3)
  INFO [Player.useFood]                              (P12) trixie has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 406ms <P12> 281ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12) trixie
  INFO [Wampus.<init>]                               Wumpus has 8 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P12) trixie develops tile Mountain1 (7,0) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12) trixie finishes on update 1008
  INFO [GameModel.gamble]                            (P12) trixie gambles $50, max: 47.5, left: 27.36, fraction 0.57600003
  INFO [DevelopmentMessenger.showMessage]            trixie won $50 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 34
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 406ms <P12> 281ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4384229901643778187
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      Event player: (P13) Kewian (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: TapDancingMule
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your M.U.L.E. won the colony tap-dancing contest. You collected $100
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12) trixie chat: WHALEFARE
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P13) Kewian has 5 food and needs 3 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 21
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 407ms <P12> 297ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13) Kewian
  INFO [Wampus.<init>]                               Wumpus has 8 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13) Kewian develops tile Plain (5,3) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13) Kewian finishes on update 981
  INFO [GameModel.gamble]                            (P13) Kewian gambles $148, max: 47.5, left: 27.9, fraction 0.5873684
  INFO [DevelopmentMessenger.showMessage]            Kewian won $148 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 18
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 422ms <P12> 328ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2928870460252814088
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 422ms <P12> 297ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2250088506299834050
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P12) trixie has 5 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P11) Elvie has 3 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P13) Kewian has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P10) Pescado has 5 energy and needs 2 energy
  INFO [ProductionPhase.logProduction]               (P12) trixie expects 0 food, 0 energy, 16 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) Elvie expects 14 food, 1 energy, 0 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P13) Kewian expects 0 food, 6 energy, 2 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10) Pescado expects 0 food, 0 energy, 8 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [ProductionPhase.logProduction]               (P12) trixie produced 0 food, 0 energy, 17 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) Elvie produced 13 food, 1 energy, 0 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P13) Kewian produced 0 food, 5 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10) Pescado produced 0 food, 0 energy, 7 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 17
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 422ms <P12> 297ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 422ms <P12> 297ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4864469217632752397
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $46
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $13
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 6, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 75%
  INFO [Shop.printPriceFactor]                       Smithore buy price $63 sell price $98
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Pescado chat: STay down.
  INFO [CollectionPhase.goToNextPhase]               (P12) trixie Smithore: 30 critical: 0 surplus: 30 money: $306
  INFO [CollectionPhase.goToNextPhase]               (P11) Elvie Smithore: 0 critical: 0 surplus: 0 money: $1176
  INFO [CollectionPhase.goToNextPhase]               (P13) Kewian Smithore: 5 critical: 0 surplus: 5 money: $977
  INFO [CollectionPhase.goToNextPhase]               (P10) Pescado Smithore: 21 critical: 0 surplus: 21 money: $571
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 422ms <P12> 297ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [Player.increaseAuctionTeleportCount]         (P12) trixie auction teleport count: 10
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 13
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 12
  INFO [Player.increaseAuctionTeleportCount]         (P10) Pescado auction teleport count: 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.578 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 12 frames, rountrip 16ms, max 422ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $63 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 422ms <P12> 281ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2196958185492957015
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $120
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $132 sell price $272
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Pescado chat: SEe how much faster that was?
  INFO [CollectionPhase.goToNextPhase]               (P12) trixie Crystite: 0 critical: 0 surplus: 0 money: $306
  INFO [CollectionPhase.goToNextPhase]               (P11) Elvie Crystite: 3 critical: 0 surplus: 3 money: $1176
  INFO [CollectionPhase.goToNextPhase]               (P13) Kewian Crystite: 0 critical: 0 surplus: 0 money: $977
  INFO [CollectionPhase.goToNextPhase]               (P10) Pescado Crystite: 0 critical: 0 surplus: 0 money: $571
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 422ms <P12> 281ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [Player.increaseAuctionTeleportCount]         (P12) trixie auction teleport count: 11
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 14
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 13
  INFO [Player.increaseAuctionTeleportCount]         (P10) Pescado auction teleport count: 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.593 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 11 frames, rountrip 16ms, max 407ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Pescado (P12) trixie (P13) Kewian 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) Elvie 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 15
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [GameController.apply]                        (P10) Pescado chat: Food needs to be cheap.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $132 (3 units for $396)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 38
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 407ms <P12> 266ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7587922461637828475
  INFO [Shop.calcBuySellPrice]                       Current Food price $42
  INFO [Shop.printPriceFactor]                       Food shop: 6, total: 21, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 68%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Pescado chat: OTherwise will hit devstrap.
  INFO [CollectionPhase.goToNextPhase]               (P12) trixie Food: 1 critical: 3 surplus: -2 money: $306
  INFO [CollectionPhase.goToNextPhase]               (P11) Elvie Food: 13 critical: 3 surplus: 10 money: $1572
  INFO [CollectionPhase.goToNextPhase]               (P13) Kewian Food: 1 critical: 3 surplus: -2 money: $977
  INFO [CollectionPhase.goToNextPhase]               (P10) Pescado Food: 0 critical: 3 surplus: -3 money: $571
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 24
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 407ms <P12> 266ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [Player.increaseAuctionTeleportCount]         (P12) trixie auction teleport count: 12
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 16
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 14
  INFO [Player.increaseAuctionTeleportCount]         (P10) Pescado auction teleport count: 12
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.593 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 11 frames, rountrip 15ms, max 407ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Pescado (P12) trixie (P13) Kewian 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) Elvie 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 421ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 17
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 407ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (10 units for $181)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 59
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 281ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1603109393291662146
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 8, total: 20, needed: 13
  INFO [Shop.printPriceFactor]                       Energy is decreased to 74%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Pescado chat: Staples can't go up until first Smithore begins.
  INFO [CollectionPhase.goToNextPhase]               (P12) trixie Energy: 2 critical: 4 surplus: -2 money: $242
  INFO [CollectionPhase.goToNextPhase]               (P11) Elvie Energy: 1 critical: 4 surplus: -3 money: $1753
  INFO [CollectionPhase.goToNextPhase]               (P13) Kewian Energy: 6 critical: 2 surplus: 4 money: $908
  INFO [CollectionPhase.goToNextPhase]               (P10) Pescado Energy: 3 critical: 3 surplus: 0 money: $523
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 20
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 281ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [Player.increaseAuctionTeleportCount]         (P12) trixie auction teleport count: 13
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 18
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 15
  INFO [Player.increaseAuctionTeleportCount]         (P10) Pescado auction teleport count: 13
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.593 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 11 frames, rountrip 15ms, max 407ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Pescado (P12) trixie (P11) Elvie 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13) Kewian 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10) Pescado chat: DOWN
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 16
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P12) trixie chat: FFS, whale.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $39 (7 units for $279)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 54
  INFO [GameController.beginNextPhase]               --------- SUMMARY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 281ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6047074954359569605
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 53016392
  INFO [SummaryPhase2.begin]                         (P11) Elvie Money: $1582 Plots: 4 Assets: 625 Total: 4207
  INFO [SummaryPhase2.begin]                         (P11) Elvie Food: 3 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) trixie Money: $134 Plots: 3 Assets: 2565 Total: 4199
  INFO [SummaryPhase2.begin]                         (P12) trixie Food: 5 Energy: 5 Smithore: 30 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) Kewian Money: $1052 Plots: 3 Assets: 793 Total: 3345
  INFO [SummaryPhase2.begin]                         (P13) Kewian Food: 4 Energy: 2 Smithore: 5 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10) Pescado Money: $523 Plots: 2 Assets: 1750 Total: 3273
  INFO [SummaryPhase2.begin]                         (P10) Pescado Food: 3 Energy: 3 Smithore: 21 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $132
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $63
  INFO [SummaryPhase2.begin]                         Shop Food: 6 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 5 units $39
  INFO [SummaryPhase2.begin]                         Shop mules: 6 $90
  INFO [SummaryPhase2.begin]                         Colony total: 15024
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11) Elvie chat: dammit
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12) trixie chat: The time for pricegouging is LATER.
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 6 mules
  INFO [Shop.buildMules]                             A mule now costs $120
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 28
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 407ms <P12> 281ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [Development.setPlayerOrder]                  Reverse development order. 6 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 11 frames, rountrip 15ms, max 407ms
  INFO [LandGrantPhase$2.finished]                   Land grant roundtrip 422ms, 30 frames (5 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 11 frames, rountrip 15ms, max 407ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 26
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 118
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 24
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 11
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.update]                       Sending claim tile 7
  INFO [LandGrantPhase.apply]                        (P10) Pescado claims tile 7 at time 6
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 15ms, max 407ms
  INFO [LandGrantPhase.apply]                        (P10) Pescado is granted tile 7: Plain (2,1)
  INFO [LandGrantPhase.apply]                        (P12) trixie claims tile 9 at time 8
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 16ms, max 407ms
  INFO [LandGrantPhase.apply]                        (P12) trixie is granted tile 9: Plain (6,1)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 25
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 33
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.apply]                        (P13) Kewian claims tile 17 at time 25
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 16ms, max 407ms
  INFO [LandGrantPhase.apply]                        (P13) Kewian is granted tile 17: Mountain3 (0,3)
  INFO [GameController.apply]                        (P10) Pescado chat: WTF?
  INFO [GameController.apply]                        (P13) Kewian chat: shit
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 39
  INFO [LandGrantPhase.apply]                        (P11) Elvie claims tile 20 at time 7
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 16ms, max 407ms
  INFO [LandGrantPhase.apply]                        (P11) Elvie is granted tile 20: River (4,3)
  INFO [GameController.apply]                        (P12) trixie chat: ...
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 44
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 407ms <P12> 281ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 3 colony land auctions
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 3
  INFO [LandAuction.beginAuction]                    Land auction price: $80
  INFO [AbstractLandAuctionPhase.begin]              Starting land auction
  INFO [GameController.apply]                        (P13) Kewian chat: ill sell it
  INFO [NetworkTimer.start]                          Started "countdown" at 5.0 (owner 10)
  INFO [Player.increaseAuctionTeleportCount]         (P12) trixie auction teleport count: 14
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 19
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 17
  INFO [Player.increaseAuctionTeleportCount]         (P10) Pescado auction teleport count: 14
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Pescado (P12) trixie (P11) Elvie (P13) Kewian 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 8.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10) Pescado chat: Can't afford dev anyway.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.apply]              (P12) trixie bought the plot for $80
  INFO [GameController.apply]                        (P12) trixie chat: Won't be able to develop this turn anyway, might as well, aye?
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 24
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 407ms <P12> 281ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 2
  INFO [LandAuction.beginAuction]                    Land auction price: $80
  INFO [AbstractLandAuctionPhase.begin]              Starting land auction
  INFO [NetworkTimer.start]                          Started "countdown" at 5.0 (owner 10)
  INFO [Player.increaseAuctionTeleportCount]         (P12) trixie auction teleport count: 15
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 20
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 18
  INFO [Player.increaseAuctionTeleportCount]         (P10) Pescado auction teleport count: 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P12) trixie chat: Oh, blast.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Pescado (P12) trixie (P11) Elvie (P13) Kewian 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 8.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P12) trixie chat: I wanted the other one more, though. :P
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 34
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 406ms <P12> 297ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 1
  INFO [LandAuction.beginAuction]                    Land auction price: $80
  INFO [AbstractLandAuctionPhase.begin]              Starting land auction
  INFO [NetworkTimer.start]                          Started "countdown" at 5.0 (owner 10)
  INFO [Player.increaseAuctionTeleportCount]         (P12) trixie auction teleport count: 16
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 21
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 19
  INFO [Player.increaseAuctionTeleportCount]         (P10) Pescado auction teleport count: 16
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P12) trixie chat: This is a lot of sale.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Pescado (P12) trixie (P11) Elvie (P13) Kewian 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 8.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.apply]              (P13) Kewian bought the plot for $84
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 44
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 313ms <P13> 265ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6257856238343916959
  INFO [Development.setPlayerOrder]                  Reverse development order. 6 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      Event player: (P10) Pescado (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: MuseumBoughtComputer
  INFO [PlayerEventPhase$1.finished]                 Event Message: The museum bought your antique personal computer for $400
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [GameController.apply]                        (P12) trixie chat: Welfare! :P
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P10) Pescado has 3 food and needs 3 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 313ms <P13> 251ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) Pescado
  INFO [Wampus.<init>]                               Wumpus has 5 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P10) Pescado develops tile Plain (2,1) with Smithore factory
  INFO [GameModel.gamble]                            (P10) Pescado gambles $181, max: 47.5, left: 32.16, fraction 0.6770526
  INFO [DevelopmentMessenger.showMessage]            Pescado won $181 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10) Pescado finishes on update 768
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 24
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 407ms <P12> 313ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3943591759391397108
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      No player event for (P13) Kewian (rank 3)
  INFO [Player.useFood]                              (P13) Kewian has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 407ms <P12> 312ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13) Kewian
  INFO [Wampus.<init>]                               Wumpus has 5 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P11) Elvie chat: give back my mountain
  INFO [GameController.apply]                        (P12) trixie chat: I bet she builds on it.
  INFO [GameModel.developLand]                       (P13) Kewian develops tile Plain (6,4) with Energy factory
  INFO [GameController.apply]                        (P11) Elvie chat: NOOO
  INFO [GameController.apply]                        (P12) trixie chat: Oh, and I'm going to need my plain back as soon as I have proper cashflow.
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13) Kewian finishes on update 1834
  INFO [GameModel.gamble]                            (P13) Kewian gambles $110, max: 47.5, left: 10.84, fraction 0.22821052
  INFO [DevelopmentMessenger.showMessage]            Kewian won $110 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 52
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 406ms <P12> 281ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6003678796545119312
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P12) trixie (rank 2)
  INFO [Player.useFood]                              (P12) trixie has 5 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 406ms <P12> 281ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12) trixie
  INFO [Wampus.<init>]                               Wumpus has 5 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P13) Kewian chat: I said I would sell it . Idiot.
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameController.apply]                        (P10) Pescado chat: ASsaying is the only thing you can do.
  INFO [GameController.apply]                        (P10) Pescado chat: No one was talking to you, Whale.
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12) trixie finishes on update 1342
  INFO [GameModel.gamble]                            (P12) trixie gambles $125, max: 47.5, left: 20.68, fraction 0.43536842
  INFO [DevelopmentMessenger.showMessage]            trixie won $125 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 42
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 406ms <P12> 297ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4436836517810276231
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P11) Elvie (rank 1)
  INFO [Player.useFood]                              (P11) Elvie has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P13) Kewian chat: trixie was
  INFO [GameController.apply]                        (P12) trixie chat: Bah, I was hoping to Hunt The Wumpus.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 11
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 406ms <P12> 297ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) Elvie
  INFO [Wampus.<init>]                               Wumpus has 5 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P12) trixie chat: Kewian, I wasn't. Elvie was.
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P11) Elvie develops tile River (4,3) with Food factory
  INFO [GameModel.buyAssay]                          (P11) Elvie got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11) Elvie finishes on update 1509
  INFO [GameModel.gamble]                            (P11) Elvie gambles $139, max: 47.5, left: 17.34, fraction 0.36505264
  INFO [DevelopmentMessenger.showMessage]            Elvie won $139 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 47
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 282ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 282ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3514238868799587845
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12) trixie has 5 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P11) Elvie has 5 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P13) Kewian has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P10) Pescado has 3 energy and needs 3 energy
  INFO [ProductionPhase.logProduction]               (P12) trixie expects 0 food, 0 energy, 16 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) Elvie expects 17 food, 3 energy, 0 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P13) Kewian expects 0 food, 14 energy, 2 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10) Pescado expects 0 food, 0 energy, 13 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12) trixie produced 0 food, 0 energy, 10 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) Elvie produced 16 food, 4 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) Kewian produced 0 food, 13 energy, 1 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10) Pescado produced 0 food, 0 energy, 11 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 16
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 391ms <P12> 281ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PEST_ATTACK
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7739601086921558696
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 406ms <P12> 281ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1294004073074629062
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $63
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-7
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 3, mules needed: 7
  INFO [Shop.printPriceFactor]                       Smithore is increased to 200%
  INFO [Shop.printPriceFactor]                       Smithore buy price $119 sell price $154
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12) trixie chat: Fuck.
  INFO [CollectionPhase.goToNextPhase]               (P12) trixie Smithore: 40 critical: 0 surplus: 40 money: $179
  INFO [CollectionPhase.goToNextPhase]               (P11) Elvie Smithore: 0 critical: 0 surplus: 0 money: $1576
  INFO [CollectionPhase.goToNextPhase]               (P13) Kewian Smithore: 6 critical: 0 surplus: 6 money: $908
  INFO [CollectionPhase.goToNextPhase]               (P10) Pescado Smithore: 32 critical: 0 surplus: 32 money: $909
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 406ms <P12> 266ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [Player.increaseAuctionTeleportCount]         (P12) trixie auction teleport count: 17
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 22
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 20
  INFO [Player.increaseAuctionTeleportCount]         (P10) Pescado auction teleport count: 17
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10) Pescado chat: Trixie should do a controlled sell, about 4 units.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.594 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 11 frames, rountrip 16ms, max 406ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) Elvie 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) Pescado (P12) trixie (P13) Kewian 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [GameController.apply]                        (P10) Pescado chat: Maybe 2 more.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P10) Pescado chat: SHould give us a few mules to work with.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $119 (6 units for $714)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 54
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 391ms <P12> 282ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2438673958113069498
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $132
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $148 sell price $288
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12) trixie Crystite: 0 critical: 0 surplus: 0 money: $893
  INFO [CollectionPhase.goToNextPhase]               (P11) Elvie Crystite: 0 critical: 0 surplus: 0 money: $1576
  INFO [CollectionPhase.goToNextPhase]               (P13) Kewian Crystite: 0 critical: 0 surplus: 0 money: $908
  INFO [CollectionPhase.goToNextPhase]               (P10) Pescado Crystite: 0 critical: 0 surplus: 0 money: $909
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 281ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [Player.increaseAuctionTeleportCount]         (P12) trixie auction teleport count: 18
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 23
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 21
  INFO [Player.increaseAuctionTeleportCount]         (P10) Pescado auction teleport count: 18
  INFO [GameController.apply]                        (P10) Pescado chat: ANd some seed cash.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $148 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 406ms <P12> 281ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2859446619999456199
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 6, total: 19, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 88%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Pescado chat: Staples must be cheap this round.
  INFO [CollectionPhase.goToNextPhase]               (P12) trixie Food: 1 critical: 4 surplus: -3 money: $893
  INFO [CollectionPhase.goToNextPhase]               (P11) Elvie Food: 11 critical: 4 surplus: 7 money: $1576
  INFO [CollectionPhase.goToNextPhase]               (P13) Kewian Food: 1 critical: 4 surplus: -3 money: $908
  INFO [CollectionPhase.goToNextPhase]               (P10) Pescado Food: 0 critical: 4 surplus: -4 money: $909
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 18
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 391ms <P12> 281ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [Player.increaseAuctionTeleportCount]         (P12) trixie auction teleport count: 19
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 24
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 22
  INFO [Player.increaseAuctionTeleportCount]         (P10) Pescado auction teleport count: 19
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10) Pescado chat: And rationed, it seems.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.60899997 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 11 frames, rountrip 0ms, max 391ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Pescado (P12) trixie (P13) Kewian 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) Elvie 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10) Pescado chat: I move first.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 25
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 437ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 437ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 437ms
  INFO [GameController.apply]                        (P12) trixie chat: Fucking KEWHALE overbought.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (8 units for $155)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 54
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 376ms <P12> 281ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7668687172045824495
  INFO [Shop.calcBuySellPrice]                       Current Energy price $39
  INFO [Shop.printPriceFactor]                       Energy shop: 5, total: 26, needed: 15
  INFO [Shop.printPriceFactor]                       Energy is decreased to 68%
  INFO [Shop.printPriceFactor]                       Energy buy price $12 sell price $47
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Pescado chat: No, Whale bought fine.
  INFO [GameController.apply]                        (P10) Pescado chat: The Whale is stupid and needs the extra time.
  INFO [GameController.apply]                        (P12) trixie chat: Even purchase would have given us all -1.
  INFO [CollectionPhase.goToNextPhase]               (P12) trixie Energy: 2 critical: 4 surplus: -2 money: $828
  INFO [CollectionPhase.goToNextPhase]               (P11) Elvie Energy: 5 critical: 5 surplus: 0 money: $1681
  INFO [CollectionPhase.goToNextPhase]               (P13) Kewian Energy: 14 critical: 2 surplus: 12 money: $863
  INFO [CollectionPhase.goToNextPhase]               (P10) Pescado Energy: 0 critical: 4 surplus: -4 money: $864
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 22
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms <P11> 376ms <P12> 266ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [Player.increaseAuctionTeleportCount]         (P12) trixie auction teleport count: 20
  INFO [Player.increaseAuctionTeleportCount]         (P11) Elvie auction teleport count: 26
  INFO [Player.increaseAuctionTeleportCount]         (P13) Kewian auction teleport count: 23
  INFO [Player.increaseAuctionTeleportCount]         (P10) Pescado auction teleport count: 20
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.625 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 10 frames, rountrip 15ms, max 375ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 407ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Pescado (P12) trixie (P11) Elvie 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13) Kewian 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10) Pescado chat: Down.
  INFO [GameController.apply]                        (P10) Pescado chat: DOWN
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 120ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 62
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 407ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $30 (11 units for $330)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 20
  INFO [GameController.beginNextPhase]               --------- SUMMARY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 375ms <P12> 250ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8835531709901711757
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 51576376
  INFO [SummaryPhase2.begin]                         (P12) trixie Money: $738 Plots: 5 Assets: 4616 Total: 7854
  INFO [SummaryPhase2.begin]                         (P12) trixie Food: 3 Energy: 5 Smithore: 34 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10) Pescado Money: $714 Plots: 3 Assets: 4378 Total: 6592
  INFO [SummaryPhase2.begin]                         (P10) Pescado Food: 3 Energy: 5 Smithore: 32 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) Kewian Money: $1193 Plots: 5 Assets: 1289 Total: 4982
  INFO [SummaryPhase2.begin]                         (P13) Kewian Food: 4 Energy: 3 Smithore: 6 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) Elvie Money: $1591 Plots: 5 Assets: 760 Total: 4851
  INFO [SummaryPhase2.begin]                         (P11) Elvie Food: 4 Energy: 8 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $148
  INFO [SummaryPhase2.begin]                         Shop Smithore: 6 units $119
  INFO [SummaryPhase2.begin]                         Shop Food: 5 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 5 units $30
  INFO [SummaryPhase2.begin]                         Shop mules: 3 $120
  INFO [SummaryPhase2.begin]                         Colony total: 24279
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.buildMules]                             Shop built 3 mules for 6 smithore and now has 6 mules
  INFO [Shop.buildMules]                             A mule now costs $230
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 23
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms <P11> 375ms <P12> 250ms <P13> 250ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [Development.setPlayerOrder]                  Reverse development order. 6 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 10 frames, rountrip 16ms, max 375ms
  INFO [LandGrantPhase$2.finished]                   Land grant roundtrip 407ms, 29 frames (5 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 11 frames, rountrip 16ms, max 390ms
  INFO [GameController.apply]                        (P10) Pescado chat: Who souped?
  INFO [GameController.apply]                        (P11) Elvie chat: not I
  INFO [GameController.apply]                        (P13) Kewian chat: trixie
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 61
  INFO [GameController.apply]                        (P11) Elvie chat: Oh, hamburgers.
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 62
  INFO [GameController.apply]                        (P11) Elvie chat: 391ms
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 62
  INFO [GameController.apply]                        (P11) Elvie chat: RAEG
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 61
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 62
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 61
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 61
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (33480) M.U.L.E.: don't kick me
  INFO [Server.initUdp]                              Server: Removing old UDP address /69.163.168.224:33975 for client /127.0.0.1 <P13>
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <P13> requests UDP address /69.163.168.224:33975
  INFO [Server.initUdp]                              Server: Removing old UDP address /69.163.168.224:33975 for client /127.0.0.1 <P13>
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <P13> requests UDP address /69.163.168.224:33975
  INFO [MetaFrame$16.windowClosing]                  Meta frame closing
  INFO [MetaFrame$16.windowClosing]                  User didn't want to close
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /127.0.0.1 <P12>
  INFO [Server.removeClient]                         Server: Removing client /127.0.0.1 <> with id 797c448e-0f1e-4e67-a4c8-bc54030d6496
  INFO [UserController.setAiPlayer]                  (P12) trixie is taken over by an AI player
  INFO [Server.addUserToClient]                      Server: /127.0.0.1 <P10> gets user number 12
  INFO [GameModel.setLocalUser]                      (P12) trixie is a local Player
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 21821
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /127.0.0.1 <>
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 64
  INFO [DevelopmentPlanFinder$1.run]                 AI: trixie found 4 plans testing 24135 tiles in 488092759ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: trixie Plan: Plain Smithore (+1) Plain Empty Mountain2 Smithore <claim> (+3) 9611 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain2 Smithore <claim> (+3) 12293 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: trixie Plan: Plain Smithore (+1) Plain Empty Mountain2 Smithore <claim> (+3) 9611 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain2 Smithore <claim> (+3) 12293 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: trixie Plan: Plain Smithore (+1) Plain Empty Plain Smithore <claim> (+1) 9492 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain2 Smithore <claim> (+3) 12174 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: trixie Plan: Plain Smithore (+1) Plain Empty Mountain1 Smithore <claim> (+2) 9492 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain2 Smithore <claim> (+3) 12055 points
  INFO [LandGrantActuator.update]                    AI: trixie wants Mountain2 (3,4)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Agrees on tiles to claim.
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 62
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 10555 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
