  INFO [Properties.<init>]                           VERSION: 1.4.3
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 11.0.28+6-LTS
  INFO [Properties.<init>]                           Java Runtime: 11.0.28+6-LTS
  INFO [Properties.<init>]                           OS: Windows 11 10.0 amd64
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 268435456
  INFO [Properties.<init>]                           Avaialble Processors: 8
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [Updater.updateLauncher]                      launcher pid killed :14644, true
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 14
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: null
  INFO [Login$MasterListener$1.run]                  You must select your species to login
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: 67a68a329820afd521203f84909daddc
  INFO [Login$MasterListener$1.run]                  Logged in as "bodieborg" (id 109408)
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Updater.updateLauncher]                      launcher pid killed :14644, false
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.9.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1920 x 1080 x 32 @59Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1920 x 1080 x 32 @59Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: igdumdim64
  INFO [MuleGameContainer.<init>]                    Display Driver: null
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: Intel
  INFO [MuleGameContainer.<init>]                    GL Renderer: Intel(R) Iris(R) Xe Graphics
  INFO [MuleGameContainer.<init>]                    GL Version: 4.6.0 - Build 27.20.100.9466
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
  INFO [MetaFrame$MasterListener$1.run]              Entered master server game lobby
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: Cyborg, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0:0:0:0:0:0:0:0:6260
  INFO [Server.<init>]                               Server: Started on debug TCP address /0:0:0:0:0:0:0:0:6265
  INFO [Server.<init>]                               Server: Started on UDP address /0:0:0:0:0:0:0:0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: send UDP address: /127.0.0.1:6260
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /127.0.0.1:6260
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id d812f238-0f1f-4cc7-b1e7-6b102b891cd2
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 41 bytes
  INFO [UserController.apply]                        My client id is d812f238-0f1f-4cc7-b1e7-6b102b891cd2
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)bodieborg is my user
  INFO [GameModel.setLocalUser]                      (S10)bodieborg is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)bodieborg is hosting the server
  INFO [GameController.beginNextPhase]               (S10)bodieborg is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [TCPMessage.toByteBuffer]                     Increasing TCP byte buffer size to 256
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)bodieborg (ID: 109408)
  INFO [Client.initUDP]                              Sending UDP initialization message id d812f238-0f1f-4cc7-b1e7-6b102b891cd2
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [Client.receiveTCPMessages]                   Client: ReconnectInfo (0) 120 bytes
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [ServerMessageHandler.processPlayerJoin]      /127.0.0.1 <S10> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (10) 0 bytes
  INFO [UserController.apply]                        (S10)bodieborg joins the players
  INFO [Player.<init>]                               Creating (P10)bodieborg
  INFO [GameModel.setServerUser]                     (P10)bodieborg is hosting the server
  INFO [GameModel.setMyUser]                         (P10)bodieborg is my user
  INFO [GameModel.setLocalUser]                      (P10)bodieborg is a local Player
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P10)bodieborg (ID 109408)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (P10)bodieborg (ID 109408)
  INFO [ServerMessageHandler.processPlayerUnjoin]    /127.0.0.1 <P10> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (10) 0 bytes
  INFO [UserController.apply]                        (P10)bodieborg unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setServerUser]                     (S10)bodieborg is hosting the server
  INFO [GameModel.setMyUser]                         (S10)bodieborg is my user
  INFO [GameModel.setLocalUser]                      (S10)bodieborg is a local Spectator
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (10) 0 bytes
  INFO [GameController.close]                        Got my UserLeft (10) message.
  INFO [Server.removeClient]                         Server: Removing client /127.0.0.1 <S10> with id d812f238-0f1f-4cc7-b1e7-6b102b891cd2
  INFO [ConnectedClient.removeUser]                  Server: Removing user 10 from /127.0.0.1 <S10>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /127.0.0.1 <>
  INFO [GameController.close]                        Left server in 5 ms
  INFO [Server.close]                                Server: Closing
  INFO [MuleGameContainer.release]                   *** Game Over ***
  INFO [MetaFrame.startGame]                         Starting game number 1
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: Cyborg, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0:0:0:0:0:0:0:0:6260
  INFO [Server.<init>]                               Server: Started on debug TCP address /0:0:0:0:0:0:0:0:6265
  INFO [Server.<init>]                               Server: Started on UDP address /0:0:0:0:0:0:0:0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: send UDP address: /127.0.0.1:6260
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /127.0.0.1:6260
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id 1393fdb6-3162-4597-9d6b-8a80acfa8b6a
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 10
  INFO [ConnectPhase.update]                         connection token: ba6f0a94d170bf3da9590711e9d92a9a6e9600a9e0223dc650d3aa8fa5636404
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 41 bytes
  INFO [UserController.apply]                        My client id is 1393fdb6-3162-4597-9d6b-8a80acfa8b6a
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)bodieborg is my user
  INFO [GameModel.setLocalUser]                      (S10)bodieborg is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)bodieborg is hosting the server
  INFO [GameController.beginNextPhase]               (S10)bodieborg is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [TCPMessage.toByteBuffer]                     Increasing TCP byte buffer size to 256
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)bodieborg (ID: 109408)
  INFO [Client.initUDP]                              Sending UDP initialization message id 1393fdb6-3162-4597-9d6b-8a80acfa8b6a
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [Client.receiveTCPMessages]                   Client: ReconnectInfo (0) 120 bytes
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)bodieborg (ID 109408)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S10)bodieborg (ID 109408)
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (10) 0 bytes
  INFO [GameController.close]                        Got my UserLeft (10) message.
  INFO [Server.removeClient]                         Server: Removing client /127.0.0.1 <S10> with id 1393fdb6-3162-4597-9d6b-8a80acfa8b6a
  INFO [ConnectedClient.removeUser]                  Server: Removing user 10 from /127.0.0.1 <S10>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /127.0.0.1 <>
  INFO [GameController.close]                        Left server in 4 ms
  INFO [Server.close]                                Server: Closing
  INFO [MuleGameContainer.release]                   *** Game Over ***
  INFO [MetaFrame.startGame]                         Starting game number 2
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: HAD-7137, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0:0:0:0:0:0:0:0:6260
  INFO [Server.<init>]                               Server: Started on debug TCP address /0:0:0:0:0:0:0:0:6265
  INFO [Server.<init>]                               Server: Started on UDP address /0:0:0:0:0:0:0:0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: send UDP address: /127.0.0.1:6260
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /127.0.0.1:6260
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id 47002cf2-ec4b-48e1-85d0-f589d7534ef3
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 10
  INFO [ConnectPhase.update]                         connection token: 9fb854e587ef6fd898311b6d137233ad132af992f76f0b076747ad1fb0099fe7
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 41 bytes
  INFO [UserController.apply]                        My client id is 47002cf2-ec4b-48e1-85d0-f589d7534ef3
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)bodieborg is my user
  INFO [GameModel.setLocalUser]                      (S10)bodieborg is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)bodieborg is hosting the server
  INFO [GameController.beginNextPhase]               (S10)bodieborg is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [TCPMessage.toByteBuffer]                     Increasing TCP byte buffer size to 256
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)bodieborg (ID: 109408)
  INFO [Client.initUDP]                              Sending UDP initialization message id 47002cf2-ec4b-48e1-85d0-f589d7534ef3
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [Client.receiveTCPMessages]                   Client: ReconnectInfo (0) 120 bytes
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)bodieborg (ID 109408)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S10)bodieborg (ID 109408)
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (10) 0 bytes
  INFO [GameController.close]                        Got my UserLeft (10) message.
  INFO [Server.removeClient]                         Server: Removing client /127.0.0.1 <S10> with id 47002cf2-ec4b-48e1-85d0-f589d7534ef3
  INFO [ConnectedClient.removeUser]                  Server: Removing user 10 from /127.0.0.1 <S10>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /127.0.0.1 <>
  INFO [GameController.close]                        Left server in 4 ms
  INFO [Server.close]                                Server: Closing
  INFO [MuleGameContainer.release]                   *** Game Over ***
  INFO [MetaFrame.startGame]                         Starting game number 3
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: IrataMax, Address: 24.205.80.144, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=true Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: send UDP address: /24.205.80.144:6260
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /24.205.80.144:6260
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 10
  INFO [ConnectPhase.update]                         connection token: 4be8bdf426894793d773abce4b6c34fb667278e3f4ffdc38619e8a7aea5e9388
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 10
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [UserController.apply]                        My client id is f9ff40f4-ffcd-4c8e-9104-0b608b570e1c
  INFO [Client.initUDP]                              Sending UDP initialization message id f9ff40f4-ffcd-4c8e-9104-0b608b570e1c
  INFO [Client.receiveTCPMessages]                   Client: ReconnectRejected (0) 16 bytes
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [UserController.apply]                        My client id is f9ff40f4-ffcd-4c8e-9104-0b608b570e1c
  INFO [Client.receiveTCPMessages]                   Client: Join (17) 41 bytes
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7115 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7115 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectInfo (0) 120 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S17)bodieborg is my user
  INFO [GameModel.setLocalUser]                      (S17)bodieborg is a local Spectator
  INFO [GameModel.setRemoteUser]                     (S10)host4u is a remote Spectator
  INFO [GameModel.setMyUser]                         (S17)bodieborg is my user
  INFO [GameModel.setLocalUser]                      (S17)bodieborg is a local Spectator
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)host4u (ID: 101333)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S17)bodieborg (ID: 109408)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)host4u (ID 101333)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S17)bodieborg (ID 109408)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S17)bodieborg (ID 109408)
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (17) 0 bytes
  INFO [UserController.apply]                        (S17)bodieborg joins the players
  INFO [Player.<init>]                               Creating (P17)bodieborg
  INFO [GameModel.setMyUser]                         (P17)bodieborg is my user
  INFO [GameModel.setLocalUser]                      (P17)bodieborg is a local Player
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S14)Pork Steak is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)Pork Steak (ID: 109409)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)Pork Steak (ID 109409)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S14)Pork Steak (ID 109409)
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)Pork Steak joins the players
  INFO [Player.<init>]                               Creating (P14)Pork Steak
  INFO [GameModel.setRemoteUser]                     (P14)Pork Steak is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Join (15) 43 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S15)PorkMistake is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S15)PorkMistake (ID: 109410)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S15)PorkMistake (ID 109410)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S15)PorkMistake (ID 109410)
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  WARNING [GameController.close]                     Failed to send user left. java.io.IOException: An existing connection was forcibly closed by the remote host
  INFO [GameController.requestClose]                 Close Requested: You were disconnected
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MuleGameContainer.release]                   *** Game Over ***
  INFO [MetaFrame.startGame]                         Starting game number 4
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: IrataMax, Address: 24.205.80.144, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=true Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: send UDP address: /24.205.80.144:6260
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /24.205.80.144:6260
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 17
  INFO [ConnectPhase.update]                         connection token: fa56d75ed8414d8a0ff19d128caf42187b090839e00bbf3badfd11ce3d30a658
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 17
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: send UDP address: /24.205.80.144:6260
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /24.205.80.144:6260
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 17
  INFO [ConnectPhase.update]                         connection token: fa56d75ed8414d8a0ff19d128caf42187b090839e00bbf3badfd11ce3d30a658
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 17
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectRejected (0) 16 bytes
  INFO [UserController.apply]                        My client id is 044d4759-e8b1-4d22-a6fa-35596520b8c2
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [Client.initUDP]                              Sending UDP initialization message id 044d4759-e8b1-4d22-a6fa-35596520b8c2
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 044d4759-e8b1-4d22-a6fa-35596520b8c2
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 044d4759-e8b1-4d22-a6fa-35596520b8c2
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: send UDP address: /24.205.80.144:6260
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /24.205.80.144:6260
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 17
  INFO [ConnectPhase.update]                         connection token: fa56d75ed8414d8a0ff19d128caf42187b090839e00bbf3badfd11ce3d30a658
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 17
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [UserController.apply]                        My client id is acb41cbf-6222-4163-8049-843435328f18
  INFO [Client.initUDP]                              Sending UDP initialization message id acb41cbf-6222-4163-8049-843435328f18
  INFO [Client.receiveTCPMessages]                   Client: ReconnectRejected (0) 16 bytes
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (17) 41 bytes
  INFO [UserController.apply]                        My client id is acb41cbf-6222-4163-8049-843435328f18
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S17)bodieborg is my user
  INFO [GameModel.setLocalUser]                      (S17)bodieborg is a local Spectator
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7297 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7297 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectInfo (0) 120 bytes
  INFO [GameModel.setRemoteUser]                     (S10)host4u is a remote Spectator
  INFO [GameModel.setRemoteUser]                     (P15)PorkMistake is a remote Player
  INFO [GameModel.setRemoteUser]                     (P14)Pork Steak is a remote Player
  INFO [GameModel.setMyUser]                         (S17)bodieborg is my user
  INFO [GameModel.setLocalUser]                      (S17)bodieborg is a local Spectator
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)host4u (ID: 101333)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S17)bodieborg (ID: 109408)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P15)PorkMistake (ID: 109410)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P14)Pork Steak (ID: 109409)
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (17) 0 bytes
  INFO [GameController.close]                        Got my UserLeft (17) message.
  INFO [GameController.close]                        Left server in 671 ms
  INFO [MuleGameContainer.release]                   *** Game Over ***
  INFO [MetaFrame.startGame]                         Starting game number 5
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: IrataMax, Address: 24.205.80.144, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: send UDP address: /24.205.80.144:6260
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /24.205.80.144:6260
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 17
  INFO [ConnectPhase.update]                         connection token: 555780cd5a4113f13d8c263cc82b1c45eb891b407bdfb4503d00f08f31b3e3c0
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 17
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: send UDP address: /24.205.80.144:6260
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /24.205.80.144:6260
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 17
  INFO [ConnectPhase.update]                         connection token: 555780cd5a4113f13d8c263cc82b1c45eb891b407bdfb4503d00f08f31b3e3c0
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 17
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectRejected (0) 16 bytes
  INFO [UserController.apply]                        My client id is 83c3f85e-fb92-4aa0-a0fc-80ae1aafdbc6
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [Client.initUDP]                              Sending UDP initialization message id 83c3f85e-fb92-4aa0-a0fc-80ae1aafdbc6
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: send UDP address: /24.205.80.144:6260
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /24.205.80.144:6260
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 17
  INFO [ConnectPhase.update]                         connection token: 555780cd5a4113f13d8c263cc82b1c45eb891b407bdfb4503d00f08f31b3e3c0
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 17
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectRejected (0) 16 bytes
  INFO [UserController.apply]                        My client id is 1b9c46d0-3299-43ae-bc96-fa059375367a
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [Client.initUDP]                              Sending UDP initialization message id 1b9c46d0-3299-43ae-bc96-fa059375367a
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (15) 41 bytes
  INFO [UserController.apply]                        My client id is 1b9c46d0-3299-43ae-bc96-fa059375367a
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S15)bodieborg is my user
  INFO [GameModel.setLocalUser]                      (S15)bodieborg is a local Spectator
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7233 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7233 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectInfo (0) 120 bytes
  INFO [GameModel.setRemoteUser]                     (S10)host4u is a remote Spectator
  INFO [GameModel.setRemoteUser]                     (P14)Pork Steak is a remote Player
  INFO [GameModel.setMyUser]                         (S15)bodieborg is my user
  INFO [GameModel.setLocalUser]                      (S15)bodieborg is a local Spectator
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)host4u (ID: 101333)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S15)bodieborg (ID: 109408)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P14)Pork Steak (ID: 109409)
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (15) 0 bytes
  INFO [UserController.apply]                        (S15)bodieborg joins the players
  INFO [Player.<init>]                               Creating (P15)bodieborg
  INFO [GameModel.setMyUser]                         (P15)bodieborg is my user
  INFO [GameModel.setLocalUser]                      (P15)bodieborg is a local Player
  SEVERE [MasterClient.send]                         UserInfo java.net.SocketException: Connection reset
	 at java.base/java.net.SocketInputStream.read(SocketInputStream.java:186)
	 at java.base/java.net.SocketInputStream.read(SocketInputStream.java:140)
	 at java.base/java.io.BufferedInputStream.fill(BufferedInputStream.java:252)
	 at java.base/java.io.BufferedInputStream.read1(BufferedInputStream.java:292)
	 at java.base/java.io.BufferedInputStream.read(BufferedInputStream.java:351)
	 at java.base/sun.net.www.http.HttpClient.parseHTTPHeader(HttpClient.java:789)
	 at java.base/sun.net.www.http.HttpClient.parseHTTP(HttpClient.java:724)
	 at java.base/sun.net.www.http.HttpClient.parseHTTPHeader(HttpClient.java:914)
	 at java.base/sun.net.www.http.HttpClient.parseHTTP(HttpClient.java:724)
	 at java.base/sun.net.www.protocol.http.HttpURLConnection.getInputStream0(HttpURLConnection.java:1659)
	 at java.base/sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1556)
	 at java.base/sun.net.www.protocol.http.HttpURLConnection$9.run(HttpURLConnection.java:1554)
	 at java.base/java.security.AccessController.doPrivileged(Native Method)
	 at java.base/java.security.AccessController.doPrivilegedWithCombiner(AccessController.java:795)
	 at java.base/sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1553)
	 at java.base/java.net.HttpURLConnection.getResponseCode(HttpURLConnection.java:527)
	 at com.turborilla.mule.network.MasterClient.send(MasterClient.java:504)
	 at com.turborilla.mule.network.MasterClient$MasterCommunicator.run(MasterClient.java:441)
	 at java.base/java.lang.Thread.run(Thread.java:829)
  WARNING [GameLobbyPhase$MasterListener.apply]      Couldn't get user info for (S10)host4u: Connection reset
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P15)bodieborg (ID 109408)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (P15)bodieborg (ID 109408)
  WARNING [GameLobbyPhase$MasterListener.apply]      Got user info for user ID 109410 who's not in the game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P14)Pork Steak (ID 109409)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (P14)Pork Steak (ID 109409)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)host4u (ID 101333)
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (14) 0 bytes
  INFO [UserController.apply]                        (P14)Pork Steak unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S14)Pork Steak is a remote Spectator
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P15)bodieborg (ID 109408)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (P15)bodieborg (ID 109408)
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)Pork Steak joins the players
  INFO [Player.<init>]                               Creating (P14)Pork Steak
  INFO [GameModel.setRemoteUser]                     (P14)Pork Steak is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Join (17) 43 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S17)PorkMistake is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S17)PorkMistake (ID: 109410)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P14)Pork Steak (ID 109409)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (P14)Pork Steak (ID 109409)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S17)PorkMistake (ID 109410)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S17)PorkMistake (ID 109410)
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (17) 0 bytes
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (15) 0 bytes
  INFO [GameController.close]                        Got my UserLeft (15) message.
  INFO [GameController.close]                        Left server in 375 ms
  INFO [MuleGameContainer.release]                   *** Game Over ***
  INFO [MetaFrame.startGame]                         Starting game number 6
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: NEW-4025, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0:0:0:0:0:0:0:0:6260
  INFO [Server.<init>]                               Server: Started on debug TCP address /0:0:0:0:0:0:0:0:6265
  INFO [Server.<init>]                               Server: Started on UDP address /0:0:0:0:0:0:0:0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: send UDP address: /127.0.0.1:6260
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /127.0.0.1:6260
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id 07e6d70a-ed6b-40b2-8a26-ce78f8a3e8e1
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 15
  INFO [ConnectPhase.update]                         connection token: da9ac9ce657d258b4d19a8cc5f7cc08b746b0b0430ddc3376958c72bc9034ee9
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 41 bytes
  INFO [UserController.apply]                        My client id is 07e6d70a-ed6b-40b2-8a26-ce78f8a3e8e1
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)bodieborg is my user
  INFO [GameModel.setLocalUser]                      (S10)bodieborg is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)bodieborg is hosting the server
  INFO [GameController.beginNextPhase]               (S10)bodieborg is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [TCPMessage.toByteBuffer]                     Increasing TCP byte buffer size to 256
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)bodieborg (ID: 109408)
  INFO [Client.initUDP]                              Sending UDP initialization message id 07e6d70a-ed6b-40b2-8a26-ce78f8a3e8e1
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [Client.receiveTCPMessages]                   Client: ReconnectInfo (0) 120 bytes
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)bodieborg (ID 109408)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S10)bodieborg (ID 109408)
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (10) 0 bytes
  INFO [GameController.close]                        Got my UserLeft (10) message.
  INFO [Server.removeClient]                         Server: Removing client /127.0.0.1 <S10> with id 07e6d70a-ed6b-40b2-8a26-ce78f8a3e8e1
  INFO [ConnectedClient.removeUser]                  Server: Removing user 10 from /127.0.0.1 <S10>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /127.0.0.1 <>
  INFO [GameController.close]                        Left server in 4 ms
  INFO [Server.close]                                Server: Closing
  INFO [MuleGameContainer.release]                   *** Game Over ***
  INFO [MetaFrame.startGame]                         Starting game number 7
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: Mulebotlives_1.4.3, Address: 47.27.234.185, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=true Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: send UDP address: /47.27.234.185:6260
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /47.27.234.185:6260
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 10
  INFO [ConnectPhase.update]                         connection token: 30ffefbca52643c1ddbe75325a184cf499eb23af2e1b1e73133987208673d352
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 10
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectRejected (0) 16 bytes
  INFO [UserController.apply]                        My client id is 6890be0e-69fd-4cc4-98ae-22f2b83ca71e
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [Client.initUDP]                              Sending UDP initialization message id 6890be0e-69fd-4cc4-98ae-22f2b83ca71e
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 41 bytes
  INFO [UserController.apply]                        My client id is 6890be0e-69fd-4cc4-98ae-22f2b83ca71e
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S12)bodieborg is my user
  INFO [GameModel.setLocalUser]                      (S12)bodieborg is a local Spectator
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7356 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7356 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectInfo (0) 120 bytes
  INFO [GameModel.setRemoteUser]                     (S10)CCMuleBot01 is a remote Spectator
  INFO [GameModel.setRemoteUser]                     (P11)FluffyFiend is a remote Player
  INFO [GameModel.setMyUser]                         (S12)bodieborg is my user
  INFO [GameModel.setLocalUser]                      (S12)bodieborg is a local Spectator
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)CCMuleBot01 (ID: 27633)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)bodieborg (ID: 109408)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P11)FluffyFiend (ID: 103178)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)CCMuleBot01 (ID 27633)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)bodieborg (ID 109408)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S12)bodieborg (ID 109408)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P11)FluffyFiend (ID 103178)
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)bodieborg joins the players
  INFO [Player.<init>]                               Creating (P12)bodieborg
  INFO [GameModel.setMyUser]                         (P12)bodieborg is my user
  INFO [GameModel.setLocalUser]                      (P12)bodieborg is a local Player
  INFO [GameController.apply]                        (P12)bodieborg chat: h
  INFO [GameController.apply]                        (P12)bodieborg chat: hi
  INFO [GameController.apply]                        (P11)FluffyFiend chat: meow
  INFO [GameController.apply]                        (P12)bodieborg chat: nah
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (12) 0 bytes
  INFO [GameController.close]                        Got my UserLeft (12) message.
  INFO [GameController.close]                        Left server in 123 ms
  INFO [MuleGameContainer.release]                   *** Game Over ***
  INFO [MetaFrame.startGame]                         Starting game number 8
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: Mulebotlives_1.4.3, Address: 47.27.234.185, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: send UDP address: /47.27.234.185:6260
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /47.27.234.185:6260
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                         connection token: a75adcf6d66c60a65616486c61a2dd6de4525f1b24ff92be0f302cfedffb2f3a
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 12
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectRejected (0) 16 bytes
  INFO [UserController.apply]                        My client id is 1a9595bd-e554-4dc3-aa94-e3199687bbdb
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [Client.initUDP]                              Sending UDP initialization message id 1a9595bd-e554-4dc3-aa94-e3199687bbdb
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 41 bytes
  INFO [UserController.apply]                        My client id is 1a9595bd-e554-4dc3-aa94-e3199687bbdb
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S14)bodieborg is my user
  INFO [GameModel.setLocalUser]                      (S14)bodieborg is a local Spectator
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7496 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7496 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectInfo (0) 120 bytes
  INFO [GameModel.setRemoteUser]                     (S10)CCMuleBot01 is a remote Spectator
  INFO [GameModel.setRemoteUser]                     (P11)FluffyFiend is a remote Player
  INFO [GameModel.setRemoteUser]                     (S13)PorkMistake is a remote Spectator
  INFO [GameModel.setRemoteUser]                     (P12)Pork Steak is a remote Player
  INFO [GameModel.setMyUser]                         (S14)bodieborg is my user
  INFO [GameModel.setLocalUser]                      (S14)bodieborg is a local Spectator
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)CCMuleBot01 (ID: 27633)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)PorkMistake (ID: 109410)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)bodieborg (ID: 109408)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P11)FluffyFiend (ID: 103178)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P12)Pork Steak (ID: 109409)
  INFO [GameController.apply]                        (P11)FluffyFiend chat: welcome
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)PorkMistake joins the players
  INFO [Player.<init>]                               Creating (P13)PorkMistake
  INFO [GameModel.setRemoteUser]                     (P13)PorkMistake is a remote Player
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)CCMuleBot01 (ID 27633)
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)bodieborg joins the players
  INFO [Player.<init>]                               Creating (P14)bodieborg
  INFO [GameModel.setMyUser]                         (P14)bodieborg is my user
  INFO [GameModel.setLocalUser]                      (P14)bodieborg is a local Player
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P13)PorkMistake (ID 109410)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (P13)PorkMistake (ID 109410)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P14)bodieborg (ID 109408)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (P14)bodieborg (ID 109408)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P11)FluffyFiend (ID 103178)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P12)Pork Steak (ID 109409)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (P12)Pork Steak (ID 109409)
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P14)bodieborg chat: hi
  INFO [GameController.apply]                        (P11)FluffyFiend chat: hi
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: DisableSelectedEvents (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: DisableSelectedEvents (10) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P13)PorkMistake (P14)bodieborg (P12)Pork Steak (P11)FluffyFiend 
  INFO [PlayerEventGenerator.removeSelectedEvents]   Removed selected events.
  INFO [PlayerEventGenerator.removeSelectedEvents]   Removed selected events.
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  WARNING [GameController.close]                     Failed to send user left. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [GameController.requestClose]                 Close Requested: You were disconnected
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
