  INFO [Properties.<init>]                           VERSION: 1.4.3
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 11.0.28+6-LTS
  INFO [Properties.<init>]                           Java Runtime: 11.0.28+6-LTS
  INFO [Properties.<init>]                           OS: Windows 11 10.0 amd64
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 268435456
  INFO [Properties.<init>]                           Avaialble Processors: 8
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [Updater.updateLauncher]                      launcher pid killed :12284, true
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 14
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: null
  INFO [Login$MasterListener$1.run]                  Wrong password
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: null
  INFO [Login$MasterListener$1.run]                  Wrong password
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: null
  INFO [Login$MasterListener$1.run]                  Wrong password
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: 41186c9606dcd00c51287d95a5deef36
  INFO [Login$MasterListener$1.run]                  Logged in as "C64MuleBoot" (id 101485)
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Updater.updateLauncher]                      launcher pid killed :12284, false
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.9.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1366 x 768 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1366 x 768 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: aticfx64
  INFO [MuleGameContainer.<init>]                    Display Driver: 8.17.10.1700
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: ATI Technologies Inc.
  INFO [MuleGameContainer.<init>]                    GL Renderer: AMD Radeon(TM) Graphics
  INFO [MuleGameContainer.<init>]                    GL Version: 4.6.0 Compatibility Profile Context 26.5.2.260413
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
  INFO [MetaFrame$MasterListener$1.run]              Entered master server game lobby
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: PlanetLandru, Address: 71.247.1.209, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: send UDP address: /71.247.1.209:6260
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /71.247.1.209:6260
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                         connection token: 81df39247752976d0d8d68df12e478bc42bb5784526cfe810567a4d30e1655ad
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 12
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for ReconnectJoin (12) 5387 bytes
  INFO [UserController.apply]                        My client id is 3dc9b01b-1a99-4276-886b-d4b177f45df0
  INFO [Client.initUDP]                              Sending UDP initialization message id 3dc9b01b-1a99-4276-886b-d4b177f45df0
  INFO [Client.receiveTCPMessages]                   Client: ReconnectJoin (12) 5387 bytes
  SEVERE [UserController.apply]                      User does not exist in model...
  SEVERE [PausePhase.apply]                          Couldn't read game model message: invalid stream header: 00000000
  INFO [GameController.enterPausePhase]              -GAME PAUSED-
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for ReconnectReady (0) 9343 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectReady (0) 9343 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: PLAYER_EVENT #8 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (S10)LandruBOT is a remote Spectator
  INFO [GameModel.setRemoteUser]                     (P13)<D.A.N.> is a remote Player
  INFO [GameModel.setRemoteUser]                     (P11)Cyber Ranger is a remote Player
  INFO [GameModel.setMyUser]                         (P12)C64MuleBoot is my user
  INFO [GameModel.setLocalUser]                      (P12)C64MuleBoot is a local Player
  INFO [GameModel.setRemoteUser]                     (P14)<B.I.L.L.> is a remote Player
  INFO [UserController.setAiPlayer]                  (P13)<D.A.N.> is taken over by an AI player
  INFO [UserController.setAiPlayer]                  (P14)<B.I.L.L.> is taken over by an AI player
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8711271947296766341
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7245893
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Cyber Ranger (rank 4)
  INFO [Player.useFood]                              (P11)Cyber Ranger has 5 food and needs 4 food
  INFO [GameController.setModel]                     ++++++++ New Model: PLAYER_EVENT #8 +++++++++++++++++++++++++++++++++++++++++++
  INFO [PausePhase.serializeReconnectJoinData]       size: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 18
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 50 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040002294 (owner 10)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger undevelops tile Mountain3 (3,1)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (2,0) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Mountain1 (7,1) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger undevelops tile Plain (2,2)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (2,2) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger undevelops tile Mountain3 (0,0)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (1,2) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Mountain3 (3,1) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Cyber Ranger finishes on update 2243
  INFO [GameModel.gamble]                            (P11)Cyber Ranger gambles $156, max: 47.5, left: 2.6391015, fraction 0.05556003
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $156 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: METEORITE_STRIKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6978957592463998280
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 50 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8314534239041012991
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)C64MuleBoot has 10 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P13)<D.A.N.> has 9 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P11)Cyber Ranger has 12 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P14)<B.I.L.L.> has 6 energy and needs 5 energy
  INFO [ProductionPhase.logProduction]               (P12)C64MuleBoot expects 2 food, 8 energy, 10 smithore, 13 crystite
  INFO [ProductionPhase.logProduction]               (P13)<D.A.N.> expects 4 food, 14 energy, 19 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger expects 0 food, 0 energy, 0 smithore, 25 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> expects 4 food, 11 energy, 4 smithore, 9 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12)C64MuleBoot produced 2 food, 10 energy, 11 smithore, 10 crystite
  INFO [ProductionPhase.logProduction]               (P13)<D.A.N.> produced 5 food, 11 energy, 20 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger produced 0 food, 0 energy, 0 smithore, 29 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> produced 3 food, 11 energy, 5 smithore, 12 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5523751124247039056
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $55
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $2
  INFO [Shop.printPriceFactor]                       Smithore shop: 50, mules potentially available: 36, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $52 sell price $87
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)C64MuleBoot Smithore: 11 critical: 0 surplus: 11 money: $752
  INFO [CollectionPhase.goToNextPhase]               (P13)<D.A.N.> Smithore: 41 critical: 0 surplus: 41 money: $1434
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Smithore: 1 critical: 0 surplus: 1 money: $160
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Smithore: 13 critical: 0 surplus: 13 money: $4687
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 42
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 51ms, max 70ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)C64MuleBoot (P13)<D.A.N.> (P11)Cyber Ranger (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [Player.increaseAuctionTeleportCount]         (P12)C64MuleBoot auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.067899786 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $52 (12 units for $624)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1792192214559990232
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $52
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $120 sell price $260
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P12)C64MuleBoot Crystite: 10 critical: 0 surplus: 10 money: $1324
  INFO [CollectionPhase.goToNextPhase]               (P13)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $1434
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Crystite: 29 critical: 0 surplus: 29 money: $212
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Crystite: 12 critical: 0 surplus: 12 money: $4687
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 43
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 52ms, max 70ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)C64MuleBoot (P11)Cyber Ranger (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [Player.increaseAuctionTeleportCount]         (P12)C64MuleBoot auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [Player.increaseAuctionTeleportCount]         (P14)<B.I.L.L.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.11377725 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $120 (51 units for $6120)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4429255224392283589
  INFO [Shop.calcBuySellPrice]                       Current Food price $41
  INFO [Shop.printPriceFactor]                       Food shop: 4, total: 23, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 90%
  INFO [Shop.printPriceFactor]                       Food buy price $22 sell price $57
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)C64MuleBoot Food: 8 critical: 5 surplus: 3 money: $2524
  INFO [CollectionPhase.goToNextPhase]               (P13)<D.A.N.> Food: 7 critical: 5 surplus: 2 money: $1434
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Food: 1 critical: 5 surplus: -4 money: $3692
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Food: 3 critical: 5 surplus: -2 money: $6127
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 44
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 51ms, max 69ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)C64MuleBoot (P11)Cyber Ranger (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P13)<D.A.N.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.057073485 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $57 (6 units for $342)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 648444880850954090
  INFO [Shop.calcBuySellPrice]                       Current Energy price $67
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 42, needed: 30
  INFO [Shop.printPriceFactor]                       Energy is decreased to 79%
  INFO [Shop.printPriceFactor]                       Energy buy price $38 sell price $73
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)C64MuleBoot Energy: 11 critical: 10 surplus: 1 money: $2524
  INFO [CollectionPhase.goToNextPhase]               (P13)<D.A.N.> Energy: 14 critical: 7 surplus: 7 money: $1548
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Energy: 5 critical: 7 surplus: -2 money: $3350
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Energy: 12 critical: 6 surplus: 6 money: $6127
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 45
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 52ms, max 68ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)C64MuleBoot (P11)Cyber Ranger 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)<D.A.N.> (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 362
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.21785972 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $63 (11 units for $695)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3266463528175407939
  INFO [SummaryPhase2.begin]                         Total Memory: 67108864
  INFO [SummaryPhase2.begin]                         Free Memory: 23889256
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Money: $6492 Plots: 8 Assets: 2118 Total: 12610
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Food: 3 Energy: 7 Smithore: 13 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)C64MuleBoot Money: $2524 Plots: 12 Assets: 2384 Total: 10908
  INFO [SummaryPhase2.begin]                         (P12)C64MuleBoot Food: 8 Energy: 11 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<D.A.N.> Money: $1878 Plots: 10 Assets: 3786 Total: 10664
  INFO [SummaryPhase2.begin]                         (P13)<D.A.N.> Food: 5 Energy: 8 Smithore: 41 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Money: $2655 Plots: 11 Assets: 2217 Total: 10372
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Food: 7 Energy: 16 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 3 mules for 6 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $120
  INFO [SummaryPhase2.begin]                         Shop Smithore: 56 units $52
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $57
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $63
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 44554
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 52ms, max 68ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 52ms, max 69ms
  INFO [LandGrantPhase.apply]                        Grace duration 11 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P12)C64MuleBoot pressed at plot 0 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P13)<D.A.N.> is granted tile 0: River (4,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 52ms, max 69ms
  INFO [LandGrantPhase.update]                       (P12)C64MuleBoot pressed at plot 1 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)Cyber Ranger is granted tile 1: Plain (6,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 52ms, max 69ms
  INFO [LandGrantPhase.update]                       (P12)C64MuleBoot pressed at plot 2 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P12)C64MuleBoot is granted tile 2: Plain (8,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 52ms, max 69ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5082412037603082165
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.58667535
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<B.I.L.L.> (rank 1)
  INFO [Player.useFood]                              (P14)<B.I.L.L.> has 3 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)<B.I.L.L.>
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040002294 (owner 10)
  INFO [GameModel.buyAssay]                          (P14)<B.I.L.L.> got an assay bot
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)<B.I.L.L.> finishes on update 1525
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1295243550215737270
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.31400824
  INFO [PlayerEventPhase.begin]                      No player event for (P12)C64MuleBoot (rank 2)
  INFO [Player.useFood]                              (P12)C64MuleBoot has 8 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)C64MuleBoot
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040002294 (owner 10)
  INFO [GameModel.developLand]                       (P12)C64MuleBoot develops tile Plain (0,1) with Energy factory
  INFO [GameModel.developLand]                       (P12)C64MuleBoot develops tile Plain (8,2) with Crystite factory
  INFO [GameModel.developLand]                       (P12)C64MuleBoot develops tile Plain (8,4) with Crystite factory
  INFO [GameModel.gamble]                            (P12)C64MuleBoot gambles $158, max: 47.5, left: 2.2991018, fraction 0.048402146
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot won $158 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P12)C64MuleBoot finishes on update 2260
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -382517579961283789
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.55026734
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<D.A.N.> (rank 3)
  INFO [Player.useFood]                              (P13)<D.A.N.> has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)<D.A.N.>
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020002294 (owner 10)
  INFO [GameModel.developLand]                       (P13)<D.A.N.> develops tile Mountain1 (5,0) with Food factory
  INFO [GameModel.developLand]                       (P13)<D.A.N.> develops tile Plain (5,1) with Food factory
  INFO [GameModel.developLand]                       (P13)<D.A.N.> develops tile Plain (2,4) with Food factory
  INFO [GameModel.developLand]                       (P13)<D.A.N.> develops tile Crater (1,4) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)<D.A.N.> finishes on update 2059
  INFO [GameModel.gamble]                            (P13)<D.A.N.> gambles $154, max: 47.5, left: 6.319098, fraction 0.13303365
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $154 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5783295861243894200
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.60164434
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Cyber Ranger (rank 4)
  INFO [Player.useFood]                              (P11)Cyber Ranger has 7 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040002294 (owner 10)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (5,3) with Food factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (6,0) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Mountain3 (0,0) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Cyber Ranger finishes on update 2194
  INFO [GameModel.gamble]                            (P11)Cyber Ranger gambles $164, max: 47.5, left: 3.6191006, fraction 0.07619159
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $164 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 67 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 67 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2876896142333618139
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)C64MuleBoot has 11 energy and needs 10 energy
  INFO [ProductionPhase.finishPower]                 (P13)<D.A.N.> has 8 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P11)Cyber Ranger has 16 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P14)<B.I.L.L.> has 7 energy and needs 5 energy
  INFO [ProductionPhase.logProduction]               (P12)C64MuleBoot expects 2 food, 15 energy, 6 smithore, 25 crystite
  INFO [ProductionPhase.logProduction]               (P13)<D.A.N.> expects 20 food, 14 energy, 8 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger expects 2 food, 0 energy, 0 smithore, 31 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> expects 4 food, 11 energy, 4 smithore, 9 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12)C64MuleBoot produced 1 food, 16 energy, 5 smithore, 30 crystite
  INFO [ProductionPhase.logProduction]               (P13)<D.A.N.> produced 19 food, 14 energy, 9 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger produced 0 food, 0 energy, 0 smithore, 28 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> produced 5 food, 12 energy, 3 smithore, 8 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 67 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PEST_ATTACK
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5240416633538692659
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 67 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6631889652410161596
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $52
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-7
  INFO [Shop.printPriceFactor]                       Smithore shop: 56, mules potentially available: 36, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $43 sell price $78
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)C64MuleBoot Smithore: 5 critical: 0 surplus: 5 money: $2307
  INFO [CollectionPhase.goToNextPhase]               (P13)<D.A.N.> Smithore: 50 critical: 0 surplus: 50 money: $2057
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Smithore: 0 critical: 0 surplus: 0 money: $2294
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Smithore: 16 critical: 0 surplus: 16 money: $6492
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 67 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 47
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.060005154 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 67ms, max 68ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)C64MuleBoot (P11)Cyber Ranger 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)<D.A.N.> (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.22934768 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $54 (5 units for $270)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 67 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1428121160506919399
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $120
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $128 sell price $268
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)C64MuleBoot Crystite: 30 critical: 0 surplus: 30 money: $2037
  INFO [CollectionPhase.goToNextPhase]               (P13)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $2327
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Crystite: 28 critical: 0 surplus: 28 money: $2294
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Crystite: 8 critical: 0 surplus: 8 money: $6492
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 67 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 48
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.060005154 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 67ms, max 67ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)C64MuleBoot (P11)Cyber Ranger (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Player.increaseAuctionTeleportCount]         (P14)<B.I.L.L.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [Player.increaseAuctionTeleportCount]         (P12)C64MuleBoot auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.14246173 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $128 (66 units for $8448)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 67 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6099478926890278863
  INFO [Shop.calcBuySellPrice]                       Current Food price $57
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 23, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 90%
  INFO [Shop.printPriceFactor]                       Food buy price $36 sell price $71
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)C64MuleBoot Food: 3 critical: 5 surplus: -2 money: $5877
  INFO [CollectionPhase.goToNextPhase]               (P13)<D.A.N.> Food: 19 critical: 5 surplus: 14 money: $2327
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Food: 1 critical: 5 surplus: -4 money: $5878
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Food: 0 critical: 5 surplus: -5 money: $7516
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 67 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 49
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 67ms, max 68ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)C64MuleBoot (P11)Cyber Ranger (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.12332261 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $184 (10 units for $1842)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 66 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 374913362555550819
  INFO [Shop.calcBuySellPrice]                       Current Energy price $63
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 52, needed: 35
  INFO [Shop.printPriceFactor]                       Energy is decreased to 75%
  INFO [Shop.printPriceFactor]                       Energy buy price $33 sell price $68
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)C64MuleBoot Energy: 17 critical: 11 surplus: 6 money: $4749
  INFO [CollectionPhase.goToNextPhase]               (P13)<D.A.N.> Energy: 15 critical: 8 surplus: 7 money: $4169
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Energy: 6 critical: 10 surplus: -4 money: $5164
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Energy: 14 critical: 6 surplus: 8 money: $7516
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 65 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 50
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 52ms, max 68ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)C64MuleBoot (P11)Cyber Ranger 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)<D.A.N.> (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 362
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.07327111 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $59 (13 units for $776)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3490962902886980891
  INFO [SummaryPhase2.begin]                         Total Memory: 67108864
  INFO [SummaryPhase2.begin]                         Free Memory: 32703400
  INFO [SummaryPhase2.begin]                         (P12)C64MuleBoot Money: $4749 Plots: 13 Assets: 4127 Total: 15376
  INFO [SummaryPhase2.begin]                         (P12)C64MuleBoot Food: 6 Energy: 17 Smithore: 10 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<D.A.N.> Money: $4469 Plots: 11 Assets: 5392 Total: 15361
  INFO [SummaryPhase2.begin]                         (P13)<D.A.N.> Food: 9 Energy: 9 Smithore: 45 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Money: $4388 Plots: 12 Assets: 3733 Total: 14121
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Food: 8 Energy: 19 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Money: $7992 Plots: 8 Assets: 2107 Total: 14099
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Food: 0 Energy: 7 Smithore: 16 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 6 mules for 12 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $128
  INFO [SummaryPhase2.begin]                         Shop Smithore: 44 units $54
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $184
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $59
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 58957
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5349910805033049816
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.95684814
  INFO [PlayerEventPhase.begin]                      No player event for (P12)C64MuleBoot (rank 1)
  INFO [Player.useFood]                              (P12)C64MuleBoot has 6 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)C64MuleBoot
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020002294 (owner 10)
  INFO [GameModel.developLand]                       (P12)C64MuleBoot undevelops tile Mountain2 (1,3)
  INFO [GameModel.developLand]                       (P12)C64MuleBoot develops tile Plain (0,3) with Crystite factory
  INFO [GameModel.developLand]                       (P12)C64MuleBoot develops tile Plain (0,1) with Crystite factory
  INFO [GameModel.developLand]                       (P12)C64MuleBoot develops tile Mountain2 (1,3) with Crystite factory
  INFO [GameModel.gamble]                            (P12)C64MuleBoot gambles $155, max: 47.5, left: 9.299126, fraction 0.19577107
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot won $155 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P12)C64MuleBoot finishes on update 1910
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 50 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 813162910628168751
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.022501409
  INFO [PlayerEventPhase.begin]                      Event player: (P13)<D.A.N.> (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: BestBuiltMule
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your M.U.L.E. was judged "Best Built" at the colony fair. You won $150
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P13)<D.A.N.> has 9 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 64 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)<D.A.N.>
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.060002293 (owner 10)
  INFO [GameModel.developLand]                       (P13)<D.A.N.> develops tile Mountain2 (6,2) with Food factory
  INFO [GameModel.developLand]                       (P13)<D.A.N.> develops tile Mountain2 (6,3) with Food factory
  INFO [GameModel.developLand]                       (P13)<D.A.N.> develops tile Plain (5,2) with Food factory
  INFO [GameModel.developLand]                       (P13)<D.A.N.> develops tile River (4,4) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)<D.A.N.> finishes on update 1551
  INFO [GameModel.gamble]                            (P13)<D.A.N.> gambles $196, max: 47.5, left: 16.47929, fraction 0.3469324
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $196 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2286369683587809336
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.44607908
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Cyber Ranger (rank 3)
  INFO [Player.useFood]                              (P11)Cyber Ranger has 8 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040002294 (owner 10)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (1,2) with Energy factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (7,4) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (2,2) with Energy factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (6,4) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (2,3) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Cyber Ranger finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7253737135837204121
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.16402131
  INFO [PlayerEventGenerator.nextEvent]              Player event pitys player without food.
  INFO [PlayerEventPhase.begin]                      Event player: (P14)<B.I.L.L.> (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: HomeWorldPackage
  INFO [PlayerEventPhase$1.finished]                 Event Message: You just received a package from your home-world relatives containing 3 food and 2 energy units
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P14)<B.I.L.L.> has 3 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)<B.I.L.L.>
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040002294 (owner 10)
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Mountain3 (0,4) with Food factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile River (4,0) with Food factory
  INFO [GameModel.sellMule]                          (P14)<B.I.L.L.> sold a mule for $150
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)<B.I.L.L.> finishes on update 1444
  INFO [GameModel.gamble]                            (P14)<B.I.L.L.> gambles $151, max: 47.5, left: 1.6194935, fraction 0.0340946
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $151 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3651256928157148952
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)C64MuleBoot has 17 energy and needs 11 energy
  INFO [ProductionPhase.finishPower]                 (P13)<D.A.N.> has 9 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P11)Cyber Ranger has 19 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P14)<B.I.L.L.> has 9 energy and needs 6 energy
  INFO [ProductionPhase.logProduction]               (P12)C64MuleBoot expects 2 food, 8 energy, 0 smithore, 46 crystite
  INFO [ProductionPhase.logProduction]               (P13)<D.A.N.> expects 55 food, 8 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger expects 2 food, 15 energy, 0 smithore, 29 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> expects 14 food, 4 energy, 0 smithore, 9 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12)C64MuleBoot produced 1 food, 7 energy, 0 smithore, 46 crystite
  INFO [ProductionPhase.logProduction]               (P13)<D.A.N.> produced 55 food, 9 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger produced 1 food, 15 energy, 0 smithore, 30 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> produced 13 food, 3 energy, 0 smithore, 9 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1849132090909489405
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6409388072488792112
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $54
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-9
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 10, mules needed: 1
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $41 sell price $76
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)C64MuleBoot Smithore: 10 critical: 0 surplus: 10 money: $4804
  INFO [CollectionPhase.goToNextPhase]               (P13)<D.A.N.> Smithore: 45 critical: 0 surplus: 45 money: $4815
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Smithore: 0 critical: 0 surplus: 0 money: $3938
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Smithore: 16 critical: 0 surplus: 16 money: $8218
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 52
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 53ms, max 67ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)C64MuleBoot (P11)Cyber Ranger 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)<D.A.N.> (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [Player.increaseAuctionTeleportCount]         (P14)<B.I.L.L.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [SlickLogSystem.info]                         Transaction #41
  INFO [SlickLogSystem.info]                         Transaction #42
  INFO [SlickLogSystem.info]                         Transaction #43
  INFO [SlickLogSystem.info]                         Transaction #44
  INFO [SlickLogSystem.info]                         Transaction #45
  INFO [SlickLogSystem.info]                         Transaction #46
  INFO [SlickLogSystem.info]                         Transaction #47
  INFO [SlickLogSystem.info]                         Transaction #48
  INFO [SlickLogSystem.info]                         Transaction #49
  INFO [SlickLogSystem.info]                         Transaction #50
  INFO [SlickLogSystem.info]                         Transaction #51
  INFO [SlickLogSystem.info]                         Transaction #52
  INFO [SlickLogSystem.info]                         Transaction #53
  INFO [SlickLogSystem.info]                         Transaction #54
  INFO [SlickLogSystem.info]                         Transaction #55
  INFO [SlickLogSystem.info]                         Transaction #56
  INFO [SlickLogSystem.info]                         Transaction #57
  INFO [SlickLogSystem.info]                         Transaction #58
  INFO [SlickLogSystem.info]                         Transaction #59
  INFO [SlickLogSystem.info]                         Transaction #60
  INFO [SlickLogSystem.info]                         Transaction #61
  INFO [Player.increaseAuctionTeleportCount]         (P13)<D.A.N.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.13175564 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $46 (61 units for $2851)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 19050903319010505
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $128
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $88 sell price $228
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)C64MuleBoot Crystite: 46 critical: 0 surplus: 46 money: $4804
  INFO [CollectionPhase.goToNextPhase]               (P13)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $6898
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Crystite: 30 critical: 0 surplus: 30 money: $1538
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Crystite: 9 critical: 0 surplus: 9 money: $8986
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 53
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 57ms, max 68ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)C64MuleBoot (P11)Cyber Ranger (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Player.increaseAuctionTeleportCount]         (P14)<B.I.L.L.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [SlickLogSystem.info]                         Transaction #41
  INFO [SlickLogSystem.info]                         Transaction #42
  INFO [SlickLogSystem.info]                         Transaction #43
  INFO [SlickLogSystem.info]                         Transaction #44
  INFO [SlickLogSystem.info]                         Transaction #45
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #46
  INFO [Player.increaseAuctionTeleportCount]         (P12)C64MuleBoot auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.13991609 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $88 (85 units for $7480)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5616020066359671252
  INFO [Shop.calcBuySellPrice]                       Current Food price $184
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 75, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 45%
  INFO [Shop.printPriceFactor]                       Food buy price $68 sell price $103
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)C64MuleBoot Food: 2 critical: 5 surplus: -3 money: $8852
  INFO [CollectionPhase.goToNextPhase]               (P13)<D.A.N.> Food: 57 critical: 5 surplus: 52 money: $6898
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Food: 3 critical: 5 surplus: -2 money: $4178
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Food: 13 critical: 5 surplus: 8 money: $9778
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 54
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 54ms, max 68ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)C64MuleBoot (P11)Cyber Ranger 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)<D.A.N.> (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.2664884 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $100 (15 units for $1509)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7227841487689209355
  INFO [Shop.calcBuySellPrice]                       Current Energy price $59
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 50, needed: 39
  INFO [Shop.printPriceFactor]                       Energy is decreased to 84%
  INFO [Shop.printPriceFactor]                       Energy buy price $34 sell price $69
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)C64MuleBoot Energy: 12 critical: 12 surplus: 0 money: $7616
  INFO [CollectionPhase.goToNextPhase]               (P13)<D.A.N.> Energy: 9 critical: 10 surplus: -1 money: $8237
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Energy: 23 critical: 10 surplus: 13 money: $3905
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Energy: 6 critical: 7 surplus: -1 money: $9948
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 55
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 54ms, max 68ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $49 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2842284966624050404
  INFO [SummaryPhase2.begin]                         Total Memory: 67108864
  INFO [SummaryPhase2.begin]                         Free Memory: 26261456
  INFO [SummaryPhase2.begin]                         (P13)<D.A.N.> Money: $8237 Plots: 11 Assets: 5551 Total: 19288
  INFO [SummaryPhase2.begin]                         (P13)<D.A.N.> Food: 44 Energy: 9 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)C64MuleBoot Money: $7616 Plots: 13 Assets: 4028 Total: 18144
  INFO [SummaryPhase2.begin]                         (P12)C64MuleBoot Food: 14 Energy: 12 Smithore: 10 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Money: $9948 Plots: 8 Assets: 2149 Total: 16097
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Food: 11 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Money: $3905 Plots: 12 Assets: 5422 Total: 15327
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Food: 6 Energy: 23 Smithore: 50 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 4 mules for 8 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $88
  INFO [SummaryPhase2.begin]                         Shop Smithore: 3 units $46
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $100
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $49
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $90
  INFO [SummaryPhase2.begin]                         Colony total: 68856
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2968055372461158527
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.6802043
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<D.A.N.> (rank 1)
  INFO [Player.useFood]                              (P13)<D.A.N.> has 44 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)<D.A.N.>
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.060002293 (owner 10)
  INFO [GameModel.buyAssay]                          (P13)<D.A.N.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.developLand]                       (P13)<D.A.N.> develops tile Plain (5,2) with Energy factory
  INFO [GameModel.developLand]                       (P13)<D.A.N.> develops tile Crater (1,4) with Crystite factory
  INFO [GameModel.developLand]                       (P13)<D.A.N.> develops tile Plain (2,4) with Crystite factory
  INFO [GameModel.sellMule]                          (P13)<D.A.N.> sold a mule for $115
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)<D.A.N.> finishes on update 2045
  INFO [GameModel.gamble]                            (P13)<D.A.N.> gambles $169, max: 47.5, left: 6.5990977, fraction 0.13892837
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $169 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4534736137139828343
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5198169
  INFO [PlayerEventPhase.begin]                      No player event for (P12)C64MuleBoot (rank 2)
  INFO [Player.useFood]                              (P12)C64MuleBoot has 14 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)C64MuleBoot
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020002294 (owner 10)
  INFO [GameModel.developLand]                       (P12)C64MuleBoot develops tile Plain (0,3) with Energy factory
  INFO [GameModel.developLand]                       (P12)C64MuleBoot develops tile Plain (1,0) with Crystite factory
  INFO [GameModel.developLand]                       (P12)C64MuleBoot develops tile Mountain2 (1,3) with Energy factory
  INFO [GameModel.developLand]                       (P12)C64MuleBoot develops tile Plain (1,1) with Crystite factory
  INFO [GameModel.developLand]                       (P12)C64MuleBoot develops tile Plain (3,4) with Energy factory
  INFO [GameModel.sellMule]                          (P12)C64MuleBoot sold a mule for $115
  INFO [GameModel.gamble]                            (P12)C64MuleBoot gambles $190, max: 47.5, left: 19.05935, fraction 0.40124947
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot won $190 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P12)C64MuleBoot finishes on update 1422
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 50 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1886580598755269213
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.60187626
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<B.I.L.L.> (rank 3)
  INFO [Player.useFood]                              (P14)<B.I.L.L.> has 11 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 50 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)<B.I.L.L.>
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040002294 (owner 10)
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile River (4,0) with Energy factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Mountain3 (0,4) with Smithore factory
  INFO [GameModel.sellMule]                          (P14)<B.I.L.L.> sold a mule for $115
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)<B.I.L.L.> finishes on update 1527
  INFO [GameModel.gamble]                            (P14)<B.I.L.L.> gambles $205, max: 47.5, left: 16.959301, fraction 0.3570379
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $205 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 50 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1617300926902693330
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9216125
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Cyber Ranger (rank 4)
  INFO [Player.useFood]                              (P11)Cyber Ranger has 6 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 50 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040002294 (owner 10)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (5,3) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (1,2) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (2,2) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (2,3) with Crystite factory
  INFO [GameModel.sellMule]                          (P11)Cyber Ranger sold a mule for $140
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Cyber Ranger finishes on update 2219
  INFO [GameModel.gamble]                            (P11)Cyber Ranger gambles $161, max: 47.5, left: 3.119101, fraction 0.06566528
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $161 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 9051943487000309043
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)C64MuleBoot has 12 energy and needs 10 energy
  INFO [ProductionPhase.finishPower]                 (P13)<D.A.N.> has 9 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P11)Cyber Ranger has 23 energy and needs 12 energy
  INFO [ProductionPhase.finishPower]                 (P14)<B.I.L.L.> has 6 energy and needs 5 energy
  INFO [ProductionPhase.logProduction]               (P12)C64MuleBoot expects 0 food, 12 energy, 0 smithore, 51 crystite
  INFO [ProductionPhase.logProduction]               (P13)<D.A.N.> expects 31 food, 14 energy, 0 smithore, 6 crystite
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger expects 0 food, 0 energy, 0 smithore, 68 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> expects 4 food, 11 energy, 4 smithore, 9 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12)C64MuleBoot produced 0 food, 11 energy, 0 smithore, 53 crystite
  INFO [ProductionPhase.logProduction]               (P13)<D.A.N.> produced 38 food, 15 energy, 0 smithore, 7 crystite
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger produced 0 food, 0 energy, 0 smithore, 69 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> produced 3 food, 10 energy, 4 smithore, 10 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PLANET_QUAKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5363265628707463856
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 64 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3975285980884098221
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $46
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $4
  INFO [Shop.printPriceFactor]                       Smithore shop: 3, mules potentially available: 15, mules needed: 3
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $54 sell price $89
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)C64MuleBoot Smithore: 10 critical: 0 surplus: 10 money: $7781
  INFO [CollectionPhase.goToNextPhase]               (P13)<D.A.N.> Smithore: 0 critical: 0 surplus: 0 money: $8231
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Smithore: 50 critical: 0 surplus: 50 money: $3841
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Smithore: 2 critical: 0 surplus: 2 money: $10078
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 64 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 57
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.060005154 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 64ms, max 71ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)C64MuleBoot (P11)Cyber Ranger (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P14)<B.I.L.L.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Player.increaseAuctionTeleportCount]         (P12)C64MuleBoot auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [SlickLogSystem.info]                         Transaction #41
  INFO [SlickLogSystem.info]                         Transaction #42
  INFO [SlickLogSystem.info]                         Transaction #43
  INFO [SlickLogSystem.info]                         Transaction #44
  INFO [SlickLogSystem.info]                         Transaction #45
  INFO [SlickLogSystem.info]                         Transaction #46
  INFO [SlickLogSystem.info]                         Transaction #47
  INFO [SlickLogSystem.info]                         Transaction #48
  INFO [SlickLogSystem.info]                         Transaction #49
  INFO [SlickLogSystem.info]                         Transaction #50
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.113576 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $54 (62 units for $3348)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5921898243589154484
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $88
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $64 sell price $204
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)C64MuleBoot Crystite: 22 critical: 0 surplus: 22 money: $8321
  INFO [CollectionPhase.goToNextPhase]               (P13)<D.A.N.> Crystite: 3 critical: 0 surplus: 3 money: $8231
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Crystite: 31 critical: 0 surplus: 31 money: $6541
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Crystite: 4 critical: 0 surplus: 4 money: $10186
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 58
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.060005154 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 53ms, max 83ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)C64MuleBoot (P11)Cyber Ranger 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)<D.A.N.> (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P13)<D.A.N.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Player.increaseAuctionTeleportCount]         (P14)<B.I.L.L.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.12932564 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $84 (7 units for $604)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 66 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1692626804070810559
  INFO [Shop.calcBuySellPrice]                       Current Food price $100
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 65, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 48%
  INFO [Shop.printPriceFactor]                       Food buy price $33 sell price $68
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)C64MuleBoot Food: 5 critical: 5 surplus: 0 money: $8321
  INFO [CollectionPhase.goToNextPhase]               (P13)<D.A.N.> Food: 53 critical: 5 surplus: 48 money: $8483
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Food: 1 critical: 5 surplus: -4 money: $5937
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Food: 6 critical: 5 surplus: 1 money: $10538
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 59
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 53ms, max 70ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)C64MuleBoot (P11)Cyber Ranger 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)<D.A.N.> (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.05896556 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $68 (4 units for $272)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5583700862981214038
  INFO [Shop.calcBuySellPrice]                       Current Energy price $49
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 49, needed: 37
  INFO [Shop.printPriceFactor]                       Energy is decreased to 82%
  INFO [Shop.printPriceFactor]                       Energy buy price $25 sell price $60
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)C64MuleBoot Energy: 13 critical: 10 surplus: 3 money: $8321
  INFO [CollectionPhase.goToNextPhase]               (P13)<D.A.N.> Energy: 16 critical: 8 surplus: 8 money: $8755
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Energy: 9 critical: 13 surplus: -4 money: $5665
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Energy: 11 critical: 6 surplus: 5 money: $10538
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 60
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 51ms, max 68ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Cyber Ranger 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)C64MuleBoot (P13)<D.A.N.> (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.049087405 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $37 (6 units for $225)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5710469226987476825
  INFO [SummaryPhase2.begin]                         Total Memory: 67108864
  INFO [SummaryPhase2.begin]                         Free Memory: 41495968
  INFO [SummaryPhase2.begin]                         (P13)<D.A.N.> Money: $8795 Plots: 11 Assets: 4712 Total: 19007
  INFO [SummaryPhase2.begin]                         (P13)<D.A.N.> Food: 49 Energy: 15 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)C64MuleBoot Money: $8346 Plots: 13 Assets: 4102 Total: 18948
  INFO [SummaryPhase2.begin]                         (P12)C64MuleBoot Food: 5 Energy: 12 Smithore: 0 Crystite: 22
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Money: $5465 Plots: 12 Assets: 5670 Total: 17135
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Food: 5 Energy: 14 Smithore: 0 Crystite: 38
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Money: $10698 Plots: 8 Assets: 1497 Total: 16195
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Food: 6 Energy: 7 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $84
  INFO [SummaryPhase2.begin]                         Shop Smithore: 65 units $54
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $68
  INFO [SummaryPhase2.begin]                         Shop Energy: 1 units $37
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 71285
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3680081194569396812
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.78113455
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<D.A.N.> (rank 1)
  INFO [Player.useFood]                              (P13)<D.A.N.> has 49 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)<D.A.N.>
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040002294 (owner 10)
  INFO [GameModel.developLand]                       (P13)<D.A.N.> develops tile Mountain1 (5,0) with Crystite factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 856. End Update: 855
  INFO [GameModel.developLand]                       (P13)<D.A.N.> develops tile Plain (5,1) with Crystite factory
  INFO [GameModel.developLand]                       (P13)<D.A.N.> develops tile Mountain2 (6,2) with Crystite factory
  INFO [GameModel.developLand]                       (P13)<D.A.N.> develops tile Mountain1 (6,3) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)<D.A.N.> finishes on update 2360
  INFO [GameModel.gamble]                            (P13)<D.A.N.> gambles $200, max: 47.5, left: 0.2991034, fraction 0.006296914
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $200 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5905682496548544133
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.6552861
  INFO [PlayerEventPhase.begin]                      No player event for (P12)C64MuleBoot (rank 2)
  INFO [Player.useFood]                              (P12)C64MuleBoot has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)C64MuleBoot
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040002294 (owner 10)
  INFO [GameModel.developLand]                       (P12)C64MuleBoot develops tile Plain (0,3) with Crystite factory
  INFO [GameModel.developLand]                       (P12)C64MuleBoot develops tile Mountain2 (1,3) with Crystite factory
  INFO [GameModel.developLand]                       (P12)C64MuleBoot develops tile Mountain1 (7,3) with Crystite factory
  INFO [GameModel.gamble]                            (P12)C64MuleBoot gambles $226, max: 47.5, left: 9.739136, fraction 0.20503443
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot won $226 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P12)C64MuleBoot finishes on update 1888
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8851972903074282104
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.07902551
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Cyber Ranger (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: MuseumBoughtComputer
  INFO [PlayerEventPhase$1.finished]                 Event Message: The museum bought your antique personal computer for $800
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12)C64MuleBoot chat: gg
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P11)Cyber Ranger has 5 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 66 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040002294 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Cyber Ranger finishes on update 87
  INFO [GameModel.gamble]                            (P11)Cyber Ranger gambles $250, max: 47.5, left: 45.75996, fraction 0.9633676
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $250 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 66 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 654866455440238601
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8871065
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<B.I.L.L.> (rank 4)
  INFO [Player.useFood]                              (P14)<B.I.L.L.> has 6 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 66 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)<B.I.L.L.>
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.060002293 (owner 10)
  INFO [GameController.apply]                        (P11)Cyber Ranger chat: gg
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Mountain3 (0,4) with Crystite factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Plain (3,0) with Crystite factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Mountain1 (5,4) with Crystite factory
  INFO [GameModel.sellMule]                          (P14)<B.I.L.L.> sold a mule for $150
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)<B.I.L.L.> finishes on update 1779
  INFO [GameModel.gamble]                            (P14)<B.I.L.L.> gambles $201, max: 47.5, left: 11.919186, fraction 0.25093022
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $201 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3011886938455567619
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)C64MuleBoot has 12 energy and needs 12 energy
  INFO [ProductionPhase.finishPower]                 (P13)<D.A.N.> has 15 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P11)Cyber Ranger has 14 energy and needs 12 energy
  INFO [ProductionPhase.finishPower]                 (P14)<B.I.L.L.> has 7 energy and needs 7 energy
  INFO [ProductionPhase.logProduction]               (P12)C64MuleBoot expects 0 food, 3 energy, 0 smithore, 72 crystite
  INFO [ProductionPhase.logProduction]               (P13)<D.A.N.> expects 10 food, 14 energy, 0 smithore, 32 crystite
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger expects 0 food, 0 energy, 0 smithore, 68 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> expects 4 food, 2 energy, 0 smithore, 18 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12)C64MuleBoot produced 0 food, 2 energy, 0 smithore, 75 crystite
  INFO [ProductionPhase.logProduction]               (P13)<D.A.N.> produced 8 food, 10 energy, 0 smithore, 32 crystite
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger produced 0 food, 0 energy, 0 smithore, 68 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> produced 4 food, 3 energy, 0 smithore, 20 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SHIP_RETURNS
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3591664563790035767
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1659902082435541606
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $54
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-7
  INFO [Shop.printPriceFactor]                       Smithore shop: 65, mules potentially available: 44, mules needed: 1
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $43 sell price $78
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)C64MuleBoot Smithore: 0 critical: 0 surplus: 0 money: $8272
  INFO [CollectionPhase.goToNextPhase]               (P13)<D.A.N.> Smithore: 0 critical: 0 surplus: 0 money: $8570
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Smithore: 0 critical: 0 surplus: 0 money: $6515
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Smithore: 0 critical: 0 surplus: 0 money: $10774
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 62
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5561087413407590939
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $84
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $124 sell price $264
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)C64MuleBoot Crystite: 97 critical: 0 surplus: 97 money: $8272
  INFO [CollectionPhase.goToNextPhase]               (P13)<D.A.N.> Crystite: 32 critical: 0 surplus: 32 money: $8570
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Crystite: 106 critical: 0 surplus: 106 money: $6515
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Crystite: 20 critical: 0 surplus: 20 money: $10774
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 63
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6965113884655268896
  INFO [Shop.calcBuySellPrice]                       Current Food price $68
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 35, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 68%
  INFO [Shop.printPriceFactor]                       Food buy price $31 sell price $66
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)C64MuleBoot Food: 0 critical: 0 surplus: 0 money: $8272
  INFO [CollectionPhase.goToNextPhase]               (P13)<D.A.N.> Food: 30 critical: 0 surplus: 30 money: $8570
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Food: 0 critical: 0 surplus: 0 money: $6515
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Food: 5 critical: 0 surplus: 5 money: $10774
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 64
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4225492713266269974
  INFO [Shop.calcBuySellPrice]                       Current Energy price $37
  INFO [Shop.printPriceFactor]                       Energy shop: 1, total: 24, needed: 43
  INFO [Shop.printPriceFactor]                       Energy is increased to 159%
  INFO [Shop.printPriceFactor]                       Energy buy price $44 sell price $79
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)C64MuleBoot Energy: 2 critical: 0 surplus: 2 money: $8272
  INFO [CollectionPhase.goToNextPhase]               (P13)<D.A.N.> Energy: 16 critical: 0 surplus: 16 money: $8570
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Energy: 2 critical: 0 surplus: 2 money: $6515
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Energy: 3 critical: 0 surplus: 3 money: $10774
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 65
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- SUMMARY #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2869240748398044374
  INFO [SummaryPhase2.begin]                         Total Memory: 67108864
  INFO [SummaryPhase2.begin]                         Free Memory: 37014792
  INFO [SummaryPhase2.begin]                         (P12)C64MuleBoot Money: $8272 Plots: 13 Assets: 13851 Total: 28623
  INFO [SummaryPhase2.begin]                         (P12)C64MuleBoot Food: 0 Energy: 2 Smithore: 0 Crystite: 97
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Money: $6515 Plots: 12 Assets: 14882 Total: 27397
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Food: 0 Energy: 2 Smithore: 0 Crystite: 106
  INFO [SummaryPhase2.begin]                         (P13)<D.A.N.> Money: $8570 Plots: 11 Assets: 7477 Total: 21547
  INFO [SummaryPhase2.begin]                         (P13)<D.A.N.> Food: 30 Energy: 16 Smithore: 0 Crystite: 32
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Money: $10774 Plots: 8 Assets: 3842 Total: 18616
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Food: 5 Energy: 3 Smithore: 0 Crystite: 20
  INFO [Shop.buildMules]                             Shop built 2 mules for 4 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $80
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $124
  INFO [SummaryPhase2.begin]                         Shop Smithore: 61 units $43
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $46
  INFO [SummaryPhase2.begin]                         Shop Energy: 1 units $59
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $80
  INFO [SummaryPhase2.begin]                         Colony total: 96183
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [SummaryPhase2.getColonyMessage]              Colony rating: 4
  INFO [SummaryPhase2.getColonyMessage]              Overall, the Colony succeeded. The Federation is pleased by your efforts. You will live comfortably!
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [SummaryPhase2.apply]                         Score saved
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
