  INFO [Properties.<init>]                           VERSION: 1.4.3
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 11.0.28+6-LTS
  INFO [Properties.<init>]                           Java Runtime: 11.0.28+6-LTS
  INFO [Properties.<init>]                           OS: Windows 11 10.0 amd64
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 268435456
  INFO [Properties.<init>]                           Avaialble Processors: 8
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [Updater.updateLauncher]                      launcher pid killed :20904, true
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 14
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: 50c0c4afa037d95a36644a4af7235832
  INFO [Login$MasterListener$1.run]                  Logged in as "fluffyfiend" (id 103178)
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Updater.updateLauncher]                      launcher pid killed :20904, false
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.9.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1920 x 1080 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1920 x 1080 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: igd9trinity64
  INFO [MuleGameContainer.<init>]                    Display Driver: null
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: Intel
  INFO [MuleGameContainer.<init>]                    GL Renderer: Intel(R) Arc(TM) 140V GPU (16GB)
  INFO [MuleGameContainer.<init>]                    GL Version: 4.6.0 - Build 32.0.101.8626
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
  INFO [MetaFrame$MasterListener$1.run]              Entered master server game lobby
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: PlanetLandru, Address: 71.247.1.209, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=true Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: send UDP address: /71.247.1.209:6260
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /71.247.1.209:6260
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 11
  INFO [ConnectPhase.update]                         connection token: 596c21bfb25705ad8ed0ace205df6d06794569665f731c2a8bfc1167af536939
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 11
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectRejected (0) 16 bytes
  INFO [UserController.apply]                        My client id is 529038f0-6b97-4792-b2db-bcafadafcbb2
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [Client.initUDP]                              Sending UDP initialization message id 529038f0-6b97-4792-b2db-bcafadafcbb2
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 43 bytes
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7245 bytes
  INFO [UserController.apply]                        My client id is 529038f0-6b97-4792-b2db-bcafadafcbb2
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S11)FluffyFiend is my user
  INFO [GameModel.setLocalUser]                      (S11)FluffyFiend is a local Spectator
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7245 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectInfo (0) 120 bytes
  INFO [GameModel.setRemoteUser]                     (S10)LandruBOT is a remote Spectator
  INFO [GameModel.setMyUser]                         (S11)FluffyFiend is my user
  INFO [GameModel.setLocalUser]                      (S11)FluffyFiend is a local Spectator
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)LandruBOT (ID: 106940)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)FluffyFiend (ID: 103178)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)LandruBOT (ID 106940)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)FluffyFiend (ID 103178)
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)FluffyFiend joins the players
  INFO [Player.<init>]                               Creating (P11)FluffyFiend
  INFO [GameModel.setMyUser]                         (P11)FluffyFiend is my user
  INFO [GameModel.setLocalUser]                      (P11)FluffyFiend is a local Player
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (11) 0 bytes
  INFO [UserController.apply]                        (P11)FluffyFiend unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S11)FluffyFiend is my user
  INFO [GameModel.setLocalUser]                      (S11)FluffyFiend is a local Spectator
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
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  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
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  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
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  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
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  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
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  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
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  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
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  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
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  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
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  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
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  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
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  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
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  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
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  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
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  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
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  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
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  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
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  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
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  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
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  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
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  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 44 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)zsteelersman is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)zsteelersman (ID: 102003)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)zsteelersman (ID 102003)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 46 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S13)nicholascounts is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)nicholascounts (ID: 109370)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)nicholascounts (ID 109370)
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)nicholascounts joins the players
  INFO [Player.<init>]                               Creating (P13)nicholascounts
  INFO [GameModel.setRemoteUser]                     (P13)nicholascounts is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (13) 0 bytes
  INFO [UserController.apply]                        (P13)nicholascounts unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S13)nicholascounts is a remote Spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)zsteelersman joins the players
  INFO [Player.<init>]                               Creating (P12)zsteelersman
  INFO [GameModel.setRemoteUser]                     (P12)zsteelersman is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)nicholascounts joins the players
  INFO [Player.<init>]                               Creating (P13)nicholascounts
  INFO [GameModel.setRemoteUser]                     (P13)nicholascounts is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)FluffyFiend joins the players
  INFO [Player.<init>]                               Creating (P11)FluffyFiend
  INFO [GameModel.setMyUser]                         (P11)FluffyFiend is my user
  INFO [GameModel.setLocalUser]                      (P11)FluffyFiend is a local Player
  INFO [Client.receiveTCPMessages]                   Client: VoteEvents (13) 0 bytes
  INFO [GameLobbyPhase.apply]                        User 13 voted true
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (14) 14 bytes
  INFO [GameController.apply]                        (P11)FluffyFiend chat: server:addai
  INFO [Player.<init>]                               Creating (P14)<B.I.L.L.>
  INFO [UserController.setAiPlayer]                  (P14)<B.I.L.L.> is an AI player
  INFO [GameModel.setRemoteUser]                     (P14)<B.I.L.L.> is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: VoteEvents (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameLobbyPhase.apply]                        User 14 voted true
  INFO [Client.receiveTCPMessages]                   Client: VoteEvents (11) 0 bytes
  INFO [GameLobbyPhase.apply]                        User 11 voted true
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)zsteelersman (P11)FluffyFiend (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [Client.receiveTCPMessages]                   Client: DisableSelectedEvents (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: DisableSelectedEvents (10) 0 bytes
  INFO [PlayerEventGenerator.removeSelectedEvents]   Removed selected events.
  INFO [PlayerEventGenerator.removeSelectedEvents]   Removed selected events.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (855910) nicholascounts: hey fluff wanna play after game
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 350
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 160
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9062213919979998435
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P13)nicholascounts (P12)zsteelersman (P14)<B.I.L.L.> (P11)FluffyFiend 
  INFO [SummaryPhase2.begin]                         Total Memory: 88080384
  INFO [SummaryPhase2.begin]                         Free Memory: 45532696
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P13)nicholascounts chat: fluff i got second almost won 
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P11)FluffyFiend chat: MEOW
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.apply]                        (P11)FluffyFiend chat: oh wow
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 2 frames, rountrip 100ms, max 167ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 1 frames, rountrip 100ms, max 154ms
  INFO [LandGrantPhase.apply]                        Grace duration 18 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P11)FluffyFiend pressed at plot 19 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)FluffyFiend is granted tile 19: Mountain3 (1,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 117ms
  INFO [LandGrantPhase.claimPlot]                    (P12)zsteelersman is granted tile 27: Mountain3 (1,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.claimPlot]                    (P14)<B.I.L.L.> is granted tile 30: River (4,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.claimPlot]                    (P13)nicholascounts is granted tile 37: Mountain2 (2,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.12468908 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)zsteelersman bought the plot for $972
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4907452392607029889
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P13)nicholascounts (rank 1)
  INFO [Player.useFood]                              (P13)nicholascounts has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)nicholascounts
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040002294 (owner 10)
  INFO [GameModel.buyAssay]                          (P13)nicholascounts got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Mountain2 (2,4) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            nicholascounts caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P13)nicholascounts got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)nicholascounts finishes on update 2428
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6766916581456599990
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)zsteelersman (rank 2)
  INFO [Player.useFood]                              (P12)zsteelersman has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019997705 (owner 10)
  INFO [GameModel.buyAssay]                          (P12)zsteelersman got an assay bot
  INFO [GameController.apply]                        (P11)FluffyFiend chat: u just gave your dad a high
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (3,1) with Food factory
  INFO [GameModel.buyAssay]                          (P12)zsteelersman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.buyAssay]                          (P12)zsteelersman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)zsteelersman finishes on update 2320
  INFO [GameModel.gamble]                            (P12)zsteelersman gambles $56, max: 47.5, left: 1.6191025, fraction 0.03408637
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $56 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5727529769270159959
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<B.I.L.L.> (rank 3)
  INFO [Player.useFood]                              (P14)<B.I.L.L.> has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)<B.I.L.L.>
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040002294 (owner 10)
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile River (4,3) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)<B.I.L.L.> finishes on update 555
  INFO [GameModel.gamble]                            (P14)<B.I.L.L.> gambles $76, max: 47.5, left: 36.399746, fraction 0.76631045
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $76 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1105075281946742465
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)FluffyFiend (rank 4)
  INFO [Player.useFood]                              (P11)FluffyFiend has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P13)nicholascounts chat: yeah wasnt thinking about that
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)FluffyFiend
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 2.2947788E-6 (owner 10)
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Mountain3 (1,2) with Energy factory
  INFO [GameModel.buyAssay]                          (P11)FluffyFiend got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameModel.buyAssay]                          (P11)FluffyFiend got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [GameModel.gamble]                            (P11)FluffyFiend gambles $51, max: 47.5, left: 0.35910344, fraction 0.0075600725
  INFO [DevelopmentMessenger.showMessage]            FluffyFiend won $51 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)FluffyFiend finishes on update 2357
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9216017267400745032
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1174115978639651230
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)zsteelersman has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13)nicholascounts has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P11)FluffyFiend has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P14)<B.I.L.L.> has 2 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman expects 3 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> expects 8 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman produced 3 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts produced 0 food, 1 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend produced 0 food, 1 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> produced 8 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1753041077604106971
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-6
  INFO [Shop.printPriceFactor]                       Smithore shop: 8, mules potentially available: 14, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 52%
  INFO [Shop.printPriceFactor]                       Smithore buy price $44 sell price $79
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Smithore: 0 critical: 0 surplus: 0 money: $59
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Smithore: 0 critical: 0 surplus: 0 money: $950
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Smithore: 0 critical: 0 surplus: 0 money: $901
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Smithore: 0 critical: 0 surplus: 0 money: $951
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P13)nicholascounts chat: fluff i see what you did there
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.33905554 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $79 (1 units for $79)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4505636529237083542
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $48
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $64 sell price $204
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $59
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Crystite: 0 critical: 0 surplus: 0 money: $950
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Crystite: 0 critical: 0 surplus: 0 money: $822
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Crystite: 0 critical: 0 surplus: 0 money: $951
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $64 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -322061755423837214
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 23, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 64%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Food: 4 critical: 3 surplus: 1 money: $59
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Food: 1 critical: 3 surplus: -2 money: $950
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Food: 1 critical: 3 surplus: -2 money: $822
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Food: 9 critical: 3 surplus: 6 money: $951
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P13)nicholascounts 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)zsteelersman (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P12)zsteelersman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P11)FluffyFiend chat: purrrrr
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.12614034 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $49 (10 units for $499)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8958236686010693778
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 8, total: 16, needed: 6
  INFO [Shop.printPriceFactor]                       Energy is decreased to 53%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Energy: 1 critical: 2 surplus: -1 money: $158
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Energy: 3 critical: 1 surplus: 2 money: $800
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Energy: 3 critical: 1 surplus: 2 money: $473
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Energy: 1 critical: 2 surplus: -1 money: $951
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.14614429 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (8 units for $360)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5979216308862577049
  INFO [SummaryPhase2.begin]                         Total Memory: 88080384
  INFO [SummaryPhase2.begin]                         Free Memory: 26043104
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Money: $861 Plots: 1 Assets: 636 Total: 1997
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Food: 9 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Money: $620 Plots: 1 Assets: 596 Total: 1716
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Food: 4 Energy: 7 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Money: $383 Plots: 1 Assets: 781 Total: 1664
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Food: 8 Energy: 5 Smithore: 1 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Money: $158 Plots: 2 Assets: 203 Total: 1361
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Food: 2 Energy: 1 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 3 mules for 6 smithore and now has 13 mules
  INFO [Shop.buildMules]                             A mule now costs $150
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $64
  INFO [SummaryPhase2.begin]                         Shop Smithore: 1 units $79
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $49
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 13 $150
  INFO [SummaryPhase2.begin]                         Colony total: 6738
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 13 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.apply]                        Grace duration 15 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P11)FluffyFiend pressed at plot 9 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P12)zsteelersman is granted tile 9: Mountain3 (0,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.claimPlot]                    (P14)<B.I.L.L.> is granted tile 19: Plain (3,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.claimPlot]                    (P13)nicholascounts is granted tile 26: Plain (3,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.update]                       (P11)FluffyFiend pressed at plot 33 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)FluffyFiend is granted tile 33: Plain (3,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $912
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.5905123 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7409002882390766019
  INFO [Development.setPlayerOrder]                  Normal development order. 13 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.42302722
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<B.I.L.L.> (rank 1)
  INFO [Player.useFood]                              (P14)<B.I.L.L.> has 9 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)<B.I.L.L.>
  INFO [Wampus.<init>]                               Wampus has 9 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 2.2947788E-6 (owner 10)
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Plain (3,2) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)<B.I.L.L.> finishes on update 1026
  INFO [GameModel.gamble]                            (P14)<B.I.L.L.> gambles $114, max: 47.5, left: 27.499542, fraction 0.5789377
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $114 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3982789335336637849
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.1400351
  INFO [PlayerEventPhase.begin]                      Event player: (P13)nicholascounts (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: FlyingCatBugs
  INFO [PlayerEventPhase$1.finished]                 Event Message: Flying Cat-Bugs ate the roof off your house. Repairs cost $100
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Player.useFood]                              (P13)nicholascounts has 4 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)nicholascounts
  INFO [Wampus.<init>]                               Wampus has 9 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020002294 (owner 10)
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Plain (3,3) with Food factory
  INFO [GameModel.developLand]                       (P13)nicholascounts undevelops tile Mountain2 (2,4)
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Mountain2 (2,4) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            nicholascounts caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)nicholascounts finishes on update 2227
  INFO [GameModel.gamble]                            (P13)nicholascounts gambles $52, max: 47.5, left: 3.7791004, fraction 0.07956001
  INFO [DevelopmentMessenger.showMessage]            nicholascounts won $52 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8409551708028820710
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.4896673
  INFO [PlayerEventPhase.begin]                      No player event for (P11)FluffyFiend (rank 3)
  INFO [Player.useFood]                              (P11)FluffyFiend has 8 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)FluffyFiend
  INFO [Wampus.<init>]                               Wampus has 9 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 2.2947788E-6 (owner 10)
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Mountain3 (1,2) with Smithore factory
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Plain (3,4) with Food factory
  INFO [DevelopmentMessenger.showMessage]            FluffyFiend caught the Mountain Wampus and got $100
  INFO [GameModel.gamble]                            (P11)FluffyFiend gambles $87, max: 47.5, left: 14.819252, fraction 0.31198424
  INFO [DevelopmentMessenger.showMessage]            FluffyFiend won $87 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)FluffyFiend finishes on update 1664
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -111083137397107818
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.013377011
  INFO [PlayerEventPhase.begin]                      Event player: (P12)zsteelersman (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: BestBuiltMule
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your M.U.L.E. was judged "Best Built" at the colony fair. You won $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P12)zsteelersman has 2 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 9 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 2.2947788E-6 (owner 10)
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Mountain3 (1,3) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P12)zsteelersman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)zsteelersman finishes on update 1548
  INFO [GameModel.gamble]                            (P12)zsteelersman gambles $63, max: 47.5, left: 3.2927608, fraction 0.06932128
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $63 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -277758493803331183
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3321970621394286686
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)zsteelersman has 1 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13)nicholascounts has 7 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P11)FluffyFiend has 5 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P14)<B.I.L.L.> has 3 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman expects 3 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts expects 3 food, 0 energy, 0 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend expects 3 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> expects 5 food, 2 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman produced 6 food, 1 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts produced 2 food, 0 energy, 0 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend produced 3 food, 0 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> produced 5 food, 1 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6477825822218172937
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $79
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $14
  INFO [Shop.printPriceFactor]                       Smithore shop: 1, mules potentially available: 9, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 67%
  INFO [Shop.printPriceFactor]                       Smithore buy price $67 sell price $102
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Smithore: 0 critical: 0 surplus: 0 money: $171
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Smithore: 0 critical: 0 surplus: 0 money: $447
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Smithore: 6 critical: 0 surplus: 6 money: $370
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Smithore: 0 critical: 0 surplus: 0 money: $875
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)zsteelersman (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)FluffyFiend 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Player.increaseAuctionTeleportCount]         (P11)FluffyFiend auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.14342403 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $67 (6 units for $402)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1196913590597247331
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $64
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $128 sell price $268
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $171
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Crystite: 1 critical: 0 surplus: 1 money: $447
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Crystite: 0 critical: 0 surplus: 0 money: $772
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Crystite: 0 critical: 0 surplus: 0 money: $875
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)nicholascounts 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P13)nicholascounts auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.27035826 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $128 (1 units for $128)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6383614950260484523
  INFO [Shop.calcBuySellPrice]                       Current Food price $49
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 23, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 64%
  INFO [Shop.printPriceFactor]                       Food buy price $16 sell price $51
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Food: 6 critical: 3 surplus: 3 money: $171
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Food: 3 critical: 3 surplus: 0 money: $575
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Food: 6 critical: 3 surplus: 3 money: $772
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Food: 8 critical: 3 surplus: 5 money: $875
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P13)nicholascounts 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)zsteelersman (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P12)zsteelersman auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.06663132 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (6 units for $127)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3499678264527468990
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 11, needed: 10
  INFO [Shop.printPriceFactor]                       Energy is decreased to 93%
  INFO [Shop.printPriceFactor]                       Energy buy price $27 sell price $62
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Energy: 1 critical: 2 surplus: -1 money: $234
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Energy: 4 critical: 3 surplus: 1 money: $480
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Energy: 3 critical: 3 surplus: 0 money: $740
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Energy: 3 critical: 2 surplus: 1 money: $939
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $42 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5977627243767550989
  INFO [SummaryPhase2.begin]                         Total Memory: 73400320
  INFO [SummaryPhase2.begin]                         Free Memory: 14792320
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Money: $939 Plots: 2 Assets: 421 Total: 2360
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Food: 5 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Money: $740 Plots: 2 Assets: 536 Total: 2276
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Food: 8 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Money: $480 Plots: 2 Assets: 573 Total: 2053
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Food: 7 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Money: $234 Plots: 3 Assets: 277 Total: 2011
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Food: 3 Energy: 1 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 3 mules for 6 smithore and now has 12 mules
  INFO [Shop.buildMules]                             A mule now costs $130
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $128
  INFO [SummaryPhase2.begin]                         Shop Smithore: 1 units $67
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $42
  INFO [SummaryPhase2.begin]                         Shop mules: 12 $130
  INFO [SummaryPhase2.begin]                         Colony total: 8700
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 12 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.apply]                        Grace duration 16 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P14)<B.I.L.L.> is granted tile 3: Mountain3 (3,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.update]                       (P11)FluffyFiend pressed at plot 9 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P12)zsteelersman is granted tile 9: Plain (1,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.update]                       (P11)FluffyFiend pressed at plot 16 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)FluffyFiend is granted tile 16: Plain (0,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.claimPlot]                    (P13)nicholascounts is granted tile 34: Mountain2 (8,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $448
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.97676 (owner 10)
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)FluffyFiend bought the plot for $548
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3322052729014348390
  INFO [Development.setPlayerOrder]                  Normal development order. 12 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.34880197
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<B.I.L.L.> (rank 1)
  INFO [Player.useFood]                              (P14)<B.I.L.L.> has 5 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)<B.I.L.L.>
  INFO [Wampus.<init>]                               Wampus has 4 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020002294 (owner 10)
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Mountain3 (3,0) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)<B.I.L.L.> finishes on update 764
  INFO [GameModel.gamble]                            (P14)<B.I.L.L.> gambles $180, max: 47.5, left: 32.21965, fraction 0.6783084
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $180 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6627924299656557535
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.51267284
  INFO [PlayerEventPhase.begin]                      No player event for (P11)FluffyFiend (rank 2)
  INFO [Player.useFood]                              (P11)FluffyFiend has 8 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)FluffyFiend
  INFO [Wampus.<init>]                               Wampus has 4 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020002294 (owner 10)
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Plain (0,2) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            FluffyFiend caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P11)FluffyFiend undevelops tile Plain (3,4)
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Plain (3,4) with Crystite factory
  INFO [GameModel.gamble]                            (P11)FluffyFiend gambles $82, max: 47.5, left: 11.399174, fraction 0.2399826
  INFO [DevelopmentMessenger.showMessage]            FluffyFiend won $82 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)FluffyFiend finishes on update 1833
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8477420729979822132
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.51945525
  INFO [PlayerEventPhase.begin]                      No player event for (P13)nicholascounts (rank 3)
  INFO [Player.useFood]                              (P13)nicholascounts has 7 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)nicholascounts
  INFO [Wampus.<init>]                               Wampus has 4 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 2.2947788E-6 (owner 10)
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Plain (3,3) with Energy factory
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Plain (3,3) with Food factory
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Mountain2 (8,4) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            nicholascounts caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P13)nicholascounts got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)nicholascounts finishes on update 2411
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 791756876338994102
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9154167
  INFO [PlayerEventPhase.begin]                      No player event for (P12)zsteelersman (rank 4)
  INFO [Player.useFood]                              (P12)zsteelersman has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 4 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 2.2947788E-6 (owner 10)
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Mountain3 (1,3) with Smithore factory
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (1,1) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P12)zsteelersman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.buyAssay]                          (P12)zsteelersman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)zsteelersman finishes on update 3367
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1479453091373001325
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)zsteelersman has 1 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P13)nicholascounts has 4 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P11)FluffyFiend has 3 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P14)<B.I.L.L.> has 3 energy and needs 2 energy
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman expects 0 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts expects 2 food, 1 energy, 0 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend expects 0 food, 3 energy, 4 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> expects 4 food, 3 energy, 4 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman produced 0 food, 4 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts produced 2 food, 0 energy, 0 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend produced 0 food, 2 energy, 4 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> produced 4 food, 3 energy, 4 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3777686040876460819
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3989917095490694950
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $67
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-2
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 8, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 81%
  INFO [Shop.printPriceFactor]                       Smithore buy price $52 sell price $87
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Smithore: 5 critical: 0 surplus: 5 money: $129
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Smithore: 0 critical: 0 surplus: 0 money: $400
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Smithore: 4 critical: 0 surplus: 4 money: $119
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Smithore: 4 critical: 0 surplus: 4 money: $914
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)nicholascounts 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)FluffyFiend (P12)zsteelersman (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P11)FluffyFiend auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P12)zsteelersman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.03900189 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $52 (9 units for $468)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1475880383587562994
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $128
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $88 sell price $228
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $389
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Crystite: 3 critical: 0 surplus: 3 money: $400
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Crystite: 3 critical: 0 surplus: 3 money: $327
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Crystite: 0 critical: 0 surplus: 0 money: $914
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 13
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)zsteelersman (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)FluffyFiend (P13)nicholascounts 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P11)FluffyFiend auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Player.increaseAuctionTeleportCount]         (P13)nicholascounts auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.16895863 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $88 (6 units for $528)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4961574982919327749
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 12, needed: 12
  INFO [Shop.printPriceFactor]                       Food is increased to 100%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Food: 0 critical: 3 surplus: -3 money: $389
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Food: 4 critical: 3 surplus: 1 money: $664
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Food: 3 critical: 3 surplus: 0 money: $591
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Food: 5 critical: 3 surplus: 2 money: $914
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 14
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P13)nicholascounts auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (12) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.037955344 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $46 (2 units for $92)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4227924380267059626
  INFO [Shop.calcBuySellPrice]                       Current Energy price $42
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 13, needed: 12
  INFO [Shop.printPriceFactor]                       Energy is decreased to 94%
  INFO [Shop.printPriceFactor]                       Energy buy price $25 sell price $60
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Energy: 4 critical: 3 surplus: 1 money: $297
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Energy: 2 critical: 3 surplus: -1 money: $706
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Energy: 3 critical: 3 surplus: 0 money: $591
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Energy: 4 critical: 3 surplus: 1 money: $964
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 15
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 362
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.01116284 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $40 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2935327901756872860
  INFO [SummaryPhase2.begin]                         Total Memory: 73400320
  INFO [SummaryPhase2.begin]                         Free Memory: 20001088
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Money: $964 Plots: 3 Assets: 807 Total: 3271
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Food: 4 Energy: 4 Smithore: 4 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Money: $591 Plots: 4 Assets: 588 Total: 3179
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Food: 3 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Money: $297 Plots: 4 Assets: 507 Total: 2804
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Food: 2 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Money: $706 Plots: 3 Assets: 498 Total: 2704
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Food: 3 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 4 mules for 8 smithore and now has 12 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $88
  INFO [SummaryPhase2.begin]                         Shop Smithore: 1 units $52
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $46
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $40
  INFO [SummaryPhase2.begin]                         Shop mules: 12 $100
  INFO [SummaryPhase2.begin]                         Colony total: 11958
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 12 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.apply]                        Grace duration 16 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.claimPlot]                    (P13)nicholascounts is granted tile 1: Plain (1,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.claimPlot]                    (P14)<B.I.L.L.> is granted tile 2: Plain (2,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.update]                       (P11)FluffyFiend pressed at plot 5 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P12)zsteelersman is granted tile 5: Plain (6,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.update]                       (P11)FluffyFiend pressed at plot 6 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)FluffyFiend is granted tile 6: Plain (7,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $488
  INFO [AbstractAuctionController.begin]             Begin auction id 16
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.08268249 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P13)nicholascounts bought the plot for $552
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5611132877860961484
  INFO [Development.setPlayerOrder]                  Normal development order. 12 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.35635144
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<B.I.L.L.> (rank 1)
  INFO [Player.useFood]                              (P14)<B.I.L.L.> has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)<B.I.L.L.>
  INFO [Wampus.<init>]                               Wampus has 3 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019997705 (owner 10)
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Mountain3 (3,0) with Food factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Plain (2,0) with Food factory
  INFO [GameModel.buyAssay]                          (P14)<B.I.L.L.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> caught the Mountain Wampus and got $200
  INFO [GameModel.buyAssay]                          (P14)<B.I.L.L.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameController.apply]                        (P13)nicholascounts chat: fluff well be at the beach tommorow
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)<B.I.L.L.> finishes on update 2401
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8615291145652570234
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8395422
  INFO [PlayerEventPhase.begin]                      No player event for (P11)FluffyFiend (rank 2)
  INFO [Player.useFood]                              (P11)FluffyFiend has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)FluffyFiend
  INFO [Wampus.<init>]                               Wampus has 3 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020002294 (owner 10)
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Plain (0,2) with Food factory
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Plain (7,0) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            FluffyFiend caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Plain (8,0) with Energy factory
  INFO [GameModel.gamble]                            (P11)FluffyFiend gambles $112, max: 47.5, left: 9.019119, fraction 0.1898762
  INFO [DevelopmentMessenger.showMessage]            FluffyFiend won $112 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)FluffyFiend finishes on update 1949
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1975586650908840221
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9256977
  INFO [PlayerEventPhase.begin]                      No player event for (P12)zsteelersman (rank 3)
  INFO [Player.useFood]                              (P12)zsteelersman has 2 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 3 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 2.2947788E-6 (owner 10)
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Mountain3 (0,1) with Smithore factory
  INFO [GameController.apply]                        (P11)FluffyFiend chat: cruel and unjust to leave me alone tomorrow with the evil cyber
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (6,0) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)zsteelersman finishes on update 1637
  INFO [GameModel.gamble]                            (P12)zsteelersman gambles $102, max: 47.5, left: 1.4927626, fraction 0.03142658
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $102 in the pub
  INFO [GameController.apply]                        (P13)nicholascounts chat: we will bring computer
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4630997038764658936
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.49017918
  INFO [PlayerEventPhase.begin]                      No player event for (P13)nicholascounts (rank 4)
  INFO [Player.useFood]                              (P13)nicholascounts has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)nicholascounts
  INFO [Wampus.<init>]                               Wampus has 3 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040002294 (owner 10)
  INFO [GameModel.sellMule]                          (P13)nicholascounts sold a mule for $100
  INFO [DevelopmentMessenger.showMessage]            nicholascounts caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Mountain1 (8,3) with Crystite factory
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Plain (1,0) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)nicholascounts finishes on update 2473
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: RADIATION
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7767853621120850733
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ColonyEvent.applyEvent]                      Radiation strikes (P14)<B.I.L.L.> Mountain3 (3,0)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7669999018908763568
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)zsteelersman has 4 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P13)nicholascounts has 2 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P11)FluffyFiend has 3 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P14)<B.I.L.L.> has 4 energy and needs 2 energy
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman expects 2 food, 6 energy, 8 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts expects 2 food, 4 energy, 0 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend expects 2 food, 8 energy, 4 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> expects 6 food, 3 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman produced 2 food, 7 energy, 7 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts produced 2 food, 5 energy, 0 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend produced 4 food, 8 energy, 5 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> produced 6 food, 4 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1490367652288424969
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $52
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $3
  INFO [Shop.printPriceFactor]                       Smithore shop: 1, mules potentially available: 5, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is increased to 100%
  INFO [Shop.printPriceFactor]                       Smithore buy price $55 sell price $90
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Smithore: 7 critical: 0 surplus: 7 money: $274
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Smithore: 0 critical: 0 surplus: 0 money: $4
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Smithore: 5 critical: 0 surplus: 5 money: $628
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Smithore: 4 critical: 0 surplus: 4 money: $1089
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 17
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)nicholascounts 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)FluffyFiend (P12)zsteelersman (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P11)FluffyFiend auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Player.increaseAuctionTeleportCount]         (P12)zsteelersman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.19687113 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $55 (12 units for $660)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3931936498129637638
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $88
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $56 sell price $196
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $659
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Crystite: 2 critical: 0 surplus: 2 money: $4
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Crystite: 1 critical: 0 surplus: 1 money: $903
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Crystite: 0 critical: 0 surplus: 0 money: $1089
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 18
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)zsteelersman (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)FluffyFiend (P13)nicholascounts 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P11)FluffyFiend auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P13)nicholascounts auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0903416 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $56 (3 units for $168)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7645032120951638498
  INFO [Shop.calcBuySellPrice]                       Current Food price $46
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 15, needed: 16
  INFO [Shop.printPriceFactor]                       Food is increased to 105%
  INFO [Shop.printPriceFactor]                       Food buy price $33 sell price $68
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Food: 2 critical: 4 surplus: -2 money: $659
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Food: 2 critical: 4 surplus: -2 money: $116
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Food: 4 critical: 4 surplus: 0 money: $959
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Food: 7 critical: 4 surplus: 3 money: $1089
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 19
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P13)nicholascounts auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P14)<B.I.L.L.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.31005695 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $68 (3 units for $204)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1951305103834688022
  INFO [Shop.calcBuySellPrice]                       Current Energy price $40
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 27, needed: 15
  INFO [Shop.printPriceFactor]                       Energy is decreased to 67%
  INFO [Shop.printPriceFactor]                       Energy buy price $12 sell price $47
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)FluffyFiend chat: oh my
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Energy: 8 critical: 4 surplus: 4 money: $523
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Energy: 5 critical: 4 surplus: 1 money: $48
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Energy: 8 critical: 4 surplus: 4 money: $959
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Energy: 6 critical: 3 surplus: 3 money: $1293
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 20
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P13)nicholascounts 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)zsteelersman (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.11478302 (owner 10)
  INFO [GameController.apply]                        (P13)nicholascounts chat: what
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $27 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7522055493142896792
  INFO [SummaryPhase2.begin]                         Total Memory: 73400320
  INFO [SummaryPhase2.begin]                         Free Memory: 39279064
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Money: $959 Plots: 5 Assets: 963 Total: 4422
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Food: 4 Energy: 8 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Money: $1293 Plots: 4 Assets: 859 Total: 4152
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Food: 4 Energy: 6 Smithore: 4 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Money: $523 Plots: 5 Assets: 938 Total: 3961
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Food: 4 Energy: 8 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Money: $48 Plots: 5 Assets: 839 Total: 3387
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Food: 3 Energy: 5 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 6 mules for 12 smithore and now has 11 mules
  INFO [Shop.buildMules]                             A mule now costs $110
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $56
  INFO [SummaryPhase2.begin]                         Shop Smithore: 1 units $55
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $68
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $27
  INFO [SummaryPhase2.begin]                         Shop mules: 11 $110
  INFO [SummaryPhase2.begin]                         Colony total: 15922
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 11 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.apply]                        Grace duration 18 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.update]                       (P11)FluffyFiend pressed at plot 6 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P12)zsteelersman is granted tile 6: Plain (6,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.claimPlot]                    (P14)<B.I.L.L.> is granted tile 9: Plain (2,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.claimPlot]                    (P13)nicholascounts is granted tile 21: River (4,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.update]                       (P11)FluffyFiend pressed at plot 24 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)FluffyFiend is granted tile 24: Plain (7,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $492
  INFO [AbstractAuctionController.begin]             Begin auction id 21
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.7381807 (owner 10)
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)FluffyFiend bought the plot for $604
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2937337483208989724
  INFO [Development.setPlayerOrder]                  Normal development order. 11 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.23452187
  INFO [PlayerEventPhase.begin]                      Event player: (P11)FluffyFiend (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: MuleLostBolt
  INFO [PlayerEventPhase$1.finished]                 Event Message: One of your M.U.L.E.s lost a bolt. Repairs cost you $150
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P11)FluffyFiend has 4 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)FluffyFiend
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019997705 (owner 10)
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Plain (7,0) with Food factory
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Plain (0,2) with Energy factory
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Plain (8,0) with Food factory
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Plain (7,4) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            FluffyFiend caught the Mountain Wampus and got $200
  INFO [GameModel.gamble]                            (P11)FluffyFiend gambles $101, max: 47.5, left: 3.5991006, fraction 0.07577054
  INFO [DevelopmentMessenger.showMessage]            FluffyFiend won $101 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)FluffyFiend finishes on update 2222
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 99 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4714274042913640393
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.23442239
  INFO [PlayerEventPhase.begin]                      Event player: (P14)<B.I.L.L.> (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: WormInfestation
  INFO [PlayerEventPhase$1.finished]                 Event Message: The colony awarded you $200 for stopping the Wart Worm infestation
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P14)<B.I.L.L.> has 4 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 99 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)<B.I.L.L.>
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040002294 (owner 10)
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Plain (3,2) with Food factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Mountain3 (3,0) with Energy factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Plain (2,2) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)<B.I.L.L.> finishes on update 1376
  INFO [GameModel.gamble]                            (P14)<B.I.L.L.> gambles $146, max: 47.5, left: 19.97937, fraction 0.42061833
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $146 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7993845418179987751
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.99892247
  INFO [PlayerEventPhase.begin]                      No player event for (P12)zsteelersman (rank 3)
  INFO [Player.useFood]                              (P12)zsteelersman has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 2.2947788E-6 (owner 10)
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (1,1) with Smithore factory
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (3,1) with Energy factory
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (6,1) with Food factory
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P12)zsteelersman undevelops tile Plain (6,0)
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (6,0) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)zsteelersman finishes on update 1561
  INFO [GameModel.gamble]                            (P12)zsteelersman gambles $129, max: 47.5, left: 16.8993, fraction 0.35577473
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $129 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3260409201289765032
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.011567473
  INFO [PlayerEventPhase.begin]                      Event player: (P13)nicholascounts (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: TapDancingMule
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your M.U.L.E. won the colony tap-dancing contest. You collected $200
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P13)nicholascounts has 3 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)nicholascounts
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040002294 (owner 10)
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Plain (3,3) with Crystite factory
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile River (4,4) with Food factory
  INFO [DevelopmentMessenger.showMessage]            nicholascounts caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)nicholascounts finishes on update 1425
  INFO [GameModel.gamble]                            (P13)nicholascounts gambles $106, max: 47.5, left: 11.634422, fraction 0.2449352
  INFO [DevelopmentMessenger.showMessage]            nicholascounts won $106 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: METEORITE_STRIKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6826719262175750729
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -885299734801512135
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)zsteelersman has 8 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P13)nicholascounts has 5 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P11)FluffyFiend has 8 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P14)<B.I.L.L.> has 6 energy and needs 4 energy
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman expects 6 food, 3 energy, 8 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts expects 4 food, 4 energy, 0 smithore, 8 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend expects 6 food, 3 energy, 4 smithore, 6 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> expects 16 food, 1 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman produced 3 food, 4 energy, 7 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts produced 4 food, 3 energy, 0 smithore, 7 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend produced 8 food, 3 energy, 3 smithore, 7 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> produced 16 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8317094715938284693
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $55
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $11
  INFO [Shop.printPriceFactor]                       Smithore shop: 1, mules potentially available: 6, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is increased to 100%
  INFO [Shop.printPriceFactor]                       Smithore buy price $66 sell price $101
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Smithore: 7 critical: 0 surplus: 7 money: $692
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Smithore: 0 critical: 0 surplus: 0 money: $344
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Smithore: 3 critical: 0 surplus: 3 money: $321
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Smithore: 4 critical: 0 surplus: 4 money: $1369
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 22
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 89ms, max 89ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)nicholascounts 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)FluffyFiend (P12)zsteelersman (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P11)FluffyFiend auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Player.increaseAuctionTeleportCount]         (P12)zsteelersman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.09591806 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $66 (10 units for $660)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 92 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5479579201446282415
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $56
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $72 sell price $212
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $1154
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Crystite: 7 critical: 0 surplus: 7 money: $344
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Crystite: 7 critical: 0 surplus: 7 money: $519
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Crystite: 0 critical: 0 surplus: 0 money: $1369
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 92 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 23
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 89ms, max 89ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)zsteelersman (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)FluffyFiend (P13)nicholascounts 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Player.increaseAuctionTeleportCount]         (P11)FluffyFiend auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [Player.increaseAuctionTeleportCount]         (P13)nicholascounts auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.07940016 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $72 (14 units for $1008)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2846111150300097639
  INFO [Shop.calcBuySellPrice]                       Current Food price $68
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 31, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 64%
  INFO [Shop.printPriceFactor]                       Food buy price $28 sell price $63
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Food: 3 critical: 4 surplus: -1 money: $1154
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Food: 4 critical: 4 surplus: 0 money: $848
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Food: 8 critical: 4 surplus: 4 money: $1023
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Food: 16 critical: 4 surplus: 12 money: $1369
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 24
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 91ms, max 91ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)nicholascounts 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)FluffyFiend (P12)zsteelersman (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Player.increaseAuctionTeleportCount]         (P11)FluffyFiend auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.003432691 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (12 units for $343)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2176769940806406591
  INFO [Shop.calcBuySellPrice]                       Current Energy price $27
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 19, needed: 21
  INFO [Shop.printPriceFactor]                       Energy is increased to 108%
  INFO [Shop.printPriceFactor]                       Energy buy price $14 sell price $49
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Energy: 7 critical: 5 surplus: 2 money: $1210
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Energy: 4 critical: 5 surplus: -1 money: $757
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Energy: 6 critical: 6 surplus: 0 money: $1140
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Energy: 2 critical: 5 surplus: -3 money: $1539
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 25
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 90ms, max 90ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (13) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P12)zsteelersman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.007761933 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $50 (2 units for $101)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1545549569387917928
  INFO [SummaryPhase2.begin]                         Total Memory: 73400320
  INFO [SummaryPhase2.begin]                         Free Memory: 29738712
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Money: $1140 Plots: 7 Assets: 1005 Total: 5645
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Food: 4 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Money: $1490 Plots: 5 Assets: 1039 Total: 5029
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Food: 10 Energy: 3 Smithore: 4 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Money: $1311 Plots: 6 Assets: 705 Total: 5016
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Food: 1 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Money: $705 Plots: 6 Assets: 1095 Total: 4800
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Food: 7 Energy: 5 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 5 mules for 10 smithore and now has 11 mules
  INFO [Shop.buildMules]                             A mule now costs $130
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $72
  INFO [SummaryPhase2.begin]                         Shop Smithore: 1 units $66
  INFO [SummaryPhase2.begin]                         Shop Food: 9 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $50
  INFO [SummaryPhase2.begin]                         Shop mules: 11 $130
  INFO [SummaryPhase2.begin]                         Colony total: 20490
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 11 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 90ms, max 90ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 90ms, max 90ms
  INFO [LandGrantPhase.apply]                        Grace duration 14 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P14)<B.I.L.L.> is granted tile 2: Mountain1 (5,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 90ms, max 90ms
  INFO [LandGrantPhase.claimPlot]                    (P12)zsteelersman is granted tile 5: Plain (5,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 90ms, max 90ms
  INFO [LandGrantPhase.update]                       (P11)FluffyFiend pressed at plot 15 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P13)nicholascounts is granted tile 15: Plain (7,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 90ms, max 90ms
  INFO [LandGrantPhase.update]                       (P11)FluffyFiend pressed at plot 19 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)FluffyFiend is granted tile 19: Plain (6,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 99ms, max 99ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 99 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2106403663101375373
  INFO [Development.setPlayerOrder]                  Normal development order. 11 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.53546464
  INFO [PlayerEventPhase.begin]                      No player event for (P11)FluffyFiend (rank 1)
  INFO [Player.useFood]                              (P11)FluffyFiend has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)FluffyFiend
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 2.2947788E-6 (owner 10)
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Plain (6,4) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            FluffyFiend caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Mountain1 (8,1) with Smithore factory
  INFO [GameModel.gamble]                            (P11)FluffyFiend gambles $111, max: 47.5, left: 13.43922, fraction 0.28293097
  INFO [DevelopmentMessenger.showMessage]            FluffyFiend won $111 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)FluffyFiend finishes on update 1730
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3444554532870892889
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9459008
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<B.I.L.L.> (rank 2)
  INFO [Player.useFood]                              (P14)<B.I.L.L.> has 10 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)<B.I.L.L.>
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 2.2947788E-6 (owner 10)
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Mountain3 (3,0) with Smithore factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Plain (2,2) with Energy factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Plain (3,2) with Energy factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Mountain1 (5,0) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)<B.I.L.L.> finishes on update 1751
  INFO [GameModel.gamble]                            (P14)<B.I.L.L.> gambles $117, max: 47.5, left: 12.479198, fraction 0.26271996
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $117 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3701967702934818153
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.33204472
  INFO [PlayerEventPhase.begin]                      No player event for (P12)zsteelersman (rank 3)
  INFO [Player.useFood]                              (P12)zsteelersman has 1 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019997705 (owner 10)
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Crater (1,1) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)zsteelersman finishes on update 817
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -775116440699084655
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.035248637
  INFO [PlayerEventPhase.begin]                      Event player: (P13)nicholascounts (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: HomeWorldPackage
  INFO [PlayerEventPhase$1.finished]                 Event Message: You just received a package from your home-world relatives containing 3 food and 2 energy units
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P13)nicholascounts has 10 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 99 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)nicholascounts
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 2.2947788E-6 (owner 10)
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Mountain2 (2,4) with Smithore factory
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Mountain2 (8,4) with Smithore factory
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Plain (7,3) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            nicholascounts caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)nicholascounts finishes on update 2128
  INFO [GameModel.gamble]                            (P13)nicholascounts gambles $119, max: 47.5, left: 6.9390974, fraction 0.14608626
  INFO [DevelopmentMessenger.showMessage]            nicholascounts won $119 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9182553393360652448
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)zsteelersman has 5 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P13)nicholascounts has 7 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P11)FluffyFiend has 6 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P14)<B.I.L.L.> has 3 energy and needs 3 energy
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman expects 6 food, 3 energy, 14 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts expects 4 food, 6 energy, 6 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend expects 6 food, 6 energy, 6 smithore, 6 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> expects 6 food, 12 energy, 4 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman produced 7 food, 2 energy, 14 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts produced 4 food, 6 energy, 6 smithore, 5 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend produced 6 food, 7 energy, 7 smithore, 4 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> produced 5 food, 12 energy, 5 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3277015721643546065
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8937674920009889222
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $66
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-10
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 6, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 88%
  INFO [Shop.printPriceFactor]                       Smithore buy price $48 sell price $83
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Smithore: 14 critical: 0 surplus: 14 money: $1306
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Smithore: 6 critical: 0 surplus: 6 money: $844
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Smithore: 7 critical: 0 surplus: 7 money: $1066
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Smithore: 9 critical: 0 surplus: 9 money: $1352
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 27
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Player.increaseAuctionTeleportCount]         (P11)FluffyFiend auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [Player.increaseAuctionTeleportCount]         (P12)zsteelersman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [Player.increaseAuctionTeleportCount]         (P13)nicholascounts auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.19393593 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $48 (27 units for $1296)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2797156786958150105
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $72
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $112 sell price $252
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $1978
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Crystite: 5 critical: 0 surplus: 5 money: $1132
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Crystite: 4 critical: 0 surplus: 4 money: $1402
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Crystite: 0 critical: 0 surplus: 0 money: $1352
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 28
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)zsteelersman (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)FluffyFiend (P13)nicholascounts 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P11)FluffyFiend auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P13)nicholascounts auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.1996797 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $112 (9 units for $1008)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9208912532729779925
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 28, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 68%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Food: 7 critical: 4 surplus: 3 money: $1978
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Food: 7 critical: 4 surplus: 3 money: $1692
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Food: 6 critical: 4 surplus: 2 money: $1850
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Food: 8 critical: 4 surplus: 4 money: $1352
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 29
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P11)FluffyFiend auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.13693593 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (2 units for $30)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7328964642138194226
  INFO [Shop.calcBuySellPrice]                       Current Energy price $50
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 29, needed: 23
  INFO [Shop.printPriceFactor]                       Energy is decreased to 84%
  INFO [Shop.printPriceFactor]                       Energy buy price $27 sell price $62
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Energy: 2 critical: 6 surplus: -4 money: $1978
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Energy: 8 critical: 6 surplus: 2 money: $1692
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Energy: 7 critical: 7 surplus: 0 money: $1880
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Energy: 12 critical: 4 surplus: 8 money: $1352
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 30
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.2927216 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $62 (3 units for $186)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4393431820213453795
  INFO [SummaryPhase2.begin]                         Total Memory: 73400320
  INFO [SummaryPhase2.begin]                         Free Memory: 15789328
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Money: $1880 Plots: 8 Assets: 1334 Total: 7214
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Food: 4 Energy: 7 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Money: $1506 Plots: 7 Assets: 1612 Total: 6618
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Food: 7 Energy: 11 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Money: $1978 Plots: 7 Assets: 869 Total: 6347
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Food: 7 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Money: $1538 Plots: 6 Assets: 1715 Total: 6253
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Food: 8 Energy: 9 Smithore: 9 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 8 mules for 16 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $112
  INFO [SummaryPhase2.begin]                         Shop Smithore: 11 units $48
  INFO [SummaryPhase2.begin]                         Shop Food: 2 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $62
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $90
  INFO [SummaryPhase2.begin]                         Colony total: 26432
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.apply]                        Grace duration 19 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P11)FluffyFiend pressed at plot 0 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P14)<B.I.L.L.> is granted tile 0: Plain (0,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.claimPlot]                    (P12)zsteelersman is granted tile 1: River (4,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.update]                       (P11)FluffyFiend pressed at plot 4 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)FluffyFiend is granted tile 4: Plain (7,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.claimPlot]                    (P13)nicholascounts is granted tile 12: Plain (6,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $544
  INFO [AbstractAuctionController.begin]             Begin auction id 31
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.08765649 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)zsteelersman bought the plot for $1944
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $1884
  INFO [AbstractAuctionController.begin]             Begin auction id 32
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.43975264 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8811831735429812719
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.19113612
  INFO [PlayerEventPhase.begin]                      Event player: (P11)FluffyFiend (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: GypsyInlaws
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your Space Gypsy inlaws made a mess of the town. It cost you $300 to clean it up
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P11)FluffyFiend has 4 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)FluffyFiend
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 2.2947788E-6 (owner 10)
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Plain (7,1) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            FluffyFiend caught the Mountain Wampus and got $200
  INFO [GameModel.gamble]                            (P11)FluffyFiend gambles $212, max: 47.5, left: 31.479633, fraction 0.66272914
  INFO [DevelopmentMessenger.showMessage]            FluffyFiend won $212 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)FluffyFiend finishes on update 832
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6208999662153262743
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9448539
  INFO [PlayerEventPhase.begin]                      No player event for (P13)nicholascounts (rank 2)
  INFO [Player.useFood]                              (P13)nicholascounts has 7 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)nicholascounts
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040002294 (owner 10)
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Mountain2 (2,4) with Crystite factory
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Mountain2 (8,4) with Crystite factory
  INFO [GameModel.sellMule]                          (P13)nicholascounts sold a mule for $165
  INFO [DevelopmentMessenger.showMessage]            nicholascounts caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Plain (6,3) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)nicholascounts finishes on update 2849
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1249854789095681081
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.32040232
  INFO [PlayerEventPhase.begin]                      No player event for (P12)zsteelersman (rank 3)
  INFO [Player.useFood]                              (P12)zsteelersman has 7 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 2.2947788E-6 (owner 10)
  INFO [GameModel.developLand]                       (P12)zsteelersman undevelops tile Plain (6,1)
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (6,1) with Energy factory
  INFO [GameModel.developLand]                       (P12)zsteelersman undevelops tile Plain (3,1)
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (5,1) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Crater (1,1) with Crystite factory
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (3,1) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)zsteelersman finishes on update 1920
  INFO [GameModel.gamble]                            (P12)zsteelersman gambles $117, max: 47.5, left: 11.999187, fraction 0.25261447
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $117 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7893157501642031990
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.728462
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<B.I.L.L.> (rank 4)
  INFO [Player.useFood]                              (P14)<B.I.L.L.> has 8 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)<B.I.L.L.>
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 2.2947788E-6 (owner 10)
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Mountain1 (5,0) with Smithore factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Plain (0,0) with Energy factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Plain (2,0) with Smithore factory
  INFO [GameModel.sellMule]                          (P14)<B.I.L.L.> sold a mule for $115
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)<B.I.L.L.> finishes on update 1945
  INFO [GameModel.gamble]                            (P14)<B.I.L.L.> gambles $121, max: 47.5, left: 8.59911, fraction 0.1810339
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $121 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7046955996532526770
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)zsteelersman has 2 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P13)nicholascounts has 11 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P11)FluffyFiend has 7 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P14)<B.I.L.L.> has 9 energy and needs 4 energy
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman expects 0 food, 8 energy, 5 smithore, 4 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts expects 4 food, 14 energy, 0 smithore, 13 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend expects 6 food, 12 energy, 6 smithore, 6 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> expects 4 food, 14 energy, 12 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman produced 0 food, 7 energy, 4 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts produced 4 food, 12 energy, 0 smithore, 11 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend produced 7 food, 12 energy, 8 smithore, 6 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> produced 4 food, 15 energy, 13 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PEST_ATTACK
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7416367904921889488
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1227654372642929541
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $48
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $1
  INFO [Shop.printPriceFactor]                       Smithore shop: 11, mules potentially available: 15, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 55%
  INFO [Shop.printPriceFactor]                       Smithore buy price $51 sell price $86
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Smithore: 4 critical: 0 surplus: 4 money: $136
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Smithore: 0 critical: 0 surplus: 0 money: $1516
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Smithore: 8 critical: 0 surplus: 8 money: $1852
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Smithore: 22 critical: 0 surplus: 22 money: $1444
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 33
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)nicholascounts 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)FluffyFiend (P12)zsteelersman (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P12)zsteelersman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [Player.increaseAuctionTeleportCount]         (P11)FluffyFiend auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.17262214 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $51 (12 units for $612)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7261268132208713746
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $112
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $76 sell price $216
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Crystite: 3 critical: 0 surplus: 3 money: $340
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Crystite: 11 critical: 0 surplus: 11 money: $1516
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Crystite: 6 critical: 0 surplus: 6 money: $2260
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Crystite: 0 critical: 0 surplus: 0 money: $1444
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 34
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P12)zsteelersman auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Player.increaseAuctionTeleportCount]         (P11)FluffyFiend auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [Player.increaseAuctionTeleportCount]         (P13)nicholascounts auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.08419143 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $76 (20 units for $1520)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5760546516944853955
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 2, total: 19, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 88%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Food: 2 critical: 4 surplus: -2 money: $568
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Food: 6 critical: 4 surplus: 2 money: $2352
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Food: 3 critical: 4 surplus: -1 money: $2716
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Food: 6 critical: 4 surplus: 2 money: $1444
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 35
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (12) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.2640108 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $52 (3 units for $156)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8649920621973560860
  INFO [Shop.calcBuySellPrice]                       Current Energy price $62
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 56, needed: 24
  INFO [Shop.printPriceFactor]                       Energy is decreased to 57%
  INFO [Shop.printPriceFactor]                       Energy buy price $20 sell price $55
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Energy: 7 critical: 6 surplus: 1 money: $468
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Energy: 17 critical: 6 surplus: 11 money: $2408
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Energy: 13 critical: 7 surplus: 6 money: $2660
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Energy: 19 critical: 5 surplus: 14 money: $1444
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 36
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)FluffyFiend (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.012489544 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $31 (3 units for $93)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8462271371190263155
  INFO [SummaryPhase2.begin]                         Total Memory: 70254592
  INFO [SummaryPhase2.begin]                         Free Memory: 43592992
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Money: $2660 Plots: 9 Assets: 1476 Total: 8636
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Food: 4 Energy: 13 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Money: $2462 Plots: 8 Assets: 1580 Total: 8042
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Food: 5 Energy: 15 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Money: $1483 Plots: 7 Assets: 2637 Total: 7620
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Food: 6 Energy: 18 Smithore: 22 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Money: $375 Plots: 9 Assets: 1213 Total: 6088
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Food: 4 Energy: 10 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 4 mules for 8 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $76
  INFO [SummaryPhase2.begin]                         Shop Smithore: 15 units $51
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $52
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $31
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 30386
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.apply]                        Grace duration 12 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P12)zsteelersman is granted tile 0: Plain (2,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.claimPlot]                    (P14)<B.I.L.L.> is granted tile 2: Mountain1 (5,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.update]                       (P11)FluffyFiend pressed at plot 4 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)FluffyFiend is granted tile 4: Plain (7,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.claimPlot]                    (P13)nicholascounts is granted tile 7: Plain (2,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $1408
  INFO [AbstractAuctionController.begin]             Begin auction id 37
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 101ms, max 101ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.19973247 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)FluffyFiend bought the plot for $2268
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $2208
  INFO [AbstractAuctionController.begin]             Begin auction id 38
  INFO [AuctionController.apply]                     Throwing away total state for old auction
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.43802038 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P13)nicholascounts bought the plot for $2208
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1834191907507330454
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.68520623
  INFO [PlayerEventPhase.begin]                      No player event for (P11)FluffyFiend (rank 1)
  INFO [Player.useFood]                              (P11)FluffyFiend has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)FluffyFiend
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 2.2947788E-6 (owner 10)
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile River (4,1) with Food factory
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Plain (6,4) with Crystite factory
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Plain (7,2) with Energy factory
  INFO [GameModel.developLand]                       (P11)FluffyFiend undevelops tile Plain (0,2)
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Plain (0,2) with Crystite factory
  INFO [GameModel.gamble]                            (P11)FluffyFiend gambles $163, max: 47.5, left: 4.3791, fraction 0.09219158
  INFO [DevelopmentMessenger.showMessage]            FluffyFiend won $163 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)FluffyFiend finishes on update 2156
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2426176860279020018
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.66718304
  INFO [PlayerEventPhase.begin]                      No player event for (P13)nicholascounts (rank 2)
  INFO [Player.useFood]                              (P13)nicholascounts has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)nicholascounts
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020002294 (owner 10)
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Plain (2,3) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)nicholascounts finishes on update 1456
  INFO [GameModel.gamble]                            (P13)nicholascounts gambles $168, max: 47.5, left: 18.379333, fraction 0.38693333
  INFO [DevelopmentMessenger.showMessage]            nicholascounts won $168 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7776124117055957326
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7975109
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<B.I.L.L.> (rank 3)
  INFO [Player.useFood]                              (P14)<B.I.L.L.> has 6 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)<B.I.L.L.>
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020002294 (owner 10)
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Plain (0,0) with Food factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Plain (2,2) with Food factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Plain (3,2) with Food factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Mountain1 (5,2) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)<B.I.L.L.> finishes on update 2274
  INFO [GameModel.gamble]                            (P14)<B.I.L.L.> gambles $151, max: 47.5, left: 2.019102, fraction 0.042507414
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $151 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 70377425904985665
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.54840404
  INFO [PlayerEventPhase.begin]                      No player event for (P12)zsteelersman (rank 4)
  INFO [Player.useFood]                              (P12)zsteelersman has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.060002293 (owner 10)
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (6,1) with Crystite factory
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (6,0) with Crystite factory
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile River (4,0) with Food factory
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (3,1) with Food factory
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (2,1) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)zsteelersman finishes on update 2096
  INFO [GameModel.gamble]                            (P12)zsteelersman gambles $150, max: 47.5, left: 5.5790987, fraction 0.11745471
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $150 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 569
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: METEORITE_STRIKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2317770419330582310
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6049152267456375143
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P12)zsteelersman has 10 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P13)nicholascounts has 15 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P11)FluffyFiend has 13 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P14)<B.I.L.L.> has 18 energy and needs 8 energy
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman expects 6 food, 3 energy, 12 smithore, 14 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts expects 4 food, 14 energy, 0 smithore, 18 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend expects 13 food, 8 energy, 2 smithore, 16 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> expects 18 food, 0 energy, 12 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman produced 6 food, 3 energy, 16 smithore, 10 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts produced 4 food, 15 energy, 0 smithore, 17 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend produced 14 food, 8 energy, 1 smithore, 15 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> produced 18 food, 0 energy, 11 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6769320691213610057
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $51
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $5
  INFO [Shop.printPriceFactor]                       Smithore shop: 15, mules potentially available: 15, mules needed: 7
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 60%
  INFO [Shop.printPriceFactor]                       Smithore buy price $55 sell price $90
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Smithore: 16 critical: 0 surplus: 16 money: $150
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Smithore: 0 critical: 0 surplus: 0 money: $222
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Smithore: 1 critical: 0 surplus: 1 money: $180
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Smithore: 33 critical: 0 surplus: 33 money: $1584
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 39
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)nicholascounts 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)FluffyFiend (P12)zsteelersman (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P11)FluffyFiend auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [Player.increaseAuctionTeleportCount]         (P12)zsteelersman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.12418109 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $55 (17 units for $935)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3141789826847046756
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $76
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $116 sell price $256
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Crystite: 10 critical: 0 surplus: 10 money: $1030
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Crystite: 17 critical: 0 surplus: 17 money: $222
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Crystite: 15 critical: 0 surplus: 15 money: $235
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Crystite: 0 critical: 0 surplus: 0 money: $1584
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 40
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Player.increaseAuctionTeleportCount]         (P12)zsteelersman auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [Player.increaseAuctionTeleportCount]         (P11)FluffyFiend auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [Player.increaseAuctionTeleportCount]         (P13)nicholascounts auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.14189985 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $116 (42 units for $4872)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2641535945813177982
  INFO [Shop.calcBuySellPrice]                       Current Food price $52
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 44, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 59%
  INFO [Shop.printPriceFactor]                       Food buy price $16 sell price $51
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Food: 6 critical: 5 surplus: 1 money: $2190
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Food: 5 critical: 5 surplus: 0 money: $2194
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Food: 14 critical: 5 surplus: 9 money: $1975
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Food: 19 critical: 5 surplus: 14 money: $1584
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 41
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 102ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P13)nicholascounts 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)zsteelersman (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P12)zsteelersman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.14067647 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (2 units for $35)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3631749354753938230
  INFO [Shop.calcBuySellPrice]                       Current Energy price $31
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 47, needed: 34
  INFO [Shop.printPriceFactor]                       Energy is decreased to 79%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Energy: 5 critical: 9 surplus: -4 money: $2209
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Energy: 22 critical: 7 surplus: 15 money: $2175
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Energy: 12 critical: 9 surplus: 3 money: $1975
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Energy: 8 critical: 9 surplus: -1 money: $1600
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 42
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)nicholascounts 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 362
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.16356827 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7591438180355436051
  INFO [SummaryPhase2.begin]                         Total Memory: 70254592
  INFO [SummaryPhase2.begin]                         Free Memory: 31999936
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Money: $1975 Plots: 11 Assets: 1720 Total: 9195
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Food: 14 Energy: 12 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Money: $2175 Plots: 10 Assets: 1720 Total: 8895
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Food: 6 Energy: 22 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Money: $1600 Plots: 8 Assets: 3185 Total: 8785
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Food: 18 Energy: 8 Smithore: 33 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Money: $2209 Plots: 10 Assets: 1215 Total: 8424
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Food: 5 Energy: 5 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 6 mules for 12 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $110
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $116
  INFO [SummaryPhase2.begin]                         Shop Smithore: 20 units $55
  INFO [SummaryPhase2.begin]                         Shop Food: 1 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $110
  INFO [SummaryPhase2.begin]                         Colony total: 35299
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.apply]                        Grace duration 16 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P14)<B.I.L.L.> is granted tile 0: Plain (6,2)
  INFO [LandGrantPhase.update]                       (P11)FluffyFiend pressed at plot 0 frame 17
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.update]                       (P11)FluffyFiend pressed at plot 1 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)FluffyFiend is granted tile 1: Plain (8,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.claimPlot]                    (P12)zsteelersman is granted tile 3: Plain (1,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.claimPlot]                    (P13)nicholascounts is granted tile 4: Plain (5,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $2176
  INFO [AbstractAuctionController.begin]             Begin auction id 43
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.35724705 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)zsteelersman bought the plot for $2176
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5080299761899844861
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.63426054
  INFO [PlayerEventPhase.begin]                      No player event for (P11)FluffyFiend (rank 1)
  INFO [Player.useFood]                              (P11)FluffyFiend has 14 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)FluffyFiend
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 2.2947788E-6 (owner 10)
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Plain (7,0) with Crystite factory
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Plain (7,1) with Crystite factory
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Plain (8,2) with Energy factory
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Crater (1,2) with Crystite factory
  INFO [GameModel.gamble]                            (P11)FluffyFiend gambles $150, max: 47.5, left: 0.69910336, fraction 0.014717965
  INFO [DevelopmentMessenger.showMessage]            FluffyFiend won $150 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)FluffyFiend finishes on update 2340
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7879811098131378619
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.055246234
  INFO [PlayerEventPhase.begin]                      Event player: (P13)nicholascounts (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: ArtificialDumbness
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your offworld investments in Artificial Dumbness paid $450 in dividends
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P13)nicholascounts has 6 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)nicholascounts
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 2.2947788E-6 (owner 10)
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Plain (0,3) with Crystite factory
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Plain (5,4) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)nicholascounts finishes on update 2044
  INFO [GameModel.gamble]                            (P13)nicholascounts gambles $158, max: 47.5, left: 6.6190977, fraction 0.13934943
  INFO [DevelopmentMessenger.showMessage]            nicholascounts won $158 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7387864526410594837
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9048069
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<B.I.L.L.> (rank 3)
  INFO [Player.useFood]                              (P14)<B.I.L.L.> has 18 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)<B.I.L.L.>
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020002294 (owner 10)
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Plain (2,2) with Energy factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Plain (3,2) with Energy factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Mountain1 (5,2) with Smithore factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Plain (6,2) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)<B.I.L.L.> finishes on update 2058
  INFO [GameModel.gamble]                            (P14)<B.I.L.L.> gambles $170, max: 47.5, left: 6.339098, fraction 0.1334547
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $170 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6321892237065731688
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.038081408
  INFO [PlayerEventPhase.begin]                      Event player: (P12)zsteelersman (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: RelativeDied
  INFO [PlayerEventPhase$1.finished]                 Event Message: A distant relative died and left you a vast fortune. But after taxes you only got $300
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P12)zsteelersman has 5 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020002294 (owner 10)
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (3,1) with Energy factory
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (2,1) with Energy factory
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Mountain3 (1,3) with Energy factory
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Mountain3 (1,3) with Smithore factory
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (1,4) with Energy factory
  INFO [GameModel.sellMule]                          (P12)zsteelersman sold a mule for $160
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)zsteelersman finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8463927886277217434
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)zsteelersman has 5 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P13)nicholascounts has 22 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P11)FluffyFiend has 12 energy and needs 10 energy
  INFO [ProductionPhase.finishPower]                 (P14)<B.I.L.L.> has 8 energy and needs 7 energy
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman expects 4 food, 18 energy, 4 smithore, 14 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts expects 4 food, 14 energy, 0 smithore, 29 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend expects 6 food, 8 energy, 2 smithore, 37 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> expects 6 food, 8 energy, 19 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P13)nicholascounts chat: dad
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman produced 3 food, 17 energy, 3 smithore, 13 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts produced 5 food, 12 energy, 0 smithore, 27 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend produced 7 food, 8 energy, 3 smithore, 33 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> produced 4 food, 8 energy, 19 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PEST_ATTACK
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2166910460356442244
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8830433039682271166
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $55
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $6
  INFO [Shop.printPriceFactor]                       Smithore shop: 20, mules potentially available: 18, mules needed: 3
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $56 sell price $91
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Smithore: 3 critical: 0 surplus: 3 money: $173
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Smithore: 0 critical: 0 surplus: 0 money: $2363
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Smithore: 3 critical: 0 surplus: 3 money: $1630
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Smithore: 52 critical: 0 surplus: 52 money: $1485
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 44
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 99ms, max 116ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)nicholascounts 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)FluffyFiend (P12)zsteelersman (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P12)zsteelersman auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Player.increaseAuctionTeleportCount]         (P11)FluffyFiend auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [SlickLogSystem.info]                         Transaction #41
  INFO [SlickLogSystem.info]                         Transaction #42
  INFO [SlickLogSystem.info]                         Transaction #43
  INFO [SlickLogSystem.info]                         Transaction #44
  INFO [SlickLogSystem.info]                         Transaction #45
  INFO [SlickLogSystem.info]                         Transaction #46
  INFO [SlickLogSystem.info]                         Transaction #47
  INFO [SlickLogSystem.info]                         Transaction #48
  INFO [SlickLogSystem.info]                         Transaction #49
  INFO [SlickLogSystem.info]                         Transaction #50
  INFO [SlickLogSystem.info]                         Transaction #51
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #52
  INFO [Player.increaseAuctionTeleportCount]         (P14)<B.I.L.L.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.2051352 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $56 (58 units for $3248)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 99 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5884842314469271369
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $116
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $68 sell price $208
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Crystite: 13 critical: 0 surplus: 13 money: $341
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Crystite: 27 critical: 0 surplus: 27 money: $2363
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Crystite: 33 critical: 0 surplus: 33 money: $1798
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Crystite: 0 critical: 0 surplus: 0 money: $4397
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 99 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 45
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 99ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [Player.increaseAuctionTeleportCount]         (P11)FluffyFiend auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [SlickLogSystem.info]                         Transaction #41
  INFO [SlickLogSystem.info]                         Transaction #42
  INFO [SlickLogSystem.info]                         Transaction #43
  INFO [SlickLogSystem.info]                         Transaction #44
  INFO [SlickLogSystem.info]                         Transaction #45
  INFO [SlickLogSystem.info]                         Transaction #46
  INFO [SlickLogSystem.info]                         Transaction #47
  INFO [SlickLogSystem.info]                         Transaction #48
  INFO [SlickLogSystem.info]                         Transaction #49
  INFO [SlickLogSystem.info]                         Transaction #50
  INFO [SlickLogSystem.info]                         Transaction #51
  INFO [SlickLogSystem.info]                         Transaction #52
  INFO [SlickLogSystem.info]                         Transaction #53
  INFO [SlickLogSystem.info]                         Transaction #54
  INFO [SlickLogSystem.info]                         Transaction #55
  INFO [SlickLogSystem.info]                         Transaction #56
  INFO [SlickLogSystem.info]                         Transaction #57
  INFO [SlickLogSystem.info]                         Transaction #58
  INFO [SlickLogSystem.info]                         Transaction #59
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #60
  INFO [Player.increaseAuctionTeleportCount]         (P13)nicholascounts auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.15220155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $68 (67 units for $4556)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -870900145117281588
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 1, total: 28, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 79%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Food: 3 critical: 5 surplus: -2 money: $817
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Food: 6 critical: 5 surplus: 1 money: $4199
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Food: 7 critical: 5 surplus: 2 money: $4042
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Food: 11 critical: 5 surplus: 6 money: $4397
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 46
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 91ms, max 91ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (13) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.11621468 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $50 (4 units for $200)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8261378836374687373
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 59, needed: 35
  INFO [Shop.printPriceFactor]                       Energy is decreased to 69%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Energy: 17 critical: 7 surplus: 10 money: $667
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Energy: 23 critical: 9 surplus: 14 money: $4149
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Energy: 10 critical: 11 surplus: -1 money: $4042
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Energy: 9 critical: 8 surplus: 1 money: $4547
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 47
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)nicholascounts 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 362
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.15641496 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $48 (1 units for $48)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7058877007031736311
  INFO [SummaryPhase2.begin]                         Total Memory: 70254592
  INFO [SummaryPhase2.begin]                         Free Memory: 15684664
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Money: $4197 Plots: 11 Assets: 2666 Total: 12363
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Food: 7 Energy: 22 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Money: $3994 Plots: 12 Assets: 2223 Total: 12217
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Food: 7 Energy: 11 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Money: $4547 Plots: 9 Assets: 1672 Total: 10719
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Food: 8 Energy: 9 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Money: $667 Plots: 12 Assets: 2549 Total: 9216
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Food: 6 Energy: 17 Smithore: 0 Crystite: 6
  INFO [Shop.buildMules]                             Shop built 6 mules for 12 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $110
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $68
  INFO [SummaryPhase2.begin]                         Shop Smithore: 66 units $56
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $50
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $110
  INFO [SummaryPhase2.begin]                         Colony total: 44515
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6671390691227934308
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.1670481
  INFO [PlayerEventPhase.begin]                      Event player: (P13)nicholascounts (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: BatLizard
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your child was bitten by a Bat-Lizard and the hospital bill cost you $300
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P13)nicholascounts has 7 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)nicholascounts
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040002294 (owner 10)
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Plain (1,0) with Crystite factory
  INFO [GameModel.sellMule]                          (P13)nicholascounts sold a mule for $160
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)nicholascounts finishes on update 1836
  INFO [GameModel.gamble]                            (P13)nicholascounts gambles $160, max: 47.5, left: 10.77916, fraction 0.22692968
  INFO [DevelopmentMessenger.showMessage]            nicholascounts won $160 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4638627138052909772
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.49656838
  INFO [PlayerEventPhase.begin]                      No player event for (P11)FluffyFiend (rank 2)
  INFO [Player.useFood]                              (P11)FluffyFiend has 7 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)FluffyFiend
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020002294 (owner 10)
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Mountain1 (8,1) with Energy factory
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Plain (8,0) with Crystite factory
  INFO [GameModel.sellMule]                          (P11)FluffyFiend sold a mule for $135
  INFO [GameModel.gamble]                            (P11)FluffyFiend gambles $194, max: 47.5, left: 15.519268, fraction 0.32672143
  INFO [DevelopmentMessenger.showMessage]            FluffyFiend won $194 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)FluffyFiend finishes on update 1599
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3857477023122940318
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7225925
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<B.I.L.L.> (rank 3)
  INFO [Player.useFood]                              (P14)<B.I.L.L.> has 8 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)<B.I.L.L.>
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020002294 (owner 10)
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Mountain1 (5,2) with Food factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Plain (6,2) with Food factory
  INFO [GameModel.sellMule]                          (P14)<B.I.L.L.> sold a mule for $185
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)<B.I.L.L.> finishes on update 869
  INFO [GameModel.gamble]                            (P14)<B.I.L.L.> gambles $250, max: 47.5, left: 30.119602, fraction 0.63409686
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $250 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1908052314484963777
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.464553
  INFO [PlayerEventPhase.begin]                      No player event for (P12)zsteelersman (rank 4)
  INFO [Player.useFood]                              (P12)zsteelersman has 6 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020002294 (owner 10)
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Mountain3 (1,3) with Crystite factory
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Mountain3 (0,1) with Crystite factory
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (5,3) with Crystite factory
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (1,4) with Crystite factory
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (0,4) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)zsteelersman finishes on update 2375
  INFO [GameController.apply]                        (P13)nicholascounts chat: lately ive been doing better at the game at least what i think
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: RADIATION
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4064749187591857452
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ColonyEvent.applyEvent]                      Radiation strikes (P13)nicholascounts Plain (2,3)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7312107719716387405
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)zsteelersman has 17 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P13)nicholascounts has 22 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P11)FluffyFiend has 11 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P14)<B.I.L.L.> has 9 energy and needs 7 energy
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman expects 4 food, 18 energy, 0 smithore, 33 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts expects 4 food, 8 energy, 0 smithore, 26 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend expects 4 food, 13 energy, 0 smithore, 41 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> expects 15 food, 8 energy, 12 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman produced 2 food, 17 energy, 0 smithore, 36 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts produced 4 food, 10 energy, 0 smithore, 30 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend produced 3 food, 14 energy, 0 smithore, 43 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> produced 11 food, 7 energy, 13 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4367200364280543788
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $56
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $1
  INFO [Shop.printPriceFactor]                       Smithore shop: 66, mules potentially available: 45, mules needed: 2
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $51 sell price $86
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Smithore: 0 critical: 0 surplus: 0 money: $197
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Smithore: 0 critical: 0 surplus: 0 money: $4007
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Smithore: 0 critical: 0 surplus: 0 money: $4138
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Smithore: 13 critical: 0 surplus: 13 money: $4897
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 49
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [GameController.apply]                        (P11)FluffyFiend chat: yes u have
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [Player.increaseAuctionTeleportCount]         (P14)<B.I.L.L.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.19073962 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $51 (13 units for $663)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8526619806260067759
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $68
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $140 sell price $280
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Crystite: 42 critical: 0 surplus: 42 money: $197
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Crystite: 30 critical: 0 surplus: 30 money: $4007
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Crystite: 43 critical: 0 surplus: 43 money: $4138
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Crystite: 0 critical: 0 surplus: 0 money: $5560
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 50
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.060005154 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [Player.increaseAuctionTeleportCount]         (P13)nicholascounts auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [SlickLogSystem.info]                         Transaction #41
  INFO [SlickLogSystem.info]                         Transaction #42
  INFO [Player.increaseAuctionTeleportCount]         (P12)zsteelersman auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #43
  INFO [Player.increaseAuctionTeleportCount]         (P11)FluffyFiend auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.20486236 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $140 (115 units for $16100)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8370352392451255746
  INFO [Shop.calcBuySellPrice]                       Current Food price $50
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 25, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 85%
  INFO [Shop.printPriceFactor]                       Food buy price $28 sell price $63
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Food: 3 critical: 5 surplus: -2 money: $6077
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Food: 5 critical: 5 surplus: 0 money: $8207
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Food: 4 critical: 5 surplus: -1 money: $10158
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Food: 13 critical: 5 surplus: 8 money: $5560
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 51
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.08733772 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $63 (2 units for $126)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2239987363568821880
  INFO [Shop.calcBuySellPrice]                       Current Energy price $48
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 70, needed: 36
  INFO [Shop.printPriceFactor]                       Energy is decreased to 64%
  INFO [Shop.printPriceFactor]                       Energy buy price $16 sell price $51
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Energy: 24 critical: 9 surplus: 15 money: $5951
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Energy: 21 critical: 9 surplus: 12 money: $8207
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Energy: 16 critical: 10 surplus: 6 money: $10158
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Energy: 9 critical: 8 surplus: 1 money: $5686
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 52
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $31 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7805179575311900216
  INFO [SummaryPhase2.begin]                         Total Memory: 70254592
  INFO [SummaryPhase2.begin]                         Free Memory: 32359576
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Money: $10158 Plots: 12 Assets: 2143 Total: 18301
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Food: 4 Energy: 16 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Money: $8207 Plots: 11 Assets: 2141 Total: 15848
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Food: 5 Energy: 21 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Money: $5951 Plots: 12 Assets: 2404 Total: 14355
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Food: 5 Energy: 24 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Money: $5686 Plots: 9 Assets: 1712 Total: 11898
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Food: 11 Energy: 9 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 2 mules for 4 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $140
  INFO [SummaryPhase2.begin]                         Shop Smithore: 75 units $51
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $63
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $31
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 60402
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8787451639722599535
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.625313
  INFO [PlayerEventPhase.begin]                      No player event for (P11)FluffyFiend (rank 1)
  INFO [Player.useFood]                              (P11)FluffyFiend has 4 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)FluffyFiend
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.0999977 (owner 10)
  INFO [GameModel.developLand]                       (P11)FluffyFiend undevelops tile Mountain1 (8,1)
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Mountain1 (8,1) with Crystite factory
  INFO [GameModel.gamble]                            (P11)FluffyFiend gambles $182, max: 47.5, left: 15.039452, fraction 0.31662002
  INFO [DevelopmentMessenger.showMessage]            FluffyFiend won $182 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)FluffyFiend finishes on update 1198
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7021152189095032938
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.07299352
  INFO [PlayerEventPhase.begin]                      Event player: (P13)nicholascounts (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: MuseumBoughtComputer
  INFO [PlayerEventPhase$1.finished]                 Event Message: The museum bought your antique personal computer for $600
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P13)nicholascounts has 5 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)nicholascounts
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020002294 (owner 10)
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Plain (2,3) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)nicholascounts finishes on update 752
  INFO [GameModel.gamble]                            (P13)nicholascounts gambles $250, max: 47.5, left: 32.459656, fraction 0.6833612
  INFO [DevelopmentMessenger.showMessage]            nicholascounts won $250 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4543668679010336893
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.3906173
  INFO [PlayerEventPhase.begin]                      No player event for (P12)zsteelersman (rank 3)
  INFO [Player.useFood]                              (P12)zsteelersman has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020002294 (owner 10)
  INFO [GameModel.developLand]                       (P12)zsteelersman undevelops tile Plain (3,1)
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (0,4) with Crystite factory
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (2,1) with Crystite factory
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (3,1) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)zsteelersman finishes on update 1512
  INFO [GameModel.gamble]                            (P12)zsteelersman gambles $218, max: 47.5, left: 17.259308, fraction 0.36335385
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $218 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2369546029788645166
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.87754315
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<B.I.L.L.> (rank 4)
  INFO [Player.useFood]                              (P14)<B.I.L.L.> has 11 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)<B.I.L.L.>
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 2.2947788E-6 (owner 10)
  INFO [GameController.apply]                        (P13)nicholascounts chat: i wish there was a way to play mule in the car  tommorow
  INFO [GameController.apply]                        (P13)nicholascounts chat: lol
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Plain (2,0) with Food factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Mountain3 (3,0) with Food factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Mountain1 (5,0) with Food factory
  INFO [GameModel.sellMule]                          (P14)<B.I.L.L.> sold a mule for $175
  INFO [GameController.apply]                        (P13)nicholascounts chat: long car rides `(
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)<B.I.L.L.> finishes on update 1772
  INFO [GameModel.gamble]                            (P14)<B.I.L.L.> gambles $169, max: 47.5, left: 12.059189, fraction 0.25387767
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $169 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2756611060222374165
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)zsteelersman has 24 energy and needs 11 energy
  INFO [ProductionPhase.finishPower]                 (P13)nicholascounts has 21 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P11)FluffyFiend has 16 energy and needs 10 energy
  INFO [ProductionPhase.finishPower]                 (P14)<B.I.L.L.> has 9 energy and needs 7 energy
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman expects 4 food, 3 energy, 0 smithore, 53 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts expects 4 food, 8 energy, 0 smithore, 32 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend expects 4 food, 8 energy, 0 smithore, 53 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> expects 31 food, 8 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman produced 3 food, 3 energy, 0 smithore, 46 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts produced 5 food, 6 energy, 0 smithore, 34 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend produced 4 food, 7 energy, 0 smithore, 47 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> produced 31 food, 10 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PLANET_QUAKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6635476677623421410
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6774769249355809256
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $51
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $0
  INFO [Shop.printPriceFactor]                       Smithore shop: 75, mules potentially available: 50, mules needed: 3
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $50 sell price $85
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Smithore: 0 critical: 0 surplus: 0 money: $6019
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Smithore: 0 critical: 0 surplus: 0 money: $8857
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Smithore: 0 critical: 0 surplus: 0 money: $10290
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Smithore: 0 critical: 0 surplus: 0 money: $6005
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 54
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.2735387 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $50 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6186052250313386247
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $140
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $108 sell price $248
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Crystite: 20 critical: 0 surplus: 20 money: $6019
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Crystite: 14 critical: 0 surplus: 14 money: $8857
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Crystite: 18 critical: 0 surplus: 18 money: $10290
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Crystite: 0 critical: 0 surplus: 0 money: $6005
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 55
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 1 frames, rountrip 100ms, max 134ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P14)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [Player.increaseAuctionTeleportCount]         (P13)nicholascounts auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [Player.increaseAuctionTeleportCount]         (P11)FluffyFiend auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [Player.increaseAuctionTeleportCount]         (P12)zsteelersman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P11)FluffyFiend chat: long car rides are brutal
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.16786927 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $108 (52 units for $5616)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7332967161772243917
  INFO [Shop.calcBuySellPrice]                       Current Food price $63
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 46, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 58%
  INFO [Shop.printPriceFactor]                       Food buy price $21 sell price $56
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)FluffyFiend chat: i use to get sick
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Food: 3 critical: 5 surplus: -2 money: $8179
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Food: 5 critical: 5 surplus: 0 money: $10369
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Food: 4 critical: 5 surplus: -1 money: $12234
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Food: 34 critical: 5 surplus: 29 money: $6005
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 56
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 100ms, max 100ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.29428568 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $56 (2 units for $112)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -430822238664639082
  INFO [Shop.calcBuySellPrice]                       Current Energy price $31
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 52, needed: 39
  INFO [Shop.printPriceFactor]                       Energy is decreased to 81%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Energy: 13 critical: 12 surplus: 1 money: $8179
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Energy: 15 critical: 10 surplus: 5 money: $10313
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Energy: 12 critical: 9 surplus: 3 money: $12178
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Energy: 12 critical: 8 surplus: 4 money: $6117
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 57
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 1 frames, rountrip 100ms, max 134ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)FluffyFiend (P12)zsteelersman (P13)nicholascounts 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (13) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.068352535 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (3 units for $135)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 945212730058279209
  INFO [SummaryPhase2.begin]                         Total Memory: 70254592
  INFO [SummaryPhase2.begin]                         Free Memory: 40663296
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Money: $12178 Plots: 12 Assets: 1995 Total: 20173
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Food: 5 Energy: 12 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Money: $10313 Plots: 11 Assets: 2321 Total: 18134
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Food: 6 Energy: 15 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Money: $8044 Plots: 12 Assets: 2383 Total: 16427
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Food: 3 Energy: 16 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Money: $6252 Plots: 9 Assets: 2787 Total: 13539
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Food: 32 Energy: 9 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 1 mules for 2 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $108
  INFO [SummaryPhase2.begin]                         Shop Smithore: 73 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $56
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 68273
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6323059415143533216
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.36495483
  INFO [PlayerEventPhase.begin]                      No player event for (P11)FluffyFiend (rank 1)
  INFO [Player.useFood]                              (P11)FluffyFiend has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)FluffyFiend
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 2.2947788E-6 (owner 10)
  INFO [GameController.apply]                        (P13)nicholascounts chat: well gg
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Mountain1 (7,1) with Crystite factory
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Plain (7,2) with Crystite factory
  INFO [GameController.apply]                        (P13)nicholascounts chat: at least i got second
  INFO [GameModel.developLand]                       (P11)FluffyFiend develops tile Plain (8,1) with Crystite factory
  INFO [GameModel.gamble]                            (P11)FluffyFiend gambles $204, max: 47.5, left: 1.2591028, fraction 0.026507428
  INFO [DevelopmentMessenger.showMessage]            FluffyFiend won $204 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)FluffyFiend finishes on update 2312
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1982384905265720732
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.94280744
  INFO [PlayerEventPhase.begin]                      No player event for (P13)nicholascounts (rank 2)
  INFO [Player.useFood]                              (P13)nicholascounts has 6 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)FluffyFiend chat: gg:)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 99 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)nicholascounts
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11)FluffyFiend chat: we all did pretty good
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020002294 (owner 10)
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Plain (6,3) with Crystite factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1215. End Update: 1214
  INFO [GameModel.developLand]                       (P13)nicholascounts develops tile Plain (7,3) with Crystite factory
  INFO [GameModel.sellMule]                          (P13)nicholascounts sold a mule for $150
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)nicholascounts finishes on update 1715
  INFO [GameModel.gamble]                            (P13)nicholascounts gambles $245, max: 47.5, left: 13.199215, fraction 0.2778782
  INFO [DevelopmentMessenger.showMessage]            nicholascounts won $245 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2122971531005678503
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.573551
  INFO [PlayerEventPhase.begin]                      No player event for (P12)zsteelersman (rank 3)
  INFO [Player.useFood]                              (P12)zsteelersman has 3 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P13)nicholascounts chat: yeah
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 2.2947788E-6 (owner 10)
  INFO [GameModel.developLand]                       (P12)zsteelersman undevelops tile Plain (5,1)
  INFO [GameModel.developLand]                       (P12)zsteelersman develops tile Plain (5,1) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)zsteelersman finishes on update 764
  INFO [GameModel.gamble]                            (P12)zsteelersman gambles $250, max: 47.5, left: 15.219652, fraction 0.32041374
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $250 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5771188191449032788
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.12841785
  INFO [PlayerEventPhase.begin]                      Event player: (P14)<B.I.L.L.> (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: DeadMooseRat
  INFO [PlayerEventPhase$1.finished]                 Event Message: You found a dead Moose Rat and sold the hide for $200
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P14)<B.I.L.L.> has 32 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)<B.I.L.L.>
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040002294 (owner 10)
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Plain (2,2) with Crystite factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Plain (3,2) with Crystite factory
  INFO [GameModel.developLand]                       (P14)<B.I.L.L.> develops tile Mountain1 (5,0) with Crystite factory
  INFO [GameModel.sellMule]                          (P14)<B.I.L.L.> sold a mule for $125
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)<B.I.L.L.> finishes on update 1459
  INFO [GameModel.gamble]                            (P14)<B.I.L.L.> gambles $245, max: 47.5, left: 18.319332, fraction 0.38567016
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $245 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7925093159549692174
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)zsteelersman has 16 energy and needs 12 energy
  INFO [ProductionPhase.finishPower]                 (P13)nicholascounts has 15 energy and needs 11 energy
  INFO [ProductionPhase.finishPower]                 (P11)FluffyFiend has 12 energy and needs 11 energy
  INFO [ProductionPhase.finishPower]                 (P14)<B.I.L.L.> has 9 energy and needs 9 energy
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman expects 4 food, 0 energy, 0 smithore, 58 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts expects 4 food, 0 energy, 0 smithore, 51 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend expects 4 food, 3 energy, 0 smithore, 58 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> expects 28 food, 0 energy, 0 smithore, 8 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P13)nicholascounts chat: gn 
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12)zsteelersman produced 4 food, 0 energy, 0 smithore, 56 crystite
  INFO [ProductionPhase.logProduction]               (P13)nicholascounts produced 2 food, 0 energy, 0 smithore, 55 crystite
  INFO [ProductionPhase.logProduction]               (P11)FluffyFiend produced 3 food, 3 energy, 0 smithore, 53 crystite
  INFO [ProductionPhase.logProduction]               (P14)<B.I.L.L.> produced 29 food, 0 energy, 0 smithore, 11 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.apply]                        (P12)zsteelersman chat: serv gn
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SHIP_RETURNS
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5482929780845777767
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12)zsteelersman chat: gn
  INFO [GameController.apply]                        (P12)zsteelersman chat: gga
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 530346287491864419
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $2
  INFO [Shop.printPriceFactor]                       Smithore shop: 73, mules potentially available: 48, mules needed: 1
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $52 sell price $87
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Smithore: 0 critical: 0 surplus: 0 money: $8244
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Smithore: 0 critical: 0 surplus: 0 money: $10458
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Smithore: 0 critical: 0 surplus: 0 money: $11932
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Smithore: 0 critical: 0 surplus: 0 money: $6522
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 59
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5531864387113417166
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $108
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $56 sell price $196
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Crystite: 56 critical: 0 surplus: 56 money: $8244
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Crystite: 55 critical: 0 surplus: 55 money: $10458
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Crystite: 53 critical: 0 surplus: 53 money: $11932
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Crystite: 11 critical: 0 surplus: 11 money: $6522
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 60
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1451061002593807792
  INFO [Shop.calcBuySellPrice]                       Current Food price $56
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 53, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 53%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Food: 4 critical: 0 surplus: 4 money: $8244
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Food: 3 critical: 0 surplus: 3 money: $10458
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Food: 3 critical: 0 surplus: 3 money: $11932
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Food: 43 critical: 0 surplus: 43 money: $6522
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 61
  INFO [GameController.apply]                        (P11)FluffyFiend chat: gn
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7951278665693366335
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 10, needed: 47
  INFO [Shop.printPriceFactor]                       Energy is increased to 378%
  INFO [Shop.printPriceFactor]                       Energy buy price $155 sell price $190
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)zsteelersman Energy: 3 critical: 0 surplus: 3 money: $8244
  INFO [CollectionPhase.goToNextPhase]               (P13)nicholascounts Energy: 3 critical: 0 surplus: 3 money: $10458
  INFO [CollectionPhase.goToNextPhase]               (P11)FluffyFiend Energy: 4 critical: 0 surplus: 4 money: $11932
  INFO [CollectionPhase.goToNextPhase]               (P14)<B.I.L.L.> Energy: 0 critical: 0 surplus: 0 money: $6522
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 62
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- SUMMARY #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1093898951527397763
  INFO [SummaryPhase2.begin]                         Total Memory: 70254592
  INFO [SummaryPhase2.begin]                         Free Memory: 28136728
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Money: $11932 Plots: 12 Assets: 5233 Total: 23165
  INFO [SummaryPhase2.begin]                         (P11)FluffyFiend Food: 3 Energy: 4 Smithore: 0 Crystite: 53
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Money: $10458 Plots: 11 Assets: 5090 Total: 21048
  INFO [SummaryPhase2.begin]                         (P13)nicholascounts Food: 3 Energy: 3 Smithore: 0 Crystite: 55
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Money: $8244 Plots: 12 Assets: 5311 Total: 19555
  INFO [SummaryPhase2.begin]                         (P12)zsteelersman Food: 4 Energy: 3 Smithore: 0 Crystite: 56
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Money: $6522 Plots: 9 Assets: 2671 Total: 13693
  INFO [SummaryPhase2.begin]                         (P14)<B.I.L.L.> Food: 43 Energy: 0 Smithore: 0 Crystite: 11
  INFO [Shop.buildMules]                             Shop built 2 mules for 4 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $56
  INFO [SummaryPhase2.begin]                         Shop Smithore: 69 units $52
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $170
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 77461
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [SummaryPhase2.getColonyMessage]              Colony rating: 3
  INFO [SummaryPhase2.getColonyMessage]              Overall, the Colony was a success. You have met the minimum standards set by the Federation, but your life will not be easy!
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [SummaryPhase2.apply]                         Score saved
  INFO [GameController.apply]                        (P13)nicholascounts chat: close one
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [GameController.apply]                        (P11)FluffyFiend chat: yes
  INFO [MetaFrame$15.windowClosing]                  Meta frame closing
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
