  INFO [Properties.<init>]                           VERSION: 1.2.0
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows XP 5.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 1
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [Login$8.windowClosing]                       Login window closing
  INFO [Main.main]                                   Login was closed. Exiting program.
  INFO [MasterClient.close]                          MasterServer: Closing...
  INFO [MasterClient.close]                          MasterServer: Closed (10ms)
  INFO [Login.dispose]                               Disposing login
  INFO [Login$8.windowClosed]                        Login window closed
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.create]                    LWJGL Version: 2.2.1
  INFO [MuleGameContainer.create]                    Desktop Display Mode: 1024 x 768 x 32 @60Hz
  INFO [MuleGameContainer.create]                    Current Display Mode: 1024 x 768 x 32 @60Hz
  INFO [MuleGameContainer.create]                    Display Adapter: ialmrnt5
  INFO [MuleGameContainer.create]                    Display Driver: 6.14.10.4396
  INFO [SlickLogSystem.info]                         Slick Build #269
  INFO [MuleGameContainer.<init>]                    TargetDisplayMode: 640 x 480 x 0 @0Hz
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [SlickLogSystem.info]                         Starting display 640x480
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Input controllers not available
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [SettingsDialog.applySettings]                Changing map skin to default
  INFO [Main.main]                                   Entering game loop
  INFO [MetaFrame$MasterListener$1.run]              Entered master server game lobby
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: sorry guys, not sure what happened but it was hung on the end of round 1 stats screen
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: so after a few minutes i finally closed it... someone else want to try hosting?  i've never had probs before so not sure what happened :(
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: pompei, i guess hudson and kipley left
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: you want to try again?  or can you not host?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24050) Jestus: my second game today that quit
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24051) Pompei: I can't host, I have no idea how to get port 6260 to work with my IP.
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: are there probs today?  i've never had probs before when i host
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display Created: true, Active: false, Visible:true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [View.<init>]                                 Creating view...
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 64512
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Server.acceptClients]                        Server: Accepted client 127.0.0.1 id 6c38c675-df67-431f-8402-a09b535b39a6
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ServerMessageHandler.processJoin]            Server: Client 127.0.0.1 joins and gets spectator number 10
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 42 bytes
  INFO [UserController.apply]                        My client id is 6c38c675-df67-431f-8402-a09b535b39a6
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [GameModel.setMyUser]                         (S10) maskdbandt is my user
  INFO [GameModel.setLocalUser]                      (S10) maskdbandt is a local Spectator
  INFO [GameModel.setServerUser]                     (S10) maskdbandt is hosting the server
  INFO [GameController.beginNextPhase]               (S10) maskdbandt is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10) maskdbandt (ID: 5019)
  INFO [Client.initUDP]                              Sending UDP initialization message id 6c38c675-df67-431f-8402-a09b535b39a6
  INFO [Server.initUdp]                              Server: Client 127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Server.acceptClients]                        Server: Accepted client 67.210.120.20 id ad1165d3-86b9-44c7-bcdf-9daf84604f46
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10) maskdbandt (ID 5019)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 15797
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24053) Saltee: hi dsaiti and azzy
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24054) miso1107: nudaaaaa
  INFO [ServerMessageHandler.processPlayerJoin]      127.0.0.1 <S10> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (10) 0 bytes
  INFO [UserController.apply]                        (S10) maskdbandt joins the players
  INFO [Player.<init>]                               Creating (P10) maskdbandt
  INFO [GameModel.setServerUser]                     (P10) maskdbandt is hosting the server
  INFO [GameModel.setMyUser]                         (P10) maskdbandt is my user
  INFO [GameModel.setLocalUser]                      (P10) maskdbandt is a local Player
  INFO [Server.acceptClients]                        Server: Accepted client 69.14.215.31 id c3c10672-0c2b-44c4-a555-208a4693dc34
  INFO [ServerMessageHandler.processJoin]            Server: Client 69.14.215.31 joins and gets spectator number 11
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 38 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11) Pompei is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11) Pompei (ID: 10062)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 69.14.215.31 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7056 bytes
  INFO [Server.initUdp]                              Server: Client 69.14.215.31 <S11> requests UDP address /69.14.215.31:1330
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11) Pompei (ID 10062)
  INFO [ServerMessageHandler.processPlayerJoin]      69.14.215.31 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11) Pompei joins the players
  INFO [Player.<init>]                               Creating (P11) Pompei
  INFO [GameModel.setRemoteUser]                     (P11) Pompei is a remote Player
  INFO [Server.acceptClients]                        Server: Accepted client 74.108.50.21 id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [ServerMessageHandler.processJoin]            Server: Client 74.108.50.21 joins and gets spectator number 12
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 39 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12) Bertoid is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12) Bertoid (ID: 83)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 74.108.50.21 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7146 bytes
  INFO [Server.initUdp]                              Server: Client 74.108.50.21 <S12> requests UDP address /74.108.50.21:34919
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12) Bertoid (ID 83)
  INFO [ServerMessageHandler.processPlayerJoin]      74.108.50.21 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12) Bertoid joins the players
  INFO [Player.<init>]                               Creating (P12) Bertoid
  INFO [GameModel.setRemoteUser]                     (P12) Bertoid is a remote Player
  INFO [Server.acceptClients]                        Server: Accepted client 174.21.27.229 id 0f51f843-7d7e-4712-9c7b-f9c1faa7adac
  INFO [ServerMessageHandler.processJoin]            Server: Client 174.21.27.229 joins and gets spectator number 13
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 38 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13) Jestus is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13) Jestus (ID: 8831)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 174.21.27.229 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7233 bytes
  INFO [Server.initUdp]                              Server: Client 174.21.27.229 <S13> requests UDP address /174.21.27.229:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13) Jestus (ID 8831)
  INFO [ServerMessageHandler.processPlayerJoin]      174.21.27.229 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13) Jestus joins the players
  INFO [Player.<init>]                               Creating (P13) Jestus
  INFO [GameModel.setRemoteUser]                     (P13) Jestus is a remote Player
  INFO [GameController.apply]                        (P10) maskdbandt chat: we'll try again
  INFO [Server.acceptClients]                        Server: Accepted client 80.87.212.213 id a1e0cb2f-3985-4e30-9fde-d8e0ea7d66a2
  INFO [ServerMessageHandler.processJoin]            Server: Client 80.87.212.213 joins and gets spectator number 14
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 40 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14) miso1107 is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14) miso1107 (ID: 5713)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 80.87.212.213 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7324 bytes
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from 67.210.120.20 <>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client 67.210.120.20 <> with id ad1165d3-86b9-44c7-bcdf-9daf84604f46
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 67.210.120.20 <>
  INFO [Server.initUdp]                              Server: Client 80.87.212.213 <S14> requests UDP address /80.87.212.213:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14) miso1107 (ID 5713)
  INFO [GameController.apply]                        (P11) Pompei chat: LOL@ abandoned 100%
  INFO [GameController.apply]                        (P10) maskdbandt chat: jestus, what happened last game where it messed up?
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (14) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 5713 user number 14
  INFO [ConnectedClient.removeUser]                  Server: Removing user 14 from 80.87.212.213 <S14>
  INFO [Server.removeClient]                         Server: Removing client 80.87.212.213 <> with id a1e0cb2f-3985-4e30-9fde-d8e0ea7d66a2
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 80.87.212.213 <>
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P10) maskdbandt chat: yeah, sorry pompei, i have to admit the abandoned % on mine too has never been my fault... that one may have been my computer's fault but i don't know for sure
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24055) miso1107: jajj
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24056) miso1107: je tu niekto
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24057) miso1107: slovenskooo
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All users want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P11) Pompei (P10) maskdbandt (P13) Jestus (P12) Bertoid 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 110ms <P12> 50ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.apply]                        (P11) Pompei chat: It's cool, planet mule is just something for me to do :)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 110ms <P12> 50ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4033879764183759442
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12) Bertoid (P11) Pompei (P13) Jestus (P10) maskdbandt 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 18081000
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Money: $1000 Plots: 0 Assets: 0 Total: 0
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) Pompei Money: $1000 Plots: 0 Assets: 0 Total: 0
  INFO [SummaryPhase2.begin]                         (P11) Pompei Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) Jestus Money: $1000 Plots: 0 Assets: 0 Total: 0
  INFO [SummaryPhase2.begin]                         (P13) Jestus Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Money: $1000 Plots: 0 Assets: 0 Total: 0
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 0
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 6c38c675-df67-431f-8402-a09b535b39a6
  INFO [Server.initUdp]                              Server: Removing old UDP address /69.14.215.31:1330 for client 69.14.215.31 <P11>
  INFO [Server.initUdp]                              Server: Client 69.14.215.31 <P11> requests UDP address /69.14.215.31:1330
  INFO [Server.initUdp]                              Server: Removing old UDP address /74.108.50.21:34919 for client 74.108.50.21 <P12>
  INFO [Server.initUdp]                              Server: Client 74.108.50.21 <P12> requests UDP address /74.108.50.21:34919
  INFO [Server.initUdp]                              Server: Removing old UDP address /174.21.27.229:6261 for client 174.21.27.229 <P13>
  INFO [Server.initUdp]                              Server: Client 174.21.27.229 <P13> requests UDP address /174.21.27.229:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /127.0.0.1:6261 for client 127.0.0.1 <P10>
  INFO [Server.initUdp]                              Server: Client 127.0.0.1 <P10> requests UDP address /127.0.0.1:6261
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 120ms <P12> 50ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 120ms <P12> 51ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 0ms, max 170ms
  INFO [LandGrantPhase$2.finished]                   Land grant roundtrip 220ms, 18 frames (5 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 0ms, max 180ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 51
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 36
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 34
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 15
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 17
  INFO [LandGrantPhase.apply]                        (P13) Jestus claims tile 5 at time 25
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [LandGrantPhase.apply]                        (P13) Jestus is granted tile 5: Mountain3 (5,0)
  INFO [LandGrantPhase.apply]                        (P12) Bertoid claims tile 5 at time 21
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [LandGrantPhase.apply]                        (P12) Bertoid is granted tile 5: Mountain3 (5,0)
  INFO [LandGrantPhase.update]                       Sending claim tile 6
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt claims tile 6 at time 25
  INFO [LandGrantPhase.apply]                        Received old land grant continue for tile 6, global index 6, my current 6
  INFO [LandGrantPhase.apply]                        Claim happend at same time but player (P12) Bertoid has better rank 1 than current claimer 4
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt is granted tile 6: Plain (6,0)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 32
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [GameController.apply]                        (P10) maskdbandt chat: the square selection first round was slow of last game... so not sure if someone had bad lag or what
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 56
  INFO [LandGrantPhase.apply]                        (P11) Pompei claims tile 13 at time 13
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [LandGrantPhase.apply]                        (P11) Pompei is granted tile 13: River (4,1)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 32
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 17
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 22
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 59
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 15
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 24
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 40
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 76
  INFO [GameController.apply]                        (P11) Pompei chat: this one's really trippy.
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 19
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 15
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.apply]                        (P12) Bertoid claims tile 42 at time 11
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 181ms
  INFO [LandGrantPhase.apply]                        (P12) Bertoid is granted tile 42: Mountain3 (7,4)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 110ms <P12> 61ms <P13> 180ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 0 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 110ms <P12> 61ms <P13> 180ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -428159741585243825
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P12) Bertoid (rank 1)
  INFO [Player.useFood]                              (P12) Bertoid has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11) Pompei chat: it's not regulated 4/4 clicking
  INFO [GameController.apply]                        (P10) maskdbandt chat: yeah jestus beat me to it even though i was in 4th :)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 110ms <P12> 61ms <P13> 180ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12) Bertoid
  INFO [Wampus.<init>]                               Wumpus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P12) Bertoid develops tile Mountain3 (7,4) with Smithore factory
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24058) miso1107: slovensko slovakia hej hej
  INFO [DevelopmentMessenger.showMessage]            Bertoid caught the Mountain Wampus and got $100
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at 14.27924 (owner 12)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12) Bertoid finishes on update 1664
  INFO [GameModel.gamble]                            (P12) Bertoid gambles $62, max: 47.5, left: 14.240002, fraction 0.29978952
  INFO [DevelopmentMessenger.showMessage]            Bertoid won $62 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 70ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5921330520514378549
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P11) Pompei (rank 2)
  INFO [Player.useFood]                              (P11) Pompei has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 70ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) Pompei
  INFO [Wampus.<init>]                               Wumpus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [GameModel.developLand]                       (P11) Pompei develops tile River (4,1) with Food factory
  INFO [GameModel.buyAssay]                          (P11) Pompei got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            Pompei caught the Mountain Wampus and got $100
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 7.579097 (owner 11)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11) Pompei finishes on update 1996
  INFO [GameModel.gamble]                            (P11) Pompei gambles $72, max: 47.5, left: 7.6000023, fraction 0.16000004
  INFO [DevelopmentMessenger.showMessage]            Pompei won $72 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 80ms <P12> 60ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4693373017241467537
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      No player event for (P13) Jestus (rank 3)
  INFO [Player.useFood]                              (P13) Jestus has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 80ms <P12> 60ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13) Jestus
  INFO [Wampus.<init>]                               Wumpus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [GameModel.developLand]                       (P13) Jestus develops tile Mountain3 (5,0) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            Jestus caught the Mountain Wampus and got $100
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at 6.6190977 (owner 13)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13) Jestus finishes on update 2045
  INFO [GameModel.gamble]                            (P13) Jestus gambles $59, max: 47.5, left: 6.6200027, fraction 0.13936847
  INFO [DevelopmentMessenger.showMessage]            Jestus won $59 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 80ms <P12> 60ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4723507063445247174
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P10) maskdbandt (rank 4)
  INFO [Player.useFood]                              (P10) maskdbandt has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 80ms <P12> 60ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) maskdbandt
  INFO [Wampus.<init>]                               Wumpus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Plain (6,0) with Energy factory
  INFO [GameController.apply]                        (P11) Pompei chat: lol
  INFO [GameModel.gamble]                            (P10) maskdbandt gambles $56, max: 47.5, left: 3.0200005, fraction 0.063578956
  INFO [DevelopmentMessenger.showMessage]            maskdbandt won $56 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10) maskdbandt finishes on update 2225
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P10) maskdbandt chat: man!
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 80ms <P12> 60ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3398681272800762426
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 80ms <P12> 60ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3788794409451679497
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10) maskdbandt has 4 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P11) Pompei has 4 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12) Bertoid has 4 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13) Jestus has 4 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt expects 0 food, 2 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei expects 5 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt produced 0 food, 2 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei produced 4 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid produced 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus produced 0 food, 0 energy, 3 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 60ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 60ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5430410743778108239
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-19
  INFO [Shop.printPriceFactor]                       Smithore shop: 8, mules potentially available: 14, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 46%
  INFO [Shop.printPriceFactor]                       Smithore buy price $31 sell price $66
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Smithore: 4 critical: 0 surplus: 4
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Smithore: 3 critical: 0 surplus: 3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 70ms <P13> 180ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 1
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 200ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P11) Pompei (P12) Bertoid (P13) Jestus 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 200ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $66 (8 units for $528)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 110ms <P12> 70ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 193869029543908891
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $48
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $144 sell price $284
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 110ms <P12> 70ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 2
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 2
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 2
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 2
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $144 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 110ms <P12> 70ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3338362700718193396
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 16, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 81%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Food: 1 critical: 3 surplus: -2
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Food: 5 critical: 3 surplus: 2
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Food: 1 critical: 3 surplus: -2
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Food: 1 critical: 3 surplus: -2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 110ms <P12> 70ms <P13> 181ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 3
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 3
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 3
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 3
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P12) Bertoid (P13) Jestus 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 4
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $48 (7 units for $342)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 100ms <P12> 70ms <P13> 180ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2648615731207450819
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 8, total: 22, needed: 7
  INFO [Shop.printPriceFactor]                       Energy is decreased to 49%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Energy: 5 critical: 1 surplus: 4
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Energy: 3 critical: 2 surplus: 1
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Energy: 3 critical: 2 surplus: 1
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Energy: 3 critical: 2 surplus: 1
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 110ms <P12> 70ms <P13> 190ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 4
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 5
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 4
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 4
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 201ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12) Bertoid (P13) Jestus 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) maskdbandt (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 191ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 6
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 191ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $38 (3 units for $116)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 110ms <P12> 70ms <P13> 180ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8272653848364003893
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 44392432
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Money: $887 Plots: 1 Assets: 632 Total: 2019
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Food: 3 Energy: 3 Smithore: 4 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) Pompei Money: $1173 Plots: 1 Assets: 280 Total: 1953
  INFO [SummaryPhase2.begin]                         (P11) Pompei Food: 3 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) Jestus Money: $718 Plots: 1 Assets: 728 Total: 1946
  INFO [SummaryPhase2.begin]                         (P13) Jestus Food: 4 Energy: 6 Smithore: 3 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Money: $368 Plots: 1 Assets: 871 Total: 1739
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Food: 3 Energy: 3 Smithore: 8 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $144
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $66
  INFO [SummaryPhase2.begin]                         Shop Food: 3 units $48
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $38
  INFO [SummaryPhase2.begin]                         Shop mules: 10 $100
  INFO [SummaryPhase2.begin]                         Colony total: 7657
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 10 mules
  INFO [Shop.buildMules]                             A mule now costs $130
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 101ms <P12> 70ms <P13> 180ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 10 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 0ms, max 180ms
  INFO [LandGrantPhase$2.finished]                   Land grant roundtrip 200ms, 17 frames (5 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 0ms, max 180ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.apply]                        (P13) Jestus claims tile 4 at time 20
  INFO [LandGrantPhase.apply]                        Claim (P11) Pompei time 8 didn't happen before the current claim 20
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 180ms
  INFO [LandGrantPhase.apply]                        (P13) Jestus is granted tile 4: River (4,0)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 16
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 19
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 16
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [LandGrantPhase.apply]                        (P11) Pompei claims tile 27 at time 25
  INFO [LandGrantPhase.update]                       Sending claim tile 27
  INFO [LandGrantPhase.apply]                        Claim (P10) maskdbandt time 13 didn't happen before the current claim 25
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 180ms
  INFO [LandGrantPhase.apply]                        (P11) Pompei is granted tile 27: River (4,3)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.apply]                        (P12) Bertoid claims tile 31 at time 10
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 180ms
  INFO [LandGrantPhase.apply]                        (P12) Bertoid is granted tile 31: Mountain2 (8,3)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.update]                       Sending claim tile 36
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt claims tile 36 at time 12
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 180ms
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt is granted tile 36: River (4,4)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 100ms <P12> 70ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 0 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 100ms <P12> 70ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6454140904551298245
  INFO [Development.setPlayerOrder]                  Normal development order. 10 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      Event player: (P12) Bertoid (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: FlyingCatBugs
  INFO [PlayerEventPhase$1.finished]                 Event Message: Flying Cat-Bugs ate the roof off your house. Repairs cost $100
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11) Pompei chat: o noes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Player.useFood]                              (P12) Bertoid has 3 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 70ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12) Bertoid
  INFO [Wampus.<init>]                               Wumpus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P12) Bertoid develops tile Mountain2 (8,3) with Smithore factory
  INFO [GameModel.buyAssay]                          (P12) Bertoid got an assay bot
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            Bertoid caught the Mountain Wampus and got $100
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at 4.9390993 (owner 12)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12) Bertoid finishes on update 2128
  INFO [GameModel.gamble]                            (P12) Bertoid gambles $62, max: 47.5, left: 4.959999, fraction 0.104421034
  INFO [DevelopmentMessenger.showMessage]            Bertoid won $62 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 60ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1379147699694086005
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P11) Pompei (rank 2)
  INFO [Player.useFood]                              (P11) Pompei has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 60ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) Pompei
  INFO [Wampus.<init>]                               Wumpus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P11) Pompei develops tile River (4,3) with Energy factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.buyAssay]                          (P11) Pompei got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 21.219398 (owner 11)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11) Pompei finishes on update 1315
  INFO [GameModel.gamble]                            (P11) Pompei gambles $90, max: 47.5, left: 21.220001, fraction 0.44673687
  INFO [DevelopmentMessenger.showMessage]            Pompei won $90 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 60ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1873753510350365660
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      Event player: (P13) Jestus (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: HomeWorldPackage
  INFO [PlayerEventPhase$1.finished]                 Event Message: You just received a package from your home-world relatives containing 3 food and 2 energy units
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Player.useFood]                              (P13) Jestus has 7 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 70ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13) Jestus
  INFO [Wampus.<init>]                               Wumpus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P13) Jestus develops tile River (4,0) with Food factory
  INFO [DevelopmentMessenger.showMessage]            Jestus caught the Mountain Wampus and got $100
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at 2.039102 (owner 13)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13) Jestus finishes on update 2274
  INFO [GameModel.gamble]                            (P13) Jestus gambles $58, max: 47.5, left: 2.040001, fraction 0.04294739
  INFO [DevelopmentMessenger.showMessage]            Jestus won $58 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 100ms <P12> 70ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7825873183697977770
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P10) maskdbandt (rank 4)
  INFO [Player.useFood]                              (P10) maskdbandt has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 100ms <P12> 70ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) maskdbandt
  INFO [Wampus.<init>]                               Wumpus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile River (4,4) with Food factory
  INFO [DevelopmentMessenger.showMessage]            maskdbandt caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P10) maskdbandt got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.gamble]                            (P10) maskdbandt gambles $65, max: 47.5, left: 8.540001, fraction 0.1797895
  INFO [DevelopmentMessenger.showMessage]            maskdbandt won $65 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10) maskdbandt finishes on update 1949
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 60ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2470958697785260661
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11) Pompei chat: :D
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 60ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7352426164794563390
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10) maskdbandt has 3 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P11) Pompei has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12) Bertoid has 3 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P13) Jestus has 8 energy and needs 2 energy
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt expects 5 food, 2 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei expects 8 food, 1 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid expects 0 food, 0 energy, 7 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus expects 5 food, 0 energy, 4 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt produced 7 food, 1 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei produced 8 food, 1 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid produced 0 food, 0 energy, 9 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus produced 4 food, 0 energy, 5 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 91ms <P12> 60ms <P13> 180ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 91ms <P12> 60ms <P13> 180ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2957076724992129652
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $66
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $3
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 6, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 75%
  INFO [Shop.printPriceFactor]                       Smithore buy price $53 sell price $88
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Smithore: 8 critical: 0 surplus: 8
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Smithore: 13 critical: 0 surplus: 13
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Smithore: 8 critical: 0 surplus: 8
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 111ms <P12> 60ms <P13> 190ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 5
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 7
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 5
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 5
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 191ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) Pompei (P12) Bertoid 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) maskdbandt (P13) Jestus 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $53 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 120ms <P12> 70ms <P13> 180ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8963902532735859282
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $144
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $140 sell price $280
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 140ms <P12> 80ms <P13> 180ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 6
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 8
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 6
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 6
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $140 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 140ms <P12> 80ms <P13> 180ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3606334202587146901
  INFO [Shop.calcBuySellPrice]                       Current Food price $48
  INFO [Shop.printPriceFactor]                       Food shop: 3, total: 24, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 63%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Food: 7 critical: 3 surplus: 4
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Food: 8 critical: 3 surplus: 5
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Food: 0 critical: 3 surplus: -3
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Food: 6 critical: 3 surplus: 3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 140ms <P12> 80ms <P13> 180ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 7
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 9
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 7
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 7
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12) Bertoid 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) maskdbandt (P11) Pompei (P13) Jestus 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 200ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 200ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Jestus rank 3 takes over trade from seller Pompei rank 2
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Jestus rank 3 takes over trade from seller Pompei rank 2
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Jestus rank 3 takes over trade from seller Pompei rank 2
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Jestus rank 3 takes over trade from seller Pompei rank 2
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 10
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (10 units for $183)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 120ms <P12> 70ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8310722722584429591
  INFO [Shop.calcBuySellPrice]                       Current Energy price $38
  INFO [Shop.printPriceFactor]                       Energy shop: 8, total: 19, needed: 10
  INFO [Shop.printPriceFactor]                       Energy is decreased to 64%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Energy: 3 critical: 2 surplus: 1
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Energy: 2 critical: 2 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Energy: 1 critical: 3 surplus: -2
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Energy: 5 critical: 3 surplus: 2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 130ms <P12> 70ms <P13> 180ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 8
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 11
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 8
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 8
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 200ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) Pompei (P12) Bertoid (P13) Jestus 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) maskdbandt 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 9
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 200ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 200ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (9 units for $405)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 110ms <P12> 70ms <P13> 190ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6168300757779821888
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 46846328
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Money: $411 Plots: 2 Assets: 1329 Total: 2740
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Food: 5 Energy: 6 Smithore: 13 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) Jestus Money: $589 Plots: 2 Assets: 1119 Total: 2708
  INFO [SummaryPhase2.begin]                         (P13) Jestus Food: 4 Energy: 9 Smithore: 8 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) Pompei Money: $1173 Plots: 2 Assets: 325 Total: 2498
  INFO [SummaryPhase2.begin]                         (P11) Pompei Food: 3 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Money: $468 Plots: 2 Assets: 779 Total: 2247
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Food: 4 Energy: 2 Smithore: 8 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $140
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $53
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 6 $130
  INFO [SummaryPhase2.begin]                         Colony total: 10193
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 6 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 110ms <P12> 70ms <P13> 190ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Reverse development order. 6 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [LandGrantPhase$2.finished]                   Land grant roundtrip 200ms, 17 frames (5 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 0ms, max 180ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 11
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 11
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 24
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.apply]                        (P11) Pompei claims tile 14 at time 7
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 180ms
  INFO [LandGrantPhase.apply]                        (P11) Pompei is granted tile 14: Plain (0,2)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.apply]                        (P13) Jestus claims tile 17 at time 12
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 180ms
  INFO [LandGrantPhase.apply]                        (P13) Jestus is granted tile 17: Mountain2 (3,2)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 51
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.update]                       Sending claim tile 28
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt claims tile 28 at time 24
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt is granted tile 28: Plain (7,3)
  INFO [LandGrantPhase.apply]                        (P12) Bertoid claims tile 28 at time 23
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [LandGrantPhase.apply]                        (P12) Bertoid is granted tile 28: Plain (7,3)
  INFO [LandGrantPhase.apply]                        Received old land grant continue for tile 29, global index 29, my current 29
  INFO [LandGrantPhase.apply]                        (P12) Bertoid claims tile 29 at time 25
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [LandGrantPhase.apply]                        (P12) Bertoid is granted tile 29: Plain (0,4)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.apply]                        (P12) Bertoid chat: FUCK!
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 110ms <P12> 70ms <P13> 190ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 1 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 1
  INFO [LandAuction.beginAuction]                    Land auction price: $160
  INFO [AbstractLandAuctionPhase.begin]              Starting land auction
  INFO [NetworkTimer.start]                          Started "countdown" at 5.0 (owner 10)
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 10
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 12
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 9
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 9
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11) Pompei chat: lol
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P11) Pompei (P12) Bertoid (P13) Jestus 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 8.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10) maskdbandt chat: that happened to me first selection
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.apply]              (P11) Pompei bought the plot for $480
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 91ms <P12> 70ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7623381222095629045
  INFO [Development.setPlayerOrder]                  Reverse development order. 6 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P10) maskdbandt (rank 4)
  INFO [Player.useFood]                              (P10) maskdbandt has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 91ms <P12> 70ms <P13> 180ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) maskdbandt
  INFO [Wampus.<init>]                               Wumpus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Plain (7,3) with Energy factory
  INFO [GameModel.buyAssay]                          (P10) maskdbandt got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            maskdbandt caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P10) maskdbandt got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.gamble]                            (P10) maskdbandt gambles $50, max: 47.5, left: 0.3600006, fraction 0.00757896
  INFO [DevelopmentMessenger.showMessage]            maskdbandt won $50 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10) maskdbandt finishes on update 2358
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 70ms <P13> 181ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1956230292138054314
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      No player event for (P11) Pompei (rank 3)
  INFO [Player.useFood]                              (P11) Pompei has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11) Pompei chat: Lucky.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 70ms <P13> 181ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) Pompei
  INFO [Wampus.<init>]                               Wumpus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [GameModel.developLand]                       (P11) Pompei develops tile Plain (1,0) with Energy factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P11) Pompei develops tile Plain (0,2) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 11.159168 (owner 11)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11) Pompei finishes on update 1819
  INFO [GameModel.gamble]                            (P11) Pompei gambles $70, max: 47.5, left: 11.139999, fraction 0.2345263
  INFO [DevelopmentMessenger.showMessage]            Pompei won $70 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 80ms <P12> 61ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2218538905041140623
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P13) Jestus (rank 2)
  INFO [Player.useFood]                              (P13) Jestus has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 80ms <P12> 70ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13) Jestus
  INFO [Wampus.<init>]                               Wumpus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [GameController.apply]                        (P10) maskdbandt chat: pompei, energy does better on empty spots, food does better on river spot... you may want to switch 2 of yours
  INFO [GameModel.developLand]                       (P13) Jestus develops tile Mountain2 (3,2) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at 2.5391016 (owner 13)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13) Jestus finishes on update 2249
  INFO [GameModel.gamble]                            (P13) Jestus gambles $51, max: 47.5, left: 2.540001, fraction 0.053473704
  INFO [DevelopmentMessenger.showMessage]            Jestus won $51 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 80ms <P12> 60ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1224336875812130437
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      Event player: (P12) Bertoid (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: GypsyInlaws
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your Space Gypsy inlaws made a mess of the town. It cost you $150 to clean it up
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Player.useFood]                              (P12) Bertoid has 5 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 60ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12) Bertoid
  INFO [Wampus.<init>]                               Wumpus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Server.initUdp]                              Server: Removing old UDP address /174.21.27.229:6261 for client 174.21.27.229 <P13>
  INFO [Server.initUdp]                              Server: Client 174.21.27.229 <P13> requests UDP address /174.21.27.229:6261
  INFO [GameController.apply]                        (P11) Pompei chat: alright, thanks.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [GameModel.buyAssay]                          (P12) Bertoid got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameModel.buyAssay]                          (P12) Bertoid got an assay bot
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameModel.buyAssay]                          (P12) Bertoid got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.developLand]                       (P12) Bertoid develops tile Plain (0,4) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at -0.040896572 (owner 12)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12) Bertoid finishes on update 2378
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 100ms <P12> 60ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 100ms <P12> 60ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4851420805530593554
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10) maskdbandt has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P11) Pompei has 2 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P12) Bertoid has 6 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P13) Jestus has 9 energy and needs 3 energy
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt expects 4 food, 6 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei expects 6 food, 5 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid expects 0 food, 3 energy, 7 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus expects 4 food, 0 energy, 7 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt produced 3 food, 7 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei produced 7 food, 6 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid produced 0 food, 2 energy, 6 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus produced 5 food, 0 energy, 8 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 110ms <P12> 70ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5774675649412045618
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 100ms <P12> 70ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8607871895742628156
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $53
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-8
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 1, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is increased to 250%
  INFO [Shop.printPriceFactor]                       Smithore buy price $125 sell price $160
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Smithore: 8 critical: 0 surplus: 8
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Smithore: 19 critical: 0 surplus: 19
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Smithore: 16 critical: 0 surplus: 16
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 111ms <P12> 70ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 11
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 13
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 10
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 10
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) Pompei (P12) Bertoid (P13) Jestus 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) maskdbandt 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer Pompei rank 3 takes over trade from buyer Jestus rank 2
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 11
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 12
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $125 (8 units for $1000)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 111ms <P12> 70ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4867937300141099750
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $140
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $104 sell price $244
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 121ms <P12> 61ms <P13> 180ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 13
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 14
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 11
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 12
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $104 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 111ms <P12> 61ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4855549077548603015
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 18, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 75%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Food: 4 critical: 3 surplus: 1
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Food: 7 critical: 3 surplus: 4
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Food: 1 critical: 3 surplus: -2
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Food: 6 critical: 3 surplus: 3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 111ms <P12> 60ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 14
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 15
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 12
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 13
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 191ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12) Bertoid 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) maskdbandt (P11) Pompei (P13) Jestus 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 191ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 191ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 191ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 16
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 191ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 191ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 14
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 191ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (7 units for $111)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 60ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8162231373692608571
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 24, needed: 12
  INFO [Shop.printPriceFactor]                       Energy is decreased to 63%
  INFO [Shop.printPriceFactor]                       Energy buy price $13 sell price $48
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Energy: 8 critical: 2 surplus: 6
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Energy: 6 critical: 3 surplus: 3
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Energy: 5 critical: 3 surplus: 2
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Energy: 5 critical: 4 surplus: 1
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 100ms <P12> 61ms <P13> 180ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 15
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 17
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 13
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 15
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 191ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) Pompei (P12) Bertoid (P13) Jestus 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 18
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 191ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 16
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 191ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (4 units for $67)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 70ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4618671799117064489
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 49730128
  INFO [SummaryPhase2.begin]                         (P13) Jestus Money: $157 Plots: 3 Assets: 2845 Total: 4502
  INFO [SummaryPhase2.begin]                         (P13) Jestus Food: 3 Energy: 4 Smithore: 19 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Money: $45 Plots: 3 Assets: 2955 Total: 4500
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Food: 5 Energy: 5 Smithore: 19 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Money: $1401 Plots: 3 Assets: 650 Total: 3551
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Food: 4 Energy: 12 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) Pompei Money: $349 Plots: 4 Assets: 705 Total: 3054
  INFO [SummaryPhase2.begin]                         (P11) Pompei Food: 3 Energy: 3 Smithore: 2 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $104
  INFO [SummaryPhase2.begin]                         Shop Smithore: 3 units $125
  INFO [SummaryPhase2.begin]                         Shop Food: 3 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 1 $100
  INFO [SummaryPhase2.begin]                         Colony total: 15607
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.buildMules]                             Shop built 1 mules for 2 smithore and now has 2 mules
  INFO [Shop.buildMules]                             A mule now costs $250
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 70ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Reverse development order. 2 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 0ms, max 171ms
  INFO [LandGrantPhase$2.finished]                   Land grant roundtrip 190ms, 16 frames (5 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 0ms, max 171ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.apply]                        (P13) Jestus claims tile 2 at time 9
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 171ms
  INFO [LandGrantPhase.apply]                        (P13) Jestus is granted tile 2: Plain (3,0)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 13
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 13
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 17
  INFO [LandGrantPhase.apply]                        (P11) Pompei claims tile 14 at time 8
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 170ms
  INFO [LandGrantPhase.apply]                        (P11) Pompei is granted tile 14: Plain (2,2)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.update]                       Sending claim tile 17
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt claims tile 17 at time 9
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 170ms
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt is granted tile 17: Plain (7,2)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 16
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 16
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.apply]                        (P12) Bertoid claims tile 26 at time 12
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 170ms
  INFO [LandGrantPhase.apply]                        (P12) Bertoid is granted tile 26: Plain (2,4)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 81ms <P12> 70ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 0 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 81ms <P12> 70ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5755695391488854006
  INFO [Development.setPlayerOrder]                  Reverse development order. 2 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P11) Pompei (rank 4)
  INFO [Player.useFood]                              (P11) Pompei has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 81ms <P12> 70ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) Pompei
  INFO [Wampus.<init>]                               Wumpus has 10 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [Mule.runAway]                                Mule runs away for (P11) Pompei
  INFO [GameController.apply]                        (P11) Pompei chat: nop
  INFO [Server.initUdp]                              Server: Removing old UDP address /174.21.27.229:6261 for client 174.21.27.229 <P13>
  INFO [Server.initUdp]                              Server: Client 174.21.27.229 <P13> requests UDP address /174.21.27.229:6261
  INFO [GameModel.developLand]                       (P11) Pompei undevelops tile River (4,3)
  INFO [Server.initUdp]                              Server: Removing old UDP address /174.21.27.229:6261 for client 174.21.27.229 <P13>
  INFO [Server.initUdp]                              Server: Client 174.21.27.229 <P13> requests UDP address /174.21.27.229:6261
  INFO [GameModel.developLand]                       (P11) Pompei develops tile Plain (2,2) with Energy factory
  INFO [GameModel.developLand]                       (P11) Pompei undevelops tile Plain (0,2)
  INFO [Server.initUdp]                              Server: Removing old UDP address /174.21.27.229:6261 for client 174.21.27.229 <P13>
  INFO [Server.initUdp]                              Server: Client 174.21.27.229 <P13> requests UDP address /174.21.27.229:6261
  INFO [GameModel.developLand]                       (P11) Pompei develops tile River (4,3) with Food factory
  INFO [Server.initUdp]                              Server: Removing old UDP address /174.21.27.229:6261 for client 174.21.27.229 <P13>
  INFO [Server.initUdp]                              Server: Client 174.21.27.229 <P13> requests UDP address /174.21.27.229:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /174.21.27.229:6261 for client 174.21.27.229 <P13>
  INFO [Server.initUdp]                              Server: Client 174.21.27.229 <P13> requests UDP address /174.21.27.229:6261
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 9.239124 (owner 11)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11) Pompei finishes on update 1913
  INFO [GameModel.gamble]                            (P11) Pompei gambles $113, max: 47.5, left: 9.260002, fraction 0.1949474
  INFO [DevelopmentMessenger.showMessage]            Pompei won $113 in the pub
  INFO [GameController.apply]                        (P11) Pompei chat: :(
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.apply]                        (P11) Pompei chat: my mule...
  INFO [GameController.apply]                        (P10) maskdbandt chat: ?
  SEVERE [GameController.checkReadyTimeout]          Jestus is not responding to continue
  INFO [GameController.apply]                        (P10) maskdbandt chat: jestus is not responding?
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 100ms <P12> 60ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5926867625938640846
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      No player event for (P10) maskdbandt (rank 3)
  INFO [Player.useFood]                              (P10) maskdbandt has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 110ms <P12> 60ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) maskdbandt
  INFO [Wampus.<init>]                               Wumpus has 10 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Server.initUdp]                              Server: Removing old UDP address /174.21.27.229:6261 for client 174.21.27.229 <P13>
  INFO [Server.initUdp]                              Server: Client 174.21.27.229 <P13> requests UDP address /174.21.27.229:6261
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Plain (7,2) with Smithore factory
  INFO [GameModel.developLand]                       (P10) maskdbandt undevelops tile Plain (7,3)
  INFO [Server.initUdp]                              Server: Removing old UDP address /174.21.27.229:6261 for client 174.21.27.229 <P13>
  INFO [Server.initUdp]                              Server: Client 174.21.27.229 <P13> requests UDP address /174.21.27.229:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /174.21.27.229:6261 for client 174.21.27.229 <P13>
  INFO [Server.initUdp]                              Server: Client 174.21.27.229 <P13> requests UDP address /174.21.27.229:6261
  INFO [GameController.apply]                        (P11) Pompei chat: my mule ran away & i  guess he/she's not.
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Plain (7,3) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            maskdbandt caught the Mountain Wampus and got $200
  INFO [GameModel.gamble]                            (P10) maskdbandt gambles $102, max: 47.5, left: 10.299999, fraction 0.21684209
  INFO [DevelopmentMessenger.showMessage]            maskdbandt won $102 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10) maskdbandt finishes on update 1861
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.apply]                        (P10) maskdbandt chat: i was hoping for an auction this round... only reason i sold
  INFO [GameController.apply]                        (P10) maskdbandt chat: yeah sorry about your mule , pompei
  INFO [GameController.apply]                        (P11) Pompei chat: haha
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 91ms <P12> 70ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4340205312811767615
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P12) Bertoid (rank 2)
  INFO [Player.useFood]                              (P12) Bertoid has 5 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 100ms <P12> 70ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12) Bertoid
  INFO [Wampus.<init>]                               Wumpus has 10 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [GameController.apply]                        (P11) Pompei chat: Bertoid, what're you doing?
  INFO [DevelopmentMessenger.showMessage]            Bertoid caught the Mountain Wampus and got $200
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at 1.5991025 (owner 12)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12) Bertoid finishes on update 2294
  INFO [GameModel.gamble]                            (P12) Bertoid gambles $105, max: 47.5, left: 1.6399994, fraction 0.034526303
  INFO [DevelopmentMessenger.showMessage]            Bertoid won $105 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 100ms <P12> 70ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8721512850822563798
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P13) Jestus (rank 1)
  INFO [Player.useFood]                              (P13) Jestus has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 100ms <P12> 70ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13) Jestus
  INFO [Wampus.<init>]                               Wumpus has 10 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [GameController.apply]                        (P10) maskdbandt chat: i haven't seen anyone recover from it saying they're not responding... that seemed lucky for you , jestus :)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at 1.6391025 (owner 13)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13) Jestus finishes on update 2294
  INFO [GameModel.gamble]                            (P13) Jestus gambles $105, max: 47.5, left: 1.6399994, fraction 0.034526303
  INFO [DevelopmentMessenger.showMessage]            Jestus won $105 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 60ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 60ms <P13> 170ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8917360833911646904
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10) maskdbandt has 12 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P11) Pompei has 3 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P12) Bertoid has 5 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P13) Jestus has 4 energy and needs 3 energy
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt expects 4 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei expects 8 food, 6 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid expects 0 food, 3 energy, 7 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus expects 4 food, 0 energy, 7 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Server.initUdp]                              Server: Removing old UDP address /174.21.27.229:6261 for client 174.21.27.229 <P13>
  INFO [Server.initUdp]                              Server: Client 174.21.27.229 <P13> requests UDP address /174.21.27.229:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /174.21.27.229:6261 for client 174.21.27.229 <P13>
  INFO [Server.initUdp]                              Server: Client 174.21.27.229 <P13> requests UDP address /174.21.27.229:6261
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt produced 4 food, 3 energy, 2 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei produced 8 food, 7 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid produced 0 food, 3 energy, 6 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus produced 5 food, 0 energy, 7 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  SEVERE [GameController.checkReadyTimeout]          Jestus is not responding to continue
  INFO [GameController.apply]                        (P13) Jestus chat: im having a hard enough time playing to text
  INFO [GameController.apply]                        (P10) maskdbandt chat: umm... jestus?
  INFO [GameController.apply]                        (P10) maskdbandt chat: you have other apps running?  
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 120ms <P12> 60ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PEST_ATTACK
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5162183686143478315
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) maskdbandt chat: it says you are not responding again
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Server.initUdp]                              Server: Removing old UDP address /174.21.27.229:6261 for client 174.21.27.229 <P13>
  INFO [Server.initUdp]                              Server: Client 174.21.27.229 <P13> requests UDP address /174.21.27.229:6261
  SEVERE [GameController.checkReadyTimeout]          Jestus is not responding to continue
  INFO [GameController.apply]                        (P11) Pompei chat: :l
  INFO [GameController.apply]                        (P11) Pompei chat: Jestus?
  INFO [GameController.apply]                        (P12) Bertoid chat: Users who are not responding must be kicked to continue the game
  INFO [GameController.apply]                        (P10) maskdbandt chat: it's stuck on jestus again
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) maskdbandt chat: ok, sorry jestus, have to kick you
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 150ms <P12> 60ms <P13> 171ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1216640550525285536
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $125
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $1
  INFO [Shop.printPriceFactor]                       Smithore shop: 1, mules potentially available: 0, mules needed: 7
  INFO [Shop.printPriceFactor]                       Smithore is increased to 250%
  INFO [Shop.printPriceFactor]                       Smithore buy price $230 sell price $265
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 8831 user number 13
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from 174.21.27.229 <P13>
  INFO [Server.removeClient]                         Server: Removing client 174.21.27.229 <> with id 0f51f843-7d7e-4712-9c7b-f9c1faa7adac
  INFO [UserController.setAiPlayer]                  (P13) Jestus is taken over by an AI player
  INFO [Server.addUserToClient]                      Server: 127.0.0.1 <P10> gets user number 13
  INFO [GameModel.setLocalUser]                      (P13) Jestus is a local Player
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 174.21.27.229 <>
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Smithore: 2 critical: 0 surplus: 2
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Smithore: 2 critical: 0 surplus: 2
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Smithore: 25 critical: 0 surplus: 25
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Smithore: 26 critical: 0 surplus: 26
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 130ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 16
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 19
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 14
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 17
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 190ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) maskdbandt (P13) Jestus (P11) Pompei (P12) Bertoid 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $230
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 28 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 17
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 20
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24065) daver: cheating?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24066) aleksieeben: 149K is best I've seen
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 15
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 18
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 170ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $230 (55 units for $12650)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 91ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2850272316165668867
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $104
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $56 sell price $196
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 91ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 18
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 21
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 16
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 19
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 170ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $56 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 91ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7399850421773636443
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 3, total: 17, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 96%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Food: 5 critical: 4 surplus: 1
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Food: 8 critical: 4 surplus: 4
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Food: 1 critical: 4 surplus: -3
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Food: 0 critical: 4 surplus: -4
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 91ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 19
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 22
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 17
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 20
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 150ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P13) Jestus (P12) Bertoid 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $102 ratio 2.5
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $102 ratio 2.5
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $102 ratio 2.5
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $102 ratio 2.5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $102 ratio 2.5
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $102 ratio 2.5
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $102 ratio 2.5
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $102 ratio 2.5
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 23
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $102 ratio 2.5
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $102 ratio 2.5
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $102 ratio 2.5
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $71 (10 units for $719)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 61ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6557187813407639806
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 25, needed: 14
  INFO [Shop.printPriceFactor]                       Energy is decreased to 67%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Energy: 10 critical: 4 surplus: 6
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Energy: 8 critical: 3 surplus: 5
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Energy: 6 critical: 3 surplus: 3
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Energy: 1 critical: 4 surplus: -3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 20
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 24
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 18
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 21
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P13) Jestus 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) Pompei (P12) Bertoid 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $97 ratio 2.5
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $86 ratio 2.1866667
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $69 ratio 1.6933333
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $52 ratio 1.2
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Pompei rank 4 takes over trade from seller Bertoid rank 2
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Pompei rank 4 takes over trade from seller Bertoid rank 2
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $98 (4 units for $392)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 91ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5400592162893134048
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 42986800
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Money: $6100 Plots: 4 Assets: 964 Total: 9064
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Food: 1 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) Jestus Money: $5541 Plots: 4 Assets: 983 Total: 8524
  INFO [SummaryPhase2.begin]                         (P13) Jestus Food: 3 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Money: $1403 Plots: 4 Assets: 2197 Total: 5600
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Food: 12 Energy: 10 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) Pompei Money: $1583 Plots: 5 Assets: 753 Total: 4836
  INFO [SummaryPhase2.begin]                         (P11) Pompei Food: 1 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $56
  INFO [SummaryPhase2.begin]                         Shop Smithore: 56 units $230
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $71
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $98
  INFO [SummaryPhase2.begin]                         Shop mules: 0 $250
  INFO [SummaryPhase2.begin]                         Colony total: 28024
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.buildMules]                             Shop built 8 mules for 16 smithore and now has 8 mules
  INFO [Shop.buildMules]                             A mule now costs $460
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 8 mules.
  INFO [DevelopmentPlanFinder$1.run]                 AI: Jestus found 4 plans testing 11286 tiles in 396027708ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Energy (+3) Mountain2 Smithore <claim> (+3) 9544 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Smithore <claim> (+1) 12134 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Energy (+3) Plain Smithore <claim> (+1) 9544 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain2 Smithore <claim> (+3) 12134 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Energy (+3) Plain Energy <claim> (+3) 8990 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain2 Smithore <claim> (+3) 11964 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Energy (+3) Mountain2 Smithore <claim> (+3) 9544 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain2 Smithore <claim> (+3) 11904 points
  INFO [LandGrantActuator.update]                    AI: Jestus wants Mountain2 (2,3)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Agrees on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase$2.finished]                   Land grant roundtrip 120ms, 12 frames (5 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 30
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 23
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 11
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 30
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 11
  INFO [LandGrantPhase.update]                       Sending claim tile 15
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt claims tile 15 at time 25
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt is granted tile 15: Mountain2 (8,2)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 22
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 12
  INFO [LandGrantPhase.update]                       Sending claim tile 18
  INFO [LandGrantPhase.apply]                        (P13) Jestus claims tile 18 at time 24
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase.apply]                        (P13) Jestus is granted tile 18: Mountain2 (2,3)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 35
  INFO [LandGrantPhase.apply]                        (P12) Bertoid claims tile 22 at time 25
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase.apply]                        (P12) Bertoid is granted tile 22: Plain (1,4)
  INFO [LandGrantPhase.apply]                        (P11) Pompei claims tile 23 at time 20
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 91ms
  INFO [LandGrantPhase.apply]                        (P11) Pompei is granted tile 23: Mountain1 (3,4)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 91ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 2 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 2
  INFO [LandAuction.beginAuction]                    Land auction price: $420
  INFO [AbstractLandAuctionPhase.begin]              Starting land auction
  INFO [LandAuctionActuator.beginLandAuction]        AI: Jestus targets price $464
  INFO [NetworkTimer.start]                          Started "countdown" at 5.0 (owner 10)
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 21
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 25
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 19
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 22
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P13) Jestus (P11) Pompei (P12) Bertoid 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 8.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [LandAuctionActuator.changeTargetPrice]       AI: Jestus new price $420 (changed $-44)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [GameController.apply]                        (P11) Pompei chat: @.@
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 100ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 1
  INFO [LandAuction.beginAuction]                    Land auction price: $200
  INFO [AbstractLandAuctionPhase.begin]              Starting land auction
  INFO [LandAuctionActuator.beginLandAuction]        AI: Jestus targets price $688
  INFO [NetworkTimer.start]                          Started "countdown" at 5.0 (owner 10)
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 22
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 26
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 20
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 23
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P13) Jestus (P11) Pompei (P12) Bertoid 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 8.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [LandAuctionActuator.changeTargetPrice]       AI: Jestus new price $708 (changed $20)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: Jestus new price $684 (changed $-24)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: Jestus new price $636 (changed $-48)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: Jestus new price $632 (changed $-4)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: Jestus new price $648 (changed $16)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: Jestus new price $652 (changed $4)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 91ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3593713888065802107
  INFO [Development.setPlayerOrder]                  Normal development order. 8 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P12) Bertoid (rank 1)
  INFO [Player.useFood]                              (P12) Bertoid has 1 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 100ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12) Bertoid
  INFO [Wampus.<init>]                               Wumpus has 5 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 15.625 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P12) Bertoid develops tile Plain (2,4) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at 0.044832658 (owner 12)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12) Bertoid finishes on update 779
  INFO [GameModel.gamble]                            (P12) Bertoid gambles $100, max: 47.5, left: 0.065000534, fraction 0.0013684323
  INFO [DevelopmentMessenger.showMessage]            Bertoid won $100 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 100ms <P12> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3007614519494935022
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P13) Jestus (rank 2)
  INFO [Player.useFood]                              (P13) Jestus has 3 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 100ms <P12> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 36.875 (owner 13)
  INFO [Wampus.<init>]                               Wumpus has 5 mountains, reward is $200
  INFO [DevelopmentPlanFinder$1.run]                 AI: Jestus found 1 plans testing 370 tiles in 10357182ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Mountain2 Smithore (+3) Plain Energy (+3) 9635 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Smithore <claim> (+1) 12316 points
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: PlaceMule
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: PlaceMule
  INFO [DevelopmentActuator.enqueueBestPlan]         AI: Jestus plans to develop Mountain2 Smithore (+3) Plain Energy (+3) 9635 points
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13) Jestus develops tile Mountain2 (2,3) with Smithore factory
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13) Jestus develops tile Plain (3,0) with Energy factory
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13) Jestus gambles $164, max: 47.5, left: 18.455, fraction 0.38852632
  INFO [DevelopmentMessenger.showMessage]            Jestus won $164 in the pub
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at 0.0 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 101ms <P12> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7329578172625588178
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      No player event for (P10) maskdbandt (rank 3)
  INFO [Player.useFood]                              (P10) maskdbandt has 12 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 110ms <P12> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) maskdbandt
  INFO [Wampus.<init>]                               Wumpus has 5 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Jestus Action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Mountain2 (8,2) with Smithore factory
  INFO [GameModel.buyAssay]                          (P10) maskdbandt got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.buyAssay]                          (P10) maskdbandt got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [DevelopmentMessenger.showMessage]            maskdbandt caught the Mountain Wampus and got $200
  INFO [GameModel.gamble]                            (P10) maskdbandt gambles $110, max: 47.5, left: 2.8199997, fraction 0.059368413
  INFO [DevelopmentMessenger.showMessage]            maskdbandt won $110 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10) maskdbandt finishes on update 2235
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 110ms <P12> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7270048150998904244
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P11) Pompei (rank 4)
  INFO [Player.useFood]                              (P11) Pompei has 1 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 110ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) Pompei
  INFO [Wampus.<init>]                               Wumpus has 5 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 15.625 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [GameModel.developLand]                       (P11) Pompei develops tile Mountain1 (3,4) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at -0.09516734 (owner 11)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11) Pompei finishes on update 787
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5206231842848935397
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P10) maskdbandt has 10 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P11) Pompei has 4 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P12) Bertoid has 6 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P13) Jestus has 5 energy and needs 4 energy
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt expects 4 food, 3 energy, 11 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei expects 8 food, 6 energy, 2 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid expects 0 food, 3 energy, 7 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus expects 4 food, 3 energy, 13 smithore, 0 crystite
  INFO [GameController.apply]                        (P11) Pompei chat: Wow, I get the least amount of time.
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [GameController.apply]                        (P10) maskdbandt chat: you sold all your food
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt produced 5 food, 4 energy, 10 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei produced 8 food, 5 energy, 1 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid produced 0 food, 2 energy, 7 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus produced 4 food, 4 energy, 12 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PEST_ATTACK
  INFO [ColonyEventPhase.begin]                      Colony event is not applicable.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8786667977343476671
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $230
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-9
  INFO [Shop.printPriceFactor]                       Smithore shop: 40, mules potentially available: 23, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 45%
  INFO [Shop.printPriceFactor]                       Smithore buy price $94 sell price $129
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) maskdbandt chat: you have to have 4 food now to have full time
  INFO [GameController.apply]                        (P11) Pompei chat: Oh. .-.
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Smithore: 10 critical: 0 surplus: 10
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Smithore: 1 critical: 0 surplus: 1
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Smithore: 7 critical: 0 surplus: 7
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Smithore: 12 critical: 0 surplus: 12
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 23
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 27
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 21
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 24
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) maskdbandt (P13) Jestus (P11) Pompei (P12) Bertoid 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $94
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 28 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 28
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 22
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 24
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 25
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $94 (30 units for $2820)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7102500078391416265
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $56
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $112 sell price $252
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Crystite: 3 critical: 0 surplus: 3
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 25
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 29
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 23
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 26
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P13) Jestus (P11) Pompei 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12) Bertoid 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $120
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 101ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 24
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $112 (3 units for $344)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7938853911004723068
  INFO [Shop.calcBuySellPrice]                       Current Food price $71
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 21, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 82%
  INFO [Shop.printPriceFactor]                       Food buy price $43 sell price $78
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Food: 9 critical: 4 surplus: 5
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Food: 8 critical: 4 surplus: 4
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Food: 0 critical: 4 surplus: -4
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Food: 4 critical: 4 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 71ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 26
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 30
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 25
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 27
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 101ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P13) Jestus (P12) Bertoid 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 31
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $96 (4 units for $386)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8421940691817247326
  INFO [Shop.calcBuySellPrice]                       Current Energy price $98
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 25, needed: 18
  INFO [Shop.printPriceFactor]                       Energy is decreased to 79%
  INFO [Shop.printPriceFactor]                       Energy buy price $62 sell price $97
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) maskdbandt chat: sorry bertoid you are quite ahead of me... have to catch up somehow
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Energy: 9 critical: 5 surplus: 4
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Energy: 6 critical: 4 surplus: 2
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Energy: 5 critical: 4 surplus: 1
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Energy: 5 critical: 5 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 27
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 32
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 26
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 28
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 90ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P13) Jestus 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) Pompei (P12) Bertoid 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $106 ratio 1.2800001
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $106 (1 units for $106)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -272686828767792621
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 48817456
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Money: $6642 Plots: 5 Assets: 970 Total: 10112
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Food: 0 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) Jestus Money: $5682 Plots: 5 Assets: 1495 Total: 9677
  INFO [SummaryPhase2.begin]                         (P13) Jestus Food: 4 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Money: $1732 Plots: 5 Assets: 2677 Total: 6909
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Food: 13 Energy: 9 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) Pompei Money: $1402 Plots: 6 Assets: 1538 Total: 5940
  INFO [SummaryPhase2.begin]                         (P11) Pompei Food: 4 Energy: 5 Smithore: 0 Crystite: 2
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $112
  INFO [SummaryPhase2.begin]                         Shop Smithore: 70 units $94
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $96
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $106
  INFO [SummaryPhase2.begin]                         Shop mules: 3 $460
  INFO [SummaryPhase2.begin]                         Colony total: 32638
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.buildMules]                             Shop built 8 mules for 16 smithore and now has 11 mules
  INFO [Shop.buildMules]                             A mule now costs $180
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 11 mules.
  INFO [DevelopmentPlanFinder$1.run]                 AI: Jestus found 4 plans testing 2091 tiles in 102124432ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Energy <claim> (+3) 9856 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 11857 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Energy <claim> (+3) 9604 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 11393 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Energy <claim> (+3) 9604 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 11287 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Energy <claim> (+3) 9604 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 11287 points
  INFO [LandGrantActuator.update]                    AI: Jestus wants Plain (3,1)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Agrees on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase$2.finished]                   Land grant roundtrip 101ms, 11 frames (5 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 12
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.update]                       Sending claim tile 7
  INFO [LandGrantPhase.apply]                        (P13) Jestus claims tile 7 at time 21
  INFO [LandGrantPhase.apply]                        (P11) Pompei claims tile 7 at time 25
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantActuator.pickNextTile]              AI: Jestus panics in land grant!
  INFO [LandGrantPhase.apply]                        (P11) Pompei is granted tile 7: Plain (3,1)
  INFO [LandGrantPhase.update]                       Sending claim tile 8
  INFO [LandGrantPhase.apply]                        (P13) Jestus claims tile 8 at time 24
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase.apply]                        (P13) Jestus is granted tile 8: Plain (5,1)
  INFO [LandGrantPhase.update]                       Sending claim tile 10
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt claims tile 10 at time 17
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt is granted tile 10: Mountain2 (7,1)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 15
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 12
  INFO [LandGrantPhase.apply]                        (P12) Bertoid claims tile 19 at time 25
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase.apply]                        (P12) Bertoid is granted tile 19: Plain (6,3)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 2 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 2
  INFO [LandAuction.beginAuction]                    Land auction price: $148
  INFO [AbstractLandAuctionPhase.begin]              Starting land auction
  INFO [LandAuctionActuator.beginLandAuction]        AI: Jestus targets price $244
  INFO [NetworkTimer.start]                          Started "countdown" at 5.0 (owner 10)
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 28
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 33
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 27
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 29
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P13) Jestus (P11) Pompei (P12) Bertoid 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 8.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [LandAuctionActuator.changeTargetPrice]       AI: Jestus new price $188 (changed $-56)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.apply]              (P10) maskdbandt bought the plot for $1016
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 1
  INFO [LandAuction.beginAuction]                    Land auction price: $956
  INFO [AbstractLandAuctionPhase.begin]              Starting land auction
  INFO [LandAuctionActuator.beginLandAuction]        AI: Jestus targets price $440
  INFO [NetworkTimer.start]                          Started "countdown" at 5.0 (owner 10)
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 29
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 34
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 28
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 30
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P13) Jestus (P11) Pompei (P12) Bertoid 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 8.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 81ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1128680369864175663
  INFO [Development.setPlayerOrder]                  Normal development order. 11 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P12) Bertoid (rank 1)
  INFO [Player.useFood]                              (P12) Bertoid has 0 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 81ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12) Bertoid
  INFO [Wampus.<init>]                               Wumpus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 5.0 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at 3.8200011 (owner 12)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12) Bertoid finishes on update 59
  INFO [GameModel.gamble]                            (P12) Bertoid gambles $111, max: 47.5, left: 3.8400002, fraction 0.08084211
  INFO [DevelopmentMessenger.showMessage]            Bertoid won $111 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 81ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6907806133017665839
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P13) Jestus (rank 2)
  INFO [Player.useFood]                              (P13) Jestus has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 81ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Wampus.<init>]                               Wumpus has 2 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [DevelopmentPlanFinder$1.run]                 AI: Jestus found 1 plans testing 73 tiles in 3913067ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Energy (+3) 9604 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 11287 points
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: PlaceMule
  INFO [DevelopmentActuator.enqueueBestPlan]         AI: Jestus plans to develop Plain Energy (+3) 9604 points
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13) Jestus develops tile Plain (5,1) with Energy factory
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13) Jestus gambles $106, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            Jestus won $106 in the pub
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at 0.0 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 81ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8713813284216967180
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      Event player: (P10) maskdbandt (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: Charity
  INFO [PlayerEventPhase$1.finished]                 Event Message: A charity from your home-world took pity on you and sent $150
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P10) maskdbandt has 13 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 81ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) maskdbandt
  INFO [Wampus.<init>]                               Wumpus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Jestus Action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Plain (7,3) with Energy factory
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Mountain2 (7,1) with Smithore factory
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Mountain1 (2,0) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            maskdbandt caught the Mountain Wampus and got $200
  INFO [GameModel.buyAssay]                          (P10) maskdbandt got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameModel.buyAssay]                          (P10) maskdbandt got an assay bot
  INFO [GameModel.sellAssay]                         (P10) maskdbandt returned assay bot
  INFO [GameModel.gamble]                            (P10) maskdbandt gambles $102, max: 47.5, left: 0.920002, fraction 0.019368462
  INFO [DevelopmentMessenger.showMessage]            maskdbandt won $102 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10) maskdbandt finishes on update 2330
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 100ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1600768371135388381
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P11) Pompei (rank 4)
  INFO [Player.useFood]                              (P11) Pompei has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 100ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) Pompei
  INFO [Wampus.<init>]                               Wumpus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [GameModel.developLand]                       (P11) Pompei develops tile Plain (3,1) with Energy factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P11) Pompei develops tile Plain (0,2) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 13.83923 (owner 11)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11) Pompei finishes on update 1683
  INFO [GameModel.gamble]                            (P11) Pompei gambles $157, max: 47.5, left: 13.860001, fraction 0.29178947
  INFO [DevelopmentMessenger.showMessage]            Pompei won $157 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3727799109608728738
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10) maskdbandt has 9 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P11) Pompei has 5 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P12) Bertoid has 5 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P13) Jestus has 6 energy and needs 4 energy
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt expects 4 food, 10 energy, 13 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei expects 8 food, 16 energy, 2 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid expects 0 food, 3 energy, 7 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus expects 4 food, 6 energy, 13 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt produced 4 food, 11 energy, 16 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei produced 8 food, 14 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid produced 0 food, 3 energy, 6 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus produced 4 food, 6 energy, 15 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PEST_ATTACK
  INFO [ColonyEventPhase.begin]                      Colony event is not applicable.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5346132573720798557
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $94
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $15
  INFO [Shop.printPriceFactor]                       Smithore shop: 54, mules potentially available: 33, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $65 sell price $100
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Smithore: 16 critical: 0 surplus: 16
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Smithore: 3 critical: 0 surplus: 3
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Smithore: 6 critical: 0 surplus: 6
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Smithore: 15 critical: 0 surplus: 15
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 30
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 35
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 29
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 31
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) maskdbandt (P13) Jestus (P11) Pompei (P12) Bertoid 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $65
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 32
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 31
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 101ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 36
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 101ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $65 (34 units for $2210)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7080544477243278724
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $112
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $128 sell price $268
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Crystite: 2 critical: 0 surplus: 2
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Crystite: 3 critical: 0 surplus: 3
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 32
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 37
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 30
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 33
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P13) Jestus 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) Pompei (P12) Bertoid 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $128
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 31
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 38
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $128 (5 units for $640)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7969029229633944181
  INFO [Shop.calcBuySellPrice]                       Current Food price $96
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 21, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 82%
  INFO [Shop.printPriceFactor]                       Food buy price $64 sell price $99
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Food: 9 critical: 4 surplus: 5
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Food: 8 critical: 4 surplus: 4
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Food: 0 critical: 4 surplus: -4
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Food: 4 critical: 4 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 33
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 39
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 32
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 34
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13) Jestus (P12) Bertoid 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) maskdbandt (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Pompei rank 4 takes over trade from seller maskdbandt rank 3
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 40
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 34
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $84 (9 units for $756)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 80ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1458814674919117920
  INFO [Shop.calcBuySellPrice]                       Current Energy price $106
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 44, needed: 18
  INFO [Shop.printPriceFactor]                       Energy is decreased to 56%
  INFO [Shop.printPriceFactor]                       Energy buy price $44 sell price $79
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Energy: 15 critical: 5 surplus: 10
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Energy: 16 critical: 4 surplus: 12
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Energy: 5 critical: 4 surplus: 1
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Energy: 8 critical: 5 surplus: 3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 35
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 41
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 33
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 35
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12) Bertoid 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) maskdbandt (P13) Jestus (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $44 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $44 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $44 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $44 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $44 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $44 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $44 (17 units for $748)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 100ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3508373020170885915
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 47591840
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Money: $6205 Plots: 6 Assets: 1982 Total: 11187
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Food: 9 Energy: 9 Smithore: 6 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) Jestus Money: $6621 Plots: 6 Assets: 1160 Total: 10781
  INFO [SummaryPhase2.begin]                         (P13) Jestus Food: 4 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Money: $2476 Plots: 7 Assets: 1333 Total: 7309
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Food: 4 Energy: 8 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) Pompei Money: $2238 Plots: 7 Assets: 1258 Total: 6996
  INFO [SummaryPhase2.begin]                         (P11) Pompei Food: 4 Energy: 8 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $128
  INFO [SummaryPhase2.begin]                         Shop Smithore: 88 units $65
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $84
  INFO [SummaryPhase2.begin]                         Shop Energy: 13 units $44
  INFO [SummaryPhase2.begin]                         Shop mules: 6 $180
  INFO [SummaryPhase2.begin]                         Colony total: 36273
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.buildMules]                             Shop built 8 mules for 16 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $130
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [DevelopmentPlanFinder$1.run]                 AI: Jestus found 4 plans testing 1276 tiles in 55127118ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Energy <claim> (+3) 11563 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Smithore <claim> (+1) 13210 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Energy <claim> (+3) 11563 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Smithore <claim> (+1) 13210 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Energy <claim> (+3) 11475 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 13105 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Energy <claim> (+3) 11475 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 13061 points
  INFO [LandGrantActuator.update]                    AI: Jestus wants Plain (5,2)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Agrees on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase$2.finished]                   Land grant roundtrip 110ms, 11 frames (5 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.update]                       Sending claim tile 1
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt claims tile 1 at time 12
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt is granted tile 1: Plain (7,0)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 11
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.apply]                        (P11) Pompei claims tile 5 at time 9
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase.apply]                        (P11) Pompei is granted tile 5: Plain (2,1)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 32
  INFO [LandGrantPhase.update]                       Sending claim tile 9
  INFO [LandGrantPhase.apply]                        (P13) Jestus claims tile 9 at time 21
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase.apply]                        (P13) Jestus is granted tile 9: Plain (5,2)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.apply]                        (P12) Bertoid claims tile 16 at time 3
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 100ms
  INFO [LandGrantPhase.apply]                        (P12) Bertoid is granted tile 16: Plain (6,4)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 100ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 1 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 1
  INFO [LandAuction.beginAuction]                    Land auction price: $712
  INFO [AbstractLandAuctionPhase.begin]              Starting land auction
  INFO [LandAuctionActuator.beginLandAuction]        AI: Jestus targets price $284
  INFO [NetworkTimer.start]                          Started "countdown" at 5.0 (owner 10)
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 36
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 42
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 34
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 36
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P13) Jestus (P11) Pompei (P12) Bertoid 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 8.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.apply]              (P10) maskdbandt bought the plot for $912
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7146081697548577085
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P12) Bertoid (rank 1)
  INFO [Player.useFood]                              (P12) Bertoid has 9 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12) Bertoid
  INFO [Wampus.<init>]                               Wumpus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P12) Bertoid develops tile Plain (6,3) with Crystite factory
  INFO [GameModel.developLand]                       (P12) Bertoid undevelops tile Mountain3 (7,4)
  INFO [GameModel.developLand]                       (P12) Bertoid develops tile Mountain3 (7,4) with Crystite factory
  INFO [GameModel.developLand]                       (P12) Bertoid undevelops tile Mountain2 (8,3)
  INFO [GameModel.developLand]                       (P12) Bertoid develops tile Plain (6,4) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at -0.040896572 (owner 12)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12) Bertoid finishes on update 2378
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 80ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6179315421523450714
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      Event player: (P13) Jestus (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: AgricultureAward
  INFO [PlayerEventPhase$1.finished]                 Event Message: The colony council for agriculture awarded you $100 for each food plot you have developed. The total grant is $100
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P13) Jestus has 4 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Wampus.<init>]                               Wumpus has 2 mountains, reward is $200
  INFO [DevelopmentPlanFinder$1.run]                 AI: Jestus found 1 plans testing 53 tiles in 3040610ns
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Energy (+3) 11663 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Smithore <claim> (+1) 13310 points
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: PlaceMule
  INFO [DevelopmentActuator.enqueueBestPlan]         AI: Jestus plans to develop Plain Energy (+3) 11663 points
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13) Jestus develops tile Plain (5,2) with Energy factory
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13) Jestus gambles $102, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            Jestus won $102 in the pub
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at 0.0 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 61ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3734339334990527706
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      Event player: (P10) maskdbandt (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: ExtraPlot
  INFO [PlayerEventPhase$1.finished]                 Event Message: You received an extra plot of land to encourage colony development
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P10) maskdbandt has 4 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) maskdbandt
  INFO [Wampus.<init>]                               Wumpus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Jestus Action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Plain (1,3) with Crystite factory
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Plain (0,3) with Crystite factory
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Plain (7,0) with Energy factory
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10) maskdbandt finishes on update 2375
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 0.0 (owner 10)
  SEVERE [MasterClient.send]                         Alive java.net.ConnectException: Connection timed out: connect
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 81ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 310698433197903977
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P11) Pompei (rank 4)
  INFO [Player.useFood]                              (P11) Pompei has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 80ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) Pompei
  INFO [Wampus.<init>]                               Wumpus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [GameModel.developLand]                       (P11) Pompei develops tile Plain (2,1) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            Pompei caught the Mountain Wampus and got $200
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 8.559109 (owner 11)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11) Pompei finishes on update 1943
  INFO [GameModel.gamble]                            (P11) Pompei gambles $112, max: 47.5, left: 8.66, fraction 0.18231578
  INFO [DevelopmentMessenger.showMessage]            Pompei won $112 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 80ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: RADIATION
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7622132806498786871
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ColonyEvent.applyEvent]                      Radiation strikes (P12) Bertoid Mountain3 (7,4)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 80ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3940255410889951181
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10) maskdbandt has 8 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P11) Pompei has 8 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P12) Bertoid has 9 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P13) Jestus has 6 energy and needs 4 energy
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt expects 4 food, 16 energy, 13 smithore, 4 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei expects 8 food, 16 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid expects 0 food, 6 energy, 0 smithore, 5 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus expects 4 food, 14 energy, 13 smithore, 0 crystite
  INFO [GameController.apply]                        (P12) Bertoid chat: eat my ass
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P11) Pompei chat: OWned.
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt produced 3 food, 17 energy, 9 smithore, 5 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei produced 8 food, 16 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid produced 0 food, 6 energy, 0 smithore, 7 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus produced 3 food, 11 energy, 14 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 71ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 71ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2217090665377351763
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $65
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-4
  INFO [Shop.printPriceFactor]                       Smithore shop: 72, mules potentially available: 44, mules needed: 7
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $46 sell price $81
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12) Bertoid chat: still kicking your sorry butt
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Smithore: 9 critical: 0 surplus: 9
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Smithore: 5 critical: 0 surplus: 5
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Smithore: 6 critical: 0 surplus: 6
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Smithore: 14 critical: 0 surplus: 14
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 81ms <P12> 71ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 37
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 43
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 35
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 37
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) maskdbandt (P13) Jestus (P11) Pompei (P12) Bertoid 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $58
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 38
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $46 (13 units for $598)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 81ms <P12> 71ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1826521048771827411
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $128
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $60 sell price $200
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Crystite: 5 critical: 0 surplus: 5
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Crystite: 7 critical: 0 surplus: 7
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 39
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 44
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 36
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 38
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $60 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4715535059512588076
  INFO [Shop.calcBuySellPrice]                       Current Food price $84
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 17, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 96%
  INFO [Shop.printPriceFactor]                       Food buy price $65 sell price $100
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Food: 3 critical: 4 surplus: -1
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Food: 8 critical: 4 surplus: 4
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Food: 3 critical: 4 surplus: -1
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Food: 3 critical: 4 surplus: -1
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 40
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 45
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 37
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 39
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P13) Jestus (P12) Bertoid 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $136 ratio 2.04
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $123 ratio 1.6800001
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $153 (1 units for $153)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 61ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 151371419590363566
  INFO [Shop.calcBuySellPrice]                       Current Energy price $44
  INFO [Shop.printPriceFactor]                       Energy shop: 13, total: 76, needed: 20
  INFO [Shop.printPriceFactor]                       Energy is decreased to 45%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Energy: 19 critical: 7 surplus: 12
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Energy: 19 critical: 5 surplus: 14
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Energy: 12 critical: 3 surplus: 9
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Energy: 13 critical: 5 surplus: 8
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 100ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 41
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 46
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 38
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 40
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13) Jestus (P11) Pompei (P12) Bertoid 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (7 units for $70)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5319423696777204061
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 49591816
  INFO [SummaryPhase2.begin]                         (P13) Jestus Money: $6713 Plots: 7 Assets: 1898 Total: 12111
  INFO [SummaryPhase2.begin]                         (P13) Jestus Food: 3 Energy: 6 Smithore: 14 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Money: $5975 Plots: 7 Assets: 1895 Total: 11370
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Food: 3 Energy: 12 Smithore: 6 Crystite: 7
  INFO [SummaryPhase2.begin]                         (P11) Pompei Money: $2682 Plots: 8 Assets: 2272 Total: 8954
  INFO [SummaryPhase2.begin]                         (P11) Pompei Food: 7 Energy: 19 Smithore: 1 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Money: $1115 Plots: 10 Assets: 2562 Total: 8677
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Food: 4 Energy: 26 Smithore: 0 Crystite: 5
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $60
  INFO [SummaryPhase2.begin]                         Shop Smithore: 85 units $46
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $153
  INFO [SummaryPhase2.begin]                         Shop Energy: 13 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 8 $130
  INFO [SummaryPhase2.begin]                         Colony total: 41112
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.buildMules]                             Shop built 6 mules for 12 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 80ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [DevelopmentPlanFinder$1.run]                 AI: Jestus found 4 plans testing 551 tiles in 37524881ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Food <claim> (+2) 12570 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Food <claim> (+2) 14912 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Food <claim> (+2) 12570 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Food <claim> (+2) 14912 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Food <claim> (+2) 12570 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Food <claim> (+2) 14912 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Food <claim> (+2) 12570 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Food <claim> (+2) 14912 points
  INFO [LandGrantActuator.update]                    AI: Jestus wants Plain (6,2)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Agrees on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 2 frames, rountrip 0ms, max 80ms
  INFO [LandGrantPhase$2.finished]                   Land grant roundtrip 100ms, 11 frames (5 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 2 frames, rountrip 0ms, max 80ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.update]                       Sending claim tile 1
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt claims tile 1 at time 24
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 80ms
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt is granted tile 1: Plain (8,0)
  INFO [LandGrantPhase.apply]                        (P12) Bertoid claims tile 2 at time 25
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 81ms
  INFO [LandGrantPhase.apply]                        (P12) Bertoid is granted tile 2: Mountain2 (0,1)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 14
  INFO [LandGrantPhase.update]                       Sending claim tile 7
  INFO [LandGrantPhase.apply]                        (P13) Jestus claims tile 7 at time 24
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 81ms
  INFO [LandGrantPhase.apply]                        (P13) Jestus is granted tile 7: Plain (6,2)
  INFO [LandGrantPhase.apply]                        (P11) Pompei claims tile 8 at time 5
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 80ms
  INFO [LandGrantPhase.apply]                        (P11) Pompei is granted tile 8: Plain (3,3)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 81ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 2 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 2
  INFO [LandAuction.beginAuction]                    Land auction price: $852
  INFO [AbstractLandAuctionPhase.begin]              Starting land auction
  INFO [LandAuctionActuator.beginLandAuction]        AI: Jestus targets price $304
  INFO [NetworkTimer.start]                          Started "countdown" at 5.0 (owner 10)
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 42
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 47
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 39
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 41
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P13) Jestus (P11) Pompei (P12) Bertoid 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 8.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.apply]              (P12) Bertoid bought the plot for $972
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 80ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 1
  INFO [LandAuction.beginAuction]                    Land auction price: $912
  INFO [AbstractLandAuctionPhase.begin]              Starting land auction
  INFO [LandAuctionActuator.beginLandAuction]        AI: Jestus targets price $444
  INFO [NetworkTimer.start]                          Started "countdown" at 5.0 (owner 10)
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 43
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 48
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 40
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 42
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P13) Jestus (P11) Pompei (P12) Bertoid 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 8.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.apply]              (P10) maskdbandt bought the plot for $928
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 81ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8364501656695440013
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      Event player: (P13) Jestus (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: BatLizard
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your child was bitten by a Bat-Lizard and the hospital bill cost you $300
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P13) Jestus has 3 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 36.875 (owner 13)
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [DevelopmentPlanFinder$1.run]                 AI: Jestus found 1 plans testing 25 tiles in 1526730ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Food (+2) 12423 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Food <claim> (+2) 14765 points
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: PlaceMule
  INFO [DevelopmentActuator.enqueueBestPlan]         AI: Jestus plans to develop Plain Food (+2) 12423 points
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13) Jestus develops tile Plain (6,2) with Food factory
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13) Jestus gambles $226, max: 47.5, left: 18.455, fraction 0.38852632
  INFO [DevelopmentMessenger.showMessage]            Jestus won $226 in the pub
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at 0.0 (owner 13)
  INFO [GameController.apply]                        (P11) Pompei chat: Baby eaters.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4165558820697240635
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P12) Bertoid (rank 2)
  INFO [Player.useFood]                              (P12) Bertoid has 3 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 60ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12) Bertoid
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Jestus Action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 36.875 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [GameModel.developLand]                       (P12) Bertoid develops tile Mountain2 (8,3) with Crystite factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P12) Bertoid develops tile Plain (1,2) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at -0.0456535 (owner 12)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12) Bertoid finishes on update 1847
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8435463327904359135
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      No player event for (P11) Pompei (rank 3)
  INFO [Player.useFood]                              (P11) Pompei has 7 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 100ms <P12> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) Pompei
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [GameModel.developLand]                       (P11) Pompei develops tile Plain (3,3) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 31.559635 (owner 11)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11) Pompei finishes on update 799
  INFO [GameModel.gamble]                            (P11) Pompei gambles $183, max: 47.5, left: 31.54, fraction 0.66400003
  INFO [DevelopmentMessenger.showMessage]            Pompei won $183 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2261751503149249589
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P10) maskdbandt (rank 4)
  INFO [Player.useFood]                              (P10) maskdbandt has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) maskdbandt
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameModel.developLand]                       (P10) maskdbandt undevelops tile Mountain1 (2,0)
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Plain (0,0) with Crystite factory
  INFO [GameModel.developLand]                       (P10) maskdbandt undevelops tile Plain (7,0)
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Plain (8,0) with Crystite factory
  INFO [GameModel.developLand]                       (P10) maskdbandt undevelops tile Plain (7,3)
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Plain (7,0) with Energy factory
  INFO [GameModel.gamble]                            (P10) maskdbandt gambles $157, max: 47.5, left: 2.2800026, fraction 0.048000056
  INFO [DevelopmentMessenger.showMessage]            maskdbandt won $157 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10) maskdbandt finishes on update 2262
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 604032847696030488
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P10) maskdbandt has 26 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P11) Pompei has 19 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P12) Bertoid has 12 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P13) Jestus has 6 energy and needs 5 energy
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt expects 4 food, 8 energy, 13 smithore, 12 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei expects 8 food, 20 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid expects 2 food, 6 energy, 0 smithore, 10 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus expects 6 food, 14 energy, 13 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt produced 4 food, 10 energy, 15 smithore, 16 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei produced 9 food, 17 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid produced 3 food, 8 energy, 0 smithore, 7 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus produced 6 food, 12 energy, 10 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PIRATE_SHIP
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5949882909099547151
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8738013250180036609
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $46
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $3
  INFO [Shop.printPriceFactor]                       Smithore shop: 73, mules potentially available: 46, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $53 sell price $88
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Smithore: 15 critical: 0 surplus: 15
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Smithore: 4 critical: 0 surplus: 4
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Smithore: 6 critical: 0 surplus: 6
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Smithore: 24 critical: 0 surplus: 24
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13> 0ms <P11> 90ms <P12> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 44
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 49
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 41
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 43
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) maskdbandt (P13) Jestus (P11) Pompei (P12) Bertoid 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $56
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) maskdbandt chat: pompei, what are you doing?
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from 74.108.50.21 <P12>. java.io.IOException: An existing connection was forcibly closed by the remote host
  INFO [Server.removeClient]                         Server: Removing client 74.108.50.21 <P12> with id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from 74.108.50.21 <P12>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 74.108.50.21 <>
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 83 user number 12
  INFO [UserController.setAiPlayer]                  (P12) Bertoid is taken over by an AI player
  INFO [Server.addUserToClient]                      Server: 127.0.0.1 <P10 P13> gets user number 12
  INFO [GameModel.setLocalUser]                      (P12) Bertoid is a local Player
  INFO [AbstractAuctionPhase.userRemoved]            User taken over by AI. Setting local users transaction count to 1
  INFO [GameController.apply]                        (P10) maskdbandt chat: WTF!
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) maskdbandt chat: you kidding me
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) maskdbandt chat: bertoid left
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 42
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [GameController.apply]                        (P11) Pompei chat: o.o
  INFO [GameController.apply]                        (P10) maskdbandt chat: what an a$$
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 45
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P11) Pompei chat: totes.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $53 (21 units for $1113)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6973363384452564827
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $60
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $52 sell price $192
  INFO [GameController.apply]                        Client Synchronization OK
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [GameController.apply]                        (P10) maskdbandt chat: he knew he was cleaned up and couldn't match against us! heh
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 46
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 50
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 43
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 44
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $52 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1905562617941938496
  INFO [Shop.calcBuySellPrice]                       Current Food price $153
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 24, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 88%
  INFO [Shop.printPriceFactor]                       Food buy price $119 sell price $154
  INFO [GameController.apply]                        Client Synchronization OK
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [GameController.apply]                        (P11) Pompei chat: haha.
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24130) piete: just a sec
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24128) piete: no
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24129) C64 nostalgia: in matchmaking
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24127) C64 nostalgia: piete, did you see zach's reply?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24126) Bluewulk: me?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24125) Drilan: WE WAIT FOR HIM
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24124) piete: whos gonna join drilan, c64 nostalgia and piete?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24123) C64 nostalgia: caps
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24122) piete: gunnar seems to be playing
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24120) Drilan: HI
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24121) Drilan: WE NEED A 4TH PLAYER
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24119) Drilan: WHENEEVER YOU LIKE
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24118) piete: hi drilan
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24116) piete: now?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24117) C64 nostalgia: hey piete
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24115) C64 nostalgia: he being whom?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24114) Drilan: HI PIETE
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24101) Drilan: Gunnar is here.
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24102) C64 nostalgia: hello dri
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24099) Drilan: Hi C64nostalgia!
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24113) Drilan: LETS SETTLE UP A GAME TODAY
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24112) piete: hi c64!
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24111) C64 nostalgia: lol
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24110) Drilan: WHAT HE WROTE????
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24109) trst: hello
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24108) Drilan: HI
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24103) C64 nostalgia: piete left a response in the matchmaking forum
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24107) trst: everyone eventually dropped out and i beat the AI
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24104) trst: hey c64
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24105) C64 nostalgia: hello trst
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24106) C64 nostalgia: how'd the game go?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24100) Drilan: can we settle up for a game today???
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24098) Drilan: hello guys!!
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24131) C64 nostalgia: brb
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: bertoid, hope you find a game you can win
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Food: 4 critical: 5 surplus: -1
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Food: 11 critical: 5 surplus: 6
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Food: 3 critical: 5 surplus: -2
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Food: 6 critical: 5 surplus: 1
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 47
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 51
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 44
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 45
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P12) Bertoid 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13) Jestus (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $172 ratio 1.52
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $190 ratio 2.0533333
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $173 ratio 1.56
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 46
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24133) Drilan: MEEN WHILE LETS TALK TO MAKE AN IDEA FOR POWER TOURNAMENT PLAY
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24134) Bertoid: I already did.
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $165 (3 units for $496)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7848453034889206261
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 13, total: 93, needed: 25
  INFO [Shop.printPriceFactor]                       Energy is decreased to 45%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: since you ditched heh :)
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24136) Drilan: HI MASK
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24137) piete: although internet facilitates scheduling etc i dont have much flexibility for time being
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24138) Bertoid: Is the game still going on?
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: hey drilan, what's up?
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: yes
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Energy: 24 critical: 9 surplus: 15
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Energy: 29 critical: 5 surplus: 24
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Energy: 14 critical: 5 surplus: 9
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Energy: 13 critical: 6 surplus: 7
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 48
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 52
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 45
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 47
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13) Jestus (P12) Bertoid (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24141) Bertoid: Son of a bitch
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 90ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: it said you disconnected
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 53
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 90ms
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24143) Drilan: WHEN YOU FINISH YOUR GAME DONT START ANOITHER ONE
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24144) Bertoid: Mine says Your network connection timed out Your network connection timed out Your network connection timed out Your network connection timed out Your network connection timed out Your network connection timed out 
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: what?
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: that's weird
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (38 units for $380)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5738416393471799436
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 44828488
  INFO [SummaryPhase2.begin]                         (P13) Jestus Money: $6756 Plots: 8 Assets: 2977 Total: 13733
  INFO [SummaryPhase2.begin]                         (P13) Jestus Food: 5 Energy: 7 Smithore: 24 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Money: $4750 Plots: 9 Assets: 1610 Total: 10860
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Food: 5 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) Pompei Money: $3289 Plots: 9 Assets: 2587 Total: 10376
  INFO [SummaryPhase2.begin]                         (P11) Pompei Food: 9 Energy: 5 Smithore: 4 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Money: $889 Plots: 12 Assets: 2525 Total: 9414
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Food: 5 Energy: 24 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $52
  INFO [SummaryPhase2.begin]                         Shop Smithore: 94 units $53
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $165
  INFO [SummaryPhase2.begin]                         Shop Energy: 51 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 10 $90
  INFO [SummaryPhase2.begin]                         Colony total: 44383
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24147) Bluewulk: Where do I join your tournament?
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: it just froze on auction and then said you disconnected
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.buildMules]                             Shop built 4 mules for 8 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [DevelopmentPlanFinder$1.run]                 AI: Jestus found 4 plans testing 126 tiles in 14912509ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Food <claim> (+2) 15087 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Food <claim> (+2) 18051 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Food <claim> (+2) 14757 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Food <claim> (+2) 17721 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Food <claim> (+2) 14757 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Food <claim> (+2) 17721 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: Plain Food <claim> (+2) 14757 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Food <claim> (+2) 17721 points
  INFO [LandGrantActuator.update]                    AI: Jestus wants Plain (6,1)
  INFO [DevelopmentPlanFinder$1.run]                 AI: Bertoid found 4 plans testing 7704 tiles in 303931645ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: Bertoid Plan: Mountain2 Food (+1) Plain Food (+2) Mountain3 Food (+1) Plain Food <claim> (+2) 12355 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Food <claim> (+2) 17060 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: Bertoid Plan: Mountain2 Food (+1) Plain Food (+2) Mountain3 Food (+1) Plain Food <claim> (+2) 12190 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Food <claim> (+2) 16895 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: Bertoid Plan: Mountain2 Food (+1) Plain Food (+2) Mountain3 Food (+1) Plain Food <claim> (+2) 11860 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Food <claim> (+2) 16235 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: Bertoid Plan: Mountain2 Food (+1) Plain Food (+2) Mountain3 Food (+1) Plain Food <claim> (+2) 11860 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Food <claim> (+2) 16235 points
  INFO [LandGrantActuator.update]                    AI: Bertoid wants Plain (1,1)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Agrees on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 2 frames, rountrip 0ms, max 80ms
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [LandGrantPhase$2.finished]                   Land grant roundtrip 90ms, 10 frames (5 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 2 frames, rountrip 0ms, max 80ms
  INFO [LandGrantPhase.update]                       Sending claim tile 0
  INFO [LandGrantPhase.apply]                        (P12) Bertoid claims tile 0 at time 24
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 80ms
  INFO [LandGrantPhase.apply]                        (P12) Bertoid is granted tile 0: Plain (1,1)
  INFO [LandGrantPhase.update]                       Sending claim tile 1
  INFO [LandGrantPhase.apply]                        (P13) Jestus claims tile 1 at time 24
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 80ms
  INFO [LandGrantPhase.apply]                        (P13) Jestus is granted tile 1: Plain (6,1)
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [LandGrantPhase.update]                       Sending claim tile 2
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt claims tile 2 at time 25
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 80ms
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt is granted tile 2: Plain (8,1)
  INFO [LandGrantPhase.apply]                        Claim tile 2 from (P11) Pompei came after allowing players to continue to tile 3
  INFO [LandGrantPhase.apply]                        (P11) Pompei claims tile 3 at time 10
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 80ms
  INFO [LandGrantPhase.apply]                        (P11) Pompei is granted tile 3: Plain (5,3)
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 0 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5440967009793557633
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      Event player: (P13) Jestus (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: LostPlot
  INFO [PlayerEventPhase$1.finished]                 Event Message: You lost a plot of land because the claim was not recorded
  INFO [GameController.apply]                        Client Synchronization OK
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24149) Drilan: WE GONNA SETTLE UP A GAME TODAY
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24150) Bertoid: Good thing I only wasted an hour of my day
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P13) Jestus has 5 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [DevelopmentPlanFinder$1.run]                 AI: Jestus found 1 plans testing 3 tiles in 1773410ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: No tile 13587 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Food <claim> (+2) 16081 points
  INFO [DevelopmentActuator.enqueueBestPlan]         AI: Jestus plans to develop No tile 13587 points
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13) Jestus gambles $151, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            Jestus won $151 in the pub
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at 0.0 (owner 13)
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: i know...that always sucks... sorry dude :-/
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -389410393613856382
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      Event player: (P12) Bertoid (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: WanderingSpaceTraveler
  INFO [PlayerEventPhase$1.finished]                 Event Message: A wandering space traveler repaid your hospitality by leaving two bars of smithore
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24152) Drilan: GUNNAR, c64, MASKB AND ME
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: i can't statr... still in game
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P12) Bertoid has 5 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [DevelopmentPlanFinder$1.run]                 AI: Bertoid found 1 plans testing 772 tiles in 58871169ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: Bertoid Plan: Mountain2 Food (+1) Plain Food (+2) Plain Food (+2) Mountain3 Food (+1) 12461 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Food <claim> (+2) 17166 points
  INFO [DevelopmentActionQueue2.addAction]           AI: Bertoid Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Bertoid Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Bertoid Queue: PlaceMule
  INFO [DevelopmentActionQueue2.addAction]           AI: Bertoid Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Bertoid Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Bertoid Queue: PlaceMule
  INFO [DevelopmentActionQueue2.addAction]           AI: Bertoid Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Bertoid Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Bertoid Queue: PlaceMule
  INFO [DevelopmentActionQueue2.addAction]           AI: Bertoid Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Bertoid Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Bertoid Queue: PlaceMule
  INFO [DevelopmentActuator.enqueueBestPlan]         AI: Bertoid plans to develop Mountain2 Food (+1) Plain Food (+2) Plain Food (+2) Mountain3 Food (+1) 12461 points
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: i'd love to though! :(
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12) Bertoid develops tile Mountain2 (0,1) with Food factory
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12) Bertoid develops tile Plain (1,1) with Food factory
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12) Bertoid develops tile Plain (1,4) with Food factory
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12) Bertoid develops tile Mountain3 (7,4) with Food factory
  INFO [DevelopmentActionQueue2.addAction]           AI: Bertoid Queue: GoToPub
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12) Bertoid gambles $249, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            Bertoid won $249 in the pub
  INFO [DevelopmentActionQueue2.addAction]           AI: Bertoid Queue: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at 0.0 (owner 12)
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 91ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6918867467529441043
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      No player event for (P11) Pompei (rank 3)
  INFO [Player.useFood]                              (P11) Pompei has 9 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24155) Drilan: i KNOW
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24156) piete: c64, np with zachs reply
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 100ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) Pompei
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Bertoid Action: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: Jestus Action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24157) C64 nostalgia: what about piete?
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24158) piete: i can play now
  INFO [GameModel.developLand]                       (P11) Pompei develops tile Plain (5,3) with Crystite factory
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: that'd be a good game though...don't think i've played gunnar before
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 30.139603 (owner 11)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11) Pompei finishes on update 870
  INFO [GameModel.gamble]                            (P11) Pompei gambles $250, max: 47.5, left: 30.12, fraction 0.63410527
  INFO [DevelopmentMessenger.showMessage]            Pompei won $250 in the pub
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 100ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8935339557712212190
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P10) maskdbandt (rank 4)
  INFO [Player.useFood]                              (P10) maskdbandt has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 100ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) maskdbandt
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Plain (7,3) with Crystite factory
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Mountain1 (2,0) with Crystite factory
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Plain (8,1) with Crystite factory
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10) maskdbandt finishes on update 2375
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 0.0 (owner 10)
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8409775294533037918
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) maskdbandt chat: whew, i didn't think i was going to make it
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [ProductionPhase.finishPower]                 (P10) maskdbandt has 24 energy and needs 11 energy
  INFO [ProductionPhase.finishPower]                 (P11) Pompei has 5 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P12) Bertoid has 6 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P13) Jestus has 7 energy and needs 5 energy
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt expects 4 food, 8 energy, 13 smithore, 30 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei expects 8 food, 20 energy, 3 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid expects 10 food, 6 energy, 0 smithore, 10 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus expects 6 food, 14 energy, 13 smithore, 0 crystite
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24159) Drilan: ??? HAVENT READ THAT?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24161) Drilan: OH SORRY PIETE
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24162) Drilan: PIETE, GUNNAR, C64 AND ME
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24163) piete: np, i can join to watch since its still quite early
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24164) piete: kids almost asleep but not totally ;)
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24165) Drilan: IT THAT SOUNDS GOOD?
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24166) Drilan: NOOOOO NOOO 
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [ProductionPhase.apply]                       Skipping production
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt produced 4 food, 8 energy, 11 smithore, 33 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei produced 7 food, 19 energy, 4 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid produced 9 food, 3 energy, 0 smithore, 7 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus produced 4 food, 13 energy, 11 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PLANET_QUAKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1291516583293543593
  INFO [GameController.apply]                        Client Synchronization OK
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [GameController.apply]                        (P10) maskdbandt chat: ugh!
  INFO [GameController.apply]                        (P11) Pompei chat: nooooo
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [GameController.apply]                        (P10) maskdbandt chat: pirates last round and now this
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4180563910240771852
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $53
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $2
  INFO [Shop.printPriceFactor]                       Smithore shop: 86, mules potentially available: 49, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $52 sell price $87
  INFO [GameController.apply]                        Client Synchronization OK
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Smithore: 4 critical: 0 surplus: 4
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Smithore: 6 critical: 0 surplus: 6
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Smithore: 2 critical: 0 surplus: 2
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Smithore: 29 critical: 0 surplus: 29
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 49
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 54
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 46
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 48
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) maskdbandt (P13) Jestus (P12) Bertoid (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $56
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $64
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24167) Drilan: WE WANT YOU IN THE GAME
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24168) Bluewulk: Hello???
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24169) Drilan: HAD A MISS CARCULATION THATS ALL
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24170) piete: but gunnar is still playing so i guess theres no problem after all
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 50
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 55
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id c99a2f7a-26bb-4b6c-816c-1e3ca7ca1b03
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24171) Drilan: WE WAIT FOR HIM
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24172) piete: whos hosting? i suggest lowest-ranked
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $52 (10 units for $520)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2202624316674318344
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $52
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $104 sell price $244
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: man, i'm in round 9auction
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24174) trst: how do you say in english. popping corn? popcorn?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24175) Drilan: LET ME READ THE POST
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Crystite: 15 critical: 0 surplus: 15
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Crystite: 3 critical: 0 surplus: 3
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 100ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 51
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 56
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 47
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 49
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 120ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13) Jestus (P11) Pompei 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) maskdbandt (P12) Bertoid 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $104
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $112
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24176) Drilan: SORRY
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 52
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 120ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $104 (15 units for $1560)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2647882095801592978
  INFO [Shop.calcBuySellPrice]                       Current Food price $165
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 26, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 83%
  INFO [Shop.printPriceFactor]                       Food buy price $121 sell price $156
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) maskdbandt chat: i guess bertoid though the game froze
  INFO [GameController.apply]                        (P10) maskdbandt chat: so he left
  INFO [GameController.apply]                        (P10) maskdbandt chat: but turns out it was him cuasing the prob ... tlaked to him in lobby
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Food: 4 critical: 5 surplus: -1
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Food: 9 critical: 5 surplus: 4
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Food: 9 critical: 5 surplus: 4
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Food: 4 critical: 5 surplus: -1
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 53
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 57
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 48
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 50
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 120ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11) Pompei chat: oh
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P13) Jestus 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12) Bertoid (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $172 ratio 1.48
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $148 ratio 0.78000003
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $134 ratio 0.38
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 120ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $121 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 120ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $123 ratio 0.08000001
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 49
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 120ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 58
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 120ms
  INFO [GameController.apply]                        (P10) maskdbandt chat: man, food is too high-priced!
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $125 (8 units for $1007)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 91ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9042166175512452148
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 51, total: 106, needed: 33
  INFO [Shop.printPriceFactor]                       Energy is decreased to 48%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24177) piete: oh, mask is still playing, but still time to chat here...
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24178) Drilan: WE HAVE THE 4 PLAYERS WE NEED
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24179) Drilan: WE JUST NEED TO WAIT FOR GUNNAR
  INFO [GameController.apply]                        (P11) Pompei chat: i make a lot of it, so i'm good.
  INFO [GameController.apply]                        (P11) Pompei chat: energy+food
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Energy: 18 critical: 12 surplus: 6
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Energy: 19 critical: 6 surplus: 13
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Energy: 3 critical: 9 surplus: -6
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Energy: 15 critical: 6 surplus: 9
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 100ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 54
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 59
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 50
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 51
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P12) Bertoid 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13) Jestus (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $45 ratio 1.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $97 ratio 2.5
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $45 ratio 1.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $97 ratio 2.5
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $45 ratio 1.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $97 ratio 2.5
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24180) Jaska: WHAT?
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $34 ratio 0.7
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $88 ratio 2.24
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $18 ratio 0.23000008
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $71 ratio 1.7466667
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $53 ratio 1.2533333
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $36 ratio 0.76
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24181) Jaska: :)
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: it shows gunnar in earlier round than me
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.02000001
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 130ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (15 units for $375)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3546278662396821205
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 42197352
  INFO [SummaryPhase2.begin]                         (P13) Jestus Money: $6839 Plots: 8 Assets: 3013 Total: 13852
  INFO [SummaryPhase2.begin]                         (P13) Jestus Food: 5 Energy: 7 Smithore: 29 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Money: $4727 Plots: 10 Assets: 2166 Total: 11893
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Food: 5 Energy: 10 Smithore: 2 Crystite: 3
  INFO [SummaryPhase2.begin]                         (P11) Pompei Money: $4430 Plots: 10 Assets: 1825 Total: 11255
  INFO [SummaryPhase2.begin]                         (P11) Pompei Food: 5 Energy: 12 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Money: $1844 Plots: 13 Assets: 2780 Total: 11124
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Food: 5 Energy: 26 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $104
  INFO [SummaryPhase2.begin]                         Shop Smithore: 96 units $52
  INFO [SummaryPhase2.begin]                         Shop Food: 6 units $125
  INFO [SummaryPhase2.begin]                         Shop Energy: 51 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 6 $100
  INFO [SummaryPhase2.begin]                         Colony total: 48124
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P10) maskdbandt chat: man AIs still beating us now
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.buildMules]                             Shop built 8 mules for 16 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase$2.finished]                   Land grant roundtrip 130ms, 12 frames (5 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase.update]                       Sending claim tile 0
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt claims tile 0 at time 23
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt is granted tile 0: Plain (6,1)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 0 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6890057010157925108
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P13) Jestus (rank 1)
  INFO [Player.useFood]                              (P13) Jestus has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [DevelopmentPlanFinder$1.run]                 AI: Jestus found 1 plans testing 2 tiles in 1731785ns
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: No tile 13853 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Food <claim> (+2) 15764 points
  INFO [DevelopmentActuator.enqueueBestPlan]         AI: Jestus plans to develop No tile 13853 points
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13) Jestus gambles $227, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            Jestus won $227 in the pub
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at 0.0 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6549732825341970231
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      Event player: (P12) Bertoid (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: MulesDeteriorated
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your mining M.U.L.E.s have deteriorated from heavy use and cost $150 each to repair. The total cost is $450
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) maskdbandt chat: did it not let you pick or something?
  INFO [GameController.apply]                        (P11) Pompei chat: went too fast
  INFO [GameController.apply]                        (P11) Pompei chat: :/
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P12) Bertoid has 5 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [DevelopmentPlanFinder$1.run]                 AI: Bertoid found 1 plans testing 2 tiles in 1718654ns
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [DevelopmentPlanFinder.logPlans]              AI: Bertoid Plan: No tile 12166 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Food <claim> (+2) 15811 points
  INFO [DevelopmentActuator.enqueueBestPlan]         AI: Bertoid plans to develop No tile 12166 points
  INFO [DevelopmentActionQueue2.addAction]           AI: Bertoid Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameController.apply]                        (P10) maskdbandt chat: ugh, sorry... 
  INFO [GameModel.gamble]                            (P12) Bertoid gambles $191, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            Bertoid won $191 in the pub
  INFO [DevelopmentActionQueue2.addAction]           AI: Bertoid Queue: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at 0.0 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8969285527632994507
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      Event player: (P11) Pompei (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: TapDancingMule
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your M.U.L.E. won the colony tap-dancing contest. You collected $300
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11) Pompei chat: it's fine
  INFO [GameController.apply]                        (P10) maskdbandt chat: AI won't pick those so hold space down once screen appears next round
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24186) piete: havent seen him for a while, never got to play with him
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24185) Drilan: ???
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24188) Drilan: HE PLAYS BOTS MOST OF TIMES
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24187) Drilan: MACHINUS DONT LIKE TO PLAY AGAINST GREAT RANKED PLAYERS
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24184) piete: btw, where did machinus go?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24183) trst: why you yelling?
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P11) Pompei has 5 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) Pompei
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Bertoid Action: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: Jestus Action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 46.319973 (owner 11)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11) Pompei finishes on update 58
  INFO [GameModel.gamble]                            (P11) Pompei gambles $250, max: 47.5, left: 46.36, fraction 0.976
  INFO [DevelopmentMessenger.showMessage]            Pompei won $250 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5028853887348442966
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      Event player: (P10) maskdbandt (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: ArtificialDumbness
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your offworld investments in Artificial Dumbness paid $450 in dividends
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P10) maskdbandt has 5 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) maskdbandt
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Plain (6,1) with Crystite factory
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Mountain2 (7,1) with Crystite factory
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Plain (7,2) with Crystite factory
  INFO [GameModel.sellMule]                          (P10) maskdbandt sold a mule for $175
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10) maskdbandt finishes on update 2375
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SUNSPOT_ACTIVITY
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4378634100310050582
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11) Pompei chat: :D
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2506634643949396670
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10) maskdbandt has 26 energy and needs 12 energy
  INFO [ProductionPhase.finishPower]                 (P11) Pompei has 12 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P12) Bertoid has 10 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P13) Jestus has 7 energy and needs 5 energy
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt expects 4 food, 14 energy, 3 smithore, 55 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei expects 8 food, 35 energy, 3 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid expects 16 food, 12 energy, 0 smithore, 10 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus expects 6 food, 23 energy, 13 smithore, 0 crystite
  INFO [GameController.apply]                        (P11) Pompei chat: sunspot
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [GameController.apply]                        (P10) maskdbandt chat: moooooo energy
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt produced 4 food, 13 energy, 1 smithore, 58 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei produced 11 food, 35 energy, 3 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid produced 17 food, 12 energy, 0 smithore, 10 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus produced 6 food, 21 energy, 11 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1034440102210037635
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $52
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-2
  INFO [Shop.printPriceFactor]                       Smithore shop: 80, mules potentially available: 53, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $48 sell price $83
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Smithore: 1 critical: 0 surplus: 1
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Smithore: 3 critical: 0 surplus: 3
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Smithore: 2 critical: 0 surplus: 2
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Smithore: 40 critical: 0 surplus: 40
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 55
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 60
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 51
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 52
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) maskdbandt (P13) Jestus (P12) Bertoid (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $63
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $59
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 61
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 101ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 56
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24191) Drilan: IM GOOD AT IT LOL
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24190) piete: :)
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24192) piete: ME TOO IN THE GAME! ;)
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24193) Drilan: LOL
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24194) Jaska: nah, you suck at it :) more !!11!1
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24189) Jaska: Drilan likes to capitalise everything
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24195) Drilan: JASKA YOU ARE IN 63TH SO YOUR VOICE IS NOT THAT STRONG
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $48 (4 units for $192)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4387930107403999457
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $104
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $124 sell price $264
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24196) Drilan: LOL
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: i prefer playing with good players
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Crystite: 58 critical: 0 surplus: 58
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Crystite: 1 critical: 0 surplus: 1
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Crystite: 13 critical: 0 surplus: 13
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 57
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 62
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 52
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 53
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11) Pompei chat: @.@
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13) Jestus 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) maskdbandt (P12) Bertoid (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $124
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $124
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 63
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24198) Drilan: ME TOO
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24199) C64 nostalgia: so, what's the plan?
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 53
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: it's more fun i think when everyone knows what they're doing
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24200) Drilan: WAIT FOR GUNNAR
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [GameController.apply]                        (P11) Pompei chat: you won.
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: and not have everyone else producing energy for them
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 58
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $124 (72 units for $8928)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3593717502334109883
  INFO [Shop.calcBuySellPrice]                       Current Food price $125
  INFO [Shop.printPriceFactor]                       Food shop: 6, total: 44, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 59%
  INFO [Shop.printPriceFactor]                       Food buy price $59 sell price $94
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) maskdbandt chat: i had a good prod... and price... i may :)
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Food: 4 critical: 5 surplus: -1
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Food: 11 critical: 5 surplus: 6
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Food: 17 critical: 5 surplus: 12
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Food: 6 critical: 5 surplus: 1
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 59
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 64
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 54
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 54
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13) Jestus (P12) Bertoid (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $64 ratio 0.16000003
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $59 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 120ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $59 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $59 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $59 ratio 0.0
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 55
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $59 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $59 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $59 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $59 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $59 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $59 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $59 ratio 0.0
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 65
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $62 ratio 0.10000001
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $66 ratio 0.20000002
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 55
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24203) piete: i have mostly played with good players, just a few exceptions
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24204) C64 nostalgia: so, about 40minutes?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24205) Suk: im taking this personally
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24206) piete: one guy whose name i wont mention quit two games where i was yesterday
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $59 (19 units for $1121)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2567491913936760803
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 51, total: 153, needed: 34
  INFO [Shop.printPriceFactor]                       Energy is decreased to 42%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: i'd be up for playing if you can wait for me... round 10 auct
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24207) Suk: thats it
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24208) piete: today he joined my tournament, i asked him if he was going to finish
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Energy: 24 critical: 13 surplus: 11
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Energy: 41 critical: 6 surplus: 35
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Energy: 14 critical: 9 surplus: 5
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Energy: 23 critical: 6 surplus: 17
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 60
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 66
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 56
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 56
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 120ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13) Jestus (P12) Bertoid (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24210) piete: round 3 he missed land grant cause he was fetching tea...
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24211) piete: next auctions he didnt participate
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24212) Drilan: YOU SHOUL MENTION IT
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24213) piete: so i kicked him without warning :D
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: lol
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (34 units for $340)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8669159512404731848
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 44820944
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Money: $9035 Plots: 14 Assets: 3060 Total: 19095
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Food: 5 Energy: 43 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) Jestus Money: $7285 Plots: 8 Assets: 3095 Total: 14380
  INFO [SummaryPhase2.begin]                         (P13) Jestus Food: 5 Energy: 7 Smithore: 40 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Money: $6828 Plots: 10 Assets: 1516 Total: 13344
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Food: 5 Energy: 10 Smithore: 2 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) Pompei Money: $5742 Plots: 10 Assets: 1870 Total: 12612
  INFO [SummaryPhase2.begin]                         (P11) Pompei Food: 5 Energy: 27 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $124
  INFO [SummaryPhase2.begin]                         Shop Smithore: 84 units $48
  INFO [SummaryPhase2.begin]                         Shop Food: 24 units $59
  INFO [SummaryPhase2.begin]                         Shop Energy: 66 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 13 $100
  INFO [SummaryPhase2.begin]                         Colony total: 59431
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.buildMules]                             Shop built 1 mules for 2 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase$2.finished]                   Land grant roundtrip 120ms, 12 frames (5 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase.update]                       Sending claim tile 0
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt claims tile 0 at time 24
  INFO [LandGrantPhase.apply]                        (P11) Pompei claims tile 0 at time 24
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase.apply]                        (P11) Pompei is granted tile 0: Plain (5,4)
  INFO [LandGrantPhase.update]                       Sending claim tile 1
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt claims tile 1 at time 25
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 90ms
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt is granted tile 1: Plain (8,4)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 0 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2625873594005707495
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P10) maskdbandt (rank 1)
  INFO [Player.useFood]                              (P10) maskdbandt has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) maskdbandt
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10) maskdbandt chat: weird how they have the AI bug to not pick land at end
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Plain (8,4) with Crystite factory
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Plain (6,0) with Crystite factory
  INFO [GameModel.sellMule]                          (P10) maskdbandt sold a mule for $140
  INFO [GameModel.gamble]                            (P10) maskdbandt gambles $151, max: 47.5, left: 6.66, fraction 0.14021052
  INFO [DevelopmentMessenger.showMessage]            maskdbandt won $151 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10) maskdbandt finishes on update 2043
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 81ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4160714273634748831
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P13) Jestus (rank 2)
  INFO [Player.useFood]                              (P13) Jestus has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 81ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [DevelopmentPlanFinder$1.run]                 AI: Jestus found 1 plans testing 0 tiles in 1776204ns
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: No tile 14593 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: No tile 15946 points
  INFO [DevelopmentActuator.enqueueBestPlan]         AI: Jestus plans to develop No tile 14593 points
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13) Jestus gambles $244, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            Jestus won $244 in the pub
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at 0.0 (owner 13)
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24215) C64 nostalgia: does gunnar even want to play?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24216) Drilan: WHATS HIS NAME 
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24217) Drilan: SO WE ARE ALERT OF WHOM NOT TO PLAY WITH
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24218) piete: hes played with me a couple of times so at least hes not avoiding
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24219) Drilan: GUNNAR IS ALREADY PLAYING LET HIM FINISH
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24220) piete: that is gunnar
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24221) piete: this other guy i will say in the game chat
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 81ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6266077104649165997
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      No player event for (P12) Bertoid (rank 3)
  INFO [Player.useFood]                              (P12) Bertoid has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24222) Suk: FUUUUUUUUUUUUUUUUUUUUUUUUU
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [DevelopmentPlanFinder$1.run]                 AI: Bertoid found 1 plans testing 0 tiles in 1727315ns
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [DevelopmentPlanFinder.logPlans]              AI: Bertoid Plan: No tile 13683 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: No tile 15802 points
  INFO [DevelopmentActuator.enqueueBestPlan]         AI: Bertoid plans to develop No tile 13683 points
  INFO [DevelopmentActionQueue2.addAction]           AI: Bertoid Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12) Bertoid gambles $234, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            Bertoid won $234 in the pub
  INFO [DevelopmentActionQueue2.addAction]           AI: Bertoid Queue: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at 0.0 (owner 12)
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24223) piete: but i cant wait blacklist option...
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24224) Drilan: GUNNAR LEFT THE GAME TWICE?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24225) Suk: FUUUUUUUUUUUUUUUUUUU
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: prod #11
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2896200142203708817
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P11) Pompei (rank 4)
  INFO [Player.useFood]                              (P11) Pompei has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) Pompei
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Bertoid Action: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: Jestus Action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [GameModel.developLand]                       (P11) Pompei undevelops tile Plain (2,1)
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24227) piete: no, i meant gunnar plays
  INFO [GameModel.developLand]                       (P11) Pompei develops tile Plain (5,4) with Smithore factory
  INFO [GameModel.developLand]                       (P11) Pompei undevelops tile Plain (5,3)
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24228) C64 nostalgia: i see gunnar in a game, but does he want to play after?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24229) Drilan: OK
  INFO [GameModel.developLand]                       (P11) Pompei develops tile Plain (5,4) with Crystite factory
  INFO [GameModel.sellMule]                          (P11) Pompei sold a mule for $165
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24230) Drilan: WE HAVE TO WAIT TO FIND OUT
  INFO [GameModel.developLand]                       (P11) Pompei develops tile Plain (2,1) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 12.919209 (owner 11)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11) Pompei finishes on update 1729
  INFO [GameModel.gamble]                            (P11) Pompei gambles $164, max: 47.5, left: 12.940002, fraction 0.2724211
  INFO [DevelopmentMessenger.showMessage]            Pompei won $164 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 70ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2598049597256321578
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10) maskdbandt has 43 energy and needs 14 energy
  INFO [ProductionPhase.finishPower]                 (P11) Pompei has 27 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P12) Bertoid has 10 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P13) Jestus has 7 energy and needs 5 energy
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt expects 4 food, 3 energy, 3 smithore, 75 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei expects 8 food, 20 energy, 2 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid expects 16 food, 6 energy, 0 smithore, 10 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus expects 6 food, 14 energy, 13 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt produced 5 food, 4 energy, 3 smithore, 76 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei produced 10 food, 20 energy, 2 smithore, 4 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid produced 14 food, 6 energy, 0 smithore, 10 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus produced 8 food, 15 energy, 15 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 71ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PLANET_QUAKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2000023923689416336
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11) Pompei chat: oh jeez, I missed  a spot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3336986642675346792
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $48
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $6
  INFO [Shop.printPriceFactor]                       Smithore shop: 82, mules potentially available: 54, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $56 sell price $91
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11) Pompei chat: and of course,
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Smithore: 1 critical: 0 surplus: 1
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Smithore: 1 critical: 0 surplus: 1
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Smithore: 2 critical: 0 surplus: 2
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Smithore: 47 critical: 0 surplus: 47
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 61
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 67
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 57
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 57
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) maskdbandt (P13) Jestus (P12) Bertoid (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $56
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $56
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 62
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 58
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24231) C64 nostalgia: too much COFFEE, dri?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24232) piete: you should be able to ping guys that are playing
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24233) Drilan: WHO IS THE GUY THAT LEFTS GAMES UNFINISHED JUST TO NEVER PLAY HIM
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24234) piete: ill tell you in the game chat
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 58
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $56 (50 units for $2800)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2583388698717320279
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $124
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $68 sell price $208
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Crystite: 34 critical: 0 surplus: 34
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Crystite: 2 critical: 0 surplus: 2
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Crystite: 4 critical: 0 surplus: 4
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 100ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 63
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 68
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 59
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 59
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P13) Jestus (P11) Pompei 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12) Bertoid 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $100
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $68
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 60
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $68 (4 units for $272)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1253753610830727198
  INFO [Shop.calcBuySellPrice]                       Current Food price $59
  INFO [Shop.printPriceFactor]                       Food shop: 24, total: 61, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 50%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24235) Drilan: OK
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24236) Suk: it's me
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24237) piete: did you change your name?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24238) Suk: who the fuck are you 
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24239) Suk: oooh number one
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24240) Suk: sorry but I am number one
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24241) C64 nostalgia: piete, how do you pull ip adresses for players?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24242) Suk: ladder is broke
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Food: 5 critical: 5 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Food: 10 critical: 5 surplus: 5
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Food: 14 critical: 5 surplus: 9
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Food: 8 critical: 5 surplus: 3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 91ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 64
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 69
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 61
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 60
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24243) Drilan: YOU ARE IN 558TH , YOU SUK DUDE   LOL
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24244) piete: no idea, maybe from log
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13) Jestus (P12) Bertoid (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $15 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $15 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24245) Suk: I SUK YES
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $15 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $15 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $15 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $15 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $15 ratio 0.0
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 61
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $15 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $15 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $15 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $15 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24246) we: cool you are #1; hope to play you sometime. played #6 last night
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $16 ratio 0.050000012
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 62
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: i didn't think you could unless they are hosting a game
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (12 units for $180)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 795395973319840681
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 66, total: 154, needed: 36
  INFO [Shop.printPriceFactor]                       Energy is decreased to 43%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Energy: 26 critical: 15 surplus: 11
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Energy: 37 critical: 6 surplus: 31
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Energy: 8 critical: 9 surplus: -1
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Energy: 17 critical: 6 surplus: 11
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 65
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 70
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 63
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 62
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24248) piete: i accept all players that dont have 0-stats
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24249) we: I just started so I am 359 but hope to move up
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P12) Bertoid 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13) Jestus (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $18 ratio 0.25333327
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24250) C64 nostalgia: i pinged my last host and got nothing
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24251) piete: but if they play stupid i wont play again with them
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24252) Suk: tell me your commandments piete
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (10 units for $116)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 81ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4984131516697536358
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 46467480
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Money: $8730 Plots: 15 Assets: 5259 Total: 21489
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Food: 5 Energy: 26 Smithore: 0 Crystite: 38
  INFO [SummaryPhase2.begin]                         (P13) Jestus Money: $10322 Plots: 8 Assets: 1030 Total: 15352
  INFO [SummaryPhase2.begin]                         (P13) Jestus Food: 5 Energy: 7 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Money: $7545 Plots: 10 Assets: 1275 Total: 13820
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Food: 5 Energy: 10 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) Pompei Money: $5881 Plots: 11 Assets: 2342 Total: 13723
  INFO [SummaryPhase2.begin]                         (P11) Pompei Food: 10 Energy: 37 Smithore: 1 Crystite: 2
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $68
  INFO [SummaryPhase2.begin]                         Shop Smithore: 132 units $56
  INFO [SummaryPhase2.begin]                         Shop Food: 36 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 74 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 13 $90
  INFO [SummaryPhase2.begin]                         Colony total: 64384
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24253) Suk: I will worship you
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24254) piete: sorry?
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: i avoid people with names that could be offensive by some because generally they f*ck around
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24256) piete: :)
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: and then quit
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24258) Suk: sorry
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24259) we: I played for years on the c64.
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.buildMules]                             Shop built 1 mules for 2 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $110
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 0 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3582729758187136924
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P10) maskdbandt (rank 1)
  INFO [Player.useFood]                              (P10) maskdbandt has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 81ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) maskdbandt
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Mountain2 (8,2) with Crystite factory
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Mountain2 (7,1) with Crystite factory
  INFO [GameModel.developLand]                       (P10) maskdbandt develops tile Plain (7,0) with Crystite factory
  INFO [GameModel.sellMule]                          (P10) maskdbandt sold a mule for $160
  INFO [GameModel.gamble]                            (P10) maskdbandt gambles $219, max: 47.5, left: 8.34, fraction 0.17557895
  INFO [DevelopmentMessenger.showMessage]            maskdbandt won $219 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10) maskdbandt finishes on update 1959
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3664221063179408309
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P13) Jestus (rank 2)
  INFO [Player.useFood]                              (P13) Jestus has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $400
  INFO [DevelopmentPlanFinder$1.run]                 AI: Jestus found 1 plans testing 0 tiles in 1548241ns
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [DevelopmentPlanFinder.logPlans]              AI: Jestus Plan: No tile 16210 points
  INFO [DevelopmentActuator.enqueueBestPlan]         AI: Jestus plans to develop No tile 16210 points
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13) Jestus gambles $250, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            Jestus won $250 in the pub
  INFO [DevelopmentActionQueue2.addAction]           AI: Jestus Queue: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at 0.0 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 80ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5178519596790215640
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      No player event for (P12) Bertoid (rank 3)
  INFO [Player.useFood]                              (P12) Bertoid has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $400
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [DevelopmentPlanFinder$1.run]                 AI: Bertoid found 1 plans testing 0 tiles in 21058822ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: Bertoid Plan: No tile 14900 points
  INFO [DevelopmentActuator.enqueueBestPlan]         AI: Bertoid plans to develop No tile 14900 points
  INFO [DevelopmentActionQueue2.addAction]           AI: Bertoid Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12) Bertoid gambles $212, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            Bertoid won $212 in the pub
  INFO [DevelopmentActionQueue2.addAction]           AI: Bertoid Queue: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at 0.0 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1950671212105591192
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P11) Pompei (rank 4)
  INFO [Player.useFood]                              (P11) Pompei has 10 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) Pompei
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Bertoid Action: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: Jestus Action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [GameController.apply]                        (P10) maskdbandt chat: pompei you did really well... might want to try to start phasing in crystite into your game once prices for food and energy decrease
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24266) piete: this game is not that difficult and you learn fast watching other players play
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24267) Suk: haha you guys are fucked
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24269) inexorable: ?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24268) Suk: the whole world will be fucked but you guys go first
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24265) inexorable: nyc
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24264) trst: americans
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24263) Suk: not me just asking
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24262) inexorable: sup
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24260) Suk: who lives in america
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24261) Henry: Me
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P11) Pompei develops tile Plain (2,2) with Crystite factory
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24270) Henry: ?
  INFO [GameModel.developLand]                       (P11) Pompei develops tile Plain (3,3) with Crystite factory
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24271) Henry: Where are you from Suk?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24272) Suk: ooh you still sleeping
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24273) trst: you mean new yorkers or americans?
  INFO [GameModel.developLand]                       (P11) Pompei develops tile Plain (3,1) with Crystite factory
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: i haven't ever seen so much chat in here before heh
  INFO [GameModel.developLand]                       (P11) Pompei develops tile Plain (1,0) with Crystite factory
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24275) we: Suk you have some issues; I wish you well; looks lik you need some or love or something
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24276) Suk: americans yes
  INFO [GameModel.sellMule]                          (P11) Pompei sold a mule for $160
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at -0.12089656 (owner 11)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11) Pompei finishes on update 2379
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4786148863254728394
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10) maskdbandt has 26 energy and needs 15 energy
  INFO [ProductionPhase.finishPower]                 (P11) Pompei has 37 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P12) Bertoid has 10 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P13) Jestus has 7 energy and needs 5 energy
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt expects 4 food, 0 energy, 0 smithore, 88 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei expects 8 food, 3 energy, 2 smithore, 19 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid expects 16 food, 6 energy, 0 smithore, 10 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus expects 6 food, 14 energy, 13 smithore, 0 crystite
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24277) inexorable: are u talikng about skithore depletion?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24278) Henry: Welcome to te American Internet
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24279) trst: ha
  INFO [GameController.apply]                        (P11) Pompei chat: thanks. :) and for the advice
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: prod#12
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24281) Henry: Where are you from? 
  INFO [ProductionPhase.logProduction]               (P10) maskdbandt produced 3 food, 0 energy, 0 smithore, 95 crystite
  INFO [ProductionPhase.logProduction]               (P11) Pompei produced 10 food, 5 energy, 2 smithore, 15 crystite
  INFO [ProductionPhase.logProduction]               (P12) Bertoid produced 16 food, 4 energy, 0 smithore, 7 crystite
  INFO [ProductionPhase.logProduction]               (P13) Jestus produced 6 food, 12 energy, 15 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SHIP_RETURNS
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3192317068995326953
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7537349421995464103
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $56
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $6
  INFO [Shop.printPriceFactor]                       Smithore shop: 130, mules potentially available: 79, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $56 sell price $91
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Smithore: 3 critical: 0 surplus: 3
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Smithore: 15 critical: 0 surplus: 15
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 66
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 71
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 64
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 63
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 120ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) maskdbandt (P12) Bertoid (P11) Pompei 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13) Jestus 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $58
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $64
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11) Pompei chat: crap
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6720140722830715619
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $68
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $104 sell price $244
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Crystite: 133 critical: 0 surplus: 133
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Crystite: 17 critical: 0 surplus: 17
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Crystite: 7 critical: 0 surplus: 7
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 91ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 67
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 72
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 65
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 64
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13) Jestus 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) maskdbandt (P12) Bertoid (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $120
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $104
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 73
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 100ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 90ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5234792198804748914
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 36, total: 74, needed: 0
  INFO [Shop.printPriceFactor]                       Food is decreased to 25%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) maskdbandt chat: no prob... also a lot of people don't buy land much but you  should pay quite a bit depending on when it is... keep in mind you get that much value of 500 + 25-100 at the end
  INFO [GameController.apply]                        (P10) maskdbandt chat: so it's worth it if you can produce a bit each round
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Food: 3 critical: 0 surplus: 3
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Food: 13 critical: 0 surplus: 13
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Food: 16 critical: 0 surplus: 16
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Food: 6 critical: 0 surplus: 6
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 100ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 68
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 74
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 66
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 65
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 110ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10) maskdbandt chat: cheers, was a fun game.. .thanks! :)
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24297) inexorable: we add 80 mil people every year
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24296) inexorable: i too am pessimistic about humanity's future
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24298) Henry: Where are you from Suk?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24294) Suk: you will see
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24292) Suk: sorry 
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24293) Suk: for me telling the truth
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24290) we: I will paraphrase SUK is having issues with life and taking it out on everyone els
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24289) Suk: we got fries here
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24285) inexorable: i wanna play mule
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24282) drakkoth: What is going on?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24283) drakkoth: I just logged on.
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24284) Suk: from europe
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24295) Suk: you will see
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24286) Henry: Europe? It is one country?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24287) Suk: oh yes
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24288) piete: this is a first chat i participate not taking into account some linux-help ircs, so tell me guys are these kind of chats normally moderated?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24291) Henry: I am happy for you.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) maskdbandt (P13) Jestus (P12) Bertoid (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $15 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $15 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24299) Suk: the internet
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 100ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7484409968179061297
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 74, total: 129, needed: 41
  INFO [Shop.printPriceFactor]                       Energy is decreased to 49%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) maskdbandt Energy: 9 critical: 0 surplus: 9
  INFO [CollectionPhase.goToNextPhase]               (P11) Pompei Energy: 26 critical: 0 surplus: 26
  INFO [CollectionPhase.goToNextPhase]               (P12) Bertoid Energy: 6 critical: 0 surplus: 6
  INFO [CollectionPhase.goToNextPhase]               (P13) Jestus Energy: 14 critical: 0 surplus: 14
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 100ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) maskdbandt auction teleport count: 69
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 75
  INFO [Player.increaseAuctionTeleportCount]         (P12) Bertoid auction teleport count: 67
  INFO [Player.increaseAuctionTeleportCount]         (P13) Jestus auction teleport count: 66
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 111ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) maskdbandt (P13) Jestus (P12) Bertoid (P11) Pompei 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24300) Suk: 101010&
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24301) Suk: woot
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24302) drakkoth: Ha ha
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24303) drakkoth: That is the least of our problems
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24304) Henry: The AMERICNAN internet.
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24305) Henry: *American
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24306) drakkoth: Where are you from and what problem exists here in America that doesn't exist there?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24307) Suk: obama
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24308) C64 nostalgia: what kind of popcorn?
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Jestus target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: Bertoid target price $10 ratio 0.0
  INFO [Player.increaseAuctionTeleportCount]         (P11) Pompei auction teleport count: 76
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 120ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- SUMMARY #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12> 0ms <P11> 100ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5348266726716228431
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 44873912
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Money: $8874 Plots: 15 Assets: 16097 Total: 32471
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Food: 3 Energy: 9 Smithore: 0 Crystite: 133
  INFO [SummaryPhase2.begin]                         (P13) Jestus Money: $10572 Plots: 8 Assets: 2075 Total: 16647
  INFO [SummaryPhase2.begin]                         (P13) Jestus Food: 6 Energy: 14 Smithore: 15 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Money: $7757 Plots: 10 Assets: 2233 Total: 14990
  INFO [SummaryPhase2.begin]                         (P12) Bertoid Food: 16 Energy: 6 Smithore: 0 Crystite: 7
  INFO [SummaryPhase2.begin]                         (P11) Pompei Money: $7709 Plots: 11 Assets: 1683 Total: 14892
  INFO [SummaryPhase2.begin]                         (P11) Pompei Food: 13 Energy: 0 Smithore: 3 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $104
  INFO [SummaryPhase2.begin]                         Shop Smithore: 130 units $56
  INFO [SummaryPhase2.begin]                         Shop Food: 36 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 100 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $110
  INFO [SummaryPhase2.begin]                         Colony total: 79000
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Game
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: so you guys want to play against me?  i'm done :)
  INFO [SummaryPhase2.apply]                         Score saved
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24309) Henry: Your mama! 
  INFO [SummaryPhase2.getColonyMessage]              Colony rating: 3
  INFO [SummaryPhase2.getColonyMessage]              Overall, the Colony was a success. You have met the minimum standards set by the Federation, but your life will not be easy!
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24311) Drilan: C64 i DONTFIND THE POST
  INFO [GameController.apply]                        (P10) maskdbandt chat: cheers!
  INFO [MetaFrame$5.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 5019 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (10) 0 bytes
  INFO [GameController.close]                        Got my UserLeft (10) message.
  INFO [Server.removeClient]                         Server: Removing client 127.0.0.1 <P10 P13 P12> with id 6c38c675-df67-431f-8402-a09b535b39a6
  INFO [ConnectedClient.removeUser]                  Server: Removing user 10 from 127.0.0.1 <P10 P13 P12>
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from 127.0.0.1 <P13 P12>
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from 127.0.0.1 <P12>
  INFO [Server.removeClient]                         Server: Removing client 69.14.215.31 <P11> with id c3c10672-0c2b-44c4-a555-208a4693dc34
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from 69.14.215.31 <P11>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 127.0.0.1 <>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 69.14.215.31 <>
  INFO [GameController.close]                        Left server in 0 ms
  INFO [Server.close]                                Server: Closing
  INFO [MuleGameContainer.release]                   *** Game Over ***
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: drilan, piete, c64?  or you waiting for gunnar?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24313) C64 nostalgia: in matchmaking
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24314) piete: i dont have problem with mask, hes beaten me ;)
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: heh :)
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24316) C64 nostalgia: http://www.planetmule.com/forum?topic=562.0
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: i didn't think you'd remember that, piete
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24318) C64 nostalgia: are we waiting for masked?
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: i'm done
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24319) drakkoth: And what in particular about Obama?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24320) C64 nostalgia: he should host
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: ready to go if you guys are interested
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24323) piete: hey, of course i remember, i want my revenge! ;)
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24324) drakkoth: I mean, that is pretty generic and not very profound
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: heh alrighty..
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display Created: true, Active: true, Visible:true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 64512
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Server.acceptClients]                        Server: Accepted client 127.0.0.1 id 386c98f3-a280-4785-ad86-dee69c608122
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ServerMessageHandler.processJoin]            Server: Client 127.0.0.1 joins and gets spectator number 10
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 42 bytes
  INFO [UserController.apply]                        My client id is 386c98f3-a280-4785-ad86-dee69c608122
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [GameModel.setMyUser]                         (S10) maskdbandt is my user
  INFO [GameModel.setLocalUser]                      (S10) maskdbandt is a local Spectator
  INFO [GameModel.setServerUser]                     (S10) maskdbandt is hosting the server
  INFO [GameController.beginNextPhase]               (S10) maskdbandt is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10) maskdbandt (ID: 5019)
  INFO [Client.initUDP]                              Sending UDP initialization message id 386c98f3-a280-4785-ad86-dee69c608122
  INFO [Server.initUdp]                              Server: Client 127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Server.acceptClients]                        Server: Accepted client 67.210.120.20 id 7e7e7d97-2f4c-45ed-b5be-f7153e7950cf
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10) maskdbandt (ID 5019)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 15811
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [ServerMessageHandler.processPlayerJoin]      127.0.0.1 <S10> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (10) 0 bytes
  INFO [UserController.apply]                        (S10) maskdbandt joins the players
  INFO [Player.<init>]                               Creating (P10) maskdbandt
  INFO [GameModel.setServerUser]                     (P10) maskdbandt is hosting the server
  INFO [GameModel.setMyUser]                         (P10) maskdbandt is my user
  INFO [GameModel.setLocalUser]                      (P10) maskdbandt is a local Player
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24326) Suk: his lies
  INFO [Server.acceptClients]                        Server: Accepted client 97.21.159.126 id adc6b7b6-e4fe-43c1-9266-c6f70fc93303
  INFO [ServerMessageHandler.processJoin]            Server: Client 97.21.159.126 joins and gets spectator number 11
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 37 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11) Henry is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11) Henry (ID: 8666)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 97.21.159.126 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7040 bytes
  INFO [Server.initUdp]                              Server: Client 97.21.159.126 <S11> requests UDP address /97.21.159.126:6261
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24327) drakkoth: Which ones?
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11) Henry (ID 8666)
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 8666 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from 97.21.159.126 <S11>
  INFO [Server.removeClient]                         Server: Removing client 97.21.159.126 <> with id adc6b7b6-e4fe-43c1-9266-c6f70fc93303
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 97.21.159.126 <>
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: wait, piete, you just started a game?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24329) Henry: Sorry mask
  INFO [Server.acceptClients]                        Server: Accepted client 98.212.114.31 id b4cd35fe-e755-479a-b0aa-ce3e2bf98490
  INFO [ServerMessageHandler.processJoin]            Server: Client 98.212.114.31 joins and gets spectator number 11
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 45 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11) C64 nostalgia is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11) C64 nostalgia (ID: 5547)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 98.212.114.31 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7048 bytes
  INFO [Server.initUdp]                              Server: Client 98.212.114.31 <S11> requests UDP address /98.212.114.31:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11) C64 nostalgia (ID 5547)
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24330) Suk: too many to name sir
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24331) Henry: I clicked before I read title
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24332) Suk: doesnt that bother you
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24333) piete: ill join yours
  INFO [GameController.apply]                        (S11) C64 nostalgia chat: i'll wait for pink, if you don't mind
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from 67.210.120.20 <>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client 67.210.120.20 <> with id 7e7e7d97-2f4c-45ed-b5be-f7153e7950cf
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 67.210.120.20 <>
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: ok
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: we'll wait
  INFO [Server.acceptClients]                        Server: Accepted client 68.174.107.160 id 770d2507-634b-425c-ab78-0636a4664164
  INFO [ServerMessageHandler.processJoin]            Server: Client 68.174.107.160 joins and gets spectator number 12
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 46 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12) WhosYourBuddy? is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12) WhosYourBuddy? (ID: 5441)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 68.174.107.160 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7148 bytes
  INFO [Server.initUdp]                              Server: Client 68.174.107.160 <S12> requests UDP address /68.174.107.160:6261
  INFO [GameController.apply]                        (P10) maskdbandt chat: sure, someone else can be orange if they want
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12) WhosYourBuddy? (ID 5441)
  INFO [Server.acceptClients]                        Server: Accepted client 70.171.171.219 id 95573195-e050-4b36-b937-6dcab874030f
  INFO [ServerMessageHandler.processJoin]            Server: Client 70.171.171.219 joins and gets spectator number 13
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 40 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13) kfizz311 is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13) kfizz311 (ID: 10077)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 70.171.171.219 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7214 bytes
  INFO [Server.initUdp]                              Server: Client 70.171.171.219 <S13> requests UDP address /70.171.171.219:38930
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13) kfizz311 (ID 10077)
  INFO [Server.acceptClients]                        Server: Accepted client 189.54.236.158 id 37d7f955-2a29-44e6-9c49-e7d17f0f37f5
  INFO [ServerMessageHandler.processPlayerJoin]      68.174.107.160 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12) WhosYourBuddy? joins the players
  INFO [Player.<init>]                               Creating (P12) WhosYourBuddy?
  INFO [GameModel.setRemoteUser]                     (P12) WhosYourBuddy? is a remote Player
  INFO [ServerMessageHandler.processPlayerJoin]      70.171.171.219 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13) kfizz311 joins the players
  INFO [Player.<init>]                               Creating (P13) kfizz311
  INFO [GameModel.setRemoteUser]                     (P13) kfizz311 is a remote Player
  INFO [ServerMessageHandler.processJoin]            Server: Client 189.54.236.158 joins and gets spectator number 14
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 37 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14) piete is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14) piete (ID: 3939)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 189.54.236.158 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7339 bytes
  INFO [Server.initUdp]                              Server: Client 189.54.236.158 <S14> requests UDP address /189.54.236.158:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14) piete (ID 3939)
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ServerMessageHandler.processPlayerJoin]      189.54.236.158 <S14> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14) piete joins the players
  INFO [Player.<init>]                               Creating (P14) piete
  INFO [GameModel.setRemoteUser]                     (P14) piete is a remote Player
  INFO [Server.acceptClients]                        Server: Accepted client 67.203.249.212 id cc365407-183f-4c54-8adc-32f4e9cd105a
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 5441 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from 68.174.107.160 <P12>
  INFO [Server.removeClient]                         Server: Removing client 68.174.107.160 <> with id 770d2507-634b-425c-ab78-0636a4664164
  INFO [ServerMessageHandler.processJoin]            Server: Client 67.203.249.212 joins and gets spectator number 12
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 68.174.107.160 <>
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 38 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12) Drilan is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12) Drilan (ID: 4562)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 67.203.249.212 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7340 bytes
  INFO [Server.initUdp]                              Server: Client 67.203.249.212 <S12> requests UDP address /67.203.249.212:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12) Drilan (ID 4562)
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 10077 user number 13
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from 70.171.171.219 <P13>
  INFO [Server.removeClient]                         Server: Removing client 70.171.171.219 <> with id 95573195-e050-4b36-b937-6dcab874030f
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 70.171.171.219 <>
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24336) drakkoth: That he lies?  Well, yeah.  Your leaders do not?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24337) drakkoth: I don't think that is an American problem.
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: sorry guys
  INFO [Server.acceptClients]                        Server: Accepted client 68.174.107.160 id e1875363-cf86-44e0-83e7-20c972c9330c
  INFO [ServerMessageHandler.processJoin]            Server: Client 68.174.107.160 joins and gets spectator number 13
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 46 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13) WhosYourBuddy? is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13) WhosYourBuddy? (ID: 5441)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 68.174.107.160 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7330 bytes
  INFO [Server.initUdp]                              Server: Client 68.174.107.160 <S13> requests UDP address /68.174.107.160:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13) WhosYourBuddy? (ID 5441)
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ServerMessageHandler.processPlayerJoin]      67.203.249.212 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12) Drilan joins the players
  INFO [Player.<init>]                               Creating (P12) Drilan
  INFO [GameModel.setRemoteUser]                     (P12) Drilan is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P14) piete chat: we can still accept audience...
  INFO [GameController.apply]                        (S11) C64 nostalgia chat: can i have pink please?
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 5441 user number 13
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from 68.174.107.160 <S13>
  INFO [Server.removeClient]                         Server: Removing client 68.174.107.160 <> with id e1875363-cf86-44e0-83e7-20c972c9330c
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 68.174.107.160 <>
  INFO [Server.acceptClients]                        Server: Accepted client 68.174.107.160 id 468f2c83-4f8b-4f22-af76-db6422201663
  INFO [ServerMessageHandler.processJoin]            Server: Client 68.174.107.160 joins and gets spectator number 13
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 46 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13) WhosYourBuddy? is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13) WhosYourBuddy? (ID: 5441)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 68.174.107.160 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7360 bytes
  INFO [Server.initUdp]                              Server: Client 68.174.107.160 <S13> requests UDP address /68.174.107.160:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13) WhosYourBuddy? (ID 5441)
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P10) maskdbandt chat: man people are having trouble understanding
  INFO [ServerMessageHandler.processPlayerJoin]      Server: 67.203.249.212 <P12> is already a player and can't join again.
  INFO [GameController.apply]                        (S13) WhosYourBuddy? chat: jsut watching
  INFO [ServerMessageHandler.processPlayerJoin]      Server: 67.203.249.212 <P12> is already a player and can't join again.
  INFO [GameController.apply]                        (S13) WhosYourBuddy? chat: visitor
  INFO [GameController.apply]                        (P10) maskdbandt chat: ok that's cool... sorry
  INFO [GameController.apply]                        (P14) piete chat: mask, you have to kick me
  INFO [GameController.apply]                        (P10) maskdbandt chat: as long as everyone 's ok
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 3939 user number 14
  INFO [ConnectedClient.removeUser]                  Server: Removing user 14 from 189.54.236.158 <P14>
  INFO [Server.removeClient]                         Server: Removing client 189.54.236.158 <> with id 37d7f955-2a29-44e6-9c49-e7d17f0f37f5
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 189.54.236.158 <>
  INFO [Server.acceptClients]                        Server: Accepted client 189.54.236.158 id 121523ff-edcc-4192-a268-86a4e30a5383
  INFO [GameController.apply]                        (P10) maskdbandt chat: i don't think i've ever kicked so many people before lol
  INFO [ServerMessageHandler.processJoin]            Server: Client 189.54.236.158 joins and gets spectator number 14
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 37 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14) piete is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14) piete (ID: 3939)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 189.54.236.158 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7330 bytes
  INFO [Server.initUdp]                              Server: Client 189.54.236.158 <S14> requests UDP address /189.54.236.158:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14) piete (ID 3939)
  INFO [Server.acceptClients]                        Server: Accepted client 70.171.171.219 id 7e45d49e-9713-4054-be4c-3682f90d06d9
  INFO [ServerMessageHandler.processJoin]            Server: Client 70.171.171.219 joins and gets spectator number 15
  INFO [Client.receiveTCPMessages]                   Client: Join (15) 40 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S15) kfizz311 is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S15) kfizz311 (ID: 10077)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 70.171.171.219 <S15>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7394 bytes
  INFO [Server.initUdp]                              Server: Client 70.171.171.219 <S15> requests UDP address /70.171.171.219:38930
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S15) kfizz311 (ID 10077)
  INFO [ServerMessageHandler.processPlayerJoin]      189.54.236.158 <S14> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14) piete joins the players
  INFO [Player.<init>]                               Creating (P14) piete
  INFO [GameModel.setRemoteUser]                     (P14) piete is a remote Player
  INFO [ServerMessageHandler.processPlayerJoin]      70.171.171.219 <S15> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (15) 0 bytes
  INFO [UserController.apply]                        (S15) kfizz311 joins the players
  INFO [Player.<init>]                               Creating (P15) kfizz311
  INFO [GameModel.setRemoteUser]                     (P15) kfizz311 is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 10077 user number 15
  INFO [ConnectedClient.removeUser]                  Server: Removing user 15 from 70.171.171.219 <P15>
  INFO [Server.removeClient]                         Server: Removing client 70.171.171.219 <> with id 7e45d49e-9713-4054-be4c-3682f90d06d9
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 70.171.171.219 <>
  INFO [GameController.apply]                        (P10) maskdbandt chat: c64?
  INFO [GameController.apply]                        (S13) WhosYourBuddy? chat: i'm just watching and i've clicked ready
  INFO [GameController.apply]                        (P14) piete chat: c64, you didnt join!
  INFO [GameController.apply]                        (P10) maskdbandt chat: ok
  INFO [GameController.apply]                        (P14) piete chat: kick me again
  INFO [GameController.apply]                        (P12) Drilan chat: COMMO'N C64
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 3939 user number 14
  INFO [ConnectedClient.removeUser]                  Server: Removing user 14 from 189.54.236.158 <P14>
  INFO [Server.removeClient]                         Server: Removing client 189.54.236.158 <> with id 121523ff-edcc-4192-a268-86a4e30a5383
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 189.54.236.158 <>
  INFO [GameController.apply]                        (P10) maskdbandt chat: c64??
  INFO [GameController.apply]                        (S11) C64 nostalgia chat: waiting for pink
  INFO [Server.acceptClients]                        Server: Accepted client 189.54.236.158 id fbac3a2f-6c53-44df-b0bd-e3ff4432a930
  INFO [ServerMessageHandler.processJoin]            Server: Client 189.54.236.158 joins and gets spectator number 14
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 37 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14) piete is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14) piete (ID: 3939)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 189.54.236.158 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7328 bytes
  INFO [Server.initUdp]                              Server: Client 189.54.236.158 <S14> requests UDP address /189.54.236.158:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14) piete (ID 3939)
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24339) Suk: Well you're right
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24340) Suk: But I mean, the world will be screwed very soon
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24341) Henry: So you are saying it is not now?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24342) Henry: Interesting. 
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24343) Suk: Dear Henry
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24344) Suk: Do not take me for ignorant
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24345) drakkoth: I think you're a little late on the draw Suk
  INFO [Server.acceptClients]                        Server: Accepted client 201.245.239.176 id 97c5ee30-adcb-4b87-856d-01cb5a4abe70
  INFO [ServerMessageHandler.processJoin]            Server: Client 201.245.239.176 joins and gets spectator number 15
  INFO [Client.receiveTCPMessages]                   Client: Join (15) 40 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S15) caryl 11 is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S15) caryl 11 (ID: 7709)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 201.245.239.176 <S15>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7393 bytes
  INFO [Server.initUdp]                              Server: Client 201.245.239.176 <S15> requests UDP address /201.245.239.176:18477
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S15) caryl 11 (ID 7709)
  INFO [ServerMessageHandler.processPlayerJoin]      201.245.239.176 <S15> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (15) 0 bytes
  INFO [UserController.apply]                        (S15) caryl 11 joins the players
  INFO [Player.<init>]                               Creating (P15) caryl 11
  INFO [GameModel.setRemoteUser]                     (P15) caryl 11 is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 7709 user number 15
  INFO [ConnectedClient.removeUser]                  Server: Removing user 15 from 201.245.239.176 <P15>
  INFO [Server.removeClient]                         Server: Removing client 201.245.239.176 <> with id 97c5ee30-adcb-4b87-856d-01cb5a4abe70
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 201.245.239.176 <>
  INFO [ServerMessageHandler.processPlayerJoin]      98.212.114.31 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11) C64 nostalgia joins the players
  INFO [Player.<init>]                               Creating (P11) C64 nostalgia
  INFO [GameModel.setRemoteUser]                     (P11) C64 nostalgia is a remote Player
  INFO [GameController.apply]                        (P10) maskdbandt chat: we need a drone game perhaps lol
  INFO [GameController.apply]                        (P12) Drilan chat: WHY ARE YOU KICKING PIETE???
  INFO [ServerMessageHandler.processPlayerJoin]      189.54.236.158 <S14> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14) piete joins the players
  INFO [Player.<init>]                               Creating (P14) piete
  INFO [GameModel.setRemoteUser]                     (P14) piete is a remote Player
  INFO [GameController.apply]                        (P10) maskdbandt chat: wow
  INFO [GameController.apply]                        (P10) maskdbandt chat: that was difficult
  INFO [GameController.apply]                        (P14) piete chat: c64 wanted pink
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P11) C64 nostalgia chat: sry thank
  INFO [GameController.apply]                        (P12) Drilan chat: OK
  INFO [GameController.apply]                        (P11) C64 nostalgia chat: thanks
  INFO [GameController.apply]                        (S13) WhosYourBuddy? chat: just watching
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (S13) WhosYourBuddy? chat: and ready
  INFO [GameController.apply]                        (P10) maskdbandt chat: sorry whosyourbuddy... i've wanted to play against you as well too... i think we have a long time ago
  INFO [GameController.apply]                        (P14) piete chat: have fun
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P10) maskdbandt chat: drilan?
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24346) Suk: I never thought things would get worse so fast
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24347) drakkoth: If you're hiding something specific well then please clue us in so that we can be enlightend, help prevent, and prepare.
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24348) drakkoth: Right now you sound kinda like one of those homeless looking crazy guys on the street w/ one of those "The end is near" signs.
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24349) drakkoth: The've been around for 100 years.
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24350) Suk: Shall we talk about the 9/11 event
  INFO [GameController.apply]                        (P12) Drilan chat: NOW WAIT FOR ME TO HAVE BETTER CONNECTION iM MOVING COMPUTER
  INFO [GameController.apply]                        (P11) C64 nostalgia chat: good luck
  INFO [GameController.apply]                        (S13) WhosYourBuddy? chat: no prob
  INFO [GameController.apply]                        (P10) maskdbandt chat: gl to all of you too
  INFO [Server.acceptClients]                        Server: Accepted client 70.76.54.17 id ca7ca385-2268-4588-bec0-312b04f56b23
  INFO [ServerMessageHandler.processJoin]            Server: Client 70.76.54.17 joins and gets spectator number 15
  INFO [Client.receiveTCPMessages]                   Client: Join (15) 38 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S15) mikman is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S15) mikman (ID: 559)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 70.76.54.17 <S15>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7440 bytes
  INFO [Server.initUdp]                              Server: Client 70.76.54.17 <S15> requests UDP address /70.76.54.17:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S15) mikman (ID 559)
  INFO [GameController.apply]                        (P14) piete chat: more audience :)
  INFO [GameController.apply]                        (P12) Drilan chat: GL
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [GameController.apply]                        (P10) maskdbandt chat: piete just increased his abandoned % for this one game drastically
  INFO [GameController.apply]                        (S13) WhosYourBuddy? chat: this is a top ten match
  INFO [GameController.apply]                        (P12) Drilan chat: EVERYONE
  INFO [GameController.apply]                        (S13) WhosYourBuddy? chat: well top 9 really
  INFO [GameController.apply]                        (P10) maskdbandt chat: mikman, you watching too?
  INFO [GameController.apply]                        (S15) mikman chat: tough group, might be interesting to watch :-)
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24351) Henry: Sure
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24352) drakkoth: I'm prob going to join a game soon but you're welcome to talk about whatever you want
  INFO [Server.acceptClients]                        Server: Accepted client 99.235.56.178 id 230a9d79-8522-4ce0-93c9-da3e9ecac2ea
  INFO [ServerMessageHandler.processJoin]            Server: Client 99.235.56.178 joins and gets spectator number 16
  INFO [Client.receiveTCPMessages]                   Client: Join (16) 37 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S16) umule is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S16) umule (ID: 8066)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 99.235.56.178 <S16>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7503 bytes
  INFO [Server.initUdp]                              Server: Client 99.235.56.178 <S16> requests UDP address /99.235.56.178:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S16) umule (ID 8066)
  INFO [GameController.apply]                        (S13) WhosYourBuddy? chat: yep
  INFO [GameController.apply]                        (P11) C64 nostalgia chat: thanks again piete
  INFO [GameController.apply]                        (S13) WhosYourBuddy? chat: umule ready up
  INFO [GameController.apply]                        (P10) maskdbandt chat: too bad we can't take bets
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (S13) WhosYourBuddy? chat: umule hit your space bar
  INFO [GameController.apply]                        (P10) maskdbandt chat: how about the spectators?
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (S15) mikman chat: visitors have to hit space too
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (16) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 8066 user number 16
  INFO [ConnectedClient.removeUser]                  Server: Removing user 16 from 99.235.56.178 <S16>
  INFO [Server.removeClient]                         Server: Removing client 99.235.56.178 <> with id 230a9d79-8522-4ce0-93c9-da3e9ecac2ea
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 99.235.56.178 <>
  INFO [GameController.apply]                        (S13) WhosYourBuddy? chat: UMULE HIT SPACEBAR
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P12) Drilan chat: i HOPE MY CONNECTION DOESNT SUCK THIS TIME
  INFO [GameController.apply]                        (P14) piete chat: drilan
  INFO [GameController.apply]                        (P10) maskdbandt chat: drilan says you need to hit your button
  INFO [GameController.apply]                        (P11) C64 nostalgia chat: 90 here
  INFO [GameController.apply]                        (S13) WhosYourBuddy? chat: GL
  INFO [GameController.apply]                        (P11) C64 nostalgia chat: ms
  INFO [GameController.apply]                        (P14) piete chat: mines 200ms
  INFO [GameController.apply]                        (P10) maskdbandt chat: 0 ... i'm in dc area
  INFO [GameController.apply]                        (P14) piete chat: ok for me
  INFO [GameController.apply]                        (S13) WhosYourBuddy? chat: 60ms in NYC
  INFO [Server.acceptClients]                        Server: Accepted client 99.235.56.178 id 8dd9b697-cf99-4526-ad5a-dba045c2d108
  INFO [ServerMessageHandler.processJoin]            Server: Client 99.235.56.178 joins and gets spectator number 16
  INFO [Client.receiveTCPMessages]                   Client: Join (16) 37 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S16) umule is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S16) umule (ID: 8066)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 99.235.56.178 <S16>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7503 bytes
  INFO [Server.initUdp]                              Server: Client 99.235.56.178 <S16> requests UDP address /99.235.56.178:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S16) umule (ID 8066)
  INFO [GameController.apply]                        (S15) mikman chat: 120 in Canada
  INFO [GameController.apply]                        (P12) Drilan chat: MINES 180
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (16) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 8066 user number 16
  INFO [ConnectedClient.removeUser]                  Server: Removing user 16 from 99.235.56.178 <S16>
  INFO [Server.removeClient]                         Server: Removing client 99.235.56.178 <> with id 8dd9b697-cf99-4526-ad5a-dba045c2d108
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 99.235.56.178 <>
  INFO [GameController.apply]                        (P10) maskdbandt chat: ok we'll await drilan
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P12) Drilan chat: THANKS
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [GameController.apply]                        (P10) maskdbandt chat: shows mikman and whosyourbuddy ready because they hit space bar
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24353) Suk: Ok
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24354) Suk: But I just wanna hear your thoughts on 9/11
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24355) Suk: The fact they came down free fall
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24356) Henry: What specifially? 
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24357) Henry: Well, gravity has that effect on things.
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24358) drakkoth: I don't know why they came down free fall.
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24359) drakkoth: I saw planes hit them on the news.
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24360) Suk: What does your mind tell you
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24361) Suk: Ofcourse they were brought down by controlled demolition
  INFO [GameController.apply]                        (P14) piete chat: whosyourbuddy doesnt show ready
  INFO [GameController.apply]                        (S13) WhosYourBuddy? chat: yep, just sitting here ready
  INFO [GameController.apply]                        (P10) maskdbandt chat: he does on mine
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P14) piete chat: ok
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P11) C64 nostalgia chat: on mine it's dri
  INFO [GameController.apply]                        (P14) piete chat: now here too
  INFO [GameController.apply]                        (P10) maskdbandt chat: but drilan doesn't show ready on my screen
  INFO [GameController.apply]                        (P10) maskdbandt chat: drilan? :)
  INFO [GameController.apply]                        (S15) mikman chat: gotta hit your space too whosYourBuddy
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All users want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12) Drilan (P11) C64 nostalgia (P14) piete (P10) maskdbandt 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [GameController.apply]                        (S13) WhosYourBuddy? chat: on mine it's drilan
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.apply]                        (P10) maskdbandt chat: and we're off
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 180ms <S13> 60ms <P14> 190ms <S15> 120ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.apply]                        (S15) mikman chat: off they go :-)
  INFO [GameController.apply]                        (P10) maskdbandt chat: i'm honored to have spectators
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.apply]                        (S15) mikman chat: lol
  INFO [GameController.apply]                        (P14) piete chat: seems slow...
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 90ms <P12> 180ms <S13> 60ms <P14> 190ms <S15> 120ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2710120851092729612
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P10) maskdbandt (P12) Drilan (P11) C64 nostalgia (P14) piete 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 36814712
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Money: $1000 Plots: 0 Assets: 0 Total: 0
  INFO [SummaryPhase2.begin]                         (P10) maskdbandt Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) Drilan Money: $1000 Plots: 0 Assets: 0 Total: 0
  INFO [SummaryPhase2.begin]                         (P12) Drilan Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) C64 nostalgia Money: $1000 Plots: 0 Assets: 0 Total: 0
  INFO [SummaryPhase2.begin]                         (P11) C64 nostalgia Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14) piete Money: $1000 Plots: 0 Assets: 0 Total: 0
  INFO [SummaryPhase2.begin]                         (P14) piete Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 0
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (S15) mikman chat: I plan on takign notes :-)
  INFO [GameController.apply]                        (P10) maskdbandt chat: prob because others
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12) Drilan chat: YEAP
  INFO [GameController.apply]                        (P10) maskdbandt chat: drilan? 
  INFO [GameController.apply]                        (S15) mikman chat: you gonna kick us? :-(
  INFO [GameController.apply]                        (P14) piete chat: drilan, everything ok?
  INFO [GameController.apply]                        (P10) maskdbandt chat: it is showing drilan not ready yet now
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 81ms <P12> 180ms <S13> 60ms <P14> 190ms <S15> 120ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 81ms <P12> 180ms <S13> 60ms <P14> 190ms <S15> 120ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 0ms, max 190ms
  INFO [LandGrantPhase$2.finished]                   Land grant roundtrip 201ms, 17 frames (5 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 0ms, max 191ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 166
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.update]                       Sending claim tile 4
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt claims tile 4 at time 9
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 0ms, max 200ms
  INFO [LandGrantPhase.apply]                        (P10) maskdbandt is granted tile 4: River (4,0)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [GameController.apply]                        (P12) Drilan chat: ?????
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 632
  INFO [GameController.apply]                        (P11) C64 nostalgia chat: ? 
  INFO [GameController.apply]                        (P10) maskdbandt chat: wth?
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 659
  INFO [GameController.apply]                        (S15) mikman chat: ya sumthing slowing it down... sucks I'll leave so you guys can have a decent game...
  INFO [GameController.apply]                        (P10) maskdbandt chat: ok thanks, sorry dude
  INFO [GameController.apply]                        (S13) WhosYourBuddy? chat: it has to be one of the active players
  INFO [GameController.apply]                        (P10) maskdbandt chat: piete, you still there?
  INFO [GameController.apply]                        (P14) piete chat: yep
  INFO [GameController.apply]                        (S13) WhosYourBuddy? chat: it only moves when it receives an Ack
  INFO [GameController.apply]                        (S15) mikman chat: Drilan I'm guessing
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2023
  INFO [GameController.apply]                        (P12) Drilan chat: MINES ALMOST GOOD
  INFO [GameController.apply]                        (P10) maskdbandt chat: ok if you guys leave?  
  INFO [GameController.apply]                        (S13) WhosYourBuddy? chat: sure
  INFO [GameController.apply]                        (P10) maskdbandt chat: sorry
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (13) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 5441 user number 13
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from 68.174.107.160 <S13>
  INFO [Server.removeClient]                         Server: Removing client 68.174.107.160 <> with id 468f2c83-4f8b-4f22-af76-db6422201663
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 68.174.107.160 <>
  INFO [GameController.apply]                        (S15) mikman chat: I'm out see if that fixes it
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (15) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 559 user number 15
  INFO [ConnectedClient.removeUser]                  Server: Removing user 15 from 70.76.54.17 <S15>
  INFO [Server.removeClient]                         Server: Removing client 70.76.54.17 <> with id ca7ca385-2268-4588-bec0-312b04f56b23
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 70.76.54.17 <>
  INFO [GameController.apply]                        (P10) maskdbandt chat: umm still stuck
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1760
  INFO [GameController.apply]                        (P10) maskdbandt chat: there we go
  INFO [GameController.apply]                        (P11) C64 nostalgia chat: wow
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24362) drakkoth: Not to trust the television and not to trust conspiracy theorists.
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24363) Henry: LOL!
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24364) Suk: Why are you ridiculing the idea ?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24365) Henry: Because it is stupid.
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24366) Suk: Why ?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24367) drakkoth: I'm not.  It's not that I don't think it is within the realm of possibilities. I simply do not have any concrete, peer reviewed, independet studies, analysis, or research from a trustworthy source that lines up with what you are describing.
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24368) Suk: Ok let me ask you a question
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24369) drakkoth: Just some anonymous guy in an internet chat.
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (24370) drakkoth: That isn't very compelling.
  INFO [GameController.apply]                        (P10) maskdbandt chat: i've neer had it this slow
  INFO [GameController.apply]                        (P14) piete chat: me neither
  INFO [GameController.apply]                        (P10) maskdbandt chat: want to stop and have one of you guys host instead?
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1137
  INFO [LandGrantPhase.apply]                        (P12) Drilan claims tile 14 at time 25
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 0ms, max 201ms
  INFO [LandGrantPhase.apply]                        (P12) Drilan is granted tile 14: Plain (5,1)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 143
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 11
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [GameController.apply]                        (P12) Drilan chat: ITS MINE
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [GameController.apply]                        (P11) C64 nostalgia chat: yes
  INFO [GameController.apply]                        (P14) piete chat: yes
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 55
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [GameController.apply]                        (P10) maskdbandt chat: looks fine now though
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 6
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 76
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.apply]                        (P14) piete claims tile 31 at time 25
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [LandGrantPhase.apply]                        (P14) piete is granted tile 31: Plain (5,3)
  INFO [LandGrantPhase.apply]                        (P11) C64 nostalgia claims tile 32 at time 21
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 0ms, max 210ms
  INFO [LandGrantPhase.apply]                        (P11) C64 nostalgia is granted tile 32: Mountain3 (6,3)
  INFO [GameController.apply]                        (P12) Drilan chat: ???
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 100ms <P12> 190ms <P14> 210ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 0 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 100ms <P12> 190ms <P14> 210ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 590217654738429449
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P10) maskdbandt (rank 1)
  INFO [Player.useFood]                              (P10) maskdbandt has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14) piete chat: hey, i missed already 2 food plots
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.apply]                        (P10) maskdbandt chat: i think it was having 6 people instead of 4
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms <P11> 100ms <P12> 190ms <P14> 210ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) maskdbandt
  INFO [Wampus.<init>]                               Wumpus has 17 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P14) piete chat: i clicked on both above and below store
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P12) Drilan chat: ]CAN WE START THE GAME???
  INFO [GameController.apply]                        (P10) maskdbandt chat: ok, ewll i'm fine with re-starting if you guys want to
  INFO [GameController.apply]                        (P11) C64 nostalgia chat: restart
  INFO [GameController.apply]                        (P14) piete chat: another host
  INFO [GameController.apply]                        (P10) maskdbandt chat: how?  just kick everyone?
  INFO [GameController.apply]                        (P12) Drilan chat: YESSS
  INFO [GameController.apply]                        (P14) piete chat: disconnect
  INFO [MetaFrame$5.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 5019 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
