  INFO [Properties.<init>]                           VERSION: 1.3.7
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 11.0.28+6-LTS
  INFO [Properties.<init>]                           Java Runtime: 11.0.28+6-LTS
  INFO [Properties.<init>]                           OS: Windows 11 10.0 amd64
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 268435456
  INFO [Properties.<init>]                           Avaialble Processors: 12
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  SEVERE [Main.logError]                             java.nio.file.AccessDeniedException: lpsolve55.dll
	 at java.base/sun.nio.fs.WindowsException.translateToIOException(WindowsException.java:89)
	 at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(WindowsException.java:103)
	 at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(WindowsException.java:108)
	 at java.base/sun.nio.fs.WindowsFileCopy.copy(WindowsFileCopy.java:164)
	 at java.base/sun.nio.fs.WindowsFileSystemProvider.copy(WindowsFileSystemProvider.java:283)
	 at java.base/java.nio.file.Files.copy(Files.java:1295)
	 at com.turborilla.mule.Main.main(Main.java:96)
  WARNING [Main.main]                                Disabling Adam's AI
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: b5f8f3db8e3b6be69c1c3c06be896e0f
  INFO [Login$MasterListener$1.run]                  Logged in as "xitheta5" (id 109256)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 1
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: DEBUG, Address: 147.185.221.211:58971, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use: bind)
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                           Client: send UDP address: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                         connection token: d3e28b063489e93087433700f57f5faa8d1a64aa63f10aa4c4ff51021bf0409c
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 12
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectRejected (0) 16 bytes
  INFO [UserController.apply]                        My client id is 055044a8-b361-48ed-a252-9a01fd4622bc
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [Client.initUDP]                              Sending UDP initialization message id 055044a8-b361-48ed-a252-9a01fd4622bc
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 40 bytes
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7233 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7233 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectInfo (0) 120 bytes
  INFO [UserController.apply]                        My client id is 055044a8-b361-48ed-a252-9a01fd4622bc
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S12)xitheta4 is my user
  INFO [GameModel.setLocalUser]                      (S12)xitheta4 is a local Spectator
  INFO [GameModel.setRemoteUser]                     (S10)xitheta is a remote Spectator
  INFO [GameModel.setRemoteUser]                     (S11)xitheta5 is a remote Spectator
  INFO [GameModel.setMyUser]                         (S12)xitheta4 is my user
  INFO [GameModel.setLocalUser]                      (S12)xitheta4 is a local Spectator
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)xitheta (ID: 109210)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)xitheta5 (ID: 109256)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)xitheta4 (ID: 109244)
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)xitheta (ID 109210)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)xitheta5 (ID 109256)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S11)xitheta5 (ID 109256)
  INFO [GameLobbyPhase$MasterListener.ap  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (10) 0 bytes
  INFO [UserController.apply]                        (S10)xitheta joins the players
  INFO [Player.<init>]                               Creating (P10)xitheta
  INFO [GameModel.setServerUser]                     (P10)xitheta is hosting the server
  INFO [GameModel.setRemoteUser]                     (P10)xitheta is a remote Player
  INFO [Client.receiveTCPMessages]                   Clie  INFO [Client.receiveTCPMessa  INFO [UserController.apply]                        (P10  INFO [UserController.apply]              INFO [Player.<init>]                               Crea  INFO [Player.<ini  INFO [GameModel.setServerUser]                     (S10)xINFO [GameModel.setServerUse
  INFO [GameModel.setRemoteUser]                     (S10)xitheta is a remote Spectator
  INFO [Client.receiveTCPMessages]                   Clie  INFO [Client.receiveTCPMes  INFO [UserController.apply]                        (S12  INFO [UserController.apply  INFO [Player.<init>]                               Crea  INFO [Player.<ini  INFO [GameModel.setRemoteUser]                     (P12  INFO [GameModel.setMyUser]   INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)xitheta5 joins the players
  INFO [Player.<init>]                               Creating (P11)xitheta5
  INFO [GameModel.setMyUser]                         (P11)xitheta5 is my user
  INFO [GameModel.setLocalUser]                      (P11)xitheta5 is a local Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   ClientINFO [Client.receiveTCP
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)xitheta4 (P11)xitheta5 
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 42 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Clie  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 49 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6263626104012026136
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P11)xitheta5 (P12)xitheta4 
  INFO [SummaryPhase2.begin]                         Total Memory: 76546048
  INFO [SummaryPhase2.begin]                         Free Memory: 31096600
  INFO [SummaryPhase2.begin]                         (P11)xitheta5 Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)xitheta5 Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)xitheta4 Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)xitheta4 Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 2340
  INFO [MasterClient.logSen  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Clie  INFO [Client.receiveTCPMesINFO [                   Client: Continue (11) 0   Clie  INFO [Client.receiveT  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               ----  INFO [GameController.beginNextPhase]               --------- INTRO #1   INFO [Client.logRoundtripTime]                     Clie  INFO [Client.logRoundtripT  INFO [Client.receiveTCPMessages]                   Clie  INFO [Client.receiveT  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               ----  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1   INFO [Client.logRoundtripTime]                     Clie  INFO [Client.logRoundtripT  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 41ms, max 49ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 41ms, max 49ms
  INFO [LandGrantPhase.apply]                        Grace duration 10 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Cl  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use: bind)
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                           Client: send UDP address: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                         connection token: 40243814a435a94b681a52e32e19250c768a3f601501922ba9a052cb641a7d54
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 12
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use: bind)
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                           Client: send UDP address: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]    SEVERE [GameController.checkMessageTimeout]        Your network connection t  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                         connection token: 40243814a435a94b681a52e32e19250c768a3f601501922ba9a052cb641a7d54
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 12
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectJoin (12) 2154 bytes
  INFO [UserController.apply]                        My client id is 405b83f0-2334-49f4-a79f-1d529e1db674
  INFO [UserController.apply]                        (P12)xitheta4 reconnects.
  INFO [GameController.enterPausePhase]              -GAME PAUSED-
  INFO [Client.initUDP]                              Sending UDP initialization message id 405b83f0-2334-49f4-a79f-1d529e1db674
  INFO [Client.receiveTCPMessages]                   Client: ReconnectJoin (11) 2152   INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectJoin (11) 2152 b  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for ReconnectReady (0) 7455 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectReady (0) 7455 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: LAND_GRANT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (S10)xitheta is a remote Spectator
  INFO [GameModel.setMyUser]                         (P12)xitheta4 is my user
  INFO [GameModel.setLocalUser]                      (P12)xitheta4 is a local Player
  INFO [GameModel.setRemoteUser]                     (P11)xitheta5 is a remote Player
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [GameController.setModel]                     ++++++++ New Model: LAND_GRANT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [PausePhase.serializeReconnectJoinData]       size: 0
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 42ms, max 44ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 42ms, max 44ms
  INFO [LandGrantPhase.apply]                        Grace duration 10 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use: bind)
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                           Client: send UDP address: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                         connection token: 40243814a435a94b681a52e32e19250c768a3f601501922ba9a052cb641a7d54
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 12
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.conne  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: send UDP address: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 11
  INFO [ConnectPhase.update]                         connection token: 96a52c07470403d0eb59b182f1d9202ce068  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectJoin (12) 2155 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectJoin (11) 2155 bytes
  INFO [UserController.apply]                        My client id is 445f64e1-920a-41ef-aa0c-5e16425ffeff
  INFO [UserController.apply]                        (P12)xitheta4 reconnects.
  INFO [GameController.enterPausePhase]              -GAME PAUSED-
  INFO [UserController.apply]                        (P11)xitheta5 reconnects.
  INFO [GameModel.setRemoteUser]                     (P11)xitheta5 is a remote Player
  I  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for ReconnectReady (0) 7458 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectReady (0) 7458 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: LAND_GRANT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (S10)xitheta is a remote Spectator
  INFO [GameModel.setRemoteUser]                     (P12)xitheta4 is a remote Player
  INFO [GameModel.setMyUser]                         (P11)xitheta5 is my user
  INFO [GameModel.setLocalUser]                      (P11)xitheta5 is a local Player
  INFO [UserController.setAiPlayer]                  (P12)xitheta4 is taken over by an AI player
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [GameController.setModel]      INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [GameController.setModel]                     ++++++++ New M  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]             SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use: bind)
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                      INFO [LandGrantPhase.claimPlot]                    (P12)xitheta4 is granted tile 22: Plain (5,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 41ms, max 41ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 40 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 40ms, max 40ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)xitheta5 (P12)xitheta4 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.19187109 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)xitheta4 bought the plot for $164
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 40 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $104
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 38ms, max 38ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)xitheta5 (P12)xitheta4 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.18978517 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)xitheta4 bought the plot for $108
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #3
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 38 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $80
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 37ms, max 37ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)xitheta5 (P12)xitheta4 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.19355144 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)xitheta4 bought the plot for $84
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 37 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8983437553467390836
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)xitheta5 (rank 1)
  INFO [Player.useFood]                              (P11)xitheta5 has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 37 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)xitheta5
  INFO [Wampus.<init>]                               Wampus has 17 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.08000229 (owner 10)
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)xitheta5 finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 49 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5073572773590761576
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)xitheta4 (rank 2)
  INFO [Player.useFood]                              (P12)xitheta4 has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 49 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)xitheta4
  INFO [Wampus.<init>]                               Wampus has 17 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 3.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019997705 (owner 10)
  INFO [GameModel.developLand]                       (P12)xitheta4 develops tile Mountain3 (1,2) with Smithore factory
  INFO [GameModel.developLand]                       (P12)xitheta4 develops tile Plain (3,1) with Energy factory
  INFO [GameModel.developLand]                       (P12)xitheta4 develops tile River (4,0) with Food factory
  INFO [GameModel.developLand]                       (P12)xitheta4 develops tile Plain (5,2) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)xitheta4 finishes on update 2365
  INFO [GameModel.gamble]                            (P12)xitheta4 gambles $50, max: 47.5, left: 0.1991034, fraction 0.0041916505
  INFO [DevelopmentMessenger.showMessage]            xitheta4 won $50 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 48 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 48 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3275825959875872221
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)xitheta4 has 2 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P11)xitheta5 has 2 energy and needs 0 energy
  INFO [ProductionPhase.logProduction]               (P12)xitheta4 expects 4 food, 6 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)xitheta5 expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)xitheta4 produced 5 food, 6 energy, 2 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)xitheta5 produced 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
                           Client: send UDP address: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                         connection token: 40243814a435a94b681a52e32e19250c768a3f601501922ba9a052cb641a7d54
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 12
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectRejected (0) 22 bytes
  INFO [UserController.apply]                        My client id is 53cdba93-cfb0-4fd0-a7fe-979ba5f63aa3
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [Client.initUDP]                              Sending UDP initialization message id 53cdba93-cfb0-4fd0-a7fe-979ba5f63aa3
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [UserController.apply]                        My client id is 53cdba93-cfb0-4fd0-a7fe-979ba5f63aa3
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 53cdba93-cfb0-4fd0-a7fe-979ba5f63aa3
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 53cdba93-cfb0-4fd0-a7fe-979ba5f63aa3
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use: bind)
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                           Client: send UDP address: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                         connection token: 40243814a435a94b681a52e32e19250c768a3f601501922ba9a052cb641a7d54
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 12
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectRejected (0) 22 bytes
  INFO [UserController.apply]                        My client id is d2909b9b-43a0-46fe-a661-d422ae61fd23
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [Client.initUDP]                              Sending UDP initialization message id d2909b9b-43a0-46fe-a661-d422ae61fd23
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [UserController.apply]                        My client id is d2909b9b-43a0-46fe-a661-d422ae61fd23
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id d2909b9b-43a0-46fe-a661-d422ae61fd23
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id d2909b9b-43a0-46fe-a661-d422ae61fd23
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use: bind)
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                           Client: send UDP address: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                         connection token: 40243814a435a94b681a52e32e19250c768a3f601501922ba9a052cb641a7d54
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 12
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectRejected (0) 22 bytes
  INFO [UserController.apply]                        My client id is b4e85406-878c-47c4-8530-58b520bf72df
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [Client.initUDP]                              Sending UDP initialization message id b4e85406-878c-47c4-8530-58b520bf72df
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [UserController.apply]                        My client id is b4e85406-878c-47c4-8530-58b520bf72df
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id b4e85406-878c-47c4-8530-58b520bf72df
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id b4e85406-878c-47c4-8530-58b520bf72df
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use: bind)
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                           Client: send UDP address: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                         connection token: 40243814a435a94b681a52e32e19250c768a3f601501922ba9a052cb641a7d54
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 12
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectRejected (0) 22 bytes
  INFO [UserController.apply]                        My client id is c543be62-884e-4fbe-afc1-e19db4f9e366
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [Client.initUDP]                              Sending UDP initialization message id c543be62-884e-4fbe-afc1-e19db4f9e366
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [UserController.apply]                        My client id is c543be62-884e-4fbe-afc1-e19db4f9e366
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use: bind)
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                           Client: send UDP address: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                         connection token: 40243814a435a94b681a52e32e19250c768a3f601501922ba9a052cb641a7d54
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 12
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectRejected (0) 22 bytes
  INFO [UserController.apply]                        My client id is e394f6e1-4ae1-4c09-a008-e8799b48cc27
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [Client.initUDP]                              Sending UDP initialization message id e394f6e1-4ae1-4c09-a008-e8799b48cc27
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [UserController.apply]                        My client id is e394f6e1-4ae1-4c09-a008-e8799b48cc27
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use: bind)
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                           Client: send UDP address: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                         connection token: 40243814a435a94b681a52e32e19250c768a3f601501922ba9a052cb641a7d54
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 12
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectRejected (0) 22 bytes
  INFO [UserController.apply]                        My client id is 81e2384e-28d4-419d-a642-99b589d0774a
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [Client.initUDP]                              Sending UDP initialization message id 81e2384e-28d4-419d-a642-99b589d0774a
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [UserController.apply]                        My client id is 81e2384e-28d4-419d-a642-99b589d0774a
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use: bind)
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                           Client: send UDP address: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                         connection token: 40243814a435a94b681a52e32e19250c768a3f601501922ba9a052cb641a7d54
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 12
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectRejected (0) 22 bytes
  INFO [UserController.apply]                        My client id is b4eb81c3-e2f6-4529-90a1-baa1759d1b25
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [Client.initUDP]                              Sending UDP initialization message id b4eb81c3-e2f6-4529-90a1-baa1759d1b25
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [UserController.apply]                        My client id is b4eb81c3-e2f6-4529-90a1-baa1759d1b25
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use: bind)
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                           Client: send UDP address: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                         connection token: 40243814a435a94b681a52e32e19250c768a3f601501922ba9a052cb641a7d54
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 12
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectRejected (0) 22 bytes
  INFO [UserController.apply]                        My client id is 092559b4-8e43-4846-8aa9-7c5bb2344ee9
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [Client.initUDP]                              Sending UDP initialization message id 092559b4-8e43-4846-8aa9-7c5bb2344ee9
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [UserController.apply]                        My client id is 092559b4-8e43-4846-8aa9-7c5bb2344ee9
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use: bind)
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                           Client: send UDP address: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                         connection token: 40243814a435a94b681a52e32e19250c768a3f601501922ba9a052cb641a7d54
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 12
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectRejected (0) 22 bytes
  INFO [UserController.apply]                        My client id is fcb66d9e-ac66-47e1-96f0-cd75df4d09f7
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [Client.initUDP]                              Sending UDP initialization message id fcb66d9e-ac66-47e1-96f0-cd75df4d09f7
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [UserController.apply]                        My client id is fcb66d9e-ac66-47e1-96f0-cd75df4d09f7
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use: bind)
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                           Client: send UDP address: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                         connection token: 40243814a435a94b681a52e32e19250c768a3f601501922ba9a052cb641a7d54
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 12
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectRejected (0) 22 bytes
  INFO [UserController.apply]                        My client id is 546020d1-0a2d-49a0-bce2-0e3db131bd1d
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [Client.initUDP]                              Sending UDP initialization message id 546020d1-0a2d-49a0-bce2-0e3db131bd1d
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [UserController.apply]                        My client id is 546020d1-0a2d-49a0-bce2-0e3db131bd1d
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 546020d1-0a2d-49a0-bce2-0e3db131bd1d
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 546020d1-0a2d-49a0-bce2-0e3db131bd1d
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use: bind)
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                           Client: send UDP address: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                         connection token: 40243814a435a94b681a52e32e19250c768a3f601501922ba9a052cb641a7d54
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 12
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
