  INFO [Properties.<init>]                           VERSION: 1.3.7
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 11.0.28+6-LTS
  INFO [Properties.<init>]                           Java Runtime: 11.0.28+6-LTS
  INFO [Properties.<init>]                           OS: Windows 11 10.0 amd64
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 268435456
  INFO [Properties.<init>]                           Avaialble Processors: 12
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  SEVERE [Main.logError]                             java.nio.file.AccessDeniedException: lpsolve55.dll
	 at java.base/sun.nio.fs.WindowsException.translateToIOException(WindowsException.java:89)
	 at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(WindowsException.java:103)
	 at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(WindowsException.java:108)
	 at java.base/sun.nio.fs.WindowsFileCopy.copy(WindowsFileCopy.java:164)
	 at java.base/sun.nio.fs.WindowsFileSystemProvider.copy(WindowsFileSystemProvider.java:283)
	 at java.base/java.nio.file.Files.copy(Files.java:1295)
	 at com.turborilla.mule.Main.main(Main.java:96)
  WARNING [Main.main]                                Disabling Adam's AI
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: b5f8f3db8e3b6be69c1c3c06be896e0f
  INFO [Login$MasterListener$1.run]                  Logged in as "xitheta5" (id 109256)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: DEBUG, Address: 147.185.221.211:58971, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=true Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use: bind)
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                           Client: send UDP address: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 11
  INFO [ConnectPhase.update]                         connection token: f21be2bbe7aaf4b817b44f4ac824f9951e55d19428c3390ba9bcb2a0935627dc
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 11
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectRejected (0) 16 bytes
  INFO [UserController.apply]                        My client id is ba49d452-c16b-498b-a79e-171e71fb19b8
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [Client.initUDP]                              Sending UDP initialization message id ba49d452-c16b-498b-a79e-171e71fb19b8
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 40 bytes
  INFO [UserController.apply]                        My client id is ba49d452-c16b-498b-a79e-171e71fb19b8
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S12)xitheta4 is my user
  INFO [GameModel.setLocalUser]                      (S12)xitheta4 is a local Spectator
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7161 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7161 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectInfo (0) 120 bytes
  INFO [GameModel.setRemoteUser]                     (S10)xitheta is a remote Spectator
  INFO [GameModel.setRemoteUser]                     (S11)xitheta5 is a remote Spectator
  INFO [GameModel.setMyUser]                         (S12)xitheta4 is my user
  INFO [GameModel.setLocalUser]                      (S12)xitheta4 is a local Spectator
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)xitheta (ID: 109210)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)xitheta5 (ID: 109256)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)xitheta4 (ID: 109244)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)xitheta (ID 109210)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)xitheta5 (ID 109256)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S11)xitheta5 (ID 109256)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)xitheta4 (ID 109244)
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (10) 0 bytes
  INFO [UserController.apply]                        (S10)xitheta joins the players
  INFO [Player.<init>]                               Creating (P10)xitheta
  INFO [GameModel.setServerUser]                     (P10)xitheta is hosting the server
  INFO [GameModel.setRemoteUser]                     (P10)xitheta is a remote Player
  INFO [Client.receiveTCPMessa  INFO [Client         Client: PlayerUnjoi           Clie  INFO [UserController.apply]                        (P10)xitheta unjoins and be   (P10)xitheta un  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setServerUser]                     (S10)xitheta is hosting the server
  INFO [GameModel.setRemoteUser]                     (S10)xitheta is a remote Spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)xitheta4 joins the players
  INFO [Player.<init>]                               Creating (P12)xitheta4
  INFO [GameModel.setMyUser]                         (P12)xitheta4 is my user
  INFO [GameModel.setLocalUser]         INFO [Client.receiveTCPMessages]               INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)xitheta5 joins the players
  INFO [Player.<init>]                               Creating (P11)xitheta5
  INFO [GameModel.setRemoteUser]                     (P11)xitheta5 is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)xitheta4 (P11)xitheta5 
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessa  INFO [Client.receiveTCPMessages]                  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 39 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 37 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -488283996371542959
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P11)xitheta5 (P12)xitheta4 
  INFO [SummaryPhase2.begin]                         Total Memory: 67108864
  INFO [SummaryPhase2.begin]                         Free Memory: 40594224
  INFO [SummaryPhase2.begin]                         (P11)xitheta5 Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)xitheta5 Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)xitheta4 Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)xitheta4 Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]    INFO [SummaryPhase2.begin]                        INFO [SummaryPhase2.begin]    INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 2340
  INFO [MasterClient.logSend]                        M  INFO [GameController.apply]   INFO [Ga             Client Synchronization      INFO [GameController.apply]   INFO [Ga             Client Synchronization      INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessa  INFO [Client.receiveTCPMessages]                  INFO [Client.receiveTCPMessa  INFO [Clien          Client: Ready (12) 8         INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNe  INFO [Ga             --------- INTRO #1 ---------- --------- INTRO #1 ---------------------------  INFO [Client.logRoundtripTim  INFO [               Client: Roundtrip             Cl  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 37 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 37ms, max 49ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 37ms, max 49ms
  INFO [LandGrantPhase.apply]                        Grace duration 10 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [Client.receiveTCPMessa  SEVERE [LandGrantPhase.update]                     Land grant may be locked at plot=28 frame=18 grace=0 grace-duration=10 ove  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use: bind)
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                           Client: send UDP address: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                         connection token: d3e28b063489e93087433700f57f5faa8d1a64aa63f10aa4c4ff51021bf0409c
  INFO [ConnectPhase.sendRejoin]          SEVERE [GameController.checkMessageTimeout]        Your netw  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use: bind)
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                           Client: send UDP address: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                       SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]      SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use: bind)
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                           Client: send UDP address: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Client.finishConnect]                        Client finishes conne  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectJoin (11) 2154 bytes
  INFO [UserController.apply]                        My client id is de387227-6d91-450b-a7e4-893d696be28d
  INFO [UserController.apply]       INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectJoin (12) 2154 bytes
  INFO [UserController.apply]                        My client id is bd0ffd36-e9b5-4aa7-81e6-b8fe771be04d
  INFO [UserController.apply]                        (P12)xitheta4 reconnects.
  INFO [GameController.enterPausePhase]              -GAME PAUSED-
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
