  INFO [Properties.<init>]                           VERSION: 1.3.7
  INFO [Properties.<init>]                           Classpath: c:\Users\Turborilla\Documents\PM1\MulesAI\build\main;c:\Users\Turborilla\Documents\PM1\MulesAI\lib\jogg-0.0.7.jar;c:\Users\Turborilla\Documents\PM1\MulesAI\lib\jorbis-0.0.15.jar;c:\Users\Turborilla\Documents\PM1\MulesAI\lib\lpsolve55j.jar;c:\Users\Turborilla\Documents\PM1\MulesAI\lib\lwjgl.jar;c:\Users\Turborilla\Documents\PM1\MulesAI\lib\slick.jar;c:\Users\Turborilla\Documents\PM1\MulesAI\lib\substance-lite.jar
  INFO [Properties.<init>]                           Java VM: 11.0.28+6-LTS
  INFO [Properties.<init>]                           Java Runtime: 11.0.28+6-LTS
  INFO [Properties.<init>]                           OS: Windows 10 10.0 amd64
  INFO [Properties.<init>]                           Java Library Path: C:\\Users\\Turborilla\\Documents\\PM1\\MulesAI/lib/natives/windows/data/lib
  INFO [Properties.<init>]                           Max Memory: 8529117184
  INFO [Properties.<init>]                           Avaialble Processors: 16
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  SEVERE [Main.logError]                             java.nio.file.NoSuchFileException: lpsolve55_64.dll
	 at java.base/sun.nio.fs.WindowsException.translateToIOException(WindowsException.java:85)
	 at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(WindowsException.java:103)
	 at java.base/sun.nio.fs.WindowsException.rethrowAsIOException(WindowsException.java:108)
	 at java.base/sun.nio.fs.WindowsFileCopy.copy(WindowsFileCopy.java:98)
	 at java.base/sun.nio.fs.WindowsFileSystemProvider.copy(WindowsFileSystemProvider.java:283)
	 at java.base/java.nio.file.Files.copy(Files.java:1295)
	 at com.turborilla.mule.Main.main(Main.java:96)
  WARNING [Main.main]                                Disabling Adam's AI
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: e3369bc44bde357dfec5a0154b171ae4
  INFO [Login$MasterListener$1.run]                  Logged in as "xitheta" (id 109210)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     Found skin "default"
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: DEBUG, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0:0:0:0:0:0:0:0:6260
  INFO [Server.<init>]                               Server: Started on debug TCP address /0:0:0:0:0:0:0:0:6265
  INFO [Server.<init>]                               Server: Started on UDP address /0:0:0:0:0:0:0:0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client receive UDP address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: send UDP address: /127.0.0.1:6260
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /127.0.0.1:6260
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame$MasterListener$1.run]              Entered master server game lobby
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id 685d303a-ccb9-42ca-9da1-8a00cad87889
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 10
  INFO [ConnectPhase.update]                         connection token: 7a908bfe38981fd8111b434c57e76e067943e1a78702eada0797944e92f6c9ee
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 39 bytes
  INFO [UserController.apply]                        My client id is 685d303a-ccb9-42ca-9da1-8a00cad87889
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)xitheta is my user
  INFO [GameModel.setLocalUser]                      (S10)xitheta is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)xitheta is hosting the server
  INFO [GameController.beginNextPhase]               (S10)xitheta is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [TCPMessage.toByteBuffer]                     Increasing TCP byte buffer size to 256
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)xitheta (ID: 109210)
  INFO [Client.initUDP]                              Sending UDP initialization message id 685d303a-ccb9-42ca-9da1-8a00cad87889
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [Client.receiveTCPMessages]                   Client: ReconnectInfo (0) 120 bytes
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [Server.acceptClients]                        Server: Accepted client /127.183.59.247 id 43641538-7786-49ec-bbbf-3a63d7189f87
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)xitheta (ID 109210)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 157458
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Server.acceptClients]                        Server: Accepted client /127.64.151.111 id 97b851f9-c032-454d-afd1-419882c18668
  INFO [Server.initUdp]                              Server: Client /127.64.151.111 <> requests UDP address /127.64.151.111:14100
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.64.151.111 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 40 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)xitheta4 is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)xitheta4 (ID: 109244)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.64.151.111 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7185 bytes
  INFO [TCPMessage.toByteBuffer]                     Increasing TCP byte buffer size to 256
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)xitheta4 (ID 109244)
  INFO [ServerMessageHandler.processPlayerJoin]      /127.0.0.1 <S10> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (10) 0 bytes
  INFO [UserController.apply]                        (S10)xitheta joins the players
  INFO [Player.<init>]                               Creating (P10)xitheta
  INFO [GameModel.setServerUser]                     (P10)xitheta is hosting the server
  INFO [GameModel.setMyUser]                         (P10)xitheta is my user
  INFO [GameModel.setLocalUser]                      (P10)xitheta is a local Player
  INFO [ServerMessageHandler.processPlayerJoin]      /127.64.151.111 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)xitheta4 joins the players
  INFO [Player.<init>]                               Creating (P11)xitheta4
  INFO [GameModel.setRemoteUser]                     (P11)xitheta4 is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P10)xitheta (P11)xitheta4 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [Server.purgePendingClients]                  client purged: 43641538-7786-49ec-bbbf-3a63d7189f87
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (1ms) <P11> 46ms (46ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7191 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (14ms) <P11> 30ms (46ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7185 bytes
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3594204160090600733
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P11)xitheta4 (P10)xitheta 
  INFO [SummaryPhase2.begin]                         Total Memory: 62914560
  INFO [SummaryPhase2.begin]                         Free Memory: 45188824
  INFO [SummaryPhase2.begin]                         (P11)xitheta4 Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)xitheta4 Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)xitheta Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P10)xitheta Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 2340
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (14ms) <P11> 30ms (46ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7187 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [GameController.enterPausePhase]              -GAME PAUSED-
  INFO [Server.acceptClients]                        Server: Accepted client /127.64.151.111 id d108a472-ada8-4918-85dd-ce0970775fe0
  INFO [Server.addUserToClient]                      Server: /127.64.151.111 <P11> lost user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /127.64.151.111 <P11>
  INFO [Server.addUserToClient]                      Server: /127.64.151.111 <> gets user number 11
  INFO [Server.acceptClientRejoin]                   Server: Rejoin accepted for /127.64.151.111 <P11>
  INFO [PausePhase.serializeReconnectJoinData]       size: 0
  INFO [Client.receiveTCPMessages]                   Client: ReconnectJoin (11) 2177 bytes
  INFO [UserController.apply]                        (P11)xitheta4 reconnects.
  INFO [GameModel.setRemoteUser]                     (P11)xitheta4 is a remote Player
  INFO [Server.initUdp]                              Server: Client /127.64.151.111 <P11> requests UDP address /127.64.151.111:14100
  SEVERE [GameController.checkReadyTimeout]          xitheta4 is not responding to continue
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for ReconnectReady (0) 7195 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectReady (0) 7195 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: INTRO #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setMyUser]                         (P10)xitheta is my user
  INFO [GameModel.setLocalUser]                      (P10)xitheta is a local Player
  INFO [GameModel.setRemoteUser]                     (P11)xitheta4 is a remote Player
  INFO [GameController.setModel]                     ++++++++ New Model: INTRO #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7195 bytes
  INFO [PausePhase.serializeReconnectJoinData]       size: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (14ms) <P11> 135ms (135ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7302 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 13ms, max 135ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 135ms 14 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 13ms, max 135ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 34ms (36ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7311 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 13ms, max 34ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)xitheta (P11)xitheta4 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 109210 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
