  INFO [Properties.<init>]                           VERSION: 1.3.7
  INFO [Properties.<init>]                           Classpath: /private/var/folders/hq/qcksdf3552q7f90zkh4hn0h00000gn/T/AppTranslocation/21C45F89-8273-46A9-B54B-D84256BC106B/d/PlanetMULE.app/Contents/Resources/data.jar
  INFO [Properties.<init>]                           Java VM: 11.0.28+6-LTS
  INFO [Properties.<init>]                           Java Runtime: 11.0.28+6-LTS
  INFO [Properties.<init>]                           OS: Mac OS X 15.6.1 aarch64
  INFO [Properties.<init>]                           Java Library Path: /private/var/folders/hq/qcksdf3552q7f90zkh4hn0h00000gn/T/AppTranslocation/21C45F89-8273-46A9-B54B-D84256BC106B/d/PlanetMULE.app/Contents/Resources/lib
  INFO [Properties.<init>]                           Max Memory: 268435456
  INFO [Properties.<init>]                           Avaialble Processors: 8
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [Settings.<init>]                             Settings file not found: settings.txt (No such file or directory)
  INFO [Updater.updateLauncher]                      resource path: /private/var/folders/hq/qcksdf3552q7f90zkh4hn0h00000gn/T/AppTranslocation/21C45F89-8273-46A9-B54B-D84256BC106B/d/PlanetMULE.app/Contents/Resources
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 2 Build 5
  INFO [Login.<init>]                                /private/var/folders/hq/qcksdf3552q7f90zkh4hn0h00000gn/T/AppTranslocation/21C45F89-8273-46A9-B54B-D84256BC106B/d/PlanetMULE.app/Contents/Resources/mule-icon.gif
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: 2b93dfc514037387c8f45fd01f8ab11b
  INFO [Login$MasterListener$1.run]                  Logged in as "xitheta4" (id 109244)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Updater.updateLauncher]                      resource path: /private/var/folders/hq/qcksdf3552q7f90zkh4hn0h00000gn/T/AppTranslocation/21C45F89-8273-46A9-B54B-D84256BC106B/d/PlanetMULE.app/Contents/Resources
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 5
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: DEBUG, Address: 147.185.221.211:58971, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: Connects UDP:  UDP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 131072 send buffer: 131072
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 11
  INFO [ConnectPhase.update]                         connection token: eb5e71963862213d42d3c44266f532ec1111de47a6ab4c43ea969d51594524cc
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 11
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectJoin (11) 2180 bytes
  INFO [UserController.apply]                        My client id is 1e355455-425c-4300-b3b2-d0411d8ee552
  SEVERE [UserController.apply]                      User does not exist in model...
  INFO [GameController.enterPausePhase]              -GAME PAUSED-
  INFO [Client.initUDP]                              Sending UDP initialization message id 1e355455-425c-4300-b3b2-d0411d8ee552
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for ReconnectReady (0) 7344 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectReady (0) 7344 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: LAND_GRANT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (P10)xitheta is a remote Player
  INFO [GameModel.setMyUser]                         (P11)xitheta4 is my user
  INFO [GameModel.setLocalUser]                      (P11)xitheta4 is a local Player
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [GameController.setModel]                     ++++++++ New Model: LAND_GRANT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [PausePhase.serializeReconnectJoinData]       size: 0
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 32ms, max 32ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 32ms, max 32ms
  INFO [LandGrantPhase.apply]                        Grace duration 10 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 7
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 33 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 32ms, max 32ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)xitheta4 (P10)xitheta 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.21437237 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 32 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7824921629891484491
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P10)xitheta (rank 1)
  INFO [Player.useFood]                              (P10)xitheta has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: Connects UDP:  UDP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 131072 send buffer: 131072
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 11
  INFO [ConnectPhase.update]                         connection token: eb5e71963862213d42d3c44266f532ec1111de47a6ab4c43ea969d51594524cc
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 11
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: Connects UDP:  UDP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 131072 send buffer: 131072
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 11
  INFO [ConnectPhase.update]                         connection token: eb5e71963862213d42d3c44266f532ec1111de47a6ab4c43ea969d51594524cc
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 11
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectJoin (11) 2190 bytes
  INFO [UserController.apply]                        My client id is f6a69c51-6d98-4bd9-bf6f-c20db15fae6b
  INFO [UserController.apply]                        (P11)xitheta4 reconnects.
  INFO [GameController.enterPausePhase]              -GAME PAUSED-
  INFO [Client.initUDP]                              Sending UDP initialization message id f6a69c51-6d98-4bd9-bf6f-c20db15fae6b
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for ReconnectReady (0) 7430 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectReady (0) 7430 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: PLAYER_EVENT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (P10)xitheta is a remote Player
  INFO [GameModel.setMyUser]                         (P11)xitheta4 is my user
  INFO [GameModel.setLocalUser]                      (P11)xitheta4 is a local Player
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7824921629891484491
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P10)xitheta (rank 1)
  INFO [Player.useFood]                              (P10)xitheta has 4 food and needs 3 food
  INFO [GameController.setModel]                     ++++++++ New Model: PLAYER_EVENT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [PausePhase.serializeReconnectJoinData]       size: 0
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 114 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)xitheta
  INFO [Wampus.<init>]                               Wampus has 20 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 2.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 1.3411045E-6 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 549. End Update: 548
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: Connects UDP:  UDP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 131072 send buffer: 131072
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 11
  INFO [ConnectPhase.update]                         connection token: eb5e71963862213d42d3c44266f532ec1111de47a6ab4c43ea969d51594524cc
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 11
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: Connects UDP:  UDP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 131072 send buffer: 131072
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 11
  INFO [ConnectPhase.update]                         connection token: eb5e71963862213d42d3c44266f532ec1111de47a6ab4c43ea969d51594524cc
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 11
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectJoin (11) 2185 bytes
  INFO [UserController.apply]                        My client id is d06a62cc-bff3-414d-a95b-e808aca9d0b7
  INFO [UserController.apply]                        (P11)xitheta4 reconnects.
  INFO [GameController.enterPausePhase]              -GAME PAUSED-
  INFO [Client.initUDP]                              Sending UDP initialization message id d06a62cc-bff3-414d-a95b-e808aca9d0b7
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for ReconnectReady (0) 7432 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectReady (0) 7432 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: DEVELOPMENT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (P10)xitheta is a remote Player
  INFO [GameModel.setMyUser]                         (P11)xitheta4 is my user
  INFO [GameModel.setLocalUser]                      (P11)xitheta4 is a local Player
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)xitheta
  INFO [Wampus.<init>]                               Wampus has 20 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 2.0 (owner 10)
  INFO [GameController.setModel]                     ++++++++ New Model: DEVELOPMENT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [PausePhase.serializeReconnectJoinData]       size: 0
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 1.3411045E-6 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 549. End Update: 548
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: Connects UDP:  UDP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 131072 send buffer: 131072
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 11
  INFO [ConnectPhase.update]                         connection token: eb5e71963862213d42d3c44266f532ec1111de47a6ab4c43ea969d51594524cc
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 11
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: Connects UDP:  UDP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 131072 send buffer: 131072
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 11
  INFO [ConnectPhase.update]                         connection token: eb5e71963862213d42d3c44266f532ec1111de47a6ab4c43ea969d51594524cc
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 11
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: Connects UDP:  UDP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 131072 send buffer: 131072
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 11
  INFO [ConnectPhase.update]                         connection token: eb5e71963862213d42d3c44266f532ec1111de47a6ab4c43ea969d51594524cc
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 11
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [UserController.apply]                        My client id is 3b6701e0-c3bc-47b0-903f-15a5a031d9e6
  INFO [Client.initUDP]                              Sending UDP initialization message id 3b6701e0-c3bc-47b0-903f-15a5a031d9e6
  INFO [Client.receiveTCPMessages]                   Client: ReconnectJoin (11) 2185 bytes
  INFO [UserController.apply]                        (P11)xitheta4 reconnects.
  INFO [GameController.enterPausePhase]              -GAME PAUSED-
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for ReconnectReady (0) 7696 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectReady (0) 7696 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: DEVELOPMENT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (P10)xitheta is a remote Player
  INFO [GameModel.setMyUser]                         (P11)xitheta4 is my user
  INFO [GameModel.setLocalUser]                      (P11)xitheta4 is a local Player
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)xitheta
  INFO [Wampus.<init>]                               Wampus has 20 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 2.0 (owner 10)
  INFO [GameController.setModel]                     ++++++++ New Model: DEVELOPMENT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [PausePhase.serializeReconnectJoinData]       size: 0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.07999866 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 846. End Update: 845
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: Connects UDP:  UDP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 131072 send buffer: 131072
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 11
  INFO [ConnectPhase.update]                         connection token: eb5e71963862213d42d3c44266f532ec1111de47a6ab4c43ea969d51594524cc
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 11
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: Connects UDP:  UDP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 131072 send buffer: 131072
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 11
  INFO [ConnectPhase.update]                         connection token: eb5e71963862213d42d3c44266f532ec1111de47a6ab4c43ea969d51594524cc
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 11
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectJoin (11) 2185 bytes
  INFO [UserController.apply]                        My client id is bf4d4ebc-ee7c-4391-8ceb-be7a579c36fe
  INFO [UserController.apply]                        (P11)xitheta4 reconnects.
  INFO [GameController.enterPausePhase]              -GAME PAUSED-
  INFO [Client.initUDP]                              Sending UDP initialization message id bf4d4ebc-ee7c-4391-8ceb-be7a579c36fe
  INFO [Client.receiveTCPMessages]                   Client: ReconnectReady (0) 7695 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: DEVELOPMENT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (P10)xitheta is a remote Player
  INFO [GameModel.setMyUser]                         (P11)xitheta4 is my user
  INFO [GameModel.setLocalUser]                      (P11)xitheta4 is a local Player
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)xitheta
  INFO [Wampus.<init>]                               Wampus has 20 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 2.0 (owner 10)
  INFO [GameController.setModel]                     ++++++++ New Model: DEVELOPMENT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [PausePhase.serializeReconnectJoinData]       size: 0
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.07999866 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1449. End Update: 1448
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: Connects UDP:  UDP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 131072 send buffer: 131072
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 11
  INFO [ConnectPhase.update]                         connection token: eb5e71963862213d42d3c44266f532ec1111de47a6ab4c43ea969d51594524cc
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 11
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  INFO [Client.connectUDP]                           Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connectUDP]                           Client: Connects UDP:  UDP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 131072 send buffer: 131072
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 11
  INFO [ConnectPhase.update]                         connection token: eb5e71963862213d42d3c44266f532ec1111de47a6ab4c43ea969d51594524cc
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 11
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectJoin (11) 2186 bytes
  INFO [UserController.apply]                        My client id is a0e9da86-8b92-4819-b918-cf7974f9d4e6
  INFO [UserController.apply]                        (P11)xitheta4 reconnects.
  INFO [GameController.enterPausePhase]              -GAME PAUSED-
  INFO [Client.initUDP]                              Sending UDP initialization message id a0e9da86-8b92-4819-b918-cf7974f9d4e6
  INFO [Client.receiveTCPMessages]                   Client: ReconnectReady (0) 7696 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: DEVELOPMENT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (P10)xitheta is a remote Player
  INFO [GameModel.setMyUser]                         (P11)xitheta4 is my user
  INFO [GameModel.setLocalUser]                      (P11)xitheta4 is a local Player
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)xitheta
  INFO [Wampus.<init>]                               Wampus has 20 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 2.0 (owner 10)
  INFO [GameController.setModel]                     ++++++++ New Model: DEVELOPMENT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [PausePhase.serializeReconnectJoinData]       size: 0
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.07999866 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (10) 0 bytes
  INFO [GameController.requestClose]                 Close Requested: The host (xitheta) closed the game
  INFO [GameController.enterPausePhase]              -GAME PAUSED-
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
