  INFO [Properties.<init>]                           VERSION: 1.3.7
  INFO [Properties.<init>]                           Classpath: /private/var/folders/hq/qcksdf3552q7f90zkh4hn0h00000gn/T/AppTranslocation/21C45F89-8273-46A9-B54B-D84256BC106B/d/PlanetMULE.app/Contents/Resources/data.jar
  INFO [Properties.<init>]                           Java VM: 11.0.28+6-LTS
  INFO [Properties.<init>]                           Java Runtime: 11.0.28+6-LTS
  INFO [Properties.<init>]                           OS: Mac OS X 15.6.1 aarch64
  INFO [Properties.<init>]                           Java Library Path: /private/var/folders/hq/qcksdf3552q7f90zkh4hn0h00000gn/T/AppTranslocation/21C45F89-8273-46A9-B54B-D84256BC106B/d/PlanetMULE.app/Contents/Resources/lib
  INFO [Properties.<init>]                           Max Memory: 268435456
  INFO [Properties.<init>]                           Avaialble Processors: 8
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [Settings.<init>]                             Settings file not found: settings.txt (No such file or directory)
  INFO [Updater.updateLauncher]                      resource path: /private/var/folders/hq/qcksdf3552q7f90zkh4hn0h00000gn/T/AppTranslocation/21C45F89-8273-46A9-B54B-D84256BC106B/d/PlanetMULE.app/Contents/Resources
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 2 Build 5
  INFO [Login.<init>]                                /private/var/folders/hq/qcksdf3552q7f90zkh4hn0h00000gn/T/AppTranslocation/21C45F89-8273-46A9-B54B-D84256BC106B/d/PlanetMULE.app/Contents/Resources/mule-icon.gif
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: 2b93dfc514037387c8f45fd01f8ab11b
  INFO [Login$MasterListener$1.run]                  Logged in as "xitheta4" (id 109244)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Updater.updateLauncher]                      resource path: /private/var/folders/hq/qcksdf3552q7f90zkh4hn0h00000gn/T/AppTranslocation/21C45F89-8273-46A9-B54B-D84256BC106B/d/PlanetMULE.app/Contents/Resources
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 16
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: DEBUG, Address: 147.185.221.211:58971, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use)
  INFO [Client.connectUDP]                           Client UDP local address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                           Client: Connects UDP:  UDP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 131072 send buffer: 131072
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                         connection token: 129c5ed8400984bde78515929f661c558ee91685d96b7b797bb351176cf0611b
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 12
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectRejected (0) 16 bytes
  INFO [UserController.apply]                        My client id is e2566148-3117-4758-a16f-79bd9d2fcde4
  INFO [ConnectPhase.sendJoin]                       Attempt join: sent request for user...
  INFO [Client.initUDP]                              Sending UDP initialization message id e2566148-3117-4758-a16f-79bd9d2fcde4
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 40 bytes
  INFO [UserController.apply]                        My client id is e2566148-3117-4758-a16f-79bd9d2fcde4
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S12)xitheta5 is my user
  INFO [GameModel.setLocalUser]                      (S12)xitheta5 is a local Spectator
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7196 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7196 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectInfo (0) 120 bytes
  INFO [GameModel.setRemoteUser]                     (S10)xitheta is a remote Spectator
  INFO [GameModel.setRemoteUser]                     (S11)xitheta4 is a remote Spectator
  INFO [GameModel.setMyUser]                         (S12)xitheta5 is my user
  INFO [GameModel.setLocalUser]                      (S12)xitheta5 is a local Spectator
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)xitheta (ID: 109210)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)xitheta4 (ID: 109244)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)xitheta5 (ID: 109256)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)xitheta (ID 109210)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)xitheta4 (ID 109244)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)xitheta5 (ID 109256)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S12)xitheta5 (ID 109256)
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)xitheta5 joins the players
  INFO [Player.<init>]                               Creating (P12)xitheta5
  INFO [GameModel.setMyUser]                         (P12)xitheta5 is my user
  INFO [GameModel.setLocalUser]             INFO [Client.receiveTCPMessages]           INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)xitheta4 joins the players
  INFO [Player.<init>]                               Creating (P11)xitheta4
  INFO [GameModel.setRemoteUser]                     (P11)xitheta4 is a remote Player
  INFO [Client.receiveTCPMessages]  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (10) 0 bytes
  INFO [UserController.apply]                        (S10)xitheta joins the players
  INFO [Player.<init>]                               Creating (P10)xitheta
  INFO [GameModel.setServerUser]                     (P10)xitheta is hosting the server
  INFO [GameModel.setRemoteUser]                     INFO [Client.receiveTCPMessages]  INFO [Client.receiveTCPMessages]                 INFO [Client.receiveTCPMessages]  INFO [Client.receiveTCPMessages]                 INFO [Client.receiveTCPMessages]  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)xit  INFO [Client.receiveTCPMessages]  INFO [Client.receiveTCPMessages]              INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 11
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 74 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1214397101267123041
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P11)xitheta4 (P10)xitheta (P12)xitheta5 
  INFO [SummaryPhase2.begin]                         Total Memory: 67108864
  INFO [SummaryPhase2.begin]                         Free Memory: 23914864
  INFO [SummaryPhase2.begin]                         (P11)xitheta4 Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)xitheta4 Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)xitheta Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P10)xitheta Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)xitheta5 Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)xitheta5 Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                   INFO  Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]              INFO [Su   Shop mules: 14 $100
  INFO [SummaryPhase2.begin]             INFO [MasterClient.logSend]      INFO [MasterClient.logSend]                        INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages  INFO [Client.receiveTCPMessages]                  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 74 ms
  INFO [Client.receiveTCPMessages  INFO [Client.receiveTCPMessages]               INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 74 ms
  INFO [Development.setPlayerOrder]                  Nor  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]   INFO [DelayedMessageQueue.add]                     Continue is delivered in 0  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 92ms, max 92ms
  INFO [LandGrantPhase.apply]                        Grace duration 12 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                INFO [Client.receiveTCPMessages]                   Client: ReconnectJoin (11) 2229 bytes
  INFO [UserController.apply]                        (P11)xitheta4 reconnects.
  INFO [GameModel.setRemoteUser]                     (P11)xitheta4 is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for ReconnectReady (0) 7324 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectReady (0) 7324 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 2 frames, rountrip 47ms, max 136ms
  INFO [GameController.setModel]                     ++++++++ New Model: LAND_GRANT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setMyUser]                         (P12)xitheta5 is my user
  INFO [GameModel.setLocalUser]                      (P12)xitheta5 is a local Player
  INFO [GameModel.setRemoteUser]                     (P11)xitheta4 is a remote Player
  INFO [GameModel.setRemoteUser]                     (P10)xitheta is a remote Player
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [GameController.setModel]                     ++++++++ New Model: LAND_GRANT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [PausePhase.serializeReconnectJoinData]       size: 0
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 2 frames, rountrip 40ms, max 136ms
  INFO [LandGrantPhase.apply]                        Grace duration 14 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  SEVERE [GameController.checkReadyTimeout]          xitheta5 is not responding to continue
  SEVERE [GameController.checkReadyTimeout]          xitheta4 is not responding to continue
  SEVERE [GameController.checkReadyTimeout]          xitheta is not responding to continue
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 33 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 33ms, max 34ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)xitheta5 (P11)xitheta4 (P10)xitheta 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.3248785 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 32 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8332472929693144318
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)xitheta4 (rank 1)
  INFO [Player.useFood]                              (P11)xitheta4 has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 32 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)xitheta4
  INFO [Wampus.<init>]                               Wampus has 20 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 2.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.08000134 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [GameController.enterPausePhase]              -GAME PAUSED-
  INFO [Client.receiveTCPMessages]                   Client: ReconnectJoin (11) 2243 bytes
  INFO [UserController.apply]                        (P11)xitheta4 reconnects.
  INFO [GameModel.setRemoteUser]                     (P11)xitheta4 is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for ReconnectReady (0) 7409 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectReady (0) 7409 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: DEVELOPMENT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setMyUser]                         (P12)xitheta5 is my user
  INFO [GameModel.setLocalUser]                      (P12)xitheta5 is a local Player
  INFO [GameModel.setRemoteUser]                     (P11)xitheta4 is a remote Player
  INFO [GameModel.setRemoteUser]                     (P10)xitheta is a remote Player
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)xitheta4
  INFO [Wampus.<init>]                               Wampus has 20 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 2.0 (owner 10)
  INFO [GameController.setModel]                     ++++++++ New Model: DEVELOPMENT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [PausePhase.serializeReconnectJoinData]       size: 0
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.07999866 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1746. End Update: 1745
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use)
  INFO [Client.connectUDP]                           Client UDP local address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                           Client: Connects UDP:  UDP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 131072 send buffer: 131072
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                         connection token: 3f398c446142ddbb67e45aec3fd08c54793aeaacc4adf0c9cc3a288b836b714a
  INFO [ConnectPhase.sendRejoin]                     Attempt reconnect join: sent request for user 12
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectJoin (12) 2241 bytes
  INFO [UserController.apply]                        My client id is 5b0ff242-e5a3-45b1-8e49-162f57f47e6c
  INFO [UserController.apply]                        (P12)xitheta5 reconnects.
  INFO [GameController.enterPausePhase]              -GAME PAUSED-
  INFO [Client.initUDP]                              Sending UDP initialization message id 5b0ff242-e5a3-45b1-8e49-162f57f47e6c
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for ReconnectReady (0) 7670 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectReady (0) 7670 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: DEVELOPMENT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setMyUser]                         (P12)xitheta5 is my user
  INFO [GameModel.setLocalUser]                      (P12)xitheta5 is a local Player
  INFO [GameModel.setRemoteUser]                     (P11)xitheta4 is a remote Player
  INFO [GameModel.setRemoteUser]                     (P10)xitheta is a remote Player
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)xitheta4
  INFO [Wampus.<init>]                               Wampus has 20 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 2.0 (owner 10)
  INFO [GameController.setModel]                     ++++++++ New Model: DEVELOPMENT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [PausePhase.serializeReconnectJoinData]       size: 0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019998658 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)xitheta4 finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7547134162942783115
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P10)xitheta (rank 2)
  INFO [Player.useFood]                              (P10)xitheta has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)xitheta
  INFO [Wampus.<init>]                               Wampus has 20 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 2.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.059998658 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 882. End Update: 881
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [Client.connect]                              Client connects...
  INFO [Client.connectUDP]                           Client UDP connects...
  WARNING [Client.connectUDP]                        Client couldn't connect with UDP port 6261 (Address already in use)
  INFO [Client.connectUDP]                           Client UDP local address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connectUDP]                           Client: Connects UDP:  UDP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client TCP connects...
  INFO [Client.connectTCP]                           Client: Connects TCP: /147.185.221.211:58971
  INFO [Client.connectTCP]                           Client: TCP receive buffer: 131072 send buffer: 131072
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ConnectPhase.update]                         my User Number: 12
  INFO [ConnectPhase.update]                     INFO [Client.receiveTCPMessages]                   Client: ReconnectJoin (12) 2241 bytes
  INFO [UserController.apply]                        (P12)xitheta5 reconnects.
  INFO [GameModel.set  INFO [Client.receiveTCPMessages]                   Client: Serv  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for ReconnectReady (0) 7681 bytes
  INFO [Client.receiveTCPMessages]                   Client: ReconnectReady (0) 7681 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: DEVELOPMENT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (P12)xitheta5 is a remote Player
  INFO [GameModel.setMyUser]                         (P11)xitheta4 is my user
  INFO [GameModel.setLocalUser]                      (P11)xitheta4 is a local Player
  INFO [GameModel.setRemoteUser]                     (P10)xitheta is a remote Player
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)xitheta
  INFO [Wampus.<init>]                               Wampus has 20 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 2.0 (owner 10)
  INFO [GameController.setModel]                     ++++++++ New Model: DEVELOPMENT #1 +++++++++++++++++++++++++++++++++++++++++++
  INFO [PausePhase.serializeReconnectJoinData]       size: 0
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.07999866 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)xitheta finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 39 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 613117343774251102
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)xitheta5 (rank 3)
  INFO [Player.useFood]                              (P12)xitheta5 has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 39 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)xitheta5
  INFO [Wampus.<init>]                               Wampus has 20 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 2.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.09999865 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (10) 0 bytes
  INFO [GameController.requestClose]                 Close Requested: The host (xitheta) closed the game
  INFO [GameController.enterPausePhase]              -GAME PAUSED-
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
                 Client: UserLeft (10) 0 bytes
  INFO [GameController.requestClose]                 Close Requested: The host (xitheta) closed the game
  INFO [GameController.enterPausePhase]              -GAME PAUSED-
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
