  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows NT (unknown) 6.2 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 12
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: e050b0937f5edc99725609fd013cbcde
  INFO [Login$MasterListener$1.run]                  Logged in as "OberKnirps" (id 25386)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1920 x 1080 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1920 x 1080 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: amdxc64
  INFO [MuleGameContainer.<init>]                    Display Driver: null
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: ATI Technologies Inc.
  INFO [MuleGameContainer.<init>]                    GL Renderer: AMD Radeon RX 6800
  INFO [MuleGameContainer.<init>]                    GL Version: 4.6.0 Compatibility Profile Context 24.10.27.01.240827
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 1
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: TRAINING-42394, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=true Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id e252e7f5-2a4f-44f7-857d-5dcd848c2fe4
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 42 bytes
  INFO [UserController.apply]                        My client id is e252e7f5-2a4f-44f7-857d-5dcd848c2fe4
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)OberKnirps is my user
  INFO [GameModel.setLocalUser]                      (S10)OberKnirps is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)OberKnirps is hosting the server
  INFO [GameController.beginNextPhase]               (S10)OberKnirps is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)OberKnirps (ID: 25386)
  INFO [Client.initUDP]                              Sending UDP initialization message id e252e7f5-2a4f-44f7-857d-5dcd848c2fe4
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [Server.acceptClients]                        Server: Accepted client /138.197.182.234 id 3440893e-9b58-4f72-a2c6-aea5d298a591
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)OberKnirps (ID 25386)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 155652
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [ServerMessageHandler.processPlayerJoin]      /127.0.0.1 <S10> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (10) 0 bytes
  INFO [UserController.apply]                        (S10)OberKnirps joins the players
  INFO [Player.<init>]                               Creating (P10)OberKnirps
  INFO [GameModel.setServerUser]                     (P10)OberKnirps is hosting the server
  INFO [GameModel.setMyUser]                         (P10)OberKnirps is my user
  INFO [GameModel.setLocalUser]                      (P10)OberKnirps is a local Player
  INFO [Server.acceptClients]                        Server: Accepted client /93.128.190.24 id 48a865f3-e4ef-40b8-b628-776138816de7
  INFO [ServerMessageHandler.processJoin]            Server: Client /93.128.190.24 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 41 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)Niklas017 is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)Niklas017 (ID: 109158)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /93.128.190.24 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7130 bytes
  INFO [Server.initUdp]                              Server: Client /93.128.190.24 <S11> requests UDP address /93.128.190.24:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)Niklas017 (ID 109158)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S11)Niklas017 (ID 109158)
  INFO [Server.acceptClients]                        Server: Accepted client /87.152.174.154 id 423264a7-8b3b-4a5b-a4a7-84469cf08443
  INFO [ServerMessageHandler.processJoin]            Server: Client /87.152.174.154 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 44 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)MerlinDaWiZz is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)MerlinDaWiZz (ID: 108266)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /87.152.174.154 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7215 bytes
  INFO [Server.initUdp]                              Server: Client /87.152.174.154 <S12> requests UDP address /87.152.174.154:6261
  INFO [ServerMessageHandler.processPlayerJoin]      /93.128.190.24 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)Niklas017 joins the players
  INFO [Player.<init>]                               Creating (P11)Niklas017
  INFO [GameModel.setRemoteUser]                     (P11)Niklas017 is a remote Player
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)MerlinDaWiZz (ID 108266)
  INFO [ServerMessageHandler.processPlayerJoin]      /87.152.174.154 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)MerlinDaWiZz joins the players
  INFO [Player.<init>]                               Creating (P12)MerlinDaWiZz
  INFO [GameModel.setRemoteUser]                     (P12)MerlinDaWiZz is a remote Player
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)MerlinDaWiZz (P10)OberKnirps (P11)Niklas017 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 28
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (14ms) <P11> 99ms (100ms) <P12> 100ms (101ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (14ms) <P11> 100ms (100ms) <P12> 99ms (100ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6344064061754058134
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 50097216
  INFO [SummaryPhase2.begin]                         (P10)OberKnirps Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P10)OberKnirps Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Niklas017 Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)Niklas017 Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)MerlinDaWiZz Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)MerlinDaWiZz Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 3510
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (13ms) <P11> 97ms (100ms) <P12> 86ms (100ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (0ms) <P11> 97ms (100ms) <P12> 83ms (100ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 2 frames, rountrip 0ms, max 97ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 100ms 12 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 2 frames, rountrip 0ms, max 97ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P10)OberKnirps pressed at plot 4 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P10)OberKnirps is granted tile 4: River (4,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 97ms
  INFO [LandGrantPhase.claimPlot]                    (P12)MerlinDaWiZz is granted tile 13: River (4,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 99ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Niklas017 is granted tile 30: River (4,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 0ms, max 99ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (0ms) <P11> 97ms (100ms) <P12> 86ms (96ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 2 frames, rountrip 0ms, max 97ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Niklas017 bought the plot for $720
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 16ms (16ms) <P11> 91ms (100ms) <P12> 80ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $660
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 2 frames, rountrip 16ms, max 92ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)MerlinDaWiZz bought the plot for $780
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (16ms) <P11> 92ms (99ms) <P12> 80ms (81ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $720
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 2 frames, rountrip 14ms, max 94ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P10)OberKnirps bought the plot for $720
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (14ms) <P11> 97ms (104ms) <P12> 79ms (89ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1571438396247898117
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P10)OberKnirps (rank 1)
  INFO [Player.useFood]                              (P10)OberKnirps has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (14ms) <P11> 97ms (104ms) <P12> 78ms (89ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)OberKnirps
  INFO [Wampus.<init>]                               Wampus has 20 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P10)OberKnirps develops tile River (4,0) with Food factory
  INFO [GameModel.developLand]                       (P10)OberKnirps develops tile Plain (7,0) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            OberKnirps caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P10)OberKnirps got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)OberKnirps finishes on update 2405
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 91ms (98ms) <P12> 76ms (89ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6509225092504539800
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Niklas017 (rank 2)
  INFO [Player.useFood]                              (P11)Niklas017 has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 91ms (98ms) <P12> 76ms (89ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Niklas017
  INFO [Wampus.<init>]                               Wampus has 20 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Niklas017 develops tile River (4,3) with Food factory
  INFO [GameModel.developLand]                       (P11)Niklas017 develops tile Plain (8,0) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Niklas017 finishes on update 1506
  INFO [GameModel.gamble]                            (P11)Niklas017 gambles $71, max: 47.5, left: 17.37931, fraction 0.36588022
  INFO [DevelopmentMessenger.showMessage]            Niklas017 won $71 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 87ms (94ms) <P12> 79ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3916050428119637765
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)MerlinDaWiZz (rank 3)
  INFO [Player.useFood]                              (P12)MerlinDaWiZz has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 89ms (94ms) <P12> 79ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)MerlinDaWiZz
  INFO [Wampus.<init>]                               Wampus has 20 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)MerlinDaWiZz finishes on update 2375
  INFO [GameModel.developLand]                       (P12)MerlinDaWiZz develops tile River (4,1) with Energy factory
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 85ms (91ms) <P12> 75ms (98ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1113081649861207864
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 85ms (91ms) <P12> 75ms (98ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1166963815894622102
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10)OberKnirps has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P11)Niklas017 has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12)MerlinDaWiZz has 2 energy and needs 0 energy
  INFO [ProductionPhase.logProduction]               (P10)OberKnirps expects 5 food, 2 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Niklas017 expects 8 food, 2 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)MerlinDaWiZz expects 0 food, 1 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)OberKnirps produced 5 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Niklas017 produced 8 food, 2 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)MerlinDaWiZz produced 0 food, 1 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 85ms (89ms) <P12> 71ms (81ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 85ms (89ms) <P12> 71ms (81ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2611972958243574997
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-6
  INFO [Shop.printPriceFactor]                       Smithore shop: 8, mules potentially available: 13, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 48%
  INFO [Shop.printPriceFactor]                       Smithore buy price $44 sell price $79
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Smithore: 0 critical: 0 surplus: 0 money: $105
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Smithore: 0 critical: 0 surplus: 0 money: $76
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Smithore: 0 critical: 0 surplus: 0 money: $70
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 82ms (89ms) <P12> 74ms (81ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.92 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 2 frames, rountrip 13ms, max 80ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 87ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $44 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 77ms (85ms) <P12> 67ms (76ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2350562451899312789
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $48
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $80 sell price $220
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Crystite: 0 critical: 0 surplus: 0 money: $105
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Crystite: 0 critical: 0 surplus: 0 money: $76
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Crystite: 0 critical: 0 surplus: 0 money: $70
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 74ms (82ms) <P12> 67ms (76ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $80 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 66ms (82ms) <P12> 67ms (76ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8010384723611817526
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 24, needed: 9
  INFO [Shop.printPriceFactor]                       Food is decreased to 53%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Food: 6 critical: 3 surplus: 3 money: $105
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Food: 9 critical: 3 surplus: 6 money: $76
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Food: 1 critical: 3 surplus: -2 money: $70
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 49ms (77ms) <P12> 36ms (74ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.951 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 1 frames, rountrip 13ms, max 49ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 68ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)OberKnirps (P11)Niklas017 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 64ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (5 units for $91)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 46ms (50ms) <P12> 32ms (37ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6764023596265109439
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 8, total: 18, needed: 5
  INFO [Shop.printPriceFactor]                       Energy is decreased to 46%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Energy: 4 critical: 2 surplus: 2 money: $151
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Energy: 3 critical: 2 surplus: 1 money: $121
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Energy: 3 critical: 1 surplus: 2 money: $24
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 46ms (51ms) <P12> 32ms (37ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.955 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 13ms, max 45ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 51ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P12)MerlinDaWiZz auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 51ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P10)OberKnirps auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 51ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (4 units for $40)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 46ms (51ms) <P12> 37ms (38ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6070023125226391549
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 49691152
  INFO [SummaryPhase2.begin]                         (P11)Niklas017 Money: $121 Plots: 2 Assets: 400 Total: 1521
  INFO [SummaryPhase2.begin]                         (P11)Niklas017 Food: 6 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)OberKnirps Money: $171 Plots: 2 Assets: 315 Total: 1486
  INFO [SummaryPhase2.begin]                         (P10)OberKnirps Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)MerlinDaWiZz Money: $44 Plots: 2 Assets: 200 Total: 1244
  INFO [SummaryPhase2.begin]                         (P12)MerlinDaWiZz Food: 3 Energy: 1 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 4 mules for 8 smithore and now has 13 mules
  INFO [Shop.buildMules]                             A mule now costs $80
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $80
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $44
  INFO [SummaryPhase2.begin]                         Shop Food: 11 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 12 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 13 $80
  INFO [SummaryPhase2.begin]                         Colony total: 4251
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 45ms (51ms) <P12> 37ms (38ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 13 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 13ms, max 45ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 51ms 10 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 13ms, max 45ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P10)OberKnirps pressed at plot 5 frame 2
  INFO [LandGrantPhase.claimPlot]                    (P10)OberKnirps is granted tile 5: Mountain3 (6,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 13ms, max 45ms
  INFO [LandGrantPhase.claimPlot]                    (P12)MerlinDaWiZz is granted tile 12: Mountain3 (7,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 13ms, max 45ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Niklas017 is granted tile 25: Mountain3 (5,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 13ms, max 45ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 45ms (49ms) <P12> 35ms (40ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $680
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 13ms, max 45ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 44ms (49ms) <P12> 35ms (41ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 734077554104128723
  INFO [Development.setPlayerOrder]                  Normal development order. 13 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.45207322
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Niklas017 (rank 1)
  INFO [Player.useFood]                              (P11)Niklas017 has 6 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 44ms (49ms) <P12> 36ms (41ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Niklas017
  INFO [Wampus.<init>]                               Wampus has 11 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.sellMule]                          (P11)Niklas017 sold a mule for $80
  INFO [DevelopmentMessenger.showMessage]            Niklas017 caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P11)Niklas017 develops tile Mountain3 (5,3) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Niklas017 finishes on update 2415
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 44ms (45ms) <P12> 39ms (41ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8875845324182776191
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.98218346
  INFO [PlayerEventPhase.begin]                      No player event for (P10)OberKnirps (rank 2)
  INFO [Player.useFood]                              (P10)OberKnirps has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 44ms (46ms) <P12> 36ms (41ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)OberKnirps
  INFO [Wampus.<init>]                               Wampus has 11 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P10)OberKnirps develops tile Mountain3 (6,0) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            OberKnirps caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P10)OberKnirps got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.gamble]                            (P10)OberKnirps gambles $55, max: 47.5, left: 5.199099, fraction 0.109454714
  INFO [DevelopmentMessenger.showMessage]            OberKnirps won $55 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)OberKnirps finishes on update 2141
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 44ms (49ms) <P12> 41ms (42ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8587603017178035677
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.55090135
  INFO [PlayerEventPhase.begin]                      No player event for (P12)MerlinDaWiZz (rank 3)
  INFO [Player.useFood]                              (P12)MerlinDaWiZz has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 44ms (49ms) <P12> 38ms (42ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)MerlinDaWiZz
  INFO [Wampus.<init>]                               Wampus has 11 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)MerlinDaWiZz undevelops tile River (4,1)
  INFO [Mule.runAway]                                Mule runs away for (P12)MerlinDaWiZz
  INFO [DevelopmentMessenger.showMessage]            MerlinDaWiZz caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P12)MerlinDaWiZz develops tile River (4,1) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)MerlinDaWiZz finishes on update 2412
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 45ms (50ms) <P12> 39ms (53ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 45ms (50ms) <P12> 39ms (53ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8830699451118566008
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10)OberKnirps has 2 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P11)Niklas017 has 3 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P12)MerlinDaWiZz has 1 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P10)OberKnirps expects 4 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Niklas017 expects 4 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)MerlinDaWiZz expects 4 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)OberKnirps produced 4 food, 3 energy, 6 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Niklas017 produced 3 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)MerlinDaWiZz produced 4 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 45ms (49ms) <P12> 39ms (53ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5003503704187597671
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 45ms (49ms) <P12> 39ms (53ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5128521865726159295
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $44
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $8
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 10, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 63%
  INFO [Shop.printPriceFactor]                       Smithore buy price $58 sell price $93
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Smithore: 6 critical: 0 surplus: 6 money: $171
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Smithore: 4 critical: 0 surplus: 4 money: $66
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Smithore: 0 critical: 0 surplus: 0 money: $39
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 44ms (50ms) <P12> 40ms (53ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.956 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 13ms, max 44ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)OberKnirps (P11)Niklas017 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Player.increaseAuctionTeleportCount]         (P10)OberKnirps auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $58 (6 units for $348)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 44ms (51ms) <P12> 39ms (43ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2106876071168956349
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $80
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $92 sell price $232
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Crystite: 0 critical: 0 surplus: 0 money: $519
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Crystite: 0 critical: 0 surplus: 0 money: $66
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Crystite: 0 critical: 0 surplus: 0 money: $39
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 44ms (51ms) <P12> 39ms (41ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $92 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 44ms (51ms) <P12> 39ms (41ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2807953736711325079
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 14, needed: 9
  INFO [Shop.printPriceFactor]                       Food is decreased to 73%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Food: 5 critical: 3 surplus: 2 money: $519
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Food: 5 critical: 3 surplus: 2 money: $66
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Food: 4 critical: 3 surplus: 1 money: $39
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 43ms (49ms) <P12> 39ms (41ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.957 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 13ms, max 43ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 49ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P10)OberKnirps auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 49ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (3 units for $45)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 45ms (49ms) <P12> 26ms (41ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8492267529114689014
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 7, needed: 8
  INFO [Shop.printPriceFactor]                       Energy is increased to 111%
  INFO [Shop.printPriceFactor]                       Energy buy price $13 sell price $48
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Energy: 3 critical: 3 surplus: 0 money: $549
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Energy: 4 critical: 3 surplus: 1 money: $81
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Energy: 0 critical: 2 surplus: -2 money: $39
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 43ms (49ms) <P12> 26ms (43ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.957 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 13ms, max 43ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 48ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Niklas017 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $28 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 43ms (47ms) <P12> 27ms (43ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2476922686512806316
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 54833264
  INFO [SummaryPhase2.begin]                         (P10)OberKnirps Money: $549 Plots: 3 Assets: 429 Total: 2478
  INFO [SummaryPhase2.begin]                         (P10)OberKnirps Food: 3 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Niklas017 Money: $81 Plots: 3 Assets: 719 Total: 2300
  INFO [SummaryPhase2.begin]                         (P11)Niklas017 Food: 4 Energy: 4 Smithore: 4 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)MerlinDaWiZz Money: $39 Plots: 3 Assets: 180 Total: 1719
  INFO [SummaryPhase2.begin]                         (P12)MerlinDaWiZz Food: 4 Energy: 0 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 3 mules for 6 smithore and now has 13 mules
  INFO [Shop.buildMules]                             A mule now costs $110
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $92
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $58
  INFO [SummaryPhase2.begin]                         Shop Food: 3 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $28
  INFO [SummaryPhase2.begin]                         Shop mules: 13 $110
  INFO [SummaryPhase2.begin]                         Colony total: 6497
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 42ms (42ms) <P12> 27ms (43ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 13 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 13ms, max 42ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 42ms 10 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 13ms, max 42ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P10)OberKnirps pressed at plot 4 frame 13
  INFO [LandGrantPhase.claimPlot]                    (P10)OberKnirps is granted tile 4: Plain (5,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 13ms, max 42ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Niklas017 is granted tile 15: Mountain1 (5,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 13ms, max 42ms
  INFO [LandGrantPhase.claimPlot]                    (P12)MerlinDaWiZz is granted tile 30: River (4,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 13ms, max 42ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 42ms (42ms) <P12> 28ms (29ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $332
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 13ms, max 42ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P10)OberKnirps bought the plot for $332
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 42ms (47ms) <P12> 28ms (29ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $272
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 13ms, max 42ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 43ms (48ms) <P12> 29ms (29ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4171647903514934058
  INFO [Development.setPlayerOrder]                  Normal development order. 13 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.048469365
  INFO [PlayerEventPhase.begin]                      Event player: (P10)OberKnirps (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: FlyingCatBugs
  INFO [PlayerEventPhase$1.finished]                 Event Message: Flying Cat-Bugs ate the roof off your house. Repairs cost $100
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P10)OberKnirps has 3 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 45ms (48ms) <P12> 29ms (30ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)OberKnirps
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P10)OberKnirps got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.buyAssay]                          (P10)OberKnirps got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.sellMule]                          (P10)OberKnirps sold a mule for $110
  INFO [DevelopmentMessenger.showMessage]            OberKnirps caught the Mountain Wampus and got $100
  INFO [GameModel.gamble]                            (P10)OberKnirps gambles $54, max: 47.5, left: 2.6191015, fraction 0.05513898
  INFO [DevelopmentMessenger.showMessage]            OberKnirps won $54 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)OberKnirps finishes on update 2272
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 43ms (47ms) <P12> 30ms (32ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2497858153742372997
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.23184812
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Niklas017 (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: WanderingSpaceTraveler
  INFO [PlayerEventPhase$1.finished]                 Event Message: A wandering space traveler repaid your hospitality by leaving two bars of smithore
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P11)Niklas017 has 4 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 43ms (47ms) <P12> 31ms (32ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Niklas017
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentMessenger.showMessage]            Niklas017 caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P11)Niklas017 develops tile Mountain1 (5,2) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Niklas017 finishes on update 2199
  INFO [GameModel.gamble]                            (P11)Niklas017 gambles $61, max: 47.5, left: 4.7190995, fraction 0.09934946
  INFO [DevelopmentMessenger.showMessage]            Niklas017 won $61 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 42ms (47ms) <P12> 32ms (32ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7413434558424647653
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.2436772
  INFO [PlayerEventPhase.begin]                      Event player: (P12)MerlinDaWiZz (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: WormInfestation
  INFO [PlayerEventPhase$1.finished]                 Event Message: The colony awarded you $100 for stopping the Wart Worm infestation
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P12)MerlinDaWiZz has 4 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 42ms (47ms) <P12> 32ms (34ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)MerlinDaWiZz
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [DevelopmentMessenger.showMessage]            MerlinDaWiZz caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P12)MerlinDaWiZz develops tile Plain (2,2) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)MerlinDaWiZz finishes on update 2303
  INFO [GameModel.gamble]                            (P12)MerlinDaWiZz gambles $53, max: 47.5, left: 2.159102, fraction 0.045454778
  INFO [DevelopmentMessenger.showMessage]            MerlinDaWiZz won $53 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 16
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 41ms (42ms) <P12> 34ms (35ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 41ms (42ms) <P12> 34ms (35ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4589071837201274113
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10)OberKnirps has 3 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P11)Niklas017 has 4 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P12)MerlinDaWiZz has 0 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P10)OberKnirps expects 4 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Niklas017 expects 4 food, 4 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)MerlinDaWiZz expects 0 food, 3 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.logProduction]               (P10)OberKnirps produced 4 food, 4 energy, 6 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Niklas017 produced 4 food, 5 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)MerlinDaWiZz produced 0 food, 4 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 19
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (13ms) <P11> 42ms (47ms) <P12> 33ms (35ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PLANET_QUAKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4178071743147032967
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (13ms) <P11> 42ms (49ms) <P12> 33ms (34ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4735608567016754465
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $58
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-6
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 11, mules needed: 7
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 73%
  INFO [Shop.printPriceFactor]                       Smithore buy price $44 sell price $79
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Smithore: 3 critical: 0 surplus: 3 money: $271
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Smithore: 7 critical: 0 surplus: 7 money: $82
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Smithore: 0 critical: 0 surplus: 0 money: $132
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (13ms) <P11> 43ms (50ms) <P12> 33ms (34ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.958 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 1 frames, rountrip 1ms, max 43ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)OberKnirps (P11)Niklas017 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P10)OberKnirps auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $44 (3 units for $132)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (5ms) <P11> 49ms (50ms) <P12> 33ms (34ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5309708304421575582
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $92
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $104 sell price $244
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Crystite: 0 critical: 0 surplus: 0 money: $403
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Crystite: 0 critical: 0 surplus: 0 money: $82
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Crystite: 0 critical: 0 surplus: 0 money: $132
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (5ms) <P11> 49ms (50ms) <P12> 33ms (34ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $104 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (1ms) <P11> 49ms (50ms) <P12> 33ms (33ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3444441283731800005
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 3, total: 13, needed: 9
  INFO [Shop.printPriceFactor]                       Food is decreased to 77%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Food: 4 critical: 3 surplus: 1 money: $403
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Food: 5 critical: 3 surplus: 2 money: $82
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Food: 1 critical: 3 surplus: -2 money: $132
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (0ms) <P11> 50ms (50ms) <P12> 33ms (34ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.95 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 1 frames, rountrip 0ms, max 50ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)OberKnirps (P11)Niklas017 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P10)OberKnirps auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P11)Niklas017 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (3 units for $45)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (0ms) <P11> 50ms (50ms) <P12> 33ms (35ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 688941457656896860
  INFO [Shop.calcBuySellPrice]                       Current Energy price $28
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 16, needed: 8
  INFO [Shop.printPriceFactor]                       Energy is decreased to 63%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Energy: 5 critical: 3 surplus: 2 money: $418
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Energy: 7 critical: 3 surplus: 4 money: $112
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Energy: 4 critical: 2 surplus: 2 money: $102
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (0ms) <P11> 50ms (50ms) <P12> 34ms (49ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.95 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 1 frames, rountrip 0ms, max 50ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P12)MerlinDaWiZz auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (4 units for $40)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (0ms) <P11> 50ms (50ms) <P12> 49ms (50ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 115498996398649063
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 50336688
  INFO [SummaryPhase2.begin]                         (P10)OberKnirps Money: $418 Plots: 5 Assets: 470 Total: 3388
  INFO [SummaryPhase2.begin]                         (P10)OberKnirps Food: 3 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Niklas017 Money: $132 Plots: 4 Assets: 863 Total: 2995
  INFO [SummaryPhase2.begin]                         (P11)Niklas017 Food: 3 Energy: 5 Smithore: 7 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)MerlinDaWiZz Money: $122 Plots: 4 Assets: 285 Total: 2407
  INFO [SummaryPhase2.begin]                         (P12)MerlinDaWiZz Food: 3 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 1 mules for 2 smithore and now has 12 mules
  INFO [Shop.buildMules]                             A mule now costs $80
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $104
  INFO [SummaryPhase2.begin]                         Shop Smithore: 1 units $44
  INFO [SummaryPhase2.begin]                         Shop Food: 4 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 4 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 12 $80
  INFO [SummaryPhase2.begin]                         Colony total: 8790
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (0ms) <P11> 50ms (50ms) <P12> 49ms (50ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 12 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 1 frames, rountrip 0ms, max 50ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 50ms 10 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 1 frames, rountrip 0ms, max 50ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P10)OberKnirps pressed at plot 3 frame 3
  INFO [LandGrantPhase.claimPlot]                    (P10)OberKnirps is granted tile 3: Plain (3,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 0ms, max 50ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Niklas017 is granted tile 13: Mountain3 (3,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 0ms, max 50ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (9ms) <P11> 49ms (50ms) <P12> 49ms (50ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $200
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 1 frames, rountrip 0ms, max 49ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P10)OberKnirps bought the plot for $200
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 9ms (9ms) <P11> 38ms (41ms) <P12> 36ms (36ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $140
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 9ms, max 38ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (9ms) <P11> 39ms (41ms) <P12> 35ms (36ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5136089993344237778
  INFO [Development.setPlayerOrder]                  Normal development order. 12 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.009775341
  INFO [PlayerEventPhase.begin]                      Event player: (P10)OberKnirps (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: MischievousElves
  INFO [PlayerEventPhase$1.finished]                 Event Message: Mischievous Glac-Elves broke into your storage shed and stole half your food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P10)OberKnirps has 1 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (8ms) <P11> 39ms (41ms) <P12> 35ms (36ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)OberKnirps
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P10)OberKnirps got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.sellMule]                          (P10)OberKnirps sold a mule for $80
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)OberKnirps finishes on update 959
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (7ms) <P11> 38ms (42ms) <P12> 35ms (36ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1165272423189889552
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8523519
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Niklas017 (rank 2)
  INFO [Player.useFood]                              (P11)Niklas017 has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (7ms) <P11> 39ms (42ms) <P12> 35ms (36ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Niklas017
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.sellMule]                          (P11)Niklas017 sold a mule for $80
  INFO [DevelopmentMessenger.showMessage]            Niklas017 caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P11)Niklas017 develops tile Mountain3 (3,2) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Niklas017 finishes on update 1920
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [GameModel.gamble]                            (P11)Niklas017 gambles $103, max: 47.5, left: 10.279148, fraction 0.21640311
  INFO [DevelopmentMessenger.showMessage]            Niklas017 won $103 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 16
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (7ms) <P11> 36ms (40ms) <P12> 37ms (38ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3422496384318789770
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7334713
  INFO [PlayerEventPhase.begin]                      No player event for (P12)MerlinDaWiZz (rank 3)
  INFO [Player.useFood]                              (P12)MerlinDaWiZz has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (7ms) <P11> 38ms (40ms) <P12> 37ms (38ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)MerlinDaWiZz
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentMessenger.showMessage]            MerlinDaWiZz caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P12)MerlinDaWiZz develops tile Mountain3 (7,1) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)MerlinDaWiZz finishes on update 2419
  INFO [GameModel.gamble]                            (P12)MerlinDaWiZz gambles $100, max: 47.5, left: 0.09910342, fraction 0.0020863877
  INFO [DevelopmentMessenger.showMessage]            MerlinDaWiZz won $100 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (7ms) <P11> 50ms (50ms) <P12> 34ms (38ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SUNSPOT_ACTIVITY
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4128381388757628715
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 19
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (7ms) <P11> 50ms (50ms) <P12> 34ms (38ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8188235111660002717
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10)OberKnirps has 5 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P11)Niklas017 has 5 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P12)MerlinDaWiZz has 2 energy and needs 2 energy
  INFO [ProductionPhase.logProduction]               (P10)OberKnirps expects 4 food, 6 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Niklas017 expects 4 food, 10 energy, 8 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)MerlinDaWiZz expects 4 food, 6 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)OberKnirps produced 4 food, 7 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Niklas017 produced 2 food, 12 energy, 9 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)MerlinDaWiZz produced 3 food, 6 energy, 4 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (0ms) <P11> 50ms (50ms) <P12> 33ms (34ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (0ms) <P11> 50ms (50ms) <P12> 33ms (34ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4865713163196101703
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $44
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-1
  INFO [Shop.printPriceFactor]                       Smithore shop: 1, mules potentially available: 10, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 85%
  INFO [Shop.printPriceFactor]                       Smithore buy price $49 sell price $84
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Smithore: 5 critical: 0 surplus: 5 money: $218
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Smithore: 16 critical: 0 surplus: 16 money: $280
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Smithore: 4 critical: 0 surplus: 4 money: $267
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (0ms) <P11> 50ms (50ms) <P12> 33ms (34ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.95 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 1 frames, rountrip 0ms, max 50ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P10)OberKnirps auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P12)MerlinDaWiZz auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $49 (9 units for $441)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (0ms) <P11> 50ms (50ms) <P12> 33ms (34ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -149650451093592952
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $104
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $60 sell price $200
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Crystite: 0 critical: 0 surplus: 0 money: $463
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Crystite: 0 critical: 0 surplus: 0 money: $280
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Crystite: 0 critical: 0 surplus: 0 money: $463
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (0ms) <P11> 50ms (50ms) <P12> 33ms (34ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $60 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (0ms) <P11> 50ms (50ms) <P12> 33ms (34ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7651420924108451961
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 4, total: 13, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 94%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Food: 4 critical: 4 surplus: 0 money: $463
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Food: 2 critical: 4 surplus: -2 money: $280
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Food: 3 critical: 4 surplus: -1 money: $463
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (0ms) <P11> 50ms (50ms) <P12> 33ms (48ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.95 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 1 frames, rountrip 0ms, max 50ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $50 (3 units for $150)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (0ms) <P11> 50ms (50ms) <P12> 34ms (50ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4161633039380814047
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 4, total: 34, needed: 10
  INFO [Shop.printPriceFactor]                       Energy is decreased to 47%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Energy: 10 critical: 3 surplus: 7 money: $463
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Energy: 14 critical: 4 surplus: 10 money: $180
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Energy: 6 critical: 3 surplus: 3 money: $413
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (0ms) <P11> 50ms (50ms) <P12> 50ms (50ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.95 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 1 frames, rountrip 0ms, max 50ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)OberKnirps (P11)Niklas017 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Niklas017 rank 2 takes over trade from seller OberKnirps rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Niklas017 rank 2 takes over trade from seller OberKnirps rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Niklas017 rank 2 takes over trade from seller OberKnirps rank 1
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (11 units for $110)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (0ms) <P11> 50ms (50ms) <P12> 50ms (50ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2417485352000222406
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 50757112
  INFO [SummaryPhase2.begin]                         (P10)OberKnirps Money: $493 Plots: 7 Assets: 630 Total: 4623
  INFO [SummaryPhase2.begin]                         (P10)OberKnirps Food: 4 Energy: 7 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Niklas017 Money: $260 Plots: 5 Assets: 1584 Total: 4344
  INFO [SummaryPhase2.begin]                         (P11)Niklas017 Food: 4 Energy: 6 Smithore: 16 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)MerlinDaWiZz Money: $393 Plots: 4 Assets: 655 Total: 3048
  INFO [SummaryPhase2.begin]                         (P12)MerlinDaWiZz Food: 4 Energy: 8 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 4 mules for 8 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $60
  INFO [SummaryPhase2.begin]                         Shop Smithore: 2 units $49
  INFO [SummaryPhase2.begin]                         Shop Food: 1 units $50
  INFO [SummaryPhase2.begin]                         Shop Energy: 13 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $90
  INFO [SummaryPhase2.begin]                         Colony total: 12015
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (15ms) <P11> 50ms (50ms) <P12> 50ms (50ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 1 frames, rountrip 0ms, max 50ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 50ms 10 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 1 frames, rountrip 0ms, max 50ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P10)OberKnirps pressed at plot 6 frame 14
  INFO [LandGrantPhase.claimPlot]                    (P10)OberKnirps is granted tile 6: Plain (5,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 0ms, max 50ms
  INFO [LandGrantPhase.claimPlot]                    (P12)MerlinDaWiZz is granted tile 15: Plain (2,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 0ms, max 49ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Niklas017 is granted tile 16: Mountain1 (3,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 0ms, max 49ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (15ms) <P11> 49ms (50ms) <P12> 46ms (50ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $100
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 1 frames, rountrip 15ms, max 49ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)MerlinDaWiZz bought the plot for $100
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 15ms (15ms) <P11> 43ms (48ms) <P12> 39ms (46ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3540853151062454083
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.25287932
  INFO [PlayerEventPhase.begin]                      Event player: (P10)OberKnirps (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: GypsyInlaws
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your Space Gypsy inlaws made a mess of the town. It cost you $300 to clean it up
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P10)OberKnirps has 4 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (15ms) <P11> 43ms (48ms) <P12> 39ms (46ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)OberKnirps
  INFO [Wampus.<init>]                               Wampus has 4 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P10)OberKnirps got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameModel.developLand]                       (P10)OberKnirps develops tile Plain (5,0) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            OberKnirps caught the Mountain Wampus and got $200
  INFO [GameModel.gamble]                            (P10)OberKnirps gambles $147, max: 47.5, left: 13.639225, fraction 0.2871416
  INFO [DevelopmentMessenger.showMessage]            OberKnirps won $147 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)OberKnirps finishes on update 1720
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 42ms (48ms) <P12> 38ms (45ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8823734650256761436
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8528659
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Niklas017 (rank 2)
  INFO [Player.useFood]                              (P11)Niklas017 has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 42ms (48ms) <P12> 38ms (45ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Niklas017
  INFO [Wampus.<init>]                               Wampus has 4 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Niklas017 develops tile Mountain1 (3,3) with Smithore factory
  INFO [GameModel.developLand]                       (P11)Niklas017 undevelops tile Mountain1 (5,2)
  INFO [GameModel.developLand]                       (P11)Niklas017 develops tile Mountain1 (5,2) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Niklas017 finishes on update 1943
  INFO [GameModel.gamble]                            (P11)Niklas017 gambles $121, max: 47.5, left: 8.639111, fraction 0.18187602
  INFO [DevelopmentMessenger.showMessage]            Niklas017 won $121 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (14ms) <P11> 40ms (46ms) <P12> 38ms (39ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1620123438122695625
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.59366333
  INFO [PlayerEventPhase.begin]                      No player event for (P12)MerlinDaWiZz (rank 3)
  INFO [Player.useFood]                              (P12)MerlinDaWiZz has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (14ms) <P11> 40ms (46ms) <P12> 38ms (39ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)MerlinDaWiZz
  INFO [Wampus.<init>]                               Wampus has 4 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P12)MerlinDaWiZz got an assay bot
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 492. End Update: 491
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.developLand]                       (P12)MerlinDaWiZz develops tile River (4,4) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)MerlinDaWiZz finishes on update 1843
  INFO [GameModel.gamble]                            (P12)MerlinDaWiZz gambles $113, max: 47.5, left: 10.639156, fraction 0.22398224
  INFO [DevelopmentMessenger.showMessage]            MerlinDaWiZz won $113 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 41ms (45ms) <P12> 38ms (39ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: METEORITE_STRIKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7630951566362417233
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 40ms (45ms) <P12> 38ms (39ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -472016181635020859
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10)OberKnirps has 7 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P11)Niklas017 has 6 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P12)MerlinDaWiZz has 8 energy and needs 3 energy
  INFO [ProductionPhase.logProduction]               (P10)OberKnirps expects 4 food, 3 energy, 4 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P11)Niklas017 expects 4 food, 3 energy, 20 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)MerlinDaWiZz expects 8 food, 3 energy, 4 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.logProduction]               (P10)OberKnirps produced 4 food, 5 energy, 4 smithore, 4 crystite
  INFO [ProductionPhase.logProduction]               (P11)Niklas017 produced 4 food, 2 energy, 18 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)MerlinDaWiZz produced 9 food, 4 energy, 3 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 40ms (41ms) <P12> 27ms (38ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 40ms (41ms) <P12> 27ms (38ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3704133039852104676
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $49
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-4
  INFO [Shop.printPriceFactor]                       Smithore shop: 2, mules potentially available: 12, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 75%
  INFO [Shop.printPriceFactor]                       Smithore buy price $46 sell price $81
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Smithore: 4 critical: 0 surplus: 4 money: $350
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Smithore: 34 critical: 0 surplus: 34 money: $191
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Smithore: 3 critical: 0 surplus: 3 money: $291
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 40ms (41ms) <P12> 28ms (39ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.96 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 13ms, max 40ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 42ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P10)OberKnirps auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P12)MerlinDaWiZz auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 44ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $46 (7 units for $322)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 40ms (45ms) <P12> 28ms (29ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8838946208497938164
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $60
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $104 sell price $244
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Crystite: 4 critical: 0 surplus: 4 money: $534
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Crystite: 0 critical: 0 surplus: 0 money: $191
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Crystite: 0 critical: 0 surplus: 0 money: $429
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 40ms (46ms) <P12> 28ms (30ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.96 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 13ms, max 40ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 46ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)OberKnirps 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P10)OberKnirps auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 46ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $104 (4 units for $416)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 41ms (46ms) <P12> 28ms (41ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4445113855574327352
  INFO [Shop.calcBuySellPrice]                       Current Food price $50
  INFO [Shop.printPriceFactor]                       Food shop: 1, total: 18, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 75%
  INFO [Shop.printPriceFactor]                       Food buy price $23 sell price $58
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Food: 4 critical: 4 surplus: 0 money: $950
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Food: 4 critical: 4 surplus: 0 money: $191
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Food: 9 critical: 4 surplus: 5 money: $429
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 44ms (46ms) <P12> 29ms (32ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.959 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 13ms, max 41ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 46ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P11)Niklas017 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)MerlinDaWiZz 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $38 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 44ms (46ms) <P12> 29ms (32ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6698608805464233148
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 13, total: 32, needed: 14
  INFO [Shop.printPriceFactor]                       Energy is decreased to 58%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Energy: 8 critical: 4 surplus: 4 money: $950
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Energy: 3 critical: 6 surplus: -3 money: $191
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Energy: 8 critical: 4 surplus: 4 money: $429
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 41ms (46ms) <P12> 29ms (30ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.96 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 13ms, max 40ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 46ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Niklas017 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)OberKnirps (P12)MerlinDaWiZz 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 46ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 46ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 46ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $36 (3 units for $110)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 40ms (46ms) <P12> 29ms (29ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8585184939279238811
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 51648640
  INFO [SummaryPhase2.begin]                         (P10)OberKnirps Money: $990 Plots: 8 Assets: 794 Total: 5784
  INFO [SummaryPhase2.begin]                         (P10)OberKnirps Food: 4 Energy: 7 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Niklas017 Money: $81 Plots: 6 Assets: 2517 Total: 5598
  INFO [SummaryPhase2.begin]                         (P11)Niklas017 Food: 4 Energy: 6 Smithore: 34 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)MerlinDaWiZz Money: $499 Plots: 6 Assets: 873 Total: 4372
  INFO [SummaryPhase2.begin]                         (P12)MerlinDaWiZz Food: 9 Energy: 6 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 3 mules for 6 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $104
  INFO [SummaryPhase2.begin]                         Shop Smithore: 3 units $46
  INFO [SummaryPhase2.begin]                         Shop Food: 1 units $38
  INFO [SummaryPhase2.begin]                         Shop Energy: 13 units $36
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $90
  INFO [SummaryPhase2.begin]                         Colony total: 15754
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 40ms (46ms) <P12> 29ms (30ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 13ms, max 40ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 46ms 10 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 13ms, max 40ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P12)MerlinDaWiZz is granted tile 4: Mountain1 (2,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 13ms, max 40ms
  INFO [LandGrantPhase.update]                       (P10)OberKnirps pressed at plot 6 frame 9
  INFO [LandGrantPhase.claimPlot]                    (P10)OberKnirps is granted tile 6: Plain (6,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 13ms, max 40ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Niklas017 is granted tile 7: Plain (8,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 13ms, max 40ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 40ms (46ms) <P12> 29ms (31ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $80
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 13ms, max 40ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P10)OberKnirps bought the plot for $252
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 13ms (13ms) <P11> 40ms (46ms) <P12> 31ms (32ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $192
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 13ms, max 40ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P10)OberKnirps bought the plot for $276
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 40ms (46ms) <P12> 32ms (33ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $216
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 12ms, max 40ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)MerlinDaWiZz bought the plot for $228
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 40ms (46ms) <P12> 32ms (33ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1440005173802961137
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7259343
  INFO [PlayerEventPhase.begin]                      No player event for (P10)OberKnirps (rank 1)
  INFO [Player.useFood]                              (P10)OberKnirps has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 40ms (46ms) <P12> 32ms (33ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)OberKnirps
  INFO [Wampus.<init>]                               Wampus has 3 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P10)OberKnirps develops tile Plain (3,0) with Food factory
  INFO [GameModel.developLand]                       (P10)OberKnirps develops tile Plain (5,1) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            OberKnirps caught the Mountain Wampus and got $200
  INFO [GameModel.buyAssay]                          (P10)OberKnirps got an assay bot
  INFO [GameModel.sellAssay]                         (P10)OberKnirps returned assay bot
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)OberKnirps finishes on update 2400
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 40ms (45ms) <P12> 32ms (35ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2804923751867857509
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.58622557
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Niklas017 (rank 2)
  INFO [Player.useFood]                              (P11)Niklas017 has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 40ms (41ms) <P12> 32ms (35ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Niklas017
  INFO [Wampus.<init>]                               Wampus has 3 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 313. End Update: 312
  INFO [DevelopmentMessenger.showMessage]            Niklas017 caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P11)Niklas017 develops tile Plain (8,1) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Niklas017 finishes on update 2054
  INFO [GameModel.gamble]                            (P11)Niklas017 gambles $101, max: 47.5, left: 7.199097, fraction 0.15155993
  INFO [DevelopmentMessenger.showMessage]            Niklas017 won $101 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 40ms (45ms) <P12> 34ms (36ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1742278753189531258
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.27012944
  INFO [PlayerEventPhase.begin]                      Event player: (P12)MerlinDaWiZz (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: SwampEelEating
  INFO [PlayerEventPhase$1.finished]                 Event Message: You won the colony Swamp Eel eating contest and collected $100 (Yuck!)
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P12)MerlinDaWiZz has 9 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 40ms (46ms) <P12> 34ms (36ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)MerlinDaWiZz
  INFO [Wampus.<init>]                               Wampus has 3 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)MerlinDaWiZz develops tile Crater (2,3) with Crystite factory
  INFO [GameModel.buyAssay]                          (P12)MerlinDaWiZz got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            MerlinDaWiZz caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)MerlinDaWiZz finishes on update 1920
  INFO [GameModel.gamble]                            (P12)MerlinDaWiZz gambles $140, max: 47.5, left: 9.659134, fraction 0.20335019
  INFO [DevelopmentMessenger.showMessage]            MerlinDaWiZz won $140 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 41ms (46ms) <P12> 35ms (36ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: METEORITE_STRIKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7460417657702811904
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 41ms (46ms) <P12> 36ms (37ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5476777693303391297
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10)OberKnirps has 7 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P11)Niklas017 has 6 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P12)MerlinDaWiZz has 6 energy and needs 4 energy
  INFO [ProductionPhase.logProduction]               (P10)OberKnirps expects 8 food, 3 energy, 4 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P11)Niklas017 expects 4 food, 8 energy, 20 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)MerlinDaWiZz expects 8 food, 3 energy, 4 smithore, 4 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P10)OberKnirps produced 11 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Niklas017 produced 3 food, 10 energy, 20 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)MerlinDaWiZz produced 8 food, 3 energy, 4 smithore, 4 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 40ms (45ms) <P12> 36ms (36ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 40ms (45ms) <P12> 36ms (36ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4293094566834075605
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $46
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $0
  INFO [Shop.printPriceFactor]                       Smithore shop: 3, mules potentially available: 11, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 80%
  INFO [Shop.printPriceFactor]                       Smithore buy price $50 sell price $85
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Smithore: 4 critical: 0 surplus: 4 money: $357
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Smithore: 54 critical: 0 surplus: 54 money: $242
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Smithore: 4 critical: 0 surplus: 4 money: $521
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 42ms (45ms) <P12> 36ms (37ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.956 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 12ms, max 44ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 46ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P10)OberKnirps auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P12)MerlinDaWiZz auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 46ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $50 (8 units for $400)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 40ms (46ms) <P12> 36ms (37ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5458174826440821222
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $104
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $136 sell price $276
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Crystite: 0 critical: 0 surplus: 0 money: $557
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Crystite: 0 critical: 0 surplus: 0 money: $242
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Crystite: 4 critical: 0 surplus: 4 money: $721
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 40ms (46ms) <P12> 37ms (38ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.958 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 12ms, max 42ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 46ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P11)Niklas017 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)MerlinDaWiZz 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P12)MerlinDaWiZz auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 45ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $136 (4 units for $544)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 44ms (45ms) <P12> 38ms (38ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5606248618654930648
  INFO [Shop.calcBuySellPrice]                       Current Food price $38
  INFO [Shop.printPriceFactor]                       Food shop: 1, total: 26, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 60%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Food: 11 critical: 4 surplus: 7 money: $557
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Food: 3 critical: 4 surplus: -1 money: $242
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Food: 11 critical: 4 surplus: 7 money: $1265
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 42ms (45ms) <P12> 38ms (39ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.958 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 12ms, max 42ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 45ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Niklas017 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)OberKnirps (P12)MerlinDaWiZz 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 45ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller MerlinDaWiZz rank 3 takes over trade from seller OberKnirps rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller MerlinDaWiZz rank 3 takes over trade from seller OberKnirps rank 1
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 45ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 45ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 45ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (10 units for $156)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 40ms (44ms) <P12> 39ms (40ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8240450333813133897
  INFO [Shop.calcBuySellPrice]                       Current Energy price $36
  INFO [Shop.printPriceFactor]                       Energy shop: 13, total: 35, needed: 16
  INFO [Shop.printPriceFactor]                       Energy is decreased to 59%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Energy: 6 critical: 5 surplus: 1 money: $647
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Energy: 11 critical: 6 surplus: 5 money: $221
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Energy: 5 critical: 5 surplus: 0 money: $1331
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 39ms (44ms) <P12> 39ms (41ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.961 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 12ms, max 39ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 42ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Niklas017 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 42ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (4 units for $44)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 39ms (40ms) <P12> 40ms (42ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8697009060443256835
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 53596448
  INFO [SummaryPhase2.begin]                         (P11)Niklas017 Money: $265 Plots: 7 Assets: 3665 Total: 7430
  INFO [SummaryPhase2.begin]                         (P11)Niklas017 Food: 4 Energy: 7 Smithore: 54 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)OberKnirps Money: $647 Plots: 11 Assets: 750 Total: 6897
  INFO [SummaryPhase2.begin]                         (P10)OberKnirps Food: 5 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)MerlinDaWiZz Money: $1287 Plots: 8 Assets: 885 Total: 6172
  INFO [SummaryPhase2.begin]                         (P12)MerlinDaWiZz Food: 7 Energy: 9 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 4 mules for 8 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $136
  INFO [SummaryPhase2.begin]                         Shop Smithore: 3 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 10 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 13 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 20499
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 39ms (40ms) <P12> 41ms (42ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 12ms, max 41ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 42ms 10 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 12ms, max 41ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P10)OberKnirps pressed at plot 6 frame 15
  INFO [LandGrantPhase.claimPlot]                    (P10)OberKnirps is granted tile 6: Plain (8,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 12ms, max 41ms
  INFO [LandGrantPhase.claimPlot]                    (P12)MerlinDaWiZz is granted tile 8: Plain (1,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 12ms, max 41ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Niklas017 is granted tile 15: Mountain2 (6,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 12ms, max 41ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 39ms (40ms) <P12> 41ms (42ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 39ms (40ms) <P12> 41ms (42ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7724049880119617161
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.6829413
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Niklas017 (rank 1)
  INFO [Player.useFood]                              (P11)Niklas017 has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 39ms (41ms) <P12> 41ms (42ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Niklas017
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Niklas017 develops tile Mountain2 (6,4) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            Niklas017 caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Niklas017 finishes on update 1357
  INFO [GameModel.gamble]                            (P11)Niklas017 gambles $145, max: 47.5, left: 21.099396, fraction 0.4441978
  INFO [DevelopmentMessenger.showMessage]            Niklas017 won $145 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 38ms (40ms) <P12> 26ms (41ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 133026699704632069
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7733628
  INFO [PlayerEventPhase.begin]                      No player event for (P10)OberKnirps (rank 2)
  INFO [Player.useFood]                              (P10)OberKnirps has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 38ms (41ms) <P12> 26ms (41ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)OberKnirps
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P10)OberKnirps develops tile Crater (5,0) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            OberKnirps caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P10)OberKnirps develops tile Plain (7,2) with Energy factory
  INFO [GameModel.buyAssay]                          (P10)OberKnirps got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)OberKnirps finishes on update 2404
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 40ms (44ms) <P12> 26ms (28ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -883618634254282902
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.65606225
  INFO [PlayerEventPhase.begin]                      No player event for (P12)MerlinDaWiZz (rank 3)
  INFO [Player.useFood]                              (P12)MerlinDaWiZz has 7 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 41ms (44ms) <P12> 26ms (28ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)MerlinDaWiZz
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P12)MerlinDaWiZz got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [GameModel.developLand]                       (P12)MerlinDaWiZz develops tile Plain (1,3) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)MerlinDaWiZz finishes on update 1848
  INFO [GameModel.gamble]                            (P12)MerlinDaWiZz gambles $110, max: 47.5, left: 10.539154, fraction 0.22187693
  INFO [DevelopmentMessenger.showMessage]            MerlinDaWiZz won $110 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 41ms (44ms) <P12> 26ms (28ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: RADIATION
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 130997080548786743
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ColonyEvent.applyEvent]                      Radiation strikes (P11)Niklas017 Plain (8,0)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 41ms (45ms) <P12> 26ms (28ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2415575730963216728
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10)OberKnirps has 6 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P11)Niklas017 has 7 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P12)MerlinDaWiZz has 9 energy and needs 5 energy
  INFO [ProductionPhase.logProduction]               (P10)OberKnirps expects 8 food, 6 energy, 4 smithore, 7 crystite
  INFO [ProductionPhase.logProduction]               (P11)Niklas017 expects 4 food, 3 energy, 24 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)MerlinDaWiZz expects 8 food, 3 energy, 4 smithore, 9 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P10)OberKnirps produced 9 food, 6 energy, 4 smithore, 7 crystite
  INFO [ProductionPhase.logProduction]               (P11)Niklas017 produced 3 food, 3 energy, 22 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)MerlinDaWiZz produced 10 food, 3 energy, 5 smithore, 10 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 41ms (44ms) <P12> 26ms (28ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 41ms (44ms) <P12> 26ms (28ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5743462179920534881
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-3
  INFO [Shop.printPriceFactor]                       Smithore shop: 3, mules potentially available: 11, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 80%
  INFO [Shop.printPriceFactor]                       Smithore buy price $47 sell price $82
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Smithore: 4 critical: 0 surplus: 4 money: $497
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Smithore: 72 critical: 0 surplus: 72 money: $435
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Smithore: 5 critical: 0 surplus: 5 money: $1197
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 40ms (43ms) <P12> 28ms (28ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.962 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 12ms, max 38ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 43ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P10)OberKnirps auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Player.increaseAuctionTeleportCount]         (P12)MerlinDaWiZz auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 44ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #41
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #42
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #43
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #44
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #45
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #46
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #47
  INFO [SlickLogSystem.info]                         Transaction #48
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #49
  INFO [SlickLogSystem.info]                         Transaction #50
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #51
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #52
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #53
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #54
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #55
  INFO [SlickLogSystem.info]                         Transaction #56
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #57
  INFO [SlickLogSystem.info]                         Transaction #58
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #59
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #60
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #61
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #62
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #63
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #64
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #65
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #66
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #67
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #68
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #69
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #70
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #71
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #72
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #73
  INFO [Player.increaseAuctionTeleportCount]         (P11)Niklas017 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 44ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $47 (81 units for $3807)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 38ms (43ms) <P12> 28ms (30ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4300626741184439024
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $136
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $88 sell price $228
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Crystite: 7 critical: 0 surplus: 7 money: $685
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Crystite: 0 critical: 0 surplus: 0 money: $3819
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Crystite: 10 critical: 0 surplus: 10 money: $1432
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 38ms (44ms) <P12> 29ms (30ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.962 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 12ms, max 38ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 44ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Niklas017 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)OberKnirps (P12)MerlinDaWiZz 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Player.increaseAuctionTeleportCount]         (P10)OberKnirps auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [Player.increaseAuctionTeleportCount]         (P12)MerlinDaWiZz auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 45ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $88 (17 units for $1496)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 39ms (45ms) <P12> 29ms (30ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1515301946912670144
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 10, total: 35, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 51%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Food: 10 critical: 4 surplus: 6 money: $1301
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Food: 3 critical: 4 surplus: -1 money: $3819
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Food: 12 critical: 4 surplus: 8 money: $2312
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 42ms (44ms) <P12> 30ms (30ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.958 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 12ms, max 42ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 44ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Niklas017 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)OberKnirps (P12)MerlinDaWiZz 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 44ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 44ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (8 units for $120)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 38ms (44ms) <P12> 30ms (31ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3686340349235871221
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 13, total: 30, needed: 19
  INFO [Shop.printPriceFactor]                       Energy is decreased to 73%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Energy: 7 critical: 6 surplus: 1 money: $1346
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Energy: 4 critical: 7 surplus: -3 money: $3804
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Energy: 6 critical: 6 surplus: 0 money: $2387
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 38ms (44ms) <P12> 31ms (32ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.962 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 11ms, max 38ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 44ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)OberKnirps 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P10)OberKnirps auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 44ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 44ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (3 units for $135)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 11ms (11ms) <P11> 38ms (44ms) <P12> 32ms (33ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2586389206861930176
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 50563272
  INFO [SummaryPhase2.begin]                         (P11)Niklas017 Money: $3669 Plots: 8 Assets: 1130 Total: 8799
  INFO [SummaryPhase2.begin]                         (P11)Niklas017 Food: 4 Energy: 7 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)OberKnirps Money: $1391 Plots: 12 Assets: 1150 Total: 8541
  INFO [SummaryPhase2.begin]                         (P10)OberKnirps Food: 7 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)MerlinDaWiZz Money: $2387 Plots: 9 Assets: 1065 Total: 7952
  INFO [SummaryPhase2.begin]                         (P12)MerlinDaWiZz Food: 7 Energy: 6 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 4 mules for 8 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $88
  INFO [SummaryPhase2.begin]                         Shop Smithore: 76 units $47
  INFO [SummaryPhase2.begin]                         Shop Food: 17 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 11 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $90
  INFO [SummaryPhase2.begin]                         Colony total: 25292
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 11ms (11ms) <P11> 38ms (41ms) <P12> 32ms (33ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 11ms, max 38ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 41ms 10 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 11ms, max 38ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P10)OberKnirps pressed at plot 1 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P10)OberKnirps is granted tile 1: Mountain1 (2,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 11ms, max 38ms
  INFO [LandGrantPhase.claimPlot]                    (P12)MerlinDaWiZz is granted tile 5: Plain (1,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 11ms, max 38ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Niklas017 is granted tile 7: Plain (6,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 11ms, max 38ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 11ms (11ms) <P11> 38ms (44ms) <P12> 33ms (34ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $192
  INFO [AbstractAuctionController.begin]             Begin auction id 14
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 11ms, max 38ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)MerlinDaWiZz bought the plot for $560
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 10ms (11ms) <P11> 39ms (44ms) <P12> 34ms (34ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $500
  INFO [AbstractAuctionController.begin]             Begin auction id 15
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 10ms, max 39ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P10)OberKnirps bought the plot for $524
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 10ms (10ms) <P11> 41ms (44ms) <P12> 35ms (36ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $464
  INFO [AbstractAuctionController.begin]             Begin auction id 16
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 10ms, max 41ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Niklas017 bought the plot for $500
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 10ms (10ms) <P11> 38ms (44ms) <P12> 37ms (43ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -677917320300829944
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.78200793
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Niklas017 (rank 1)
  INFO [Player.useFood]                              (P11)Niklas017 has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 10ms (10ms) <P11> 38ms (45ms) <P12> 37ms (43ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Niklas017
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Niklas017 develops tile Plain (8,0) with Energy factory
  INFO [GameModel.developLand]                       (P11)Niklas017 develops tile Plain (6,3) with Energy factory
  INFO [GameModel.developLand]                       (P11)Niklas017 develops tile Plain (0,3) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Niklas017 finishes on update 2314
  INFO [GameModel.gamble]                            (P11)Niklas017 gambles $152, max: 47.5, left: 1.2191029, fraction 0.025665324
  INFO [DevelopmentMessenger.showMessage]            Niklas017 won $152 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 10ms (10ms) <P11> 38ms (44ms) <P12> 37ms (40ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6440615648084944717
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.60337573
  INFO [PlayerEventPhase.begin]                      No player event for (P10)OberKnirps (rank 2)
  INFO [Player.useFood]                              (P10)OberKnirps has 7 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 10ms (10ms) <P11> 38ms (44ms) <P12> 37ms (38ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)OberKnirps
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P10)OberKnirps develops tile Plain (6,1) with Crystite factory
  INFO [GameModel.developLand]                       (P10)OberKnirps undevelops tile Mountain3 (6,0)
  INFO [GameModel.developLand]                       (P10)OberKnirps develops tile Mountain3 (6,0) with Crystite factory
  INFO [GameModel.developLand]                       (P10)OberKnirps develops tile Plain (3,1) with Energy factory
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)OberKnirps finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 10ms (10ms) <P11> 38ms (44ms) <P12> 39ms (45ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3625952667503885443
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.23544312
  INFO [PlayerEventPhase.begin]                      Event player: (P12)MerlinDaWiZz (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: ExtraPlot
  INFO [PlayerEventPhase$1.finished]                 Event Message: You received an extra plot of land to encourage colony development
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P12)MerlinDaWiZz has 7 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 10ms (10ms) <P11> 38ms (44ms) <P12> 39ms (42ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)MerlinDaWiZz
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)MerlinDaWiZz develops tile Plain (1,2) with Energy factory
  INFO [GameModel.developLand]                       (P12)MerlinDaWiZz develops tile Plain (1,4) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)MerlinDaWiZz finishes on update 2006
  INFO [GameModel.gamble]                            (P12)MerlinDaWiZz gambles $174, max: 47.5, left: 7.379097, fraction 0.1553494
  INFO [DevelopmentMessenger.showMessage]            MerlinDaWiZz won $174 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 9ms (10ms) <P11> 38ms (44ms) <P12> 40ms (42ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SUNSPOT_ACTIVITY
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3341718007046039940
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 9ms (10ms) <P11> 37ms (42ms) <P12> 40ms (46ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -647244870521861979
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10)OberKnirps has 6 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P11)Niklas017 has 7 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P12)MerlinDaWiZz has 6 energy and needs 6 energy
  INFO [ProductionPhase.logProduction]               (P10)OberKnirps expects 8 food, 21 energy, 0 smithore, 18 crystite
  INFO [ProductionPhase.logProduction]               (P11)Niklas017 expects 4 food, 30 energy, 24 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)MerlinDaWiZz expects 8 food, 14 energy, 4 smithore, 15 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P10)OberKnirps produced 9 food, 24 energy, 0 smithore, 19 crystite
  INFO [ProductionPhase.logProduction]               (P11)Niklas017 produced 4 food, 31 energy, 25 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)MerlinDaWiZz produced 9 food, 14 energy, 6 smithore, 14 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 9ms (9ms) <P11> 37ms (39ms) <P12> 40ms (46ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 9ms (9ms) <P11> 37ms (39ms) <P12> 40ms (46ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4527172504417117367
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $47
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $12
  INFO [Shop.printPriceFactor]                       Smithore shop: 76, mules potentially available: 45, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $62 sell price $97
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Smithore: 0 critical: 0 surplus: 0 money: $512
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Smithore: 25 critical: 0 surplus: 25 money: $2901
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Smithore: 6 critical: 0 surplus: 6 money: $1671
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 9ms (9ms) <P11> 37ms (42ms) <P12> 40ms (42ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.963 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 9ms, max 37ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 42ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Player.increaseAuctionTeleportCount]         (P12)MerlinDaWiZz auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [Player.increaseAuctionTeleportCount]         (P11)Niklas017 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 46ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $62 (31 units for $1922)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 9ms (9ms) <P11> 37ms (42ms) <P12> 29ms (42ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 451739991430122457
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $88
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $104 sell price $244
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Crystite: 19 critical: 0 surplus: 19 money: $512
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Crystite: 0 critical: 0 surplus: 0 money: $4451
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Crystite: 14 critical: 0 surplus: 14 money: $2043
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 9ms (9ms) <P11> 40ms (42ms) <P12> 29ms (42ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.96 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 9ms, max 40ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 44ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Niklas017 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)OberKnirps (P12)MerlinDaWiZz 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [Player.increaseAuctionTeleportCount]         (P12)MerlinDaWiZz auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [Player.increaseAuctionTeleportCount]         (P10)OberKnirps auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 44ms
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $104 (33 units for $3432)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 9ms (9ms) <P11> 40ms (44ms) <P12> 29ms (30ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7667606638600933522
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 17, total: 43, needed: 15
  INFO [Shop.printPriceFactor]                       Food is decreased to 51%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Food: 11 critical: 5 surplus: 6 money: $2488
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Food: 4 critical: 5 surplus: -1 money: $4451
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Food: 11 critical: 5 surplus: 6 money: $3499
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 20
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 9ms (9ms) <P11> 42ms (46ms) <P12> 29ms (33ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.956 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 1 frames, rountrip 9ms, max 44ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)OberKnirps 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $49 (1 units for $49)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (9ms) <P11> 48ms (50ms) <P12> 33ms (42ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8781936591537850371
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 11, total: 81, needed: 21
  INFO [Shop.printPriceFactor]                       Energy is decreased to 44%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Energy: 24 critical: 7 surplus: 17 money: $2537
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Energy: 32 critical: 7 surplus: 25 money: $4402
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Energy: 14 critical: 7 surplus: 7 money: $3499
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (1ms) <P11> 50ms (50ms) <P12> 42ms (50ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.95 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 41 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 1 frames, rountrip 0ms, max 50ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 51ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 51ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 50ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (38 units for $380)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (0ms) <P11> 50ms (50ms) <P12> 50ms (50ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1456923615163721515
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 47684952
  INFO [SummaryPhase2.begin]                         (P10)OberKnirps Money: $2657 Plots: 14 Assets: 1705 Total: 11362
  INFO [SummaryPhase2.begin]                         (P10)OberKnirps Food: 10 Energy: 12 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)MerlinDaWiZz Money: $3539 Plots: 12 Assets: 1594 Total: 11133
  INFO [SummaryPhase2.begin]                         (P12)MerlinDaWiZz Food: 11 Energy: 10 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Niklas017 Money: $4622 Plots: 10 Assets: 1445 Total: 11067
  INFO [SummaryPhase2.begin]                         (P11)Niklas017 Food: 5 Energy: 10 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 7 mules for 14 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $120
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $104
  INFO [SummaryPhase2.begin]                         Shop Smithore: 93 units $62
  INFO [SummaryPhase2.begin]                         Shop Food: 17 units $49
  INFO [SummaryPhase2.begin]                         Shop Energy: 49 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $120
  INFO [SummaryPhase2.begin]                         Colony total: 33562
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 0ms (14ms) <P11> 49ms (50ms) <P12> 50ms (50ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 1 frames, rountrip 0ms, max 50ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 50ms 10 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 1 frames, rountrip 1ms, max 49ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P12)MerlinDaWiZz is granted tile 4: Plain (0,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 1ms, max 49ms
  INFO [LandGrantPhase.update]                       (P10)OberKnirps pressed at plot 6 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)Niklas017 is granted tile 6: Plain (7,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 1ms, max 49ms
  INFO [LandGrantPhase.update]                       (P10)OberKnirps pressed at plot 7 frame 4
  INFO [LandGrantPhase.claimPlot]                    (P10)OberKnirps is granted tile 7: Plain (8,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 1ms, max 49ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 49ms (50ms) <P12> 38ms (50ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $468
  INFO [AbstractAuctionController.begin]             Begin auction id 17
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 14ms, max 46ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Niklas017 bought the plot for $500
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 43ms (44ms) <P12> 38ms (41ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $440
  INFO [AbstractAuctionController.begin]             Begin auction id 18
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 14ms, max 43ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)OberKnirps (P11)Niklas017 (P12)MerlinDaWiZz 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P10)OberKnirps bought the plot for $520
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 40ms (43ms) <P12> 39ms (41ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4295830608166405302
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.43390453
  INFO [PlayerEventPhase.begin]                      No player event for (P10)OberKnirps (rank 1)
  INFO [Player.useFood]                              (P10)OberKnirps has 10 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 40ms (43ms) <P12> 39ms (41ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)OberKnirps
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P10)OberKnirps got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameModel.developLand]                       (P10)OberKnirps undevelops tile Plain (7,0)
  INFO [GameModel.developLand]                       (P10)OberKnirps develops tile Plain (8,2) with Energy factory
  INFO [GameModel.developLand]                       (P10)OberKnirps develops tile Plain (7,0) with Crystite factory
  INFO [GameModel.developLand]                       (P10)OberKnirps develops tile Plain (6,2) with Crystite factory
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)OberKnirps finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 40ms (41ms) <P12> 39ms (40ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -237208256808362366
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.68784446
  INFO [PlayerEventPhase.begin]                      No player event for (P12)MerlinDaWiZz (rank 2)
  INFO [Player.useFood]                              (P12)MerlinDaWiZz has 11 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 40ms (41ms) <P12> 39ms (40ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)MerlinDaWiZz
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)MerlinDaWiZz develops tile Plain (2,4) with Crystite factory
  INFO [GameModel.developLand]                       (P12)MerlinDaWiZz develops tile Mountain2 (3,4) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)MerlinDaWiZz finishes on update 2039
  INFO [GameModel.gamble]                            (P12)MerlinDaWiZz gambles $177, max: 47.5, left: 6.7190976, fraction 0.14145468
  INFO [DevelopmentMessenger.showMessage]            MerlinDaWiZz won $177 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 39ms (42ms) <P12> 25ms (39ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8169166108597427439
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.24474752
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Niklas017 (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: DeadMooseRat
  INFO [PlayerEventPhase$1.finished]                 Event Message: You found a dead Moose Rat and sold the hide for $150
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P11)Niklas017 has 5 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 39ms (42ms) <P12> 25ms (39ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Niklas017
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Niklas017 develops tile Plain (7,3) with Energy factory
  INFO [GameModel.developLand]                       (P11)Niklas017 develops tile Plain (7,4) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Niklas017 finishes on update 1769
  INFO [GameModel.gamble]                            (P11)Niklas017 gambles $172, max: 47.5, left: 12.11919, fraction 0.25514084
  INFO [DevelopmentMessenger.showMessage]            Niklas017 won $172 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 39ms (41ms) <P12> 27ms (40ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 39ms (41ms) <P12> 27ms (40ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7205588001715155532
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10)OberKnirps has 12 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P11)Niklas017 has 10 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P12)MerlinDaWiZz has 10 energy and needs 8 energy
  INFO [ProductionPhase.logProduction]               (P10)OberKnirps expects 8 food, 14 energy, 0 smithore, 31 crystite
  INFO [ProductionPhase.logProduction]               (P11)Niklas017 expects 4 food, 35 energy, 24 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)MerlinDaWiZz expects 8 food, 8 energy, 7 smithore, 18 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P10)OberKnirps produced 8 food, 14 energy, 0 smithore, 32 crystite
  INFO [ProductionPhase.logProduction]               (P11)Niklas017 produced 4 food, 35 energy, 27 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)MerlinDaWiZz produced 8 food, 8 energy, 7 smithore, 20 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 40ms (41ms) <P12> 39ms (40ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SHIP_RETURNS
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6333122233019973865
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 40ms (41ms) <P12> 30ms (40ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 609824678319021234
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $62
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-3
  INFO [Shop.printPriceFactor]                       Smithore shop: 93, mules potentially available: 54, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $47 sell price $82
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Smithore: 0 critical: 0 surplus: 0 money: $1697
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Smithore: 27 critical: 0 surplus: 27 money: $4104
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Smithore: 7 critical: 0 surplus: 7 money: $3301
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 40ms (41ms) <P12> 30ms (40ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 40ms (41ms) <P12> 27ms (40ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1727029985193442577
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $104
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $100 sell price $240
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Crystite: 32 critical: 0 surplus: 32 money: $1697
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Crystite: 0 critical: 0 surplus: 0 money: $4104
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Crystite: 20 critical: 0 surplus: 20 money: $3301
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 40ms (43ms) <P12> 27ms (40ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 40ms (43ms) <P12> 27ms (31ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8809183766407563050
  INFO [Shop.calcBuySellPrice]                       Current Food price $49
  INFO [Shop.printPriceFactor]                       Food shop: 17, total: 43, needed: 15
  INFO [Shop.printPriceFactor]                       Food is decreased to 51%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Food: 11 critical: 0 surplus: 11 money: $1697
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Food: 4 critical: 0 surplus: 4 money: $4104
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Food: 11 critical: 0 surplus: 11 money: $3301
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 40ms (42ms) <P12> 28ms (30ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 40ms (43ms) <P12> 28ms (29ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1396649455933280289
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 49, total: 114, needed: 25
  INFO [Shop.printPriceFactor]                       Energy is decreased to 41%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)OberKnirps Energy: 17 critical: 0 surplus: 17 money: $1697
  INFO [CollectionPhase.goToNextPhase]               (P11)Niklas017 Energy: 38 critical: 0 surplus: 38 money: $4104
  INFO [CollectionPhase.goToNextPhase]               (P12)MerlinDaWiZz Energy: 10 critical: 0 surplus: 10 money: $3301
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 40ms (43ms) <P12> 28ms (29ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- SUMMARY #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 14ms (14ms) <P11> 40ms (43ms) <P12> 28ms (29ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7931770483775374137
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 52740408
  INFO [SummaryPhase2.begin]                         (P10)OberKnirps Money: $1697 Plots: 16 Assets: 5140 Total: 14837
  INFO [SummaryPhase2.begin]                         (P10)OberKnirps Food: 11 Energy: 17 Smithore: 0 Crystite: 32
  INFO [SummaryPhase2.begin]                         (P12)MerlinDaWiZz Money: $3301 Plots: 13 Assets: 3959 Total: 13760
  INFO [SummaryPhase2.begin]                         (P12)MerlinDaWiZz Food: 11 Energy: 10 Smithore: 7 Crystite: 20
  INFO [SummaryPhase2.begin]                         (P11)Niklas017 Money: $4104 Plots: 12 Assets: 3459 Total: 13563
  INFO [SummaryPhase2.begin]                         (P11)Niklas017 Food: 4 Energy: 38 Smithore: 27 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 6 mules for 12 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $100
  INFO [SummaryPhase2.begin]                         Shop Smithore: 81 units $47
  INFO [SummaryPhase2.begin]                         Shop Food: 17 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 49 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $90
  INFO [SummaryPhase2.begin]                         Colony total: 42160
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Game
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [SummaryPhase2.apply]                         Score saved
  INFO [SummaryPhase2.getColonyMessage]              Colony rating: 2
  INFO [SummaryPhase2.getColonyMessage]              Overall, the Colony survived... Barely. You will be living in tents. Few trading ships will come your way!
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 25386 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
