  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows 7 6.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 4
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: soqbmj8tqi7vjqgkcnjc6gu2j2
  INFO [Login$MasterListener$1.run]                  Logged in as "LandruBOT" (id 106940)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1280 x 800 x 32 @59Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1280 x 800 x 32 @59Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: igdumdim64
  INFO [MuleGameContainer.<init>]                    Display Driver: null
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: Intel
  INFO [MuleGameContainer.<init>]                    GL Renderer: Intel(R) HD Graphics 2500
  INFO [MuleGameContainer.<init>]                    GL Version: 4.0.0 - Build 10.18.10.4425
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: PlanetLandru-3249, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id e18ff802-63d5-4012-bbc2-48c14f461ce5
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 41 bytes
  INFO [UserController.apply]                        My client id is e18ff802-63d5-4012-bbc2-48c14f461ce5
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)LandruBOT is my user
  INFO [GameModel.setLocalUser]                      (S10)LandruBOT is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)LandruBOT is hosting the server
  INFO [GameController.beginNextPhase]               (S10)LandruBOT is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)LandruBOT (ID: 106940)
  INFO [Client.initUDP]                              Sending UDP initialization message id e18ff802-63d5-4012-bbc2-48c14f461ce5
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [Server.acceptClients]                        Server: Accepted client /54.214.39.13 id f47b1917-a31c-469e-8d6c-bc4166fa8c70
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)LandruBOT (ID 106940)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 148457
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameController.apply]                        (S10)LandruBOT chat: Hello LandruBOT  this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /54.214.39.13 <>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /54.214.39.13 <> with id f47b1917-a31c-469e-8d6c-bc4166fa8c70
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /54.214.39.13 <>
  INFO [GameController.apply]                        (S10)LandruBOT chat: === LandruBOT Bot Reputation: Fair (0) Bot Games: 0
  INFO [Server.acceptClients]                        Server: Accepted client /24.215.98.73 id 3930d905-077c-440e-8c57-8eb6f0e4fa6e
  INFO [ServerMessageHandler.processJoin]            Server: Client /24.215.98.73 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 43 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)C64MuleBoot is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)C64MuleBoot (ID: 101485)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /24.215.98.73 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7222 bytes
  INFO [Server.initUdp]                              Server: Client /24.215.98.73 <S11> requests UDP address /24.215.98.73:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)C64MuleBoot (ID 101485)
  INFO [GameController.apply]                        (S10)LandruBOT chat: Hello C64MuleBoot  this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [GameController.apply]                        (S10)LandruBOT chat: === C64MuleBoot Bot Reputation: A+++ (583) Bot Games: 634
  INFO [Server.acceptClients]                        Server: Accepted client /67.184.198.244 id f111a87d-598d-4d45-bac9-da09412becfd
  INFO [ServerMessageHandler.processJoin]            Server: Client /67.184.198.244 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 37 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)waggs is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)waggs (ID: 105766)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /67.184.198.244 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7307 bytes
  INFO [Server.initUdp]                              Server: Client /67.184.198.244 <S12> requests UDP address /67.184.198.244:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)waggs (ID 105766)
  INFO [GameController.apply]                        (S10)LandruBOT chat: Hello waggs  this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [GameController.apply]                        (S10)LandruBOT chat: === waggs Bot Reputation: Excellent (31) Bot Games: 37
  INFO [Server.acceptClients]                        Server: Accepted client /69.228.194.56 id b05fc0de-e5ff-41d2-9a10-867ae63a06f0
  INFO [ServerMessageHandler.processJoin]            Server: Client /69.228.194.56 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 44 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)Cyber Ranger is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)Cyber Ranger (ID: 14481)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /69.228.194.56 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7397 bytes
  INFO [Server.initUdp]                              Server: Client /69.228.194.56 <S13> requests UDP address /69.228.194.56:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)Cyber Ranger (ID 14481)
  INFO [GameController.apply]                        (S10)LandruBOT chat: Hello Cyber Ranger  this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [GameController.apply]                        (S10)LandruBOT chat: === Cyber Ranger Bot Reputation: A+++ (1181) Bot Games: 1328
  INFO [Server.acceptClients]                        Server: Accepted client /24.228.36.225 id f68405d2-f338-46eb-bead-703171a4fc15
  INFO [ServerMessageHandler.processJoin]            Server: Client /24.228.36.225 <S14> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 41 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14)majicmule is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)majicmule (ID: 103543)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /24.228.36.225 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7478 bytes
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S14> requests UDP address /24.228.36.225:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)majicmule (ID 103543)
  INFO [GameController.apply]                        (S10)LandruBOT chat: Hello majicmule  this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [GameController.apply]                        (S10)LandruBOT chat: === majicmule Bot Reputation: A+++ (310) Bot Games: 379
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <S14>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S14> requests UDP address /24.228.36.225:6261
  INFO [GameController.apply]                        (S13)Cyber Ranger chat: bot:addai
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <S14>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S14> requests UDP address /24.228.36.225:6261
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 15
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (15) 14 bytes
  INFO [Player.<init>]                               Creating (P15)<A.D.A.M.>
  INFO [UserController.setAiPlayer]                  (P15)<A.D.A.M.> is an AI player
  INFO [UserController.setAiPlayer]                  <A.D.A.M.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P15)<A.D.A.M.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [ServerMessageHandler.processPlayerJoin]      /24.215.98.73 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)C64MuleBoot joins the players
  INFO [Player.<init>]                               Creating (P11)C64MuleBoot
  INFO [GameModel.setRemoteUser]                     (P11)C64MuleBoot is a remote Player
  INFO [ServerMessageHandler.processPlayerJoin]      /69.228.194.56 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)Cyber Ranger joins the players
  INFO [Player.<init>]                               Creating (P13)Cyber Ranger
  INFO [GameModel.setRemoteUser]                     (P13)Cyber Ranger is a remote Player
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <S14>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S14> requests UDP address /24.228.36.225:6261
  INFO [ServerMessageHandler.processPlayerJoin]      /67.184.198.244 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)waggs joins the players
  INFO [Player.<init>]                               Creating (P12)waggs
  INFO [GameModel.setRemoteUser]                     (P12)waggs is a remote Player
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: bot:kick1
  INFO [GameController.apply]                        (S10)LandruBOT chat: Recording vote to kick player rank 1
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <S14>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S14> requests UDP address /24.228.36.225:6261
  INFO [GameController.apply]                        (S10)LandruBOT chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)LandruBOT chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)LandruBOT chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 15
  INFO [ConnectedClient.removeUser]                  Server: Removing user 15 from /127.0.0.1 <S10 P15>
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <S14>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S14> requests UDP address /24.228.36.225:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <S14>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S14> requests UDP address /24.228.36.225:6261
  INFO [GameController.apply]                        (S14)majicmule chat: wont letbme join ill reboot
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: GONNA TIME THE FUCK OUT, AGAIN???
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <S14>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S14> requests UDP address /24.228.36.225:6261
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: bot:addai
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (14) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 103543 user number 14
  INFO [ConnectedClient.removeUser]                  Server: Removing user 14 from /24.228.36.225 <S14>
  INFO [Server.removeClient]                         Server: Removing client /24.228.36.225 <> with id f68405d2-f338-46eb-bead-703171a4fc15
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /24.228.36.225 <>
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 14
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (14) 14 bytes
  INFO [Player.<init>]                               Creating (P14)<A.L.A.N.>
  INFO [UserController.setAiPlayer]                  (P14)<A.L.A.N.> is an AI player
  INFO [UserController.setAiPlayer]                  <A.L.A.N.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P14)<A.L.A.N.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (12) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 105766 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /67.184.198.244 <P12>
  INFO [Server.removeClient]                         Server: Removing client /67.184.198.244 <> with id f111a87d-598d-4d45-bac9-da09412becfd
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /67.184.198.244 <>
  INFO [Server.acceptClients]                        Server: Accepted client /24.228.36.225 id 5aee64fd-6e62-485e-bc91-f13e7ad793a6
  INFO [ServerMessageHandler.processJoin]            Server: Client /24.228.36.225 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 41 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)majicmule is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)majicmule (ID: 103543)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /24.228.36.225 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7518 bytes
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S12> requests UDP address /24.228.36.225:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)majicmule (ID 103543)
  INFO [GameController.apply]                        (S10)LandruBOT chat: Hello majicmule  this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [GameController.apply]                        (S10)LandruBOT chat: === majicmule Bot Reputation: A+++ (310) Bot Games: 379
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <S12>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S12> requests UDP address /24.228.36.225:6261
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: bot:kick1
  INFO [GameController.apply]                        (S10)LandruBOT chat: Recording vote to kick player rank 1
  INFO [GameController.apply]                        (S10)LandruBOT chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)LandruBOT chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)LandruBOT chat: Processing Kick Request 
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <S12>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S12> requests UDP address /24.228.36.225:6261
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 14
  INFO [ConnectedClient.removeUser]                  Server: Removing user 14 from /127.0.0.1 <S10 P14>
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (12) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 103543 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /24.228.36.225 <S12>
  INFO [Server.removeClient]                         Server: Removing client /24.228.36.225 <> with id 5aee64fd-6e62-485e-bc91-f13e7ad793a6
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /24.228.36.225 <>
  INFO [Server.acceptClients]                        Server: Accepted client /67.184.198.244 id c06a11bd-3ce5-4d05-94e6-3d17089034a3
  INFO [ServerMessageHandler.processJoin]            Server: Client /67.184.198.244 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 37 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)waggs is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)waggs (ID: 105766)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /67.184.198.244 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7461 bytes
  INFO [Server.initUdp]                              Server: Client /67.184.198.244 <S12> requests UDP address /67.184.198.244:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)waggs (ID 105766)
  INFO [GameController.apply]                        (S10)LandruBOT chat: Hello waggs  this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [GameController.apply]                        (S10)LandruBOT chat: === waggs Bot Reputation: Excellent (31) Bot Games: 37
  INFO [Server.acceptClients]                        Server: Accepted client /24.228.36.225 id 5145bb22-9aa4-4064-8c8c-35c51234443c
  INFO [ServerMessageHandler.processJoin]            Server: Client /24.228.36.225 <S14> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 41 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14)majicmule is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)majicmule (ID: 103543)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /24.228.36.225 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7552 bytes
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S14> requests UDP address /24.228.36.225:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)majicmule (ID 103543)
  INFO [GameController.apply]                        (S10)LandruBOT chat: Hello majicmule  this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [GameController.apply]                        (S10)LandruBOT chat: === majicmule Bot Reputation: A+++ (310) Bot Games: 379
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <S14>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S14> requests UDP address /24.228.36.225:6261
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <S14>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S14> requests UDP address /24.228.36.225:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <S14>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S14> requests UDP address /24.228.36.225:6261
  INFO [GameController.apply]                        (S12)waggs chat: still the same?
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <S14>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S14> requests UDP address /24.228.36.225:6261
  INFO [ServerMessageHandler.processPlayerUnjoin]    /24.215.98.73 <P11> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (11) 0 bytes
  INFO [UserController.apply]                        (P11)C64MuleBoot unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S11)C64MuleBoot is a remote Spectator
  INFO [ServerMessageHandler.processPlayerJoin]      /24.215.98.73 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)C64MuleBoot joins the players
  INFO [Player.<init>]                               Creating (P11)C64MuleBoot
  INFO [GameModel.setRemoteUser]                     (P11)C64MuleBoot is a remote Player
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <S14>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S14> requests UDP address /24.228.36.225:6261
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: bot:addai
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 15
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (15) 14 bytes
  INFO [Player.<init>]                               Creating (P15)<B.I.L.L.>
  INFO [UserController.setAiPlayer]                  (P15)<B.I.L.L.> is an AI player
  INFO [UserController.setAiPlayer]                  <B.I.L.L.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P15)<B.I.L.L.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [ServerMessageHandler.processPlayerJoin]      /67.184.198.244 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)waggs joins the players
  INFO [Player.<init>]                               Creating (P12)waggs
  INFO [GameModel.setRemoteUser]                     (P12)waggs is a remote Player
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <S14>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S14> requests UDP address /24.228.36.225:6261
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: When's the last time you updated your java???  There's a new release out...
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (S14)majicmule chat: this bot wont let me join the other will
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <S14>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S14> requests UDP address /24.228.36.225:6261
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: bot:kick1
  INFO [GameController.apply]                        (S10)LandruBOT chat: Recording vote to kick player rank 1
  INFO [GameController.apply]                        (S10)LandruBOT chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)LandruBOT chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)LandruBOT chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 15
  INFO [ConnectedClient.removeUser]                  Server: Removing user 15 from /127.0.0.1 <S10 P15>
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: You joined earlier...
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: go out
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <S14>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S14> requests UDP address /24.228.36.225:6261
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: come back
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (14) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 103543 user number 14
  INFO [ConnectedClient.removeUser]                  Server: Removing user 14 from /24.228.36.225 <S14>
  INFO [Server.removeClient]                         Server: Removing client /24.228.36.225 <> with id 5145bb22-9aa4-4064-8c8c-35c51234443c
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /24.228.36.225 <>
  INFO [Server.acceptClients]                        Server: Accepted client /24.228.36.225 id 8aa93b9d-72bd-43a9-aceb-f742d2d8bb44
  INFO [ServerMessageHandler.processJoin]            Server: Client /24.228.36.225 <S14> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 41 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14)majicmule is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)majicmule (ID: 103543)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /24.228.36.225 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7560 bytes
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S14> requests UDP address /24.228.36.225:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)majicmule (ID 103543)
  INFO [GameController.apply]                        (S10)LandruBOT chat: Hello majicmule  this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [GameController.apply]                        (P12)waggs chat: i also just updated java i think on friday
  INFO [GameController.apply]                        (S10)LandruBOT chat: === majicmule Bot Reputation: A+++ (310) Bot Games: 379
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <S14>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S14> requests UDP address /24.228.36.225:6261
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: dam
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <S14>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S14> requests UDP address /24.228.36.225:6261
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (14) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 103543 user number 14
  INFO [ConnectedClient.removeUser]                  Server: Removing user 14 from /24.228.36.225 <S14>
  INFO [Server.removeClient]                         Server: Removing client /24.228.36.225 <> with id 8aa93b9d-72bd-43a9-aceb-f742d2d8bb44
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /24.228.36.225 <>
  INFO [GameController.apply]                        (P12)waggs chat: he's in the other game
  INFO [GameController.apply]                        (P12)waggs chat: room
  INFO [GameController.apply]                        (P12)waggs chat: can you to go to his room?
  INFO [GameController.apply]                        (P12)waggs chat: 2
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: it will do same over there
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P12)waggs chat: is it the java thing you think cyber?
  INFO [Server.acceptClients]                        Server: Accepted client /92.19.170.180 id e9fa386f-1791-473a-9a6b-05ea74e4f0ea
  INFO [ServerMessageHandler.processJoin]            Server: Client /92.19.170.180 <S14> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 37 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14)Gohar is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)Gohar (ID: 15256)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /92.19.170.180 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7558 bytes
  INFO [Server.initUdp]                              Server: Client /92.19.170.180 <S14> requests UDP address /92.19.170.180:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)Gohar (ID 15256)
  INFO [GameController.apply]                        (S10)LandruBOT chat: Hello Gohar  this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [GameController.apply]                        (S10)LandruBOT chat: === Gohar Bot Reputation: A+++ (173) Bot Games: 317
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Server.acceptClients]                        Server: Accepted client /24.228.36.225 id e22d3809-9570-4030-96c2-6470b1279d9f
  INFO [ServerMessageHandler.processJoin]            Server: Client /24.228.36.225 <S15> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (15) 41 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S15)majicmule is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S15)majicmule (ID: 103543)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /24.228.36.225 <S15>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7643 bytes
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S15> requests UDP address /24.228.36.225:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S15)majicmule (ID 103543)
  INFO [ServerMessageHandler.processPlayerJoin]      /24.228.36.225 <S15> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (15) 0 bytes
  INFO [UserController.apply]                        (S15)majicmule joins the players
  INFO [Player.<init>]                               Creating (P15)majicmule
  INFO [GameModel.setRemoteUser]                     (P15)majicmule is a remote Player
  INFO [GameController.apply]                        (S10)LandruBOT chat: Hello majicmule  this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [GameController.apply]                        (S10)LandruBOT chat: === majicmule Bot Reputation: A+++ (310) Bot Games: 379
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (S14)Gohar chat: is space open, or is majic returning?
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)waggs (P11)C64MuleBoot (P15)majicmule (P13)Cyber Ranger 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 768
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 18ms (18ms) <P11> 68ms (69ms) <P13> 68ms (68ms) <P12> 68ms (68ms) <S14> 101ms (102ms) <P15> 50ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 18 ms
  INFO [GameController.apply]                        (S14)Gohar chat: oh
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: gl
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 24
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 18ms (18ms) <P11> 68ms (69ms) <P13> 68ms (68ms) <P12> 68ms (68ms) <S14> 101ms (101ms) <P15> 50ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 18 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3932368130003539023
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P15)majicmule (P12)waggs (P11)C64MuleBoot (P13)Cyber Ranger 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 18229928
  INFO [SummaryPhase2.begin]                         (P15)majicmule Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P15)majicmule Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)waggs Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)waggs Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)Cyber Ranger Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)Cyber Ranger Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P15)majicmule chat: had to restar comp
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 30
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 18ms (18ms) <P11> 68ms (68ms) <P13> 68ms (68ms) <P12> 68ms (68ms) <S14> 101ms (101ms) <P15> 51ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 18 ms
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: yup
  INFO [GameController.apply]                        (S14)Gohar chat: k
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (14) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 15256 user number 14
  INFO [ConnectedClient.removeUser]                  Server: Removing user 14 from /92.19.170.180 <S14>
  INFO [Server.removeClient]                         Server: Removing client /92.19.170.180 <> with id e9fa386f-1791-473a-9a6b-05ea74e4f0ea
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /92.19.170.180 <>
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 30
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 18ms (18ms) <P11> 68ms (69ms) <P13> 68ms (68ms) <P12> 68ms (68ms) <P15> 50ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 18 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 1 frames, rountrip 18ms, max 68ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 69ms 10 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 1 frames, rountrip 18ms, max 68ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P13)Cyber Ranger is granted tile 0: Mountain3 (0,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 18ms, max 68ms
  INFO [LandGrantPhase.claimPlot]                    (P15)majicmule is granted tile 12: Plain (3,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 17ms, max 68ms
  INFO [LandGrantPhase.claimPlot]                    (P11)C64MuleBoot is granted tile 24: Mountain3 (7,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 17ms, max 68ms
  INFO [LandGrantPhase.claimPlot]                    (P12)waggs is granted tile 32: Mountain3 (6,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 17ms, max 68ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 104
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (18ms) <P11> 68ms (70ms) <P13> 68ms (68ms) <P12> 51ms (68ms) <P15> 50ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 1 frames, rountrip 17ms, max 68ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Cyber Ranger (P11)C64MuleBoot (P12)waggs (P15)majicmule 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)waggs bought the plot for $972
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 254
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 7ms (16ms) <P11> 68ms (70ms) <P13> 67ms (70ms) <P12> 51ms (62ms) <P15> 36ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $912
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 1 frames, rountrip 7ms, max 68ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Cyber Ranger (P11)C64MuleBoot (P12)waggs (P15)majicmule 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: ...prob high...
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)C64MuleBoot bought the plot for $952
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 153
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 15ms (30ms) <P11> 68ms (75ms) <P13> 68ms (70ms) <P12> 53ms (63ms) <P15> 34ms (49ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $892
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 1 frames, rountrip 16ms, max 68ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Cyber Ranger (P11)C64MuleBoot (P12)waggs (P15)majicmule 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P12)waggs chat: ah oh 
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P15)majicmule bought the plot for $900
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 113
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 16ms (30ms) <P11> 70ms (84ms) <P13> 68ms (76ms) <P12> 51ms (61ms) <P15> 40ms (49ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -148702777384582920
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P15)majicmule (rank 1)
  INFO [Player.useFood]                              (P15)majicmule has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 18
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 16ms (30ms) <P11> 70ms (85ms) <P13> 68ms (76ms) <P12> 51ms (61ms) <P15> 40ms (49ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)majicmule
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P15)majicmule got an assay bot
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: 2x high
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            majicmule caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P15)majicmule develops tile Plain (3,1) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)majicmule finishes on update 1836
  INFO [GameModel.gamble]                            (P15)majicmule gambles $63, max: 47.5, left: 11.359173, fraction 0.23914048
  INFO [DevelopmentMessenger.showMessage]            majicmule won $63 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 137
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 9ms (23ms) <P11> 68ms (78ms) <P13> 68ms (72ms) <P12> 51ms (63ms) <P15> 45ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8175060515913349458
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)waggs (rank 2)
  INFO [Player.useFood]                              (P12)waggs has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 46
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 9ms (17ms) <P11> 68ms (78ms) <P13> 69ms (76ms) <P12> 51ms (62ms) <P15> 45ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)waggs
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P12)waggs got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            waggs caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P12)waggs develops tile River (4,3) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)waggs finishes on update 1482
  INFO [GameModel.gamble]                            (P12)waggs gambles $114, max: 47.5, left: 18.559338, fraction 0.3907229
  INFO [DevelopmentMessenger.showMessage]            waggs won $114 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 106
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 8ms (12ms) <P11> 68ms (77ms) <P13> 68ms (72ms) <P12> 61ms (68ms) <P15> 43ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5523002162162068595
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)C64MuleBoot (rank 3)
  INFO [Player.useFood]                              (P11)C64MuleBoot has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 52
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 10ms (17ms) <P11> 68ms (73ms) <P13> 68ms (72ms) <P12> 60ms (68ms) <P15> 49ms (53ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)C64MuleBoot
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P11)C64MuleBoot got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameModel.buyAssay]                          (P11)C64MuleBoot got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Mountain1 (2,3) with Food factory
  INFO [GameModel.buyAssay]                          (P11)C64MuleBoot got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)C64MuleBoot finishes on update 2181
  INFO [GameModel.gamble]                            (P11)C64MuleBoot gambles $53, max: 47.5, left: 4.4790998, fraction 0.094296835
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot won $53 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 186
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 14ms (28ms) <P11> 72ms (85ms) <P13> 68ms (72ms) <P12> 60ms (66ms) <P15> 59ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 191790237511142120
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P13)Cyber Ranger (rank 4)
  INFO [Player.useFood]                              (P13)Cyber Ranger has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 28
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 15ms (30ms) <P11> 72ms (85ms) <P13> 68ms (69ms) <P12> 60ms (66ms) <P15> 60ms (134ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)Cyber Ranger develops tile Mountain3 (0,0) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)Cyber Ranger finishes on update 2169
  INFO [GameModel.gamble]                            (P13)Cyber Ranger gambles $61, max: 47.5, left: 4.7590995, fraction 0.10019157
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $61 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 285
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (26ms) <P11> 71ms (78ms) <P13> 68ms (72ms) <P12> 63ms (66ms) <P15> 52ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (26ms) <P11> 71ms (78ms) <P13> 68ms (72ms) <P12> 63ms (66ms) <P15> 52ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3349754277892060329
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P11)C64MuleBoot has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P15)majicmule has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P13)Cyber Ranger has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12)waggs has 2 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot expects 1 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)majicmule expects 0 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)Cyber Ranger expects 0 food, 0 energy, 0 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P12)waggs expects 4 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot produced 1 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)majicmule produced 0 food, 5 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)Cyber Ranger produced 0 food, 0 energy, 0 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P12)waggs produced 3 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 94
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 18ms (30ms) <P11> 70ms (78ms) <P13> 68ms (72ms) <P12> 65ms (68ms) <P15> 60ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2608144704400323545
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 47
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (30ms) <P11> 70ms (78ms) <P13> 68ms (69ms) <P12> 65ms (68ms) <P15> 60ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 18 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3428537502628272076
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-2
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 10, mules needed: 7
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 78%
  INFO [Shop.printPriceFactor]                       Smithore buy price $48 sell price $83
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Smithore: 0 critical: 0 surplus: 0 money: $76
  INFO [CollectionPhase.goToNextPhase]               (P15)majicmule Smithore: 0 critical: 0 surplus: 0 money: $113
  INFO [CollectionPhase.goToNextPhase]               (P13)Cyber Ranger Smithore: 0 critical: 0 surplus: 0 money: $961
  INFO [CollectionPhase.goToNextPhase]               (P12)waggs Smithore: 0 critical: 0 surplus: 0 money: $117
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 24
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 20ms (30ms) <P11> 70ms (78ms) <P13> 67ms (69ms) <P12> 63ms (68ms) <P15> 52ms (63ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $48 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 26
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 20ms (30ms) <P11> 70ms (82ms) <P13> 67ms (69ms) <P12> 60ms (68ms) <P15> 52ms (61ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 20 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7142177718709698325
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $48
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $140 sell price $280
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Crystite: 0 critical: 0 surplus: 0 money: $76
  INFO [CollectionPhase.goToNextPhase]               (P15)majicmule Crystite: 0 critical: 0 surplus: 0 money: $113
  INFO [CollectionPhase.goToNextPhase]               (P13)Cyber Ranger Crystite: 1 critical: 0 surplus: 1 money: $961
  INFO [CollectionPhase.goToNextPhase]               (P12)waggs Crystite: 0 critical: 0 surplus: 0 money: $117
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 93
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (27ms) <P11> 70ms (82ms) <P13> 67ms (70ms) <P12> 61ms (68ms) <P15> 51ms (61ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.93 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 1 frames, rountrip 17ms, max 70ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 82ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)waggs (P15)majicmule 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Cyber Ranger 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P13)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 82ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $140 (1 units for $140)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 141
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (26ms) <P11> 70ms (78ms) <P13> 64ms (68ms) <P12> 60ms (68ms) <P15> 51ms (60ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2294465663772758368
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 8, needed: 12
  INFO [Shop.printPriceFactor]                       Food is increased to 138%
  INFO [Shop.printPriceFactor]                       Food buy price $26 sell price $61
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Food: 2 critical: 3 surplus: -1 money: $76
  INFO [CollectionPhase.goToNextPhase]               (P15)majicmule Food: 1 critical: 3 surplus: -2 money: $113
  INFO [CollectionPhase.goToNextPhase]               (P13)Cyber Ranger Food: 1 critical: 3 surplus: -2 money: $1101
  INFO [CollectionPhase.goToNextPhase]               (P12)waggs Food: 4 critical: 3 surplus: 1 money: $117
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 176
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (20ms) <P11> 70ms (82ms) <P13> 66ms (68ms) <P12> 62ms (68ms) <P15> 49ms (60ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.928 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 1 frames, rountrip 17ms, max 72ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 82ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $41 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 52
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (20ms) <P11> 70ms (82ms) <P13> 66ms (68ms) <P12> 61ms (68ms) <P15> 50ms (60ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5801886706079856259
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 10, needed: 7
  INFO [Shop.printPriceFactor]                       Energy is decreased to 78%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Energy: 1 critical: 2 surplus: -1 money: $76
  INFO [CollectionPhase.goToNextPhase]               (P15)majicmule Energy: 7 critical: 1 surplus: 6 money: $113
  INFO [CollectionPhase.goToNextPhase]               (P13)Cyber Ranger Energy: 1 critical: 2 surplus: -1 money: $1101
  INFO [CollectionPhase.goToNextPhase]               (P12)waggs Energy: 1 critical: 2 surplus: -1 money: $117
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 106
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (31ms) <P11> 70ms (75ms) <P13> 65ms (68ms) <P12> 61ms (64ms) <P15> 50ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.93 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 1 frames, rountrip 17ms, max 70ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 78ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Cyber Ranger (P11)C64MuleBoot (P12)waggs 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P15)majicmule 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 78ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 84ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $40 (5 units for $203)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 172
  INFO [GameController.beginNextPhase]               --------- SUMMARY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (33ms) <P11> 70ms (84ms) <P13> 66ms (68ms) <P12> 62ms (67ms) <P15> 50ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5215578542645851688
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 45854408
  INFO [SummaryPhase2.begin]                         (P13)Cyber Ranger Money: $921 Plots: 1 Assets: 376 Total: 1797
  INFO [SummaryPhase2.begin]                         (P13)Cyber Ranger Food: 1 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P15)majicmule Money: $316 Plots: 2 Assets: 206 Total: 1522
  INFO [SummaryPhase2.begin]                         (P15)majicmule Food: 1 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)waggs Money: $94 Plots: 2 Assets: 304 Total: 1398
  INFO [SummaryPhase2.begin]                         (P12)waggs Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Money: $76 Plots: 2 Assets: 182 Total: 1258
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Food: 2 Energy: 1 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 10 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $140
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $41
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $40
  INFO [SummaryPhase2.begin]                         Shop mules: 10 $90
  INFO [SummaryPhase2.begin]                         Colony total: 5975
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 38
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (33ms) <P11> 70ms (84ms) <P13> 68ms (68ms) <P12> 61ms (64ms) <P15> 50ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 10 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 1 frames, rountrip 17ms, max 70ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 85ms 11 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 1 frames, rountrip 17ms, max 70ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P15)majicmule is granted tile 1: Plain (2,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 17ms, max 70ms
  INFO [LandGrantPhase.claimPlot]                    (P13)Cyber Ranger is granted tile 9: Plain (1,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 17ms, max 70ms
  INFO [LandGrantPhase.claimPlot]                    (P11)C64MuleBoot is granted tile 15: Mountain1 (0,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 17ms, max 70ms
  INFO [LandGrantPhase.claimPlot]                    (P12)waggs is granted tile 26: Plain (7,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 17ms, max 69ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 196
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (32ms) <P11> 70ms (85ms) <P13> 65ms (68ms) <P12> 61ms (65ms) <P15> 46ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [AbstractLandAuctionPhase.begin]              Player Land Auctions: 1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $880
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 1 frames, rountrip 17ms, max 69ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Cyber Ranger (P11)C64MuleBoot (P12)waggs (P15)majicmule 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 162
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (17ms) <P11> 69ms (85ms) <P13> 67ms (68ms) <P12> 60ms (65ms) <P15> 46ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $432
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 1 frames, rountrip 17ms, max 69ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Cyber Ranger (P11)C64MuleBoot (P12)waggs (P15)majicmule 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 114
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (17ms) <P11> 68ms (76ms) <P13> 68ms (68ms) <P12> 60ms (62ms) <P15> 34ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2259471691405042217
  INFO [Development.setPlayerOrder]                  Normal development order. 10 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7209226
  INFO [PlayerEventPhase.begin]                      No player event for (P13)Cyber Ranger (rank 1)
  INFO [Player.useFood]                              (P13)Cyber Ranger has 1 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 32
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (19ms) <P11> 68ms (75ms) <P13> 68ms (68ms) <P12> 60ms (62ms) <P15> 34ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 9 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)Cyber Ranger develops tile Mountain3 (0,0) with Food factory
  INFO [GameModel.developLand]                       (P13)Cyber Ranger develops tile Plain (1,1) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)Cyber Ranger finishes on update 913
  INFO [GameModel.gamble]                            (P13)Cyber Ranger gambles $51, max: 47.5, left: 0.9064193, fraction 0.01908251
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $51 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 92
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (30ms) <P11> 67ms (69ms) <P13> 68ms (68ms) <P12> 60ms (64ms) <P15> 37ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6561709515593338311
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.812248
  INFO [PlayerEventPhase.begin]                      No player event for (P15)majicmule (rank 2)
  INFO [Player.useFood]                              (P15)majicmule has 1 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 34
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 19ms (30ms) <P11> 67ms (69ms) <P13> 68ms (68ms) <P12> 60ms (64ms) <P15> 38ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 19 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)majicmule
  INFO [Wampus.<init>]                               Wampus has 9 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P15)majicmule develops tile Plain (2,1) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)majicmule finishes on update 921
  INFO [GameModel.gamble]                            (P15)majicmule gambles $52, max: 47.5, left: 0.7464194, fraction 0.015714094
  INFO [DevelopmentMessenger.showMessage]            majicmule won $52 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 128
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 21ms (30ms) <P11> 67ms (75ms) <P13> 68ms (68ms) <P12> 55ms (67ms) <P15> 41ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 21 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8031739633734620173
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.69184184
  INFO [PlayerEventPhase.begin]                      No player event for (P12)waggs (rank 3)
  INFO [Player.useFood]                              (P12)waggs has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 26
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (30ms) <P11> 67ms (75ms) <P13> 68ms (68ms) <P12> 55ms (67ms) <P15> 43ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 21 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)waggs
  INFO [Wampus.<init>]                               Wampus has 9 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P12)waggs got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            waggs caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P12)waggs develops tile Plain (7,3) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)waggs finishes on update 2092
  INFO [GameModel.gamble]                            (P12)waggs gambles $56, max: 47.5, left: 6.279098, fraction 0.13219154
  INFO [DevelopmentMessenger.showMessage]            waggs won $56 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 188
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (30ms) <P11> 70ms (76ms) <P13> 68ms (68ms) <P12> 66ms (68ms) <P15> 41ms (44ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3424713041185618192
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8393884
  INFO [PlayerEventPhase.begin]                      No player event for (P11)C64MuleBoot (rank 4)
  INFO [Player.useFood]                              (P11)C64MuleBoot has 2 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 22
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 15ms (26ms) <P11> 68ms (76ms) <P13> 68ms (68ms) <P12> 62ms (68ms) <P15> 37ms (44ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)C64MuleBoot
  INFO [Wampus.<init>]                               Wampus has 9 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P11)C64MuleBoot got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameModel.developLand]                       (P11)C64MuleBoot undevelops tile Mountain1 (2,3)
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Mountain1 (0,2) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)C64MuleBoot finishes on update 1515
  INFO [GameModel.gamble]                            (P11)C64MuleBoot gambles $60, max: 47.5, left: 3.032761, fraction 0.0638476
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot won $60 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 144
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (30ms) <P11> 69ms (74ms) <P13> 67ms (68ms) <P12> 54ms (66ms) <P15> 37ms (45ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2949416781290343297
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (26ms) <P11> 70ms (79ms) <P13> 66ms (68ms) <P12> 54ms (62ms) <P15> 40ms (45ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3454645840217051993
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)C64MuleBoot has 1 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P15)majicmule has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13)Cyber Ranger has 5 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P12)waggs has 2 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot expects 5 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)majicmule expects 3 food, 2 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)Cyber Ranger expects 2 food, 0 energy, 0 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P12)waggs expects 5 food, 2 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot produced 3 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)majicmule produced 2 food, 2 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)Cyber Ranger produced 3 food, 0 energy, 0 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P12)waggs produced 4 food, 4 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 66
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (17ms) <P11> 71ms (85ms) <P13> 67ms (68ms) <P12> 54ms (62ms) <P15> 42ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (17ms) <P11> 71ms (85ms) <P13> 67ms (68ms) <P12> 54ms (62ms) <P15> 42ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4222863036086154319
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $48
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-3
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 7, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is increased to 111%
  INFO [Shop.printPriceFactor]                       Smithore buy price $50 sell price $85
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Smithore: 0 critical: 0 surplus: 0 money: $136
  INFO [CollectionPhase.goToNextPhase]               (P15)majicmule Smithore: 0 critical: 0 surplus: 0 money: $253
  INFO [CollectionPhase.goToNextPhase]               (P13)Cyber Ranger Smithore: 0 critical: 0 surplus: 0 money: $857
  INFO [CollectionPhase.goToNextPhase]               (P12)waggs Smithore: 0 critical: 0 surplus: 0 money: $110
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (17ms) <P11> 71ms (85ms) <P13> 67ms (69ms) <P12> 54ms (62ms) <P15> 42ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $50 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 24
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (17ms) <P11> 72ms (85ms) <P13> 67ms (69ms) <P12> 54ms (62ms) <P15> 45ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3038018008594995573
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $140
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $64 sell price $204
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Crystite: 0 critical: 0 surplus: 0 money: $136
  INFO [CollectionPhase.goToNextPhase]               (P15)majicmule Crystite: 0 critical: 0 surplus: 0 money: $253
  INFO [CollectionPhase.goToNextPhase]               (P13)Cyber Ranger Crystite: 3 critical: 0 surplus: 3 money: $857
  INFO [CollectionPhase.goToNextPhase]               (P12)waggs Crystite: 0 critical: 0 surplus: 0 money: $110
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 44
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (17ms) <P11> 71ms (79ms) <P13> 68ms (72ms) <P12> 54ms (62ms) <P15> 51ms (52ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.929 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 1 frames, rountrip 17ms, max 71ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 79ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)waggs (P15)majicmule 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Cyber Ranger 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P13)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 79ms
  INFO [GameController.apply]                        (P11)C64MuleBoot chat:   screen just went funky,  all same color
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $64 (3 units for $192)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 84
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (17ms) <P11> 73ms (80ms) <P13> 68ms (74ms) <P12> 60ms (64ms) <P15> 51ms (52ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4989361424630663937
  INFO [Shop.calcBuySellPrice]                       Current Food price $41
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 13, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 94%
  INFO [Shop.printPriceFactor]                       Food buy price $24 sell price $59
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Food: 3 critical: 3 surplus: 0 money: $136
  INFO [CollectionPhase.goToNextPhase]               (P15)majicmule Food: 2 critical: 3 surplus: -1 money: $253
  INFO [CollectionPhase.goToNextPhase]               (P13)Cyber Ranger Food: 3 critical: 3 surplus: 0 money: $1049
  INFO [CollectionPhase.goToNextPhase]               (P12)waggs Food: 5 critical: 3 surplus: 2 money: $110
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 98
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (17ms) <P11> 71ms (80ms) <P13> 73ms (79ms) <P12> 60ms (64ms) <P15> 51ms (52ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.927 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 1 frames, rountrip 17ms, max 73ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 80ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Cyber Ranger (P11)C64MuleBoot (P15)majicmule 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)waggs 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P12)waggs auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 79ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (13) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 79ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $72 (3 units for $218)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 282
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (25ms) <P11> 68ms (73ms) <P13> 73ms (79ms) <P12> 55ms (64ms) <P15> 51ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7177538037985671902
  INFO [Shop.calcBuySellPrice]                       Current Energy price $40
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 11, needed: 9
  INFO [Shop.printPriceFactor]                       Energy is decreased to 86%
  INFO [Shop.printPriceFactor]                       Energy buy price $20 sell price $55
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Energy: 0 critical: 2 surplus: -2 money: $136
  INFO [CollectionPhase.goToNextPhase]               (P15)majicmule Energy: 3 critical: 2 surplus: 1 money: $253
  INFO [CollectionPhase.goToNextPhase]               (P13)Cyber Ranger Energy: 3 critical: 3 surplus: 0 money: $831
  INFO [CollectionPhase.goToNextPhase]               (P12)waggs Energy: 5 critical: 2 surplus: 3 money: $328
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 141
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (30ms) <P11> 68ms (80ms) <P13> 68ms (81ms) <P12> 54ms (66ms) <P15> 50ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.931 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 1 frames, rountrip 22ms, max 69ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 81ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Cyber Ranger (P11)C64MuleBoot 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)waggs (P15)majicmule 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (13) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P15)majicmule auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 84ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 84ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $58 (2 units for $116)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 116
  INFO [GameController.beginNextPhase]               --------- SUMMARY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 22ms (33ms) <P11> 68ms (74ms) <P13> 69ms (73ms) <P12> 53ms (65ms) <P15> 44ms (51ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 22 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2459725813130027710
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 47850600
  INFO [SummaryPhase2.begin]                         (P13)Cyber Ranger Money: $773 Plots: 2 Assets: 859 Total: 2632
  INFO [SummaryPhase2.begin]                         (P13)Cyber Ranger Food: 6 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)waggs Money: $386 Plots: 3 Assets: 521 Total: 2407
  INFO [SummaryPhase2.begin]                         (P12)waggs Food: 2 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P15)majicmule Money: $311 Plots: 3 Assets: 405 Total: 2216
  INFO [SummaryPhase2.begin]                         (P15)majicmule Food: 2 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Money: $78 Plots: 3 Assets: 334 Total: 1912
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Food: 3 Energy: 1 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 7 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $64
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $72
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $58
  INFO [SummaryPhase2.begin]                         Shop mules: 7 $100
  INFO [SummaryPhase2.begin]                         Colony total: 9167
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: everything is same color
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: NOT the 'ol Gohar excuse, please...
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: i assume im last?
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: honestly
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: i cant tell my color
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: HIT IT!!!!  Wiggle the connector...
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: bot:restart
  INFO [GameController.apply]                        (S10)LandruBOT chat: Recording vote to restart: P11
  INFO [GameController.apply]                        (S10)LandruBOT chat: Votes Recorded: 1 of 4
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: BULLSHIT!!!!
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: log out and back 
  INFO [GameController.apply]                        (P12)waggs chat: bot:restart
  INFO [GameController.apply]                        (S10)LandruBOT chat: Recording vote to restart: P12
  INFO [GameController.apply]                        (S10)LandruBOT chat: Votes Recorded: 2 of 4
  INFO [GameController.apply]                        (P15)majicmule chat: bot:restart
  INFO [GameController.apply]                        (S10)LandruBOT chat: Recording vote to restart: P15
  INFO [GameController.apply]                        (S10)LandruBOT chat: Votes Recorded: 3 of 4
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: WRONG FUCKING ANSWER!!!!!
  INFO [GameController.apply]                        (P12)waggs chat: im loaded cyber he never asks
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: CHECK THE FUCKING CABLE...
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: i have 3 character all the same color on my screen
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: i did cyber
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: need restart,  
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: Hit F5, repeat
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: log out and come back
  INFO [GameController.apply]                        (P15)majicmule chat: we have 3 highs
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: TIRED OF FUCKING EXCUSES TO RESTART FUCKING GAMES!!!!
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: FUCK IT - PLAY ON...
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: little window bottom left has orange circle saying i need to restart my computer
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: THEN DROP THE FUCK OUT...
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: im not clicking my button when i cant see my properties on the board
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: cant seperate from other players is wrong cyber
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: i can seperate the colors is what im saying
  INFO [GameController.apply]                        (P12)waggs chat: hey i gott make a coffee brb
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: SO IS THE BS EXCUSE FOR NOT UPDATING YOUR COMPUTER...
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: pretty hard to play that way
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: THREE TIMES, IN THE LAST THREE GAMES - BS FUCKING EXCUSES...
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: this rarely happens to me,  i have 113 abandons in 2200 games
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: give me a break
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: bot:restart
  INFO [GameController.apply]                        (S10)LandruBOT chat: Recording vote to restart: P13
  INFO [GameController.apply]                        (S10)LandruBOT chat: Votes Recorded: 4 of 4
  INFO [GameController.apply]                        (S10)LandruBOT chat: Processing Restart Request 
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: have shitty games and never quit them
  INFO [GameController.apply]                        (S10)LandruBOT chat: Game Completed, Hosting Bot Will Start a New Game in 30 Seconds,  Thanks for Playing.
  INFO [GameController.apply]                        (P12)waggs chat: ok im back  
  INFO [GameController.apply]                        (S10)LandruBOT chat: C64MuleBoot  Bot Reputation now: 584
  INFO [GameController.apply]                        (S10)LandruBOT chat: majicmule  Bot Reputation now: 311
  INFO [GameController.apply]                        (S10)LandruBOT chat: Cyber Ranger  Bot Reputation now: 1182
  INFO [GameController.apply]                        (S10)LandruBOT chat: waggs  Bot Reputation now: 32
  INFO [GameController.apply]                        (P13)Cyber Ranger chat: SMK/listen
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: never quit
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: always finish
  INFO [MetaFrame$16.windowClosing]                  Meta frame closing
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: not matter what
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 106940 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
