  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows NT (unknown) 6.2 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 8
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: 06pk50thh8reip47cifrkq8tg2
  INFO [Login$MasterListener$1.run]                  Logged in as "Yen55" (id 108202)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1920 x 1080 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1920 x 1080 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: C:\WINDOWS\System32\DriverStore\FileRepository\nvhdci.inf_amd64_be596c6172bb5f17\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvhdci.inf_amd64_be596c6172bb5f17\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvhdci.inf_amd64_be596c6172bb5f17\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nvhdci.inf_amd64_be596c6172bb5f17\nvldumdx.dll
  INFO [MuleGameContainer.<init>]                    Display Driver: null
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: NVIDIA Corporation
  INFO [MuleGameContainer.<init>]                    GL Renderer: GeForce GTX 550 Ti/PCIe/SSE2
  INFO [MuleGameContainer.<init>]                    GL Version: 4.6.0 NVIDIA 391.35
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: Sam, Address: 89.182.55.1, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /89.182.55.1:6260 UDP: /89.182.55.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 37 bytes
  INFO [UserController.apply]                        My client id is f175ab00-80ed-4ec6-a39c-13728de5d6e7
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S11)Yen55 is my user
  INFO [GameModel.setLocalUser]                      (S11)Yen55 is a local Spectator
  INFO [Client.initUDP]                              Sending UDP initialization message id f175ab00-80ed-4ec6-a39c-13728de5d6e7
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7202 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7202 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (S10)SamRambowskie is a remote Spectator
  INFO [GameModel.setMyUser]                         (S11)Yen55 is my user
  INFO [GameModel.setLocalUser]                      (S11)Yen55 is a local Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)SamRambowskie (ID: 108203)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)Yen55 (ID: 108202)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)SamRambowskie (ID 108203)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)Yen55 (ID 108202)
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)Yen55 joins the players
  INFO [Player.<init>]                               Creating (P11)Yen55
  INFO [GameModel.setMyUser]                         (P11)Yen55 is my user
  INFO [GameModel.setLocalUser]                      (P11)Yen55 is a local Player
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (12) 12 bytes
  INFO [Player.<init>]                               Creating (P12)<D.A.N.>
  INFO [UserController.setAiPlayer]                  (P12)<D.A.N.> is an AI player
  INFO [GameModel.setRemoteUser]                     (P12)<D.A.N.> is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (10) 0 bytes
  INFO [UserController.apply]                        (S10)SamRambowskie joins the players
  INFO [Player.<init>]                               Creating (P10)SamRambowskie
  INFO [GameModel.setServerUser]                     (P10)SamRambowskie is hosting the server
  INFO [GameModel.setRemoteUser]                     (P10)SamRambowskie is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (13) 14 bytes
  INFO [Player.<init>]                               Creating (P13)<B.I.L.L.>
  INFO [UserController.setAiPlayer]                  (P13)<B.I.L.L.> is an AI player
  INFO [GameModel.setRemoteUser]                     (P13)<B.I.L.L.> is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P11)Yen55 (P13)<B.I.L.L.> (P10)SamRambowskie (P12)<D.A.N.> 
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 58
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 46 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 49 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4119188120958802712
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> (P11)Yen55 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 42576632
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 49 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 49 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 52ms, max 52ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 52ms, max 52ms
  INFO [LandGrantPhase.apply]                        Grace duration 10 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P11)Yen55 pressed at plot 13 frame 2
  INFO [LandGrantPhase.claimPlot]                    (P11)Yen55 is granted tile 13: River (4,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 57ms, max 57ms
  INFO [LandGrantPhase.claimPlot]                    (P12)<D.A.N.> is granted tile 21: Plain (3,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 57ms, max 57ms
  INFO [LandGrantPhase.claimPlot]                    (P13)<B.I.L.L.> is granted tile 22: Plain (5,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 57ms, max 57ms
  INFO [LandGrantPhase.claimPlot]                    (P10)SamRambowskie is granted tile 30: River (4,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 57ms, max 57ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 57ms, max 57ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -1.1295453E-4 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P10)SamRambowskie bought the plot for $744
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 59 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $684
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 59ms, max 59ms
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.0024526957 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P13)<B.I.L.L.> bought the plot for $704
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #3
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 59 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $644
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 59ms, max 59ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.05128547 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Yen55 bought the plot for $644
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4154413251299796213
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)<D.A.N.> (rank 1)
  INFO [Player.useFood]                              (P12)<D.A.N.> has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [Wampus.<init>]                               Wampus has 18 mountains, reward is $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile Plain (3,2) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> caught the Mountain Wampus and got $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.buyAssay]                          (P12)<D.A.N.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.buyAssay]                          (P12)<D.A.N.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12)<D.A.N.> gambles $50, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $50 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 60 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6746695093069117056
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P10)SamRambowskie (rank 2)
  INFO [Player.useFood]                              (P10)SamRambowskie has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 60 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)SamRambowskie
  INFO [Wampus.<init>]                               Wampus has 18 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 423. End Update: 422
  INFO [GameModel.developLand]                       (P10)SamRambowskie develops tile River (4,3) with Food factory
  INFO [GameModel.sellMule]                          (P10)SamRambowskie sold a mule for $100
  INFO [DevelopmentMessenger.showMessage]            SamRambowskie caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P10)SamRambowskie develops tile Mountain1 (1,4) with Energy factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 2328. End Update: 2327
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)SamRambowskie finishes on update 2436
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 62 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7596977725070408292
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<B.I.L.L.> (rank 3)
  INFO [Player.useFood]                              (P13)<B.I.L.L.> has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 58 ms
  INFO [Wampus.<init>]                               Wampus has 18 mountains, reward is $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Plain (5,2) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> caught the Mountain Wampus and got $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)<B.I.L.L.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)<B.I.L.L.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<B.I.L.L.> gambles $95, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $95 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 58 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6571849257446304726
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Yen55 (rank 4)
  INFO [Player.useFood]                              (P11)Yen55 has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 65 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Yen55
  INFO [Wampus.<init>]                               Wampus has 18 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P11)Yen55 develops tile River (4,1) with Food factory
  INFO [GameModel.developLand]                       (P11)Yen55 develops tile Plain (6,0) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            Yen55 caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P11)Yen55 got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.gamble]                            (P11)Yen55 gambles $57, max: 47.5, left: 1.9191022, fraction 0.04040215
  INFO [DevelopmentMessenger.showMessage]            Yen55 won $57 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Yen55 finishes on update 2552
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -876847462935264615
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Yen55 has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12)<D.A.N.> has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P10)SamRambowskie has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13)<B.I.L.L.> has 2 energy and needs 0 energy
  INFO [ProductionPhase.logProduction]               (P11)Yen55 expects 4 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> expects 0 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie expects 4 food, 1 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> expects 0 food, 3 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Yen55 produced 4 food, 4 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> produced 0 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie produced 4 food, 2 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> produced 0 food, 2 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 50 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PIRATE_SHIP
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1201510181875404759
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 50 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1000674815615590107
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $13
  INFO [Shop.printPriceFactor]                       Smithore shop: 8, mules potentially available: 12, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 56%
  INFO [Shop.printPriceFactor]                       Smithore buy price $63 sell price $98
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Smithore: 0 critical: 0 surplus: 0 money: $238
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Smithore: 0 critical: 0 surplus: 0 money: $1000
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Smithore: 0 critical: 0 surplus: 0 money: $81
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Smithore: 0 critical: 0 surplus: 0 money: $341
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 50 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 48ms, max 48ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.009393393 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $63 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 47 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2869559283676324113
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $48
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $140 sell price $280
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Crystite: 0 critical: 0 surplus: 0 money: $238
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $1000
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Crystite: 0 critical: 0 surplus: 0 money: $81
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Crystite: 0 critical: 0 surplus: 0 money: $341
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 47 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $140 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 47 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8332336629943099074
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 20, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 70%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Food: 5 critical: 3 surplus: 2 money: $238
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Food: 1 critical: 3 surplus: -2 money: $1000
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Food: 5 critical: 3 surplus: 2 money: $81
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Food: 1 critical: 3 surplus: -2 money: $341
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 48 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 50ms, max 50ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)<D.A.N.> (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P10)SamRambowskie 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P10)SamRambowskie auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P11)Yen55 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.024526305 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $50 (4 units for $200)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6307873320995384380
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 8, total: 25, needed: 6
  INFO [Shop.printPriceFactor]                       Energy is decreased to 43%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Energy: 5 critical: 2 surplus: 3 money: $338
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Energy: 5 critical: 1 surplus: 4 money: $900
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Energy: 3 critical: 2 surplus: 1 money: $181
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Energy: 4 critical: 1 surplus: 3 money: $241
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.060005154 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 52ms, max 52ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)SamRambowskie 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P12)<D.A.N.> (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.037299134 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3433130072239054923
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 52747032
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Money: $900 Plots: 1 Assets: 360 Total: 1760
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Food: 3 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Money: $338 Plots: 2 Assets: 420 Total: 1758
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Food: 3 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Money: $241 Plots: 2 Assets: 335 Total: 1576
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Food: 3 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Money: $181 Plots: 2 Assets: 370 Total: 1551
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Food: 3 Energy: 3 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 4 mules for 8 smithore and now has 12 mules
  INFO [Shop.buildMules]                             A mule now costs $120
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $140
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $63
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 12 $120
  INFO [SummaryPhase2.begin]                         Colony total: 6645
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 12 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 53ms, max 53ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 53ms, max 53ms
  INFO [LandGrantPhase.apply]                        Grace duration 10 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.claimPlot]                    (P10)SamRambowskie is granted tile 24: Plain (3,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 54ms, max 54ms
  INFO [LandGrantPhase.update]                       (P11)Yen55 pressed at plot 27 frame 15
  INFO [LandGrantPhase.claimPlot]                    (P11)Yen55 is granted tile 27: Plain (7,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 55ms, max 55ms
  INFO [LandGrantPhase.claimPlot]                    (P12)<D.A.N.> is granted tile 28: Mountain3 (8,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 55ms, max 55ms
  INFO [LandGrantPhase.claimPlot]                    (P13)<B.I.L.L.> is granted tile 32: River (4,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 56ms, max 56ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 56 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $636
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 56ms, max 56ms
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.03903983 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 56 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6011429735066218069
  INFO [Development.setPlayerOrder]                  Normal development order. 12 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.57692236
  INFO [PlayerEventPhase.begin]                      No player event for (P12)<D.A.N.> (rank 1)
  INFO [Player.useFood]                              (P12)<D.A.N.> has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [Wampus.<init>]                               Wampus has 15 mountains, reward is $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile Mountain3 (8,3) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> caught the Mountain Wampus and got $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12)<D.A.N.> gambles $76, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $76 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 56 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8005801535669020530
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.19969624
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Yen55 (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: DeadMooseRat
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: You found a dead Moose Rat and sold the hide for $50
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Player.useFood]                              (P11)Yen55 has 3 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Yen55
  INFO [Wampus.<init>]                               Wampus has 15 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.060003247 (owner 10)
  INFO [GameModel.developLand]                       (P11)Yen55 develops tile Plain (7,3) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            Yen55 caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P11)Yen55 got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameModel.gamble]                            (P11)Yen55 gambles $75, max: 47.5, left: 9.079121, fraction 0.19113939
  INFO [DevelopmentMessenger.showMessage]            Yen55 won $75 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Yen55 finishes on update 2056
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 7
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 60 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4419491380145384144
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.1927796
  INFO [PlayerEventPhase.begin]                      Event player: (P13)<B.I.L.L.> (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: HomeWorldPackage
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: You just received a package from your home-world relatives containing 3 food and 2 energy units
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P13)<B.I.L.L.> has 6 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 60 ms
  INFO [Wampus.<init>]                               Wampus has 15 mountains, reward is $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile River (4,4) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> caught the Mountain Wampus and got $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<B.I.L.L.> gambles $102, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $102 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 60 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3165815580973321727
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.3707261
  INFO [PlayerEventPhase.begin]                      No player event for (P10)SamRambowskie (rank 4)
  INFO [Player.useFood]                              (P10)SamRambowskie has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 58 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)SamRambowskie
  INFO [Wampus.<init>]                               Wampus has 15 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.060003247 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 242. End Update: 241
  INFO [GameModel.developLand]                       (P10)SamRambowskie develops tile Plain (3,3) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            SamRambowskie caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P10)SamRambowskie got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.buyAssay]                          (P10)SamRambowskie got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)SamRambowskie finishes on update 2606
  INFO [GameModel.gamble]                            (P10)SamRambowskie gambles $50, max: 47.5, left: 0.2791034, fraction 0.005875861
  INFO [DevelopmentMessenger.showMessage]            SamRambowskie won $50 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 56 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SUNSPOT_ACTIVITY
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4441521333901770182
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 56 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6575068187581695958
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P11)Yen55 has 5 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P12)<D.A.N.> has 5 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P10)SamRambowskie has 3 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13)<B.I.L.L.> has 6 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P11)Yen55 expects 4 food, 6 energy, 0 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> expects 0 food, 6 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie expects 4 food, 10 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> expects 4 food, 6 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Yen55 produced 4 food, 6 energy, 0 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> produced 0 food, 7 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie produced 5 food, 11 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> produced 3 food, 6 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -455650444011893261
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $63
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-7
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 8, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 72%
  INFO [Shop.printPriceFactor]                       Smithore buy price $43 sell price $78
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Smithore: 0 critical: 0 surplus: 0 money: $343
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Smithore: 4 critical: 0 surplus: 4 money: $881
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Smithore: 0 critical: 0 surplus: 0 money: $161
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Smithore: 0 critical: 0 surplus: 0 money: $298
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 58 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.060005154 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 58ms, max 58ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.023471644 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $43 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 58 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -757568781107694806
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $140
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $56 sell price $196
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Crystite: 1 critical: 0 surplus: 1 money: $343
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $881
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Crystite: 0 critical: 0 surplus: 0 money: $161
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Crystite: 0 critical: 0 surplus: 0 money: $298
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 58 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.30000514 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 60ms, max 60ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $56 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 60 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8487500417623663327
  INFO [Shop.calcBuySellPrice]                       Current Food price $50
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 22, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 66%
  INFO [Shop.printPriceFactor]                       Food buy price $18 sell price $53
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Food: 4 critical: 3 surplus: 1 money: $343
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Food: 0 critical: 3 surplus: -3 money: $881
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Food: 5 critical: 3 surplus: 2 money: $161
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Food: 5 critical: 3 surplus: 2 money: $298
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 60 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 60ms, max 60ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P10)SamRambowskie auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.021792501 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $41 (3 units for $125)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 59 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4468133947696859447
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 8, total: 50, needed: 9
  INFO [Shop.printPriceFactor]                       Energy is decreased to 39%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Energy: 9 critical: 3 surplus: 6 money: $343
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Energy: 10 critical: 2 surplus: 8 money: $756
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Energy: 13 critical: 2 surplus: 11 money: $233
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Energy: 10 critical: 2 surplus: 8 money: $351
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.059994843 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 59ms, max 59ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.09632933 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (4 units for $40)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 59 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1600581954328979757
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 54402256
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Money: $343 Plots: 3 Assets: 725 Total: 2568
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Food: 4 Energy: 9 Smithore: 0 Crystite: 1
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Money: $756 Plots: 2 Assets: 740 Total: 2496
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Food: 3 Energy: 10 Smithore: 4 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Money: $351 Plots: 3 Assets: 559 Total: 2410
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Food: 4 Energy: 10 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Money: $273 Plots: 3 Assets: 578 Total: 2351
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Food: 3 Energy: 9 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 8 mules
  INFO [Shop.buildMules]                             A mule now costs $80
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $56
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $43
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $41
  INFO [SummaryPhase2.begin]                         Shop Energy: 12 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 8 $80
  INFO [SummaryPhase2.begin]                         Colony total: 9825
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 8 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 57ms, max 57ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 55ms, max 55ms
  INFO [LandGrantPhase.apply]                        Grace duration 10 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P11)Yen55 pressed at plot 4 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)Yen55 is granted tile 4: Mountain3 (5,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 55ms, max 55ms
  INFO [LandGrantPhase.claimPlot]                    (P13)<B.I.L.L.> is granted tile 18: Mountain3 (6,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 53ms, max 53ms
  INFO [LandGrantPhase.claimPlot]                    (P10)SamRambowskie is granted tile 23: Mountain1 (2,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 53ms, max 53ms
  INFO [LandGrantPhase.claimPlot]                    (P12)<D.A.N.> is granted tile 32: Mountain3 (8,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 53ms, max 53ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2810808809430902118
  INFO [Development.setPlayerOrder]                  Normal development order. 8 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.44193262
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Yen55 (rank 1)
  INFO [Player.useFood]                              (P11)Yen55 has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Yen55
  INFO [Wampus.<init>]                               Wampus has 5 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [GameModel.developLand]                       (P11)Yen55 develops tile Mountain3 (5,0) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            Yen55 caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P11)Yen55 got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameModel.gamble]                            (P11)Yen55 gambles $57, max: 47.5, left: 3.7791004, fraction 0.07956001
  INFO [DevelopmentMessenger.showMessage]            Yen55 won $57 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Yen55 finishes on update 2218
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5160798858754856480
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.6122719
  INFO [PlayerEventPhase.begin]                      No player event for (P12)<D.A.N.> (rank 2)
  INFO [Player.useFood]                              (P12)<D.A.N.> has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [Wampus.<init>]                               Wampus has 5 mountains, reward is $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> undevelops tile Plain (3,2)
  INFO [GameModel.sellMule]                          (P12)<D.A.N.> sold a mule for $130
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile Plain (3,2) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile Mountain3 (8,4) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> caught the Mountain Wampus and got $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.buyAssay]                          (P12)<D.A.N.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12)<D.A.N.> gambles $138, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $138 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6106722067535408460
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8696278
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<B.I.L.L.> (rank 3)
  INFO [Player.useFood]                              (P13)<B.I.L.L.> has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 56 ms
  INFO [Wampus.<init>]                               Wampus has 5 mountains, reward is $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> undevelops tile Plain (5,2)
  INFO [GameModel.sellMule]                          (P13)<B.I.L.L.> sold a mule for $130
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Plain (5,2) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Mountain1 (1,0) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Mountain3 (6,2) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> caught the Mountain Wampus and got $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<B.I.L.L.> gambles $84, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $84 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 58 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7023398875063424826
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.123923
  INFO [PlayerEventPhase.begin]                      Event player: (P10)SamRambowskie (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: WanderingSpaceTraveler
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: A wandering space traveler repaid your hospitality by leaving two bars of smithore
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Player.useFood]                              (P10)SamRambowskie has 3 food and needs 3 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)SamRambowskie
  INFO [Wampus.<init>]                               Wampus has 5 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020003248 (owner 10)
  INFO [GameModel.developLand]                       (P10)SamRambowskie develops tile Mountain1 (2,3) with Smithore factory
  INFO [GameModel.developLand]                       (P10)SamRambowskie undevelops tile Mountain1 (1,4)
  INFO [GameModel.developLand]                       (P10)SamRambowskie develops tile Mountain1 (1,4) with Crystite factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1336. End Update: 1335
  INFO [DevelopmentMessenger.showMessage]            SamRambowskie caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)SamRambowskie finishes on update 2412
  INFO [GameModel.gamble]                            (P10)SamRambowskie gambles $55, max: 47.5, left: 9.8591385, fraction 0.20756081
  INFO [DevelopmentMessenger.showMessage]            SamRambowskie won $55 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SUNSPOT_ACTIVITY
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -550366401977399575
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 58 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1416826045421115626
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Yen55 has 9 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P12)<D.A.N.> has 10 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P10)SamRambowskie has 9 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P13)<B.I.L.L.> has 10 energy and needs 4 energy
  INFO [ProductionPhase.logProduction]               (P11)Yen55 expects 4 food, 6 energy, 4 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> expects 3 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie expects 4 food, 6 energy, 2 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> expects 4 food, 0 energy, 12 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Yen55 produced 4 food, 6 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> produced 3 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie produced 6 food, 4 energy, 3 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> produced 5 food, 0 energy, 8 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 59 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 59 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2296585427154619306
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $43
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $7
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 3, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is increased to 125%
  INFO [Shop.printPriceFactor]                       Smithore buy price $61 sell price $96
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Smithore: 4 critical: 0 surplus: 4 money: $345
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Smithore: 8 critical: 0 surplus: 8 money: $914
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Smithore: 5 critical: 0 surplus: 5 money: $223
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Smithore: 8 critical: 0 surplus: 8 money: $200
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 53ms, max 53ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.030874502 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $61 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 762761131989565554
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $56
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $112 sell price $252
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Crystite: 1 critical: 0 surplus: 1 money: $345
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $914
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Crystite: 2 critical: 0 surplus: 2 money: $223
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Crystite: 0 critical: 0 surplus: 0 money: $200
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 53ms, max 53ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)<D.A.N.> (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P10)SamRambowskie 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P11)Yen55 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P10)SamRambowskie auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.09188251 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $112 (3 units for $336)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1459428853592200768
  INFO [Shop.calcBuySellPrice]                       Current Food price $41
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 28, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 57%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Food: 5 critical: 3 surplus: 2 money: $457
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Food: 3 critical: 3 surplus: 0 money: $914
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Food: 6 critical: 3 surplus: 3 money: $447
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Food: 6 critical: 3 surplus: 3 money: $200
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.059994843 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 53ms, max 53ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P13)<B.I.L.L.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.020334028 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (6 units for $90)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 58 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3064478820837897888
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 12, total: 43, needed: 17
  INFO [Shop.printPriceFactor]                       Energy is decreased to 55%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Energy: 11 critical: 4 surplus: 7 money: $472
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Energy: 6 critical: 4 surplus: 2 money: $914
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Energy: 9 critical: 4 surplus: 5 money: $477
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Energy: 5 critical: 5 surplus: 0 money: $245
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 58 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 57ms, max 57ms
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.085217044 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $41 (1 units for $41)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 849211211363588524
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 55716896
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Money: $472 Plots: 4 Assets: 1205 Total: 3677
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Food: 4 Energy: 11 Smithore: 4 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Money: $518 Plots: 4 Assets: 1143 Total: 3661
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Food: 4 Energy: 8 Smithore: 5 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Money: $914 Plots: 3 Assets: 1054 Total: 3468
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Food: 3 Energy: 6 Smithore: 8 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Money: $204 Plots: 4 Assets: 1214 Total: 3418
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Food: 3 Energy: 6 Smithore: 8 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 3 mules
  INFO [Shop.buildMules]                             A mule now costs $120
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $112
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $61
  INFO [SummaryPhase2.begin]                         Shop Food: 14 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 12 units $41
  INFO [SummaryPhase2.begin]                         Shop mules: 3 $120
  INFO [SummaryPhase2.begin]                         Colony total: 14224
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [Development.setPlayerOrder]                  Reverse development order. 3 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 57ms, max 57ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 56ms, max 56ms
  INFO [LandGrantPhase.apply]                        Grace duration 10 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P12)<D.A.N.> is granted tile 3: River (4,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 56ms, max 56ms
  INFO [LandGrantPhase.update]                       (P11)Yen55 pressed at plot 5 frame 3
  INFO [LandGrantPhase.claimPlot]                    (P11)Yen55 is granted tile 5: Plain (8,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 56ms, max 56ms
  INFO [LandGrantPhase.claimPlot]                    (P13)<B.I.L.L.> is granted tile 6: Mountain3 (0,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 57ms, max 57ms
  INFO [LandGrantPhase.claimPlot]                    (P10)SamRambowskie is granted tile 16: Mountain1 (2,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 56ms, max 56ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 56 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $308
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 56ms, max 56ms
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.036702923 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)<D.A.N.> bought the plot for $408
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $348
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 57ms, max 57ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.0664895 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Yen55 bought the plot for $348
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #3
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $288
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 57ms, max 57ms
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.08965239 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P10)SamRambowskie bought the plot for $288
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 63 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8695551740653838614
  INFO [Development.setPlayerOrder]                  Reverse development order. 3 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.38656163
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<B.I.L.L.> (rank 4)
  INFO [Player.useFood]                              (P13)<B.I.L.L.> has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 64 ms
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> undevelops tile Plain (5,2)
  INFO [GameModel.sellMule]                          (P13)<B.I.L.L.> sold a mule for $195
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Plain (5,2) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Mountain3 (0,1) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> caught the Mountain Wampus and got $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)<B.I.L.L.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)<B.I.L.L.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<B.I.L.L.> gambles $114, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $114 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6250944143360272277
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.6512929
  INFO [PlayerEventPhase.begin]                      No player event for (P12)<D.A.N.> (rank 3)
  INFO [Player.useFood]                              (P12)<D.A.N.> has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> undevelops tile Plain (3,2)
  INFO [GameModel.sellMule]                          (P12)<D.A.N.> sold a mule for $145
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile Plain (3,2) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> undevelops tile Mountain3 (8,4)
  INFO [GameModel.sellMule]                          (P12)<D.A.N.> sold a mule for $145
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile Mountain3 (8,4) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile River (4,0) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile Plain (0,3) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> caught the Mountain Wampus and got $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12)<D.A.N.> gambles $140, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $140 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 107 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2018798145925195522
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.13522351
  INFO [PlayerEventPhase.begin]                      Event player: (P10)SamRambowskie (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: BatLizard
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your child was bitten by a Bat-Lizard and the hospital bill cost you $200
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Player.useFood]                              (P10)SamRambowskie has 4 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 107 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)SamRambowskie
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020003248 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 163. End Update: 162
  INFO [GameModel.developLand]                       (P10)SamRambowskie undevelops tile Mountain1 (1,4)
  INFO [GameModel.developLand]                       (P10)SamRambowskie develops tile Plain (6,3) with Crystite factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 860. End Update: 859
  INFO [DevelopmentMessenger.showMessage]            SamRambowskie caught the Mountain Wampus and got $200
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 993. End Update: 992
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1200. End Update: 1199
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)SamRambowskie finishes on update 2238
  INFO [GameModel.gamble]                            (P10)SamRambowskie gambles $144, max: 47.5, left: 24.979485, fraction 0.5258839
  INFO [DevelopmentMessenger.showMessage]            SamRambowskie won $144 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 119 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2295719142813324301
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.27251267
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Yen55 (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: LostPlot
  INFO [PlayerEventPhase$1.finished]                 Event Message: You lost a plot of land because the claim was not recorded
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Player.useFood]                              (P11)Yen55 has 4 food and needs 3 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 119 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Yen55
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040003248 (owner 10)
  INFO [GameModel.developLand]                       (P11)Yen55 undevelops tile Plain (7,3)
  INFO [GameModel.developLand]                       (P11)Yen55 develops tile Plain (8,0) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Yen55 undevelops tile Plain (6,0)
  INFO [GameModel.developLand]                       (P11)Yen55 develops tile Plain (6,0) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            Yen55 caught the Mountain Wampus and got $200
  INFO [GameModel.buyAssay]                          (P11)Yen55 got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameModel.gamble]                            (P11)Yen55 gambles $103, max: 47.5, left: 11.21917, fraction 0.23619305
  INFO [DevelopmentMessenger.showMessage]            Yen55 won $103 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Yen55 finishes on update 1982
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 114 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8650719776896505374
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 114 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1014469853738068958
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Yen55 has 11 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P12)<D.A.N.> has 6 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P10)SamRambowskie has 8 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P13)<B.I.L.L.> has 6 energy and needs 4 energy
  INFO [ProductionPhase.logProduction]               (P11)Yen55 expects 5 food, 1 energy, 4 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> expects 8 food, 2 energy, 14 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie expects 5 food, 2 energy, 2 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> expects 5 food, 2 energy, 13 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [ProductionPhase.logProduction]               (P11)Yen55 produced 6 food, 2 energy, 3 smithore, 4 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> produced 7 food, 3 energy, 13 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie produced 3 food, 2 energy, 3 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> produced 4 food, 2 energy, 13 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 114 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 114 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7073097818248797617
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $61
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-1
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 0, mules needed: 7
  INFO [Shop.printPriceFactor]                       Smithore is increased to 250%
  INFO [Shop.printPriceFactor]                       Smithore buy price $152 sell price $187
  INFO [GameController.apply]                        Client Synchronization OK
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id f175ab00-80ed-4ec6-a39c-13728de5d6e7
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Smithore: 7 critical: 0 surplus: 7 money: $427
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Smithore: 21 critical: 0 surplus: 21 money: $431
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Smithore: 8 critical: 0 surplus: 8 money: $374
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Smithore: 21 critical: 0 surplus: 21 money: $348
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 114 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 110ms, max 110ms
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Player.increaseAuctionTeleportCount]         (P11)Yen55 auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Player.increaseAuctionTeleportCount]         (P10)SamRambowskie auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [Player.increaseAuctionTeleportCount]         (P13)<B.I.L.L.> auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P12)<D.A.N.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.04637724 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $152 (57 units for $8664)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 109 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1514188501746858850
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $112
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $64 sell price $204
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Crystite: 4 critical: 0 surplus: 4 money: $1491
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $3623
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Crystite: 2 critical: 0 surplus: 2 money: $1590
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Crystite: 0 critical: 0 surplus: 0 money: $3540
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 106 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.4200052 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 105ms, max 105ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $64 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 105 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4112377348769883088
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 14, total: 36, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 58%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Food: 7 critical: 4 surplus: 3 money: $1491
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Food: 7 critical: 4 surplus: 3 money: $3623
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Food: 4 critical: 4 surplus: 0 money: $1590
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Food: 4 critical: 4 surplus: 0 money: $3540
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 105 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.039994843 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 105ms, max 105ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P12)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.077336326 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 106 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6496359694377516445
  INFO [Shop.calcBuySellPrice]                       Current Energy price $41
  INFO [Shop.printPriceFactor]                       Energy shop: 12, total: 35, needed: 18
  INFO [Shop.printPriceFactor]                       Energy is decreased to 64%
  INFO [Shop.printPriceFactor]                       Energy buy price $11 sell price $46
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Energy: 8 critical: 4 surplus: 4 money: $1491
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Energy: 5 critical: 5 surplus: 0 money: $3623
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Energy: 6 critical: 4 surplus: 2 money: $1590
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Energy: 4 critical: 5 surplus: -1 money: $3540
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 106 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.46000522 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 106ms, max 106ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)<D.A.N.> (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P10)SamRambowskie 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.1222973 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (3 units for $136)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 106 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8559199532795907336
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 53252136
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Money: $3577 Plots: 5 Assets: 955 Total: 7032
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Food: 7 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Money: $3450 Plots: 5 Assets: 865 Total: 6815
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Food: 4 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Money: $1635 Plots: 6 Assets: 863 Total: 5498
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Food: 4 Energy: 5 Smithore: 0 Crystite: 2
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Money: $1536 Plots: 5 Assets: 1171 Total: 5207
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Food: 7 Energy: 7 Smithore: 0 Crystite: 4
  INFO [Shop.buildMules]                             Shop built 14 mules for 28 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $300
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $64
  INFO [SummaryPhase2.begin]                         Shop Smithore: 29 units $152
  INFO [SummaryPhase2.begin]                         Shop Food: 14 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 11 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $300
  INFO [SummaryPhase2.begin]                         Colony total: 24552
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 99 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 98ms, max 98ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 98ms, max 98ms
  INFO [LandGrantPhase.apply]                        Grace duration 13 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P13)<B.I.L.L.> is granted tile 1: Plain (2,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 98ms, max 98ms
  INFO [LandGrantPhase.update]                       (P11)Yen55 pressed at plot 3 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)Yen55 is granted tile 3: Plain (7,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 99ms, max 99ms
  INFO [LandGrantPhase.claimPlot]                    (P12)<D.A.N.> is granted tile 9: Mountain1 (7,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 65ms, max 65ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.claimPlot]                    (P10)SamRambowskie is granted tile 16: Plain (5,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 65ms, max 65ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 65 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $288
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 67ms, max 67ms
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.3332765 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P13)<B.I.L.L.> bought the plot for $1496
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 98 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $1436
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 98ms, max 98ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.3649565 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)<D.A.N.> bought the plot for $1632
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 98 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2649005550598705834
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.11497021
  INFO [PlayerEventPhase.begin]                      Event player: (P12)<D.A.N.> (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: GypsyInlaws
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your Space Gypsy inlaws made a mess of the town. It cost you $300 to clean it up
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P12)<D.A.N.> has 7 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> undevelops tile Plain (3,2)
  INFO [GameModel.sellMule]                          (P12)<D.A.N.> sold a mule for $375
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile Plain (3,2) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile Plain (6,1) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile Mountain1 (7,1) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12)<D.A.N.> gambles $159, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $159 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 102 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7829154894368462172
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.22579676
  INFO [PlayerEventPhase.begin]                      Event player: (P13)<B.I.L.L.> (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: RelativeDied
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: A distant relative died and left you a vast fortune. But after taxes you only got $200
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P13)<B.I.L.L.> has 4 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 110 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> undevelops tile Mountain1 (1,0)
  INFO [GameModel.sellMule]                          (P13)<B.I.L.L.> sold a mule for $375
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Mountain1 (1,0) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> undevelops tile Plain (5,2)
  INFO [GameModel.sellMule]                          (P13)<B.I.L.L.> sold a mule for $350
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Plain (5,2) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Plain (2,0) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Plain (3,4) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)<B.I.L.L.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<B.I.L.L.> gambles $126, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $126 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 110 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7340259815941577912
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.22889608
  INFO [PlayerEventPhase.begin]                      Event player: (P10)SamRambowskie (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: Charity
  INFO [PlayerEventPhase$1.finished]                 Event Message: A charity from your home-world took pity on you and sent $150
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Player.useFood]                              (P10)SamRambowskie has 4 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 110 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)SamRambowskie
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.46000332 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 70. End Update: 69
  INFO [Mule.runAway]                                Mule runs away for (P10)SamRambowskie
  INFO [GameModel.developLand]                       (P10)SamRambowskie develops tile Plain (5,3) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)SamRambowskie finishes on update 1873
  INFO [GameModel.gamble]                            (P10)SamRambowskie gambles $113, max: 47.5, left: 10.039143, fraction 0.21135037
  INFO [DevelopmentMessenger.showMessage]            SamRambowskie won $113 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 103 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4214129042790492138
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.24562347
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Yen55 (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: AgricultureAward
  INFO [PlayerEventPhase$1.finished]                 Event Message: The colony council for agriculture awarded you $100 for each food plot you have developed. The total grant is $100
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Player.useFood]                              (P11)Yen55 has 7 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Yen55
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.33999676 (owner 10)
  INFO [GameModel.developLand]                       (P11)Yen55 develops tile Plain (7,0) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Yen55 develops tile Plain (6,0) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Yen55 develops tile Plain (6,0) with Energy factory
  INFO [GameModel.developLand]                       (P11)Yen55 develops tile Plain (6,0) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Yen55 develops tile Plain (7,3) with Energy factory
  INFO [GameModel.gamble]                            (P11)Yen55 gambles $107, max: 47.5, left: 8.239101, fraction 0.17345476
  INFO [DevelopmentMessenger.showMessage]            Yen55 won $107 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Yen55 finishes on update 1963
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 102 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 102 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3502950863247139561
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Yen55 has 7 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P12)<D.A.N.> has 6 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P10)SamRambowskie has 5 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P13)<B.I.L.L.> has 6 energy and needs 4 energy
  INFO [ProductionPhase.logProduction]               (P11)Yen55 expects 4 food, 3 energy, 4 smithore, 12 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> expects 4 food, 6 energy, 19 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie expects 4 food, 3 energy, 2 smithore, 5 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> expects 4 food, 12 energy, 14 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [ProductionPhase.logProduction]               (P11)Yen55 produced 4 food, 2 energy, 4 smithore, 8 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> produced 2 food, 5 energy, 19 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie produced 4 food, 4 energy, 2 smithore, 6 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> produced 4 food, 11 energy, 19 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 104 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PLANET_QUAKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2063199208979090227
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 104 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 667250644101811373
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $152
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $0
  INFO [Shop.printPriceFactor]                       Smithore shop: 29, mules potentially available: 19, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 49%
  INFO [Shop.printPriceFactor]                       Smithore buy price $74 sell price $109
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Smithore: 2 critical: 0 surplus: 2 money: $943
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Smithore: 8 critical: 0 surplus: 8 money: $1079
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Smithore: 1 critical: 0 surplus: 1 money: $1098
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Smithore: 8 critical: 0 surplus: 8 money: $1580
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 106 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.24000512 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 111ms, max 111ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P10)SamRambowskie auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P11)Yen55 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.11597237 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $74 (3 units for $222)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 111 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2763047871581625415
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $64
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $124 sell price $264
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Crystite: 7 critical: 0 surplus: 7 money: $1091
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $1079
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Crystite: 4 critical: 0 surplus: 4 money: $1172
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Crystite: 0 critical: 0 surplus: 0 money: $1580
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 110 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.13999483 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 110ms, max 110ms
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)<D.A.N.> (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P10)SamRambowskie 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P10)SamRambowskie auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Player.increaseAuctionTeleportCount]         (P11)Yen55 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.05662926 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $124 (11 units for $1364)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 112 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1772319903608922537
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 14, total: 32, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 63%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Food: 6 critical: 4 surplus: 2 money: $1959
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Food: 4 critical: 4 surplus: 0 money: $1079
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Food: 4 critical: 4 surplus: 0 money: $1668
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Food: 4 critical: 4 surplus: 0 money: $1580
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 96 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.47999492 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 110ms, max 110ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.42667827 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (1 units for $15)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 96 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2208952675665301307
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 11, total: 39, needed: 22
  INFO [Shop.printPriceFactor]                       Energy is decreased to 67%
  INFO [Shop.printPriceFactor]                       Energy buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Energy: 4 critical: 6 surplus: -2 money: $1974
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Energy: 6 critical: 6 surplus: 0 money: $1079
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Energy: 5 critical: 5 surplus: 0 money: $1668
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Energy: 13 critical: 5 surplus: 8 money: $1580
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 96 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 96ms, max 96ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.12225276 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $50 (9 units for $450)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- SUMMARY #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 94 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6537992285204915833
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 51693064
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Money: $1930 Plots: 7 Assets: 1657 Total: 7087
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Food: 4 Energy: 6 Smithore: 8 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Money: $1029 Plots: 7 Assets: 1732 Total: 6261
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Food: 4 Energy: 7 Smithore: 8 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Money: $1518 Plots: 7 Assets: 1045 Total: 6063
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Food: 4 Energy: 8 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Money: $1724 Plots: 6 Assets: 1260 Total: 5984
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Food: 5 Energy: 9 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 9 mules for 18 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $140
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $124
  INFO [SummaryPhase2.begin]                         Shop Smithore: 14 units $74
  INFO [SummaryPhase2.begin]                         Shop Food: 15 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 9 units $50
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $140
  INFO [SummaryPhase2.begin]                         Colony total: 25395
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 95 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 96ms, max 96ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 96ms, max 96ms
  INFO [LandGrantPhase.apply]                        Grace duration 12 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P11)Yen55 pressed at plot 6 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)Yen55 is granted tile 6: Plain (8,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 96ms, max 96ms
  INFO [LandGrantPhase.claimPlot]                    (P12)<D.A.N.> is granted tile 9: Plain (7,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 105ms, max 105ms
  INFO [LandGrantPhase.claimPlot]                    (P13)<B.I.L.L.> is granted tile 13: Plain (2,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 96ms, max 96ms
  INFO [LandGrantPhase.claimPlot]                    (P10)SamRambowskie is granted tile 15: Plain (6,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 96ms, max 96ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 96 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $1504
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 95ms, max 95ms
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.46862254 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P10)SamRambowskie bought the plot for $1504
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 99 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -678369710793146261
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.36100078
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<B.I.L.L.> (rank 1)
  INFO [Player.useFood]                              (P13)<B.I.L.L.> has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 96 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> undevelops tile Mountain1 (1,0)
  INFO [GameModel.sellMule]                          (P13)<B.I.L.L.> sold a mule for $190
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Mountain1 (1,0) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Plain (2,4) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)<B.I.L.L.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)<B.I.L.L.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<B.I.L.L.> gambles $110, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $110 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 93 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3339358173469489267
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.59357727
  INFO [PlayerEventPhase.begin]                      No player event for (P12)<D.A.N.> (rank 2)
  INFO [Player.useFood]                              (P12)<D.A.N.> has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 93 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile Plain (7,2) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12)<D.A.N.> gambles $172, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $172 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2859034690026480996
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.15313071
  INFO [PlayerEventPhase.begin]                      Event player: (P10)SamRambowskie (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: ArtificialDumbness
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your offworld investments in Artificial Dumbness paid $300 in dividends
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P10)SamRambowskie has 4 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 81 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)SamRambowskie
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.4199968 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 37. End Update: 36
  INFO [GameModel.developLand]                       (P10)SamRambowskie develops tile Plain (6,4) with Crystite factory
  INFO [GameModel.buyAssay]                          (P10)SamRambowskie got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1568. End Update: 1567
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1652. End Update: 1651
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)SamRambowskie finishes on update 1812
  INFO [GameModel.gamble]                            (P10)SamRambowskie gambles $100, max: 47.5, left: 11.259171, fraction 0.23703517
  INFO [DevelopmentMessenger.showMessage]            SamRambowskie won $100 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 82 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2314416832964801475
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.87672263
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Yen55 (rank 4)
  INFO [Player.useFood]                              (P11)Yen55 has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 82 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Yen55
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.36000326 (owner 10)
  INFO [GameModel.developLand]                       (P11)Yen55 develops tile Plain (8,1) with Crystite factory
  INFO [GameModel.buyAssay]                          (P11)Yen55 got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.gamble]                            (P11)Yen55 gambles $140, max: 47.5, left: 12.519199, fraction 0.26356208
  INFO [DevelopmentMessenger.showMessage]            Yen55 won $140 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Yen55 finishes on update 1749
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 96 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1081801574183603080
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 96 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3060192243819836593
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Yen55 has 9 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P12)<D.A.N.> has 7 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P10)SamRambowskie has 8 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P13)<B.I.L.L.> has 6 energy and needs 5 energy
  INFO [ProductionPhase.logProduction]               (P11)Yen55 expects 5 food, 2 energy, 4 smithore, 16 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> expects 5 food, 7 energy, 19 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie expects 5 food, 2 energy, 2 smithore, 12 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> expects 5 food, 11 energy, 14 smithore, 2 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Yen55 produced 7 food, 4 energy, 4 smithore, 15 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> produced 6 food, 8 energy, 19 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie produced 5 food, 1 energy, 1 smithore, 13 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> produced 5 food, 12 energy, 11 smithore, 3 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8370375132876791027
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $74
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-3
  INFO [Shop.printPriceFactor]                       Smithore shop: 14, mules potentially available: 16, mules needed: 7
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 58%
  INFO [Shop.printPriceFactor]                       Smithore buy price $47 sell price $82
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Smithore: 4 critical: 0 surplus: 4 money: $1624
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Smithore: 27 critical: 0 surplus: 27 money: $1011
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Smithore: 1 critical: 0 surplus: 1 money: $174
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Smithore: 19 critical: 0 surplus: 19 money: $1800
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 87ms, max 87ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P10)SamRambowskie auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P11)Yen55 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.048226334 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $47 (5 units for $235)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8793330955141193645
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $124
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $96 sell price $236
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Crystite: 15 critical: 0 surplus: 15 money: $1812
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $1011
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Crystite: 13 critical: 0 surplus: 13 money: $221
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Crystite: 3 critical: 0 surplus: 3 money: $1800
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.10000515 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 89ms, max 89ms
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P13)<B.I.L.L.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [Player.increaseAuctionTeleportCount]         (P10)SamRambowskie auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [Player.increaseAuctionTeleportCount]         (P11)Yen55 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.06789034 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $96 (31 units for $2976)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 77 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3993797711329808616
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 15, total: 39, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 56%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Food: 8 critical: 4 surplus: 4 money: $3252
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Food: 6 critical: 4 surplus: 2 money: $1011
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Food: 5 critical: 4 surplus: 1 money: $1469
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Food: 5 critical: 4 surplus: 1 money: $2088
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.36000517 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 87ms, max 87ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)SamRambowskie 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P12)<D.A.N.> (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P12)<D.A.N.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P13)<B.I.L.L.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.24487223 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (4 units for $60)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6162030986605940654
  INFO [Shop.calcBuySellPrice]                       Current Energy price $50
  INFO [Shop.printPriceFactor]                       Energy shop: 9, total: 43, needed: 25
  INFO [Shop.printPriceFactor]                       Energy is decreased to 69%
  INFO [Shop.printPriceFactor]                       Energy buy price $19 sell price $54
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Energy: 7 critical: 7 surplus: 0 money: $3267
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Energy: 10 critical: 6 surplus: 4 money: $1041
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Energy: 4 critical: 6 surplus: -2 money: $1424
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Energy: 13 critical: 6 surplus: 7 money: $2103
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.119994834 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 89ms, max 89ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P10)SamRambowskie 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)<D.A.N.> (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.06699547 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $47 (9 units for $426)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 105 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2550566116754712859
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 53007824
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Money: $2427 Plots: 8 Assets: 2122 Total: 8549
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Food: 4 Energy: 7 Smithore: 19 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Money: $3051 Plots: 7 Assets: 1522 Total: 8073
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Food: 7 Energy: 11 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Money: $1143 Plots: 8 Assets: 2473 Total: 7616
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Food: 4 Energy: 7 Smithore: 27 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Money: $1214 Plots: 9 Assets: 1323 Total: 7037
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Food: 8 Energy: 9 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 5 mules for 10 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $96
  INFO [SummaryPhase2.begin]                         Shop Smithore: 9 units $47
  INFO [SummaryPhase2.begin]                         Shop Food: 16 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 9 units $47
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $90
  INFO [SummaryPhase2.begin]                         Colony total: 31275
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 106 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 106ms, max 106ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 106ms, max 106ms
  INFO [LandGrantPhase.apply]                        Grace duration 13 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.claimPlot]                    (P13)<B.I.L.L.> is granted tile 2: Plain (1,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 105ms, max 105ms
  INFO [LandGrantPhase.claimPlot]                    (P12)<D.A.N.> is granted tile 4: Plain (3,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 105ms, max 105ms
  INFO [LandGrantPhase.update]                       (P11)Yen55 pressed at plot 7 frame 2
  INFO [LandGrantPhase.claimPlot]                    (P11)Yen55 is granted tile 7: Plain (8,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 105ms, max 105ms
  INFO [LandGrantPhase.claimPlot]                    (P10)SamRambowskie is granted tile 10: Plain (5,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 105ms, max 105ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 105 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $1444
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 99ms, max 99ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.04402744 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Yen55 bought the plot for $1444
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 96 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $1384
  INFO [AbstractAuctionController.begin]             Begin auction id 13
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 96ms, max 96ms
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.18602937 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 95 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 186120282050133906
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8651976
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<B.I.L.L.> (rank 1)
  INFO [Player.useFood]                              (P13)<B.I.L.L.> has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 96 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> undevelops tile Mountain1 (1,0)
  INFO [GameModel.sellMule]                          (P13)<B.I.L.L.> sold a mule for $190
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Mountain1 (1,0) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> undevelops tile Plain (2,0)
  INFO [GameModel.sellMule]                          (P13)<B.I.L.L.> sold a mule for $140
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Plain (2,0) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Plain (1,1) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)<B.I.L.L.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)<B.I.L.L.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<B.I.L.L.> gambles $107, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $107 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 95 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8196560052597294156
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.27038938
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Yen55 (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: MulesDeteriorated
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your mining M.U.L.E.s have deteriorated from heavy use and cost $100 each to repair. The total cost is $500
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P11)Yen55 has 7 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Yen55
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.05999675 (owner 10)
  INFO [GameModel.developLand]                       (P11)Yen55 develops tile Plain (8,2) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Yen55 develops tile Plain (1,3) with Crystite factory
  INFO [GameModel.gamble]                            (P11)Yen55 gambles $110, max: 47.5, left: 12.719204, fraction 0.2677727
  INFO [DevelopmentMessenger.showMessage]            Yen55 won $110 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Yen55 finishes on update 1739
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 117 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7187057472039554022
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5560673
  INFO [PlayerEventPhase.begin]                      No player event for (P12)<D.A.N.> (rank 3)
  INFO [Player.useFood]                              (P12)<D.A.N.> has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 117 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> undevelops tile Plain (7,2)
  INFO [GameModel.sellMule]                          (P12)<D.A.N.> sold a mule for $140
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile Plain (7,2) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> undevelops tile Plain (0,3)
  INFO [GameModel.sellMule]                          (P12)<D.A.N.> sold a mule for $140
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile Plain (0,3) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile Plain (3,1) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12)<D.A.N.> gambles $104, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $104 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 111 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 9072133790924409734
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8476215
  INFO [PlayerEventPhase.begin]                      No player event for (P10)SamRambowskie (rank 4)
  INFO [Player.useFood]                              (P10)SamRambowskie has 8 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 111 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)SamRambowskie
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 147. End Update: 146
  INFO [GameModel.developLand]                       (P10)SamRambowskie develops tile Plain (5,4) with Crystite factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 902. End Update: 901
  INFO [GameModel.developLand]                       (P10)SamRambowskie develops tile Plain (1,2) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)SamRambowskie finishes on update 1916
  INFO [GameModel.gamble]                            (P10)SamRambowskie gambles $125, max: 47.5, left: 9.179123, fraction 0.1932447
  INFO [DevelopmentMessenger.showMessage]            SamRambowskie won $125 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 102 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: METEORITE_STRIKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5167885140898669094
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 98 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1453098192731391290
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Yen55 has 11 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P12)<D.A.N.> has 7 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P10)SamRambowskie has 9 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P13)<B.I.L.L.> has 7 energy and needs 6 energy
  INFO [ProductionPhase.logProduction]               (P11)Yen55 expects 4 food, 3 energy, 4 smithore, 26 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> expects 4 food, 8 energy, 30 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie expects 4 food, 6 energy, 2 smithore, 16 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> expects 4 food, 8 energy, 21 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Yen55 produced 3 food, 1 energy, 6 smithore, 25 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> produced 3 food, 9 energy, 32 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie produced 4 food, 7 energy, 2 smithore, 15 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> produced 4 food, 10 energy, 22 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 98 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 98 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5677027082721235976
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $47
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-13
  INFO [Shop.printPriceFactor]                       Smithore shop: 9, mules potentially available: 11, mules needed: 7
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 73%
  INFO [Shop.printPriceFactor]                       Smithore buy price $37 sell price $72
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Smithore: 6 critical: 0 surplus: 6 money: $837
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Smithore: 59 critical: 0 surplus: 59 money: $1057
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Smithore: 2 critical: 0 surplus: 2 money: $1009
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Smithore: 41 critical: 0 surplus: 41 money: $2369
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 98 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.09999484 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 108ms, max 108ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)SamRambowskie 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P12)<D.A.N.> (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.105560705 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $37 (9 units for $333)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 111 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8822667425064858570
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $96
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $144 sell price $284
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Crystite: 25 critical: 0 surplus: 25 money: $837
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $1390
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Crystite: 15 critical: 0 surplus: 15 money: $676
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Crystite: 0 critical: 0 surplus: 0 money: $2369
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 112 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.060005154 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 112ms, max 112ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)<D.A.N.> (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P10)SamRambowskie 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [Player.increaseAuctionTeleportCount]         (P10)SamRambowskie auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [Player.increaseAuctionTeleportCount]         (P11)Yen55 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.02880346 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $144 (40 units for $5760)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 114 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3378812163922855130
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 16, total: 34, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 60%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Food: 5 critical: 4 surplus: 1 money: $4437
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Food: 3 critical: 4 surplus: -1 money: $1390
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Food: 6 critical: 4 surplus: 2 money: $2836
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Food: 4 critical: 4 surplus: 0 money: $2369
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 95 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 76ms, max 76ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)<D.A.N.> (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P10)SamRambowskie 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.041899703 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $50 (1 units for $50)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 74 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5002210258880181570
  INFO [Shop.calcBuySellPrice]                       Current Energy price $47
  INFO [Shop.printPriceFactor]                       Energy shop: 9, total: 43, needed: 31
  INFO [Shop.printPriceFactor]                       Energy is decreased to 79%
  INFO [Shop.printPriceFactor]                       Energy buy price $22 sell price $57
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Energy: 4 critical: 9 surplus: -5 money: $4437
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Energy: 9 critical: 8 surplus: 1 money: $1340
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Energy: 10 critical: 7 surplus: 3 money: $2886
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Energy: 11 critical: 7 surplus: 4 money: $2369
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 62 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 59ms, max 59ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P12)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.036948748 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $57 (9 units for $513)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- SUMMARY #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 64 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2591090943912932280
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 56216560
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Money: $3924 Plots: 9 Assets: 2278 Total: 10702
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Food: 5 Energy: 13 Smithore: 6 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Money: $2886 Plots: 10 Assets: 2107 Total: 9993
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Food: 5 Energy: 10 Smithore: 11 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Money: $2540 Plots: 9 Assets: 2953 Total: 9993
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Food: 4 Energy: 8 Smithore: 41 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Money: $1340 Plots: 9 Assets: 3453 Total: 9293
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Food: 4 Energy: 9 Smithore: 50 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 4 mules for 8 smithore and now has 11 mules
  INFO [Shop.buildMules]                             A mule now costs $70
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $144
  INFO [SummaryPhase2.begin]                         Shop Smithore: 1 units $37
  INFO [SummaryPhase2.begin]                         Shop Food: 16 units $50
  INFO [SummaryPhase2.begin]                         Shop Energy: 3 units $57
  INFO [SummaryPhase2.begin]                         Shop mules: 11 $70
  INFO [SummaryPhase2.begin]                         Colony total: 39981
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 49 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 11 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 49ms, max 49ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 49ms, max 49ms
  INFO [LandGrantPhase.apply]                        Grace duration 10 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P12)<D.A.N.> is granted tile 1: Plain (3,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 49ms, max 49ms
  INFO [LandGrantPhase.claimPlot]                    (P13)<B.I.L.L.> is granted tile 2: Plain (2,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 49ms, max 49ms
  INFO [LandGrantPhase.update]                       (P11)Yen55 pressed at plot 3 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)Yen55 is granted tile 3: Plain (5,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 58ms, max 58ms
  INFO [LandGrantPhase.claimPlot]                    (P10)SamRambowskie is granted tile 6: Plain (7,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 58ms, max 58ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 58 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $1032
  INFO [AbstractAuctionController.begin]             Begin auction id 14
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 59ms, max 59ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.045656834 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P10)SamRambowskie bought the plot for $1292
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 59 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1424182197547694928
  INFO [Development.setPlayerOrder]                  Normal development order. 11 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.15402526
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Yen55 (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: KazingaRaces
  INFO [PlayerEventPhase$1.finished]                 Event Message: You lost $300 betting on the two-legged Kazinga races
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P11)Yen55 has 5 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 59 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Yen55
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P11)Yen55 develops tile Plain (1,3) with Energy factory
  INFO [GameModel.developLand]                       (P11)Yen55 develops tile Plain (5,1) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Yen55 undevelops tile Mountain3 (5,0)
  INFO [GameModel.developLand]                       (P11)Yen55 develops tile Mountain3 (5,0) with Crystite factory
  INFO [GameModel.gamble]                            (P11)Yen55 gambles $201, max: 47.5, left: 12.279194, fraction 0.25850934
  INFO [DevelopmentMessenger.showMessage]            Yen55 won $201 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Yen55 finishes on update 1761
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7498617681066597611
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.57477504
  INFO [PlayerEventPhase.begin]                      No player event for (P10)SamRambowskie (rank 2)
  INFO [Player.useFood]                              (P10)SamRambowskie has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)SamRambowskie
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020003248 (owner 10)
  INFO [GameModel.developLand]                       (P10)SamRambowskie develops tile Plain (7,4) with Crystite factory
  INFO [GameModel.developLand]                       (P10)SamRambowskie develops tile Mountain1 (2,2) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)SamRambowskie finishes on update 1822
  INFO [GameModel.gamble]                            (P10)SamRambowskie gambles $159, max: 47.5, left: 11.059166, fraction 0.23282455
  INFO [DevelopmentMessenger.showMessage]            SamRambowskie won $159 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2271785341802164191
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9404398
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<B.I.L.L.> (rank 3)
  INFO [Player.useFood]                              (P13)<B.I.L.L.> has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> undevelops tile Mountain1 (1,0)
  INFO [GameModel.sellMule]                          (P13)<B.I.L.L.> sold a mule for $145
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Mountain1 (1,0) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> undevelops tile Plain (2,0)
  INFO [GameModel.sellMule]                          (P13)<B.I.L.L.> sold a mule for $145
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Plain (2,0) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Plain (2,1) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Crater (1,1) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)<B.I.L.L.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<B.I.L.L.> gambles $226, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $226 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 66 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2688998748950729060
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.1538822
  INFO [PlayerEventPhase.begin]                      Event player: (P12)<D.A.N.> (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: WormInfestation
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: The colony awarded you $300 for stopping the Wart Worm infestation
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P12)<D.A.N.> has 4 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 66 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile Plain (3,0) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12)<D.A.N.> gambles $238, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $238 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 66 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 66 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2789382948145289221
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Yen55 has 13 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P12)<D.A.N.> has 9 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P10)SamRambowskie has 10 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P13)<B.I.L.L.> has 8 energy and needs 7 energy
  INFO [ProductionPhase.logProduction]               (P11)Yen55 expects 4 food, 6 energy, 0 smithore, 31 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> expects 4 food, 15 energy, 30 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie expects 4 food, 6 energy, 2 smithore, 27 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> expects 4 food, 14 energy, 14 smithore, 14 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [ProductionPhase.logProduction]               (P11)Yen55 produced 3 food, 4 energy, 0 smithore, 35 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> produced 5 food, 14 energy, 29 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie produced 2 food, 6 energy, 1 smithore, 28 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> produced 5 food, 11 energy, 14 smithore, 11 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 65 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PIRATE_SHIP
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9045615787642973313
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 64 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5941525659629038483
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $37
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-13
  INFO [Shop.printPriceFactor]                       Smithore shop: 1, mules potentially available: 5, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is increased to 100%
  INFO [Shop.printPriceFactor]                       Smithore buy price $37 sell price $72
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Smithore: 6 critical: 0 surplus: 6 money: $3680
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Smithore: 79 critical: 0 surplus: 79 money: $1758
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Smithore: 12 critical: 0 surplus: 12 money: $1413
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Smithore: 55 critical: 0 surplus: 55 money: $2426
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 57ms, max 57ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.032093346 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $37 (34 units for $1258)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 59 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2125193496265173651
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $144
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $128 sell price $268
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Crystite: 0 critical: 0 surplus: 0 money: $3680
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $2831
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Crystite: 0 critical: 0 surplus: 0 money: $1413
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Crystite: 0 critical: 0 surplus: 0 money: $2611
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 64 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $128 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 64 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2969748089939374665
  INFO [Shop.calcBuySellPrice]                       Current Food price $50
  INFO [Shop.printPriceFactor]                       Food shop: 16, total: 33, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 70%
  INFO [Shop.printPriceFactor]                       Food buy price $20 sell price $55
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Food: 4 critical: 5 surplus: -1 money: $3680
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Food: 5 critical: 5 surplus: 0 money: $2831
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Food: 3 critical: 5 surplus: -2 money: $1413
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Food: 5 critical: 5 surplus: 0 money: $2611
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 59 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 57ms, max 57ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.01760581 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $55 (5 units for $275)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 347449540070101082
  INFO [Shop.calcBuySellPrice]                       Current Energy price $57
  INFO [Shop.printPriceFactor]                       Energy shop: 3, total: 47, needed: 34
  INFO [Shop.printPriceFactor]                       Energy is decreased to 79%
  INFO [Shop.printPriceFactor]                       Energy buy price $30 sell price $65
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Energy: 8 critical: 9 surplus: -1 money: $3570
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Energy: 16 critical: 8 surplus: 8 money: $2831
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Energy: 8 critical: 9 surplus: -1 money: $1248
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Energy: 12 critical: 8 surplus: 4 money: $2611
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 54ms, max 54ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P10)SamRambowskie 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)<D.A.N.> (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.006832352 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $47 (8 units for $380)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2775629883907509250
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 52897064
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Money: $3146 Plots: 10 Assets: 3523 Total: 11669
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Food: 5 Energy: 9 Smithore: 50 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Money: $2676 Plots: 10 Assets: 3692 Total: 11368
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Food: 5 Energy: 11 Smithore: 50 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Money: $3390 Plots: 10 Assets: 2291 Total: 10681
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Food: 6 Energy: 12 Smithore: 6 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Money: $1048 Plots: 12 Assets: 2488 Total: 9536
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Food: 6 Energy: 12 Smithore: 12 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 9 mules for 18 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $70
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $128
  INFO [SummaryPhase2.begin]                         Shop Smithore: 17 units $37
  INFO [SummaryPhase2.begin]                         Shop Food: 11 units $55
  INFO [SummaryPhase2.begin]                         Shop Energy: 3 units $47
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $70
  INFO [SummaryPhase2.begin]                         Colony total: 43254
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 48 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 48ms, max 48ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 48ms, max 48ms
  INFO [LandGrantPhase.apply]                        Grace duration 10 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P11)Yen55 pressed at plot 0 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)Yen55 is granted tile 0: Plain (0,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 48ms, max 48ms
  INFO [LandGrantPhase.claimPlot]                    (P10)SamRambowskie is granted tile 1: Plain (0,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 48ms, max 48ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 48 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 48 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5479082398671559470
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.50184447
  INFO [PlayerEventPhase.begin]                      No player event for (P12)<D.A.N.> (rank 1)
  INFO [Player.useFood]                              (P12)<D.A.N.> has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 48 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12)<D.A.N.> gambles $244, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $244 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 47 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4774226584475291481
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.053011537
  INFO [PlayerEventPhase.begin]                      Event player: (P13)<B.I.L.L.> (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: DirtySolarCollectors
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: The Solar Collectors on your energy M.U.L.E.s are dirty. Cleaning cost you $150 each for a total of $450
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P13)<B.I.L.L.> has 5 food and needs 5 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 47 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> undevelops tile Mountain3 (0,1)
  INFO [GameModel.sellMule]                          (P13)<B.I.L.L.> sold a mule for $145
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Mountain3 (0,1) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> undevelops tile Plain (5,2)
  INFO [GameModel.sellMule]                          (P13)<B.I.L.L.> sold a mule for $145
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Plain (5,2) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> undevelops tile Mountain3 (6,2)
  INFO [GameModel.sellMule]                          (P13)<B.I.L.L.> sold a mule for $145
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Mountain3 (6,2) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<B.I.L.L.> gambles $175, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $175 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 46 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -536440973668035817
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8892402
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Yen55 (rank 3)
  INFO [Player.useFood]                              (P11)Yen55 has 6 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 47 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Yen55
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P11)Yen55 develops tile Plain (0,0) with Crystite factory
  INFO [GameModel.buyAssay]                          (P11)Yen55 got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.gamble]                            (P11)Yen55 gambles $204, max: 47.5, left: 19.399357, fraction 0.4084075
  INFO [DevelopmentMessenger.showMessage]            Yen55 won $204 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Yen55 finishes on update 1405
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 48 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2714846103324457964
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.692814
  INFO [PlayerEventPhase.begin]                      No player event for (P10)SamRambowskie (rank 4)
  INFO [Player.useFood]                              (P10)SamRambowskie has 6 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 48 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)SamRambowskie
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.11999674 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 586. End Update: 585
  INFO [GameModel.developLand]                       (P10)SamRambowskie develops tile Plain (0,2) with Crystite factory
  INFO [GameModel.developLand]                       (P10)SamRambowskie develops tile Mountain1 (1,4) with Crystite factory
  INFO [GameModel.developLand]                       (P10)SamRambowskie undevelops tile Plain (1,2)
  INFO [GameModel.developLand]                       (P10)SamRambowskie develops tile Plain (0,4) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)SamRambowskie finishes on update 2024
  INFO [GameModel.gamble]                            (P10)SamRambowskie gambles $171, max: 47.5, left: 7.0190973, fraction 0.14777046
  INFO [DevelopmentMessenger.showMessage]            SamRambowskie won $171 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5831722465538954847
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Yen55 has 12 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P12)<D.A.N.> has 9 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P10)SamRambowskie has 12 energy and needs 10 energy
  INFO [ProductionPhase.finishPower]                 (P13)<B.I.L.L.> has 11 energy and needs 7 energy
  INFO [ProductionPhase.logProduction]               (P11)Yen55 expects 4 food, 6 energy, 0 smithore, 36 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> expects 4 food, 15 energy, 30 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie expects 4 food, 6 energy, 2 smithore, 32 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> expects 4 food, 14 energy, 0 smithore, 29 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Yen55 produced 3 food, 5 energy, 0 smithore, 30 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> produced 6 food, 14 energy, 28 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie produced 2 food, 7 energy, 3 smithore, 32 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> produced 3 food, 15 energy, 0 smithore, 27 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PEST_ATTACK
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7677530518216531491
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -435696724606024089
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $37
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $1
  INFO [Shop.printPriceFactor]                       Smithore shop: 17, mules potentially available: 18, mules needed: 2
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $51 sell price $86
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Smithore: 6 critical: 0 surplus: 6 money: $3424
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Smithore: 78 critical: 0 surplus: 78 money: $3390
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Smithore: 15 critical: 0 surplus: 15 money: $879
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Smithore: 50 critical: 0 surplus: 50 money: $2326
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.039994843 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 52ms, max 52ms
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [SlickLogSystem.info]                         Transaction #41
  INFO [SlickLogSystem.info]                         Transaction #42
  INFO [SlickLogSystem.info]                         Transaction #43
  INFO [SlickLogSystem.info]                         Transaction #44
  INFO [SlickLogSystem.info]                         Transaction #45
  INFO [SlickLogSystem.info]                         Transaction #46
  INFO [SlickLogSystem.info]                         Transaction #47
  INFO [SlickLogSystem.info]                         Transaction #48
  INFO [SlickLogSystem.info]                         Transaction #49
  INFO [SlickLogSystem.info]                         Transaction #50
  INFO [Player.increaseAuctionTeleportCount]         (P13)<B.I.L.L.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #51
  INFO [SlickLogSystem.info]                         Transaction #52
  INFO [SlickLogSystem.info]                         Transaction #53
  INFO [SlickLogSystem.info]                         Transaction #54
  INFO [SlickLogSystem.info]                         Transaction #55
  INFO [SlickLogSystem.info]                         Transaction #56
  INFO [SlickLogSystem.info]                         Transaction #57
  INFO [SlickLogSystem.info]                         Transaction #58
  INFO [SlickLogSystem.info]                         Transaction #59
  INFO [SlickLogSystem.info]                         Transaction #60
  INFO [SlickLogSystem.info]                         Transaction #61
  INFO [SlickLogSystem.info]                         Transaction #62
  INFO [SlickLogSystem.info]                         Transaction #63
  INFO [SlickLogSystem.info]                         Transaction #64
  INFO [SlickLogSystem.info]                         Transaction #65
  INFO [SlickLogSystem.info]                         Transaction #66
  INFO [SlickLogSystem.info]                         Transaction #67
  INFO [SlickLogSystem.info]                         Transaction #68
  INFO [SlickLogSystem.info]                         Transaction #69
  INFO [SlickLogSystem.info]                         Transaction #70
  INFO [SlickLogSystem.info]                         Transaction #71
  INFO [SlickLogSystem.info]                         Transaction #72
  INFO [SlickLogSystem.info]                         Transaction #73
  INFO [SlickLogSystem.info]                         Transaction #74
  INFO [SlickLogSystem.info]                         Transaction #75
  INFO [SlickLogSystem.info]                         Transaction #76
  INFO [SlickLogSystem.info]                         Transaction #77
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #78
  INFO [Player.increaseAuctionTeleportCount]         (P12)<D.A.N.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.0010293256 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $51 (128 units for $6528)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8875051148633529072
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $128
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $92 sell price $232
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Crystite: 30 critical: 0 surplus: 30 money: $3424
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $7368
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Crystite: 32 critical: 0 surplus: 32 money: $879
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Crystite: 27 critical: 0 surplus: 27 money: $4876
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.039994843 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 56ms, max 56ms
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [Player.increaseAuctionTeleportCount]         (P13)<B.I.L.L.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [Player.increaseAuctionTeleportCount]         (P11)Yen55 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.049186535 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $92 (57 units for $5244)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 58 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8145399494045485696
  INFO [Shop.calcBuySellPrice]                       Current Food price $55
  INFO [Shop.printPriceFactor]                       Food shop: 11, total: 21, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 96%
  INFO [Shop.printPriceFactor]                       Food buy price $38 sell price $73
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Food: 4 critical: 5 surplus: -1 money: $6184
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Food: 0 critical: 5 surplus: -5 money: $7368
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Food: 3 critical: 5 surplus: -2 money: $879
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Food: 3 critical: 5 surplus: -2 money: $7360
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 61 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 61ms, max 61ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.053353474 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $73 (11 units for $803)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 62 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7870992493214960415
  INFO [Shop.calcBuySellPrice]                       Current Energy price $47
  INFO [Shop.printPriceFactor]                       Energy shop: 3, total: 54, needed: 37
  INFO [Shop.printPriceFactor]                       Energy is decreased to 76%
  INFO [Shop.printPriceFactor]                       Energy buy price $21 sell price $56
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Energy: 8 critical: 10 surplus: -2 money: $5892
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Energy: 16 critical: 8 surplus: 8 money: $7295
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Energy: 9 critical: 11 surplus: -2 money: $587
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Energy: 18 critical: 8 surplus: 10 money: $7214
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 61 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 58ms, max 58ms
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P10)SamRambowskie 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)<D.A.N.> (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.033363946 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $38 (10 units for $380)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 62 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8886863687035314583
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 54629816
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Money: $7538 Plots: 10 Assets: 1832 Total: 14370
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Food: 5 Energy: 9 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Money: $7351 Plots: 10 Assets: 1618 Total: 13969
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Food: 1 Energy: 15 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Money: $5692 Plots: 11 Assets: 2694 Total: 13886
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Food: 8 Energy: 13 Smithore: 6 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Money: $407 Plots: 13 Assets: 6172 Total: 13079
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Food: 7 Energy: 14 Smithore: 15 Crystite: 32
  INFO [Shop.buildMules]                             Shop built 4 mules for 8 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $92
  INFO [SummaryPhase2.begin]                         Shop Smithore: 137 units $51
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $73
  INFO [SummaryPhase2.begin]                         Shop Energy: 3 units $38
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 55304
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 56 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 56 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 56 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5896052869811002290
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.18254137
  INFO [PlayerEventPhase.begin]                      Event player: (P13)<B.I.L.L.> (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: MischievousElves
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: Mischievous Glac-Elves broke into your storage shed and stole half your food
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P13)<B.I.L.L.> has 2 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> undevelops tile Plain (3,4)
  INFO [GameModel.sellMule]                          (P13)<B.I.L.L.> sold a mule for $150
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Plain (3,4) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<B.I.L.L.> gambles $160, max: 47.5, left: 11.0, fraction 0.23157895
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $160 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2735745824458739797
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9475141
  INFO [PlayerEventPhase.begin]                      No player event for (P12)<D.A.N.> (rank 2)
  INFO [Player.useFood]                              (P12)<D.A.N.> has 1 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> undevelops tile Plain (3,0)
  INFO [GameModel.sellMule]                          (P12)<D.A.N.> sold a mule for $150
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile Plain (3,0) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12)<D.A.N.> gambles $159, max: 47.5, left: 6.75, fraction 0.14210527
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $159 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8136108923921647187
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.6876492
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Yen55 (rank 3)
  INFO [Player.useFood]                              (P11)Yen55 has 8 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Yen55
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.gamble]                            (P11)Yen55 gambles $228, max: 47.5, left: 46.099968, fraction 0.9705256
  INFO [DevelopmentMessenger.showMessage]            Yen55 won $228 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Yen55 finishes on update 70
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 56 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1218111549773674822
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7493516
  INFO [PlayerEventPhase.begin]                      No player event for (P10)SamRambowskie (rank 4)
  INFO [Player.useFood]                              (P10)SamRambowskie has 7 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 56 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)SamRambowskie
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P10)SamRambowskie develops tile Plain (1,2) with Energy factory
  INFO [GameModel.developLand]                       (P10)SamRambowskie undevelops tile Mountain1 (2,3)
  INFO [GameModel.developLand]                       (P10)SamRambowskie develops tile Mountain1 (2,3) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)SamRambowskie finishes on update 1826
  INFO [GameModel.gamble]                            (P10)SamRambowskie gambles $170, max: 47.5, left: 10.979164, fraction 0.2311403
  INFO [DevelopmentMessenger.showMessage]            SamRambowskie won $170 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 64 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 64 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5171729837648529680
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Yen55 has 13 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P12)<D.A.N.> has 15 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P10)SamRambowskie has 14 energy and needs 10 energy
  INFO [ProductionPhase.finishPower]                 (P13)<B.I.L.L.> has 9 energy and needs 8 energy
  INFO [ProductionPhase.logProduction]               (P11)Yen55 expects 4 food, 6 energy, 0 smithore, 36 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> expects 8 food, 8 energy, 30 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie expects 4 food, 12 energy, 0 smithore, 45 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> expects 8 food, 6 energy, 0 smithore, 29 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [ProductionPhase.logProduction]               (P11)Yen55 produced 3 food, 6 energy, 0 smithore, 35 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> produced 9 food, 7 energy, 30 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie produced 5 food, 13 energy, 0 smithore, 45 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> produced 9 food, 6 energy, 0 smithore, 30 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 64 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PEST_ATTACK
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6254035655393665858
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 63 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7135662301269688286
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $51
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $9
  INFO [Shop.printPriceFactor]                       Smithore shop: 137, mules potentially available: 80, mules needed: 1
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $59 sell price $94
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Smithore: 6 critical: 0 surplus: 6 money: $5920
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Smithore: 30 critical: 0 surplus: 30 money: $7535
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Smithore: 15 critical: 0 surplus: 15 money: $402
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Smithore: 0 critical: 0 surplus: 0 money: $7723
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 61 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 61ms, max 61ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P12)<D.A.N.> (P10)SamRambowskie 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Player.increaseAuctionTeleportCount]         (P11)Yen55 auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [Player.increaseAuctionTeleportCount]         (P10)SamRambowskie auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [Player.increaseAuctionTeleportCount]         (P12)<D.A.N.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.009627322 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $59 (51 units for $3009)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 59 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2922358437867700982
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $92
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $100 sell price $240
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Crystite: 35 critical: 0 surplus: 35 money: $6274
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $9305
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Crystite: 77 critical: 0 surplus: 77 money: $1287
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Crystite: 30 critical: 0 surplus: 30 money: $7723
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 56 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.07999484 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 49ms, max 49ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [Player.increaseAuctionTeleportCount]         (P13)<B.I.L.L.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [Player.increaseAuctionTeleportCount]         (P11)Yen55 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [SlickLogSystem.info]                         Transaction #41
  INFO [SlickLogSystem.info]                         Transaction #42
  INFO [SlickLogSystem.info]                         Transaction #43
  INFO [SlickLogSystem.info]                         Transaction #44
  INFO [SlickLogSystem.info]                         Transaction #45
  INFO [SlickLogSystem.info]                         Transaction #46
  INFO [SlickLogSystem.info]                         Transaction #47
  INFO [SlickLogSystem.info]                         Transaction #48
  INFO [SlickLogSystem.info]                         Transaction #49
  INFO [SlickLogSystem.info]                         Transaction #50
  INFO [SlickLogSystem.info]                         Transaction #51
  INFO [SlickLogSystem.info]                         Transaction #52
  INFO [SlickLogSystem.info]                         Transaction #53
  INFO [SlickLogSystem.info]                         Transaction #54
  INFO [SlickLogSystem.info]                         Transaction #55
  INFO [SlickLogSystem.info]                         Transaction #56
  INFO [SlickLogSystem.info]                         Transaction #57
  INFO [SlickLogSystem.info]                         Transaction #58
  INFO [SlickLogSystem.info]                         Transaction #59
  INFO [SlickLogSystem.info]                         Transaction #60
  INFO [SlickLogSystem.info]                         Transaction #61
  INFO [SlickLogSystem.info]                         Transaction #62
  INFO [SlickLogSystem.info]                         Transaction #63
  INFO [SlickLogSystem.info]                         Transaction #64
  INFO [SlickLogSystem.info]                         Transaction #65
  INFO [SlickLogSystem.info]                         Transaction #66
  INFO [SlickLogSystem.info]                         Transaction #67
  INFO [SlickLogSystem.info]                         Transaction #68
  INFO [SlickLogSystem.info]                         Transaction #69
  INFO [SlickLogSystem.info]                         Transaction #70
  INFO [SlickLogSystem.info]                         Transaction #71
  INFO [SlickLogSystem.info]                         Transaction #72
  INFO [SlickLogSystem.info]                         Transaction #73
  INFO [SlickLogSystem.info]                         Transaction #74
  INFO [SlickLogSystem.info]                         Transaction #75
  INFO [SlickLogSystem.info]                         Transaction #76
  INFO [SlickLogSystem.info]                         Transaction #77
  INFO [SlickLogSystem.info]                         Transaction #78
  INFO [SlickLogSystem.info]                         Transaction #79
  INFO [SlickLogSystem.info]                         Transaction #80
  INFO [SlickLogSystem.info]                         Transaction #81
  INFO [SlickLogSystem.info]                         Transaction #82
  INFO [SlickLogSystem.info]                         Transaction #83
  INFO [SlickLogSystem.info]                         Transaction #84
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #85
  INFO [Player.increaseAuctionTeleportCount]         (P10)SamRambowskie auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.029293295 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $100 (142 units for $14200)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7464758226259462875
  INFO [Shop.calcBuySellPrice]                       Current Food price $73
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 25, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 85%
  INFO [Shop.printPriceFactor]                       Food buy price $47 sell price $82
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Food: 5 critical: 5 surplus: 0 money: $9774
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Food: 9 critical: 5 surplus: 4 money: $9305
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Food: 6 critical: 5 surplus: 1 money: $8987
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Food: 5 critical: 5 surplus: 0 money: $10723
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 56ms, max 56ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)<D.A.N.> (P10)SamRambowskie 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.035482388 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $47 (1 units for $47)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2167803485199015528
  INFO [Shop.calcBuySellPrice]                       Current Energy price $38
  INFO [Shop.printPriceFactor]                       Energy shop: 3, total: 48, needed: 39
  INFO [Shop.printPriceFactor]                       Energy is decreased to 86%
  INFO [Shop.printPriceFactor]                       Energy buy price $18 sell price $53
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Energy: 9 critical: 10 surplus: -1 money: $9727
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Energy: 13 critical: 9 surplus: 4 money: $9352
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Energy: 16 critical: 11 surplus: 5 money: $8987
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Energy: 7 critical: 9 surplus: -2 money: $10723
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.039994843 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 55ms, max 55ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)<D.A.N.> (P10)SamRambowskie 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 362
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.046187755 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (10 units for $458)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6600979432475141830
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 55902128
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Money: $9127 Plots: 13 Assets: 2352 Total: 17979
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Food: 6 Energy: 12 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Money: $10670 Plots: 10 Assets: 1695 Total: 17365
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Food: 5 Energy: 8 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Money: $9322 Plots: 11 Assets: 2402 Total: 17224
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Food: 6 Energy: 18 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Money: $9511 Plots: 10 Assets: 1776 Total: 16287
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Food: 8 Energy: 10 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 2 mules for 4 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $110
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $100
  INFO [SummaryPhase2.begin]                         Shop Smithore: 184 units $59
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $47
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $110
  INFO [SummaryPhase2.begin]                         Colony total: 68855
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8304570043167253145
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9918112
  INFO [PlayerEventPhase.begin]                      No player event for (P10)SamRambowskie (rank 1)
  INFO [Player.useFood]                              (P10)SamRambowskie has 6 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)SamRambowskie
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.buyAssay]                          (P10)SamRambowskie got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.buyAssay]                          (P10)SamRambowskie got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)SamRambowskie finishes on update 1340
  INFO [GameModel.gamble]                            (P10)SamRambowskie gambles $205, max: 47.5, left: 20.699387, fraction 0.43577656
  INFO [DevelopmentMessenger.showMessage]            SamRambowskie won $205 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 60 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8943044388690027769
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.3661058
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<B.I.L.L.> (rank 2)
  INFO [Player.useFood]                              (P13)<B.I.L.L.> has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 64 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> undevelops tile Plain (3,4)
  INFO [GameModel.sellMule]                          (P13)<B.I.L.L.> sold a mule for $135
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Plain (3,4) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<B.I.L.L.> gambles $182, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $182 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8096786465266905437
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.20672768
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Yen55 (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: SwampEelEating
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: You won the colony Swamp Eel eating contest and collected $150 (Yuck!)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Player.useFood]                              (P11)Yen55 has 6 food and needs 5 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Yen55
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999675 (owner 10)
  INFO [GameModel.gamble]                            (P11)Yen55 gambles $250, max: 47.5, left: 45.919964, fraction 0.9667361
  INFO [DevelopmentMessenger.showMessage]            Yen55 won $250 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Yen55 finishes on update 79
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 56 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2808122458043688180
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.88738346
  INFO [PlayerEventPhase.begin]                      No player event for (P12)<D.A.N.> (rank 4)
  INFO [Player.useFood]                              (P12)<D.A.N.> has 8 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> undevelops tile Plain (6,1)
  INFO [GameModel.sellMule]                          (P12)<D.A.N.> sold a mule for $185
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile Plain (6,1) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> undevelops tile Mountain1 (7,1)
  INFO [GameModel.sellMule]                          (P12)<D.A.N.> sold a mule for $185
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile Mountain1 (7,1) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> undevelops tile Plain (7,2)
  INFO [GameModel.sellMule]                          (P12)<D.A.N.> sold a mule for $185
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile Plain (7,2) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.buyAssay]                          (P12)<D.A.N.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12)<D.A.N.> gambles $208, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $208 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7062895853405428984
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Yen55 has 18 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P12)<D.A.N.> has 10 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P10)SamRambowskie has 12 energy and needs 10 energy
  INFO [ProductionPhase.finishPower]                 (P13)<B.I.L.L.> has 8 energy and needs 7 energy
  INFO [ProductionPhase.logProduction]               (P11)Yen55 expects 4 food, 6 energy, 0 smithore, 36 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> expects 21 food, 8 energy, 14 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie expects 4 food, 12 energy, 0 smithore, 45 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> expects 4 food, 14 energy, 0 smithore, 29 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Yen55 produced 5 food, 6 energy, 0 smithore, 44 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> produced 21 food, 9 energy, 12 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie produced 3 food, 13 energy, 0 smithore, 42 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> produced 4 food, 14 energy, 0 smithore, 31 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4767680949671958356
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8635438462963705097
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $59
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $2
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 13, mules needed: 1
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $52 sell price $87
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Smithore: 0 critical: 0 surplus: 0 money: $9722
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Smithore: 12 critical: 0 surplus: 12 money: $9869
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Smithore: 0 critical: 0 surplus: 0 money: $9332
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Smithore: 0 critical: 0 surplus: 0 money: $10827
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 51 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 51ms, max 51ms
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [Player.increaseAuctionTeleportCount]         (P12)<D.A.N.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.0054277787 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $52 (12 units for $624)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9016405371561456583
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $100
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $100 sell price $240
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Crystite: 44 critical: 0 surplus: 44 money: $9722
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $10493
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Crystite: 42 critical: 0 surplus: 42 money: $9332
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Crystite: 31 critical: 0 surplus: 31 money: $10827
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 56 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 58ms, max 58ms
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [Player.increaseAuctionTeleportCount]         (P13)<B.I.L.L.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [SlickLogSystem.info]                         Transaction #41
  INFO [SlickLogSystem.info]                         Transaction #42
  INFO [Player.increaseAuctionTeleportCount]         (P10)SamRambowskie auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #43
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #44
  INFO [Player.increaseAuctionTeleportCount]         (P11)Yen55 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.018779645 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $100 (117 units for $11700)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 64 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1736679003484284372
  INFO [Shop.calcBuySellPrice]                       Current Food price $47
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 37, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 66%
  INFO [Shop.printPriceFactor]                       Food buy price $16 sell price $51
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Food: 6 critical: 5 surplus: 1 money: $14122
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Food: 23 critical: 5 surplus: 18 money: $10493
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Food: 4 critical: 5 surplus: -1 money: $13532
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Food: 4 critical: 5 surplus: -1 money: $13927
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 72 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 72ms, max 72ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Yen55 (P12)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.08344208 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (3 units for $83)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 61 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5773507160757118149
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 54, needed: 38
  INFO [Shop.printPriceFactor]                       Energy is decreased to 78%
  INFO [Shop.printPriceFactor]                       Energy buy price $20 sell price $55
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Energy: 13 critical: 10 surplus: 3 money: $14122
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Energy: 11 critical: 9 surplus: 2 money: $10576
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Energy: 15 critical: 11 surplus: 4 money: $13516
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Energy: 15 critical: 8 surplus: 7 money: $13876
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 56ms, max 56ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Yen55 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)<D.A.N.> (P10)SamRambowskie (P13)<B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.053285785 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (4 units for $99)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 56 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8044280811207556129
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 58988064
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Money: $13580 Plots: 13 Assets: 1980 Total: 22060
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Food: 5 Energy: 12 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Money: $14043 Plots: 11 Assets: 1890 Total: 21433
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Food: 6 Energy: 16 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Money: $13876 Plots: 10 Assets: 1650 Total: 20526
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Food: 5 Energy: 15 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Money: $10611 Plots: 10 Assets: 1650 Total: 17261
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Food: 20 Energy: 10 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 1 mules for 2 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $100
  INFO [SummaryPhase2.begin]                         Shop Smithore: 10 units $52
  INFO [SummaryPhase2.begin]                         Shop Food: 1 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 1 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 81280
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 9
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5293619838823114421
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.07909852
  INFO [PlayerEventGenerator.nextEvent]              No suitable event was found
  INFO [PlayerEventPhase.begin]                      No player event for (P10)SamRambowskie (rank 1)
  INFO [Player.useFood]                              (P10)SamRambowskie has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)SamRambowskie
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [GameModel.developLand]                       (P10)SamRambowskie develops tile Plain (1,2) with Crystite factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 692. End Update: 691
  INFO [GameModel.sellMule]                          (P10)SamRambowskie sold a mule for $150
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)SamRambowskie finishes on update 1112
  INFO [GameModel.gamble]                            (P10)SamRambowskie gambles $210, max: 47.5, left: 25.259491, fraction 0.53177875
  INFO [DevelopmentMessenger.showMessage]            SamRambowskie won $210 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 59 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3482121080569810055
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.31738478
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Yen55 (rank 2)
  INFO [Player.useFood]                              (P11)Yen55 has 6 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 59 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Yen55
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P11)Yen55 develops tile Plain (1,3) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Yen55 develops tile Plain (7,3) with Crystite factory
  INFO [GameModel.sellMule]                          (P11)Yen55 sold a mule for $150
  INFO [GameModel.gamble]                            (P11)Yen55 gambles $229, max: 47.5, left: 17.75932, fraction 0.37388042
  INFO [DevelopmentMessenger.showMessage]            Yen55 won $229 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Yen55 finishes on update 1487
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6880719730664466176
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.4909488
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<B.I.L.L.> (rank 3)
  INFO [Player.useFood]                              (P13)<B.I.L.L.> has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 53 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> undevelops tile Plain (2,1)
  INFO [GameModel.sellMule]                          (P13)<B.I.L.L.> sold a mule for $150
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Plain (2,1) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> undevelops tile Plain (2,4)
  INFO [GameModel.sellMule]                          (P13)<B.I.L.L.> sold a mule for $150
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Plain (2,4) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> undevelops tile Plain (3,4)
  INFO [GameModel.sellMule]                          (P13)<B.I.L.L.> sold a mule for $150
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<B.I.L.L.> develops tile Plain (3,4) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<B.I.L.L.> gambles $209, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $209 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 54 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8318647279938371430
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.084573925
  INFO [PlayerEventPhase.begin]                      Event player: (P12)<D.A.N.> (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: TapDancingMule
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your M.U.L.E. won the colony tap-dancing contest. You collected $400
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P12)<D.A.N.> has 20 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> undevelops tile Plain (3,1)
  INFO [GameModel.sellMule]                          (P12)<D.A.N.> sold a mule for $150
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile Plain (3,1) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> undevelops tile Plain (3,2)
  INFO [GameModel.sellMule]                          (P12)<D.A.N.> sold a mule for $150
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<D.A.N.> develops tile Plain (3,2) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12)<D.A.N.> gambles $226, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $226 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2626000690401843696
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Yen55 has 16 energy and needs 11 energy
  INFO [ProductionPhase.finishPower]                 (P12)<D.A.N.> has 10 energy and needs 10 energy
  INFO [ProductionPhase.finishPower]                 (P10)SamRambowskie has 12 energy and needs 11 energy
  INFO [ProductionPhase.finishPower]                 (P13)<B.I.L.L.> has 15 energy and needs 10 energy
  INFO [ProductionPhase.logProduction]               (P11)Yen55 expects 4 food, 0 energy, 0 smithore, 51 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> expects 36 food, 0 energy, 14 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie expects 4 food, 6 energy, 0 smithore, 50 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> expects 4 food, 0 energy, 0 smithore, 48 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Yen55 produced 2 food, 0 energy, 0 smithore, 52 crystite
  INFO [ProductionPhase.logProduction]               (P12)<D.A.N.> produced 39 food, 0 energy, 12 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)SamRambowskie produced 3 food, 8 energy, 0 smithore, 53 crystite
  INFO [ProductionPhase.logProduction]               (P13)<B.I.L.L.> produced 5 food, 0 energy, 0 smithore, 43 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 52 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SHIP_RETURNS
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9035283222051034852
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7155653041343222542
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $52
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $8
  INFO [Shop.printPriceFactor]                       Smithore shop: 10, mules potentially available: 18, mules needed: 1
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $58 sell price $93
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Smithore: 0 critical: 0 surplus: 0 money: $14172
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Smithore: 12 critical: 0 surplus: 12 money: $11287
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Smithore: 0 critical: 0 surplus: 0 money: $13740
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Smithore: 0 critical: 0 surplus: 0 money: $13935
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 55 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3795224989097137587
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $100
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $48 sell price $188
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Crystite: 52 critical: 0 surplus: 52 money: $14172
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $11287
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Crystite: 53 critical: 0 surplus: 53 money: $13740
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Crystite: 43 critical: 0 surplus: 43 money: $13935
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5237207582243036697
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 1, total: 59, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 50%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Food: 3 critical: 0 surplus: 3 money: $14172
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Food: 47 critical: 0 surplus: 47 money: $11287
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Food: 3 critical: 0 surplus: 3 money: $13740
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Food: 5 critical: 0 surplus: 5 money: $13935
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 58 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 58 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4400302680777679308
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 1, total: 18, needed: 46
  INFO [Shop.printPriceFactor]                       Energy is increased to 217%
  INFO [Shop.printPriceFactor]                       Energy buy price $39 sell price $74
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Yen55 Energy: 4 critical: 0 surplus: 4 money: $14172
  INFO [CollectionPhase.goToNextPhase]               (P12)<D.A.N.> Energy: 0 critical: 0 surplus: 0 money: $11287
  INFO [CollectionPhase.goToNextPhase]               (P10)SamRambowskie Energy: 9 critical: 0 surplus: 9 money: $13740
  INFO [CollectionPhase.goToNextPhase]               (P13)<B.I.L.L.> Energy: 4 critical: 0 surplus: 4 money: $13935
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- SUMMARY #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 57 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7466629021002679734
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 55079168
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Money: $13740 Plots: 13 Assets: 4700 Total: 24940
  INFO [SummaryPhase2.begin]                         (P10)SamRambowskie Food: 3 Energy: 9 Smithore: 0 Crystite: 53
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Money: $14172 Plots: 11 Assets: 4212 Total: 23884
  INFO [SummaryPhase2.begin]                         (P11)Yen55 Food: 3 Energy: 4 Smithore: 0 Crystite: 52
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Money: $13935 Plots: 10 Assets: 3705 Total: 22640
  INFO [SummaryPhase2.begin]                         (P13)<B.I.L.L.> Food: 5 Energy: 4 Smithore: 0 Crystite: 43
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Money: $11287 Plots: 10 Assets: 2856 Total: 19143
  INFO [SummaryPhase2.begin]                         (P12)<D.A.N.> Food: 47 Energy: 0 Smithore: 12 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 1 mules for 2 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $110
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $58
  INFO [SummaryPhase2.begin]                         Shop Food: 1 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 1 units $54
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $110
  INFO [SummaryPhase2.begin]                         Colony total: 90607
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [SummaryPhase2.apply]                         Score saved
  INFO [SummaryPhase2.getColonyMessage]              Colony rating: 4
  INFO [SummaryPhase2.getColonyMessage]              Overall, the Colony succeeded. The Federation is pleased by your efforts. You will live comfortably!
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [MetaFrame$16.windowClosing]                  Meta frame closing
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
