  INFO [Properties.<init>]                           VERSION: 1.2.0
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows XP 5.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 2
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: 03078937d32f9b21b35e569450392ab4
  INFO [Login$MasterListener$1.run]                  Logged in as "babbos" (id 7583)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.create]                    LWJGL Version: 2.2.1
  INFO [MuleGameContainer.create]                    Desktop Display Mode: 1920 x 1080 x 32 @60Hz
  INFO [MuleGameContainer.create]                    Current Display Mode: 1920 x 1080 x 32 @60Hz
  INFO [MuleGameContainer.create]                    Display Adapter: nv4_disp
  INFO [MuleGameContainer.create]                    Display Driver: 6.14.11.8084
  INFO [SlickLogSystem.info]                         Slick Build #269
  INFO [MuleGameContainer.<init>]                    TargetDisplayMode: 640 x 480 x 0 @0Hz
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [SlickLogSystem.info]                         Starting display 640x480
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Input controllers not available
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [SettingsDialog.applySettings]                Changing map skin to default
  INFO [Main.main]                                   Entering game loop
  INFO [MetaFrame$MasterListener$1.run]              Entered master server game lobby
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display Created: true, Active: true, Visible:true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [View.<init>]                                 Creating view...
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /174.20.7.52:6260 UDP: /174.20.7.52:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 38 bytes
  INFO [UserController.apply]                        My client id is b33c0955-8d2e-401d-9a24-2ec2dab85b42
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [GameModel.setMyUser]                         (S13) babbos is my user
  INFO [GameModel.setLocalUser]                      (S13) babbos is a local Spectator
  INFO [Client.initUDP]                              Sending UDP initialization message id b33c0955-8d2e-401d-9a24-2ec2dab85b42
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7419 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7419 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (S10) kcsaff is a remote Spectator
  INFO [GameModel.setRemoteUser]                     (S17) IronSpam is a remote Spectator
  INFO [GameModel.setRemoteUser]                     (P12) tburman is a remote Player
  INFO [GameModel.setRemoteUser]                     (P16) k_w_a is a remote Player
  INFO [GameModel.setRemoteUser]                     (P15) Mobco is a remote Player
  INFO [GameModel.setRemoteUser]                     (P14) bluedragoon is a remote Player
  INFO [GameModel.setRemoteUser]                     (S11) Nopuomas is a remote Spectator
  INFO [GameModel.setMyUser]                         (S13) babbos is my user
  INFO [GameModel.setLocalUser]                      (S13) babbos is a local Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10) kcsaff (ID: 8987)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S17) IronSpam (ID: 8605)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11) Nopuomas (ID: 9169)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13) babbos (ID: 7583)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P12) tburman (ID: 9164)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P16) k_w_a (ID: 4567)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P15) Mobco (ID: 9153)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P14) bluedragoon (ID: 9167)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10) kcsaff (ID 8987)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S10) kcsaff (ID 8987)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S17) IronSpam (ID 8605)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S17) IronSpam (ID 8605)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11) Nopuomas (ID 9169)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S11) Nopuomas (ID 9169)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13) babbos (ID 7583)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P12) tburman (ID 9164)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (P12) tburman (ID 9164)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P16) k_w_a (ID 4567)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P15) Mobco (ID 9153)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (P15) Mobco (ID 9153)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P14) bluedragoon (ID 9167)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (P14) bluedragoon (ID 9167)
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [MetaFrame$5.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (13) 0 bytes
  INFO [GameController.close]                        Got my UserLeft (13) message.
  INFO [GameController.close]                        Left server in 203 ms
  INFO [MuleGameContainer.release]                   *** Game Over ***
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display Created: true, Active: false, Visible:true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Server.acceptClients]                        Server: Accepted client 127.0.0.1 id debe32e6-7173-477e-9033-e1cb62a32f44
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ServerMessageHandler.processJoin]            Server: Client 127.0.0.1 joins and gets spectator number 10
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 38 bytes
  INFO [UserController.apply]                        My client id is debe32e6-7173-477e-9033-e1cb62a32f44
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [GameModel.setMyUser]                         (S10) babbos is my user
  INFO [GameModel.setLocalUser]                      (S10) babbos is a local Spectator
  INFO [GameModel.setServerUser]                     (S10) babbos is hosting the server
  INFO [GameController.beginNextPhase]               (S10) babbos is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10) babbos (ID: 7583)
  INFO [Client.initUDP]                              Sending UDP initialization message id debe32e6-7173-477e-9033-e1cb62a32f44
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Server.initUdp]                              Server: Client 127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [Server.acceptClients]                        Server: Accepted client 67.210.120.20 id f4ef23ec-0a1a-4b0a-a05c-8339d45d66ee
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10) babbos (ID 7583)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S10) babbos (ID 7583)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 14484
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [ServerMessageHandler.processPlayerJoin]      127.0.0.1 <S10> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (10) 0 bytes
  INFO [UserController.apply]                        (S10) babbos joins the players
  INFO [Player.<init>]                               Creating (P10) babbos
  INFO [GameModel.setServerUser]                     (P10) babbos is hosting the server
  INFO [GameModel.setMyUser]                         (P10) babbos is my user
  INFO [GameModel.setLocalUser]                      (P10) babbos is a local Player
  INFO [Server.acceptClients]                        Server: Accepted client 95.133.21.43 id 887ad446-4b0d-4d39-becd-7d97bf4ed780
  INFO [ServerMessageHandler.processJoin]            Server: Client 95.133.21.43 joins and gets spectator number 11
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 37 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11) k_w_a is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11) k_w_a (ID: 4567)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 95.133.21.43 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7014 bytes
  INFO [Server.initUdp]                              Server: Client 95.133.21.43 <S11> requests UDP address /95.133.21.43:63752
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11) k_w_a (ID 4567)
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 4567 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from 95.133.21.43 <S11>
  INFO [Server.removeClient]                         Server: Removing client 95.133.21.43 <> with id 887ad446-4b0d-4d39-becd-7d97bf4ed780
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 95.133.21.43 <>
  INFO [Server.acceptClients]                        Server: Accepted client 113.240.116.180 id 8de97dab-8b87-4604-a075-94ee0aeb6718
  INFO [ServerMessageHandler.processJoin]            Server: Client 113.240.116.180 joins and gets spectator number 11
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 43 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11) bluedragoon is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11) bluedragoon (ID: 9167)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for 113.240.116.180 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7021 bytes
  INFO [Server.initUdp]                              Server: Client 113.240.116.180 <S11> requests UDP address /113.240.116.180:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11) bluedragoon (ID 9167)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S11) bluedragoon (ID 9167)
  INFO [ServerMessageHandler.processPlayerJoin]      113.240.116.180 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11) bluedragoon joins the players
  INFO [Player.<init>]                               Creating (P11) bluedragoon
  INFO [GameModel.setRemoteUser]                     (P11) bluedragoon is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P10) babbos chat:  add AI?
  INFO [GameController.apply]                        (P11) bluedragoon chat: iam beginner
  INFO [GameController.apply]                        (P10) babbos chat: me too
  INFO [GameController.apply]                        (P11) bluedragoon chat: ok ,another AI
  INFO [GameController.apply]                        (P10) babbos chat: ill add them in 1' im preparing tea :)
  INFO [SettingsDialog.applySettings]                Changing map skin to default
  INFO [GameController.apply]                        (P10) babbos chat: ok ready
  INFO [GameController.apply]                        (P10) babbos chat: starting?
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 12
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (12) 12 bytes
  INFO [Player.<init>]                               Creating (P12) <D.A.N.>
  INFO [UserController.setAiPlayer]                  (P12) <D.A.N.> is an AI player
  INFO [GameModel.setLocalUser]                      (P12) <D.A.N.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 13
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (13) 14 bytes
  INFO [Player.<init>]                               Creating (P13) <B.I.L.L.>
  INFO [UserController.setAiPlayer]                  (P13) <B.I.L.L.> is an AI player
  INFO [GameModel.setLocalUser]                      (P13) <B.I.L.L.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All users want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P11) bluedragoon (P12) <D.A.N.> (P13) <B.I.L.L.> (P10) babbos 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1542093759822178567
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P10) babbos (P12) <D.A.N.> (P11) bluedragoon (P13) <B.I.L.L.> 
  INFO [SummaryPhase2.begin]                         Total Memory: 90169344
  INFO [SummaryPhase2.begin]                         Free Memory: 34979088
  INFO [SummaryPhase2.begin]                         (P10) babbos Money: $1000 Plots: 0 Assets: 0 Total: 0
  INFO [SummaryPhase2.begin]                         (P10) babbos Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Money: $1000 Plots: 0 Assets: 0 Total: 0
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) bluedragoon Money: $1000 Plots: 0 Assets: 0 Total: 0
  INFO [SummaryPhase2.begin]                         (P11) bluedragoon Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Money: $1000 Plots: 0 Assets: 0 Total: 0
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 0
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from 67.210.120.20 <>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client 67.210.120.20 <> with id f4ef23ec-0a1a-4b0a-a05c-8339d45d66ee
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 67.210.120.20 <>
  INFO [GameController.apply]                        (P10) babbos chat: press space
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [PlanManager.startPlanSearch]                 AI: <D.A.N.> prefers Food
  INFO [PlanManager.startPlanSearch]                 AI: <B.I.L.L.> prefers Energy
  INFO [DevelopmentPlanFinder$1.run]                 AI: <D.A.N.> found 4 plans testing 7616 tiles in 110547849ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: <D.A.N.> Plan: River Food <claim> (+4) 1520 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 2030 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: <D.A.N.> Plan: River Food <claim> (+4) 1520 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 2030 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: <D.A.N.> Plan: River Food <claim> (+4) 1520 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 2030 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: <D.A.N.> Plan: River Food <claim> (+4) 1520 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 2030 points
  INFO [LandGrantActuator.update]                    AI: <D.A.N.> wants River (4,3)
  INFO [DevelopmentPlanFinder$1.run]                 AI: <B.I.L.L.> found 4 plans testing 7616 tiles in 124782898ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: <B.I.L.L.> Plan: Plain Energy <claim> (+3) 1460 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 1945 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: <B.I.L.L.> Plan: Plain Energy <claim> (+3) 1460 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 1945 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: <B.I.L.L.> Plan: Plain Energy <claim> (+3) 1460 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 1945 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: <B.I.L.L.> Plan: Plain Energy <claim> (+3) 1460 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 1945 points
  INFO [LandGrantActuator.update]                    AI: <B.I.L.L.> wants Plain (5,2)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Agrees on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 9 frames, rountrip 31ms, max 359ms
  INFO [LandGrantPhase$2.finished]                   Land grant roundtrip 375ms, 27 frames (5 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 9 frames, rountrip 31ms, max 359ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 11
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 11
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 11
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 11
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 11
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.update]                       Sending claim tile 13
  INFO [LandGrantPhase.apply]                        (P10) babbos claims tile 13 at time 15
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 9 frames, rountrip 31ms, max 359ms
  INFO [LandGrantPhase.apply]                        (P10) babbos is granted tile 13: River (4,1)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 11
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 11
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 11
  INFO [LandGrantPhase.update]                       Sending claim tile 22
  INFO [LandGrantPhase.apply]                        (P13) <B.I.L.L.> claims tile 22 at time 24
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 9 frames, rountrip 31ms, max 359ms
  INFO [LandGrantPhase.apply]                        (P13) <B.I.L.L.> is granted tile 22: Plain (5,2)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.update]                       Sending claim tile 30
  INFO [LandGrantPhase.apply]                        (P12) <D.A.N.> claims tile 30 at time 23
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 9 frames, rountrip 31ms, max 359ms
  INFO [LandGrantPhase.apply]                        (P12) <D.A.N.> is granted tile 30: River (4,3)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 12
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 11
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 0 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6988294178342523323
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P10) babbos (rank 1)
  INFO [Player.useFood]                              (P10) babbos has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) babbos
  INFO [Wampus.<init>]                               Wumpus has 20 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameModel.developLand]                       (P10) babbos develops tile River (4,1) with Food factory
  INFO [GameModel.gamble]                            (P10) babbos gambles $163, max: 47.5, left: 35.06, fraction 0.7381053
  INFO [DevelopmentMessenger.showMessage]            babbos won $163 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10) babbos finishes on update 623
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3282775330858945088
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P12) <D.A.N.> (rank 2)
  INFO [Player.useFood]                              (P12) <D.A.N.> has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12) <D.A.N.>
  INFO [Wampus.<init>]                               Wumpus has 20 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentPlanFinder$1.run]                 AI: <D.A.N.> found 1 plans testing 165 tiles in 2374045ns
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [DevelopmentPlanFinder.logPlans]              AI: <D.A.N.> Plan: River Food (+4) 1520 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 2050 points
  INFO [DevelopmentActionQueue2.addAction]           AI: <D.A.N.> Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: <D.A.N.> Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: <D.A.N.> Queue: PlaceMule
  INFO [DevelopmentActuator.enqueueBestPlan]         AI: <D.A.N.> plans to develop River Food (+4) 1520 points
  INFO [DevelopmentActionQueue2.update]              AI: <D.A.N.> Action: GoToMuleStore
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [DevelopmentActionQueue2.update]              AI: <D.A.N.> Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: <D.A.N.> Action: PlaceMule
  INFO [GameModel.developLand]                       (P12) <D.A.N.> develops tile River (4,3) with Food factory
  INFO [DevelopmentActionQueue2.addAction]           AI: <D.A.N.> Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: <D.A.N.> Action: GoToPub
  INFO [GameModel.gamble]                            (P12) <D.A.N.> gambles $181, max: 47.5, left: 36.440002, fraction 0.767158
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $181 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P12) <D.A.N.> finishes on update 554
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at 0.0 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3395725191880330307
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      No player event for (P11) bluedragoon (rank 3)
  INFO [Player.useFood]                              (P11) bluedragoon has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) bluedragoon
  INFO [Wampus.<init>]                               Wumpus has 20 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [Mule.runAway]                                Mule runs away for (P11) bluedragoon
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at -0.46089664 (owner 11)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11) bluedragoon finishes on update 2397
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2150731975466684790
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P13) <B.I.L.L.> (rank 4)
  INFO [Player.useFood]                              (P13) <B.I.L.L.> has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13) <B.I.L.L.>
  INFO [Wampus.<init>]                               Wumpus has 20 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentPlanFinder$1.run]                 AI: <B.I.L.L.> found 1 plans testing 165 tiles in 6454452ns
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [DevelopmentPlanFinder.logPlans]              AI: <B.I.L.L.> Plan: Plain Energy (+3) 1460 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1970 points
  INFO [DevelopmentActionQueue2.addAction]           AI: <B.I.L.L.> Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: <B.I.L.L.> Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: <B.I.L.L.> Queue: PlaceMule
  INFO [DevelopmentActuator.enqueueBestPlan]         AI: <B.I.L.L.> plans to develop Plain Energy (+3) 1460 points
  INFO [DevelopmentActionQueue2.update]              AI: <B.I.L.L.> Action: GoToMuleStore
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [DevelopmentActionQueue2.update]              AI: <B.I.L.L.> Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: <B.I.L.L.> Action: PlaceMule
  INFO [GameModel.developLand]                       (P13) <B.I.L.L.> develops tile Plain (5,2) with Energy factory
  INFO [DevelopmentActionQueue2.addAction]           AI: <B.I.L.L.> Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: <B.I.L.L.> Action: GoToPub
  INFO [GameModel.gamble]                            (P13) <B.I.L.L.> gambles $183, max: 47.5, left: 36.56, fraction 0.76968426
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $183 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P13) <B.I.L.L.> finishes on update 548
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at 0.0 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -45288702567942250
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5694208638905470603
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11) bluedragoon chat: it's too difficult
  INFO [ProductionPhase.finishPower]                 (P10) babbos has 4 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P11) bluedragoon has 4 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P12) <D.A.N.> has 4 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13) <B.I.L.L.> has 4 energy and needs 0 energy
  INFO [ProductionPhase.logProduction]               (P10) babbos expects 5 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) bluedragoon expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> expects 5 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> expects 0 food, 2 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10) babbos produced 5 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) bluedragoon produced 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> produced 5 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> produced 0 food, 4 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3289177926609658250
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-7
  INFO [Shop.printPriceFactor]                       Smithore shop: 8, mules potentially available: 14, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 46%
  INFO [Shop.printPriceFactor]                       Smithore buy price $43 sell price $78
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) babbos Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) bluedragoon Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Smithore: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) babbos auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P11) bluedragoon auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 1
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 375ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) babbos (P12) <D.A.N.> (P13) <B.I.L.L.> (P11) bluedragoon 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: <D.A.N.> target price $61
  INFO [AuctionActuator.calcTargetPrice]             AI: <B.I.L.L.> target price $58
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $43 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7077859175167535642
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $48
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $128 sell price $268
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) babbos Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) bluedragoon Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) babbos auction teleport count: 2
  INFO [Player.increaseAuctionTeleportCount]         (P11) bluedragoon auction teleport count: 2
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 2
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 2
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 375ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $128 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5792746955834948509
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 22, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 66%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11) bluedragoon chat: i see web how-to-play first
  INFO [GameController.apply]                        (P11) bluedragoon chat: sorry
  INFO [CollectionPhase.goToNextPhase]               (P10) babbos Food: 6 critical: 3 surplus: 3
  INFO [CollectionPhase.goToNextPhase]               (P11) bluedragoon Food: 1 critical: 3 surplus: -2
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Food: 6 critical: 3 surplus: 3
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Food: 1 critical: 3 surplus: -2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13> 31ms <P11> 359ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) babbos auction teleport count: 3
  INFO [Player.increaseAuctionTeleportCount]         (P11) bluedragoon auction teleport count: 3
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 3
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 3
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 375ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13) <B.I.L.L.> (P11) bluedragoon 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) babbos (P12) <D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: <D.A.N.> target price $50 ratio 1.0
  INFO [AuctionActuator.calcTargetPrice]             AI: <B.I.L.L.> target price $102 ratio 2.4933333
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: <D.A.N.> target price $50 ratio 1.0
  INFO [AuctionActuator.calcTargetPrice]             AI: <B.I.L.L.> target price $85 ratio 2.0
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: <D.A.N.> target price $48 ratio 0.96999997
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 375ms
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 9167 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from 113.240.116.180 <P11>
  INFO [Server.removeClient]                         Server: Removing client 113.240.116.180 <> with id 8de97dab-8b87-4604-a075-94ee0aeb6718
  INFO [UserController.setAiPlayer]                  (P11) bluedragoon is taken over by an AI player
  INFO [Server.addUserToClient]                      Server: 127.0.0.1 <P10 P12 P13> gets user number 11
  INFO [GameModel.setLocalUser]                      (P11) bluedragoon is a local Player
  INFO [AbstractAuctionPhase.userRemoved]            User taken over by AI. Setting local users transaction count to 2
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 113.240.116.180 <>
  WARNING [ServerMessageHandler.processUDPMessage]   Server: Ping message from unknown UDP address /113.240.116.180:6261
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $48 (2 units for $96)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13 P11> 31ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6645194591018580759
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 8, total: 24, needed: 6
  INFO [Shop.printPriceFactor]                       Energy is decreased to 44%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [CollectionPhase.goToNextPhase]               (P10) babbos Energy: 3 critical: 2 surplus: 1
  INFO [CollectionPhase.goToNextPhase]               (P11) bluedragoon Energy: 3 critical: 1 surplus: 2
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Energy: 3 critical: 2 surplus: 1
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Energy: 7 critical: 1 surplus: 6
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13 P11> 31ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) babbos auction teleport count: 4
  INFO [Player.increaseAuctionTeleportCount]         (P11) bluedragoon auction teleport count: 4
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 4
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 4
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 31ms
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) babbos (P12) <D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13) <B.I.L.L.> (P11) bluedragoon 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: <B.I.L.L.> target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: bluedragoon target price $10 ratio 0.02000001
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: <B.I.L.L.> target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: bluedragoon target price $11 ratio 0.050000012
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: <B.I.L.L.> target price $10 ratio 0.0
  INFO [AuctionActuator.calcTargetPrice]             AI: bluedragoon target price $12 ratio 0.08000001
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: <B.I.L.L.> target price $11 ratio 0.04000002
  INFO [AuctionActuator.calcTargetPrice]             AI: bluedragoon target price $13 ratio 0.110000014
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: <B.I.L.L.> target price $14 ratio 0.14000002
  INFO [AuctionActuator.calcTargetPrice]             AI: bluedragoon target price $14 ratio 0.14000002
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: bluedragoon target price $15 ratio 0.17000002
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 31ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (5 units for $50)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13 P11> 31ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6354223694459457858
  INFO [SummaryPhase2.begin]                         Total Memory: 90169344
  INFO [SummaryPhase2.begin]                         Free Memory: 68097032
  INFO [SummaryPhase2.begin]                         (P10) babbos Money: $1084 Plots: 1 Assets: 452 Total: 2036
  INFO [SummaryPhase2.begin]                         (P10) babbos Food: 4 Energy: 8 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Money: $1056 Plots: 1 Assets: 423 Total: 1979
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Food: 6 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Money: $987 Plots: 1 Assets: 279 Total: 1766
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Food: 3 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) bluedragoon Money: $875 Plots: 0 Assets: 123 Total: 998
  INFO [SummaryPhase2.begin]                         (P11) bluedragoon Food: 1 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $128
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $43
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $48
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 10 $100
  INFO [SummaryPhase2.begin]                         Colony total: 6779
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.buildMules]                             Shop built 4 mules for 8 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $80
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13 P11> 31ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [PlanManager.startPlanSearch]                 AI: bluedragoon prefers Energy
  INFO [DevelopmentPlanFinder$1.run]                 AI: <B.I.L.L.> found 4 plans testing 6603 tiles in 105004686ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: <B.I.L.L.> Plan: River Food <claim> (+4) 2125 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 2820 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: <B.I.L.L.> Plan: River Food <claim> (+4) 2125 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 2820 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: <B.I.L.L.> Plan: Mountain3 Smithore <claim> (+4) 2045 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 2720 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: <B.I.L.L.> Plan: Mountain3 Smithore <claim> (+4) 2045 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 2720 points
  INFO [LandGrantActuator.update]                    AI: <B.I.L.L.> wants River (4,4)
  INFO [DevelopmentPlanFinder$1.run]                 AI: bluedragoon found 4 plans testing 6603 tiles in 138506150ns
  INFO [DevelopmentPlanFinder$1.run]                 AI: <D.A.N.> found 4 plans testing 6603 tiles in 146798825ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: bluedragoon Plan: Plain Energy <claim> (+3) 1115 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 1566 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: bluedragoon Plan: Plain Energy <claim> (+3) 1115 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 1566 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: bluedragoon Plan: Plain Energy <claim> (+3) 1115 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 1566 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: bluedragoon Plan: Plain Energy <claim> (+3) 1115 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 1566 points
  INFO [LandGrantActuator.update]                    AI: bluedragoon wants Plain (3,2)
  INFO [DevelopmentPlanFinder.logPlans]              AI: <D.A.N.> Plan: River Food <claim> (+4) 2323 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 3225 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: <D.A.N.> Plan: River Food <claim> (+4) 2227 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 3129 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: <D.A.N.> Plan: Plain Energy <claim> (+3) 2240 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 2986 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: <D.A.N.> Plan: Plain Energy <claim> (+3) 2240 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 2986 points
  INFO [LandGrantActuator.update]                    AI: <D.A.N.> wants River (4,4)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Agrees on tiles to claim.
  INFO [LandGrantActuator.agreeOnClaims]             AI: <D.A.N.> must change tile to claim.
  INFO [LandGrantActuator.pickNextTile]              AI: <D.A.N.> can't claim River (4,4) and wants River (4,0) instead
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 31ms, max 31ms
  INFO [LandGrantPhase$2.finished]                   Land grant roundtrip 31ms, 6 frames (5 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 31ms, max 31ms
  INFO [LandGrantPhase.update]                       Sending claim tile 4
  INFO [LandGrantPhase.apply]                        (P12) <D.A.N.> claims tile 4 at time 22
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 31ms, max 31ms
  INFO [LandGrantPhase.apply]                        (P12) <D.A.N.> is granted tile 4: River (4,0)
  INFO [LandGrantPhase.update]                       Sending claim tile 5
  INFO [LandGrantPhase.apply]                        (P10) babbos claims tile 5 at time 25
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 31ms, max 31ms
  INFO [LandGrantPhase.apply]                        (P10) babbos is granted tile 5: Mountain3 (5,0)
  INFO [LandGrantPhase.update]                       Sending claim tile 20
  INFO [LandGrantPhase.apply]                        (P11) bluedragoon claims tile 20 at time 22
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 31ms, max 31ms
  INFO [LandGrantPhase.apply]                        (P11) bluedragoon is granted tile 20: Plain (3,2)
  INFO [LandGrantPhase.update]                       Sending claim tile 36
  INFO [LandGrantPhase.apply]                        (P13) <B.I.L.L.> claims tile 36 at time 23
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 31ms, max 31ms
  INFO [LandGrantPhase.apply]                        (P13) <B.I.L.L.> is granted tile 36: River (4,4)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13 P11> 31ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 0 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13 P11> 31ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8438175980568952538
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P10) babbos (rank 1)
  INFO [Player.useFood]                              (P10) babbos has 4 food and needs 3 food
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13 P11> 31ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) babbos
  INFO [Wampus.<init>]                               Wumpus has 17 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameModel.developLand]                       (P10) babbos develops tile Mountain3 (5,0) with Smithore factory
  INFO [GameModel.gamble]                            (P10) babbos gambles $79, max: 47.5, left: 27.28, fraction 0.5743158
  INFO [DevelopmentMessenger.showMessage]            babbos won $79 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10) babbos finishes on update 1012
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13 P11> 31ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -15022748481033078
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P12) <D.A.N.> (rank 2)
  INFO [Player.useFood]                              (P12) <D.A.N.> has 6 food and needs 3 food
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13 P11> 31ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 31 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12) <D.A.N.>
  INFO [Wampus.<init>]                               Wumpus has 17 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentPlanFinder$1.run]                 AI: <D.A.N.> found 1 plans testing 149 tiles in 2428521ns
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [DevelopmentPlanFinder.logPlans]              AI: <D.A.N.> Plan: River Food (+4) 2227 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Food <claim> (+2) 3033 points
  INFO [DevelopmentActionQueue2.addAction]           AI: <D.A.N.> Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: <D.A.N.> Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: <D.A.N.> Queue: PlaceMule
  INFO [DevelopmentActuator.enqueueBestPlan]         AI: <D.A.N.> plans to develop River Food (+4) 2227 points
  INFO [DevelopmentActionQueue2.update]              AI: <D.A.N.> Action: GoToMuleStore
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [DevelopmentActionQueue2.update]              AI: <D.A.N.> Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: <D.A.N.> Action: PlaceMule
  INFO [GameModel.developLand]                       (P12) <D.A.N.> develops tile River (4,0) with Food factory
  INFO [DevelopmentActionQueue2.addAction]           AI: <D.A.N.> Queue: CatchWampus
  INFO [DevelopmentActionQueue2.addAction]           AI: <D.A.N.> Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: <D.A.N.> Action: CatchWampus
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> caught the Mountain Wampus and got $100
  INFO [DevelopmentActionQueue2.update]              AI: <D.A.N.> Action: GoToPub
  INFO [GameModel.gamble]                            (P12) <D.A.N.> gambles $135, max: 47.5, left: 25.52, fraction 0.53726315
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $135 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P12) <D.A.N.> finishes on update 1100
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at 0.0 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13 P11> 15ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4224967698790901340
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      Event player: (P13) <B.I.L.L.> (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: ExtraPlot
  INFO [PlayerEventPhase$1.finished]                 Event Message: You received an extra plot of land to encourage colony development
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P13) <B.I.L.L.> has 3 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13 P11> 15ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13) <B.I.L.L.>
  INFO [Wampus.<init>]                               Wumpus has 17 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentPlanFinder$1.run]                 AI: <B.I.L.L.> found 1 plans testing 578 tiles in 6862325ns
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [DevelopmentPlanFinder.logPlans]              AI: <B.I.L.L.> Plan: Plain Food (+2) River Food (+4) 2626 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Food <claim> (+2) 3516 points
  INFO [DevelopmentActionQueue2.addAction]           AI: <B.I.L.L.> Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: <B.I.L.L.> Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: <B.I.L.L.> Queue: PlaceMule
  INFO [DevelopmentActionQueue2.addAction]           AI: <B.I.L.L.> Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: <B.I.L.L.> Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: <B.I.L.L.> Queue: PlaceMule
  INFO [DevelopmentActuator.enqueueBestPlan]         AI: <B.I.L.L.> plans to develop Plain Food (+2) River Food (+4) 2626 points
  INFO [DevelopmentActionQueue2.update]              AI: <B.I.L.L.> Action: GoToMuleStore
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [DevelopmentActionQueue2.update]              AI: <B.I.L.L.> Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: <B.I.L.L.> Action: PlaceMule
  INFO [GameModel.developLand]                       (P13) <B.I.L.L.> develops tile Plain (2,3) with Food factory
  INFO [DevelopmentActionQueue2.update]              AI: <B.I.L.L.> Action: GoToMuleStore
  INFO [DevelopmentActionQueue2.update]              AI: <B.I.L.L.> Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: <B.I.L.L.> Action: PlaceMule
  INFO [GameModel.developLand]                       (P13) <B.I.L.L.> develops tile River (4,4) with Food factory
  INFO [DevelopmentActionQueue2.addAction]           AI: <B.I.L.L.> Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: <B.I.L.L.> Action: GoToPub
  INFO [GameModel.gamble]                            (P13) <B.I.L.L.> gambles $135, max: 47.5, left: 22.52, fraction 0.47410527
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $135 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P13) <B.I.L.L.> finishes on update 1250
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at 0.0 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13 P11> 15ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3344351927772220886
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P11) bluedragoon (rank 4)
  INFO [Player.useFood]                              (P11) bluedragoon has 1 food and needs 3 food
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13 P11> 15ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) bluedragoon
  INFO [Wampus.<init>]                               Wumpus has 17 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentPlanFinder$1.run]                 AI: bluedragoon found 1 plans testing 145 tiles in 3159061ns
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [DevelopmentPlanFinder.logPlans]              AI: bluedragoon Plan: Plain Food (+2) 1262 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Food <claim> (+2) 1726 points
  INFO [DevelopmentActionQueue2.addAction]           AI: bluedragoon Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: bluedragoon Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: bluedragoon Queue: PlaceMule
  INFO [DevelopmentActuator.enqueueBestPlan]         AI: bluedragoon plans to develop Plain Food (+2) 1262 points
  INFO [DevelopmentActionQueue2.update]              AI: bluedragoon Action: GoToMuleStore
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 19.166668 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [DevelopmentActionQueue2.update]              AI: bluedragoon Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: bluedragoon Action: PlaceMule
  INFO [GameModel.developLand]                       (P11) bluedragoon develops tile Plain (3,2) with Food factory
  INFO [DevelopmentActionQueue2.addAction]           AI: bluedragoon Queue: CatchWampus
  INFO [DevelopmentActionQueue2.addAction]           AI: bluedragoon Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: bluedragoon Action: CatchWampus
  INFO [DevelopmentMessenger.showMessage]            bluedragoon caught the Mountain Wampus and got $100
  INFO [DevelopmentActionQueue2.update]              AI: bluedragoon Action: GoToPub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11) bluedragoon finishes on update 959
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 0.0 (owner 11)
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P12 P13 P11> 15ms 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4196342025106917487
  INFO [MetaFrame$5.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 7583 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (10) 0 bytes
  INFO [GameController.close]                        Got my UserLeft (10) message.
  INFO [Server.removeClient]                         Server: Removing client 127.0.0.1 <P10 P12 P13 P11> with id debe32e6-7173-477e-9033-e1cb62a32f44
  INFO [ConnectedClient.removeUser]                  Server: Removing user 10 from 127.0.0.1 <P10 P12 P13 P11>
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from 127.0.0.1 <P12 P13 P11>
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from 127.0.0.1 <P13 P11>
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from 127.0.0.1 <P11>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client 127.0.0.1 <>
  INFO [GameController.close]                        Left server in 0 ms
  INFO [Server.close]                                Server: Closing
  INFO [MuleGameContainer.release]                   *** Game Over ***
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display Created: true, Active: true, Visible:true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /118.243.235.120:6260 UDP: /118.243.235.120:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [UserController.apply]                        My client id is 6db87d55-1b9d-44e8-abdd-f82ec043ad8f
  INFO [Client.initUDP]                              Sending UDP initialization message id 6db87d55-1b9d-44e8-abdd-f82ec043ad8f
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 38 bytes
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7068 bytes
  INFO [Player.<init>]                               Creating (P0) spectator
  INFO [GameModel.setMyUser]                         (S11) babbos is my user
  INFO [GameModel.setLocalUser]                      (S11) babbos is a local Spectator
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7068 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (P10) Mega Byte is a remote Player
  INFO [GameModel.setMyUser]                         (S11) babbos is my user
  INFO [GameModel.setLocalUser]                      (S11) babbos is a local Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11) babbos (ID: 7583)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P10) Mega Byte (ID: 4573)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11) babbos (ID 7583)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P10) Mega Byte (ID 4573)
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11) babbos joins the players
  INFO [Player.<init>]                               Creating (P11) babbos
  INFO [GameModel.setMyUser]                         (P11) babbos is my user
  INFO [GameModel.setLocalUser]                      (P11) babbos is a local Player
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (12) 12 bytes
  INFO [Player.<init>]                               Creating (P12) <D.A.N.>
  INFO [UserController.setAiPlayer]                  (P12) <D.A.N.> is an AI player
  INFO [GameModel.setRemoteUser]                     (P12) <D.A.N.> is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (13) 14 bytes
  INFO [Player.<init>]                               Creating (P13) <B.I.L.L.>
  INFO [UserController.setAiPlayer]                  (P13) <B.I.L.L.> is an AI player
  INFO [GameModel.setRemoteUser]                     (P13) <B.I.L.L.> is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All users want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P11) babbos (P13) <B.I.L.L.> (P12) <D.A.N.> (P10) Mega Byte 
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4275477147112952995
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P11) babbos (P13) <B.I.L.L.> (P12) <D.A.N.> (P10) Mega Byte 
  INFO [SummaryPhase2.begin]                         Total Memory: 79417344
  INFO [SummaryPhase2.begin]                         Free Memory: 65682424
  INFO [SummaryPhase2.begin]                         (P11) babbos Money: $1000 Plots: 0 Assets: 0 Total: 0
  INFO [SummaryPhase2.begin]                         (P11) babbos Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Money: $1000 Plots: 0 Assets: 0 Total: 0
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Money: $1000 Plots: 0 Assets: 0 Total: 0
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Money: $1000 Plots: 0 Assets: 0 Total: 0
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 0
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.update]                       Sending claim tile 7
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [LandGrantPhase.apply]                        (P11) babbos is granted tile 7: Mountain3 (7,0)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [LandGrantPhase.apply]                        (P13) <B.I.L.L.> is granted tile 13: River (4,1)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P12) <D.A.N.> is granted tile 30: River (4,3)
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P10) Mega Byte is granted tile 31: Mountain3 (5,3)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 0 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2118747312654298099
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P11) babbos (rank 1)
  INFO [Player.useFood]                              (P11) babbos has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) babbos
  INFO [Wampus.<init>]                               Wumpus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999675 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [GameModel.developLand]                       (P11) babbos develops tile Mountain3 (7,0) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            babbos caught the Mountain Wampus and got $100
  INFO [GameController.apply]                        (P10) Mega Byte chat: Sorry, hi.  I was distracted while waiting for players.
  INFO [GameController.apply]                        (P10) Mega Byte chat: Good catch
  INFO [GameModel.gamble]                            (P11) babbos gambles $86, max: 47.5, left: 22.36, fraction 0.47073686
  INFO [DevelopmentMessenger.showMessage]            babbos won $86 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11) babbos finishes on update 1258
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 0.0 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3177407606984605469
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P13) <B.I.L.L.> (rank 2)
  INFO [Player.useFood]                              (P13) <B.I.L.L.> has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 332 ms
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Wampus.<init>]                               Wumpus has 14 mountains, reward is $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13) <B.I.L.L.> develops tile River (4,1) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13) <B.I.L.L.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13) <B.I.L.L.> gambles $51, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $51 in the pub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at -0.02 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 332 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8638562386364855903
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      No player event for (P12) <D.A.N.> (rank 3)
  INFO [Player.useFood]                              (P12) <D.A.N.> has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 331 ms
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Wampus.<init>]                               Wumpus has 14 mountains, reward is $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12) <D.A.N.> develops tile River (4,3) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12) <D.A.N.> gambles $97, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $97 in the pub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at -0.02 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 331 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1767465038603330323
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P10) Mega Byte (rank 4)
  INFO [Player.useFood]                              (P10) Mega Byte has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 330 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) Mega Byte
  INFO [Wampus.<init>]                               Wumpus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Mountain3 (5,3) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            Mega Byte caught the Mountain Wampus and got $100
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 25.739502 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10) Mega Byte finishes on update 1088
  INFO [GameModel.gamble]                            (P10) Mega Byte gambles $63, max: 47.5, left: 25.76, fraction 0.5423158
  INFO [DevelopmentMessenger.showMessage]            Mega Byte won $63 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 330 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4175471222970349133
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 330 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3870862491876704365
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P10) Mega Byte has 4 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P11) babbos has 4 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12) <D.A.N.> has 4 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13) <B.I.L.L.> has 4 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> expects 5 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> expects 5 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte produced 0 food, 0 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos produced 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> produced 4 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> produced 5 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4487325869333010560
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-16
  INFO [Shop.printPriceFactor]                       Smithore shop: 8, mules potentially available: 14, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 46%
  INFO [Shop.printPriceFactor]                       Smithore buy price $34 sell price $69
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Smithore: 5 critical: 0 surplus: 5
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Smithore: 4 critical: 0 surplus: 4
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Smithore: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 330 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 1
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.2019605 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $69 (8 units for $552)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8930935505592158657
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $48
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $112 sell price $252
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Crystite: 0 critical: 0 surplus: 0
  INFO [GameController.apply]                        (P11) babbos chat: why did you buy ore?
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 2
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 2
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 2
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $112 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4720811044472699473
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 21, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 68%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: To make the price go up.
  INFO [GameController.apply]                        (P10) Mega Byte chat: Trust me. :)
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Food: 1 critical: 3 surplus: -2
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Food: 1 critical: 3 surplus: -2
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Food: 5 critical: 3 surplus: 2
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Food: 6 critical: 3 surplus: 3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 3
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 3
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 3
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 3
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 4
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Where are you from?
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.19485417 (owner 10)
  INFO [GameController.apply]                        (P10) Mega Byte chat: I am from US originally, but live in Tokyo now.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $45 (4 units for $183)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1102081507280116282
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 8, total: 20, needed: 8
  INFO [Shop.printPriceFactor]                       Energy is decreased to 55%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11) babbos chat: greece
  INFO [GameController.apply]                        (P10) Mega Byte chat: Cool.
  INFO [GameController.apply]                        (P10) Mega Byte chat: Planning on visiting there in December this year.
  INFO [GameController.apply]                        (P11) babbos chat: and the price will be more than 75 that you bought?
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Energy: 3 critical: 2 surplus: 1
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Energy: 3 critical: 2 surplus: 1
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Energy: 3 critical: 2 surplus: 1
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Energy: 3 critical: 2 surplus: 1
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 4
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 4
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 5
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 4
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 6.109476E-6 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P10) Mega Byte 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.19866264 (owner 10)
  INFO [GameController.apply]                        (P10) Mega Byte chat: In a couple turns, if we don't sell any to the store, yes.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -931618702827749193
  INFO [SummaryPhase2.begin]                         Total Memory: 66719744
  INFO [SummaryPhase2.begin]                         Free Memory: 42289368
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Money: $351 Plots: 1 Assets: 1217 Total: 2068
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Food: 3 Energy: 3 Smithore: 13 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) babbos Money: $913 Plots: 1 Assets: 596 Total: 2009
  INFO [SummaryPhase2.begin]                         (P11) babbos Food: 3 Energy: 3 Smithore: 4 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Money: $1070 Plots: 1 Assets: 270 Total: 1840
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Food: 3 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Money: $1011 Plots: 1 Assets: 315 Total: 1826
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Food: 4 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $112
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $69
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $45
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 10 $100
  INFO [SummaryPhase2.begin]                         Colony total: 7743
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: It will go WAY up.
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Up to 230 if we can keep anyone selling to the store.
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 10 mules
  INFO [Shop.buildMules]                             A mule now costs $130
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 10 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.update]                       Sending claim tile 4
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P13) <B.I.L.L.> is granted tile 4: River (4,0)
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P11) babbos is granted tile 4: River (4,0)
  INFO [LandGrantPhase.apply]                        Received old land grant continue for tile 5, global index 5, my current 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 20
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 55
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.update]                       Sending claim tile 35
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P12) <D.A.N.> is granted tile 35: River (4,4)
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P11) babbos is granted tile 35: River (4,4)
  INFO [LandGrantPhase.apply]                        Received old land grant continue for tile 36, global index 36, my current 36
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.update]                       Sending claim tile 37
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P10) Mega Byte is granted tile 37: Plain (6,4)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 1 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 1
  INFO [LandAuction.beginAuction]                    Land auction price: $160
  INFO [AbstractLandAuctionPhase.begin]              Starting land auction
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [NetworkTimer.start]                          Started "countdown" at 5.0 (owner 10)
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 5
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 5
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 6
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 5
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 4.2021275E-6 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 8.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [GameController.apply]                        (P10) Mega Byte chat: You missed getting a plot that round.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.113116674 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.apply]              (P13) <B.I.L.L.> bought the plot for $440
  INFO [GameController.apply]                        (P10) Mega Byte chat: Was that on purpose??
  INFO [GameController.apply]                        (P11) babbos chat: no, mistake
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5600898601428405409
  INFO [Development.setPlayerOrder]                  Normal development order. 10 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P10) Mega Byte (rank 1)
  INFO [Player.useFood]                              (P10) Mega Byte has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) Mega Byte
  INFO [Wampus.<init>]                               Wumpus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Plain (6,4) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            Mega Byte caught the Mountain Wampus and got $100
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 25.439495 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10) Mega Byte finishes on update 1103
  INFO [GameModel.gamble]                            (P10) Mega Byte gambles $116, max: 47.5, left: 25.460001, fraction 0.536
  INFO [DevelopmentMessenger.showMessage]            Mega Byte won $116 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Bugger
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5718934749774829512
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P11) babbos (rank 2)
  INFO [Player.useFood]                              (P11) babbos has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) babbos
  INFO [Wampus.<init>]                               Wumpus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [GameController.apply]                        (P10) Mega Byte chat: YOu shoould have bought one then.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020003248 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Now a plot behind.
  INFO [GameModel.gamble]                            (P11) babbos gambles $108, max: 47.5, left: 45.74, fraction 0.9629474
  INFO [DevelopmentMessenger.showMessage]            babbos won $108 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11) babbos finishes on update 89
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 0.0 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8609807837552886973
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      No player event for (P12) <D.A.N.> (rank 3)
  INFO [Player.useFood]                              (P12) <D.A.N.> has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: If there is land auction, I'll let you buy it.
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Wampus.<init>]                               Wumpus has 12 mountains, reward is $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12) <D.A.N.> develops tile River (4,4) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> caught the Mountain Wampus and got $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [GameModel.gamble]                            (P12) <D.A.N.> gambles $78, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $78 in the pub
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at 0.0 (owner 12)
  INFO [GameController.apply]                        (P10) Mega Byte chat: Before I start competing with you.
  INFO [GameController.apply]                        (P11) babbos chat: thankyou :)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7003594478637983144
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P13) <B.I.L.L.> (rank 4)
  INFO [Player.useFood]                              (P13) <B.I.L.L.> has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: NP
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Wampus.<init>]                               Wumpus has 12 mountains, reward is $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13) <B.I.L.L.> develops tile Mountain2 (1,2) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13) <B.I.L.L.> develops tile River (4,0) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13) <B.I.L.L.> gambles $135, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $135 in the pub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at -0.02 (owner 13)
  INFO [GameController.apply]                        (P10) Mega Byte chat: The game is about fun...
  INFO [GameController.apply]                        (P10) Mega Byte chat: Can't be fun to have no plots.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8590806626995323525
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10) Mega Byte has 3 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P11) babbos has 3 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12) <D.A.N.> has 3 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P13) <B.I.L.L.> has 3 energy and needs 3 energy
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte expects 0 food, 0 energy, 4 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> expects 10 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> expects 10 food, 0 energy, 3 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte produced 0 food, 0 energy, 3 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos produced 0 food, 0 energy, 6 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> produced 9 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> produced 10 food, 0 energy, 2 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6670365094558441544
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Dont sell your ore
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5368588064900044452
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $69
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-14
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 6, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 75%
  INFO [Shop.printPriceFactor]                       Smithore buy price $38 sell price $73
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: and buy from bots if they made any
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Smithore: 16 critical: 0 surplus: 16
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Smithore: 10 critical: 0 surplus: 10
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Smithore: 2 critical: 0 surplus: 2
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 6
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 6
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 7
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 6
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 6.109476E-6 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Buy it
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Trust me
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.16192347 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $53 (2 units for $106)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1706938603229675082
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $112
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $120 sell price $260
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: I'm ranked 8th at this game...
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Crystite: 1 critical: 0 surplus: 1
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 7
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 7
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 8
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 8
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [GameController.apply]                        (P10) Mega Byte chat: I know a bit about it. ;)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) Mega Byte 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11) babbos chat: alright! :))
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 8
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.22040951 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $120 (1 units for $120)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7076046381399408303
  INFO [Shop.calcBuySellPrice]                       Current Food price $45
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 20, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 70%
  INFO [Shop.printPriceFactor]                       Food buy price $17 sell price $52
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Thi sis going to hurt.
  INFO [GameController.apply]                        (P10) Mega Byte chat: :)
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Food: 0 critical: 3 surplus: -3
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Food: 0 critical: 3 surplus: -3
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Food: 9 critical: 3 surplus: 6
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Food: 11 critical: 3 surplus: 8
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 9
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 8
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 9
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 9
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [GameController.apply]                        (P10) Mega Byte chat: They are stingy when we don't have a food plot
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 10
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Don't buy too much
  INFO [GameController.apply]                        (P10) Mega Byte chat: It spoils
  INFO [GameController.apply]                        (P10) Mega Byte chat: and you need the money
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.20250201 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $72 (9 units for $648)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6508040306967287432
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 4, needed: 12
  INFO [Shop.printPriceFactor]                       Energy is increased to 250%
  INFO [Shop.printPriceFactor]                       Energy buy price $48 sell price $83
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Energy is a problem though.
  INFO [GameController.apply]                        (P10) Mega Byte chat: Without it, plots won't produce.
  INFO [GameController.apply]                        (P10) Mega Byte chat: Ouhc.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Energy: 1 critical: 3 surplus: -2
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Energy: 2 critical: 2 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Energy: 1 critical: 3 surplus: -2
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Energy: 0 critical: 4 surplus: -4
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 10
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 9
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 10
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 11
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [GameController.apply]                        (P10) Mega Byte chat: We are all hurting.
  INFO [GameController.apply]                        (P11) babbos chat: i should have a surpluss?
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 6.109476E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $63 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5429949037809395521
  INFO [SummaryPhase2.begin]                         Total Memory: 66719744
  INFO [SummaryPhase2.begin]                         Free Memory: 53641304
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Money: $1038 Plots: 3 Assets: 446 Total: 2984
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Food: 3 Energy: 0 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Money: $1155 Plots: 2 Assets: 759 Total: 2914
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Food: 8 Energy: 1 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Money: $233 Plots: 2 Assets: 1372 Total: 2605
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Food: 3 Energy: 1 Smithore: 16 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) babbos Money: $491 Plots: 1 Assets: 1304 Total: 2295
  INFO [SummaryPhase2.begin]                         (P11) babbos Food: 6 Energy: 2 Smithore: 12 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $120
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $53
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $72
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $63
  INFO [SummaryPhase2.begin]                         Shop mules: 6 $130
  INFO [SummaryPhase2.begin]                         Colony total: 10798
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: No
  INFO [GameController.apply]                        (P10) Mega Byte chat: 0 on food is ok.
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P11) babbos chat: on energy?
  INFO [GameController.apply]                        (P10) Mega Byte chat: 1 surplus on energy is prefered, but only if you "buy" a plot that round.
  INFO [GameController.apply]                        (P10) Mega Byte chat: Otherwise, it calculates what you need to add 1 additional plot.
  INFO [GameController.apply]                        (P10) Mega Byte chat: (If you have more than 1 undeveloped plot, you need +1 for each.
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 6 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Development.setPlayerOrder]                  Reverse development order. 6 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.update]                       Sending claim tile 13
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P11) babbos is granted tile 13: Plain (7,1)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P13) <B.I.L.L.> is granted tile 17: Plain (3,2)
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P12) <D.A.N.> is granted tile 18: Plain (5,2)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P10) Mega Byte is granted tile 34: Plain (7,4)
  INFO [GameController.apply]                        (P11) babbos chat: how much energy each plot requires?
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 2 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 2
  INFO [LandAuction.beginAuction]                    Land auction price: $380
  INFO [AbstractLandAuctionPhase.begin]              Starting land auction
  INFO [GameController.apply]                        (P10) Mega Byte chat: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [NetworkTimer.start]                          Started "countdown" at 5.0 (owner 10)
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 11
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 10
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 11
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 12
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020004202 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 8.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.07562331 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.apply]              (P13) <B.I.L.L.> bought the plot for $416
  INFO [GameController.apply]                        (P10) Mega Byte chat: Nice
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 1
  INFO [LandAuction.beginAuction]                    Land auction price: $356
  INFO [AbstractLandAuctionPhase.begin]              Starting land auction
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [NetworkTimer.start]                          Started "countdown" at 5.0 (owner 10)
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 12
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 11
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 12
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 13
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [GameController.apply]                        (P10) Mega Byte chat: If Ore is not a 230 this round, we should hold out one more.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019995797 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 8.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: It will be worth it.
  INFO [GameController.apply]                        (P10) Mega Byte chat: Or sell just 2 ore each, only 1 mule can get produced then.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.47751233 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.apply]              (P12) <D.A.N.> bought the plot for $380
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2532513780513376180
  INFO [Development.setPlayerOrder]                  Reverse development order. 6 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P11) babbos (rank 4)
  INFO [Player.useFood]                              (P11) babbos has 6 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Bots are killing us for land. :)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) babbos
  INFO [Wampus.<init>]                               Wumpus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [GameController.apply]                        (P10) Mega Byte chat: But not for long.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999675 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [GameModel.developLand]                       (P11) babbos develops tile Plain (7,1) with Energy factory
  INFO [GameModel.gamble]                            (P11) babbos gambles $60, max: 47.5, left: 25.92, fraction 0.5456842
  INFO [DevelopmentMessenger.showMessage]            babbos won $60 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11) babbos finishes on update 1080
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 0.0 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3679408570931779778
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      No player event for (P10) Mega Byte (rank 3)
  INFO [Player.useFood]                              (P10) Mega Byte has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) Mega Byte
  INFO [Wampus.<init>]                               Wumpus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Plain (7,4) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            Mega Byte caught the Mountain Wampus and got $100
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P10) Mega Byte undevelops tile Plain (6,4)
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Plain (6,4) with Smithore factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 11.5191765 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10) Mega Byte finishes on update 1799
  INFO [GameModel.gamble]                            (P10) Mega Byte gambles $50, max: 47.5, left: 11.540001, fraction 0.24294738
  INFO [DevelopmentMessenger.showMessage]            Mega Byte won $50 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6423734416243337162
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P12) <D.A.N.> (rank 2)
  INFO [Player.useFood]                              (P12) <D.A.N.> has 8 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: That little bug helped me that turn.
  INFO [GameController.apply]                        (P11) babbos chat: is there a way to up the game screen resolution?
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Wampus.<init>]                               Wumpus has 12 mountains, reward is $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12) <D.A.N.> develops tile Plain (0,2) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12) <D.A.N.> develops tile Plain (5,2) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12) <D.A.N.> gambles $121, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $121 in the pub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at -0.02 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 406961696657437277
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      Event player: (P13) <B.I.L.L.> (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: GypsyInlaws
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your Space Gypsy inlaws made a mess of the town. It cost you $150 to clean it up
  INFO [GameController.apply]                        (P10) Mega Byte chat: You can run full screen.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [Player.useFood]                              (P13) <B.I.L.L.> has 3 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Wampus.<init>]                               Wumpus has 12 mountains, reward is $100
  INFO [GameController.apply]                        (P10) Mega Byte chat: f5 toggles
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13) <B.I.L.L.> develops tile Plain (3,0) with Energy factory
  INFO [GameController.apply]                        (P11) babbos chat: ...but cant see the chat
  INFO [GameController.apply]                        (P10) Mega Byte chat: but I don't use it.
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13) <B.I.L.L.> develops tile Plain (3,2) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [GameModel.gamble]                            (P13) <B.I.L.L.> gambles $52, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $52 in the pub
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at 0.0 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Didn't notice.
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2519986166505965247
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10) Mega Byte has 1 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P11) babbos has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12) <D.A.N.> has 1 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P13) <B.I.L.L.> has 0 energy and needs 3 energy
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte expects 0 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos expects 0 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> expects 5 food, 6 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> expects 0 food, 6 energy, 0 smithore, 0 crystite
  INFO [GameController.apply]                        (P10) Mega Byte chat: I play on a 30" monitor...
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: so, it is TOO big for full screen.
  INFO [GameController.apply]                        (P11) babbos chat: woa :}
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte produced 0 food, 5 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos produced 0 food, 2 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> produced 5 food, 9 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> produced 0 food, 6 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PEST_ATTACK
  INFO [ColonyEventPhase.begin]                      Colony event is not applicable.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 114320681956892853
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $53
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $1
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 0, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is increased to 250%
  INFO [Shop.printPriceFactor]                       Smithore buy price $134 sell price $169
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Don't sell
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Smithore: 19 critical: 0 surplus: 19
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Smithore: 15 critical: 0 surplus: 15
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Smithore: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 13
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 12
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 13
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 14
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Resist the urge. :)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $134 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5344915445422294019
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $120
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $60 sell price $200
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Crystite: 0 critical: 0 surplus: 0
  INFO [GameController.apply]                        (P10) Mega Byte chat: Next turn, promise you, they will be at 230
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 14
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 13
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 14
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 15
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $60 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8374067219249927158
  INFO [Shop.calcBuySellPrice]                       Current Food price $72
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 10, needed: 12
  INFO [Shop.printPriceFactor]                       Food is increased to 115%
  INFO [Shop.printPriceFactor]                       Food buy price $68 sell price $103
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Even if you don't get food this turn, is ok.
  INFO [GameController.apply]                        (P10) Mega Byte chat: NEED energy
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Food: 0 critical: 3 surplus: -3
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Food: 2 critical: 3 surplus: -1
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Food: 8 critical: 3 surplus: 5
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Food: 0 critical: 3 surplus: -3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 15
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 14
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 15
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 16
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 1.4000053 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte (P13) <B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12) <D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 16
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Well, I might have enough to get 1 plot down.
  INFO [GameController.apply]                        (P10) Mega Byte chat: Since still in 3 turns.
  INFO [GameController.apply]                        (P11) babbos chat: wtf?
  INFO [GameController.apply]                        (P10) Mega Byte chat: But I probably can't afford the mule. :0
  INFO [GameController.apply]                        (P10) Mega Byte chat: Ah... 
  INFO [GameController.apply]                        (P10) Mega Byte chat: That is a bug.
  INFO [GameController.apply]                        (P10) Mega Byte chat: The buy line is behind you.
  INFO [GameController.apply]                        (P11) babbos chat: what now
  INFO [GameController.apply]                        (P10) Mega Byte chat: It will time out.
  INFO [GameController.apply]                        (P10) Mega Byte chat: Give it a second.
  INFO [GameController.apply]                        (P10) Mega Byte chat: Hear the ticker now?
  INFO [GameController.apply]                        (P11) babbos chat: yea
  INFO [GameController.apply]                        (P10) Mega Byte chat: It just take a long time because they think players are still trying to trade...
  INFO [GameController.apply]                        (P10) Mega Byte chat: LOL
  INFO [GameController.apply]                        (P10) Mega Byte chat: That's what he gets for being greedy.
  INFO [GameController.apply]                        (P10) Mega Byte chat: hehe
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.021807086 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $155 (2 units for $310)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -466235121349430235
  INFO [Shop.calcBuySellPrice]                       Current Energy price $63
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 23, needed: 12
  INFO [Shop.printPriceFactor]                       Energy is decreased to 64%
  INFO [Shop.printPriceFactor]                       Energy buy price $25 sell price $60
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Energy: 5 critical: 3 surplus: 2
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Energy: 3 critical: 2 surplus: 1
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Energy: 9 critical: 3 surplus: 6
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Energy: 6 critical: 4 surplus: 2
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 17
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 15
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 16
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 17
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [GameController.apply]                        (P10) Mega Byte chat: Cool.
  INFO [GameController.apply]                        (P10) Mega Byte chat: We're good for energy
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Put down a smithore plot if you can.
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: It will make you the most this turn.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.2014651 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (6 units for $150)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7332109746678199036
  INFO [SummaryPhase2.begin]                         Total Memory: 66719744
  INFO [SummaryPhase2.begin]                         Free Memory: 56361128
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Money: $103 Plots: 3 Assets: 3131 Total: 4734
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Food: 1 Energy: 5 Smithore: 19 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Money: $1031 Plots: 4 Assets: 1320 Total: 4351
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Food: 6 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) babbos Money: $401 Plots: 2 Assets: 2590 Total: 3991
  INFO [SummaryPhase2.begin]                         (P11) babbos Food: 2 Energy: 3 Smithore: 15 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Money: $249 Plots: 5 Assets: 525 Total: 3274
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Food: 0 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $60
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $134
  INFO [SummaryPhase2.begin]                         Shop Food: 1 units $155
  INFO [SummaryPhase2.begin]                         Shop Energy: 6 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 0 $100
  INFO [SummaryPhase2.begin]                         Colony total: 16350
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11) babbos chat: how come?
  INFO [GameController.apply]                        (P10) Mega Byte chat: Crap
  INFO [GameController.apply]                        (P10) Mega Byte chat: I'm in first...
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: So I won't get any bonus
  INFO [GameController.apply]                        (P10) Mega Byte chat: Because the units it makes will be worth 230 each
  INFO [GameController.apply]                        (P10) Mega Byte chat: During auction.
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 0 mules
  INFO [Shop.buildMules]                             A mule now costs $260
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Development.setPlayerOrder]                  Reverse development order. 0 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [LandGrantPhase.apply]                        (P13) <B.I.L.L.> is granted tile 9: Plain (3,1)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.update]                       Sending claim tile 11
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [LandGrantPhase.apply]                        (P11) babbos is granted tile 11: Mountain2 (6,1)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [LandGrantPhase.apply]                        (P12) <D.A.N.> is granted tile 20: Plain (3,3)
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [LandGrantPhase.apply]                        Land granted for later tile 21, my current 20. Skipping ahead.
  INFO [LandGrantPhase.apply]                        (P10) Mega Byte is granted tile 21: Plain (6,3)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 1 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 1
  INFO [LandAuction.beginAuction]                    Land auction price: $336
  INFO [AbstractLandAuctionPhase.begin]              Starting land auction
  INFO [GameController.apply]                        (P10) Mega Byte chat: Ah
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [NetworkTimer.start]                          Started "countdown" at 5.0 (owner 10)
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 18
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 16
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 17
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 18
  INFO [GameController.apply]                        (P10) Mega Byte chat: Doesn't matter.
  INFO [GameController.apply]                        (P10) Mega Byte chat: No mules. :)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0400042 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 8.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.036254015 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: And that is what will drive smithore price up to 230
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4681764074041000324
  INFO [Development.setPlayerOrder]                  Reverse development order. 0 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P13) <B.I.L.L.> (rank 4)
  INFO [Player.useFood]                              (P13) <B.I.L.L.> has 0 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 5.0 (owner 13)
  INFO [Wampus.<init>]                               Wumpus has 10 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13) <B.I.L.L.> gambles $101, max: 47.5, left: 2.5, fraction 0.05263158
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $101 in the pub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at -0.02 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 234711709406381844
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      Event player: (P11) babbos (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: Charity
  INFO [PlayerEventPhase$1.finished]                 Event Message: A charity from your home-world took pity on you and sent $150
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Player.useFood]                              (P11) babbos has 2 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) babbos
  INFO [Wampus.<init>]                               Wumpus has 10 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999675 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 33.333336 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [GameModel.gamble]                            (P11) babbos gambles $218, max: 47.5, left: 31.313335, fraction 0.6592281
  INFO [DevelopmentMessenger.showMessage]            babbos won $218 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11) babbos finishes on update 102
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 0.0 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3151261729457740070
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P12) <D.A.N.> (rank 2)
  INFO [Player.useFood]                              (P12) <D.A.N.> has 6 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Man...
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Wampus.<init>]                               Wumpus has 10 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> caught the Mountain Wampus and got $200
  INFO [GameController.apply]                        (P10) Mega Byte chat: Wish I had a little more time.
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12) <D.A.N.> gambles $144, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $144 in the pub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at -0.04 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1211127736631768975
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P10) Mega Byte (rank 1)
  INFO [Player.useFood]                              (P10) Mega Byte has 1 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: I might as well now have not spent any money on food
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) Mega Byte
  INFO [Wampus.<init>]                               Wumpus has 10 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020003248 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 19.166668 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 2.8464174 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10) Mega Byte finishes on update 815
  INFO [GameModel.gamble]                            (P10) Mega Byte gambles $105, max: 47.5, left: 2.8866692, fraction 0.060771983
  INFO [DevelopmentMessenger.showMessage]            Mega Byte won $105 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 767981435820670666
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10) Mega Byte has 5 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P11) babbos has 3 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12) <D.A.N.> has 4 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P13) <B.I.L.L.> has 5 energy and needs 3 energy
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte expects 0 food, 3 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos expects 0 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> expects 10 food, 6 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> expects 10 food, 6 energy, 3 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameController.apply]                        (P11) babbos chat: it was on the bottom right
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [GameController.apply]                        (P10) Mega Byte chat: Ah well...
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte produced 0 food, 1 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos produced 0 food, 4 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> produced 11 food, 6 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> produced 8 food, 6 energy, 3 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6377927451349089295
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8900260872829967062
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $134
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $4
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 0, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is increased to 250%
  INFO [Shop.printPriceFactor]                       Smithore buy price $230 sell price $265
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Told you. :)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Smithore: 24 critical: 0 surplus: 24
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Smithore: 18 critical: 0 surplus: 18
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Smithore: 3 critical: 0 surplus: 3
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 19
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 17
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 18
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 19
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [GameController.apply]                        (P11) babbos chat: super
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12) <D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P10) Mega Byte (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 20
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 18
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 20
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Next turn, they should still be over 100 each
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.20345709 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $230 (45 units for $10350)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1041207990840299669
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $60
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $136 sell price $276
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: So still a good comodity to have.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 21
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 19
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 19
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 21
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $136 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8502966868968016987
  INFO [Shop.calcBuySellPrice]                       Current Food price $155
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 21, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 82%
  INFO [Shop.printPriceFactor]                       Food buy price $112 sell price $147
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: After that, switch to crystite, probably to end of gam.e
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Food: 0 critical: 4 surplus: -4
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Food: 0 critical: 4 surplus: -4
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Food: 13 critical: 4 surplus: 9
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Food: 8 critical: 4 surplus: 4
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 22
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 20
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 20
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 22
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [GameController.apply]                        (P10) Mega Byte chat: Maybe lay down a food or energy plot just to keep from payint the bots redicuolus
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 23
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.17683612 (owner 10)
  INFO [GameController.apply]                        (P10) Mega Byte chat: Greedy buggers.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $176 (9 units for $1592)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5137079440472951319
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 26, needed: 12
  INFO [Shop.printPriceFactor]                       Energy is decreased to 60%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: We need at least one food plot between us to force them to sell to the store.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Energy: 4 critical: 3 surplus: 1
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Energy: 6 critical: 2 surplus: 4
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Energy: 8 critical: 3 surplus: 5
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Energy: 8 critical: 4 surplus: 4
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 23
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 21
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 21
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 24
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Mega Byte 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: I'm going to be one minute....
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Before I press button to continue
  INFO [GameController.apply]                        (P10) Mega Byte chat: bathroom break
  INFO [GameController.apply]                        (P11) babbos chat: k :)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.19483814 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (7 units for $70)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5187682944744462995
  INFO [SummaryPhase2.begin]                         Total Memory: 66719744
  INFO [SummaryPhase2.begin]                         Free Memory: 53828696
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Money: $5005 Plots: 4 Assets: 1109 Total: 8114
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) babbos Money: $4040 Plots: 3 Assets: 1225 Total: 6765
  INFO [SummaryPhase2.begin]                         (P11) babbos Food: 5 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Money: $2284 Plots: 5 Assets: 1798 Total: 6582
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Food: 8 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Money: $1793 Plots: 6 Assets: 1229 Total: 6022
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Food: 4 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $136
  INFO [SummaryPhase2.begin]                         Shop Smithore: 45 units $230
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $176
  INFO [SummaryPhase2.begin]                         Shop Energy: 7 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 0 $260
  INFO [SummaryPhase2.begin]                         Colony total: 27483
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [SettingsDialog.applySettings]                Changing map skin to default
  INFO [GameController.apply]                        (P10) Mega Byte chat: Back
  INFO [GameController.apply]                        (P10) Mega Byte chat: Thanks
  INFO [GameController.apply]                        (P10) Mega Byte chat: Ready?
  INFO [GameController.apply]                        (P11) babbos chat: yup
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.buildMules]                             Shop built 8 mules for 16 smithore and now has 8 mules
  INFO [Shop.buildMules]                             A mule now costs $460
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 8 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.update]                       Sending claim tile 4
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [LandGrantPhase.apply]                        (P11) babbos is granted tile 4: Plain (6,0)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [LandGrantPhase.apply]                        (P13) <B.I.L.L.> is granted tile 7: Mountain2 (1,1)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [LandGrantPhase.apply]                        (P12) <D.A.N.> is granted tile 23: Plain (3,4)
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [LandGrantPhase.apply]                        (P10) Mega Byte is granted tile 24: Plain (5,4)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 2 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 2
  INFO [LandAuction.beginAuction]                    Land auction price: $160
  INFO [AbstractLandAuctionPhase.begin]              Starting land auction
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [NetworkTimer.start]                          Started "countdown" at 5.0 (owner 10)
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 24
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 22
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 22
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 25
  INFO [GameController.apply]                        (P10) Mega Byte chat: You buy this
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 4.2021275E-6 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 8.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Don't let them have it.
  INFO [GameController.apply]                        (P10) Mega Byte chat: I won't compete
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.1411779 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.apply]              (P11) babbos bought the plot for $240
  INFO [GameController.apply]                        (P10) Mega Byte chat: NICE one
  INFO [GameController.apply]                        (P11) babbos chat: thanks
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 1
  INFO [LandAuction.beginAuction]                    Land auction price: $180
  INFO [AbstractLandAuctionPhase.begin]              Starting land auction
  INFO [GameController.apply]                        (P10) Mega Byte chat: But now I go for it. ;)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [NetworkTimer.start]                          Started "countdown" at 5.0 (owner 10)
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 25
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 23
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 23
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 26
  INFO [GameController.apply]                        (P11) babbos chat: now lets bleed :>
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.039995797 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 8.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.06371025 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.apply]              (P10) Mega Byte bought the plot for $540
  INFO [GameController.apply]                        (P10) Mega Byte chat: hehe
  INFO [GameController.apply]                        (P11) babbos chat: :>
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -841275801074068633
  INFO [Development.setPlayerOrder]                  Normal development order. 8 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P10) Mega Byte (rank 1)
  INFO [Player.useFood]                              (P10) Mega Byte has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Thanks for not killing for it at least. ;)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) Mega Byte
  INFO [Wampus.<init>]                               Wumpus has 8 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Plain (6,3) with Smithore factory
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Plain (5,4) with Food factory
  INFO [DevelopmentMessenger.showMessage]            Mega Byte caught the Mountain Wampus and got $200
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Plain (1,0) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 0.7391033 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10) Mega Byte finishes on update 2338
  INFO [GameModel.gamble]                            (P10) Mega Byte gambles $103, max: 47.5, left: 0.76000214, fraction 0.016000045
  INFO [DevelopmentMessenger.showMessage]            Mega Byte won $103 in the pub
  INFO [GameController.apply]                        (P10) Mega Byte chat: Wow...
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5315250408241983910
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P11) babbos (rank 2)
  INFO [Player.useFood]                              (P11) babbos has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Now that was the PERFECT turn.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) babbos
  INFO [Wampus.<init>]                               Wumpus has 8 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Wampus, 3 plots... still in the pub.
  INFO [GameController.apply]                        (P10) Mega Byte chat: SwiSH!
  INFO [GameModel.developLand]                       (P11) babbos develops tile Mountain2 (6,1) with Smithore factory
  INFO [GameModel.developLand]                       (P11) babbos develops tile Plain (6,0) with Food factory
  INFO [GameModel.developLand]                       (P11) babbos develops tile Plain (0,4) with Crystite factory
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11) babbos finishes on update 2393
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 0.0 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1274239123963528653
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      Event player: (P12) <D.A.N.> (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: ExtraPlot
  INFO [PlayerEventPhase$1.finished]                 Event Message: You received an extra plot of land to encourage colony development
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [Player.useFood]                              (P12) <D.A.N.> has 8 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Wampus.<init>]                               Wumpus has 8 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12) <D.A.N.> develops tile Plain (3,3) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12) <D.A.N.> develops tile Plain (3,4) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12) <D.A.N.> gambles $151, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $151 in the pub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at -0.02 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3174312121661489745
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P13) <B.I.L.L.> (rank 4)
  INFO [Player.useFood]                              (P13) <B.I.L.L.> has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Wampus.<init>]                               Wumpus has 8 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13) <B.I.L.L.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13) <B.I.L.L.> gambles $147, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $147 in the pub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at -0.04 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2985103301515968783
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10) Mega Byte has 4 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P11) babbos has 6 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P12) <D.A.N.> has 4 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P13) <B.I.L.L.> has 5 energy and needs 3 energy
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte expects 2 food, 3 energy, 12 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos expects 2 food, 3 energy, 7 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> expects 20 food, 6 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> expects 10 food, 6 energy, 3 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Space bar skipps production animation.
  INFO [GameController.apply]                        (P10) Mega Byte chat: If we both press it.
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte produced 0 food, 2 energy, 13 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos produced 3 food, 3 energy, 6 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> produced 19 food, 5 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> produced 10 food, 6 energy, 3 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PIRATE_SHIP
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5597473366453319380
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Great timing
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2967764153017267371
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $230
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $6
  INFO [Shop.printPriceFactor]                       Smithore shop: 29, mules potentially available: 14, mules needed: 7
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 63%
  INFO [Shop.printPriceFactor]                       Smithore buy price $150 sell price $185
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: There was NO crystite anyway! :)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Smithore: 13 critical: 0 surplus: 13
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Smithore: 6 critical: 0 surplus: 6
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Smithore: 3 critical: 0 surplus: 3
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 26
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 24
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 24
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 27
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12) <D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P10) Mega Byte (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 28
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 25
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 27
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: They can still come in another round.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.20808892 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $150 (22 units for $3300)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1242501264906228298
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $136
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $116 sell price $256
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 28
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 26
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 25
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 29
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $116 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3542480182549725063
  INFO [Shop.calcBuySellPrice]                       Current Food price $176
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 35, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 59%
  INFO [Shop.printPriceFactor]                       Food buy price $89 sell price $124
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Food: 0 critical: 4 surplus: -4
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Food: 4 critical: 4 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Food: 21 critical: 4 surplus: 17
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Food: 10 critical: 4 surplus: 6
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 29
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 27
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 26
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 30
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [GameController.apply]                        (P10) Mega Byte chat: You're good
  INFO [GameController.apply]                        (P10) Mega Byte chat: don't buy
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Mega Byte 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 31
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: See, now they force to sell to store.
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 27
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Because they know you are producing...
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.22266099 (owner 10)
  INFO [GameController.apply]                        (P10) Mega Byte chat: Stinky little bots.
  INFO [GameController.apply]                        (P10) Mega Byte chat: :)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $89 (23 units for $2060)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5157405575636602536
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 7, total: 27, needed: 20
  INFO [Shop.printPriceFactor]                       Energy is decreased to 81%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11) babbos chat: right
  INFO [GameController.apply]                        (P11) babbos chat: bastards
  INFO [GameController.apply]                        (P10) Mega Byte chat: hehe
  INFO [GameController.apply]                        (P10) Mega Byte chat: YEAH!
  INFO [GameController.apply]                        (P11) babbos chat: its all the programmers' fault
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Energy: 2 critical: 6 surplus: -4
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Energy: 5 critical: 5 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Energy: 5 critical: 5 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Energy: 8 critical: 4 surplus: 4
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 30
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 28
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 28
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 32
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: You should buy 1
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Or 2
  INFO [GameController.apply]                        (P10) Mega Byte chat: :D
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.2477643 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $44 (8 units for $357)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5510669784266891200
  INFO [SummaryPhase2.begin]                         Total Memory: 66719744
  INFO [SummaryPhase2.begin]                         Free Memory: 53314952
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Money: $4571 Plots: 6 Assets: 1249 Total: 8820
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Food: 4 Energy: 7 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Money: $3056 Plots: 7 Assets: 976 Total: 7532
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Food: 4 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Money: $2947 Plots: 7 Assets: 1030 Total: 7477
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Food: 4 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) babbos Money: $3030 Plots: 5 Assets: 1164 Total: 6694
  INFO [SummaryPhase2.begin]                         (P11) babbos Food: 4 Energy: 7 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $116
  INFO [SummaryPhase2.begin]                         Shop Smithore: 51 units $150
  INFO [SummaryPhase2.begin]                         Shop Food: 19 units $89
  INFO [SummaryPhase2.begin]                         Shop Energy: 2 units $44
  INFO [SummaryPhase2.begin]                         Shop mules: 0 $460
  INFO [SummaryPhase2.begin]                         Colony total: 30523
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.buildMules]                             Shop built 8 mules for 16 smithore and now has 8 mules
  INFO [Shop.buildMules]                             A mule now costs $300
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 8 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [LandGrantPhase.apply]                        (P10) Mega Byte is granted tile 1: Mountain1 (2,0)
  INFO [LandGrantPhase.update]                       Sending claim tile 2
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [LandGrantPhase.apply]                        (P11) babbos is granted tile 2: Plain (5,0)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [LandGrantPhase.apply]                        (P13) <B.I.L.L.> is granted tile 9: Mountain2 (6,2)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [LandGrantPhase.apply]                        (P12) <D.A.N.> is granted tile 13: Plain (2,3)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 1 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 1
  INFO [LandAuction.beginAuction]                    Land auction price: $328
  INFO [AbstractLandAuctionPhase.begin]              Starting land auction
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [NetworkTimer.start]                          Started "countdown" at 5.0 (owner 10)
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 31
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 29
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 29
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 33
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 4.2021275E-6 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 8.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.020445876 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.apply]              (P11) babbos bought the plot for $940
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6736297348138812012
  INFO [Development.setPlayerOrder]                  Normal development order. 8 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P10) Mega Byte (rank 1)
  INFO [Player.useFood]                              (P10) Mega Byte has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Oopws
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) Mega Byte
  INFO [Wampus.<init>]                               Wumpus has 5 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Plain (1,0) with Crystite factory
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Mountain1 (2,0) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            Mega Byte caught the Mountain Wampus and got $200
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 17.279308 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10) Mega Byte finishes on update 1512
  INFO [GameModel.gamble]                            (P10) Mega Byte gambles $106, max: 47.5, left: 17.28, fraction 0.3637895
  INFO [DevelopmentMessenger.showMessage]            Mega Byte won $106 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6653644106457349289
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P13) <B.I.L.L.> (rank 2)
  INFO [Player.useFood]                              (P13) <B.I.L.L.> has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: I almost had you.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Wampus.<init>]                               Wumpus has 5 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13) <B.I.L.L.> develops tile Mountain2 (1,1) with Smithore factory
  INFO [GameController.apply]                        (P10) Mega Byte chat: But thought you were just trying to run it up on me.
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13) <B.I.L.L.> develops tile Plain (3,1) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13) <B.I.L.L.> develops tile Mountain2 (6,2) with Smithore factory
  INFO [GameController.apply]                        (P10) Mega Byte chat: When I came down, you went up.
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13) <B.I.L.L.> gambles $139, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $139 in the pub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at -0.02 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 358913275467018880
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      No player event for (P12) <D.A.N.> (rank 3)
  INFO [Player.useFood]                              (P12) <D.A.N.> has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Wampus.<init>]                               Wumpus has 5 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12) <D.A.N.> develops tile Plain (0,3) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12) <D.A.N.> develops tile Plain (2,3) with Food factory
  INFO [GameController.apply]                        (P11) babbos chat: hehehe i love that
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12) <D.A.N.> gambles $143, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $143 in the pub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at -0.02 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7664005400421679209
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P11) babbos (rank 4)
  INFO [Player.useFood]                              (P11) babbos has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Well played.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) babbos
  INFO [Wampus.<init>]                               Wumpus has 5 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Even if you don't need the last mule, buy it.
  INFO [GameModel.developLand]                       (P11) babbos develops tile Plain (0,4) with Energy factory
  INFO [GameModel.developLand]                       (P11) babbos develops tile Plain (0,0) with Crystite factory
  INFO [GameController.apply]                        (P10) Mega Byte chat: Will drive the smithore price up again.
  INFO [GameController.apply]                        (P10) Mega Byte chat: Good one.
  INFO [GameModel.developLand]                       (P11) babbos develops tile Plain (5,0) with Crystite factory
  INFO [GameModel.gamble]                            (P11) babbos gambles $114, max: 47.5, left: 7.8199997, fraction 0.16463158
  INFO [DevelopmentMessenger.showMessage]            babbos won $114 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11) babbos finishes on update 1985
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 0.0 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SUNSPOT_ACTIVITY
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -890996318243773714
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Might have one more descent price for ore...
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7750570805049063031
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10) Mega Byte has 7 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P11) babbos has 7 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P12) <D.A.N.> has 6 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P13) <B.I.L.L.> has 5 energy and needs 5 energy
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte expects 2 food, 6 energy, 12 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos expects 2 food, 12 energy, 7 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> expects 24 food, 23 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> expects 10 food, 24 energy, 14 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [GameController.apply]                        (P10) Mega Byte chat: Wow
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte produced 1 food, 8 energy, 13 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos produced 4 food, 12 energy, 9 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> produced 25 food, 22 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> produced 10 food, 24 energy, 14 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7217559784301239844
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $150
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $1
  INFO [Shop.printPriceFactor]                       Smithore shop: 35, mules potentially available: 17, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $67 sell price $102
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: that sucks.
  INFO [GameController.apply]                        (P10) Mega Byte chat: Might as well have not placed those two plots last time... :(
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Smithore: 13 critical: 0 surplus: 13
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Smithore: 9 critical: 0 surplus: 9
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Smithore: 14 critical: 0 surplus: 14
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 32
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 30
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 30
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 34
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 6.109476E-6 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Mega Byte (P12) <D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P11) babbos chat: no crystal 4 me :(
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 35
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Me either
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.26362202 (owner 10)
  INFO [GameController.apply]                        (P10) Mega Byte chat: DOn't sell to me if you don't want
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $67 (18 units for $1206)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1028266873833895005
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $116
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $144 sell price $284
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 33
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 31
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 31
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 36
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Our objective now is make the store run out, and buy what the bots make.
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $144 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7318414667152632307
  INFO [Shop.calcBuySellPrice]                       Current Food price $89
  INFO [Shop.printPriceFactor]                       Food shop: 19, total: 59, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 45%
  INFO [Shop.printPriceFactor]                       Food buy price $25 sell price $60
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: 35 ore will make some mules for the store, 
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Food: 1 critical: 4 surplus: -3
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Food: 4 critical: 4 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Food: 25 critical: 4 surplus: 21
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Food: 10 critical: 4 surplus: 6
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 34
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 32
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 32
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 37
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [GameController.apply]                        (P10) Mega Byte chat: Which is good.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 38
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 33
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.20504501 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (27 units for $675)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6298960483404151146
  INFO [Shop.calcBuySellPrice]                       Current Energy price $44
  INFO [Shop.printPriceFactor]                       Energy shop: 2, total: 72, needed: 25
  INFO [Shop.printPriceFactor]                       Energy is decreased to 51%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Nice
  INFO [GameController.apply]                        (P10) Mega Byte chat: We're all good.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Energy: 9 critical: 7 surplus: 2
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Energy: 14 critical: 6 surplus: 8
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Energy: 23 critical: 6 surplus: 17
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Energy: 24 critical: 6 surplus: 18
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 35
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 33
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 34
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 39
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Mega Byte 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 34
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Got to remember to back off with 1 when selling energy.
  INFO [GameController.apply]                        (P10) Mega Byte chat: But you are ok.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.21291012 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (41 units for $410)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6404936053482163004
  INFO [SummaryPhase2.begin]                         Total Memory: 66719744
  INFO [SummaryPhase2.begin]                         Free Memory: 56453200
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Money: $3171 Plots: 7 Assets: 3167 Total: 9838
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Food: 4 Energy: 9 Smithore: 31 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Money: $3353 Plots: 8 Assets: 1000 Total: 8353
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Food: 4 Energy: 7 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Money: $3100 Plots: 8 Assets: 850 Total: 7950
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Food: 4 Energy: 7 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) babbos Money: $1802 Plots: 7 Assets: 1325 Total: 6627
  INFO [SummaryPhase2.begin]                         (P11) babbos Food: 4 Energy: 6 Smithore: 5 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $144
  INFO [SummaryPhase2.begin]                         Shop Smithore: 35 units $67
  INFO [SummaryPhase2.begin]                         Shop Food: 43 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 43 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 0 $300
  INFO [SummaryPhase2.begin]                         Colony total: 32768
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11) babbos chat: right
  INFO [GameController.apply]                        (P10) Mega Byte chat: As long as you don't convert an energy plot, or have more than 2 land this turn.
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.buildMules]                             Shop built 8 mules for 16 smithore and now has 8 mules
  INFO [Shop.buildMules]                             A mule now costs $130
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 8 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P12) <D.A.N.> is granted tile 5: Plain (2,2)
  INFO [LandGrantPhase.update]                       Sending claim tile 6
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P11) babbos is granted tile 6: Plain (7,2)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P10) Mega Byte is granted tile 9: Plain (7,3)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P13) <B.I.L.L.> is granted tile 12: Mountain2 (2,4)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 0 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2567443510463295718
  INFO [Development.setPlayerOrder]                  Normal development order. 8 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P10) Mega Byte (rank 1)
  INFO [Player.useFood]                              (P10) Mega Byte has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) Mega Byte
  INFO [Wampus.<init>]                               Wumpus has 3 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Mountain3 (5,3) with Crystite factory
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Plain (6,3) with Crystite factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Plain (5,4) with Crystite factory
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Plain (7,3) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 0.31910342 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10) Mega Byte finishes on update 2359
  INFO [GameModel.gamble]                            (P10) Mega Byte gambles $100, max: 47.5, left: 0.34000015, fraction 0.007157898
  INFO [DevelopmentMessenger.showMessage]            Mega Byte won $100 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7069463273002586617
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P13) <B.I.L.L.> (rank 2)
  INFO [Player.useFood]                              (P13) <B.I.L.L.> has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Wampus.<init>]                               Wumpus has 3 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13) <B.I.L.L.> develops tile Mountain2 (2,4) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13) <B.I.L.L.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> caught the Mountain Wampus and got $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13) <B.I.L.L.> gambles $195, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $195 in the pub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at -0.02 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Wow... have that backwards. :(
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2324105187517575826
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      No player event for (P12) <D.A.N.> (rank 3)
  INFO [Player.useFood]                              (P12) <D.A.N.> has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Wampus.<init>]                               Wumpus has 3 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12) <D.A.N.> develops tile Plain (2,2) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12) <D.A.N.> gambles $174, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $174 in the pub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at -0.02 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8635926674643154103
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P11) babbos (rank 4)
  INFO [Player.useFood]                              (P11) babbos has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) babbos
  INFO [Wampus.<init>]                               Wumpus has 3 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [GameModel.developLand]                       (P11) babbos develops tile Plain (5,0) with Energy factory
  INFO [Mule.runAway]                                Mule runs away for (P11) babbos
  INFO [GameModel.developLand]                       (P11) babbos develops tile Plain (7,2) with Crystite factory
  INFO [GameModel.gamble]                            (P11) babbos gambles $129, max: 47.5, left: 9.400002, fraction 0.19789477
  INFO [DevelopmentMessenger.showMessage]            babbos won $129 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11) babbos finishes on update 1906
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 0.0 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -979443050304797038
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11) babbos chat: wtf the mule left me
  INFO [ProductionPhase.finishPower]                 (P10) Mega Byte has 9 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P11) babbos has 6 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P12) <D.A.N.> has 7 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P13) <B.I.L.L.> has 7 energy and needs 6 energy
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte expects 2 food, 3 energy, 1 smithore, 16 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos expects 2 food, 12 energy, 7 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> expects 34 food, 14 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> expects 10 food, 15 energy, 18 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte produced 2 food, 3 energy, 2 smithore, 16 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos produced 3 food, 12 energy, 7 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> produced 34 food, 11 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> produced 11 food, 15 energy, 18 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PLANET_QUAKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1166009275682334186
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: BLOODY QUAKES
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4832832502097753720
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $67
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $11
  INFO [Shop.printPriceFactor]                       Smithore shop: 19, mules potentially available: 12, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 50%
  INFO [Shop.printPriceFactor]                       Smithore buy price $61 sell price $96
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Ah
  INFO [GameController.apply]                        (P10) Mega Byte chat: You missed pressing in the right place.
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Smithore: 32 critical: 0 surplus: 32
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Smithore: 8 critical: 0 surplus: 8
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Smithore: 9 critical: 0 surplus: 9
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 36
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 35
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 35
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 40
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020006109 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Mega Byte (P12) <D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 41
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: You should stay down and buy some too.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.21028073 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $61 (9 units for $549)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3725456368208499279
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $144
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $140 sell price $280
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Or I will get a big surplus, and kill you when the time comes. :)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Crystite: 6 critical: 0 surplus: 6
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Crystite: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 37
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 36
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 36
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 42
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 6.109476E-6 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10) Mega Byte 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 38
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Sucks.
  INFO [GameController.apply]                        (P10) Mega Byte chat: I should have had 14 of those... :(
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.20646568 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $140 (6 units for $840)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7044955445719770365
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 43, total: 93, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 38%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Food: 2 critical: 4 surplus: -2
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Food: 3 critical: 4 surplus: -1
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Food: 34 critical: 4 surplus: 30
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Food: 11 critical: 4 surplus: 7
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 39
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 37
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 37
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 43
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 44
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 38
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.20660476 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (37 units for $555)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 307601587421167722
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 43, total: 89, needed: 28
  INFO [Shop.printPriceFactor]                       Energy is decreased to 49%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Energy: 5 critical: 8 surplus: -3
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Energy: 13 critical: 6 surplus: 7
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Energy: 12 critical: 7 surplus: 5
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Energy: 16 critical: 7 surplus: 9
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 337 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 40
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 38
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 39
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 45
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.8000059 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Mega Byte 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Stocking up for one round.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.18643768 (owner 10)
  INFO [GameController.apply]                        (P10) Mega Byte chat: Don't want to have to buy on the next one.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (17 units for $192)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3666429915708317436
  INFO [SummaryPhase2.begin]                         Total Memory: 66719744
  INFO [SummaryPhase2.begin]                         Free Memory: 56063832
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Money: $3100 Plots: 8 Assets: 4001 Total: 11101
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Food: 4 Energy: 18 Smithore: 41 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Money: $4277 Plots: 9 Assets: 1135 Total: 9912
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Food: 4 Energy: 8 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Money: $3609 Plots: 9 Assets: 935 Total: 9044
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Food: 4 Energy: 8 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) babbos Money: $1563 Plots: 8 Assets: 1643 Total: 7206
  INFO [SummaryPhase2.begin]                         (P11) babbos Food: 5 Energy: 8 Smithore: 8 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $140
  INFO [SummaryPhase2.begin]                         Shop Smithore: 19 units $61
  INFO [SummaryPhase2.begin]                         Shop Food: 76 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 47 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 3 $130
  INFO [SummaryPhase2.begin]                         Colony total: 37263
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11) babbos chat: why not
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: lazy
  INFO [GameController.apply]                        (P10) Mega Byte chat: :
  INFO [GameController.apply]                        (P10) Mega Byte chat: :)
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.buildMules]                             Shop built 8 mules for 16 smithore and now has 11 mules
  INFO [Shop.buildMules]                             A mule now costs $120
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 11 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.update]                       Sending claim tile 2
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [LandGrantPhase.apply]                        (P11) babbos is granted tile 2: Plain (2,1)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P13) <B.I.L.L.> is granted tile 6: Mountain1 (1,3)
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P10) Mega Byte is granted tile 7: Plain (8,3)
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [LandGrantPhase.apply]                        (P12) <D.A.N.> is granted tile 9: Mountain2 (8,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 335ms, max 335ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 0 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4194045152584239935
  INFO [Development.setPlayerOrder]                  Normal development order. 11 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P10) Mega Byte (rank 1)
  INFO [Player.useFood]                              (P10) Mega Byte has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) Mega Byte
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999675 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Plain (8,3) with Crystite factory
  INFO [GameModel.developLand]                       (P10) Mega Byte undevelops tile Plain (7,3)
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Plain (7,3) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 6.7790976 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10) Mega Byte finishes on update 2037
  INFO [GameModel.gamble]                            (P10) Mega Byte gambles $168, max: 47.5, left: 6.7800026, fraction 0.1427369
  INFO [DevelopmentMessenger.showMessage]            Mega Byte won $168 in the pub
  INFO [GameController.apply]                        (P10) Mega Byte chat: HA
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5674887180014328775
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P13) <B.I.L.L.> (rank 2)
  INFO [Player.useFood]                              (P13) <B.I.L.L.> has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Alomost picked up the wrong commodity. :)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13) <B.I.L.L.> develops tile Mountain1 (1,3) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13) <B.I.L.L.> gambles $150, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $150 in the pub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at -0.02 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1969699163830416298
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      No player event for (P12) <D.A.N.> (rank 3)
  INFO [Player.useFood]                              (P12) <D.A.N.> has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12) <D.A.N.> develops tile Mountain2 (8,4) with Crystite factory
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12) <D.A.N.> gambles $157, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $157 in the pub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at -0.02 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -382290713481944321
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P11) babbos (rank 4)
  INFO [Player.useFood]                              (P11) babbos has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) babbos
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.6600032 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [GameModel.developLand]                       (P11) babbos develops tile Plain (0,0) with Food factory
  INFO [GameModel.developLand]                       (P11) babbos develops tile Plain (2,1) with Crystite factory
  INFO [GameModel.developLand]                       (P11) babbos undevelops tile Plain (6,0)
  INFO [GameModel.developLand]                       (P11) babbos develops tile Plain (7,2) with Food factory
  INFO [GameModel.developLand]                       (P11) babbos develops tile Plain (6,0) with Crystite factory
  INFO [GameController.apply]                        (P10) Mega Byte chat: FYI, I can only hold a maximum of 50 SO without spoilage.
  INFO [GameModel.developLand]                       (P11) babbos undevelops tile Mountain2 (6,1)
  INFO [GameController.apply]                        (P10) Mega Byte chat: So I need you to stay down and buy SO from the bots this time if they have more than 9 units.
  INFO [GameModel.developLand]                       (P11) babbos develops tile Mountain2 (6,1) with Crystite factory
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11) babbos finishes on update 2394
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 0.0 (owner 11)
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8202896588032890225
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10) Mega Byte has 18 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P11) babbos has 8 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P12) <D.A.N.> has 8 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P13) <B.I.L.L.> has 8 energy and needs 7 energy
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte expects 0 food, 3 energy, 1 smithore, 30 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos expects 4 food, 12 energy, 4 smithore, 6 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> expects 34 food, 14 energy, 0 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> expects 10 food, 15 energy, 22 smithore, 0 crystite
  INFO [GameController.apply]                        (P10) Mega Byte chat: It is the only way we will get SO back up to 230 again in this game.
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [GameController.apply]                        (P10) Mega Byte chat: Unless you want to run another strategy, then I'm ok with that.
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte produced 0 food, 3 energy, 0 smithore, 32 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos produced 2 food, 12 energy, 3 smithore, 6 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> produced 31 food, 15 energy, 0 smithore, 5 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> produced 11 food, 16 energy, 25 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PEST_ATTACK
  INFO [ColonyEventPhase.begin]                      Colony event is not applicable.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9154122023526025728
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $61
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $16
  INFO [Shop.printPriceFactor]                       Smithore shop: 3, mules potentially available: 8, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 63%
  INFO [Shop.printPriceFactor]                       Smithore buy price $66 sell price $101
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Youch
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Smithore: 41 critical: 0 surplus: 41
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Smithore: 11 critical: 0 surplus: 11
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Smithore: 25 critical: 0 surplus: 25
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 41
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 39
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 40
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 46
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 40
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 47
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Bugger
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.22506052 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $73 (32 units for $2357)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3848121066519253488
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $140
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $80 sell price $220
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Apparently, I wasn not on the sell line, and had to buy them out at 101 instead. :(
  INFO [GameController.apply]                        (P10) Mega Byte chat: BUT
  INFO [GameController.apply]                        (P10) Mega Byte chat: One turn, no mules, it will be 230
  INFO [GameController.apply]                        (P10) Mega Byte chat: :)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Crystite: 32 critical: 0 surplus: 32
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Crystite: 6 critical: 0 surplus: 6
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Crystite: 5 critical: 0 surplus: 5
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 42
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 41
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 41
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 48
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13) <B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 42
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 42
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Need the liquid cash.
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 43
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Crystite is just hedge money anyway.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.19933438 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $80 (43 units for $3440)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 971023428773158483
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 76, total: 121, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 37%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Food: 0 critical: 5 surplus: -5
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Food: 3 critical: 5 surplus: -2
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Food: 31 critical: 5 surplus: 26
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Food: 11 critical: 5 surplus: 6
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 44
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 43
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 43
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 49
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 6.109476E-6 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 50
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 44
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: You should always back off the bots after buying 1 unit each time.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.21341743 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (32 units for $591)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8516138350194175987
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 47, total: 105, needed: 32
  INFO [Shop.printPriceFactor]                       Energy is decreased to 48%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: They often come down after each sale.
  INFO [GameController.apply]                        (P11) babbos chat: right
  INFO [GameController.apply]                        (P10) Mega Byte chat: Will make your cost of goods cheaper.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Energy: 11 critical: 9 surplus: 2
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Energy: 14 critical: 7 surplus: 7
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Energy: 16 critical: 8 surplus: 8
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Energy: 17 critical: 8 surplus: 9
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 45
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 44
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 45
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 51
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Cool.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Mega Byte 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: No energy buying this round, as planned. :)
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: You should sell
  INFO [GameController.apply]                        (P10) Mega Byte chat: Mule price will be high
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.1993024 (owner 10)
  INFO [GameController.apply]                        (P10) Mega Byte chat: you need the money
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (15 units for $150)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5252920614255829320
  INFO [SummaryPhase2.begin]                         Total Memory: 66719744
  INFO [SummaryPhase2.begin]                         Free Memory: 55348776
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Money: $4713 Plots: 9 Assets: 5069 Total: 14282
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Food: 5 Energy: 11 Smithore: 48 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Money: $6052 Plots: 10 Assets: 1300 Total: 12352
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Food: 5 Energy: 9 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Money: $4517 Plots: 10 Assets: 1125 Total: 10642
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Food: 5 Energy: 9 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) babbos Money: $369 Plots: 9 Assets: 3756 Total: 8625
  INFO [SummaryPhase2.begin]                         (P11) babbos Food: 6 Energy: 14 Smithore: 32 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $80
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $73
  INFO [SummaryPhase2.begin]                         Shop Food: 100 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 62 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 7 $120
  INFO [SummaryPhase2.begin]                         Colony total: 45901
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 7 mules
  INFO [Shop.buildMules]                             A mule now costs $140
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Development.setPlayerOrder]                  Reverse development order. 7 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 8
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P12) <D.A.N.> is granted tile 2: Plain (5,1)
  INFO [LandGrantPhase.update]                       Sending claim tile 3
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P11) babbos is granted tile 3: Plain (8,1)
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P10) Mega Byte is granted tile 4: Plain (8,2)
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        Land granted for later tile 5, my current 4. Skipping ahead.
  INFO [LandGrantPhase.apply]                        (P13) <B.I.L.L.> is granted tile 5: Plain (1,4)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 0 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1313060722923704860
  INFO [Development.setPlayerOrder]                  Reverse development order. 7 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P11) babbos (rank 4)
  INFO [Player.useFood]                              (P11) babbos has 6 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) babbos
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999675 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: No mule for me this turn. :)
  INFO [GameModel.developLand]                       (P11) babbos undevelops tile Mountain3 (7,0)
  INFO [GameController.apply]                        (P10) Mega Byte chat: Oh, there is more there.
  INFO [GameModel.developLand]                       (P11) babbos develops tile Mountain3 (7,0) with Crystite factory
  INFO [GameController.apply]                        (P10) Mega Byte chat: How did it produce that with 0 smithore... wierd.
  INFO [GameModel.developLand]                       (P11) babbos develops tile Plain (8,1) with Crystite factory
  INFO [GameModel.gamble]                            (P11) babbos gambles $150, max: 47.5, left: 3.4000015, fraction 0.07157898
  INFO [DevelopmentMessenger.showMessage]            babbos won $150 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11) babbos finishes on update 2206
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 0.0 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4917532970612726535
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      Event player: (P12) <D.A.N.> (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: WanderingSpaceTraveler
  INFO [PlayerEventPhase$1.finished]                 Event Message: A wandering space traveler repaid your hospitality by leaving two bars of smithore
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [Player.useFood]                              (P12) <D.A.N.> has 5 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12) <D.A.N.> develops tile Plain (5,1) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12) <D.A.N.> gambles $247, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $247 in the pub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at -0.02 (owner 12)
  INFO [GameController.apply]                        (P11) babbos chat: ?
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5730140194957483376
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P13) <B.I.L.L.> (rank 2)
  INFO [Player.useFood]                              (P13) <B.I.L.L.> has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13) <B.I.L.L.> develops tile Plain (1,4) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13) <B.I.L.L.> gambles $161, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $161 in the pub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at -0.02 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2697022247901954
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P10) Mega Byte (rank 1)
  INFO [Player.useFood]                              (P10) Mega Byte has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) Mega Byte
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Plain (5,4) with Smithore factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Mountain3 (5,3) with Smithore factory
  INFO [Mule.runAway]                                Mule runs away for (P10) Mega Byte
  INFO [Mule.runAway]                                Mule runs away for (P10) Mega Byte
  INFO [Mule.runAway]                                Mule runs away for (P10) Mega Byte
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at -8.9657307E-4 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10) Mega Byte finishes on update 2375
  INFO [Mule.runAway]                                Mule runs away for (P10) Mega Byte
  INFO [GameController.apply]                        (P10) Mega Byte chat: SWEET
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: RADIATION
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6675942714254287068
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ColonyEvent.applyEvent]                      Radiation strikes (P10) Mega Byte Plain (5,4)
  INFO [GameController.apply]                        (P10) Mega Byte chat: BAH
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7045393252605737727
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10) Mega Byte has 11 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P11) babbos has 14 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P12) <D.A.N.> has 9 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P13) <B.I.L.L.> has 9 energy and needs 8 energy
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte expects 0 food, 3 energy, 5 smithore, 14 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos expects 4 food, 12 energy, 0 smithore, 13 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> expects 34 food, 20 energy, 0 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> expects 10 food, 15 energy, 32 smithore, 0 crystite
  INFO [GameController.apply]                        (P10) Mega Byte chat: Should still be 230 this turn
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte produced 0 food, 3 energy, 6 smithore, 10 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos produced 2 food, 11 energy, 0 smithore, 11 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> produced 38 food, 19 energy, 0 smithore, 4 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> produced 9 food, 15 energy, 29 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4366980505860200765
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $73
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-2
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 0, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is increased to 250%
  INFO [Shop.printPriceFactor]                       Smithore buy price $181 sell price $216
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: DAMN
  INFO [GameController.apply]                        (P10) Mega Byte chat: 181 doesn't suck though...
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Smithore: 54 critical: 0 surplus: 54
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Smithore: 32 critical: 0 surplus: 32
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Smithore: 2 critical: 0 surplus: 2
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Smithore: 29 critical: 0 surplus: 29
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 46
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 45
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 46
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 52
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 28 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 47
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 53
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 46
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Back to crystite for me next turn.
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Ore is dead now.
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 47
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.20854542 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $181 (117 units for $21177)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8462242938899590382
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $80
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $128 sell price $268
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: But we gave it a good run.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Crystite: 10 critical: 0 surplus: 10
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Crystite: 11 critical: 0 surplus: 11
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Crystite: 4 critical: 0 surplus: 4
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 48
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 47
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 48
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 54
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13) <B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Now to screw the bots we want to keep ore as LOW as possible.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 49
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 48
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 49
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Max price for crystite is 144
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.20907025 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $128 (25 units for $3200)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1046295421054350520
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 100, total: 150, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 35%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Max for ore is 230
  INFO [GameController.apply]                        (P11) babbos chat: how do we keep it low?
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Food: 0 critical: 5 surplus: -5
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Food: 3 critical: 5 surplus: -2
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Food: 38 critical: 5 surplus: 33
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Food: 9 critical: 5 surplus: 4
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 50
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 49
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 50
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 55
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [GameController.apply]                        (P10) Mega Byte chat: We sell at LOW price, as much as possible.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 56
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 51
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: You should be up to at least 3rd now, maybe 2nd.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.1981863 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (37 units for $571)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2984395972854064077
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 62, total: 122, needed: 33
  INFO [Shop.printPriceFactor]                       Energy is decreased to 45%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: But keep the peddle on crystite from here out.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Energy: 6 critical: 8 surplus: -2
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Energy: 17 critical: 8 surplus: 9
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Energy: 21 critical: 8 surplus: 13
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Energy: 16 critical: 9 surplus: 7
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 51
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 50
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 52
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 57
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 6.109476E-6 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Mega Byte 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Sell
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: They just spoil otherwise, even ifyou only get 10 for tem
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: There you go
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.47466156 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (25 units for $250)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7927586730303110168
  INFO [SummaryPhase2.begin]                         Total Memory: 66719744
  INFO [SummaryPhase2.begin]                         Free Memory: 54580040
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Money: $14934 Plots: 10 Assets: 1430 Total: 21364
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Food: 5 Energy: 12 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Money: $11367 Plots: 11 Assets: 1435 Total: 18302
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Food: 5 Energy: 10 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) babbos Money: $7476 Plots: 10 Assets: 1480 Total: 13956
  INFO [SummaryPhase2.begin]                         (P11) babbos Food: 6 Energy: 10 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Money: $6079 Plots: 11 Assets: 1210 Total: 12789
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Food: 5 Energy: 9 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $128
  INFO [SummaryPhase2.begin]                         Shop Smithore: 117 units $181
  INFO [SummaryPhase2.begin]                         Shop Food: 129 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 81 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 0 $140
  INFO [SummaryPhase2.begin]                         Colony total: 66411
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P11) babbos chat: 3rd! heh
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Nice
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [Shop.buildMules]                             Shop built 8 mules for 16 smithore and now has 8 mules
  INFO [Shop.buildMules]                             A mule now costs $360
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 8 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.update]                       Sending claim tile 0
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P10) Mega Byte is granted tile 0: Plain (8,0)
  INFO [LandGrantPhase.update]                       Sending claim tile 1
  INFO [Client.receiveTCPMessages]                   Client: LandGranted (0) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 334ms, max 334ms
  INFO [LandGrantPhase.apply]                        (P11) babbos is granted tile 1: Plain (0,1)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 0 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2666887845269925628
  INFO [Development.setPlayerOrder]                  Normal development order. 8 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P10) Mega Byte (rank 1)
  INFO [Player.useFood]                              (P10) Mega Byte has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) Mega Byte
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.4200033 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Mountain3 (5,3) with Crystite factory
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Plain (5,4) with Crystite factory
  INFO [GameModel.developLand]                       (P10) Mega Byte undevelops tile Plain (6,4)
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Plain (8,2) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at -8.9657307E-4 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10) Mega Byte finishes on update 2375
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Ouch
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1088566867977319696
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P13) <B.I.L.L.> (rank 2)
  INFO [Player.useFood]                              (P13) <B.I.L.L.> has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Hit the door
  INFO [GameController.apply]                        (P10) Mega Byte chat: :)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [GameModel.gamble]                            (P13) <B.I.L.L.> gambles $246, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $246 in the pub
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at 0.0 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7959075005278426775
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      No player event for (P11) babbos (rank 3)
  INFO [Player.useFood]                              (P11) babbos has 6 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) babbos
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999675 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [GameModel.developLand]                       (P11) babbos develops tile Plain (0,1) with Crystite factory
  INFO [GameController.apply]                        (P10) Mega Byte chat: I left 
  INFO [GameModel.developLand]                       (P11) babbos undevelops tile Plain (2,1)
  INFO [GameModel.developLand]                       (P11) babbos develops tile Plain (5,0) with Crystite factory
  INFO [GameController.apply]                        (P10) Mega Byte chat: 2 plots undeveloped
  INFO [GameModel.developLand]                       (P11) babbos develops tile Plain (2,1) with Energy factory
  INFO [GameController.apply]                        (P10) Mega Byte chat: Mules will be cheaper next turn.
  INFO [GameModel.gamble]                            (P11) babbos gambles $217, max: 47.5, left: 19.400002, fraction 0.4084211
  INFO [DevelopmentMessenger.showMessage]            babbos won $217 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11) babbos finishes on update 1406
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 0.0 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5869018760402696541
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      Event player: (P12) <D.A.N.> (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: MuseumBoughtComputer
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: The museum bought your antique personal computer for $600
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [Player.useFood]                              (P12) <D.A.N.> has 5 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12) <D.A.N.> gambles $234, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $234 in the pub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at -0.02 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SUNSPOT_ACTIVITY
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4317598776968476409
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8937860061773553598
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P10) Mega Byte has 12 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P11) babbos has 10 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P12) <D.A.N.> has 9 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P13) <B.I.L.L.> has 10 energy and needs 8 energy
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte expects 0 food, 6 energy, 0 smithore, 34 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos expects 4 food, 21 energy, 0 smithore, 21 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> expects 34 food, 32 energy, 0 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> expects 10 food, 24 energy, 32 smithore, 0 crystite
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte produced 0 food, 6 energy, 0 smithore, 35 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos produced 4 food, 23 energy, 0 smithore, 22 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> produced 34 food, 28 energy, 0 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> produced 13 food, 23 energy, 33 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2091569714091867992
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $181
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-12
  INFO [Shop.printPriceFactor]                       Smithore shop: 101, mules potentially available: 56, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $67 sell price $102
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [GameController.apply]                        (P10) Mega Byte chat: Let him sell
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Smithore: 33 critical: 0 surplus: 33
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 52
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 51
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 53
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 58
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 6.109476E-6 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: THis will just drive the SO price down.
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Next turn, probably 52
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 59
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: So if you buy now, it is a losing proposition.,
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.20184806 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $67 (33 units for $2211)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7237839800702789685
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $128
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $72 sell price $212
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Store already burned twice, and won't burn again.
  INFO [GameController.apply]                        (P10) Mega Byte chat: Crystite is still risky.
  INFO [GameController.apply]                        (P10) Mega Byte chat: Because pirates can return.
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Crystite: 35 critical: 0 surplus: 35
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Crystite: 22 critical: 0 surplus: 22
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Crystite: 2 critical: 0 surplus: 2
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 53
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 52
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 54
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 60
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [GameController.apply]                        (P10) Mega Byte chat: And prci is not market driven\
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 6.109476E-6 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13) <B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 53
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.20950605 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $72 (40 units for $2880)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1616591372999112305
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 129, total: 181, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 33%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Food: 0 critical: 5 surplus: -5
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Food: 5 critical: 5 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Food: 34 critical: 5 surplus: 29
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Food: 13 critical: 5 surplus: 8
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 54
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 54
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 55
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 61
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 6.109476E-6 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 62
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 56
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.20670182 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (37 units for $555)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6687190916135427142
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 81, total: 170, needed: 35
  INFO [Shop.printPriceFactor]                       Energy is decreased to 40%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Energy: 9 critical: 9 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Energy: 25 critical: 9 surplus: 16
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Energy: 30 critical: 8 surplus: 22
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Energy: 25 critical: 9 surplus: 16
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 55
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 55
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 57
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 63
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Mega Byte 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 24 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.21620259 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (51 units for $512)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2771645281345558962
  INFO [SummaryPhase2.begin]                         Total Memory: 66719744
  INFO [SummaryPhase2.begin]                         Free Memory: 50972840
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Money: $15593 Plots: 11 Assets: 2874 Total: 23967
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Food: 7 Energy: 11 Smithore: 0 Crystite: 17
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Money: $14094 Plots: 11 Assets: 1435 Total: 21029
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Food: 5 Energy: 10 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) babbos Money: $8967 Plots: 11 Assets: 1585 Total: 16052
  INFO [SummaryPhase2.begin]                         (P11) babbos Food: 5 Energy: 10 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Money: $7560 Plots: 11 Assets: 1354 Total: 14414
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Food: 5 Energy: 9 Smithore: 0 Crystite: 2
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $72
  INFO [SummaryPhase2.begin]                         Shop Smithore: 134 units $67
  INFO [SummaryPhase2.begin]                         Shop Food: 159 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 130 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 6 $360
  INFO [SummaryPhase2.begin]                         Colony total: 75462
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.buildMules]                             Shop built 8 mules for 16 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $130
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 0 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4391179054348672841
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P10) Mega Byte (rank 1)
  INFO [Player.useFood]                              (P10) Mega Byte has 7 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) Mega Byte
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Plain (8,0) with Crystite factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Plain (6,4) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 8.299103 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10) Mega Byte finishes on update 1960
  INFO [GameModel.gamble]                            (P10) Mega Byte gambles $162, max: 47.5, left: 8.32, fraction 0.17515789
  INFO [DevelopmentMessenger.showMessage]            Mega Byte won $162 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3274332599775941710
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      No player event for (P13) <B.I.L.L.> (rank 2)
  INFO [Player.useFood]                              (P13) <B.I.L.L.> has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [GameModel.gamble]                            (P13) <B.I.L.L.> gambles $221, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $221 in the pub
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at 0.0 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4178233467729725761
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      No player event for (P11) babbos (rank 3)
  INFO [Player.useFood]                              (P11) babbos has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) babbos
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999675 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [GameModel.gamble]                            (P11) babbos gambles $250, max: 47.5, left: 45.72, fraction 0.9625263
  INFO [DevelopmentMessenger.showMessage]            babbos won $250 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11) babbos finishes on update 90
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 0.0 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7454283097818962410
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P12) <D.A.N.> (rank 4)
  INFO [Player.useFood]                              (P12) <D.A.N.> has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12) <D.A.N.> gambles $150, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $150 in the pub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at -0.02 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: METEORITE_STRIKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8105925962859703580
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5280057209721068489
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10) Mega Byte has 11 energy and needs 10 energy
  INFO [ProductionPhase.finishPower]                 (P11) babbos has 10 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P12) <D.A.N.> has 9 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P13) <B.I.L.L.> has 10 energy and needs 8 energy
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte expects 0 food, 3 energy, 0 smithore, 54 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos expects 4 food, 12 energy, 0 smithore, 13 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> expects 34 food, 20 energy, 0 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> expects 10 food, 15 energy, 32 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte produced 0 food, 4 energy, 0 smithore, 59 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos produced 5 food, 8 energy, 0 smithore, 13 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> produced 29 food, 24 energy, 0 smithore, 5 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> produced 9 food, 13 energy, 35 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1705941380793950339
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $67
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $10
  INFO [Shop.printPriceFactor]                       Smithore shop: 118, mules potentially available: 71, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $60 sell price $95
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Smithore: 35 critical: 0 surplus: 35
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 333 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 56
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 56
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 58
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 64
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: See, dropped from 67 to 60 this round
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 65
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: will be 52 next round, at best, and maybe even 48
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.19890402 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $60 (35 units for $2100)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6019956233416184245
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $72
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $68 sell price $208
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Crystite: 76 critical: 0 surplus: 76
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Crystite: 13 critical: 0 surplus: 13
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Crystite: 7 critical: 0 surplus: 7
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 57
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 57
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 59
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 66
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [GameController.apply]                        (P10) Mega Byte chat: Don't sell
  INFO [GameController.apply]                        (P10) Mega Byte chat: I have to sell 26
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13) <B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: DOn't sell
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.23129793 (owner 10)
  INFO [GameController.apply]                        (P10) Mega Byte chat: I only sold because I have over 50, and they will spoil
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $68 (30 units for $2040)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8755752062847921859
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 159, total: 203, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 32%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: And crystite isn't comodity driven price.
  INFO [GameController.apply]                        (P10) Mega Byte chat: It's random
  INFO [GameController.apply]                        (P10) Mega Byte chat: Could just as easily be 144 next turn as 54
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Food: 1 critical: 5 surplus: -4
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Food: 5 critical: 5 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Food: 29 critical: 5 surplus: 24
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Food: 9 critical: 5 surplus: 4
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 58
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 58
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 60
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 67
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 6.109476E-6 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 68
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 61
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.22009422 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (28 units for $420)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6844271173994048473
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 130, total: 187, needed: 36
  INFO [Shop.printPriceFactor]                       Energy is decreased to 39%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: And no chance for pirates now.
  INFO [GameController.apply]                        (P10) Mega Byte chat: Only mother ship can return on round 12
  INFO [GameController.apply]                        (P10) Mega Byte chat: :)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Energy: 5 critical: 11 surplus: -6
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Energy: 11 critical: 8 surplus: 3
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Energy: 26 critical: 8 surplus: 18
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Energy: 15 critical: 9 surplus: 6
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 59
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 59
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 62
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 69
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Mega Byte 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 20 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Transaction (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.19674152 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (22 units for $307)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8413515078470544515
  INFO [SummaryPhase2.begin]                         Total Memory: 66719744
  INFO [SummaryPhase2.begin]                         Free Memory: 55536096
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Money: $16816 Plots: 11 Assets: 5360 Total: 27676
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Food: 5 Energy: 15 Smithore: 0 Crystite: 50
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Money: $16525 Plots: 11 Assets: 1435 Total: 23460
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Food: 5 Energy: 10 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) babbos Money: $9489 Plots: 11 Assets: 2087 Total: 17076
  INFO [SummaryPhase2.begin]                         (P11) babbos Food: 5 Energy: 11 Smithore: 0 Crystite: 9
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Money: $8327 Plots: 11 Assets: 1686 Total: 15513
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Food: 5 Energy: 9 Smithore: 0 Crystite: 7
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $68
  INFO [SummaryPhase2.begin]                         Shop Smithore: 153 units $60
  INFO [SummaryPhase2.begin]                         Shop Food: 183 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 142 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 12 $130
  INFO [SummaryPhase2.begin]                         Colony total: 83725
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: Convert any energy or food plots you have to crystite.
  INFO [GameController.apply]                        (P10) Mega Byte chat: You don't need them now.
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: But remember you can't mine in the river, if you have any plots there.
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.buildMules]                             Shop built 2 mules for 4 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $120
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [LandAuction.generateColonyAuctions]          Generated 0 colony land auction
  INFO [AbstractLandAuctionPhase.begin]              Land Auctions Player: 0 Colony: 0
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6521960763666355803
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventPhase.begin]                      No player event for (P10) Mega Byte (rank 1)
  INFO [Player.useFood]                              (P10) Mega Byte has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10) Mega Byte
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 10 timer" at 47.5 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameModel.developLand]                       (P10) Mega Byte undevelops tile Plain (7,4)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [GameModel.developLand]                       (P10) Mega Byte develops tile Plain (7,4) with Crystite factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 2 "player 10 timer" at 23.91946 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10) Mega Byte finishes on update 1180
  INFO [GameModel.gamble]                            (P10) Mega Byte gambles $219, max: 47.5, left: 23.92, fraction 0.50357896
  INFO [DevelopmentMessenger.showMessage]            Mega Byte won $219 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8614938969153643575
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventPhase.begin]                      Event player: (P13) <B.I.L.L.> (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: TapDancingMule
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your M.U.L.E. won the colony tap-dancing contest. You collected $400
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (13) 16 bytes
  INFO [Player.useFood]                              (P13) <B.I.L.L.> has 5 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [NetworkTimer.start]                          Started "player 13 timer" at 47.5 (owner 13)
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $400
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13) <B.I.L.L.> gambles $207, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <B.I.L.L.> won $207 in the pub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (13) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 5 "player 13 timer" at -0.02 (owner 13)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8115115794889762909
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventPhase.begin]                      Event player: (P11) babbos (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: WormInfestation
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: The colony awarded you $400 for stopping the Wart Worm infestation
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Player.useFood]                              (P11) babbos has 5 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11) babbos
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999675 (owner 10)
  INFO [NetworkTimer.start]                          Started "player 11 timer" at 47.5 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (11) 16 bytes
  INFO [GameModel.developLand]                       (P11) babbos develops tile Crater (5,0) with Crystite factory
  INFO [GameModel.developLand]                       (P11) babbos develops tile Plain (0,4) with Crystite factory
  INFO [GameModel.developLand]                       (P11) babbos develops tile Plain (7,1) with Crystite factory
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11) babbos finishes on update 2393
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (11) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 3 "player 11 timer" at 0.0 (owner 11)
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -195688359475040441
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventPhase.begin]                      No player event for (P12) <D.A.N.> (rank 4)
  INFO [Player.useFood]                              (P12) <D.A.N.> has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (12) 16 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [NetworkTimer.start]                          Started "player 12 timer" at 47.5 (owner 12)
  INFO [Wampus.<init>]                               Wumpus has 0 mountains, reward is $400
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12) <D.A.N.> gambles $250, max: 47.5, left: 23.76, fraction 0.5002105
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $250 in the pub
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (12) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 4 "player 12 timer" at -0.02 (owner 12)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5567703041028266956
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10) Mega Byte has 15 energy and needs 11 energy
  INFO [ProductionPhase.finishPower]                 (P11) babbos has 11 energy and needs 10 energy
  INFO [ProductionPhase.finishPower]                 (P12) <D.A.N.> has 9 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P13) <B.I.L.L.> has 10 energy and needs 8 energy
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte expects 0 food, 0 energy, 0 smithore, 60 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos expects 4 food, 3 energy, 0 smithore, 32 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> expects 34 food, 20 energy, 0 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> expects 10 food, 15 energy, 32 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P10) Mega Byte produced 0 food, 0 energy, 0 smithore, 63 crystite
  INFO [ProductionPhase.logProduction]               (P11) babbos produced 3 food, 2 energy, 0 smithore, 33 crystite
  INFO [ProductionPhase.logProduction]               (P12) <D.A.N.> produced 36 food, 20 energy, 0 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P13) <B.I.L.L.> produced 9 food, 13 energy, 28 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SHIP_RETURNS
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5824160971330033098
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5950102674547143686
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $60
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $0
  INFO [Shop.printPriceFactor]                       Smithore shop: 149, mules potentially available: 86, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $50 sell price $85
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: 50 :)
  INFO [GameController.apply]                        (P10) Mega Byte chat: We got out of that at the right time.
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Smithore: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Smithore: 28 critical: 0 surplus: 28
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 60
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 60
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 63
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 70
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.01999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.21284343 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2650659725037911408
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $68
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $120 sell price $260
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: hehe
  INFO [GameController.apply]                        (P10) Mega Byte chat: Look at that! 120
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Crystite: 113 critical: 0 surplus: 113
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Crystite: 42 critical: 0 surplus: 42
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Crystite: 9 critical: 0 surplus: 9
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Crystite: 0 critical: 0 surplus: 0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 61
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 61
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 64
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 71
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.5200062 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13) <B.I.L.L.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.1932658 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5330160488994267520
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 183, total: 231, needed: 0
  INFO [Shop.printPriceFactor]                       Food is decreased to 25%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: That should bump you to 2nd I think.
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Food: 0 critical: 0 surplus: 0
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Food: 3 critical: 0 surplus: 3
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Food: 36 critical: 0 surplus: 36
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Food: 9 critical: 0 surplus: 9
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 62
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 62
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 65
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 72
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020006109 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10) Mega Byte 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.21778063 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6766152291527160104
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 142, total: 185, needed: 40
  INFO [Shop.printPriceFactor]                       Energy is decreased to 41%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11) babbos chat: yuppyyy!
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10) Mega Byte Energy: 3 critical: 0 surplus: 3
  INFO [CollectionPhase.goToNextPhase]               (P11) babbos Energy: 3 critical: 0 surplus: 3
  INFO [CollectionPhase.goToNextPhase]               (P12) <D.A.N.> Energy: 22 critical: 0 surplus: 22
  INFO [CollectionPhase.goToNextPhase]               (P13) <B.I.L.L.> Energy: 15 critical: 0 surplus: 15
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 334 ms
  INFO [Player.increaseAuctionTeleportCount]         (P10) Mega Byte auction teleport count: 63
  INFO [Player.increaseAuctionTeleportCount]         (P11) babbos auction teleport count: 63
  INFO [Player.increaseAuctionTeleportCount]         (P12) <D.A.N.> auction teleport count: 66
  INFO [Player.increaseAuctionTeleportCount]         (P13) <B.I.L.L.> auction teleport count: 73
  INFO [NetworkTimer.start]                          Started "countdown" at 7.0 (owner 10)
  INFO [GameController.apply]                        (P10) Mega Byte chat: hehe
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999389 (owner 10)
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11) babbos (P10) Mega Byte (P12) <D.A.N.> (P13) <B.I.L.L.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10) Mega Byte chat: Not bad.  Have you played before joining the site?
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.178128 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- SUMMARY #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 335 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4979028673285220557
  INFO [SummaryPhase2.begin]                         Total Memory: 66719744
  INFO [SummaryPhase2.begin]                         Free Memory: 54289128
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Money: $16985 Plots: 11 Assets: 15120 Total: 37605
  INFO [SummaryPhase2.begin]                         (P10) Mega Byte Food: 0 Energy: 3 Smithore: 0 Crystite: 113
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Money: $17132 Plots: 11 Assets: 3080 Total: 25712
  INFO [SummaryPhase2.begin]                         (P13) <B.I.L.L.> Food: 9 Energy: 15 Smithore: 28 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11) babbos Money: $9399 Plots: 11 Assets: 6490 Total: 21389
  INFO [SummaryPhase2.begin]                         (P11) babbos Food: 3 Energy: 3 Smithore: 0 Crystite: 42
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Money: $8577 Plots: 11 Assets: 3545 Total: 17622
  INFO [SummaryPhase2.begin]                         (P12) <D.A.N.> Food: 36 Energy: 22 Smithore: 0 Crystite: 9
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $120
  INFO [SummaryPhase2.begin]                         Shop Smithore: 149 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 183 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 142 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 12 $120
  INFO [SummaryPhase2.begin]                         Colony total: 102328
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10) Mega Byte chat: On C64 or Atari?
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [SummaryPhase2.apply]                         Score saved
  INFO [SummaryPhase2.getColonyMessage]              Colony rating: 5
  INFO [SummaryPhase2.getColonyMessage]              Overall, the Colony succeeded... Extremely well. You can now retire in elegant estates!
  INFO [GameController.apply]                        (P10) Mega Byte chat: Nice colony score.
  INFO [GameController.apply]                        (P10) Mega Byte chat: Thanks for the game mate, well played.
  INFO [GameController.apply]                        (P11) babbos chat: we rule :)
  INFO [GameController.apply]                        (P10) Mega Byte chat: hehe
  INFO [GameController.apply]                        (P10) Mega Byte chat: INDEED
  INFO [GameController.apply]                        (P11) babbos chat: me too, thanks for the advice
  INFO [GameController.apply]                        (P10) Mega Byte chat: Would play MULE with you any time.
  INFO [GameController.apply]                        (P10) Mega Byte chat: No worries.
  INFO [GameController.apply]                        (P10) Mega Byte chat: Have a good night.  Midnight for me, I'm off to sleep.
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (10) 0 bytes
  INFO [MetaFrame$5.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
