  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows 7 6.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 2
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: iot6n87hsn5a3hvo58ve01oos3
  INFO [Login$MasterListener$1.run]                  Logged in as "CCMuleBot01" (id 27633)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1280 x 1024 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1280 x 1024 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: vga
  INFO [MuleGameContainer.<init>]                    Display Driver: 6.1.7600.16385
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: Intel
  INFO [MuleGameContainer.<init>]                    GL Renderer: Intel 945G
  INFO [MuleGameContainer.<init>]                    GL Version: 1.4.0 - Build 8.14.10.1930
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: MuleBotLives-127, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id d41d57ee-3fc7-4078-a861-95266eb7cae9
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 43 bytes
  INFO [UserController.apply]                        My client id is d41d57ee-3fc7-4078-a861-95266eb7cae9
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)CCMuleBot01 is my user
  INFO [GameModel.setLocalUser]                      (S10)CCMuleBot01 is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)CCMuleBot01 is hosting the server
  INFO [GameController.beginNextPhase]               (S10)CCMuleBot01 is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)CCMuleBot01 (ID: 27633)
  INFO [Client.initUDP]                              Sending UDP initialization message id d41d57ee-3fc7-4078-a861-95266eb7cae9
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [SlickLogSystem.info]                         Too much real time passed since last frame. Breaking sync with real time.
  INFO [Server.acceptClients]                        Server: Accepted client /54.214.39.13 id a343777f-3a07-4cee-9be0-a9b70abce438
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)CCMuleBot01 (ID 27633)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 144317
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Server.acceptClients]                        Server: Accepted client /24.215.98.73 id 69d45e83-8e4d-4df2-9551-1c0c986c0a24
  INFO [ServerMessageHandler.processJoin]            Server: Client /24.215.98.73 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 43 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)C64MuleBoot is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)C64MuleBoot (ID: 101485)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /24.215.98.73 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7097 bytes
  INFO [Server.initUdp]                              Server: Client /24.215.98.73 <S11> requests UDP address /24.215.98.73:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)C64MuleBoot (ID 101485)
  INFO [ServerMessageHandler.processPlayerJoin]      /24.215.98.73 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)C64MuleBoot joins the players
  INFO [Player.<init>]                               Creating (P11)C64MuleBoot
  INFO [GameModel.setRemoteUser]                     (P11)C64MuleBoot is a remote Player
  INFO [ServerMessageHandler.processPlayerJoin]      Server: /24.215.98.73 <P11> is already a player and can't join again.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Welcome to MuleBotLives.  Please enjoy your game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group!!
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.facebook.com/groups/planetmule
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /54.214.39.13 <>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /54.214.39.13 <> with id a343777f-3a07-4cee-9be0-a9b70abce438
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /54.214.39.13 <>
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === CCMuleBot01 Bot Reputation: Fair (0) Bot Games: 0
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Welcome to MuleBotLives.  Please enjoy your game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group!!
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.facebook.com/groups/planetmule
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === C64MuleBoot Bot Reputation: Unknown (15) Bot Games: 15
  INFO [Server.acceptClients]                        Server: Accepted client /71.7.205.17 id aedcc28e-ec9b-481f-a155-cde111fa853f
  INFO [ServerMessageHandler.processJoin]            Server: Client /71.7.205.17 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 41 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)DaveH8866 is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)DaveH8866 (ID: 108026)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /71.7.205.17 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7236 bytes
  INFO [Server.initUdp]                              Server: Client /71.7.205.17 <S12> requests UDP address /71.7.205.17:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)DaveH8866 (ID 108026)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Welcome to MuleBotLives.  Please enjoy your game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group!!
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.facebook.com/groups/planetmule
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === DaveH8866 Bot Reputation: Unknown (11) Bot Games: 14
  INFO [ServerMessageHandler.processPlayerJoin]      /71.7.205.17 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)DaveH8866 joins the players
  INFO [Player.<init>]                               Creating (P12)DaveH8866
  INFO [GameModel.setRemoteUser]                     (P12)DaveH8866 is a remote Player
  INFO [Server.acceptClients]                        Server: Accepted client /70.95.144.171 id df925313-04d8-40b8-9b69-a831faad8593
  INFO [ServerMessageHandler.processJoin]            Server: Client /70.95.144.171 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 43 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)doktorbuzzo is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)doktorbuzzo (ID: 17294)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /70.95.144.171 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7341 bytes
  INFO [Server.initUdp]                              Server: Client /70.95.144.171 <S13> requests UDP address /70.95.144.171:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)doktorbuzzo (ID 17294)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Welcome to MuleBotLives.  Please enjoy your game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group!!
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.facebook.com/groups/planetmule
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === doktorbuzzo Bot Reputation: Excellent (31) Bot Games: 31
  INFO [ServerMessageHandler.processPlayerJoin]      /70.95.144.171 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)doktorbuzzo joins the players
  INFO [Player.<init>]                               Creating (P13)doktorbuzzo
  INFO [GameModel.setRemoteUser]                     (P13)doktorbuzzo is a remote Player
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: that was close boot
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: quick whiz
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: <800
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: okay
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: yup,  4 extra plots u had
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: gg
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: i never give up
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: almost snuck out a win
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: brb
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: Never Say Die
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: underrated Sabbath record
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: Hey Daver
  INFO [Server.acceptClients]                        Server: Accepted client /98.198.196.28 id fb45a553-97aa-42d9-8295-f13780668ed4
  INFO [ServerMessageHandler.processJoin]            Server: Client /98.198.196.28 <S14> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 38 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14)Acavia is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)Acavia (ID: 26197)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /98.198.196.28 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7420 bytes
  INFO [Server.initUdp]                              Server: Client /98.198.196.28 <S14> requests UDP address /98.198.196.28:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)Acavia (ID 26197)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Welcome to MuleBotLives.  Please enjoy your game.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Join our Facebook Group!!
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.facebook.com/groups/planetmule
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === Acavia Bot Reputation: A+++ (304) Bot Games: 442
  INFO [ServerMessageHandler.processPlayerJoin]      /98.198.196.28 <S14> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)Acavia joins the players
  INFO [Player.<init>]                               Creating (P14)Acavia
  INFO [GameModel.setRemoteUser]                     (P14)Acavia is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: ah here he is!
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: hi Aca
  INFO [GameController.apply]                        (P14)Acavia chat: hi
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: boot you are orange
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: Orange
  INFO [GameController.apply]                        (P12)DaveH8866 chat: hey guys
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P13)doktorbuzzo (P12)DaveH8866 (P11)C64MuleBoot (P14)Acavia 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 22
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 163ms (180ms) <P12> 172ms (187ms) <P13> 86ms (100ms) <P14> 112ms (130ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: boot is orange,  remeber
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 173ms (180ms) <P12> 165ms (180ms) <P13> 86ms (102ms) <P14> 112ms (128ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -615379911730667418
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P14)Acavia (P12)DaveH8866 (P13)doktorbuzzo (P11)C64MuleBoot 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 46918312
  INFO [SummaryPhase2.begin]                         (P14)Acavia Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P14)Acavia Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: i am orange
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 178ms (193ms) <P12> 154ms (191ms) <P13> 86ms (108ms) <P14> 121ms (134ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.apply]                        (P14)Acavia chat: bad map?
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 174ms (180ms) <P12> 153ms (180ms) <P13> 81ms (100ms) <P14> 121ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 4ms, max 174ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 193ms 17 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 4ms, max 176ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P13)doktorbuzzo is granted tile 3: Mountain2 (3,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 4ms, max 176ms
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: attaboy boot
  INFO [LandGrantPhase.claimPlot]                    (P12)DaveH8866 is granted tile 13: River (4,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 4 frames, rountrip 4ms, max 164ms
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: orange you are
  INFO [LandGrantPhase.claimPlot]                    (P14)Acavia is granted tile 21: Plain (3,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 4ms, max 176ms
  INFO [LandGrantPhase.claimPlot]                    (P11)C64MuleBoot is granted tile 30: River (4,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 4ms, max 176ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 158ms (180ms) <P12> 153ms (191ms) <P13> 78ms (93ms) <P14> 121ms (145ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: :)
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: gl
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 4 frames, rountrip 4ms, max 158ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P14)Acavia bought the plot for $976
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 154ms (183ms) <P12> 152ms (172ms) <P13> 76ms (90ms) <P14> 122ms (130ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4496206164442362782
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P14)Acavia (rank 1)
  INFO [Player.useFood]                              (P14)Acavia has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 154ms (183ms) <P12> 151ms (172ms) <P13> 76ms (90ms) <P14> 117ms (129ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)Acavia
  INFO [Wampus.<init>]                               Wampus has 17 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P14)Acavia got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.buyAssay]                          (P14)Acavia got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [GameModel.buyAssay]                          (P14)Acavia got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            Acavia caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)Acavia finishes on update 1559
  INFO [GameModel.gamble]                            (P14)Acavia gambles $58, max: 47.5, left: 16.8993, fraction 0.35577473
  INFO [DevelopmentMessenger.showMessage]            Acavia won $58 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 139ms (170ms) <P12> 133ms (155ms) <P13> 60ms (76ms) <P14> 93ms (122ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3132957196521365122
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)DaveH8866 (rank 2)
  INFO [Player.useFood]                              (P12)DaveH8866 has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 137ms (149ms) <P12> 133ms (155ms) <P13> 59ms (75ms) <P14> 93ms (122ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)DaveH8866
  INFO [Wampus.<init>]                               Wampus has 17 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: gle
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile River (4,1) with Food factory
  INFO [DevelopmentMessenger.showMessage]            DaveH8866 caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P12)DaveH8866 got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)DaveH8866 finishes on update 2163
  INFO [GameModel.gamble]                            (P12)DaveH8866 gambles $67, max: 47.5, left: 4.7590995, fraction 0.10019157
  INFO [DevelopmentMessenger.showMessage]            DaveH8866 won $67 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 137ms (144ms) <P12> 129ms (133ms) <P13> 55ms (59ms) <P14> 91ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1859084940049430782
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P13)doktorbuzzo (rank 3)
  INFO [Player.useFood]                              (P13)doktorbuzzo has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12)DaveH8866 chat: gla
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 139ms (144ms) <P12> 128ms (133ms) <P13> 52ms (58ms) <P14> 91ms (96ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)doktorbuzzo
  INFO [Wampus.<init>]                               Wampus has 17 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Mountain2 (3,0) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            doktorbuzzo caught the Mountain Wampus and got $100
  INFO [GameController.apply]                        (P14)Acavia chat: test
  INFO [GameController.apply]                        (P14)Acavia chat: game is locked up
  INFO [GameModel.buyAssay]                          (P13)doktorbuzzo got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)doktorbuzzo finishes on update 2619
  INFO [GameModel.gamble]                            (P13)doktorbuzzo gambles $100, max: 47.5, left: 12.799206, fraction 0.26945695
  INFO [DevelopmentMessenger.showMessage]            doktorbuzzo won $100 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 140ms (141ms) <P12> 126ms (128ms) <P13> 63ms (67ms) <P14> 93ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8195351387283167086
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)C64MuleBoot (rank 4)
  INFO [Player.useFood]                              (P11)C64MuleBoot has 4 food and needs 3 food
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: lol,  ran to kitchen and came back and seen my river was outfitted,, lol
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 140ms (141ms) <P12> 126ms (129ms) <P13> 63ms (67ms) <P14> 93ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)C64MuleBoot
  INFO [Wampus.<init>]                               Wampus has 17 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile River (4,3) with Food factory
  INFO [GameController.apply]                        (P12)DaveH8866 chat: colors are gonna get confusing
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)C64MuleBoot finishes on update 1188
  INFO [GameModel.gamble]                            (P11)C64MuleBoot gambles $55, max: 47.5, left: 24.299469, fraction 0.5115678
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot won $55 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (4ms) <P11> 137ms (140ms) <P12> 127ms (132ms) <P13> 64ms (67ms) <P14> 92ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6143830520575002429
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: yup
  INFO [GameController.apply]                        (P14)Acavia chat: why no assays?
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (4ms) <P11> 140ms (140ms) <P12> 126ms (131ms) <P13> 63ms (67ms) <P14> 92ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8317137674876044308
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)C64MuleBoot has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12)DaveH8866 has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13)doktorbuzzo has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P14)Acavia has 2 energy and needs 0 energy
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot expects 5 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 expects 5 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: i know where high are
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot produced 4 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 produced 4 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo produced 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia produced 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (3ms) <P11> 140ms (145ms) <P12> 126ms (133ms) <P13> 61ms (67ms) <P14> 93ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (3ms) <P11> 140ms (145ms) <P12> 126ms (133ms) <P13> 61ms (67ms) <P14> 93ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4911920250921639534
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-2
  INFO [Shop.printPriceFactor]                       Smithore shop: 8, mules potentially available: 15, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 55%
  INFO [Shop.printPriceFactor]                       Smithore buy price $48 sell price $83
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)Acavia chat: I produced nothing even with rain
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: cheat map
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Smithore: 0 critical: 0 surplus: 0 money: $1030
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Smithore: 0 critical: 0 surplus: 0 money: $1042
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Smithore: 0 critical: 0 surplus: 0 money: $1050
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Smithore: 0 critical: 0 surplus: 0 money: $182
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (3ms) <P11> 140ms (145ms) <P12> 126ms (133ms) <P13> 59ms (64ms) <P14> 93ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.86 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 4 frames, rountrip 3ms, max 140ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 145ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 146ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $83 (1 units for $83)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (3ms) <P11> 140ms (146ms) <P12> 131ms (133ms) <P13> 59ms (64ms) <P14> 92ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -715282995232201909
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $48
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $56 sell price $196
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Crystite: 0 critical: 0 surplus: 0 money: $1030
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Crystite: 0 critical: 0 surplus: 0 money: $1042
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Crystite: 0 critical: 0 surplus: 0 money: $967
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Crystite: 0 critical: 0 surplus: 0 money: $182
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (3ms) <P11> 140ms (146ms) <P12> 131ms (133ms) <P13> 59ms (64ms) <P14> 92ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $56 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (3ms) <P11> 140ms (146ms) <P12> 129ms (133ms) <P13> 58ms (64ms) <P14> 92ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1696799413598936576
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 20, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 70%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Food: 5 critical: 3 surplus: 2 money: $1030
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Food: 5 critical: 3 surplus: 2 money: $1042
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Food: 1 critical: 3 surplus: -2 money: $967
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Food: 1 critical: 3 surplus: -2 money: $182
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (3ms) <P11> 141ms (147ms) <P12> 130ms (133ms) <P13> 57ms (60ms) <P14> 92ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.85899997 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 4 frames, rountrip 3ms, max 141ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 147ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)doktorbuzzo (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot (P12)DaveH8866 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer doktorbuzzo rank 3 takes over trade from buyer Acavia rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer doktorbuzzo rank 3 takes over trade from buyer Acavia rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer doktorbuzzo rank 3 takes over trade from buyer Acavia rank 1
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P12)DaveH8866 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 147ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 147ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P14)Acavia auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 147ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $50 (5 units for $250)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (3ms) <P11> 140ms (147ms) <P12> 130ms (135ms) <P13> 53ms (58ms) <P14> 91ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 269178117023820165
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 8, total: 14, needed: 6
  INFO [Shop.printPriceFactor]                       Energy is decreased to 57%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)Acavia chat: share energy two each?
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Energy: 1 critical: 2 surplus: -1 money: $1080
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Energy: 1 critical: 2 surplus: -1 money: $1142
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Energy: 2 critical: 1 surplus: 1 money: $867
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Energy: 2 critical: 1 surplus: 1 money: $32
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (3ms) <P11> 141ms (148ms) <P12> 130ms (137ms) <P13> 51ms (53ms) <P14> 90ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.85899997 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 4 frames, rountrip 3ms, max 141ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 148ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P14)Acavia auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 148ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P14)Acavia auction teleport count: 2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 148ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (7 units for $315)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (3ms) <P11> 138ms (147ms) <P12> 128ms (137ms) <P13> 51ms (53ms) <P14> 91ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2627291541092005928
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 49533096
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Money: $1052 Plots: 1 Assets: 345 Total: 1897
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Food: 3 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Money: $900 Plots: 1 Assets: 485 Total: 1885
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Food: 4 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Money: $822 Plots: 1 Assets: 453 Total: 1775
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Food: 3 Energy: 3 Smithore: 1 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)Acavia Money: $122 Plots: 2 Assets: 200 Total: 1322
  INFO [SummaryPhase2.begin]                         (P14)Acavia Food: 4 Energy: 0 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 3 mules for 6 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $160
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $56
  INFO [SummaryPhase2.begin]                         Shop Smithore: 1 units $83
  INFO [SummaryPhase2.begin]                         Shop Food: 6 units $50
  INFO [SummaryPhase2.begin]                         Shop Energy: 3 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $160
  INFO [SummaryPhase2.begin]                         Colony total: 6879
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (3ms) <P11> 131ms (145ms) <P12> 128ms (137ms) <P13> 51ms (55ms) <P14> 91ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 3ms, max 131ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 145ms 14 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 4 frames, rountrip 3ms, max 137ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P13)doktorbuzzo is granted tile 11: Plain (3,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 4 frames, rountrip 3ms, max 138ms
  INFO [LandGrantPhase.claimPlot]                    (P14)Acavia is granted tile 18: Plain (2,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 4 frames, rountrip 3ms, max 138ms
  INFO [LandGrantPhase.claimPlot]                    (P12)DaveH8866 is granted tile 25: Plain (2,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 4 frames, rountrip 3ms, max 138ms
  INFO [LandGrantPhase.claimPlot]                    (P11)C64MuleBoot is granted tile 29: Plain (8,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 4 frames, rountrip 3ms, max 138ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (3ms) <P11> 137ms (145ms) <P12> 128ms (130ms) <P13> 57ms (59ms) <P14> 90ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $916
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 4 frames, rountrip 3ms, max 138ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: yup
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)DaveH8866 bought the plot for $964
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (3ms) <P11> 137ms (144ms) <P12> 123ms (127ms) <P13> 57ms (62ms) <P14> 90ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6389520770070834396
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7971206
  INFO [PlayerEventPhase.begin]                      No player event for (P12)DaveH8866 (rank 1)
  INFO [Player.useFood]                              (P12)DaveH8866 has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (3ms) <P11> 139ms (145ms) <P12> 123ms (127ms) <P13> 57ms (62ms) <P14> 90ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)DaveH8866
  INFO [Wampus.<init>]                               Wampus has 17 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P12)DaveH8866 got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [DevelopmentMessenger.showMessage]            DaveH8866 caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Plain (2,0) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)DaveH8866 finishes on update 2150
  INFO [GameModel.gamble]                            (P12)DaveH8866 gambles $52, max: 47.5, left: 5.199099, fraction 0.109454714
  INFO [DevelopmentMessenger.showMessage]            DaveH8866 won $52 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (3ms) <P11> 139ms (144ms) <P12> 124ms (125ms) <P13> 56ms (63ms) <P14> 90ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7888462047877353725
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.6301804
  INFO [PlayerEventPhase.begin]                      No player event for (P11)C64MuleBoot (rank 2)
  INFO [Player.useFood]                              (P11)C64MuleBoot has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (3ms) <P11> 139ms (142ms) <P12> 124ms (125ms) <P13> 57ms (63ms) <P14> 90ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)C64MuleBoot
  INFO [Wampus.<init>]                               Wampus has 17 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Plain (8,3) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)C64MuleBoot finishes on update 1008
  INFO [GameModel.gamble]                            (P11)C64MuleBoot gambles $58, max: 47.5, left: 28.199558, fraction 0.5936749
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot won $58 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (3ms) <P11> 139ms (142ms) <P12> 125ms (129ms) <P13> 62ms (67ms) <P14> 90ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3304944407388940142
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.682114
  INFO [PlayerEventPhase.begin]                      No player event for (P13)doktorbuzzo (rank 3)
  INFO [Player.useFood]                              (P13)doktorbuzzo has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (3ms) <P11> 139ms (142ms) <P12> 125ms (131ms) <P13> 62ms (67ms) <P14> 92ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)doktorbuzzo
  INFO [Wampus.<init>]                               Wampus has 17 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Plain (3,1) with Food factory
  INFO [DevelopmentMessenger.showMessage]            doktorbuzzo caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P13)doktorbuzzo got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.buyAssay]                          (P13)doktorbuzzo got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)doktorbuzzo finishes on update 2405
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (13ms) <P11> 139ms (141ms) <P12> 126ms (131ms) <P13> 60ms (65ms) <P14> 92ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 9015229212813207186
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.08698547
  INFO [PlayerEventPhase.begin]                      Event player: (P14)Acavia (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: MuseumBoughtComputer
  INFO [PlayerEventPhase$1.finished]                 Event Message: The museum bought your antique personal computer for $200
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P14)Acavia has 4 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (13ms) <P11> 139ms (140ms) <P12> 126ms (129ms) <P13> 60ms (67ms) <P14> 85ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)Acavia
  INFO [Wampus.<init>]                               Wampus has 17 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (2,2) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            Acavia caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (3,2) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)Acavia finishes on update 1781
  INFO [GameModel.gamble]                            (P14)Acavia gambles $58, max: 47.5, left: 12.519199, fraction 0.26356208
  INFO [DevelopmentMessenger.showMessage]            Acavia won $58 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 13ms (13ms) <P11> 139ms (145ms) <P12> 126ms (132ms) <P13> 59ms (65ms) <P14> 85ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 13ms (13ms) <P11> 139ms (145ms) <P12> 126ms (132ms) <P13> 59ms (65ms) <P14> 85ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5902530019737496424
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P11)C64MuleBoot has 5 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P12)DaveH8866 has 3 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P13)doktorbuzzo has 3 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P14)Acavia has 0 energy and needs 0 energy
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot expects 4 food, 0 energy, 1 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 expects 6 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo expects 2 food, 1 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia expects 0 food, 8 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot produced 6 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 produced 4 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo produced 3 food, 1 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia produced 0 food, 5 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 13ms (13ms) <P11> 135ms (146ms) <P12> 127ms (133ms) <P13> 58ms (65ms) <P14> 92ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PIRATE_SHIP
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2264299307118203630
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)Acavia chat: what was that?
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 13ms (13ms) <P11> 135ms (147ms) <P12> 130ms (135ms) <P13> 58ms (63ms) <P14> 91ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3689189338624004047
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $83
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-11
  INFO [Shop.printPriceFactor]                       Smithore shop: 1, mules potentially available: 9, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 75%
  INFO [Shop.printPriceFactor]                       Smithore buy price $51 sell price $86
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Smithore: 0 critical: 0 surplus: 0 money: $823
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Smithore: 0 critical: 0 surplus: 0 money: $55
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Smithore: 1 critical: 0 surplus: 1 money: $737
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Smithore: 0 critical: 0 surplus: 0 money: $60
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 13ms (13ms) <P11> 131ms (147ms) <P12> 130ms (135ms) <P13> 58ms (63ms) <P14> 91ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.86800003 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 13ms, max 132ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 146ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 146ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $86 (1 units for $86)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 13ms (13ms) <P11> 134ms (143ms) <P12> 132ms (137ms) <P13> 57ms (58ms) <P14> 93ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4888864855417933563
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $56
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $136 sell price $276
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Crystite: 0 critical: 0 surplus: 0 money: $823
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Crystite: 0 critical: 0 surplus: 0 money: $55
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Crystite: 0 critical: 0 surplus: 0 money: $651
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Crystite: 0 critical: 0 surplus: 0 money: $60
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 13ms (13ms) <P11> 134ms (146ms) <P12> 132ms (136ms) <P13> 57ms (58ms) <P14> 93ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $136 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 13ms (13ms) <P11> 134ms (144ms) <P12> 130ms (136ms) <P13> 57ms (58ms) <P14> 93ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8905403668561277198
  INFO [Shop.calcBuySellPrice]                       Current Food price $50
  INFO [Shop.printPriceFactor]                       Food shop: 6, total: 21, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 68%
  INFO [Shop.printPriceFactor]                       Food buy price $19 sell price $54
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Food: 7 critical: 3 surplus: 4 money: $823
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Food: 4 critical: 3 surplus: 1 money: $55
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Food: 3 critical: 3 surplus: 0 money: $651
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Food: 1 critical: 3 surplus: -2 money: $60
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 13ms (13ms) <P11> 134ms (138ms) <P12> 129ms (132ms) <P13> 56ms (57ms) <P14> 93ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.866 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 4ms, max 134ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 138ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)doktorbuzzo (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot (P12)DaveH8866 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P14)Acavia auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 138ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P12)DaveH8866 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 143ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 137ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 137ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (5 units for $120)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 134ms (137ms) <P12> 122ms (129ms) <P13> 55ms (57ms) <P14> 92ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8186251336094394321
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 3, total: 15, needed: 9
  INFO [Shop.printPriceFactor]                       Energy is decreased to 70%
  INFO [Shop.printPriceFactor]                       Energy buy price $17 sell price $52
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Energy: 3 critical: 3 surplus: 0 money: $905
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Energy: 1 critical: 3 surplus: -2 money: $93
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Energy: 3 critical: 2 surplus: 1 money: $651
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Energy: 5 critical: 1 surplus: 4 money: $16
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 133ms (137ms) <P12> 121ms (126ms) <P13> 55ms (57ms) <P14> 92ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.86800003 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 4ms, max 132ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 136ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 136ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 135ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 135ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $30 (3 units for $92)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 132ms (134ms) <P12> 124ms (136ms) <P13> 55ms (56ms) <P14> 89ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1940038680455044951
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 50100488
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Money: $850 Plots: 2 Assets: 440 Total: 2290
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Food: 4 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Money: $614 Plots: 2 Assets: 527 Total: 2141
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Food: 3 Energy: 4 Smithore: 2 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)Acavia Money: $108 Plots: 3 Assets: 290 Total: 1898
  INFO [SummaryPhase2.begin]                         (P14)Acavia Food: 2 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Money: $93 Plots: 3 Assets: 210 Total: 1803
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Food: 2 Energy: 1 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 9 mules
  INFO [Shop.buildMules]                             A mule now costs $170
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $136
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $86
  INFO [SummaryPhase2.begin]                         Shop Food: 10 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 3 units $30
  INFO [SummaryPhase2.begin]                         Shop mules: 9 $170
  INFO [SummaryPhase2.begin]                         Colony total: 8132
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 15
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 132ms (137ms) <P12> 125ms (138ms) <P13> 53ms (56ms) <P14> 91ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 9 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 4ms, max 132ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 138ms 14 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 4ms, max 132ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)C64MuleBoot is granted tile 11: Plain (6,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 4ms, max 132ms
  INFO [LandGrantPhase.claimPlot]                    (P14)Acavia is granted tile 13: Mountain3 (8,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 4ms, max 132ms
  INFO [LandGrantPhase.claimPlot]                    (P12)DaveH8866 is granted tile 16: Mountain2 (5,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 4ms, max 132ms
  INFO [LandGrantPhase.claimPlot]                    (P13)doktorbuzzo is granted tile 17: Plain (6,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 4ms, max 134ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (13ms) <P11> 132ms (137ms) <P12> 130ms (138ms) <P13> 55ms (57ms) <P14> 91ms (96ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (13ms) <P11> 132ms (137ms) <P12> 130ms (138ms) <P13> 55ms (57ms) <P14> 91ms (96ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1802882966689798095
  INFO [Development.setPlayerOrder]                  Normal development order. 9 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.20512873
  INFO [PlayerEventPhase.begin]                      Event player: (P11)C64MuleBoot (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: LostPlot
  INFO [PlayerEventPhase$1.finished]                 Event Message: You lost a plot of land because the claim was not recorded
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: omg 3 games in a row
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P11)C64MuleBoot has 4 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (13ms) <P11> 132ms (137ms) <P12> 130ms (138ms) <P13> 55ms (61ms) <P14> 90ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)C64MuleBoot
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: wait youre not in 2nd place
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: is there a bug?
  INFO [GameController.apply]                        (P14)Acavia chat: did you win back free one in others?
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)C64MuleBoot finishes on update 1122
  INFO [GameModel.gamble]                            (P11)C64MuleBoot gambles $95, max: 47.5, left: 26.51952, fraction 0.5583057
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot won $95 in the pub
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: I did last night
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (13ms) <P11> 134ms (139ms) <P12> 128ms (135ms) <P13> 59ms (61ms) <P14> 91ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1631863996688054411
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.42146903
  INFO [PlayerEventPhase.begin]                      No player event for (P13)doktorbuzzo (rank 2)
  INFO [Player.useFood]                              (P13)doktorbuzzo has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: no
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (13ms) <P11> 134ms (139ms) <P12> 127ms (134ms) <P13> 60ms (61ms) <P14> 91ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)doktorbuzzo
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Mountain2 (3,0) with Smithore factory
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Plain (6,2) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            doktorbuzzo caught the Mountain Wampus and got $100
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: gonna take a week off
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)doktorbuzzo finishes on update 1852
  INFO [GameModel.gamble]                            (P13)doktorbuzzo gambles $71, max: 47.5, left: 11.379173, fraction 0.23956154
  INFO [DevelopmentMessenger.showMessage]            doktorbuzzo won $71 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: rest of this week
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (12ms) <P11> 135ms (140ms) <P12> 124ms (133ms) <P13> 60ms (62ms) <P14> 87ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8432564396466590577
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.25195968
  INFO [PlayerEventPhase.begin]                      Event player: (P14)Acavia (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: RelativeDied
  INFO [PlayerEventPhase$1.finished]                 Event Message: A distant relative died and left you a vast fortune. But after taxes you only got $100
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P14)Acavia has 2 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 135ms (140ms) <P12> 120ms (133ms) <P13> 60ms (61ms) <P14> 87ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)Acavia
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: not a bad idea
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: it do be like that sometimes
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (2,2) with Food factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Mountain1 (3,3) with Energy factory
  INFO [GameModel.buyAssay]                          (P14)Acavia got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            Acavia caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)Acavia finishes on update 1376
  INFO [GameModel.gamble]                            (P14)Acavia gambles $64, max: 47.5, left: 6.412758, fraction 0.13500543
  INFO [DevelopmentMessenger.showMessage]            Acavia won $64 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 135ms (141ms) <P12> 127ms (133ms) <P13> 56ms (58ms) <P14> 87ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1795919282721091952
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8850497
  INFO [PlayerEventPhase.begin]                      No player event for (P12)DaveH8866 (rank 4)
  INFO [Player.useFood]                              (P12)DaveH8866 has 2 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 135ms (142ms) <P12> 126ms (132ms) <P13> 55ms (58ms) <P14> 87ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)DaveH8866
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: its getting to not be fun anymore having to catch up ALL the time
  INFO [GameModel.developLand]                       (P12)DaveH8866 undevelops tile Plain (2,0)
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Plain (2,3) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            DaveH8866 caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)DaveH8866 finishes on update 1542
  INFO [GameModel.gamble]                            (P12)DaveH8866 gambles $58, max: 47.5, left: 3.132761, fraction 0.06595286
  INFO [DevelopmentMessenger.showMessage]            DaveH8866 won $58 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 133ms (141ms) <P12> 124ms (128ms) <P13> 55ms (57ms) <P14> 88ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: METEORITE_STRIKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6023531740702728257
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 135ms (141ms) <P12> 124ms (128ms) <P13> 55ms (57ms) <P14> 88ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3109038082050636658
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)C64MuleBoot has 5 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P12)DaveH8866 has 1 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13)doktorbuzzo has 4 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P14)Acavia has 2 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot expects 4 food, 0 energy, 1 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 expects 4 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo expects 2 food, 3 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia expects 2 food, 6 energy, 0 smithore, 0 crystite
  INFO [GameController.apply]                        (P14)Acavia chat: river is risky at begining because it will often make you #1 because of production
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot produced 4 food, 0 energy, 2 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 produced 4 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo produced 2 food, 3 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia produced 3 food, 6 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 138ms (141ms) <P12> 123ms (125ms) <P13> 54ms (57ms) <P14> 88ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 138ms (141ms) <P12> 123ms (125ms) <P13> 54ms (57ms) <P14> 88ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9146773285217263816
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $86
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-9
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 7, mules needed: 7
  INFO [Shop.printPriceFactor]                       Smithore is increased to 100%
  INFO [Shop.printPriceFactor]                       Smithore buy price $77 sell price $112
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Smithore: 2 critical: 0 surplus: 2 money: $1045
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Smithore: 0 critical: 0 surplus: 0 money: $226
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Smithore: 5 critical: 0 surplus: 5 money: $540
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Smithore: 0 critical: 0 surplus: 0 money: $177
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 138ms (142ms) <P12> 123ms (131ms) <P13> 55ms (57ms) <P14> 86ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.862 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 4 frames, rountrip 4ms, max 140ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 144ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 142ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: agreed
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $77 (1 units for $77)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 135ms (140ms) <P12> 123ms (130ms) <P13> 55ms (61ms) <P14> 84ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4655041163757897282
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $136
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $104 sell price $244
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Crystite: 0 critical: 0 surplus: 0 money: $1122
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Crystite: 0 critical: 0 surplus: 0 money: $226
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Crystite: 0 critical: 0 surplus: 0 money: $463
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Crystite: 0 critical: 0 surplus: 0 money: $177
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 135ms (141ms) <P12> 122ms (130ms) <P13> 55ms (61ms) <P14> 85ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $104 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (4ms) <P11> 135ms (141ms) <P12> 122ms (130ms) <P13> 55ms (61ms) <P14> 86ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8067482471842958069
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 10, total: 24, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 63%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: but playing cyber the food hog i just grow my own
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Food: 5 critical: 3 surplus: 2 money: $1122
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Food: 4 critical: 3 surplus: 1 money: $226
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Food: 2 critical: 3 surplus: -1 money: $463
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Food: 3 critical: 3 surplus: 0 money: $177
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (4ms) <P11> 138ms (142ms) <P12> 128ms (131ms) <P13> 55ms (59ms) <P14> 82ms (89ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.862 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 4 frames, rountrip 2ms, max 136ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 142ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)doktorbuzzo (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot (P12)DaveH8866 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P12)DaveH8866 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 142ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 142ms
  INFO [GameController.apply]                        (P14)Acavia chat: he messes up games
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: 1 less thing to worry about
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $45 (2 units for $91)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 135ms (140ms) <P12> 130ms (131ms) <P13> 54ms (59ms) <P14> 84ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7213973456080901993
  INFO [Shop.calcBuySellPrice]                       Current Energy price $30
  INFO [Shop.printPriceFactor]                       Energy shop: 3, total: 21, needed: 10
  INFO [Shop.printPriceFactor]                       Energy is decreased to 61%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: yes
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: he does
  INFO [GameController.apply]                        (P14)Acavia chat: he hogs 4th place too
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: kills rank points
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Energy: 3 critical: 3 surplus: 0 money: $1172
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Energy: 3 critical: 2 surplus: 1 money: $267
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Energy: 5 critical: 3 surplus: 2 money: $413
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Energy: 7 critical: 2 surplus: 5 money: $136
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 135ms (137ms) <P12> 130ms (131ms) <P13> 53ms (59ms) <P14> 86ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.865 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 2ms, max 135ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 138ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)doktorbuzzo (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 138ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (2 units for $90)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 135ms (138ms) <P12> 130ms (134ms) <P13> 52ms (62ms) <P14> 89ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 249971453414628281
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 52970384
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Money: $413 Plots: 3 Assets: 1077 Total: 2990
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Food: 3 Energy: 5 Smithore: 6 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)Acavia Money: $226 Plots: 4 Assets: 635 Total: 2861
  INFO [SummaryPhase2.begin]                         (P14)Acavia Food: 4 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Money: $1082 Plots: 2 Assets: 652 Total: 2734
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Food: 4 Energy: 5 Smithore: 1 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Money: $267 Plots: 4 Assets: 415 Total: 2682
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Food: 3 Energy: 3 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 7 mules
  INFO [Shop.buildMules]                             A mule now costs $150
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $104
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $77
  INFO [SummaryPhase2.begin]                         Shop Food: 10 units $45
  INFO [SummaryPhase2.begin]                         Shop Energy: 3 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 7 $150
  INFO [SummaryPhase2.begin]                         Colony total: 11267
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 133ms (137ms) <P12> 125ms (134ms) <P13> 52ms (64ms) <P14> 91ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [Development.setPlayerOrder]                  Reverse development order. 7 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 2ms, max 133ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 137ms 14 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 2ms, max 133ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)C64MuleBoot is granted tile 5: Plain (7,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 2ms, max 133ms
  INFO [LandGrantPhase.claimPlot]                    (P12)DaveH8866 is granted tile 10: Crater (5,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 2ms, max 133ms
  INFO [LandGrantPhase.claimPlot]                    (P14)Acavia is granted tile 12: Plain (7,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 2ms, max 133ms
  INFO [LandGrantPhase.claimPlot]                    (P13)doktorbuzzo is granted tile 19: Plain (5,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 2ms, max 133ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 133ms (137ms) <P12> 130ms (134ms) <P13> 55ms (64ms) <P14> 91ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $904
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 3 frames, rountrip 2ms, max 133ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)C64MuleBoot bought the plot for $904
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 132ms (137ms) <P12> 126ms (133ms) <P13> 58ms (62ms) <P14> 91ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $844
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 3 frames, rountrip 2ms, max 131ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 131ms (134ms) <P12> 126ms (133ms) <P13> 61ms (62ms) <P14> 91ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6871792893508046794
  INFO [Development.setPlayerOrder]                  Reverse development order. 7 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8516704
  INFO [PlayerEventPhase.begin]                      No player event for (P12)DaveH8866 (rank 4)
  INFO [Player.useFood]                              (P12)DaveH8866 has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 132ms (136ms) <P12> 127ms (133ms) <P13> 60ms (62ms) <P14> 91ms (97ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)DaveH8866
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Mountain2 (5,2) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            DaveH8866 caught the Mountain Wampus and got $200
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: it's true
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Crater (5,1) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)DaveH8866 finishes on update 2100
  INFO [GameModel.gamble]                            (P12)DaveH8866 gambles $104, max: 47.5, left: 5.9990983, fraction 0.1262968
  INFO [DevelopmentMessenger.showMessage]            DaveH8866 won $104 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: one must get an early river w/ food to discimpline him
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 133ms (138ms) <P12> 127ms (134ms) <P13> 57ms (62ms) <P14> 94ms (98ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1808987196662706580
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.39630973
  INFO [PlayerEventPhase.begin]                      No player event for (P11)C64MuleBoot (rank 3)
  INFO [Player.useFood]                              (P11)C64MuleBoot has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 133ms (138ms) <P12> 126ms (133ms) <P13> 57ms (62ms) <P14> 97ms (101ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)C64MuleBoot
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P11)C64MuleBoot got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Plain (5,4) with Food factory
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Plain (7,0) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)C64MuleBoot finishes on update 2384
  INFO [GameModel.gamble]                            (P11)C64MuleBoot gambles $101, max: 47.5, left: 0.37910345, fraction 0.007981125
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot won $101 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 136ms (142ms) <P12> 126ms (134ms) <P13> 57ms (59ms) <P14> 95ms (101ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2985835142656786240
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7880113
  INFO [PlayerEventPhase.begin]                      No player event for (P14)Acavia (rank 2)
  INFO [Player.useFood]                              (P14)Acavia has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 136ms (143ms) <P12> 126ms (134ms) <P13> 57ms (59ms) <P14> 95ms (100ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)Acavia
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Mountain3 (8,1) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            Acavia caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (7,1) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)Acavia finishes on update 1628
  INFO [GameModel.gamble]                            (P14)Acavia gambles $126, max: 47.5, left: 15.499268, fraction 0.32630038
  INFO [DevelopmentMessenger.showMessage]            Acavia won $126 in the pub
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: ?
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: ?
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: bot:pings
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Pings:  Bot: 2ms (2ms) C64MuleBoot : 136ms (143ms) DaveH8866 : 126ms (134ms) doktorbuzzo : 57ms (59ms) Acavia : 95ms (100ms) 
  INFO [GameController.apply]                        (P14)Acavia chat: test
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: test
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 133ms (144ms) <P12> 129ms (139ms) <P13> 52ms (59ms) <P14> 94ms (98ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4526180911697635277
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.4448321
  INFO [PlayerEventPhase.begin]                      No player event for (P13)doktorbuzzo (rank 1)
  INFO [Player.useFood]                              (P13)doktorbuzzo has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: wtf
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 133ms (144ms) <P12> 129ms (139ms) <P13> 52ms (57ms) <P14> 93ms (97ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)doktorbuzzo
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Plain (3,1) with Smithore factory
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Plain (5,3) with Food factory
  INFO [DevelopmentMessenger.showMessage]            doktorbuzzo caught the Mountain Wampus and got $200
  INFO [GameModel.buyAssay]                          (P13)doktorbuzzo got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)doktorbuzzo finishes on update 1991
  INFO [GameModel.gamble]                            (P13)doktorbuzzo gambles $130, max: 47.5, left: 9.079121, fraction 0.19113939
  INFO [DevelopmentMessenger.showMessage]            doktorbuzzo won $130 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 134ms (140ms) <P12> 129ms (138ms) <P13> 56ms (61ms) <P14> 93ms (96ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 134ms (140ms) <P12> 129ms (138ms) <P13> 56ms (61ms) <P14> 93ms (96ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8246976635958317084
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)C64MuleBoot has 5 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P12)DaveH8866 has 3 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P13)doktorbuzzo has 5 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P14)Acavia has 5 energy and needs 2 energy
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot expects 6 food, 3 energy, 1 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 expects 4 food, 3 energy, 6 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo expects 2 food, 3 energy, 6 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia expects 2 food, 12 energy, 4 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot produced 6 food, 4 energy, 1 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 produced 5 food, 2 energy, 6 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo produced 3 food, 3 energy, 6 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia produced 4 food, 9 energy, 6 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 130ms (137ms) <P12> 129ms (135ms) <P13> 57ms (67ms) <P14> 94ms (96ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PEST_ATTACK
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2175679742695671833
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 131ms (137ms) <P12> 128ms (130ms) <P13> 58ms (67ms) <P14> 94ms (96ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8948610310872285351
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $77
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-17
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 0, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is increased to 250%
  INFO [Shop.printPriceFactor]                       Smithore buy price $176 sell price $211
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Smithore: 2 critical: 0 surplus: 2 money: $104
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Smithore: 6 critical: 0 surplus: 6 money: $121
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Smithore: 12 critical: 0 surplus: 12 money: $518
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Smithore: 6 critical: 0 surplus: 6 money: $127
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 133ms (141ms) <P12> 128ms (130ms) <P13> 60ms (67ms) <P14> 94ms (96ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.867 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 2ms, max 133ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 141ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P11)C64MuleBoot auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Player.increaseAuctionTeleportCount]         (P12)DaveH8866 auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P14)Acavia auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [Player.increaseAuctionTeleportCount]         (P13)doktorbuzzo auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 138ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $176 (26 units for $4576)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 133ms (137ms) <P12> 127ms (129ms) <P13> 62ms (67ms) <P14> 94ms (96ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1225854334269342605
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $104
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $60 sell price $200
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Crystite: 0 critical: 0 surplus: 0 money: $456
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Crystite: 0 critical: 0 surplus: 0 money: $1177
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Crystite: 0 critical: 0 surplus: 0 money: $2630
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Crystite: 0 critical: 0 surplus: 0 money: $1183
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 133ms (138ms) <P12> 126ms (129ms) <P13> 62ms (67ms) <P14> 94ms (96ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $60 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 133ms (138ms) <P12> 126ms (129ms) <P13> 63ms (67ms) <P14> 94ms (96ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2499483675217757626
  INFO [Shop.calcBuySellPrice]                       Current Food price $45
  INFO [Shop.printPriceFactor]                       Food shop: 10, total: 27, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 69%
  INFO [Shop.printPriceFactor]                       Food buy price $16 sell price $51
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Food: 7 critical: 4 surplus: 3 money: $456
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Food: 5 critical: 4 surplus: 1 money: $1177
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Food: 0 critical: 4 surplus: -4 money: $2630
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Food: 5 critical: 4 surplus: 1 money: $1183
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 133ms (138ms) <P12> 126ms (130ms) <P13> 63ms (65ms) <P14> 93ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.867 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 2ms, max 133ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 138ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)doktorbuzzo 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot (P12)DaveH8866 (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller DaveH8866 rank 4 takes over trade from seller C64MuleBoot rank 3
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller DaveH8866 rank 4 takes over trade from seller C64MuleBoot rank 3
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P12)DaveH8866 auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 141ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 141ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 141ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $51 (5 units for $255)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 135ms (144ms) <P12> 126ms (133ms) <P13> 63ms (64ms) <P14> 93ms (96ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 428384863489790024
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 3, total: 28, needed: 15
  INFO [Shop.printPriceFactor]                       Energy is decreased to 65%
  INFO [Shop.printPriceFactor]                       Energy buy price $14 sell price $49
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Energy: 6 critical: 4 surplus: 2 money: $558
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Energy: 2 critical: 4 surplus: -2 money: $1228
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Energy: 5 critical: 4 surplus: 1 money: $2375
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Energy: 12 critical: 3 surplus: 9 money: $1183
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 137ms (144ms) <P12> 126ms (133ms) <P13> 63ms (64ms) <P14> 92ms (96ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.86300004 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 4 frames, rountrip 2ms, max 137ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 144ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer DaveH8866 rank 4 takes over trade from buyer doktorbuzzo rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer DaveH8866 rank 4 takes over trade from buyer doktorbuzzo rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer DaveH8866 rank 4 takes over trade from buyer doktorbuzzo rank 1
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 144ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 144ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (6 units for $275)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (16ms) <P11> 135ms (144ms) <P12> 124ms (133ms) <P13> 63ms (65ms) <P14> 92ms (98ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2210948946603398696
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 51120240
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Money: $2277 Plots: 4 Assets: 935 Total: 5212
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Food: 5 Energy: 7 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)Acavia Money: $1458 Plots: 5 Assets: 950 Total: 4908
  INFO [SummaryPhase2.begin]                         (P14)Acavia Food: 5 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Money: $1051 Plots: 5 Assets: 839 Total: 4390
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Food: 4 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Money: $558 Plots: 4 Assets: 840 Total: 3398
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Food: 5 Energy: 6 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 13 mules for 26 smithore and now has 13 mules
  INFO [Shop.buildMules]                             A mule now costs $350
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $60
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $176
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $51
  INFO [SummaryPhase2.begin]                         Shop Energy: 3 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 13 $350
  INFO [SummaryPhase2.begin]                         Colony total: 17908
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 16ms (16ms) <P11> 135ms (142ms) <P12> 124ms (130ms) <P13> 64ms (65ms) <P14> 90ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 13 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 16ms, max 135ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 142ms 14 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 16ms, max 135ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)C64MuleBoot is granted tile 4: Mountain2 (6,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 16ms, max 135ms
  INFO [LandGrantPhase.claimPlot]                    (P14)Acavia is granted tile 5: Plain (8,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 16ms, max 135ms
  INFO [LandGrantPhase.claimPlot]                    (P12)DaveH8866 is granted tile 9: Plain (6,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 16ms, max 135ms
  INFO [LandGrantPhase.claimPlot]                    (P13)doktorbuzzo is granted tile 17: Mountain3 (7,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 16ms, max 134ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 16ms (16ms) <P11> 134ms (137ms) <P12> 125ms (129ms) <P13> 64ms (64ms) <P14> 90ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $628
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 3 frames, rountrip 16ms, max 134ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P13)doktorbuzzo bought the plot for $1520
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (16ms) <P11> 134ms (142ms) <P12> 128ms (137ms) <P13> 62ms (64ms) <P14> 90ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 304449165192418745
  INFO [Development.setPlayerOrder]                  Normal development order. 13 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.66293836
  INFO [PlayerEventPhase.begin]                      No player event for (P13)doktorbuzzo (rank 1)
  INFO [Player.useFood]                              (P13)doktorbuzzo has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (16ms) <P11> 136ms (142ms) <P12> 128ms (137ms) <P13> 62ms (64ms) <P14> 90ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)doktorbuzzo
  INFO [Wampus.<init>]                               Wampus has 6 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Plain (3,1) with Energy factory
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Mountain1 (2,1) with Smithore factory
  INFO [GameModel.sellMule]                          (P13)doktorbuzzo sold a mule for $350
  INFO [DevelopmentMessenger.showMessage]            doktorbuzzo caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Mountain3 (7,3) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)doktorbuzzo finishes on update 2424
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 5ms (8ms) <P11> 136ms (141ms) <P12> 128ms (137ms) <P13> 57ms (62ms) <P14> 90ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4825139469663561444
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7997507
  INFO [PlayerEventPhase.begin]                      No player event for (P14)Acavia (rank 2)
  INFO [Player.useFood]                              (P14)Acavia has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 5ms (11ms) <P11> 137ms (142ms) <P12> 128ms (136ms) <P13> 58ms (62ms) <P14> 90ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)Acavia
  INFO [Wampus.<init>]                               Wampus has 6 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Mountain1 (3,3) with Smithore factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (2,2) with Energy factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (8,0) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            Acavia caught the Mountain Wampus and got $200
  INFO [GameModel.buyAssay]                          (P14)Acavia got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)Acavia finishes on update 2357
  INFO [GameModel.gamble]                            (P14)Acavia gambles $104, max: 47.5, left: 1.5591025, fraction 0.032823212
  INFO [DevelopmentMessenger.showMessage]            Acavia won $104 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 8ms (12ms) <P11> 134ms (141ms) <P12> 130ms (140ms) <P13> 58ms (64ms) <P14> 90ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6616453586307508525
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.05885482
  INFO [PlayerEventPhase.begin]                      Event player: (P12)DaveH8866 (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: HomeWorldPackage
  INFO [PlayerEventPhase$1.finished]                 Event Message: You just received a package from your home-world relatives containing 3 food and 2 energy units
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P12)DaveH8866 has 7 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 8ms (12ms) <P11> 134ms (140ms) <P12> 130ms (137ms) <P13> 60ms (65ms) <P14> 90ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)DaveH8866
  INFO [Wampus.<init>]                               Wampus has 6 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Plain (2,0) with Energy factory
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Plain (6,1) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)DaveH8866 finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 8ms (12ms) <P11> 133ms (141ms) <P12> 119ms (130ms) <P13> 61ms (65ms) <P14> 90ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4096546349743034840
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.43815023
  INFO [PlayerEventPhase.begin]                      No player event for (P11)C64MuleBoot (rank 4)
  INFO [Player.useFood]                              (P11)C64MuleBoot has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 9ms (12ms) <P11> 133ms (141ms) <P12> 119ms (127ms) <P13> 61ms (65ms) <P14> 90ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)C64MuleBoot
  INFO [Wampus.<init>]                               Wampus has 6 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Plain (7,0) with Smithore factory
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Plain (8,3) with Energy factory
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Mountain2 (6,0) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)C64MuleBoot finishes on update 1671
  INFO [GameModel.gamble]                            (P11)C64MuleBoot gambles $159, max: 47.5, left: 14.759251, fraction 0.31072107
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot won $159 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 8ms (10ms) <P11> 135ms (142ms) <P12> 122ms (126ms) <P13> 60ms (65ms) <P14> 88ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SUNSPOT_ACTIVITY
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5579871039739155829
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 8ms (10ms) <P11> 135ms (142ms) <P12> 123ms (127ms) <P13> 59ms (65ms) <P14> 88ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 582197962863261675
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P11)C64MuleBoot has 6 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P12)DaveH8866 has 8 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P13)doktorbuzzo has 7 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P14)Acavia has 6 energy and needs 3 energy
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot expects 6 food, 6 energy, 6 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 expects 4 food, 12 energy, 11 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo expects 2 food, 12 energy, 12 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia expects 0 food, 23 energy, 12 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot produced 5 food, 6 energy, 9 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 produced 4 food, 10 energy, 10 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo produced 2 food, 12 energy, 10 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia produced 0 food, 21 energy, 11 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 8ms (10ms) <P11> 135ms (142ms) <P12> 124ms (133ms) <P13> 59ms (67ms) <P14> 88ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 8ms (10ms) <P11> 135ms (142ms) <P12> 124ms (133ms) <P13> 59ms (67ms) <P14> 88ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4885632223549424145
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $176
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $2
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 7, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 68%
  INFO [Shop.printPriceFactor]                       Smithore buy price $121 sell price $156
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Smithore: 9 critical: 0 surplus: 9 money: $492
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Smithore: 10 critical: 0 surplus: 10 money: $226
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Smithore: 10 critical: 0 surplus: 10 money: $132
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Smithore: 11 critical: 0 surplus: 11 money: $1287
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 8ms (8ms) <P11> 135ms (145ms) <P12> 124ms (133ms) <P13> 59ms (67ms) <P14> 87ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.86 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 4 frames, rountrip 2ms, max 140ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 145ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Player.increaseAuctionTeleportCount]         (P11)C64MuleBoot auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Player.increaseAuctionTeleportCount]         (P12)DaveH8866 auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P13)doktorbuzzo auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [Player.increaseAuctionTeleportCount]         (P14)Acavia auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 145ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $121 (40 units for $4840)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 138ms (148ms) <P12> 123ms (130ms) <P13> 59ms (67ms) <P14> 86ms (97ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2231821821339277978
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $60
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $56 sell price $196
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Crystite: 0 critical: 0 surplus: 0 money: $1581
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Crystite: 0 critical: 0 surplus: 0 money: $1436
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Crystite: 0 critical: 0 surplus: 0 money: $1342
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Crystite: 0 critical: 0 surplus: 0 money: $2618
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 138ms (148ms) <P12> 123ms (130ms) <P13> 59ms (67ms) <P14> 82ms (97ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $56 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 137ms (145ms) <P12> 123ms (130ms) <P13> 60ms (67ms) <P14> 82ms (97ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3234762985581196133
  INFO [Shop.calcBuySellPrice]                       Current Food price $51
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 24, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 75%
  INFO [Shop.printPriceFactor]                       Food buy price $23 sell price $58
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: mostly bad tite prices this game
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Food: 6 critical: 4 surplus: 2 money: $1581
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Food: 6 critical: 4 surplus: 2 money: $1436
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Food: 3 critical: 4 surplus: -1 money: $1342
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Food: 1 critical: 4 surplus: -3 money: $2618
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: glad I'm not making any!
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 135ms (142ms) <P12> 123ms (130ms) <P13> 59ms (65ms) <P14> 89ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.865 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 2ms, max 135ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 145ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P13)doktorbuzzo (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)DaveH8866 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer Acavia rank 2 takes over trade from buyer doktorbuzzo rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer Acavia rank 2 takes over trade from buyer doktorbuzzo rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer Acavia rank 2 takes over trade from buyer doktorbuzzo rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer Acavia rank 2 takes over trade from buyer doktorbuzzo rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer C64MuleBoot rank 4 takes over trade from buyer Acavia rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer C64MuleBoot rank 4 takes over trade from buyer Acavia rank 2
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P12)DaveH8866 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 145ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 145ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 142ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $69 (11 units for $761)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 132ms (138ms) <P12> 122ms (131ms) <P13> 58ms (64ms) <P14> 89ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4701624142840793554
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 3, total: 63, needed: 19
  INFO [Shop.printPriceFactor]                       Energy is decreased to 48%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Energy: 8 critical: 5 surplus: 3 money: $820
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Energy: 13 critical: 5 surplus: 8 money: $1733
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Energy: 15 critical: 5 surplus: 10 money: $1342
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Energy: 24 critical: 4 surplus: 20 money: $2618
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 133ms (142ms) <P12> 127ms (131ms) <P13> 57ms (59ms) <P14> 84ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.86800003 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 2ms, max 133ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 143ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 146ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (3 units for $135)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 135ms (149ms) <P12> 127ms (134ms) <P13> 57ms (58ms) <P14> 84ms (85ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4257940864343101348
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 50076176
  INFO [SummaryPhase2.begin]                         (P14)Acavia Money: $2753 Plots: 6 Assets: 1599 Total: 7352
  INFO [SummaryPhase2.begin]                         (P14)Acavia Food: 1 Energy: 21 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Money: $1733 Plots: 6 Assets: 1352 Total: 6085
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Food: 3 Energy: 13 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Money: $1342 Plots: 6 Assets: 1442 Total: 5784
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Food: 3 Energy: 15 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Money: $685 Plots: 5 Assets: 2093 Total: 5278
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Food: 17 Energy: 11 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 7 mules for 14 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $240
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $56
  INFO [SummaryPhase2.begin]                         Shop Smithore: 26 units $121
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $69
  INFO [SummaryPhase2.begin]                         Shop Energy: 3 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $240
  INFO [SummaryPhase2.begin]                         Colony total: 24499
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 133ms (146ms) <P12> 123ms (130ms) <P13> 57ms (59ms) <P14> 84ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 2ms, max 133ms
  INFO [GameController.apply]                        (P14)Acavia chat: ?
  INFO [LandGrantPhase$2.finished]                   Grace duration 149ms 14 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 2ms, max 135ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)C64MuleBoot is granted tile 3: Plain (5,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 2ms, max 135ms
  INFO [LandGrantPhase.claimPlot]                    (P14)Acavia is granted tile 7: Plain (1,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 2ms, max 133ms
  INFO [LandGrantPhase.claimPlot]                    (P13)doktorbuzzo is granted tile 8: Plain (7,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 2ms, max 133ms
  INFO [LandGrantPhase.claimPlot]                    (P12)DaveH8866 is granted tile 11: Plain (1,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 2ms, max 135ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 137ms (149ms) <P12> 127ms (131ms) <P13> 58ms (64ms) <P14> 84ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 137ms (149ms) <P12> 127ms (131ms) <P13> 59ms (64ms) <P14> 84ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8201444528954558350
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.95248
  INFO [PlayerEventPhase.begin]                      No player event for (P14)Acavia (rank 1)
  INFO [Player.useFood]                              (P14)Acavia has 1 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 140ms (149ms) <P12> 127ms (131ms) <P13> 58ms (64ms) <P14> 84ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)Acavia
  INFO [Wampus.<init>]                               Wampus has 6 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (1,2) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)Acavia finishes on update 782
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 139ms (149ms) <P12> 127ms (130ms) <P13> 61ms (64ms) <P14> 84ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7430727925498813332
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.38828003
  INFO [PlayerEventPhase.begin]                      No player event for (P12)DaveH8866 (rank 2)
  INFO [Player.useFood]                              (P12)DaveH8866 has 3 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 139ms (147ms) <P12> 127ms (131ms) <P13> 62ms (64ms) <P14> 84ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)DaveH8866
  INFO [Wampus.<init>]                               Wampus has 6 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Plain (1,3) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            DaveH8866 caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)DaveH8866 finishes on update 1298
  INFO [GameModel.gamble]                            (P12)DaveH8866 gambles $130, max: 47.5, left: 11.654423, fraction 0.24535626
  INFO [DevelopmentMessenger.showMessage]            DaveH8866 won $130 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (16ms) <P11> 140ms (147ms) <P12> 131ms (133ms) <P13> 61ms (63ms) <P14> 87ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6288155538706853639
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.6134095
  INFO [PlayerEventPhase.begin]                      No player event for (P13)doktorbuzzo (rank 3)
  INFO [Player.useFood]                              (P13)doktorbuzzo has 3 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (16ms) <P11> 142ms (147ms) <P12> 132ms (133ms) <P13> 61ms (63ms) <P14> 87ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)doktorbuzzo
  INFO [Wampus.<init>]                               Wampus has 6 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Plain (6,2) with Food factory
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Plain (7,2) with Food factory
  INFO [DevelopmentMessenger.showMessage]            doktorbuzzo caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)doktorbuzzo finishes on update 1328
  INFO [GameModel.gamble]                            (P13)doktorbuzzo gambles $143, max: 47.5, left: 10.894405, fraction 0.2293559
  INFO [DevelopmentMessenger.showMessage]            doktorbuzzo won $143 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 8ms (16ms) <P11> 137ms (145ms) <P12> 133ms (136ms) <P13> 61ms (66ms) <P14> 90ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1051978284094476274
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8913997
  INFO [PlayerEventPhase.begin]                      No player event for (P11)C64MuleBoot (rank 4)
  INFO [Player.useFood]                              (P11)C64MuleBoot has 17 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 8ms (16ms) <P11> 137ms (145ms) <P12> 133ms (136ms) <P13> 62ms (66ms) <P14> 90ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)C64MuleBoot
  INFO [Wampus.<init>]                               Wampus has 6 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Plain (7,0) with Crystite factory
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Plain (5,0) with Smithore factory
  INFO [GameModel.developLand]                       (P11)C64MuleBoot undevelops tile River (4,3)
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Plain (5,4) with Smithore factory
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile River (4,3) with Food factory
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)C64MuleBoot finishes on update 2209
  INFO [GameModel.gamble]                            (P11)C64MuleBoot gambles $109, max: 47.5, left: 3.9391003, fraction 0.08292843
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot won $109 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 8ms (8ms) <P11> 136ms (141ms) <P12> 132ms (139ms) <P13> 66ms (68ms) <P14> 90ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 8ms (8ms) <P11> 136ms (141ms) <P12> 132ms (139ms) <P13> 66ms (68ms) <P14> 90ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5211678645121727594
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)C64MuleBoot has 11 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P12)DaveH8866 has 13 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P13)doktorbuzzo has 15 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P14)Acavia has 21 energy and needs 4 energy
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot expects 4 food, 3 energy, 10 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 expects 4 food, 6 energy, 11 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo expects 11 food, 3 energy, 12 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia expects 2 food, 14 energy, 12 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot produced 4 food, 4 energy, 11 smithore, 4 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 produced 4 food, 3 energy, 12 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo produced 8 food, 4 energy, 13 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia produced 0 food, 14 energy, 11 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 8ms (8ms) <P11> 138ms (141ms) <P12> 132ms (139ms) <P13> 65ms (70ms) <P14> 90ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PLANET_QUAKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7793945469322487645
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 8ms (8ms) <P11> 138ms (141ms) <P12> 132ms (139ms) <P13> 63ms (68ms) <P14> 90ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4233210868491148379
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $121
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-1
  INFO [Shop.printPriceFactor]                       Smithore shop: 26, mules potentially available: 23, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $52 sell price $87
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Smithore: 5 critical: 0 surplus: 5 money: $604
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Smithore: 5 critical: 0 surplus: 5 money: $1723
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Smithore: 5 critical: 0 surplus: 5 money: $1445
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Smithore: 5 critical: 0 surplus: 5 money: $2488
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 8ms (8ms) <P11> 138ms (141ms) <P12> 132ms (139ms) <P13> 63ms (70ms) <P14> 90ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.862 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 8ms, max 138ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 141ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)doktorbuzzo 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot (P12)DaveH8866 (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 145ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $52 (3 units for $156)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 8ms (8ms) <P11> 138ms (141ms) <P12> 127ms (132ms) <P13> 58ms (67ms) <P14> 82ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4229172363594155463
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $56
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $104 sell price $244
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Crystite: 2 critical: 0 surplus: 2 money: $604
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Crystite: 0 critical: 0 surplus: 0 money: $1723
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Crystite: 0 critical: 0 surplus: 0 money: $1289
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Crystite: 0 critical: 0 surplus: 0 money: $2644
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 8ms (8ms) <P11> 138ms (141ms) <P12> 127ms (133ms) <P13> 58ms (68ms) <P14> 82ms (87ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.86300004 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 8ms, max 137ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 144ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P14)Acavia chat: bot:events
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Event Time Line: (1) Acid Rain ~ (2) Pirates ~ (3) Meteor Strike ~ (4) Pests ~ (5) Sunspot Activity ~ (6) Earthquake ~ 
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat:    Event Totals: Pirates (1/2) - Pests (1/3) - Radiation (0/2) - Acid Rain (1/3) - Sunspot Activity (1/3) - Meteor Strike (1/2) - Earthquake (1/3) - Fire (0/2) - 
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P11)C64MuleBoot auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 144ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $104 (2 units for $208)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 8ms (8ms) <P11> 137ms (144ms) <P12> 127ms (135ms) <P13> 56ms (65ms) <P14> 82ms (85ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5293049271388201005
  INFO [Shop.calcBuySellPrice]                       Current Food price $69
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 23, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 77%
  INFO [Shop.printPriceFactor]                       Food buy price $38 sell price $73
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Food: 11 critical: 4 surplus: 7 money: $812
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Food: 4 critical: 4 surplus: 0 money: $1723
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Food: 8 critical: 4 surplus: 4 money: $1289
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Food: 0 critical: 4 surplus: -4 money: $2644
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 8ms (8ms) <P11> 137ms (144ms) <P12> 126ms (135ms) <P13> 55ms (58ms) <P14> 82ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.862 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 8ms, max 138ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 145ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)DaveH8866 (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot (P13)doktorbuzzo 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (14) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P13)doktorbuzzo auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 145ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 144ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 144ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $74 (6 units for $446)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (8ms) <P11> 137ms (144ms) <P12> 132ms (140ms) <P13> 54ms (55ms) <P14> 90ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4802265446084953525
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 3, total: 59, needed: 24
  INFO [Shop.printPriceFactor]                       Energy is decreased to 56%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Energy: 9 critical: 6 surplus: 3 money: $946
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Energy: 9 critical: 6 surplus: 3 money: $1667
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Energy: 11 critical: 7 surplus: 4 money: $1601
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Energy: 27 critical: 5 surplus: 22 money: $2254
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (3ms) <P11> 137ms (141ms) <P12> 132ms (137ms) <P13> 53ms (54ms) <P14> 90ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.86300004 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 4 frames, rountrip 3ms, max 137ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (3ms) <P11> 132ms (139ms) <P12> 133ms (137ms) <P13> 53ms (54ms) <P14> 90ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4180518876979980263
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 48947272
  INFO [SummaryPhase2.begin]                         (P14)Acavia Money: $2254 Plots: 7 Assets: 1794 Total: 7548
  INFO [SummaryPhase2.begin]                         (P14)Acavia Food: 5 Energy: 27 Smithore: 2 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Money: $1667 Plots: 7 Assets: 1550 Total: 6717
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Food: 5 Energy: 9 Smithore: 5 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Money: $1601 Plots: 7 Assets: 1582 Total: 6683
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Food: 4 Energy: 11 Smithore: 8 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Money: $946 Plots: 6 Assets: 1761 Total: 5707
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Food: 9 Energy: 9 Smithore: 5 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 4 mules for 8 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $104
  INFO [SummaryPhase2.begin]                         Shop Smithore: 18 units $52
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $74
  INFO [SummaryPhase2.begin]                         Shop Energy: 3 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 26655
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: Stats: Round 6
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 1:Acavia Money: $2753 Plots: 6 Assets: 1599 Total: 7352
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 2:DaveH8866 Money: $1733 Plots: 6 Assets: 1352 Total: 6085
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 3:doktorbuzzo Money: $1342 Plots: 6 Assets: 1442 Total: 5784
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (744050) LandruBOT: Stats: Round 6
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (744051) LandruBOT: 1:<J.I.M.> Money: $3082 Plots: 5 Assets: 3185 Total: 8767
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (744052) LandruBOT: 2:Cyber Ranger Money: $606 Plots: 6 Assets: 1596 Total: 5202
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (744053) LandruBOT: 3:MuleHappy Money: $153 Plots: 8 Assets: 699 Total: 4852
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (744054) LandruBOT: 4:devilyn Money: $13 Plots: 7 Assets: 894 Total: 4407
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 4:C64MuleBoot Money: $685 Plots: 5 Assets: 2093 Total: 5278
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Event Probabilites: Pirates(6.67%) Pests(13.30%) Radiation(13.30%) Acid Rain(13.30%) Sunspot Activity(13.30%) Meteor Strike(6.67%) Earthquake(20.00%) Fire(13.30%) 
  INFO [GameController.apply]                        (P14)Acavia chat: so angry
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (4ms) <P11> 133ms (139ms) <P12> 131ms (133ms) <P13> 52ms (54ms) <P14> 90ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 3ms, max 133ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 139ms 14 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 3ms, max 133ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P12)DaveH8866 is granted tile 1: Plain (1,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 3ms, max 133ms
  INFO [LandGrantPhase.claimPlot]                    (P14)Acavia is granted tile 4: Plain (1,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 3ms, max 133ms
  INFO [LandGrantPhase.claimPlot]                    (P13)doktorbuzzo is granted tile 15: Plain (7,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 3ms, max 132ms
  INFO [LandGrantPhase.claimPlot]                    (P11)C64MuleBoot is granted tile 16: Mountain3 (8,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 3ms, max 132ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 132ms (140ms) <P12> 129ms (133ms) <P13> 52ms (59ms) <P14> 91ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $1460
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 3 frames, rountrip 4ms, max 132ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P14)Acavia chat: arghsdfejkfffffffffff
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: the move
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P14)Acavia bought the plot for $1728
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 134ms (140ms) <P12> 127ms (133ms) <P13> 50ms (61ms) <P14> 92ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $1668
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 3 frames, rountrip 4ms, max 134ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 140ms (143ms) <P12> 124ms (133ms) <P13> 54ms (65ms) <P14> 92ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2415336985864629376
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.44544458
  INFO [PlayerEventPhase.begin]                      No player event for (P14)Acavia (rank 1)
  INFO [Player.useFood]                              (P14)Acavia has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 140ms (143ms) <P12> 124ms (133ms) <P13> 54ms (65ms) <P14> 91ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)Acavia
  INFO [Wampus.<init>]                               Wampus has 3 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (1,1) with Food factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (2,2) with Food factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (3,2) with Crystite factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Mountain1 (3,3) with Crystite factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (0,4) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            Acavia caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)Acavia finishes on update 2405
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (3ms) <P11> 138ms (143ms) <P12> 129ms (134ms) <P13> 58ms (64ms) <P14> 91ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7832329072246228207
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.098600924
  INFO [PlayerEventPhase.begin]                      Event player: (P12)DaveH8866 (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: GypsyInlaws
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your Space Gypsy inlaws made a mess of the town. It cost you $300 to clean it up
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P12)DaveH8866 has 5 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (3ms) <P11> 138ms (143ms) <P12> 129ms (133ms) <P13> 63ms (66ms) <P14> 91ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)DaveH8866
  INFO [Wampus.<init>]                               Wampus has 3 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: time for my free plot everyone
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Plain (1,3) with Food factory
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Plain (1,0) with Crystite factory
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: let's all think happy thoughts for ol buzzy to get his free plot
  INFO [GameModel.developLand]                       (P12)DaveH8866 undevelops tile Crater (5,1)
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: the 2mtn on the left would be a dandy
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Crater (5,1) with Crystite factory
  INFO [GameModel.developLand]                       (P12)DaveH8866 undevelops tile Plain (6,1)
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Plain (6,1) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)DaveH8866 finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (3ms) <P11> 136ms (139ms) <P12> 128ms (132ms) <P13> 63ms (72ms) <P14> 93ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4991883679116597514
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.2325697
  INFO [PlayerEventPhase.begin]                      Event player: (P13)doktorbuzzo (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: ArtificialDumbness
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your offworld investments in Artificial Dumbness paid $300 in dividends
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P13)doktorbuzzo has 4 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (3ms) <P11> 136ms (139ms) <P12> 127ms (132ms) <P13> 63ms (72ms) <P14> 93ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)doktorbuzzo
  INFO [Wampus.<init>]                               Wampus has 3 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Plain (3,1) with Smithore factory
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Plain (5,3) with Energy factory
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Plain (7,4) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            doktorbuzzo caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)doktorbuzzo finishes on update 1981
  INFO [GameModel.gamble]                            (P13)doktorbuzzo gambles $135, max: 47.5, left: 8.499107, fraction 0.17892857
  INFO [DevelopmentMessenger.showMessage]            doktorbuzzo won $135 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (12ms) <P11> 135ms (139ms) <P12> 130ms (138ms) <P13> 62ms (66ms) <P14> 93ms (96ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4354153826416321955
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.37537682
  INFO [PlayerEventPhase.begin]                      No player event for (P11)C64MuleBoot (rank 4)
  INFO [Player.useFood]                              (P11)C64MuleBoot has 9 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)Acavia chat: I just punched the wall, and my hand went through it knocking voer my neighbor's TV
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 3ms (12ms) <P11> 134ms (139ms) <P12> 130ms (138ms) <P13> 61ms (64ms) <P14> 93ms (97ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)C64MuleBoot
  INFO [Wampus.<init>]                               Wampus has 3 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: wha happen
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Mountain2 (6,0) with Crystite factory
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Mountain3 (8,4) with Smithore factory
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: were you as disappointed as I was that my free plot didn't arrive?
  INFO [GameModel.developLand]                       (P11)C64MuleBoot undevelops tile Plain (5,4)
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Plain (5,0) with Crystite factory
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: I think you overreacted but I appreciate the gesture
  INFO [GameController.apply]                        (P14)Acavia chat: so angry
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Plain (8,3) with Smithore factory
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Plain (5,4) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)C64MuleBoot finishes on update 2407
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (12ms) <P11> 137ms (142ms) <P12> 131ms (141ms) <P13> 62ms (63ms) <P14> 94ms (99ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: METEORITE_STRIKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8017956945078094569
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: OUCH
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (12ms) <P11> 135ms (142ms) <P12> 131ms (141ms) <P13> 62ms (63ms) <P14> 94ms (99ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6387694504018168219
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.finishPower]                 (P11)C64MuleBoot has 9 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P12)DaveH8866 has 9 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P13)doktorbuzzo has 11 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P14)Acavia has 27 energy and needs 8 energy
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot expects 4 food, 3 energy, 7 smithore, 14 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 expects 6 food, 6 energy, 3 smithore, 10 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo expects 2 food, 6 energy, 17 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia expects 12 food, 3 energy, 7 smithore, 10 crystite
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot produced 4 food, 1 energy, 7 smithore, 14 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 produced 6 food, 4 energy, 3 smithore, 9 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo produced 1 food, 6 energy, 17 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia produced 10 food, 3 energy, 8 smithore, 9 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (12ms) <P11> 135ms (142ms) <P12> 130ms (140ms) <P13> 62ms (63ms) <P14> 95ms (100ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (12ms) <P11> 135ms (142ms) <P12> 130ms (140ms) <P13> 62ms (63ms) <P14> 95ms (100ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7670921644274957598
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $52
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-14
  INFO [Shop.printPriceFactor]                       Smithore shop: 18, mules potentially available: 18, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 46%
  INFO [Shop.printPriceFactor]                       Smithore buy price $36 sell price $71
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Smithore: 12 critical: 0 surplus: 12 money: $921
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Smithore: 8 critical: 0 surplus: 8 money: $1192
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Smithore: 25 critical: 0 surplus: 25 money: $2036
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Smithore: 10 critical: 0 surplus: 10 money: $351
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 11ms (12ms) <P11> 134ms (141ms) <P12> 125ms (140ms) <P13> 61ms (63ms) <P14> 94ms (100ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.866 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 11ms, max 134ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P13)doktorbuzzo 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)DaveH8866 (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Player.increaseAuctionTeleportCount]         (P14)Acavia auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 141ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer C64MuleBoot rank 4 takes over trade from buyer doktorbuzzo rank 3
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer C64MuleBoot rank 4 takes over trade from buyer doktorbuzzo rank 3
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer C64MuleBoot rank 4 takes over trade from buyer doktorbuzzo rank 3
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $69 (28 units for $1958)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 11ms (11ms) <P11> 135ms (140ms) <P12> 126ms (131ms) <P13> 59ms (62ms) <P14> 88ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4832590591078246778
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $104
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $132 sell price $272
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Crystite: 14 critical: 0 surplus: 14 money: $353
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Crystite: 9 critical: 0 surplus: 9 money: $1192
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Crystite: 0 critical: 0 surplus: 0 money: $646
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Crystite: 9 critical: 0 surplus: 9 money: $1031
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 11ms (11ms) <P11> 134ms (140ms) <P12> 126ms (131ms) <P13> 59ms (63ms) <P14> 87ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.866 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 11ms, max 134ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 139ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)doktorbuzzo 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot (P12)DaveH8866 (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Player.increaseAuctionTeleportCount]         (P12)DaveH8866 auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P14)Acavia auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [Player.increaseAuctionTeleportCount]         (P11)C64MuleBoot auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 139ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $132 (32 units for $4224)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 11ms (11ms) <P11> 134ms (139ms) <P12> 130ms (136ms) <P13> 58ms (60ms) <P14> 87ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1275239008487664289
  INFO [Shop.calcBuySellPrice]                       Current Food price $74
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 26, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 71%
  INFO [Shop.printPriceFactor]                       Food buy price $38 sell price $73
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Food: 7 critical: 4 surplus: 3 money: $2201
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Food: 7 critical: 4 surplus: 3 money: $2380
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Food: 1 critical: 4 surplus: -3 money: $646
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Food: 11 critical: 4 surplus: 7 money: $2219
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 11ms (11ms) <P11> 136ms (145ms) <P12> 130ms (136ms) <P13> 58ms (60ms) <P14> 87ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.866 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 11ms, max 134ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 142ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P13)doktorbuzzo 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)DaveH8866 (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 142ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $70 (4 units for $280)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 11ms (11ms) <P11> 134ms (145ms) <P12> 126ms (137ms) <P13> 58ms (60ms) <P14> 87ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6283062777194600671
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 3, total: 43, needed: 29
  INFO [Shop.printPriceFactor]                       Energy is decreased to 76%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Energy: 4 critical: 7 surplus: -3 money: $2201
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Energy: 7 critical: 7 surplus: 0 money: $2380
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Energy: 11 critical: 6 surplus: 5 money: $366
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Energy: 18 critical: 9 surplus: 9 money: $2499
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 11ms (11ms) <P11> 134ms (145ms) <P12> 123ms (137ms) <P13> 58ms (62ms) <P14> 88ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.866 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 4ms, max 134ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 142ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)doktorbuzzo (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 142ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 142ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (7 units for $315)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 134ms (142ms) <P12> 125ms (138ms) <P13> 55ms (59ms) <P14> 87ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7009407654265381639
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 49406968
  INFO [SummaryPhase2.begin]                         (P14)Acavia Money: $2589 Plots: 9 Assets: 2100 Total: 9189
  INFO [SummaryPhase2.begin]                         (P14)Acavia Food: 7 Energy: 16 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Money: $456 Plots: 8 Assets: 4530 Total: 8986
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Food: 5 Energy: 9 Smithore: 45 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Money: $2290 Plots: 8 Assets: 2252 Total: 8542
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Food: 7 Energy: 9 Smithore: 8 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Money: $1976 Plots: 7 Assets: 3045 Total: 8521
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Food: 7 Energy: 9 Smithore: 20 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 9 mules
  INFO [Shop.buildMules]                             A mule now costs $130
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $132
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $69
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $70
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 9 $130
  INFO [SummaryPhase2.begin]                         Colony total: 35238
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 132ms (141ms) <P12> 121ms (130ms) <P13> 55ms (57ms) <P14> 87ms (89ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 9 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 4ms, max 132ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 141ms 14 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 4ms, max 132ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P14)Acavia is granted tile 3: Mountain2 (0,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 4ms, max 132ms
  INFO [LandGrantPhase.claimPlot]                    (P12)DaveH8866 is granted tile 4: Plain (8,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 4ms, max 132ms
  INFO [LandGrantPhase.claimPlot]                    (P13)doktorbuzzo is granted tile 6: Plain (6,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 4ms, max 132ms
  INFO [LandGrantPhase.claimPlot]                    (P11)C64MuleBoot is granted tile 11: Plain (6,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 4ms, max 132ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 133ms (141ms) <P12> 122ms (135ms) <P13> 55ms (58ms) <P14> 87ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $1248
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 3 frames, rountrip 4ms, max 133ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: it's worth more than that!
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: RUN
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)DaveH8866 bought the plot for $1400
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 132ms (133ms) <P12> 122ms (126ms) <P13> 57ms (58ms) <P14> 87ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $1340
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 3 frames, rountrip 4ms, max 133ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: bot:lastauction
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Last Auction: DaveH8866 bought the plot for $1400
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P14)Acavia bought the plot for $2040
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 132ms (134ms) <P12> 126ms (135ms) <P13> 52ms (58ms) <P14> 87ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8552928642312243211
  INFO [Development.setPlayerOrder]                  Normal development order. 9 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.4707477
  INFO [PlayerEventPhase.begin]                      No player event for (P14)Acavia (rank 1)
  INFO [Player.useFood]                              (P14)Acavia has 7 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (17ms) <P11> 133ms (135ms) <P12> 130ms (135ms) <P13> 52ms (60ms) <P14> 87ms (89ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)Acavia
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: another 9 plot game
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (2,2) with Energy factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Mountain2 (0,2) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            Acavia caught the Mountain Wampus and got $300
  INFO [Server.initUdp]                              Server: Removing old UDP address /71.7.205.17:6261 for client /71.7.205.17 <P12>
  INFO [Server.initUdp]                              Server: Client /71.7.205.17 <P12> requests UDP address /71.7.205.17:6261
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (2,4) with Energy factory
  INFO [GameModel.developLand]                       (P14)Acavia undevelops tile Plain (0,4)
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (2,2) with Crystite factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (0,4) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)Acavia finishes on update 2407
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (17ms) <P11> 134ms (140ms) <P12> 132ms (148ms) <P13> 58ms (68ms) <P14> 90ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8002821008550758364
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.87554646
  INFO [PlayerEventPhase.begin]                      No player event for (P13)doktorbuzzo (rank 2)
  INFO [Player.useFood]                              (P13)doktorbuzzo has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (17ms) <P11> 135ms (143ms) <P12> 132ms (137ms) <P13> 58ms (68ms) <P14> 90ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)doktorbuzzo
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Crater (6,2) with Food factory
  INFO [GameController.apply]                        (P14)Acavia chat: punch a wall; it helps
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Plain (7,4) with Smithore factory
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Plain (6,3) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            doktorbuzzo caught the Mountain Wampus and got $300
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: past that age ,  im old
  INFO [Mule.runAway]                                Mule runs away for (P13)doktorbuzzo
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)doktorbuzzo finishes on update 2406
  INFO [Mule.runAway]                                Mule runs away for (P13)doktorbuzzo
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (17ms) <P11> 140ms (148ms) <P12> 131ms (139ms) <P13> 59ms (62ms) <P14> 93ms (100ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5440477134100462401
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.72696996
  INFO [PlayerEventPhase.begin]                      No player event for (P12)DaveH8866 (rank 3)
  INFO [Player.useFood]                              (P12)DaveH8866 has 7 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 17ms (17ms) <P11> 140ms (148ms) <P12> 131ms (148ms) <P13> 59ms (68ms) <P14> 94ms (100ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 17 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)DaveH8866
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Plain (1,3) with Smithore factory
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile River (4,0) with Food factory
  INFO [GameModel.developLand]                       (P12)DaveH8866 undevelops tile Plain (2,3)
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Plain (1,0) with Energy factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1335. End Update: 1334
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Plain (8,2) with Crystite factory
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Plain (2,3) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)DaveH8866 finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 11ms (17ms) <P11> 139ms (142ms) <P12> 130ms (147ms) <P13> 54ms (62ms) <P14> 92ms (97ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -858559425276538333
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.27180725
  INFO [PlayerEventPhase.begin]                      Event player: (P11)C64MuleBoot (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: ExtraPlot
  INFO [PlayerEventPhase$1.finished]                 Event Message: You received an extra plot of land to encourage colony development
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)Acavia chat: see
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: there you go
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P11)C64MuleBoot has 7 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 11ms (13ms) <P11> 140ms (149ms) <P12> 130ms (147ms) <P13> 54ms (64ms) <P14> 91ms (97ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)C64MuleBoot
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P14)Acavia chat: did you hit the wall after all?
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: that was my head
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Plain (3,4) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot caught the Mountain Wampus and got $300
  INFO [GameModel.developLand]                       (P11)C64MuleBoot undevelops tile Plain (5,0)
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Mountain2 (6,0) with Smithore factory
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Plain (5,0) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)C64MuleBoot finishes on update 2194
  INFO [GameModel.gamble]                            (P11)C64MuleBoot gambles $157, max: 47.5, left: 4.1191, fraction 0.086717896
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot won $157 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 11ms (11ms) <P11> 135ms (140ms) <P12> 122ms (130ms) <P13> 62ms (67ms) <P14> 89ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4868032887282612561
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 11ms (16ms) <P11> 137ms (140ms) <P12> 122ms (129ms) <P13> 63ms (67ms) <P14> 88ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7946104731611878255
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P11)C64MuleBoot has 9 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P12)DaveH8866 has 9 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P13)doktorbuzzo has 9 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P14)Acavia has 16 energy and needs 8 energy
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot expects 5 food, 2 energy, 15 smithore, 6 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 expects 14 food, 4 energy, 10 smithore, 10 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo expects 8 food, 6 energy, 21 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia expects 8 food, 9 energy, 13 smithore, 13 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot produced 6 food, 1 energy, 18 smithore, 7 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 produced 14 food, 5 energy, 8 smithore, 8 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo produced 7 food, 5 energy, 23 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia produced 7 food, 8 energy, 14 smithore, 11 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 11ms (16ms) <P11> 135ms (140ms) <P12> 122ms (138ms) <P13> 63ms (67ms) <P14> 85ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 11ms (16ms) <P11> 135ms (140ms) <P12> 122ms (138ms) <P13> 63ms (67ms) <P14> 85ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1937591342886551100
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $69
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $1
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 0, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is increased to 250%
  INFO [Shop.printPriceFactor]                       Smithore buy price $174 sell price $209
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Smithore: 38 critical: 0 surplus: 38 money: $2253
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Smithore: 16 critical: 0 surplus: 16 money: $480
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Smithore: 68 critical: 0 surplus: 68 money: $111
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Smithore: 14 critical: 0 surplus: 14 money: $439
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 16ms (16ms) <P11> 135ms (140ms) <P12> 122ms (125ms) <P13> 62ms (67ms) <P14> 84ms (89ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.867 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 16ms, max 133ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [Player.increaseAuctionTeleportCount]         (P14)Acavia auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [Player.increaseAuctionTeleportCount]         (P12)DaveH8866 auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [Player.increaseAuctionTeleportCount]         (P11)C64MuleBoot auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #41
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #42
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #43
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #44
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #45
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #46
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #47
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #48
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #49
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #50
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #51
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #52
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #53
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #54
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #55
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #56
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #57
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #58
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #59
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #60
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #61
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #62
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #63
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #64
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #65
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #66
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #67
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #68
  INFO [Player.increaseAuctionTeleportCount]         (P13)doktorbuzzo auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 139ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $174 (136 units for $23664)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 16ms (16ms) <P11> 133ms (139ms) <P12> 122ms (135ms) <P13> 59ms (63ms) <P14> 84ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5274393911113169354
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $132
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $80 sell price $220
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Crystite: 7 critical: 0 surplus: 7 money: $8865
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Crystite: 8 critical: 0 surplus: 8 money: $3264
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Crystite: 0 critical: 0 surplus: 0 money: $11943
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Crystite: 11 critical: 0 surplus: 11 money: $2875
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 16ms (16ms) <P11> 134ms (139ms) <P12> 122ms (135ms) <P13> 59ms (62ms) <P14> 83ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.866 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 16ms, max 134ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 139ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)doktorbuzzo 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot (P12)DaveH8866 (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Player.increaseAuctionTeleportCount]         (P11)C64MuleBoot auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [Player.increaseAuctionTeleportCount]         (P14)Acavia auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P12)DaveH8866 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 139ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $80 (26 units for $2080)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 7ms (16ms) <P11> 134ms (139ms) <P12> 122ms (133ms) <P13> 58ms (60ms) <P14> 83ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -854727496176425650
  INFO [Shop.calcBuySellPrice]                       Current Food price $70
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 41, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 62%
  INFO [Shop.printPriceFactor]                       Food buy price $28 sell price $63
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Food: 8 critical: 5 surplus: 3 money: $9425
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Food: 16 critical: 5 surplus: 11 money: $3904
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Food: 8 critical: 5 surplus: 3 money: $11943
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Food: 9 critical: 5 surplus: 4 money: $3755
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 7ms (7ms) <P11> 134ms (139ms) <P12> 127ms (141ms) <P13> 58ms (59ms) <P14> 83ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.866 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 7ms, max 134ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 141ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P13)doktorbuzzo 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)DaveH8866 (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 141ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 139ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $46 (6 units for $276)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 7ms (7ms) <P11> 136ms (139ms) <P12> 129ms (141ms) <P13> 58ms (62ms) <P14> 82ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7911881117061547160
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 30, needed: 34
  INFO [Shop.printPriceFactor]                       Energy is increased to 110%
  INFO [Shop.printPriceFactor]                       Energy buy price $35 sell price $70
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Energy: 3 critical: 8 surplus: -5 money: $9365
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Energy: 6 critical: 9 surplus: -3 money: $4126
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Energy: 7 critical: 8 surplus: -1 money: $11727
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Energy: 14 critical: 9 surplus: 5 money: $3809
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 7ms (7ms) <P11> 136ms (139ms) <P12> 133ms (141ms) <P13> 57ms (58ms) <P14> 81ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.86399996 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 7ms, max 136ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 139ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (13) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P14)Acavia auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 139ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $230 (5 units for $1250)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 7ms (7ms) <P11> 136ms (139ms) <P12> 126ms (136ms) <P13> 56ms (57ms) <P14> 79ms (80ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6330767126980355197
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 49890248
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Money: $11727 Plots: 9 Assets: 3002 Total: 19229
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Food: 12 Energy: 7 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Money: $8615 Plots: 9 Assets: 2695 Total: 15810
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Food: 10 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)Acavia Money: $5059 Plots: 11 Assets: 3548 Total: 14107
  INFO [SummaryPhase2.begin]                         (P14)Acavia Food: 8 Energy: 9 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Money: $3626 Plots: 10 Assets: 3371 Total: 11997
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Food: 11 Energy: 8 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 14 mules for 28 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $340
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $80
  INFO [SummaryPhase2.begin]                         Shop Smithore: 108 units $174
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $46
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $230
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $340
  INFO [SummaryPhase2.begin]                         Colony total: 61143
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (7ms) <P11> 136ms (139ms) <P12> 127ms (136ms) <P13> 56ms (56ms) <P14> 79ms (80ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 4ms, max 136ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 141ms 14 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 4ms, max 136ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P12)DaveH8866 is granted tile 0: Plain (0,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 4ms, max 136ms
  INFO [LandGrantPhase.claimPlot]                    (P14)Acavia is granted tile 1: Plain (0,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 4ms, max 136ms
  INFO [LandGrantPhase.claimPlot]                    (P11)C64MuleBoot is granted tile 2: Plain (0,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 4ms, max 136ms
  INFO [LandGrantPhase.claimPlot]                    (P13)doktorbuzzo is granted tile 4: River (4,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 4 frames, rountrip 4ms, max 138ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (7ms) <P11> 138ms (142ms) <P12> 128ms (135ms) <P13> 56ms (57ms) <P14> 79ms (81ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $1660
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 3 frames, rountrip 4ms, max 136ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)DaveH8866 bought the plot for $3444
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 11ms (11ms) <P11> 136ms (142ms) <P12> 129ms (136ms) <P13> 56ms (65ms) <P14> 80ms (82ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7337703709817423124
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.16858101
  INFO [PlayerEventPhase.begin]                      Event player: (P13)doktorbuzzo (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: FlyingCatBugs
  INFO [PlayerEventPhase$1.finished]                 Event Message: Flying Cat-Bugs ate the roof off your house. Repairs cost $300
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P13)doktorbuzzo has 12 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 11ms (11ms) <P11> 135ms (142ms) <P12> 132ms (140ms) <P13> 57ms (63ms) <P14> 82ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)doktorbuzzo
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Crater (6,2) with Energy factory
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Plain (7,2) with Energy factory
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile River (4,4) with Food factory
  INFO [GameModel.developLand]                       (P13)doktorbuzzo undevelops tile Plain (7,4)
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Plain (7,4) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)doktorbuzzo finishes on update 2009
  INFO [GameModel.gamble]                            (P13)doktorbuzzo gambles $152, max: 47.5, left: 7.319097, fraction 0.15408625
  INFO [DevelopmentMessenger.showMessage]            doktorbuzzo won $152 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 11ms (11ms) <P11> 133ms (138ms) <P12> 132ms (140ms) <P13> 60ms (63ms) <P14> 90ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5495668510110720937
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.6412069
  INFO [PlayerEventPhase.begin]                      No player event for (P11)C64MuleBoot (rank 2)
  INFO [Player.useFood]                              (P11)C64MuleBoot has 10 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 11ms (11ms) <P11> 133ms (139ms) <P12> 132ms (139ms) <P13> 60ms (63ms) <P14> 90ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)C64MuleBoot
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: bot:lastauction
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Last Auction: DaveH8866 bought the plot for $3444
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Plain (0,3) with Energy factory
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Mountain2 (6,0) with Crystite factory
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Plain (6,4) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)C64MuleBoot finishes on update 2208
  INFO [GameModel.gamble]                            (P11)C64MuleBoot gambles $159, max: 47.5, left: 3.3391008, fraction 0.07029686
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot won $159 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (11ms) <P11> 134ms (140ms) <P12> 127ms (132ms) <P13> 59ms (60ms) <P14> 91ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4887506758378280434
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9703638
  INFO [PlayerEventPhase.begin]                      No player event for (P14)Acavia (rank 3)
  INFO [Player.useFood]                              (P14)Acavia has 8 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (10ms) <P11> 134ms (140ms) <P12> 126ms (132ms) <P13> 59ms (65ms) <P14> 91ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)Acavia
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (0,4) with Crystite factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Mountain2 (0,2) with Energy factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (8,0) with Crystite factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (7,1) with Smithore factory
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: bot:fireinthestore
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (0,1) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)Acavia finishes on update 1946
  INFO [GameModel.gamble]                            (P14)Acavia gambles $174, max: 47.5, left: 8.579109, fraction 0.18061283
  INFO [DevelopmentMessenger.showMessage]            Acavia won $174 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 134ms (140ms) <P12> 127ms (136ms) <P13> 60ms (66ms) <P14> 91ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8793719109471207799
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8387675
  INFO [PlayerEventPhase.begin]                      No player event for (P12)DaveH8866 (rank 4)
  INFO [Player.useFood]                              (P12)DaveH8866 has 11 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 134ms (140ms) <P12> 127ms (136ms) <P13> 60ms (66ms) <P14> 91ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)DaveH8866
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)DaveH8866 undevelops tile Plain (1,3)
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Plain (0,0) with Energy factory
  INFO [GameModel.developLand]                       (P12)DaveH8866 undevelops tile Mountain2 (5,2)
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Mountain2 (5,2) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)DaveH8866 finishes on update 2095
  INFO [GameModel.gamble]                            (P12)DaveH8866 gambles $160, max: 47.5, left: 5.5990987, fraction 0.11787576
  INFO [DevelopmentMessenger.showMessage]            DaveH8866 won $160 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 136ms (142ms) <P12> 133ms (140ms) <P13> 61ms (64ms) <P14> 90ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 136ms (142ms) <P12> 133ms (140ms) <P13> 61ms (64ms) <P14> 90ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9117497247119715049
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P11)C64MuleBoot has 6 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P12)DaveH8866 has 8 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P13)doktorbuzzo has 7 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P14)Acavia has 9 energy and needs 9 energy
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot expects 4 food, 14 energy, 8 smithore, 14 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 expects 10 food, 15 energy, 1 smithore, 13 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo expects 4 food, 24 energy, 17 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia expects 6 food, 12 energy, 7 smithore, 17 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot produced 4 food, 14 energy, 8 smithore, 12 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 produced 13 food, 18 energy, 1 smithore, 11 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo produced 6 food, 27 energy, 17 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia produced 6 food, 14 energy, 5 smithore, 15 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 137ms (143ms) <P12> 133ms (140ms) <P13> 60ms (62ms) <P14> 90ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PLANET_QUAKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8229091166693076046
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 140ms (144ms) <P12> 134ms (140ms) <P13> 60ms (62ms) <P14> 91ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2486507816059131917
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $174
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $3
  INFO [Shop.printPriceFactor]                       Smithore shop: 108, mules potentially available: 64, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $79 sell price $114
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Smithore: 4 critical: 0 surplus: 4 money: $7969
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Smithore: 0 critical: 0 surplus: 0 money: $342
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Smithore: 3 critical: 0 surplus: 3 money: $11189
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Smithore: 2 critical: 0 surplus: 2 money: $4768
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 140ms (144ms) <P12> 133ms (135ms) <P13> 60ms (61ms) <P14> 90ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.86 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 4 frames, rountrip 1ms, max 140ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 146ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P14)Acavia chat: bot:events
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Event Time Line: (1) Acid Rain ~ (2) Pirates ~ (3) Meteor Strike ~ (4) Pests ~ (5) Sunspot Activity ~ (6) Earthquake ~ (7) Meteor Strike ~ (8) Acid Rain ~ (9) Earthquake ~ 
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat:    Event Totals: Pirates (1/2) - Pests (1/3) - Radiation (0/2) - Acid Rain (2/3) - Sunspot Activity (1/3) - Meteor Strike (2/2) - Earthquake (2/3) - Fire (0/2) - 
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $79 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 142ms (146ms) <P12> 132ms (135ms) <P13> 60ms (61ms) <P14> 90ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1602264688432345816
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $80
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $64 sell price $204
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Crystite: 5 critical: 0 surplus: 5 money: $7969
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Crystite: 5 critical: 0 surplus: 5 money: $342
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Crystite: 0 critical: 0 surplus: 0 money: $11189
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Crystite: 7 critical: 0 surplus: 7 money: $4768
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 141ms (146ms) <P12> 127ms (134ms) <P13> 60ms (61ms) <P14> 90ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.85899997 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 4 frames, rountrip 1ms, max 141ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 146ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)doktorbuzzo (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot (P12)DaveH8866 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $64 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 140ms (146ms) <P12> 131ms (135ms) <P13> 59ms (60ms) <P14> 90ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2947572532878515964
  INFO [Shop.calcBuySellPrice]                       Current Food price $46
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 41, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 62%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Food: 7 critical: 5 surplus: 2 money: $7969
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Food: 16 critical: 5 surplus: 11 money: $342
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Food: 10 critical: 5 surplus: 5 money: $11189
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Food: 8 critical: 5 surplus: 3 money: $4768
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 141ms (145ms) <P12> 123ms (135ms) <P13> 58ms (60ms) <P14> 87ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.861 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 4 frames, rountrip 1ms, max 139ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 145ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)doktorbuzzo (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot (P12)DaveH8866 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller DaveH8866 rank 4 takes over trade from seller C64MuleBoot rank 2
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [Player.increaseAuctionTeleportCount]         (P12)DaveH8866 auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 143ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (13) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.apply]                        (P14)Acavia chat: I was thinking that was energy
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $50 (12 units for $600)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 139ms (141ms) <P12> 123ms (135ms) <P13> 57ms (58ms) <P14> 88ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4836896514264500243
  INFO [Shop.calcBuySellPrice]                       Current Energy price $230
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 76, needed: 30
  INFO [Shop.printPriceFactor]                       Energy is decreased to 55%
  INFO [Shop.printPriceFactor]                       Energy buy price $111 sell price $146
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: indigestion awaits you in the future
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Energy: 14 critical: 8 surplus: 6 money: $8019
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Energy: 19 critical: 8 surplus: 11 money: $892
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Energy: 29 critical: 4 surplus: 25 money: $11189
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Energy: 14 critical: 10 surplus: 4 money: $4168
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 138ms (141ms) <P12> 127ms (140ms) <P13> 51ms (57ms) <P14> 88ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.866 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 1ms, max 134ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 144ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [Player.increaseAuctionTeleportCount]         (P14)Acavia auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 144ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 147ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 147ms
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: you had a Cyber attack..   lol
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $111 (35 units for $3885)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 133ms (140ms) <P12> 127ms (144ms) <P13> 52ms (62ms) <P14> 89ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 573463735266521045
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 48212248
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Money: $13298 Plots: 10 Assets: 2552 Total: 20850
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Food: 10 Energy: 10 Smithore: 3 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Money: $8352 Plots: 10 Assets: 3207 Total: 16559
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Food: 6 Energy: 11 Smithore: 4 Crystite: 5
  INFO [SummaryPhase2.begin]                         (P14)Acavia Money: $4612 Plots: 12 Assets: 3986 Total: 14598
  INFO [SummaryPhase2.begin]                         (P14)Acavia Food: 20 Energy: 10 Smithore: 2 Crystite: 7
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Money: $1891 Plots: 12 Assets: 2705 Total: 10596
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Food: 5 Energy: 10 Smithore: 0 Crystite: 5
  INFO [Shop.buildMules]                             Shop built 4 mules for 8 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $150
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $64
  INFO [SummaryPhase2.begin]                         Shop Smithore: 100 units $79
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $50
  INFO [SummaryPhase2.begin]                         Shop Energy: 35 units $111
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $150
  INFO [SummaryPhase2.begin]                         Colony total: 62603
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: lmao
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: lol
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 135ms (142ms) <P12> 133ms (144ms) <P13> 58ms (67ms) <P14> 88ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 135ms (142ms) <P12> 133ms (144ms) <P13> 58ms (67ms) <P14> 88ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 136ms (143ms) <P12> 131ms (144ms) <P13> 59ms (67ms) <P14> 88ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4229098113646339600
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7000072
  INFO [PlayerEventPhase.begin]                      No player event for (P13)doktorbuzzo (rank 1)
  INFO [Player.useFood]                              (P13)doktorbuzzo has 10 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 136ms (143ms) <P12> 131ms (144ms) <P13> 59ms (67ms) <P14> 88ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)doktorbuzzo
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Mountain2 (3,0) with Crystite factory
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Crater (6,2) with Crystite factory
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Plain (7,2) with Crystite factory
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Mountain1 (3,1) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)doktorbuzzo finishes on update 2325
  INFO [GameModel.gamble]                            (P13)doktorbuzzo gambles $151, max: 47.5, left: 0.99910307, fraction 0.021033749
  INFO [DevelopmentMessenger.showMessage]            doktorbuzzo won $151 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 140ms (146ms) <P12> 133ms (140ms) <P13> 59ms (67ms) <P14> 89ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -275630778890923867
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.53183013
  INFO [PlayerEventPhase.begin]                      No player event for (P11)C64MuleBoot (rank 2)
  INFO [Player.useFood]                              (P11)C64MuleBoot has 6 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 141ms (147ms) <P12> 132ms (140ms) <P13> 59ms (67ms) <P14> 89ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)C64MuleBoot
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Plain (8,3) with Crystite factory
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Mountain3 (8,4) with Crystite factory
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Plain (3,4) with Crystite factory
  INFO [GameModel.sellMule]                          (P11)C64MuleBoot sold a mule for $225
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)C64MuleBoot finishes on update 2327
  INFO [GameModel.gamble]                            (P11)C64MuleBoot gambles $152, max: 47.5, left: 0.9591031, fraction 0.020191645
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot won $152 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 140ms (145ms) <P12> 131ms (137ms) <P13> 60ms (66ms) <P14> 86ms (97ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 354556674317868782
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.33673275
  INFO [PlayerEventPhase.begin]                      No player event for (P14)Acavia (rank 3)
  INFO [Player.useFood]                              (P14)Acavia has 20 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 140ms (145ms) <P12> 131ms (137ms) <P13> 59ms (65ms) <P14> 87ms (99ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)Acavia
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)Acavia undevelops tile Plain (3,2)
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (7,1) with Crystite factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Mountain3 (8,1) with Crystite factory
  INFO [Server.initUdp]                              Server: Removing old UDP address /71.7.205.17:6261 for client /71.7.205.17 <P12>
  INFO [Server.initUdp]                              Server: Client /71.7.205.17 <P12> requests UDP address /71.7.205.17:6261
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (2,4) with Crystite factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (2,2) with Energy factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (3,2) with Crystite factory
  INFO [GameModel.developLand]                       (P14)Acavia undevelops tile Plain (1,2)
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Mountain2 (0,2) with Food factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (1,2) with Energy factory
  INFO [GameModel.developLand]                       (P14)Acavia undevelops tile Plain (1,1)
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (0,1) with Food factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (1,1) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)Acavia finishes on update 2159
  INFO [GameModel.gamble]                            (P14)Acavia gambles $164, max: 47.5, left: 4.3191, fraction 0.09092842
  INFO [DevelopmentMessenger.showMessage]            Acavia won $164 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: game has some familarity dok,,, lol
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 141ms (144ms) <P12> 124ms (134ms) <P13> 58ms (62ms) <P14> 91ms (100ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8148635474517553118
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8611389
  INFO [PlayerEventPhase.begin]                      No player event for (P12)DaveH8866 (rank 4)
  INFO [Player.useFood]                              (P12)DaveH8866 has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 141ms (144ms) <P12> 124ms (134ms) <P13> 58ms (62ms) <P14> 93ms (100ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)DaveH8866
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 239. End Update: 238
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Mountain1 (1,4) with Crystite factory
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Plain (1,3) with Crystite factory
  INFO [GameModel.developLand]                       (P12)DaveH8866 undevelops tile Plain (2,3)
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Plain (2,3) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)DaveH8866 finishes on update 2125
  INFO [GameModel.gamble]                            (P12)DaveH8866 gambles $153, max: 47.5, left: 4.9990993, fraction 0.1052442
  INFO [DevelopmentMessenger.showMessage]            DaveH8866 won $153 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 136ms (141ms) <P12> 123ms (130ms) <P13> 65ms (72ms) <P14> 90ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 136ms (141ms) <P12> 123ms (130ms) <P13> 65ms (72ms) <P14> 90ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5241508703713441194
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P11)C64MuleBoot has 11 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P12)DaveH8866 has 10 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P13)doktorbuzzo has 10 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P14)Acavia has 10 energy and needs 9 energy
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot expects 4 food, 14 energy, 0 smithore, 26 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 expects 10 food, 15 energy, 0 smithore, 27 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo expects 4 food, 14 energy, 4 smithore, 18 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia expects 5 food, 15 energy, 0 smithore, 29 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: oh there it was
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: lol
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot produced 6 food, 13 energy, 0 smithore, 30 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 produced 10 food, 14 energy, 0 smithore, 28 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo produced 5 food, 13 energy, 4 smithore, 20 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia produced 6 food, 17 energy, 0 smithore, 27 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 134ms (141ms) <P12> 124ms (133ms) <P13> 65ms (69ms) <P14> 90ms (100ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6722966000231058855
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: yes it do boot
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: YAYAYAYAYA
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 134ms (141ms) <P12> 123ms (133ms) <P13> 65ms (67ms) <P14> 87ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -195842130275203928
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $79
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-1
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 11, mules needed: 2
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $49 sell price $84
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: yes it do
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Smithore: 4 critical: 0 surplus: 4 money: $8429
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Smithore: 0 critical: 0 surplus: 0 money: $1519
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Smithore: 7 critical: 0 surplus: 7 money: $13074
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Smithore: 2 critical: 0 surplus: 2 money: $4726
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 134ms (141ms) <P12> 123ms (133ms) <P13> 65ms (67ms) <P14> 86ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.866 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 1ms, max 134ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 143ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)DaveH8866 (P13)doktorbuzzo 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (13) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: ns
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $49 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 135ms (143ms) <P12> 123ms (129ms) <P13> 63ms (67ms) <P14> 84ms (87ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5152792328653789589
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $64
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $128 sell price $268
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Crystite: 35 critical: 0 surplus: 35 money: $8429
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Crystite: 33 critical: 0 surplus: 33 money: $1519
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Crystite: 20 critical: 0 surplus: 20 money: $13074
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Crystite: 34 critical: 0 surplus: 34 money: $4726
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 135ms (144ms) <P12> 124ms (129ms) <P13> 63ms (66ms) <P14> 83ms (86ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.86300004 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 4 frames, rountrip 1ms, max 137ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 144ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [Player.increaseAuctionTeleportCount]         (P13)doktorbuzzo auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [Player.increaseAuctionTeleportCount]         (P12)DaveH8866 auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [Player.increaseAuctionTeleportCount]         (P14)Acavia auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [Player.increaseAuctionTeleportCount]         (P11)C64MuleBoot auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 145ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $128 (122 units for $15616)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 137ms (145ms) <P12> 123ms (132ms) <P13> 63ms (64ms) <P14> 82ms (84ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1227555837006410566
  INFO [Shop.calcBuySellPrice]                       Current Food price $50
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 39, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 63%
  INFO [Shop.printPriceFactor]                       Food buy price $17 sell price $52
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Food: 7 critical: 5 surplus: 2 money: $12909
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Food: 10 critical: 5 surplus: 5 money: $5743
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Food: 8 critical: 5 surplus: 3 money: $15634
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Food: 14 critical: 5 surplus: 9 money: $9078
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 137ms (144ms) <P12> 123ms (132ms) <P13> 62ms (63ms) <P14> 83ms (89ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.86300004 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 4 frames, rountrip 1ms, max 137ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 144ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $32 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 137ms (144ms) <P12> 120ms (127ms) <P13> 62ms (63ms) <P14> 87ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4667182010109693339
  INFO [Shop.calcBuySellPrice]                       Current Energy price $111
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 65, needed: 35
  INFO [Shop.printPriceFactor]                       Energy is decreased to 65%
  INFO [Shop.printPriceFactor]                       Energy buy price $58 sell price $93
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Energy: 16 critical: 8 surplus: 8 money: $12909
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Energy: 15 critical: 10 surplus: 5 money: $5743
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Energy: 16 critical: 7 surplus: 9 money: $15634
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Energy: 18 critical: 10 surplus: 8 money: $9078
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 137ms (143ms) <P12> 120ms (135ms) <P13> 62ms (63ms) <P14> 89ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.86300004 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 4 frames, rountrip 1ms, max 137ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 143ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P13)doktorbuzzo 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)DaveH8866 (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (13) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 147ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 148ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $112 (11 units for $1235)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 137ms (149ms) <P12> 132ms (141ms) <P13> 62ms (63ms) <P14> 89ms (104ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6188004737710354997
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 51651040
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Money: $15362 Plots: 10 Assets: 3580 Total: 23942
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Food: 8 Energy: 18 Smithore: 7 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Money: $11946 Plots: 10 Assets: 4345 Total: 21291
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Food: 7 Energy: 25 Smithore: 4 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)Acavia Money: $9885 Plots: 12 Assets: 3098 Total: 18983
  INFO [SummaryPhase2.begin]                         (P14)Acavia Food: 14 Energy: 11 Smithore: 2 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Money: $6171 Plots: 12 Assets: 2872 Total: 15043
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Food: 10 Energy: 11 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 11 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $128
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $49
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $32
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $112
  INFO [SummaryPhase2.begin]                         Shop mules: 11 $90
  INFO [SummaryPhase2.begin]                         Colony total: 79259
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 16
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 137ms (149ms) <P12> 132ms (141ms) <P13> 61ms (63ms) <P14> 85ms (104ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 11 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 137ms (149ms) <P12> 132ms (141ms) <P13> 61ms (63ms) <P14> 85ms (104ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 137ms (149ms) <P12> 133ms (143ms) <P13> 61ms (63ms) <P14> 84ms (104ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1768438447624906457
  INFO [Development.setPlayerOrder]                  Normal development order. 11 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9924769
  INFO [PlayerEventPhase.begin]                      No player event for (P13)doktorbuzzo (rank 1)
  INFO [Player.useFood]                              (P13)doktorbuzzo has 8 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 137ms (149ms) <P12> 133ms (143ms) <P13> 61ms (63ms) <P14> 83ms (104ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)doktorbuzzo
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Mountain3 (7,3) with Crystite factory
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Plain (7,4) with Crystite factory
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Plain (2,1) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)doktorbuzzo finishes on update 2097
  INFO [GameModel.gamble]                            (P13)doktorbuzzo gambles $166, max: 47.5, left: 5.5590987, fraction 0.11703366
  INFO [DevelopmentMessenger.showMessage]            doktorbuzzo won $166 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 133ms (139ms) <P12> 128ms (133ms) <P13> 58ms (63ms) <P14> 86ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5052860839017922471
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9648671
  INFO [PlayerEventPhase.begin]                      No player event for (P11)C64MuleBoot (rank 2)
  INFO [Player.useFood]                              (P11)C64MuleBoot has 7 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 133ms (139ms) <P12> 128ms (133ms) <P13> 58ms (63ms) <P14> 86ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)C64MuleBoot
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)C64MuleBoot undevelops tile River (4,3)
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Plain (6,4) with Crystite factory
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Plain (0,3) with Crystite factory
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile Plain (5,4) with Crystite factory
  INFO [GameModel.developLand]                       (P11)C64MuleBoot develops tile River (4,3) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)C64MuleBoot finishes on update 1951
  INFO [GameModel.gamble]                            (P11)C64MuleBoot gambles $173, max: 47.5, left: 8.479107, fraction 0.1785075
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot won $173 in the pub
  INFO [Server.initUdp]                              Server: Removing old UDP address /71.7.205.17:6261 for client /71.7.205.17 <P12>
  INFO [Server.initUdp]                              Server: Client /71.7.205.17 <P12> requests UDP address /71.7.205.17:6261
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 139ms (142ms) <P12> 127ms (132ms) <P13> 60ms (68ms) <P14> 91ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2232714597647678485
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7105908
  INFO [PlayerEventPhase.begin]                      No player event for (P14)Acavia (rank 3)
  INFO [Player.useFood]                              (P14)Acavia has 14 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 140ms (143ms) <P12> 125ms (132ms) <P13> 60ms (68ms) <P14> 91ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)Acavia
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)Acavia undevelops tile Plain (3,2)
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (2,2) with Crystite factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (0,1) with Energy factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Mountain2 (0,2) with Crystite factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (3,2) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)Acavia finishes on update 1277
  INFO [GameModel.gamble]                            (P14)Acavia gambles $231, max: 47.5, left: 21.959415, fraction 0.4623035
  INFO [DevelopmentMessenger.showMessage]            Acavia won $231 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (9ms) <P11> 137ms (142ms) <P12> 129ms (135ms) <P13> 58ms (66ms) <P14> 90ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8889489094284053231
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.106120765
  INFO [PlayerEventPhase.begin]                      Event player: (P12)DaveH8866 (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: DeadMooseRat
  INFO [PlayerEventPhase$1.finished]                 Event Message: You found a dead Moose Rat and sold the hide for $150
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P12)DaveH8866 has 10 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 9ms (9ms) <P11> 136ms (140ms) <P12> 130ms (135ms) <P13> 57ms (67ms) <P14> 90ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)DaveH8866
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Plain (2,0) with Crystite factory
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile River (4,0) with Energy factory
  INFO [GameModel.sellMule]                          (P12)DaveH8866 sold a mule for $115
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)DaveH8866 finishes on update 1183
  INFO [GameModel.gamble]                            (P12)DaveH8866 gambles $182, max: 47.5, left: 23.839458, fraction 0.5018833
  INFO [DevelopmentMessenger.showMessage]            DaveH8866 won $182 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 9ms (9ms) <P11> 131ms (140ms) <P12> 130ms (135ms) <P13> 57ms (61ms) <P14> 90ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SUNSPOT_ACTIVITY
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4702781446492545950
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 9ms (9ms) <P11> 131ms (140ms) <P12> 131ms (135ms) <P13> 57ms (61ms) <P14> 90ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6501198702475680137
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P11)C64MuleBoot has 25 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P12)DaveH8866 has 11 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P13)doktorbuzzo has 18 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P14)Acavia has 11 energy and needs 9 energy
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot expects 0 food, 5 energy, 0 smithore, 43 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 expects 4 food, 22 energy, 0 smithore, 30 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo expects 4 food, 14 energy, 0 smithore, 33 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia expects 0 food, 24 energy, 0 smithore, 45 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot produced 0 food, 6 energy, 0 smithore, 42 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 produced 3 food, 23 energy, 0 smithore, 32 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo produced 5 food, 12 energy, 0 smithore, 33 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia produced 0 food, 24 energy, 0 smithore, 44 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 9ms (9ms) <P11> 131ms (140ms) <P12> 131ms (134ms) <P13> 58ms (64ms) <P14> 90ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 9ms (9ms) <P11> 131ms (140ms) <P12> 131ms (134ms) <P13> 58ms (64ms) <P14> 90ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2706792578306842342
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $49
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-2
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 10, mules needed: 1
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $48 sell price $83
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: bot:events
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Smithore: 4 critical: 0 surplus: 4 money: $11944
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Smithore: 0 critical: 0 surplus: 0 money: $6428
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Smithore: 7 critical: 0 surplus: 7 money: $15263
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Smithore: 2 critical: 0 surplus: 2 money: $9966
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Event Time Line: (1) Acid Rain ~ (2) Pirates ~ (3) Meteor Strike ~ (4) Pests ~ (5) Sunspot Activity ~ (6) Earthquake ~ (7) Meteor Strike ~ (8) Acid Rain ~ (9) Earthquake ~ (10) Fire ~ (11) Sunspot Activity ~ 
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 9ms (9ms) <P11> 131ms (140ms) <P12> 131ms (134ms) <P13> 58ms (64ms) <P14> 89ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat:    Event Totals: Pirates (1/2) - Pests (1/3) - Radiation (0/2) - Acid Rain (2/3) - Sunspot Activity (2/3) - Meteor Strike (2/2) - Earthquake (2/3) - Fire (1/2) - 
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.86800003 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 9ms, max 132ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 141ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)DaveH8866 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot (P13)doktorbuzzo (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P11)C64MuleBoot auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 141ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $48 (4 units for $192)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 9ms (9ms) <P11> 136ms (141ms) <P12> 131ms (134ms) <P13> 57ms (64ms) <P14> 86ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6884802758865324316
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $128
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $92 sell price $232
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Crystite: 42 critical: 0 surplus: 42 money: $12136
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Crystite: 32 critical: 0 surplus: 32 money: $6428
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Crystite: 33 critical: 0 surplus: 33 money: $15263
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Crystite: 44 critical: 0 surplus: 44 money: $9966
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 9ms (9ms) <P11> 136ms (143ms) <P12> 131ms (134ms) <P13> 54ms (60ms) <P14> 88ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.86399996 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 9ms, max 136ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 143ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 143ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [Player.increaseAuctionTeleportCount]         (P12)DaveH8866 auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 141ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $92 (62 units for $5704)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 9ms (9ms) <P11> 132ms (140ms) <P12> 130ms (139ms) <P13> 51ms (53ms) <P14> 87ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5590301165197882905
  INFO [Shop.calcBuySellPrice]                       Current Food price $32
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 19, needed: 20
  INFO [Shop.printPriceFactor]                       Food is increased to 104%
  INFO [Shop.printPriceFactor]                       Food buy price $18 sell price $53
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: lol
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Food: 1 critical: 5 surplus: -4 money: $13240
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Food: 6 critical: 5 surplus: 1 money: $9372
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Food: 7 critical: 5 surplus: 2 money: $15539
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Food: 5 critical: 5 surplus: 0 money: $11346
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 9ms (9ms) <P11> 131ms (139ms) <P12> 130ms (132ms) <P13> 51ms (53ms) <P14> 87ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.869 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 9ms, max 131ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 137ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)C64MuleBoot (P12)DaveH8866 (P14)Acavia 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)doktorbuzzo 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P13)doktorbuzzo auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 136ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (2 units for $36)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 9ms (9ms) <P11> 131ms (137ms) <P12> 130ms (132ms) <P13> 51ms (52ms) <P14> 87ms (89ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2450351875864138555
  INFO [Shop.calcBuySellPrice]                       Current Energy price $112
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 89, needed: 39
  INFO [Shop.printPriceFactor]                       Energy is decreased to 58%
  INFO [Shop.printPriceFactor]                       Energy buy price $50 sell price $85
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Energy: 18 critical: 10 surplus: 8 money: $13240
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Energy: 25 critical: 10 surplus: 15 money: $9372
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Energy: 20 critical: 9 surplus: 11 money: $15575
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Energy: 26 critical: 10 surplus: 16 money: $11346
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 9ms (16ms) <P11> 131ms (137ms) <P12> 129ms (131ms) <P13> 52ms (60ms) <P14> 87ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.871 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 9ms, max 129ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 137ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)C64MuleBoot (P12)DaveH8866 (P13)doktorbuzzo (P14)Acavia 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 137ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [Player.increaseAuctionTeleportCount]         (P11)C64MuleBoot auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 137ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 137ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 137ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $50 (47 units for $2350)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 16ms (16ms) <P11> 133ms (141ms) <P12> 120ms (129ms) <P13> 57ms (58ms) <P14> 87ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8013703347783247992
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 52668088
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Money: $16075 Plots: 10 Assets: 4921 Total: 25996
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Food: 5 Energy: 10 Smithore: 7 Crystite: 30
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Money: $13690 Plots: 10 Assets: 4540 Total: 23230
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Food: 1 Energy: 9 Smithore: 0 Crystite: 30
  INFO [SummaryPhase2.begin]                         (P14)Acavia Money: $12046 Plots: 12 Assets: 4984 Total: 23030
  INFO [SummaryPhase2.begin]                         (P14)Acavia Food: 5 Energy: 12 Smithore: 2 Crystite: 29
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Money: $10072 Plots: 12 Assets: 2125 Total: 18197
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Food: 6 Energy: 11 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 2 mules for 4 smithore and now has 12 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $92
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Food: 2 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 47 units $50
  INFO [SummaryPhase2.begin]                         Shop mules: 12 $90
  INFO [SummaryPhase2.begin]                         Colony total: 90453
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 15
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 16ms (16ms) <P11> 134ms (143ms) <P12> 120ms (129ms) <P13> 57ms (57ms) <P14> 87ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 12 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 16ms (16ms) <P11> 134ms (143ms) <P12> 120ms (129ms) <P13> 57ms (57ms) <P14> 87ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 16ms (16ms) <P11> 137ms (143ms) <P12> 120ms (129ms) <P13> 57ms (57ms) <P14> 87ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7669638039840761002
  INFO [Development.setPlayerOrder]                  Normal development order. 12 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.14375782
  INFO [PlayerEventGenerator.nextEvent]              No suitable event was found
  INFO [PlayerEventPhase.begin]                      No player event for (P13)doktorbuzzo (rank 1)
  INFO [Player.useFood]                              (P13)doktorbuzzo has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Server.initUdp]                              Server: Removing old UDP address /71.7.205.17:6261 for client /71.7.205.17 <P12>
  INFO [Server.initUdp]                              Server: Client /71.7.205.17 <P12> requests UDP address /71.7.205.17:6261
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 16ms (16ms) <P11> 137ms (143ms) <P12> 120ms (126ms) <P13> 56ms (57ms) <P14> 87ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)doktorbuzzo
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)doktorbuzzo undevelops tile Plain (6,3)
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Plain (5,3) with Crystite factory
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Plain (5,3) with Crystite factory
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile Plain (6,3) with Crystite factory
  INFO [GameModel.developLand]                       (P13)doktorbuzzo undevelops tile River (4,4)
  INFO [GameModel.developLand]                       (P13)doktorbuzzo develops tile River (4,4) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)doktorbuzzo finishes on update 2184
  INFO [GameModel.gamble]                            (P13)doktorbuzzo gambles $213, max: 47.5, left: 3.8191004, fraction 0.08040211
  INFO [DevelopmentMessenger.showMessage]            doktorbuzzo won $213 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 16ms (16ms) <P11> 134ms (141ms) <P12> 124ms (131ms) <P13> 56ms (62ms) <P14> 91ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7558602982035808273
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.40867257
  INFO [PlayerEventPhase.begin]                      No player event for (P11)C64MuleBoot (rank 2)
  INFO [Player.useFood]                              (P11)C64MuleBoot has 1 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: gge
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: zany
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 16ms (16ms) <P11> 134ms (139ms) <P12> 124ms (131ms) <P13> 56ms (62ms) <P14> 91ms (94ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)C64MuleBoot
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)C64MuleBoot finishes on update 642
  INFO [GameModel.gamble]                            (P11)C64MuleBoot gambles $200, max: 47.5, left: 0.6598816, fraction 0.013892244
  INFO [DevelopmentMessenger.showMessage]            C64MuleBoot won $200 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 16ms (16ms) <P11> 134ms (139ms) <P12> 124ms (133ms) <P13> 60ms (66ms) <P14> 91ms (95ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5034945815711932063
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.011862755
  INFO [PlayerEventPhase.begin]                      Event player: (P14)Acavia (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: WanderingSpaceTraveler
  INFO [PlayerEventPhase$1.finished]                 Event Message: A wandering space traveler repaid your hospitality by leaving two bars of smithore
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P14)Acavia has 5 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 16ms (16ms) <P11> 134ms (142ms) <P12> 130ms (134ms) <P13> 60ms (62ms) <P14> 91ms (100ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)Acavia
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: gg
  INFO [GameModel.developLand]                       (P14)Acavia undevelops tile Plain (3,2)
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (0,1) with Crystite factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (1,1) with Crystite factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (1,2) with Crystite factory
  INFO [GameModel.developLand]                       (P14)Acavia develops tile Plain (3,2) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)Acavia finishes on update 1540
  INFO [GameModel.gamble]                            (P14)Acavia gambles $215, max: 47.5, left: 16.699295, fraction 0.3515641
  INFO [DevelopmentMessenger.showMessage]            Acavia won $215 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 16ms (16ms) <P11> 137ms (147ms) <P12> 132ms (138ms) <P13> 60ms (62ms) <P14> 91ms (96ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6077397473919019953
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.32347322
  INFO [PlayerEventPhase.begin]                      No player event for (P12)DaveH8866 (rank 4)
  INFO [Player.useFood]                              (P12)DaveH8866 has 6 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: another 2nd with a plot loss,  ill take that
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 11ms (16ms) <P11> 137ms (147ms) <P12> 132ms (139ms) <P13> 60ms (62ms) <P14> 90ms (96ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)DaveH8866
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: maybe
  INFO [GameModel.developLand]                       (P12)DaveH8866 undevelops tile Plain (1,0)
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Plain (0,0) with Crystite factory
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile Plain (1,0) with Crystite factory
  INFO [GameModel.developLand]                       (P12)DaveH8866 undevelops tile River (4,0)
  INFO [GameModel.developLand]                       (P12)DaveH8866 develops tile River (4,0) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)DaveH8866 finishes on update 2097
  INFO [GameModel.gamble]                            (P12)DaveH8866 gambles $207, max: 47.5, left: 5.5590987, fraction 0.11703366
  INFO [DevelopmentMessenger.showMessage]            DaveH8866 won $207 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [GameController.apply]                        (P11)C64MuleBoot chat: 3rd
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 10ms (11ms) <P11> 137ms (149ms) <P12> 128ms (137ms) <P13> 60ms (66ms) <P14> 90ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 10ms (11ms) <P11> 137ms (149ms) <P12> 128ms (137ms) <P13> 60ms (66ms) <P14> 90ms (92ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1307090729889605651
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P11)C64MuleBoot has 9 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P12)DaveH8866 has 11 energy and needs 12 energy
  INFO [ProductionPhase.finishPower]                 (P13)doktorbuzzo has 10 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P14)Acavia has 12 energy and needs 12 energy
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot expects 0 food, 2 energy, 0 smithore, 43 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 expects 10 food, 0 energy, 0 smithore, 43 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo expects 0 food, 2 energy, 0 smithore, 48 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia expects 0 food, 0 energy, 0 smithore, 72 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)C64MuleBoot produced 0 food, 1 energy, 0 smithore, 41 crystite
  INFO [ProductionPhase.logProduction]               (P12)DaveH8866 produced 9 food, 0 energy, 0 smithore, 45 crystite
  INFO [ProductionPhase.logProduction]               (P13)doktorbuzzo produced 0 food, 2 energy, 0 smithore, 49 crystite
  INFO [ProductionPhase.logProduction]               (P14)Acavia produced 0 food, 0 energy, 0 smithore, 67 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (10ms) <P11> 135ms (149ms) <P12> 128ms (133ms) <P13> 60ms (65ms) <P14> 90ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SHIP_RETURNS
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8573201600427717505
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 135ms (138ms) <P12> 124ms (133ms) <P13> 59ms (64ms) <P14> 90ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 45120953630692231
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $48
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $0
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 12, mules needed: 1
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $50 sell price $85
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Smithore: 0 critical: 0 surplus: 0 money: $13890
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Smithore: 0 critical: 0 surplus: 0 money: $10204
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Smithore: 7 critical: 0 surplus: 7 money: $16163
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Smithore: 4 critical: 0 surplus: 4 money: $12111
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 135ms (138ms) <P12> 124ms (133ms) <P13> 58ms (64ms) <P14> 90ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 135ms (138ms) <P12> 124ms (130ms) <P13> 58ms (64ms) <P14> 89ms (91ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7655145931138330625
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $92
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $72 sell price $212
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: wooof
  INFO [GameController.apply]                        (P13)doktorbuzzo chat: that is a bad price
  INFO [GameController.apply]                        (P14)Acavia chat: i underproduced
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Crystite: 71 critical: 0 surplus: 71 money: $13890
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Crystite: 45 critical: 0 surplus: 45 money: $10204
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Crystite: 79 critical: 0 surplus: 79 money: $16163
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Crystite: 96 critical: 0 surplus: 96 money: $12111
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 135ms (138ms) <P12> 129ms (135ms) <P13> 57ms (63ms) <P14> 85ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 135ms (138ms) <P12> 129ms (135ms) <P13> 57ms (63ms) <P14> 85ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6059886220816917956
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 2, total: 12, needed: 20
  INFO [Shop.printPriceFactor]                       Food is increased to 150%
  INFO [Shop.printPriceFactor]                       Food buy price $30 sell price $65
  INFO [GameController.apply]                        (P14)Acavia chat: gg
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12)DaveH8866 chat: gg.  4th for me
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Food: 0 critical: 0 surplus: 0 money: $13890
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Food: 10 critical: 0 surplus: 10 money: $10204
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Food: 0 critical: 0 surplus: 0 money: $16163
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Food: 0 critical: 0 surplus: 0 money: $12111
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 134ms (138ms) <P12> 129ms (135ms) <P13> 54ms (60ms) <P14> 86ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 134ms (138ms) <P12> 129ms (135ms) <P13> 51ms (60ms) <P14> 86ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -661625457708909591
  INFO [Shop.calcBuySellPrice]                       Current Energy price $50
  INFO [Shop.printPriceFactor]                       Energy shop: 47, total: 51, needed: 46
  INFO [Shop.printPriceFactor]                       Energy is decreased to 93%
  INFO [Shop.printPriceFactor]                       Energy buy price $31 sell price $66
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)C64MuleBoot Energy: 1 critical: 0 surplus: 1 money: $13890
  INFO [CollectionPhase.goToNextPhase]               (P12)DaveH8866 Energy: 0 critical: 0 surplus: 0 money: $10204
  INFO [CollectionPhase.goToNextPhase]               (P13)doktorbuzzo Energy: 3 critical: 0 surplus: 3 money: $16163
  INFO [CollectionPhase.goToNextPhase]               (P14)Acavia Energy: 0 critical: 0 surplus: 0 money: $12111
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 135ms (138ms) <P12> 129ms (138ms) <P13> 50ms (60ms) <P14> 88ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- SUMMARY #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 1ms (1ms) <P11> 135ms (138ms) <P12> 129ms (138ms) <P13> 49ms (60ms) <P14> 88ms (90ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7778553800614089706
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 49787776
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Money: $16163 Plots: 10 Assets: 7476 Total: 28639
  INFO [SummaryPhase2.begin]                         (P13)doktorbuzzo Food: 0 Energy: 3 Smithore: 7 Crystite: 79
  INFO [SummaryPhase2.begin]                         (P14)Acavia Money: $12111 Plots: 12 Assets: 8732 Total: 26843
  INFO [SummaryPhase2.begin]                         (P14)Acavia Food: 0 Energy: 0 Smithore: 4 Crystite: 96
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Money: $13890 Plots: 10 Assets: 6458 Total: 25348
  INFO [SummaryPhase2.begin]                         (P11)C64MuleBoot Food: 0 Energy: 1 Smithore: 0 Crystite: 71
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Money: $10204 Plots: 12 Assets: 5160 Total: 21364
  INFO [SummaryPhase2.begin]                         (P12)DaveH8866 Food: 10 Energy: 0 Smithore: 0 Crystite: 45
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 12 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $72
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 2 units $45
  INFO [SummaryPhase2.begin]                         Shop Energy: 47 units $46
  INFO [SummaryPhase2.begin]                         Shop mules: 12 $100
  INFO [SummaryPhase2.begin]                         Colony total: 102194
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Game
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: Final Results:
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 1:doktorbuzzo Money: $16075 Plots: 10 Assets: 4921 Total: 25996
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 2:C64MuleBoot Money: $13690 Plots: 10 Assets: 4540 Total: 23230
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 3:Acavia Money: $12046 Plots: 12 Assets: 4984 Total: 23030
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 4:DaveH8866 Money: $10072 Plots: 12 Assets: 2125 Total: 18197
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Game Completed, Hosting Bot Will Start a New Game in 30 Seconds,  Thanks for Playing.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: C64MuleBoot  Bot Reputation now: 16
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: DaveH8866  Bot Reputation now: 12
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: doktorbuzzo  Bot Reputation now: 32
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Acavia  Bot Reputation now: 305
  INFO [SummaryPhase2.getColonyMessage]              Colony rating: 5
  INFO [SummaryPhase2.getColonyMessage]              Overall, the Colony succeeded... Extremely well. You can now retire in elegant estates!
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (13) 0 bytes
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /98.198.196.28 <P14>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /98.198.196.28 <P14> with id fb45a553-97aa-42d9-8295-f13780668ed4
  INFO [ConnectedClient.removeUser]                  Server: Removing user 14 from /98.198.196.28 <P14>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /98.198.196.28 <>
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /70.95.144.171 <P13>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /70.95.144.171 <P13> with id df925313-04d8-40b8-9b69-a831faad8593
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /70.95.144.171 <P13>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /70.95.144.171 <>
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (12) 0 bytes
  INFO [SummaryPhase2.apply]                         Score saved
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (744061) Cyber Ranger: ONLY if they bring their own cigs...
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /71.7.205.17 <P12>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /71.7.205.17 <P12> with id aedcc28e-ec9b-481f-a155-cde111fa853f
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /71.7.205.17 <P12>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /71.7.205.17 <>
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [MetaFrame$16.windowClosing]                  Meta frame closing
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 27633 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
