  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows 7 6.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 2
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: 2b1amdo5fjq3iakj4b26b6jnv1
  INFO [Login$MasterListener$1.run]                  Logged in as "CCMuleBot01" (id 27633)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1280 x 1024 x 32 @75Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1280 x 1024 x 32 @75Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: vga
  INFO [MuleGameContainer.<init>]                    Display Driver: 6.1.7600.16385
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: Intel
  INFO [MuleGameContainer.<init>]                    GL Renderer: Intel 945G
  INFO [MuleGameContainer.<init>]                    GL Version: 1.4.0 - Build 8.14.10.1930
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: TheBackupMule-1988, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=true Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id 16a8649e-9f51-4ff6-882c-fc447466d6cb
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 43 bytes
  INFO [UserController.apply]                        My client id is 16a8649e-9f51-4ff6-882c-fc447466d6cb
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)CCMuleBot01 is my user
  INFO [GameModel.setLocalUser]                      (S10)CCMuleBot01 is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)CCMuleBot01 is hosting the server
  INFO [GameController.beginNextPhase]               (S10)CCMuleBot01 is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)CCMuleBot01 (ID: 27633)
  INFO [Client.initUDP]                              Sending UDP initialization message id 16a8649e-9f51-4ff6-882c-fc447466d6cb
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [SlickLogSystem.info]                         Too much real time passed since last frame. Breaking sync with real time.
  INFO [Server.acceptClients]                        Server: Accepted client /54.214.39.13 id 4ffea20b-d3db-4922-9fc5-d41abc9eec4e
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)CCMuleBot01 (ID 27633)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 141987
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Welcome to MULE!  Join our FB Group...
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /54.214.39.13 <>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /54.214.39.13 <> with id 4ffea20b-d3db-4922-9fc5-d41abc9eec4e
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /54.214.39.13 <>
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.facebook.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please don't abandon games.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Remeber to tip your Host! ;)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === CCMuleBot01 Bot Reputation: Fair (0) Bot Games: 0
  INFO [Server.acceptClients]                        Server: Accepted client /81.110.249.143 id 7b034885-db05-4c32-b0e8-e1e3a5cbed43
  INFO [ServerMessageHandler.processJoin]            Server: Client /81.110.249.143 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)NogiWizard is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)NogiWizard (ID: 107792)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /81.110.249.143 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7169 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)NogiWizard (ID 107792)
  INFO [Server.initUdp]                              Server: Client /81.110.249.143 <S11> requests UDP address /81.110.249.143:6261
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Welcome to MULE!  Join our FB Group...
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.facebook.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please don't abandon games.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Remeber to tip your Host! ;)
  INFO [ServerMessageHandler.processPlayerJoin]      /81.110.249.143 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)NogiWizard joins the players
  INFO [Player.<init>]                               Creating (P11)NogiWizard
  INFO [GameModel.setRemoteUser]                     (P11)NogiWizard is a remote Player
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === NogiWizard Bot Reputation: Unknown (7) Bot Games: 19
  INFO [Server.acceptClients]                        Server: Accepted client /71.63.143.169 id d37c2a84-5ac4-4037-a8ad-3e37d699c8e9
  INFO [ServerMessageHandler.processJoin]            Server: Client /71.63.143.169 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)WrathOfKOM is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)WrathOfKOM (ID: 105231)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /71.63.143.169 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7302 bytes
  INFO [Server.initUdp]                              Server: Client /71.63.143.169 <S12> requests UDP address /71.63.143.169:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)WrathOfKOM (ID 105231)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Welcome to MULE!  Join our FB Group...
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.facebook.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please don't abandon games.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Remeber to tip your Host! ;)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === WrathOfKOM Bot Reputation: Poor (-8) Bot Games: 1
  INFO [ServerMessageHandler.processPlayerJoin]      /71.63.143.169 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)WrathOfKOM joins the players
  INFO [Player.<init>]                               Creating (P12)WrathOfKOM
  INFO [GameModel.setRemoteUser]                     (P12)WrathOfKOM is a remote Player
  INFO [ServerMessageHandler.processPlayerUnjoin]    /71.63.143.169 <P12> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (12) 0 bytes
  INFO [UserController.apply]                        (P12)WrathOfKOM unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)WrathOfKOM is a remote Spectator
  INFO [GameController.apply]                        (P11)NogiWizard chat: hi 
  INFO [GameController.apply]                        (S12)WrathOfKOM chat: bot:addai
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Your Bot Reputation is Too Low to Add AI Players
  INFO [GameController.apply]                        (P11)NogiWizard chat: bot:addai
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 13
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (13) 12 bytes
  INFO [Player.<init>]                               Creating (P13)<D.A.N.>
  INFO [UserController.setAiPlayer]                  (P13)<D.A.N.> is an AI player
  INFO [UserController.setAiPlayer]                  <D.A.N.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P13)<D.A.N.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ServerMessageHandler.processPlayerJoin]      /71.63.143.169 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)WrathOfKOM joins the players
  INFO [Player.<init>]                               Creating (P12)WrathOfKOM
  INFO [GameModel.setRemoteUser]                     (P12)WrathOfKOM is a remote Player
  INFO [GameController.apply]                        (P11)NogiWizard chat: bot:kick 1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Recording vote to kick player rank 1
  INFO [GameController.apply]                        (P12)WrathOfKOM chat: ty - hi
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 13
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /127.0.0.1 <S10 P13>
  INFO [GameController.apply]                        (P12)WrathOfKOM chat: obviously a smurf, who r u?
  INFO [GameController.apply]                        (P11)NogiWizard chat: my sound is off, as mule music is awful, when others come and ready to roll, then pls kick me ot wak e me up
  INFO [GameController.apply]                        (P11)NogiWizard chat: gohar
  INFO [GameController.apply]                        (P12)WrathOfKOM chat: ahh
  INFO [GameController.apply]                        (P12)WrathOfKOM chat: sup man
  INFO [GameController.apply]                        (P11)NogiWizard chat: good, half day today, so just chiling in bed
  INFO [Server.acceptClients]                        Server: Accepted client /24.228.36.225 id f714da1e-48f2-4098-840f-39f5509e0613
  INFO [ServerMessageHandler.processJoin]            Server: Client /24.228.36.225 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 41 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)majicmule is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)majicmule (ID: 103543)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /24.228.36.225 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7401 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)majicmule (ID 103543)
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S13> requests UDP address /24.228.36.225:6261
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Welcome to MULE!  Join our FB Group...
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.facebook.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please don't abandon games.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Remeber to tip your Host! ;)
  INFO [ServerMessageHandler.processPlayerJoin]      /24.228.36.225 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)majicmule joins the players
  INFO [Player.<init>]                               Creating (P13)majicmule
  INFO [GameModel.setRemoteUser]                     (P13)majicmule is a remote Player
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === majicmule Bot Reputation: A+++ (178) Bot Games: 229
  INFO [GameController.apply]                        (P12)WrathOfKOM chat: fire smoke and 70mph gusts here, spent mich of the eve/morn cutting trees and clearing roads
  INFO [GameController.apply]                        (P12)WrathOfKOM chat: and Im not even near the fires
  INFO [GameController.apply]                        (P11)NogiWizard chat: forest fire?
  INFO [GameController.apply]                        (P13)majicmule chat: is that in california
  INFO [GameController.apply]                        (P12)WrathOfKOM chat: in Wash State, big mother storm moving into colorado, heat and smoke got pushed out the columbi river gorge 
  INFO [GameController.apply]                        (P12)WrathOfKOM chat: my son is near Boulder, was 90+ yesterday, 34 hight todayt
  INFO [GameController.apply]                        (P13)majicmule chat: must be effects of global warming
  INFO [GameController.apply]                        (P12)WrathOfKOM chat: 2020
  INFO [GameController.apply]                        (P12)WrathOfKOM chat: we always get fires, but CA is 115 and we are 90+ all week in Sept.  If a typhoon hits us, im moving
  INFO [Server.initUdp]                              Server: Removing old UDP address /81.110.249.143:6261 for client /81.110.249.143 <P11>
  INFO [Server.initUdp]                              Server: Client /81.110.249.143 <P11> requests UDP address /81.110.249.143:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /71.63.143.169:6261 for client /71.63.143.169 <P12>
  INFO [Server.initUdp]                              Server: Client /71.63.143.169 <P12> requests UDP address /71.63.143.169:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <P13>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <P13> requests UDP address /24.228.36.225:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /81.110.249.143:6261 for client /81.110.249.143 <P11>
  INFO [Server.initUdp]                              Server: Client /81.110.249.143 <P11> requests UDP address /81.110.249.143:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /71.63.143.169:6261 for client /71.63.143.169 <P12>
  INFO [Server.initUdp]                              Server: Client /71.63.143.169 <P12> requests UDP address /71.63.143.169:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <P13>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <P13> requests UDP address /24.228.36.225:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /81.110.249.143:6261 for client /81.110.249.143 <P11>
  INFO [Server.initUdp]                              Server: Client /81.110.249.143 <P11> requests UDP address /81.110.249.143:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /71.63.143.169:6261 for client /71.63.143.169 <P12>
  INFO [Server.initUdp]                              Server: Client /71.63.143.169 <P12> requests UDP address /71.63.143.169:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <P13>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <P13> requests UDP address /24.228.36.225:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /81.110.249.143:6261 for client /81.110.249.143 <P11>
  INFO [Server.initUdp]                              Server: Client /81.110.249.143 <P11> requests UDP address /81.110.249.143:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /71.63.143.169:6261 for client /71.63.143.169 <P12>
  INFO [Server.initUdp]                              Server: Client /71.63.143.169 <P12> requests UDP address /71.63.143.169:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <P13>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <P13> requests UDP address /24.228.36.225:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /81.110.249.143:6261 for client /81.110.249.143 <P11>
  INFO [Server.initUdp]                              Server: Client /81.110.249.143 <P11> requests UDP address /81.110.249.143:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /71.63.143.169:6261 for client /71.63.143.169 <P12>
  INFO [Server.initUdp]                              Server: Client /71.63.143.169 <P12> requests UDP address /71.63.143.169:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /24.228.36.225:6261 for client /24.228.36.225 <P13>
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <P13> requests UDP address /24.228.36.225:6261
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /24.228.36.225 <P13>. java.io.IOException: An existing connection was forcibly closed by the remote host
  INFO [Server.removeClient]                         Server: Removing client /24.228.36.225 <P13> with id f714da1e-48f2-4098-840f-39f5509e0613
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /24.228.36.225 <P13>
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /71.63.143.169 <P12>. java.io.IOException: An existing connection was forcibly closed by the remote host
  INFO [Server.removeClient]                         Server: Removing client /71.63.143.169 <P12> with id d37c2a84-5ac4-4037-a8ad-3e37d699c8e9
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /71.63.143.169 <P12>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /24.228.36.225 <>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /71.63.143.169 <>
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 103543 user number 13
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 105231 user number 12
  WARNING [ServerMessageHandler.processUDPMessage]   Server: Ping message from unknown UDP address /71.63.143.169:6261
  WARNING [ServerMessageHandler.processUDPMessage]   Server: Ping message from unknown UDP address /71.63.143.169:6261
  WARNING [ServerMessageHandler.processUDPMessage]   Server: Ping message from unknown UDP address /24.228.36.225:6261
  WARNING [ServerMessageHandler.processUDPMessage]   Server: Ping message from unknown UDP address /24.228.36.225:6261
  WARNING [ServerMessageHandler.processUDPMessage]   Server: Ping message from unknown UDP address /71.63.143.169:6261
  WARNING [ServerMessageHandler.processUDPMessage]   Server: Ping message from unknown UDP address /71.63.143.169:6261
  WARNING [ServerMessageHandler.processUDPMessage]   Server: Ping message from unknown UDP address /24.228.36.225:6261
  WARNING [ServerMessageHandler.processUDPMessage]   Server: Ping message from unknown UDP address /71.63.143.169:6261
  WARNING [ServerMessageHandler.processUDPMessage]   Server: Ping message from unknown UDP address /71.63.143.169:6261
  WARNING [ServerMessageHandler.processUDPMessage]   Server: Ping message from unknown UDP address /24.228.36.225:6261
  WARNING [ServerMessageHandler.processUDPMessage]   Server: Ping message from unknown UDP address /24.228.36.225:6261
  WARNING [ServerMessageHandler.processUDPMessage]   Server: Ping message from unknown UDP address /24.228.36.225:6261
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id d37c2a84-5ac4-4037-a8ad-3e37d699c8e9
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id f714da1e-48f2-4098-840f-39f5509e0613
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 107792 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /81.110.249.143 <P11>
  INFO [Server.removeClient]                         Server: Removing client /81.110.249.143 <> with id 7b034885-db05-4c32-b0e8-e1e3a5cbed43
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /81.110.249.143 <>
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id d37c2a84-5ac4-4037-a8ad-3e37d699c8e9
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id f714da1e-48f2-4098-840f-39f5509e0613
  INFO [Server.acceptClients]                        Server: Accepted client /81.110.249.143 id ce8f3d0e-d47d-4b14-8916-cd8de741780f
  INFO [ServerMessageHandler.processJoin]            Server: Client /81.110.249.143 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)NogiWizard is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)NogiWizard (ID: 107792)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /81.110.249.143 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7170 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)NogiWizard (ID 107792)
  INFO [Server.initUdp]                              Server: Client /81.110.249.143 <S11> requests UDP address /81.110.249.143:6261
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Welcome to MULE!  Join our FB Group...
  INFO [ServerMessageHandler.processPlayerJoin]      /81.110.249.143 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.facebook.com/groups/planetmule/
  INFO [UserController.apply]                        (S11)NogiWizard joins the players
  INFO [Player.<init>]                               Creating (P11)NogiWizard
  INFO [GameModel.setRemoteUser]                     (P11)NogiWizard is a remote Player
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please don't abandon games.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Remeber to tip your Host! ;)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === NogiWizard Bot Reputation: Unknown (7) Bot Games: 19
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id d37c2a84-5ac4-4037-a8ad-3e37d699c8e9
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id f714da1e-48f2-4098-840f-39f5509e0613
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id d37c2a84-5ac4-4037-a8ad-3e37d699c8e9
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id f714da1e-48f2-4098-840f-39f5509e0613
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id d37c2a84-5ac4-4037-a8ad-3e37d699c8e9
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id f714da1e-48f2-4098-840f-39f5509e0613
  INFO [Server.initUdp]                              Server: Removing old UDP address /81.110.249.143:6261 for client /81.110.249.143 <P11>
  INFO [Server.initUdp]                              Server: Client /81.110.249.143 <P11> requests UDP address /81.110.249.143:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /81.110.249.143:6261 for client /81.110.249.143 <P11>
  INFO [Server.initUdp]                              Server: Client /81.110.249.143 <P11> requests UDP address /81.110.249.143:6261
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id d37c2a84-5ac4-4037-a8ad-3e37d699c8e9
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id f714da1e-48f2-4098-840f-39f5509e0613
  INFO [Server.initUdp]                              Server: Removing old UDP address /81.110.249.143:6261 for client /81.110.249.143 <P11>
  INFO [Server.initUdp]                              Server: Client /81.110.249.143 <P11> requests UDP address /81.110.249.143:6261
  INFO [Server.initUdp]                              Server: Removing old UDP address /81.110.249.143:6261 for client /81.110.249.143 <P11>
  INFO [Server.initUdp]                              Server: Client /81.110.249.143 <P11> requests UDP address /81.110.249.143:6261
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id d37c2a84-5ac4-4037-a8ad-3e37d699c8e9
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id f714da1e-48f2-4098-840f-39f5509e0613
  INFO [Server.initUdp]                              Server: Removing old UDP address /81.110.249.143:6261 for client /81.110.249.143 <P11>
  INFO [Server.initUdp]                              Server: Client /81.110.249.143 <P11> requests UDP address /81.110.249.143:6261
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id d37c2a84-5ac4-4037-a8ad-3e37d699c8e9
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id f714da1e-48f2-4098-840f-39f5509e0613
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id d37c2a84-5ac4-4037-a8ad-3e37d699c8e9
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id f714da1e-48f2-4098-840f-39f5509e0613
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id d37c2a84-5ac4-4037-a8ad-3e37d699c8e9
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id f714da1e-48f2-4098-840f-39f5509e0613
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id d37c2a84-5ac4-4037-a8ad-3e37d699c8e9
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id f714da1e-48f2-4098-840f-39f5509e0613
  INFO [ServerMessageHandler.processPlayerUnjoin]    /81.110.249.143 <P11> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (11) 0 bytes
  INFO [UserController.apply]                        (P11)NogiWizard unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S11)NogiWizard is a remote Spectator
  INFO [ServerMessageHandler.processPlayerJoin]      /81.110.249.143 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)NogiWizard joins the players
  INFO [Player.<init>]                               Creating (P11)NogiWizard
  INFO [GameModel.setRemoteUser]                     (P11)NogiWizard is a remote Player
  INFO [ServerMessageHandler.processPlayerJoin]      Server: /81.110.249.143 <P11> is already a player and can't join again.
  INFO [ServerMessageHandler.processPlayerJoin]      Server: /81.110.249.143 <P11> is already a player and can't join again.
  INFO [ServerMessageHandler.processPlayerJoin]      Server: /81.110.249.143 <P11> is already a player and can't join again.
  INFO [ServerMessageHandler.processPlayerJoin]      Server: /81.110.249.143 <P11> is already a player and can't join again.
  INFO [ServerMessageHandler.processPlayerJoin]      Server: /81.110.249.143 <P11> is already a player and can't join again.
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 107792 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /81.110.249.143 <P11>
  INFO [Server.removeClient]                         Server: Removing client /81.110.249.143 <> with id ce8f3d0e-d47d-4b14-8916-cd8de741780f
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /81.110.249.143 <>
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id ce8f3d0e-d47d-4b14-8916-cd8de741780f
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id d37c2a84-5ac4-4037-a8ad-3e37d699c8e9
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id f714da1e-48f2-4098-840f-39f5509e0613
  SEVERE [MasterClient.send]                         UserLeft java.net.ConnectException: Connection timed out: connect
  INFO [MasterClient$RequestQueue.retry]             Master Client: Retry send in 2000 ms
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id d37c2a84-5ac4-4037-a8ad-3e37d699c8e9
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id f714da1e-48f2-4098-840f-39f5509e0613
  INFO [Server.acceptClients]                        Server: Accepted client /81.110.249.143 id d91f9547-0294-4648-9965-a50f7cf5ff72
  INFO [ServerMessageHandler.processJoin]            Server: Client /81.110.249.143 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)NogiWizard is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)NogiWizard (ID: 107792)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /81.110.249.143 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7170 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)NogiWizard (ID 107792)
  INFO [Server.initUdp]                              Server: Client /81.110.249.143 <S11> requests UDP address /81.110.249.143:6261
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Welcome to MULE!  Join our FB Group...
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.facebook.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please don't abandon games.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Remeber to tip your Host! ;)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === NogiWizard Bot Reputation: Unknown (7) Bot Games: 19
  INFO [Server.initUdp]                              Server: Removing old UDP address /81.110.249.143:6261 for client /81.110.249.143 <S11>
  INFO [Server.initUdp]                              Server: Client /81.110.249.143 <S11> requests UDP address /81.110.249.143:6261
  INFO [ServerMessageHandler.processPlayerJoin]      /81.110.249.143 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)NogiWizard joins the players
  INFO [Player.<init>]                               Creating (P11)NogiWizard
  INFO [GameModel.setRemoteUser]                     (P11)NogiWizard is a remote Player
  INFO [ServerMessageHandler.processPlayerJoin]      Server: /81.110.249.143 <P11> is already a player and can't join again.
  INFO [Server.acceptClients]                        Server: Accepted client /24.228.36.225 id 620f10ac-4d43-4343-b9cf-00daef04d591
  INFO [ServerMessageHandler.processJoin]            Server: Client /24.228.36.225 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 41 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)majicmule is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)majicmule (ID: 103543)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /24.228.36.225 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7301 bytes
  INFO [Server.initUdp]                              Server: Client /24.228.36.225 <S12> requests UDP address /24.228.36.225:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)majicmule (ID 103543)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Welcome to MULE!  Join our FB Group...
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.facebook.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please don't abandon games.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Remeber to tip your Host! ;)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === majicmule Bot Reputation: A+++ (178) Bot Games: 229
  INFO [ServerMessageHandler.processPlayerJoin]      /24.228.36.225 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)majicmule joins the players
  INFO [Player.<init>]                               Creating (P12)majicmule
  INFO [GameModel.setRemoteUser]                     (P12)majicmule is a remote Player
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id d37c2a84-5ac4-4037-a8ad-3e37d699c8e9
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id d37c2a84-5ac4-4037-a8ad-3e37d699c8e9
  INFO [Server.acceptClients]                        Server: Accepted client /71.63.143.169 id 1eb4e262-6ce6-4ba8-b266-45a6552f2a68
  INFO [ServerMessageHandler.processJoin]            Server: Client /71.63.143.169 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)WrathOfKOM is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)WrathOfKOM (ID: 105231)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /71.63.143.169 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7404 bytes
  INFO [Server.initUdp]                              Server: Client /71.63.143.169 <S13> requests UDP address /71.63.143.169:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)WrathOfKOM (ID 105231)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Welcome to MULE!  Join our FB Group...
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.facebook.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please don't abandon games.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Remeber to tip your Host! ;)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === WrathOfKOM Bot Reputation: Poor (-8) Bot Games: 1
  INFO [ServerMessageHandler.processPlayerJoin]      /71.63.143.169 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)WrathOfKOM joins the players
  INFO [Player.<init>]                               Creating (P13)WrathOfKOM
  INFO [GameModel.setRemoteUser]                     (P13)WrathOfKOM is a remote Player
  INFO [Server.acceptClients]                        Server: Accepted client /84.155.52.230 id e08579a3-4e48-4f9d-9be6-10b0774d564f
  INFO [ServerMessageHandler.processJoin]            Server: Client /84.155.52.230 <S14> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 45 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14)HamburgerJung is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)HamburgerJung (ID: 104290)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /84.155.52.230 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7500 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)HamburgerJung (ID 104290)
  INFO [Server.initUdp]                              Server: Client /84.155.52.230 <S14> requests UDP address /84.155.52.230:6261
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Welcome to MULE!  Join our FB Group...
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.facebook.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please don't abandon games.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Remeber to tip your Host! ;)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === HamburgerJung Bot Reputation: Great (28) Bot Games: 43
  INFO [ServerMessageHandler.processPlayerJoin]      /84.155.52.230 <S14> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)HamburgerJung joins the players
  INFO [Player.<init>]                               Creating (P14)HamburgerJung
  INFO [GameModel.setRemoteUser]                     (P14)HamburgerJung is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P14)HamburgerJung chat: moin
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P11)NogiWizard chat: evening!
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P14)HamburgerJung chat: 1 min
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P13)WrathOfKOM (P14)HamburgerJung (P11)NogiWizard (P12)majicmule 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [GameController.apply]                        (P14)HamburgerJung chat: gla
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 39
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 14ms (14ms) <P11> 283ms (392ms) <P12> 133ms (143ms) <P13> 74ms (78ms) <P14> 186ms (186ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [GameController.apply]                        (P13)WrathOfKOM chat: gle
  INFO [GameController.apply]                        (P11)NogiWizard chat: ugly map
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 14ms (14ms) <P11> 280ms (394ms) <P12> 129ms (142ms) <P13> 74ms (77ms) <P14> 186ms (187ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8295591115861836002
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P13)WrathOfKOM (P12)majicmule (P11)NogiWizard (P14)HamburgerJung 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 48561536
  INFO [SummaryPhase2.begin]                         (P13)WrathOfKOM Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)WrathOfKOM Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)majicmule Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)majicmule Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)NogiWizard Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)NogiWizard Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)HamburgerJung Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P14)HamburgerJung Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 18
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 14ms (14ms) <P11> 278ms (392ms) <P12> 128ms (136ms) <P13> 74ms (76ms) <P14> 186ms (187ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 14ms (14ms) <P11> 278ms (394ms) <P12> 128ms (133ms) <P13> 74ms (76ms) <P14> 186ms (187ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 7 frames, rountrip 14ms, max 278ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 394ms 29 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 7 frames, rountrip 14ms, max 278ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P13)WrathOfKOM is granted tile 12: Mountain2 (3,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 7 frames, rountrip 13ms, max 258ms
  INFO [LandGrantPhase.claimPlot]                    (P12)majicmule is granted tile 21: Plain (3,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 7 frames, rountrip 13ms, max 251ms
  INFO [LandGrantPhase.claimPlot]                    (P14)HamburgerJung is granted tile 24: Mountain3 (7,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 7 frames, rountrip 13ms, max 251ms
  INFO [LandGrantPhase.claimPlot]                    (P11)NogiWizard is granted tile 29: Mountain2 (3,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 13ms, max 230ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 13ms (13ms) <P11> 226ms (280ms) <P12> 128ms (129ms) <P13> 74ms (76ms) <P14> 186ms (191ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 7 frames, rountrip 13ms, max 251ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)NogiWizard (P12)majicmule (P13)WrathOfKOM (P14)HamburgerJung 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)NogiWizard bought the plot for $972
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (12ms) <P11> 207ms (226ms) <P12> 124ms (131ms) <P13> 71ms (74ms) <P14> 191ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $912
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 5 frames, rountrip 12ms, max 211ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)NogiWizard (P12)majicmule (P13)WrathOfKOM (P14)HamburgerJung 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P13)WrathOfKOM chat: 2 meds
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)majicmule bought the plot for $972
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (12ms) <P11> 207ms (236ms) <P12> 122ms (131ms) <P13> 71ms (72ms) <P14> 195ms (199ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $912
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 6 frames, rountrip 12ms, max 214ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)NogiWizard (P12)majicmule (P13)WrathOfKOM (P14)HamburgerJung 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P13)WrathOfKOM bought the plot for $928
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (12ms) <P11> 216ms (293ms) <P12> 126ms (136ms) <P13> 72ms (73ms) <P14> 194ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8287040416548929441
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P13)WrathOfKOM (rank 1)
  INFO [Player.useFood]                              (P13)WrathOfKOM has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (12ms) <P11> 215ms (293ms) <P12> 128ms (136ms) <P13> 73ms (80ms) <P14> 194ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)WrathOfKOM
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P13)WrathOfKOM got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.buyAssay]                          (P13)WrathOfKOM got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            WrathOfKOM caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)WrathOfKOM finishes on update 2403
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (12ms) <P11> 215ms (248ms) <P12> 128ms (134ms) <P13> 75ms (80ms) <P14> 198ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5593426600184296233
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)majicmule (rank 2)
  INFO [Player.useFood]                              (P12)majicmule has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (12ms) <P11> 215ms (248ms) <P12> 126ms (132ms) <P13> 75ms (80ms) <P14> 194ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)majicmule
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P12)majicmule got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            majicmule caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P12)majicmule develops tile Plain (5,2) with Food factory
  INFO [GameModel.buyAssay]                          (P12)majicmule got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)majicmule finishes on update 2277
  INFO [GameModel.gamble]                            (P12)majicmule gambles $60, max: 47.5, left: 2.6391015, fraction 0.05556003
  INFO [DevelopmentMessenger.showMessage]            majicmule won $60 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (12ms) <P11> 213ms (274ms) <P12> 123ms (129ms) <P13> 74ms (80ms) <P14> 193ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2395455344372814115
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)NogiWizard (rank 3)
  INFO [Player.useFood]                              (P11)NogiWizard has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (12ms) <P11> 213ms (310ms) <P12> 123ms (129ms) <P13> 73ms (80ms) <P14> 193ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)NogiWizard
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 126. End Update: 125
  INFO [DevelopmentMessenger.showMessage]            NogiWizard caught the Mountain Wampus and got $100
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 919. End Update: 918
  INFO [GameModel.developLand]                       (P11)NogiWizard develops tile Mountain2 (3,3) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)NogiWizard finishes on update 1678
  INFO [GameModel.gamble]                            (P11)NogiWizard gambles $54, max: 47.5, left: 14.439243, fraction 0.30398408
  INFO [DevelopmentMessenger.showMessage]            NogiWizard won $54 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (12ms) <P11> 214ms (290ms) <P12> 135ms (142ms) <P13> 71ms (74ms) <P14> 197ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1782373362354629767
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P14)HamburgerJung (rank 4)
  INFO [Player.useFood]                              (P14)HamburgerJung has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (12ms) <P11> 219ms (290ms) <P12> 137ms (142ms) <P13> 71ms (73ms) <P14> 197ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)HamburgerJung
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)HamburgerJung develops tile Mountain3 (7,2) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            HamburgerJung caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)HamburgerJung finishes on update 1787
  INFO [GameModel.gamble]                            (P14)HamburgerJung gambles $71, max: 47.5, left: 12.279194, fraction 0.25850934
  INFO [DevelopmentMessenger.showMessage]            HamburgerJung won $71 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (12ms) <P11> 227ms (280ms) <P12> 135ms (144ms) <P13> 71ms (73ms) <P14> 194ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6189509637690805842
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (12ms) <P11> 227ms (270ms) <P12> 135ms (144ms) <P13> 72ms (73ms) <P14> 194ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5262154812391944540
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)NogiWizard has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12)majicmule has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13)WrathOfKOM has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P14)HamburgerJung has 2 energy and needs 0 energy
  INFO [ProductionPhase.logProduction]               (P11)NogiWizard expects 2 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)majicmule expects 3 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)WrathOfKOM expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)HamburgerJung expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [ProductionPhase.logProduction]               (P11)NogiWizard produced 1 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)majicmule produced 3 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)WrathOfKOM produced 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)HamburgerJung produced 0 food, 1 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (12ms) <P11> 240ms (270ms) <P12> 131ms (142ms) <P13> 72ms (77ms) <P14> 193ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (12ms) <P11> 240ms (270ms) <P12> 131ms (142ms) <P13> 72ms (77ms) <P14> 193ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6579208746150944947
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-5
  INFO [Shop.printPriceFactor]                       Smithore shop: 8, mules potentially available: 15, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 65%
  INFO [Shop.printPriceFactor]                       Smithore buy price $45 sell price $80
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)NogiWizard Smithore: 0 critical: 0 surplus: 0 money: $57
  INFO [CollectionPhase.goToNextPhase]               (P12)majicmule Smithore: 0 critical: 0 surplus: 0 money: $63
  INFO [CollectionPhase.goToNextPhase]               (P13)WrathOfKOM Smithore: 0 critical: 0 surplus: 0 money: $172
  INFO [CollectionPhase.goToNextPhase]               (P14)HamburgerJung Smithore: 0 critical: 0 surplus: 0 money: $1021
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 12ms (12ms) <P11> 240ms (270ms) <P12> 130ms (140ms) <P13> 72ms (77ms) <P14> 193ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.756 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 12ms, max 244ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 280ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)NogiWizard (P12)majicmule (P13)WrathOfKOM (P14)HamburgerJung 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 270ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $80 (1 units for $80)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 9ms (12ms) <P11> 227ms (280ms) <P12> 123ms (130ms) <P13> 72ms (77ms) <P14> 190ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1908443467758724536
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $48
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $52 sell price $192
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)NogiWizard Crystite: 0 critical: 0 surplus: 0 money: $57
  INFO [CollectionPhase.goToNextPhase]               (P12)majicmule Crystite: 0 critical: 0 surplus: 0 money: $63
  INFO [CollectionPhase.goToNextPhase]               (P13)WrathOfKOM Crystite: 0 critical: 0 surplus: 0 money: $172
  INFO [CollectionPhase.goToNextPhase]               (P14)HamburgerJung Crystite: 0 critical: 0 surplus: 0 money: $941
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 9ms (12ms) <P11> 227ms (280ms) <P12> 122ms (129ms) <P13> 72ms (81ms) <P14> 192ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $52 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 9ms (12ms) <P11> 240ms (305ms) <P12> 122ms (129ms) <P13> 72ms (81ms) <P14> 192ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -196422542998085291
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 16, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 81%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)NogiWizard Food: 2 critical: 3 surplus: -1 money: $57
  INFO [CollectionPhase.goToNextPhase]               (P12)majicmule Food: 4 critical: 3 surplus: 1 money: $63
  INFO [CollectionPhase.goToNextPhase]               (P13)WrathOfKOM Food: 1 critical: 3 surplus: -2 money: $172
  INFO [CollectionPhase.goToNextPhase]               (P14)HamburgerJung Food: 1 critical: 3 surplus: -2 money: $941
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 9ms (9ms) <P11> 265ms (347ms) <P12> 121ms (126ms) <P13> 72ms (77ms) <P14> 193ms (204ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.735 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 7 frames, rountrip 9ms, max 263ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 347ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)WrathOfKOM (P14)HamburgerJung 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)NogiWizard (P12)majicmule 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P12)majicmule auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 347ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (1 units for $25)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 9ms (9ms) <P11> 249ms (305ms) <P12> 118ms (123ms) <P13> 73ms (75ms) <P14> 194ms (206ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 531198146805252097
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 8, total: 15, needed: 6
  INFO [Shop.printPriceFactor]                       Energy is decreased to 55%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)NogiWizard Energy: 1 critical: 2 surplus: -1 money: $57
  INFO [CollectionPhase.goToNextPhase]               (P12)majicmule Energy: 1 critical: 2 surplus: -1 money: $88
  INFO [CollectionPhase.goToNextPhase]               (P13)WrathOfKOM Energy: 2 critical: 1 surplus: 1 money: $147
  INFO [CollectionPhase.goToNextPhase]               (P14)HamburgerJung Energy: 3 critical: 1 surplus: 2 money: $941
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 9ms (9ms) <P11> 249ms (305ms) <P12> 118ms (123ms) <P13> 73ms (75ms) <P14> 202ms (206ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.742 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 7 frames, rountrip 4ms, max 258ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 305ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)NogiWizard (P12)majicmule (P14)HamburgerJung 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)WrathOfKOM 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer NogiWizard rank 3 takes over trade from buyer majicmule rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer NogiWizard rank 3 takes over trade from buyer majicmule rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer NogiWizard rank 3 takes over trade from buyer majicmule rank 2
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P11)NogiWizard auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P12)majicmule auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 305ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 303ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 285ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (8 units for $360)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 225ms (262ms) <P12> 121ms (123ms) <P13> 73ms (75ms) <P14> 194ms (206ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2387695532907135574
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 48908512
  INFO [SummaryPhase2.begin]                         (P14)HamburgerJung Money: $671 Plots: 1 Assets: 600 Total: 1771
  INFO [SummaryPhase2.begin]                         (P14)HamburgerJung Food: 1 Energy: 9 Smithore: 1 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)WrathOfKOM Money: $147 Plots: 2 Assets: 150 Total: 1297
  INFO [SummaryPhase2.begin]                         (P13)WrathOfKOM Food: 2 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)majicmule Money: $43 Plots: 2 Assets: 240 Total: 1283
  INFO [SummaryPhase2.begin]                         (P12)majicmule Food: 3 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)NogiWizard Money: $12 Plots: 2 Assets: 210 Total: 1222
  INFO [SummaryPhase2.begin]                         (P11)NogiWizard Food: 2 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 3 mules for 6 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $160
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $52
  INFO [SummaryPhase2.begin]                         Shop Smithore: 1 units $80
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $160
  INFO [SummaryPhase2.begin]                         Colony total: 5573
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 18
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 227ms (249ms) <P12> 121ms (123ms) <P13> 73ms (74ms) <P14> 194ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 6 frames, rountrip 4ms, max 227ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 249ms 20 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 6 frames, rountrip 4ms, max 227ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)NogiWizard is granted tile 9: Plain (0,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 4ms, max 225ms
  INFO [LandGrantPhase.claimPlot]                    (P13)WrathOfKOM is granted tile 10: Plain (1,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 4ms, max 212ms
  INFO [LandGrantPhase.claimPlot]                    (P14)HamburgerJung is granted tile 15: Plain (7,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 4ms, max 212ms
  INFO [LandGrantPhase.claimPlot]                    (P12)majicmule is granted tile 23: Plain (2,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 4ms, max 212ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 209ms (247ms) <P12> 121ms (123ms) <P13> 73ms (75ms) <P14> 194ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [AbstractLandAuctionPhase.begin]              Player Land Auctions: 1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $896
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 6 frames, rountrip 4ms, max 212ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)NogiWizard (P12)majicmule (P13)WrathOfKOM (P14)HamburgerJung 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 208ms (247ms) <P12> 121ms (124ms) <P13> 73ms (75ms) <P14> 195ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $440
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 6 frames, rountrip 4ms, max 211ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)NogiWizard (P12)majicmule (P13)WrathOfKOM (P14)HamburgerJung 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P14)HamburgerJung bought the plot for $440
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 208ms (247ms) <P12> 119ms (124ms) <P13> 72ms (79ms) <P14> 195ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $380
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 6 frames, rountrip 4ms, max 208ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)NogiWizard (P12)majicmule (P13)WrathOfKOM (P14)HamburgerJung 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 208ms (259ms) <P12> 119ms (125ms) <P13> 67ms (79ms) <P14> 193ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7631534603953606590
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.45670235
  INFO [PlayerEventPhase.begin]                      No player event for (P14)HamburgerJung (rank 1)
  INFO [Player.useFood]                              (P14)HamburgerJung has 1 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 205ms (224ms) <P12> 119ms (125ms) <P13> 67ms (79ms) <P14> 194ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)HamburgerJung
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)HamburgerJung develops tile Plain (7,1) with Food factory
  INFO [GameModel.developLand]                       (P14)HamburgerJung undevelops tile Mountain3 (7,2)
  INFO [GameModel.developLand]                       (P14)HamburgerJung develops tile Plain (8,1) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)HamburgerJung finishes on update 862
  INFO [GameModel.gamble]                            (P14)HamburgerJung gambles $54, max: 47.5, left: 1.9264183, fraction 0.040556174
  INFO [DevelopmentMessenger.showMessage]            HamburgerJung won $54 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 205ms (219ms) <P12> 123ms (127ms) <P13> 67ms (83ms) <P14> 195ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7806579517632538389
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.36772752
  INFO [PlayerEventPhase.begin]                      No player event for (P13)WrathOfKOM (rank 2)
  INFO [Player.useFood]                              (P13)WrathOfKOM has 2 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 4ms (4ms) <P11> 209ms (224ms) <P12> 123ms (127ms) <P13> 66ms (83ms) <P14> 195ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)WrathOfKOM
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentMessenger.showMessage]            WrathOfKOM caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)WrathOfKOM finishes on update 1692
  INFO [Mule.runAway]                                Mule runs away for (P13)WrathOfKOM
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (13) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 105231 user number 13
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /71.63.143.169 <P13>
  INFO [Server.removeClient]                         Server: Removing client /71.63.143.169 <> with id 1eb4e262-6ce6-4ba8-b266-45a6552f2a68
  INFO [UserController.setAiPlayer]                  (P13)WrathOfKOM is taken over by an AI player
  INFO [UserController.setAiPlayer]                  WrathOfKOM is using the Adam's AI
  INFO [Server.addUserToClient]                      Server: /127.0.0.1 <S10> gets user number 13
  INFO [DevelopmentActuator.beginThreaded]           AI: WrathOfKOM copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: WrathOfKOM beginning threaded development.
  INFO [GameModel.setLocalUser]                      (P13)WrathOfKOM is a local Player
  INFO [DevelopmentPlanner.begin]                    AI: WrathOfKOM LP was infeasible (or ignored).
  INFO [DevelopmentActuator.mergeThread]             Merged the development thread.
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /71.63.143.169 <>
  INFO [DevelopmentPlanFinder$1.run]                 AI: WrathOfKOM found 1 plans testing 35 tiles in 19076870ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: WrathOfKOM Plan: Mountain1 Empty Plain Empty Mountain2 Empty 1457 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: No tile 0 points
  INFO [DevelopmentPlanner.finalizePlan]             AI: WrathOfKOM is adding the search results to the plan.
  INFO [DevelopmentPlanner.finalizePlan]             AI: WrathOfKOM picked 0 tiles to be modified
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: WrathOfKOM is using the heuristic enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: WrathOfKOM successfully enqueued the entire plan.
  INFO [DevelopmentPlanner.enqueueHuntWampus]        AI: WrathOfKOM tries to hunt the wampus.
  INFO [DevelopmentPlanner.enqueueHuntWampus]        				 --- success (at least in theory)!
  INFO [DevelopmentActionQueue2.addAction]           AI: WrathOfKOM Queue: CatchWampus
  INFO [DevelopmentActionQueue2.update]              AI: WrathOfKOM Action: CatchWampus
  INFO [DevelopmentActuator.actionComplete]          AI: WrathOfKOM action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: WrathOfKOM not enough time to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: WrathOfKOM Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: WrathOfKOM Action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 4ms (4ms) <P11> 212ms (227ms) <P12> 124ms (135ms) <P14> 195ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8202074155115223431
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.6179793
  INFO [PlayerEventPhase.begin]                      No player event for (P12)majicmule (rank 3)
  INFO [Player.useFood]                              (P12)majicmule has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Player Removed, votes required to restart: 2
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: WrathOfKOM  Bot Reputation now: -11
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: WrathOfKOM  Warning, this player has a bad Bot Reputation.  Other players bewarned.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 4ms (4ms) <P11> 215ms (259ms) <P12> 123ms (135ms) <P14> 196ms (205ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)majicmule
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P14)HamburgerJung chat: really
  INFO [GameController.apply]                        (P14)HamburgerJung chat: asshole
  INFO [GameController.apply]                        (P14)HamburgerJung chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Recording vote to restart: P14
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Votes Recorded: 1 of 2
  INFO [DevelopmentMessenger.showMessage]            majicmule caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P12)majicmule undevelops tile Plain (5,2)
  INFO [GameController.apply]                        (P11)NogiWizard chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Recording vote to restart: P11
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Votes Recorded: 2 of 2
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Processing Restart Request 
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Game Completed, Hosting Bot Will Start a New Game in 30 Seconds,  Thanks for Playing.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: NogiWizard  Bot Reputation now: 8
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: majicmule  Bot Reputation now: 179
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: HamburgerJung  Bot Reputation now: 29
  INFO [GameModel.developLand]                       (P12)majicmule develops tile Plain (2,3) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)majicmule finishes on update 2220
  INFO [GameModel.gamble]                            (P12)majicmule gambles $65, max: 47.5, left: 3.7991004, fraction 0.07998106
  INFO [DevelopmentMessenger.showMessage]            majicmule won $65 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 4ms (4ms) <P11> 216ms (265ms) <P12> 126ms (132ms) <P14> 195ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4629145137072098547
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.76557976
  INFO [PlayerEventPhase.begin]                      No player event for (P11)NogiWizard (rank 4)
  INFO [Player.useFood]                              (P11)NogiWizard has 2 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MetaFrame$16.windowClosing]                  Meta frame closing
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 4ms (4ms) <P11> 222ms (274ms) <P12> 126ms (132ms) <P14> 196ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)NogiWizard
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 27633 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
