  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows 7 6.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 2
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: fpdt1vdvtpo7jf0s2r2lf1cpt7
  INFO [Login$MasterListener$1.run]                  Logged in as "CCMuleBot01" (id 27633)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1280 x 1024 x 32 @75Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1280 x 1024 x 32 @75Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: vga
  INFO [MuleGameContainer.<init>]                    Display Driver: 6.1.7600.16385
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: Intel
  INFO [MuleGameContainer.<init>]                    GL Renderer: Intel 945G
  INFO [MuleGameContainer.<init>]                    GL Version: 1.4.0 - Build 8.14.10.1930
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: TheBackupMule-1821, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=true Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id 04867e53-b6a1-4e55-9907-d37ffb6617f2
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 43 bytes
  INFO [UserController.apply]                        My client id is 04867e53-b6a1-4e55-9907-d37ffb6617f2
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)CCMuleBot01 is my user
  INFO [GameModel.setLocalUser]                      (S10)CCMuleBot01 is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)CCMuleBot01 is hosting the server
  INFO [GameController.beginNextPhase]               (S10)CCMuleBot01 is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)CCMuleBot01 (ID: 27633)
  INFO [Client.initUDP]                              Sending UDP initialization message id 04867e53-b6a1-4e55-9907-d37ffb6617f2
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [SlickLogSystem.info]                         Too much real time passed since last frame. Breaking sync with real time.
  INFO [Server.acceptClients]                        Server: Accepted client /54.214.39.13 id 0aa78b32-6ebf-4e0c-8e44-01e84726e630
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)CCMuleBot01 (ID 27633)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 141552
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Welcome to MULE!  Join our FB Group...
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /54.214.39.13 <>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /54.214.39.13 <> with id 0aa78b32-6ebf-4e0c-8e44-01e84726e630
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /54.214.39.13 <>
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.facebook.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please don't abandon games.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Remeber to tip your Host! ;)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === CCMuleBot01 Bot Reputation: Fair (0) Bot Games: 0
  INFO [Server.acceptClients]                        Server: Accepted client /186.139.23.94 id 08e5f852-efe7-4ba4-af45-d8bb70dba60c
  INFO [ServerMessageHandler.processJoin]            Server: Client /186.139.23.94 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 38 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)Pascal is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)Pascal (ID: 106918)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /186.139.23.94 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7073 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)Pascal (ID 106918)
  INFO [Server.initUdp]                              Server: Client /186.139.23.94 <S11> requests UDP address /186.139.23.94:6261
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Welcome to MULE!  Join our FB Group...
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.facebook.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please don't abandon games.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Remeber to tip your Host! ;)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === Pascal Bot Reputation: Unknown (2) Bot Games: 2
  INFO [Server.acceptClients]                        Server: Accepted client /186.138.131.221 id 159bbf1b-413c-4651-b4fa-4553b2b9b100
  INFO [ServerMessageHandler.processJoin]            Server: Client /186.138.131.221 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 38 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)Cobol1 is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)Cobol1 (ID: 106922)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /186.138.131.221 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7167 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)Cobol1 (ID 106922)
  INFO [Server.initUdp]                              Server: Client /186.138.131.221 <S12> requests UDP address /186.138.131.221:6261
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Welcome to MULE!  Join our FB Group...
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.facebook.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please don't abandon games.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Remeber to tip your Host! ;)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === Cobol1 Bot Reputation: Unknown (2) Bot Games: 2
  INFO [ServerMessageHandler.processPlayerJoin]      /186.138.131.221 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)Cobol1 joins the players
  INFO [Player.<init>]                               Creating (P12)Cobol1
  INFO [GameModel.setRemoteUser]                     (P12)Cobol1 is a remote Player
  INFO [ServerMessageHandler.processPlayerUnjoin]    /186.138.131.221 <P12> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (12) 0 bytes
  INFO [UserController.apply]                        (P12)Cobol1 unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)Cobol1 is a remote Spectator
  INFO [Server.acceptClients]                        Server: Accepted client /181.81.82.209 id aa21ec98-8149-4eec-a8e6-147a541386c6
  INFO [ServerMessageHandler.processJoin]            Server: Client /181.81.82.209 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 38 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)Miango is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)Miango (ID: 107583)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /181.81.82.209 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7240 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)Miango (ID 107583)
  INFO [Server.initUdp]                              Server: Client /181.81.82.209 <S13> requests UDP address /181.81.82.209:6261
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Welcome to MULE!  Join our FB Group...
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.facebook.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please don't abandon games.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Remeber to tip your Host! ;)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === Miango Bot Reputation: Fair (0) Bot Games: 0
  INFO [ServerMessageHandler.processPlayerJoin]      /181.81.82.209 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)Miango joins the players
  INFO [Player.<init>]                               Creating (P13)Miango
  INFO [GameModel.setRemoteUser]                     (P13)Miango is a remote Player
  INFO [ServerMessageHandler.processPlayerJoin]      /186.139.23.94 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)Pascal joins the players
  INFO [Player.<init>]                               Creating (P11)Pascal
  INFO [GameModel.setRemoteUser]                     (P11)Pascal is a remote Player
  INFO [ServerMessageHandler.processPlayerJoin]      /186.138.131.221 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)Cobol1 joins the players
  INFO [Player.<init>]                               Creating (P12)Cobol1
  INFO [GameModel.setRemoteUser]                     (P12)Cobol1 is a remote Player
  INFO [GameController.apply]                        (P12)Cobol1 chat: bot:?
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Bot v1.10 Command Summary:
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Syntax: bot:[command]
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Commands
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: ===============
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: ready - Sets the bot to change ready state [in case game does not start automatically]
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: prices - Display current buy and sell prices for Ore, Tite, Food and Energy.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: factor - Shows you the price factor for ore, food, and energy. 
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: tracker - Display a list of planetary events that have occured.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: events - Same as Tracker
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: playertracker - Shows Player Events
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: playerevents - Same as PlayerTracker
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: lastassay - Shows you the result of the last assay bot. 
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: lastassays - Shows you the result of the last 4 assays. 
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: enable auctions - Turns on the ability to see total land auctions (2 votes). 
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: auctions - Shows you how many auctions during land grant. 
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: lastauction - Shows you how who won that last auction and price. 
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: addai - Tells the bot to add an AI player [only 1 player is required to kick]
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: kick [player position] - Start kick process on a player in the position. 
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat:      ie: kick 2 for the player in second position on left box, [2 players required].
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: restart - Tells the bot to restart the game. [3 players required]
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: rep [playername] - Check the bot Reputation of a Player
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: pings - Show Roundtrip Ping Times for All Players
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: ore - Shows Ore Random Variance
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: probs - Shows Probabilities of Planet Events
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: news - Lastest Bot Updates
  INFO [GameController.apply]                        (P12)Cobol1 chat: bot:pings
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Pings:  Bot: 0ms (0ms) 
  INFO [Server.acceptClients]                        Server: Accepted client /200.115.215.6 id 4eaf0b0d-4fc2-4581-8fad-326359b17977
  INFO [ServerMessageHandler.processJoin]            Server: Client /200.115.215.6 <S14> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14)pabloC1928 is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)pabloC1928 (ID: 107678)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /200.115.215.6 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7378 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)pabloC1928 (ID 107678)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Welcome to MULE!  Join our FB Group...
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: http://www.facebook.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Please don't abandon games.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Remeber to tip your Host! ;)
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: === pabloC1928 Bot Reputation: Fair (-2) Bot Games: 1
  INFO [Server.initUdp]                              Server: Client /200.115.215.6 <S14> requests UDP address /200.115.215.6:6261
  INFO [ServerMessageHandler.processPlayerJoin]      /200.115.215.6 <S14> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)pabloC1928 joins the players
  INFO [Player.<init>]                               Creating (P14)pabloC1928
  INFO [GameModel.setRemoteUser]                     (P14)pabloC1928 is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)Cobol1 (P14)pabloC1928 (P13)Miango (P11)Pascal 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 61
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (2ms) <P11> 247ms (250ms) <P12> 266ms (271ms) <P13> 224ms (225ms) <P14> 248ms (248ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (3ms) <P11> 246ms (248ms) <P12> 266ms (271ms) <P13> 224ms (225ms) <P14> 262ms (399ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3919862631033240540
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P11)Pascal (P14)pabloC1928 (P13)Miango (P12)Cobol1 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 45557080
  INFO [SummaryPhase2.begin]                         (P11)Pascal Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)Pascal Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)pabloC1928 Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P14)pabloC1928 Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)Miango Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)Miango Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)Cobol1 Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)Cobol1 Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 30
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (3ms) <P11> 246ms (248ms) <P12> 261ms (269ms) <P13> 224ms (225ms) <P14> 259ms (262ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 2ms (3ms) <P11> 246ms (250ms) <P12> 252ms (268ms) <P13> 224ms (225ms) <P14> 259ms (262ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 7 frames, rountrip 2ms, max 259ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 268ms 22 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 7 frames, rountrip 2ms, max 259ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 16
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 119
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 41
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 22
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 56
  INFO [LandGrantPhase.claimPlot]                    (P13)Miango is granted tile 9: Mountain3 (0,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 7 frames, rountrip 3ms, max 259ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 71
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 7
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 18
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [LandGrantPhase.claimPlot]                    (P11)Pascal is granted tile 20: Plain (2,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 7 frames, rountrip 3ms, max 259ms
  INFO [LandGrantPhase.claimPlot]                    (P14)pabloC1928 is granted tile 23: Plain (6,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 7 frames, rountrip 3ms, max 260ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 9
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 30
  INFO [LandGrantPhase.claimPlot]                    (P12)Cobol1 is granted tile 29: Mountain3 (3,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 7 frames, rountrip 5ms, max 260ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 5ms (5ms) <P11> 242ms (246ms) <P12> 249ms (253ms) <P13> 225ms (226ms) <P14> 262ms (360ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 5ms (5ms) <P11> 242ms (247ms) <P12> 249ms (252ms) <P13> 225ms (230ms) <P14> 262ms (360ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5518388195673950371
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Pascal (rank 1)
  INFO [Player.useFood]                              (P11)Pascal has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 5ms (5ms) <P11> 242ms (247ms) <P12> 250ms (253ms) <P13> 226ms (232ms) <P14> 260ms (321ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Pascal
  INFO [Wampus.<init>]                               Wampus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Pascal develops tile Plain (2,2) with Energy factory
  INFO [GameModel.buyAssay]                          (P11)Pascal got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            Pascal caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P11)Pascal got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Pascal finishes on update 2178
  INFO [GameModel.gamble]                            (P11)Pascal gambles $66, max: 47.5, left: 4.8990993, fraction 0.10313893
  INFO [DevelopmentMessenger.showMessage]            Pascal won $66 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 5ms (5ms) <P11> 244ms (247ms) <P12> 250ms (253ms) <P13> 228ms (232ms) <P14> 258ms (321ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1254700816297305227
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P14)pabloC1928 (rank 2)
  INFO [Player.useFood]                              (P14)pabloC1928 has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 5ms (5ms) <P11> 246ms (249ms) <P12> 250ms (251ms) <P13> 228ms (232ms) <P14> 251ms (267ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)pabloC1928
  INFO [Wampus.<init>]                               Wampus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 36. End Update: 35
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 65. End Update: 64
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 123. End Update: 122
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 248. End Update: 247
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (13) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 107583 user number 13
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /181.81.82.209 <P13>
  INFO [Server.removeClient]                         Server: Removing client /181.81.82.209 <> with id aa21ec98-8149-4eec-a8e6-147a541386c6
  INFO [UserController.setAiPlayer]                  (P13)Miango is taken over by an AI player
  INFO [UserController.setAiPlayer]                  Miango is using the Adam's AI
  INFO [Server.addUserToClient]                      Server: /127.0.0.1 <S10> gets user number 13
  INFO [GameModel.setLocalUser]                      (P13)Miango is a local Player
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /181.81.82.209 <>
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Player Removed, votes required to restart: 2
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Miango  Bot Reputation now: -3
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /200.115.215.6 <P14>. java.io.IOException: An existing connection was forcibly closed by the remote host
  INFO [Server.removeClient]                         Server: Removing client /200.115.215.6 <P14> with id 4eaf0b0d-4fc2-4581-8fad-326359b17977
  INFO [ConnectedClient.removeUser]                  Server: Removing user 14 from /200.115.215.6 <P14>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /200.115.215.6 <>
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 107678 user number 14
  INFO [UserController.setAiPlayer]                  (P14)pabloC1928 is taken over by an AI player
  INFO [UserController.setAiPlayer]                  pabloC1928 is using the Adam's AI
  INFO [Server.addUserToClient]                      Server: /127.0.0.1 <S10 P13> gets user number 14
  INFO [DevelopmentActuator.beginThreaded]           AI: pabloC1928 copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: pabloC1928 beginning threaded development.
  INFO [GameModel.setLocalUser]                      (P14)pabloC1928 is a local Player
  INFO [DevelopmentPlanner.begin]                    AI: pabloC1928 LP was infeasible (or ignored).
  INFO [DevelopmentActuator.mergeThread]             Merged the development thread.
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [DevelopmentPlanFinder$1.run]                 AI: pabloC1928 found 1 plans testing 161 tiles in 34055317ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: pabloC1928 Plan: Plain Energy (+3) 1335 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1845 points
  INFO [DevelopmentPlanner.finalizePlan]             AI: pabloC1928 is adding the search results to the plan.
  INFO [DevelopmentPlanner.finalizePlan]             AI: pabloC1928 picked 1 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (6,2) into Energy from Empty
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: pabloC1928 is using the heuristic enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: pabloC1928 ------- is trying Plain (6,2): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: pabloC1928 Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: pabloC1928 Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: pabloC1928 Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: pabloC1928 ------- succeeded.
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: pabloC1928 successfully enqueued the entire plan.
  INFO [DevelopmentActionQueue2.update]              AI: pabloC1928 Action: GoToMuleStore
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Player Removed, votes required to restart: 1
  INFO [GameModel.sellMule]                          (P14)pabloC1928 sold a mule for $100
  INFO [DevelopmentActionQueue2.update]              AI: pabloC1928 Action: GoToOutfitStore
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: pabloC1928  Bot Reputation now: -5
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 106918 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /186.139.23.94 <P11>
  INFO [Server.removeClient]                         Server: Removing client /186.139.23.94 <> with id 08e5f852-efe7-4ba4-af45-d8bb70dba60c
  INFO [UserController.setAiPlayer]                  (P11)Pascal is taken over by an AI player
  INFO [UserController.setAiPlayer]                  Pascal is using the Adam's AI
  INFO [Server.addUserToClient]                      Server: /127.0.0.1 <S10 P13 P14> gets user number 11
  INFO [GameModel.setLocalUser]                      (P11)Pascal is a local Player
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /186.139.23.94 <>
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Player Removed, votes required to restart: 0
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Pascal  Bot Reputation now: -1
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Only 1 Human player left, bot Abandoning Game,  restarting Hosting Bot
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Game Completed, Hosting Bot Will Start a New Game in 30 Seconds,  Thanks for Playing.
  INFO [GameController.apply]                        (S10)CCMuleBot01 chat: Cobol1  Bot Reputation now: 3
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P14)pabloC1928 finishes on update 2375
  INFO [MetaFrame$16.windowClosing]                  Meta frame closing
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 27633 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
