  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 20.65-b04-468
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_65-b14-468
  INFO [Properties.<init>]                           OS: Mac OS X 10.13.2 x86_64
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 265093120
  INFO [Properties.<init>]                           Avaialble Processors: 4
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: Irata-6330, Address: 71.93.166.87, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=true Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /71.93.166.87:6260 UDP: /71.93.166.87:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 131072 send buffer: 131072
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 44 bytes
  INFO [UserController.apply]                        My client id is c9975b0f-317f-4147-8dcb-aa9887ed2558
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S12)Cyber Ranger is my user
  INFO [GameModel.setLocalUser]                      (S12)Cyber Ranger is a local Spectator
  INFO [Client.initUDP]                              Sending UDP initialization message id c9975b0f-317f-4147-8dcb-aa9887ed2558
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7271 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7271 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (S10)host4u is a remote Spectator
  INFO [GameModel.setRemoteUser]                     (P11)Robolzer is a remote Player
  INFO [GameModel.setMyUser]                         (S12)Cyber Ranger is my user
  INFO [GameModel.setLocalUser]                      (S12)Cyber Ranger is a local Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)host4u (ID: 101333)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)Cyber Ranger (ID: 14481)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P11)Robolzer (ID: 26392)
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)host4u (ID 101333)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)Cyber Ranger (ID 14481)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P11)Robolzer (ID 26392)
  INFO [GameController.apply]                        (S10)host4u chat: Hello Cyber Ranger , Welcome to Planet Mule!
  INFO [GameController.apply]                        (S10)host4u chat: We have sent you here to mine crystite for your
  INFO [GameController.apply]                        (S10)host4u chat: home world that we need to make billions of atar iPhones.  
  INFO [GameController.apply]                        (S10)host4u chat: If you don't starve first...mwhahahahahahaha...
  INFO [GameController.apply]                        (S10)host4u chat: ***CYBER RANGERS NOT WELCOME***
  INFO [GameController.apply]                        (S10)host4u chat: http://www.facebook.com/groups/planetmule
  INFO [GameController.apply]                        (S10)host4u chat: This is an autohosted game!
  INFO [GameController.apply]                        (S10)host4u chat: === Cyber Ranger Bot Reputation: A+++ (458) Bot Games: 611
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)Cyber Ranger joins the players
  INFO [Player.<init>]                               Creating (P12)Cyber Ranger
  INFO [GameModel.setMyUser]                         (P12)Cyber Ranger is my user
  INFO [GameModel.setLocalUser]                      (P12)Cyber Ranger is a local Player
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: TWO or ONE w/ A.I. ...
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 39 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S11)Sir Ron is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)Sir Ron (ID: 105438)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)Sir Ron (ID 105438)
  INFO [GameController.apply]                        (S10)host4u chat: Hello Sir Ron , Welcome to Planet Mule!
  INFO [GameController.apply]                        (S10)host4u chat: We have sent you here to mine crystite for your
  INFO [GameController.apply]                        (S10)host4u chat: home world that we need to make billions of atar iPhones.  
  INFO [GameController.apply]                        (S10)host4u chat: If you don't starve first...mwhahahahahahaha...
  INFO [GameController.apply]                        (S10)host4u chat: ***CYBER RANGERS NOT WELCOME***
  INFO [GameController.apply]                        (S10)host4u chat: http://www.facebook.com/groups/planetmule
  INFO [GameController.apply]                        (S10)host4u chat: This is an autohosted game!
  INFO [GameController.apply]                        (S10)host4u chat: === Sir Ron Bot Reputation: A+ (67) Bot Games: 91
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)Sir Ron joins the players
  INFO [Player.<init>]                               Creating (P11)Sir Ron
  INFO [GameModel.setRemoteUser]                     (P11)Sir Ron is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P11)Sir Ron chat: get them kids away then?
  INFO [GameController.apply]                        (P12)Cyber Ranger chat: Damn, where'd robo go?
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1002
  INFO [GameController.apply]                        (P11)Sir Ron chat: hard jeb keeping them all here
  INFO [GameController.apply]                        (P12)Cyber Ranger chat: 2-bot, or wait?
  INFO [GameController.apply]                        (P11)Sir Ron chat: till the 1/2 past
  INFO [GameController.apply]                        (P11)Sir Ron chat: 7 mins
  INFO [GameController.apply]                        (P11)Sir Ron chat: bot:addai
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (13) 14 bytes
  INFO [Player.<init>]                               Creating (P13)<A.D.A.M.>
  INFO [UserController.setAiPlayer]                  (P13)<A.D.A.M.> is an AI player
  INFO [GameModel.setRemoteUser]                     (P13)<A.D.A.M.> is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P11)Sir Ron chat: bot:addai
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (14) 12 bytes
  INFO [Player.<init>]                               Creating (P14)<D.A.N.>
  INFO [UserController.setAiPlayer]                  (P14)<D.A.N.> is an AI player
  INFO [GameModel.setRemoteUser]                     (P14)<D.A.N.> is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P14)<D.A.N.> (P13)<A.D.A.M.> (P11)Sir Ron (P12)Cyber Ranger 
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 402
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8163441598585364710
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P13)<A.D.A.M.> (P11)Sir Ron (P12)Cyber Ranger (P14)<D.A.N.> 
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 55108200
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 20
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 92 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 92 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 93ms, max 195ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 93ms, max 195ms
  INFO [LandGrantPhase.apply]                        Grace duration 17 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P12)Cyber Ranger pressed at plot 18 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P12)Cyber Ranger is granted tile 18: Mountain3 (0,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 89ms, max 192ms
  INFO [LandGrantPhase.claimPlot]                    (P13)<A.D.A.M.> is granted tile 21: Plain (3,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 89ms, max 192ms
  INFO [LandGrantPhase.claimPlot]                    (P14)<D.A.N.> is granted tile 30: River (4,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 89ms, max 191ms
  INFO [GameController.apply]                        (P11)Sir Ron chat: oops
  INFO [LandGrantPhase.claimPlot]                    (P11)Sir Ron is granted tile 43: Plain (8,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 92ms, max 190ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 92 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 3 frames, rountrip 89ms, max 190ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11)Sir Ron chat: damm forgetting my colour
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.045430876 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Sir Ron bought the plot for $680
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1708047600469358823
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 1)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [Wampus.<init>]                               Wampus has 17 mountains, reward is $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (3,2) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> caught the Mountain Wampus and got $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $85, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $85 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6339391200824764192
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Sir Ron (rank 2)
  INFO [Player.useFood]                              (P11)Sir Ron has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Sir Ron
  INFO [Wampus.<init>]                               Wampus has 17 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020003248 (owner 10)
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (6,1) with Food factory
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (8,4) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            Sir Ron caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P11)Sir Ron got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Sir Ron finishes on update 1912
  INFO [GameModel.gamble]                            (P11)Sir Ron gambles $90, max: 47.5, left: 9.879139, fraction 0.20798187
  INFO [DevelopmentMessenger.showMessage]            Sir Ron won $90 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1789932212129868216
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)Cyber Ranger (rank 3)
  INFO [Player.useFood]                              (P12)Cyber Ranger has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 17 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Mountain3 (0,2) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P12)Cyber Ranger got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.buyAssay]                          (P12)Cyber Ranger got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [GameModel.gamble]                            (P12)Cyber Ranger gambles $52, max: 47.5, left: 11.119167, fraction 0.23408774
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $52 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P12)Cyber Ranger finishes on update 1844
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [SlickLogSystem.info]                         Too much real time passed since last frame. Breaking sync with real time.
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 72
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 84 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6729043692765663891
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<D.A.N.> (rank 4)
  INFO [Player.useFood]                              (P14)<D.A.N.> has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 84 ms
  INFO [Wampus.<init>]                               Wampus has 17 mountains, reward is $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile River (4,3) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> caught the Mountain Wampus and got $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.buyAssay]                          (P14)<D.A.N.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.buyAssay]                          (P14)<D.A.N.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.buyAssay]                          (P14)<D.A.N.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.gamble]                            (P14)<D.A.N.> gambles $134, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $134 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 83 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 83 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5538922322988445189
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Sir Ron has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12)Cyber Ranger has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P14)<D.A.N.> has 2 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron expects 2 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 0 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> expects 4 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron produced 3 food, 4 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger produced 0 food, 0 energy, 0 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 0 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> produced 3 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 84 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8942671987850669787
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 84 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4352250373914766100
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-8
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 9, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 58%
  INFO [Shop.printPriceFactor]                       Smithore buy price $42 sell price $77
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Smithore: 0 critical: 0 surplus: 0 money: $235
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Smithore: 0 critical: 0 surplus: 0 money: $952
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 0 critical: 0 surplus: 0 money: $1035
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Smithore: 0 critical: 0 surplus: 0 money: $1109
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 83 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $42 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 82 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7482771643289976217
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $48
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $136 sell price $276
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Crystite: 0 critical: 0 surplus: 0 money: $235
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Crystite: 1 critical: 0 surplus: 1 money: $952
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 0 critical: 0 surplus: 0 money: $1035
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $1109
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 81 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 81ms, max 201ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Sir Ron (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)Cyber Ranger 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P12)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.031271804 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $136 (1 units for $136)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 80 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2622260220183594013
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 10, needed: 12
  INFO [Shop.printPriceFactor]                       Food is increased to 115%
  INFO [Shop.printPriceFactor]                       Food buy price $20 sell price $55
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Food: 4 critical: 3 surplus: 1 money: $235
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Food: 1 critical: 3 surplus: -2 money: $1088
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 1 critical: 3 surplus: -2 money: $1035
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Food: 4 critical: 3 surplus: 1 money: $1109
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 83 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.039994843 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 83ms, max 278ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P14)<D.A.N.> auction teleport count: 1
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.05710524 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $55 (1 units for $55)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 82 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4117510043956367259
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 12, needed: 7
  INFO [Shop.printPriceFactor]                       Energy is decreased to 69%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Energy: 5 critical: 2 surplus: 3 money: $235
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Energy: 1 critical: 2 surplus: -1 money: $1033
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 5 critical: 1 surplus: 4 money: $1035
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Energy: 1 critical: 2 surplus: -1 money: $1164
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 84 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 84ms, max 308ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Sir Ron (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.055767957 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (5 units for $225)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7413770196312377262
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 41717480
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Money: $1164 Plots: 1 Assets: 270 Total: 1934
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Food: 3 Energy: 1 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $1170 Plots: 1 Assets: 230 Total: 1900
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 1 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Money: $325 Plots: 2 Assets: 500 Total: 1825
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Food: 4 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Money: $808 Plots: 1 Assets: 515 Total: 1823
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Food: 2 Energy: 6 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 9 mules
  INFO [Shop.buildMules]                             A mule now costs $80
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $136
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $42
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $55
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 9 $80
  INFO [SummaryPhase2.begin]                         Colony total: 7482
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 9 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 8 frames, rountrip 86ms, max 378ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 8 frames, rountrip 86ms, max 378ms
  INFO [LandGrantPhase.apply]                        Grace duration 57 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P13)<A.D.A.M.> is granted tile 13: River (4,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 8 frames, rountrip 90ms, max 373ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Sir Ron is granted tile 14: Mountain3 (5,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 8 frames, rountrip 92ms, max 373ms
  INFO [LandGrantPhase.update]                       (P12)Cyber Ranger pressed at plot 19 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P12)Cyber Ranger is granted tile 19: Mountain1 (5,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 8 frames, rountrip 90ms, max 373ms
  INFO [LandGrantPhase.claimPlot]                    (P14)<D.A.N.> is granted tile 20: Plain (6,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 8 frames, rountrip 90ms, max 378ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $620
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 15 frames, rountrip 92ms, max 610ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.06941873 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P13)<A.D.A.M.> bought the plot for $1076
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 92 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -66081395638770512
  INFO [Development.setPlayerOrder]                  Normal development order. 9 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7261359
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<D.A.N.> (rank 1)
  INFO [Player.useFood]                              (P14)<D.A.N.> has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 92 ms
  INFO [Wampus.<init>]                               Wampus has 13 mountains, reward is $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (6,2) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> caught the Mountain Wampus and got $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.gamble]                            (P14)<D.A.N.> gambles $57, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $57 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 93 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 9211337892217021250
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.60703933
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 2)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 1 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 93 ms
  INFO [Wampus.<init>]                               Wampus has 13 mountains, reward is $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> caught the Mountain Wampus and got $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $71, max: 47.5, left: 9.583334, fraction 0.2017544
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $71 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 93 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3516505182055930894
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.015109658
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Sir Ron (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: MuseumBoughtComputer
  INFO [PlayerEventPhase$1.finished]                 Event Message: The museum bought your antique personal computer for $200
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Sir Ron chat: ye goda
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Player.useFood]                              (P11)Sir Ron has 4 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Sir Ron
  INFO [Wampus.<init>]                               Wampus has 13 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Mountain3 (5,1) with Smithore factory
  INFO [GameModel.buyAssay]                          (P11)Sir Ron got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.buyAssay]                          (P11)Sir Ron got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Sir Ron finishes on update 2327
  INFO [GameModel.gamble]                            (P11)Sir Ron gambles $53, max: 47.5, left: 0.9591031, fraction 0.020191645
  INFO [DevelopmentMessenger.showMessage]            Sir Ron won $53 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 341
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 81 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1850273414234975621
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.20455617
  INFO [PlayerEventPhase.begin]                      Event player: (P12)Cyber Ranger (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: ArtificialDumbness
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your offworld investments in Artificial Dumbness paid $150 in dividends
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Player.useFood]                              (P12)Cyber Ranger has 2 food and needs 3 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 100
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 81 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 13 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Mountain3 (0,2) with Smithore factory
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Mountain1 (5,2) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger caught the Mountain Wampus and got $100
  INFO [GameModel.gamble]                            (P12)Cyber Ranger gambles $53, max: 47.5, left: 4.8727593, fraction 0.10258441
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $53 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P12)Cyber Ranger finishes on update 1456
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 78
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1333327305995299094
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Sir Ron has 3 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P12)Cyber Ranger has 6 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P14)<D.A.N.> has 1 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron expects 2 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger expects 0 food, 0 energy, 4 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 0 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> expects 4 food, 3 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron produced 2 food, 1 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger produced 0 food, 0 energy, 5 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 0 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> produced 7 food, 3 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PIRATE_SHIP
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3302339362358858452
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 935156453173749595
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $42
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $3
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 6, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is increased to 100%
  INFO [Shop.printPriceFactor]                       Smithore buy price $53 sell price $88
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Smithore: 3 critical: 0 surplus: 3 money: $423
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Smithore: 5 critical: 0 surplus: 5 money: $956
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 0 critical: 0 surplus: 0 money: $265
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Smithore: 0 critical: 0 surplus: 0 money: $1191
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 23 frames, rountrip 89ms, max 870ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Sir Ron (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)Cyber Ranger 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P12)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.113273054 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $53 (5 units for $265)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4308355571626318026
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $136
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $136 sell price $276
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Crystite: 0 critical: 0 surplus: 0 money: $158
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Crystite: 0 critical: 0 surplus: 0 money: $1221
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 0 critical: 0 surplus: 0 money: $265
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $1191
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $136 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 94 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2263611630326676069
  INFO [Shop.calcBuySellPrice]                       Current Food price $55
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 10, needed: 12
  INFO [Shop.printPriceFactor]                       Food is increased to 115%
  INFO [Shop.printPriceFactor]                       Food buy price $48 sell price $83
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Food: 3 critical: 3 surplus: 0 money: $158
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Food: 0 critical: 3 surplus: -3 money: $1221
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 0 critical: 3 surplus: -3 money: $265
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Food: 7 critical: 3 surplus: 4 money: $1191
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 94 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 33 frames, rountrip 94ms, max 1214ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P14)<D.A.N.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.06189028 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $84 (4 units for $336)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 94 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 872082020695950267
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 13, needed: 9
  INFO [Shop.printPriceFactor]                       Energy is decreased to 77%
  INFO [Shop.printPriceFactor]                       Energy buy price $20 sell price $55
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Energy: 2 critical: 3 surplus: -1 money: $158
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Energy: 3 critical: 3 surplus: 0 money: $885
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 5 critical: 1 surplus: 4 money: $265
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Energy: 3 critical: 2 surplus: 1 money: $1527
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 33 frames, rountrip 90ms, max 1214ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.05614456 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $55 (3 units for $165)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5902559692165105831
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 50213872
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Money: $1527 Plots: 2 Assets: 562 Total: 3089
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Food: 3 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Money: $103 Plots: 3 Assets: 1096 Total: 2699
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Food: 3 Energy: 3 Smithore: 8 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Money: $775 Plots: 2 Assets: 856 Total: 2631
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Food: 4 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $430 Plots: 3 Assets: 195 Total: 2125
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 0 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 6 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $136
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $53
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $84
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $55
  INFO [SummaryPhase2.begin]                         Shop mules: 6 $100
  INFO [SummaryPhase2.begin]                         Colony total: 10544
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12)Cyber Ranger chat: yw
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 11
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [Development.setPlayerOrder]                  Reverse development order. 6 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 33 frames, rountrip 87ms, max 1214ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 33 frames, rountrip 87ms, max 1213ms
  INFO [LandGrantPhase.apply]                        Grace duration 80 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)Sir Ron is granted tile 3: Mountain3 (3,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 33 frames, rountrip 87ms, max 1212ms
  INFO [LandGrantPhase.claimPlot]                    (P13)<A.D.A.M.> is granted tile 4: River (4,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 33 frames, rountrip 87ms, max 1212ms
  INFO [LandGrantPhase.update]                       (P12)Cyber Ranger pressed at plot 22 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P12)Cyber Ranger is granted tile 22: Mountain3 (5,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 17 frames, rountrip 85ms, max 670ms
  INFO [GameController.apply]                        (P11)Sir Ron chat: bloody ping again!
  INFO [LandGrantPhase.claimPlot]                    (P14)<D.A.N.> is granted tile 30: River (4,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 6 frames, rountrip 84ms, max 298ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 84 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $1016
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 5 frames, rountrip 82ms, max 276ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.046809345 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P14)<D.A.N.> bought the plot for $1020
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 81 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4965955593876285586
  INFO [Development.setPlayerOrder]                  Reverse development order. 6 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.59219426
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 4)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 0 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 81 ms
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $59, max: 47.5, left: 2.5, fraction 0.05263158
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $59 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 63
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 81 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5330237410025971177
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.62813866
  INFO [PlayerEventPhase.begin]                      No player event for (P12)Cyber Ranger (rank 3)
  INFO [Player.useFood]                              (P12)Cyber Ranger has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 46
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Mountain1 (5,2) with Smithore factory
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Mountain3 (5,3) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P12)Cyber Ranger undevelops tile Mountain3 (5,3)
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Mountain3 (5,3) with Smithore factory
  INFO [Mule.runAway]                                Mule runs away for (P12)Cyber Ranger
  INFO [Mule.runAway]                                Mule runs away for (P12)Cyber Ranger
  INFO [GameModel.gamble]                            (P12)Cyber Ranger gambles $52, max: 47.5, left: 0.49910352, fraction 0.010507442
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $52 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P12)Cyber Ranger finishes on update 2380
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 172
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3367165349518120409
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.18339682
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Sir Ron (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: WanderingSpaceTraveler
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: A wandering space traveler repaid your hospitality by leaving two bars of smithore
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P11)Sir Ron has 3 food and needs 3 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Sir Ron
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020003248 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 239. End Update: 238
  INFO [GameModel.sellMule]                          (P11)Sir Ron sold a mule for $100
  INFO [GameModel.developLand]                       (P11)Sir Ron undevelops tile Mountain3 (5,1)
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Mountain3 (3,0) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            Sir Ron caught the Mountain Wampus and got $100
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1889. End Update: 1888
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 2087. End Update: 2086
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 2141. End Update: 2140
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 2304. End Update: 2303
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Mountain3 (5,1) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Sir Ron finishes on update 2402
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 84 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8550428484970565573
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.95570105
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<D.A.N.> (rank 1)
  INFO [Player.useFood]                              (P14)<D.A.N.> has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 43
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 83 ms
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (0,0) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile River (4,4) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> caught the Mountain Wampus and got $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.gamble]                            (P14)<D.A.N.> gambles $112, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $112 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 105
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 84 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: RADIATION
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4971412450878387827
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ColonyEvent.applyEvent]                      Radiation strikes (P14)<D.A.N.> Plain (0,0)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 37
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4562225223122649217
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Sir Ron has 3 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P12)Cyber Ranger has 5 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P14)<D.A.N.> has 3 energy and needs 2 energy
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron expects 2 food, 4 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger expects 0 food, 0 energy, 15 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 0 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> expects 10 food, 3 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron produced 2 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger produced 0 food, 0 energy, 13 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 0 food, 5 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> produced 8 food, 3 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 74
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2283026368830200332
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $53
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $11
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 0, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is increased to 250%
  INFO [Shop.printPriceFactor]                       Smithore buy price $144 sell price $179
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Smithore: 14 critical: 0 surplus: 14 money: $53
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Smithore: 13 critical: 0 surplus: 13 money: $527
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 0 critical: 0 surplus: 0 money: $489
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Smithore: 0 critical: 0 surplus: 0 money: $469
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 8 frames, rountrip 86ms, max 380ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)Cyber Ranger (P11)Sir Ron 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [Player.increaseAuctionTeleportCount]         (P12)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [Player.increaseAuctionTeleportCount]         (P11)Sir Ron auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.023126088 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $144 (27 units for $3888)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5732775623984432754
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $136
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $52 sell price $192
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Crystite: 0 critical: 0 surplus: 0 money: $2069
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Crystite: 0 critical: 0 surplus: 0 money: $2399
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 0 critical: 0 surplus: 0 money: $489
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $469
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 84 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $52 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 83 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2591967173115525285
  INFO [Shop.calcBuySellPrice]                       Current Food price $84
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 11, needed: 12
  INFO [Shop.printPriceFactor]                       Food is increased to 107%
  INFO [Shop.printPriceFactor]                       Food buy price $75 sell price $110
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Food: 2 critical: 3 surplus: -1 money: $2069
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Food: 1 critical: 3 surplus: -2 money: $2399
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 0 critical: 3 surplus: -3 money: $489
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Food: 8 critical: 3 surplus: 5 money: $469
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 84 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 84ms, max 270ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P14)<D.A.N.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.09604855 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $112 (5 units for $564)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 83 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7512229785306016168
  INFO [Shop.calcBuySellPrice]                       Current Energy price $55
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 17, needed: 11
  INFO [Shop.printPriceFactor]                       Energy is decreased to 74%
  INFO [Shop.printPriceFactor]                       Energy buy price $25 sell price $60
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Energy: 4 critical: 3 surplus: 1 money: $2069
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Energy: 2 critical: 4 surplus: -2 money: $2165
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 7 critical: 1 surplus: 6 money: $159
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Energy: 4 critical: 3 surplus: 1 money: $1033
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 84 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.039994843 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 4 frames, rountrip 81ms, max 224ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.02645383 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $60 (5 units for $300)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1989900167061524633
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 52143568
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Money: $2069 Plots: 4 Assets: 804 Total: 4873
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Food: 2 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Money: $1865 Plots: 3 Assets: 1086 Total: 4451
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Food: 3 Energy: 7 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Money: $1033 Plots: 4 Assets: 781 Total: 3814
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Food: 3 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $459 Plots: 4 Assets: 541 Total: 3000
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 3 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 13 mules for 26 smithore and now has 13 mules
  INFO [Shop.buildMules]                             A mule now costs $280
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $52
  INFO [SummaryPhase2.begin]                         Shop Smithore: 1 units $144
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $112
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $60
  INFO [SummaryPhase2.begin]                         Shop mules: 13 $280
  INFO [SummaryPhase2.begin]                         Colony total: 16138
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 82 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 13 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 4 frames, rountrip 81ms, max 224ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 4 frames, rountrip 81ms, max 224ms
  INFO [LandGrantPhase.apply]                        Grace duration 53 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)Sir Ron is granted tile 8: Plain (3,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 83ms, max 251ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 20
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 20
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 21
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 24
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 24
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 24
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 24
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 24
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 23
  INFO [LandGrantPhase.claimPlot]                    (P14)<D.A.N.> is granted tile 25: Plain (3,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 12 frames, rountrip 85ms, max 510ms
  INFO [LandGrantPhase.update]                       (P12)Cyber Ranger pressed at plot 26 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P13)<A.D.A.M.> is granted tile 26: Mountain3 (5,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 12 frames, rountrip 85ms, max 510ms
  INFO [LandGrantPhase.update]                       (P12)Cyber Ranger pressed at plot 27 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P12)Cyber Ranger is granted tile 27: Plain (6,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 12 frames, rountrip 85ms, max 510ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3854369341124920021
  INFO [Development.setPlayerOrder]                  Normal development order. 13 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.17506862
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Sir Ron (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: BatLizard
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your child was bitten by a Bat-Lizard and the hospital bill cost you $200
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Player.useFood]                              (P11)Sir Ron has 2 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 84 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Sir Ron
  INFO [Wampus.<init>]                               Wampus has 4 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Mountain3 (5,1) with Smithore factory
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (3,1) with Energy factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 696. End Update: 695
  INFO [DevelopmentMessenger.showMessage]            Sir Ron caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Sir Ron finishes on update 1033
  INFO [GameModel.gamble]                            (P11)Sir Ron gambles $133, max: 47.5, left: 13.43288, fraction 0.2827975
  INFO [DevelopmentMessenger.showMessage]            Sir Ron won $133 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 84 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7717284159267824891
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8833179
  INFO [PlayerEventPhase.begin]                      No player event for (P12)Cyber Ranger (rank 2)
  INFO [Player.useFood]                              (P12)Cyber Ranger has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 84 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 4 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.5200033 (owner 10)
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Plain (6,4) with Food factory
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P12)Cyber Ranger finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 50
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5669266516227967892
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.1250915
  INFO [PlayerEventPhase.begin]                      Event player: (P14)<D.A.N.> (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: Charity
  INFO [PlayerEventPhase$1.finished]                 Event Message: A charity from your home-world took pity on you and sent $150
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P14)<D.A.N.> has 3 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [Wampus.<init>]                               Wampus has 4 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (0,0) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (3,4) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> caught the Mountain Wampus and got $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.buyAssay]                          (P14)<D.A.N.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.buyAssay]                          (P14)<D.A.N.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.gamble]                            (P14)<D.A.N.> gambles $136, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $136 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3898494581735258180
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9924783
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 4)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [Wampus.<init>]                               Wampus has 4 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile River (4,0) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> caught the Mountain Wampus and got $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile River (4,1) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)<A.D.A.M.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)<A.D.A.M.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $140, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $140 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 116
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: METEORITE_STRIKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4136946575114721667
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 80
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6738168311768833243
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Sir Ron has 4 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P12)Cyber Ranger has 7 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 2 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P14)<D.A.N.> has 4 energy and needs 4 energy
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron expects 2 food, 6 energy, 8 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger expects 2 food, 0 energy, 15 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 10 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> expects 19 food, 3 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron produced 3 food, 8 energy, 8 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger produced 1 food, 0 energy, 16 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 11 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> produced 19 food, 1 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 68
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2874463455810604165
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $144
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $1
  INFO [Shop.printPriceFactor]                       Smithore shop: 1, mules potentially available: 7, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 89%
  INFO [Shop.printPriceFactor]                       Smithore buy price $130 sell price $165
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Smithore: 8 critical: 0 surplus: 8 money: $1847
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Smithore: 16 critical: 0 surplus: 16 money: $1560
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 0 critical: 0 surplus: 0 money: $189
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Smithore: 0 critical: 0 surplus: 0 money: $909
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 14 frames, rountrip 88ms, max 585ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)Cyber Ranger (P11)Sir Ron 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Too much real time passed since last frame. Breaking sync with real time.
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Player.increaseAuctionTeleportCount]         (P11)Sir Ron auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [Player.increaseAuctionTeleportCount]         (P12)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.06887825 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $130 (24 units for $3120)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1681232563066667192
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $52
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $88 sell price $228
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Crystite: 0 critical: 0 surplus: 0 money: $2887
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Crystite: 0 critical: 0 surplus: 0 money: $3640
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 0 critical: 0 surplus: 0 money: $189
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $909
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $88 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3110945374671045842
  INFO [Shop.calcBuySellPrice]                       Current Food price $112
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 34, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 60%
  INFO [Shop.printPriceFactor]                       Food buy price $53 sell price $88
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Food: 3 critical: 4 surplus: -1 money: $2887
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Food: 1 critical: 4 surplus: -3 money: $3640
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 11 critical: 4 surplus: 7 money: $189
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Food: 19 critical: 4 surplus: 15 money: $909
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 90ms, max 312ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.058090765 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $63 (14 units for $889)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7326650611172702567
  INFO [Shop.calcBuySellPrice]                       Current Energy price $60
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 16, needed: 17
  INFO [Shop.printPriceFactor]                       Energy is increased to 105%
  INFO [Shop.printPriceFactor]                       Energy buy price $48 sell price $83
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Energy: 9 critical: 4 surplus: 5 money: $2762
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Energy: 3 critical: 5 surplus: -2 money: $2876
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 3 critical: 3 surplus: 0 money: $446
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Energy: 1 critical: 5 surplus: -4 money: $1541
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 4 frames, rountrip 93ms, max 249ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Sir Ron 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 362
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.088977784 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $100 (3 units for $300)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 93 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1135648509585110114
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 39919440
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Money: $3062 Plots: 5 Assets: 1365 Total: 6927
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Food: 5 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Money: $2576 Plots: 4 Assets: 1809 Total: 6385
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Food: 13 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Money: $1541 Plots: 5 Assets: 992 Total: 5033
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Food: 9 Energy: 1 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $446 Plots: 5 Assets: 946 Total: 3892
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 7 Energy: 3 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 7 mules for 14 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $260
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $88
  INFO [SummaryPhase2.begin]                         Shop Smithore: 11 units $130
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $63
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $100
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $260
  INFO [SummaryPhase2.begin]                         Colony total: 22237
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 9
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 92 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 9 frames, rountrip 92ms, max 416ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 10 frames, rountrip 92ms, max 449ms
  INFO [LandGrantPhase.apply]                        Grace duration 44 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)Sir Ron is granted tile 0: Plain (1,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 10 frames, rountrip 91ms, max 449ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 26
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 33
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 33
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 31
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 35
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 33
  INFO [LandGrantPhase.update]                       (P12)Cyber Ranger pressed at plot 7 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P13)<A.D.A.M.> is granted tile 7: Crater (2,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 10 frames, rountrip 91ms, max 451ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 21
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 17
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 21
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.claimPlot]                    (P14)<D.A.N.> is granted tile 17: Mountain1 (3,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 18 frames, rountrip 90ms, max 699ms
  INFO [LandGrantPhase.update]                       (P12)Cyber Ranger pressed at plot 18 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P12)Cyber Ranger is granted tile 18: Plain (6,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 18 frames, rountrip 90ms, max 699ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $960
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 18 frames, rountrip 92ms, max 699ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P12)Cyber Ranger chat: damn - forgot...
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.05751427 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Sir Ron bought the plot for $1672
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $1612
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 12 frames, rountrip 91ms, max 520ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.05312699 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)Cyber Ranger bought the plot for $1612
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8018029903889933518
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.68960637
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Sir Ron (rank 1)
  INFO [Player.useFood]                              (P11)Sir Ron has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Sir Ron
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 214. End Update: 213
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 268. End Update: 267
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 415. End Update: 414
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 444. End Update: 443
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (7,3) with Energy factory
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (3,1) with Smithore factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1757. End Update: 1756
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1979. End Update: 1978
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (1,0) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Sir Ron finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4766266116143097039
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.4425624
  INFO [PlayerEventPhase.begin]                      No player event for (P12)Cyber Ranger (rank 2)
  INFO [Player.useFood]                              (P12)Cyber Ranger has 13 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 49
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Plain (7,2) with Energy factory
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Plain (6,4) with Energy factory
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Plain (6,3) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger caught the Mountain Wampus and got $200
  INFO [GameModel.gamble]                            (P12)Cyber Ranger gambles $114, max: 47.5, left: 4.1591, fraction 0.08756
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $114 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P12)Cyber Ranger finishes on update 2195
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 77
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7900861639406159168
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.79165226
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<D.A.N.> (rank 3)
  INFO [Player.useFood]                              (P14)<D.A.N.> has 9 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> undevelops tile Plain (0,0)
  INFO [GameModel.sellMule]                          (P14)<D.A.N.> sold a mule for $285
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (0,0) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> undevelops tile Plain (3,4)
  INFO [GameModel.sellMule]                          (P14)<D.A.N.> sold a mule for $285
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (3,4) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> undevelops tile River (4,4)
  INFO [GameModel.sellMule]                          (P14)<D.A.N.> sold a mule for $285
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile River (4,4) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Mountain1 (3,3) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.gamble]                            (P14)<D.A.N.> gambles $125, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $125 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7753826813710541283
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7038598
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 4)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 7 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (5,0) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> caught the Mountain Wampus and got $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Crater (2,1) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)<A.D.A.M.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $149, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $149 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2326787131167843366
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Sir Ron has 6 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P12)Cyber Ranger has 6 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 3 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P14)<D.A.N.> has 1 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron expects 4 food, 6 energy, 14 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger expects 0 food, 14 energy, 15 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 10 food, 12 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> expects 4 food, 20 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron produced 3 food, 7 energy, 13 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger produced 0 food, 18 energy, 14 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 8 food, 13 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> produced 3 food, 18 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PEST_ATTACK
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7068659120747558287
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5962689847332239998
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $130
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $7
  INFO [Shop.printPriceFactor]                       Smithore shop: 11, mules potentially available: 12, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 56%
  INFO [Shop.printPriceFactor]                       Smithore buy price $80 sell price $115
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Smithore: 13 critical: 0 surplus: 13 money: $770
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Smithore: 14 critical: 0 surplus: 14 money: $633
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 0 critical: 0 surplus: 0 money: $175
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Smithore: 0 critical: 0 surplus: 0 money: $1281
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 89ms, max 273ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)Cyber Ranger (P11)Sir Ron 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [Player.increaseAuctionTeleportCount]         (P11)Sir Ron auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [Player.increaseAuctionTeleportCount]         (P12)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.047459282 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $80 (27 units for $2160)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1447392334638873112
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $88
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $116 sell price $256
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Crystite: 0 critical: 0 surplus: 0 money: $1810
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Crystite: 0 critical: 0 surplus: 0 money: $1753
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 0 critical: 0 surplus: 0 money: $175
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $1281
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $116 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 199899802987069460
  INFO [Shop.calcBuySellPrice]                       Current Food price $63
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 23, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 77%
  INFO [Shop.printPriceFactor]                       Food buy price $34 sell price $69
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Food: 2 critical: 4 surplus: -2 money: $1810
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Food: 5 critical: 4 surplus: 1 money: $1753
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 10 critical: 4 surplus: 6 money: $175
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Food: 6 critical: 4 surplus: 2 money: $1281
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.039994843 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 89ms, max 319ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Player.increaseAuctionTeleportCount]         (P13)<A.D.A.M.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.09162666 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $58 (7 units for $407)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9091729765786714941
  INFO [Shop.calcBuySellPrice]                       Current Energy price $100
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 61, needed: 15
  INFO [Shop.printPriceFactor]                       Energy is decreased to 43%
  INFO [Shop.printPriceFactor]                       Energy buy price $28 sell price $63
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Energy: 8 critical: 6 surplus: 2 money: $1627
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Energy: 21 critical: 4 surplus: 17 money: $1529
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 14 critical: 3 surplus: 11 money: $521
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Energy: 18 critical: 2 surplus: 16 money: $1342
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 88ms, max 215ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Sir Ron 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)Cyber Ranger (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.093881555 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $43 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2257680708716617319
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 39707456
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Money: $1529 Plots: 6 Assets: 2010 Total: 6539
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Food: 9 Energy: 21 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Money: $1627 Plots: 7 Assets: 1254 Total: 6381
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Food: 5 Energy: 8 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Money: $1342 Plots: 6 Assets: 1549 Total: 5891
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Food: 5 Energy: 18 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $521 Plots: 6 Assets: 1209 Total: 4730
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 4 Energy: 14 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 7 mules for 14 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $160
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $116
  INFO [SummaryPhase2.begin]                         Shop Smithore: 24 units $80
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $58
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $43
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $160
  INFO [SummaryPhase2.begin]                         Colony total: 23541
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 87ms, max 200ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 86ms, max 200ms
  INFO [LandGrantPhase.apply]                        Grace duration 18 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P12)Cyber Ranger pressed at plot 0 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P13)<A.D.A.M.> is granted tile 0: Plain (2,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 86ms, max 200ms
  INFO [LandGrantPhase.claimPlot]                    (P14)<D.A.N.> is granted tile 4: Plain (0,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 86ms, max 197ms
  INFO [LandGrantPhase.update]                       (P12)Cyber Ranger pressed at plot 5 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)Sir Ron is granted tile 5: Plain (1,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 86ms, max 197ms
  INFO [LandGrantPhase.update]                       (P12)Cyber Ranger pressed at plot 8 frame 15
  INFO [LandGrantPhase.claimPlot]                    (P12)Cyber Ranger is granted tile 8: Plain (1,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 86ms, max 196ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $1580
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 3 frames, rountrip 85ms, max 191ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.063280106 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Sir Ron bought the plot for $1592
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $1532
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 3 frames, rountrip 85ms, max 195ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.14758265 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 83 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8664395193127899182
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5173545
  INFO [PlayerEventPhase.begin]                      No player event for (P12)Cyber Ranger (rank 1)
  INFO [Player.useFood]                              (P12)Cyber Ranger has 9 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 47
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 83 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Mountain1 (5,2) with Crystite factory
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Mountain3 (5,3) with Crystite factory
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Plain (6,4) with Food factory
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Plain (6,3) with Food factory
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Plain (1,2) with Energy factory
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P12)Cyber Ranger finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5733663641524214131
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5782075
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Sir Ron (rank 2)
  INFO [Player.useFood]                              (P11)Sir Ron has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Sir Ron
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [SlickLogSystem.info]                         Too much real time passed since last frame. Breaking sync with real time.
  INFO [GameModel.developLand]                       (P11)Sir Ron undevelops tile Plain (6,1)
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (6,1) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            Sir Ron caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P11)Sir Ron undevelops tile Plain (1,0)
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (1,0) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Sir Ron finishes on update 1967
  INFO [GameModel.gamble]                            (P11)Sir Ron gambles $130, max: 47.5, left: 8.819115, fraction 0.18566558
  INFO [DevelopmentMessenger.showMessage]            Sir Ron won $130 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2711336928540643457
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5266288
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<D.A.N.> (rank 3)
  INFO [Player.useFood]                              (P14)<D.A.N.> has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> undevelops tile Plain (0,0)
  INFO [GameModel.sellMule]                          (P14)<D.A.N.> sold a mule for $210
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (0,0) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> undevelops tile River (4,4)
  INFO [GameModel.sellMule]                          (P14)<D.A.N.> sold a mule for $210
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile River (4,4) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (0,1) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> caught the Mountain Wampus and got $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.gamble]                            (P14)<D.A.N.> gambles $102, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $102 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 83 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3772242671586575783
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8525555
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 4)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 39
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 83 ms
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Plain (5,0)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $210
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (5,0) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Crater (2,1)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $210
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Crater (2,1) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Plain (3,2)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $210
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (3,2) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (2,0) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Mountain3 (5,4) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $192, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $192 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 248
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 82 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -556386139794694672
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 52
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 81 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2025207231000302031
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Sir Ron has 8 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P12)Cyber Ranger has 21 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 14 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P14)<D.A.N.> has 18 energy and needs 4 energy
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron expects 0 food, 9 energy, 14 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger expects 8 food, 2 energy, 4 smithore, 7 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 42 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> expects 24 food, 8 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron produced 0 food, 10 energy, 16 smithore, 4 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger produced 9 food, 2 energy, 3 smithore, 7 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 41 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> produced 27 food, 8 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 88
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 80 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 80 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6826069919488405080
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $80
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $5
  INFO [Shop.printPriceFactor]                       Smithore shop: 24, mules potentially available: 22, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 45%
  INFO [Shop.printPriceFactor]                       Smithore buy price $55 sell price $90
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Smithore: 16 critical: 0 surplus: 16 money: $265
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Smithore: 3 critical: 0 surplus: 3 money: $1319
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 4 critical: 0 surplus: 4 money: $368
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Smithore: 0 critical: 0 surplus: 0 money: $1509
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 80 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 80ms, max 199ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)Cyber Ranger (P11)Sir Ron (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P12)Cyber Ranger auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [Player.increaseAuctionTeleportCount]         (P11)Sir Ron auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.08412196 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $55 (19 units for $1045)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 80 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2225355168098370477
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $116
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $96 sell price $236
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Crystite: 4 critical: 0 surplus: 4 money: $1145
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Crystite: 7 critical: 0 surplus: 7 money: $1484
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 0 critical: 0 surplus: 0 money: $368
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $1509
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 79 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 9 frames, rountrip 79ms, max 388ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)Cyber Ranger (P11)Sir Ron 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P11)Sir Ron auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Player.increaseAuctionTeleportCount]         (P12)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.06854227 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $96 (11 units for $1056)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 81 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1042551187282023050
  INFO [Shop.calcBuySellPrice]                       Current Food price $58
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 82, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 40%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Food: 1 critical: 4 surplus: -3 money: $1529
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Food: 12 critical: 4 surplus: 8 money: $2156
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 41 critical: 4 surplus: 37 money: $368
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Food: 28 critical: 4 surplus: 24 money: $1509
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 81 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 25 frames, rountrip 81ms, max 930ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [Player.increaseAuctionTeleportCount]         (P13)<A.D.A.M.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.056273997 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (60 units for $930)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 82 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8684603825006575349
  INFO [Shop.calcBuySellPrice]                       Current Energy price $43
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 52, needed: 24
  INFO [Shop.printPriceFactor]                       Energy is decreased to 60%
  INFO [Shop.printPriceFactor]                       Energy buy price $11 sell price $46
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Energy: 13 critical: 5 surplus: 8 money: $1325
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Energy: 14 critical: 6 surplus: 8 money: $2105
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 6 critical: 8 surplus: -2 money: $953
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Energy: 19 critical: 5 surplus: 14 money: $1854
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 82 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 13 frames, rountrip 82ms, max 532ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.031594977 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $46 (7 units for $322)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 82 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 9222119506521871350
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 45441496
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Money: $1233 Plots: 9 Assets: 1800 Total: 7533
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Food: 13 Energy: 15 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Money: $1875 Plots: 7 Assets: 1994 Total: 7369
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Food: 15 Energy: 19 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Money: $2176 Plots: 7 Assets: 1197 Total: 6873
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Food: 5 Energy: 12 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $953 Plots: 7 Assets: 1086 Total: 5539
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 4 Energy: 6 Smithore: 4 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 4 mules for 8 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $110
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $96
  INFO [SummaryPhase2.begin]                         Shop Smithore: 35 units $55
  INFO [SummaryPhase2.begin]                         Shop Food: 45 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $46
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $110
  INFO [SummaryPhase2.begin]                         Colony total: 27314
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (S10)host4u chat: Event Probabilites: Pirates(6.67%) Pests(13.30%) Radiation(6.67%) Acid Rain(20.00%) Sunspot Activity(20.00%) Meteor Strike(6.67%) Earthquake(20.00%) Fire(6.67%) 
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 9
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 82 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 13 frames, rountrip 82ms, max 532ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 13 frames, rountrip 81ms, max 532ms
  INFO [LandGrantPhase.apply]                        Grace duration 77 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P12)Cyber Ranger pressed at plot 2 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P12)Cyber Ranger is granted tile 2: Plain (7,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 13 frames, rountrip 80ms, max 532ms
  INFO [LandGrantPhase.claimPlot]                    (P13)<A.D.A.M.> is granted tile 4: Plain (2,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 4 frames, rountrip 80ms, max 227ms
  INFO [LandGrantPhase.claimPlot]                    (P14)<D.A.N.> is granted tile 8: Plain (2,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 4 frames, rountrip 78ms, max 225ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Sir Ron is granted tile 13: Plain (7,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 4 frames, rountrip 78ms, max 213ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 78 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 80 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7866324389578050046
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8962219
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Sir Ron (rank 1)
  INFO [Player.useFood]                              (P11)Sir Ron has 13 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 80 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Sir Ron
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (1,1) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (6,1) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (7,4) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            Sir Ron caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Sir Ron finishes on update 2414
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (6,0) with Food factory
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 162
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7583283028711314360
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9390328
  INFO [PlayerEventPhase.begin]                      No player event for (P12)Cyber Ranger (rank 2)
  INFO [Player.useFood]                              (P12)Cyber Ranger has 15 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 83
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Plain (6,3) with Crystite factory
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Plain (6,4) with Crystite factory
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Plain (7,2) with Crystite factory
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Plain (7,1) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P12)Cyber Ranger finishes on update 2403
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 92 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4607333668943197355
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.88200027
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<D.A.N.> (rank 3)
  INFO [Player.useFood]                              (P14)<D.A.N.> has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [SlickLogSystem.info]                         Too much real time passed since last frame. Breaking sync with real time.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> undevelops tile Plain (6,2)
  INFO [GameModel.sellMule]                          (P14)<D.A.N.> sold a mule for $160
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (6,2) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> undevelops tile Plain (0,0)
  INFO [GameModel.sellMule]                          (P14)<D.A.N.> sold a mule for $135
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (0,0) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> undevelops tile Plain (0,1)
  INFO [GameModel.sellMule]                          (P14)<D.A.N.> sold a mule for $135
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (0,1) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (2,3) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.gamble]                            (P14)<D.A.N.> gambles $162, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $162 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4569105408700488163
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8471327
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 4)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 83 ms
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Plain (3,2)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $135
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (3,2) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Plain (2,0)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $135
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (2,0) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Crater (2,1)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $135
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Crater (2,1) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (2,2) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $149, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $149 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1245962770349990207
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Sir Ron has 15 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P12)Cyber Ranger has 19 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 6 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P14)<D.A.N.> has 12 energy and needs 5 energy
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron expects 2 food, 15 energy, 14 smithore, 11 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger expects 0 food, 6 energy, 4 smithore, 17 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 16 food, 8 energy, 4 smithore, 8 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> expects 10 food, 13 energy, 0 smithore, 10 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron produced 2 food, 14 energy, 13 smithore, 10 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger produced 0 food, 9 energy, 5 smithore, 18 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 17 food, 7 energy, 4 smithore, 10 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> produced 13 food, 11 energy, 0 smithore, 10 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PEST_ATTACK
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6893595487306655905
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1892643939473793718
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $55
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-5
  INFO [Shop.printPriceFactor]                       Smithore shop: 35, mules potentially available: 25, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $45 sell price $80
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Smithore: 13 critical: 0 surplus: 13 money: $878
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Smithore: 5 critical: 0 surplus: 5 money: $1715
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 8 critical: 0 surplus: 8 money: $767
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Smithore: 0 critical: 0 surplus: 0 money: $1978
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 9 frames, rountrip 86ms, max 403ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [Player.increaseAuctionTeleportCount]         (P12)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.0509594 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $80 (21 units for $1680)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3322315196185365070
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $96
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $88 sell price $228
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Crystite: 10 critical: 0 surplus: 10 money: $878
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Crystite: 18 critical: 0 surplus: 18 money: $35
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 10 critical: 0 surplus: 10 money: $767
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Crystite: 10 critical: 0 surplus: 10 money: $1978
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 7 frames, rountrip 85ms, max 346ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)Cyber Ranger (P11)Sir Ron (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Player.increaseAuctionTeleportCount]         (P13)<A.D.A.M.> auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P14)<D.A.N.> auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P11)Sir Ron auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [Player.increaseAuctionTeleportCount]         (P12)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.05014269 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $88 (48 units for $4224)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 82 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -216443341458655318
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 45, total: 87, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 39%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Food: 5 critical: 4 surplus: 1 money: $1758
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Food: 6 critical: 4 surplus: 2 money: $1619
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 17 critical: 4 surplus: 13 money: $1647
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Food: 14 critical: 4 surplus: 10 money: $2858
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 89ms, max 194ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Sir Ron 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)Cyber Ranger (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [Player.increaseAuctionTeleportCount]         (P13)<A.D.A.M.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.07843596 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (18 units for $270)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 82 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8629744072114926819
  INFO [Shop.calcBuySellPrice]                       Current Energy price $46
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 63, needed: 28
  INFO [Shop.printPriceFactor]                       Energy is decreased to 58%
  INFO [Shop.printPriceFactor]                       Energy buy price $12 sell price $47
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Energy: 20 critical: 8 surplus: 12 money: $1623
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Energy: 19 critical: 7 surplus: 12 money: $1619
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 7 critical: 7 surplus: 0 money: $1842
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Energy: 17 critical: 6 surplus: 11 money: $2933
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 84 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 90ms, max 194ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Sir Ron (P14)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.045769654 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $28 (11 units for $317)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 84 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1802669335646896619
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 41729008
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Money: $1650 Plots: 10 Assets: 3042 Total: 9692
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Food: 14 Energy: 19 Smithore: 13 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Money: $1329 Plots: 8 Assets: 4027 Total: 9356
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Food: 6 Energy: 29 Smithore: 26 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Money: $3223 Plots: 8 Assets: 1246 Total: 8469
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Food: 9 Energy: 7 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $1815 Plots: 8 Assets: 1714 Total: 7529
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 4 Energy: 8 Smithore: 8 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 6 mules for 12 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $160
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $88
  INFO [SummaryPhase2.begin]                         Shop Smithore: 2 units $80
  INFO [SummaryPhase2.begin]                         Shop Food: 54 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $28
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $160
  INFO [SummaryPhase2.begin]                         Colony total: 35046
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 84 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 84ms, max 196ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 84ms, max 197ms
  INFO [LandGrantPhase.apply]                        Grace duration 18 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P12)Cyber Ranger pressed at plot 0 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P12)Cyber Ranger is granted tile 0: Plain (7,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 84ms, max 197ms
  INFO [LandGrantPhase.claimPlot]                    (P14)<D.A.N.> is granted tile 5: Plain (1,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 84ms, max 197ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Sir Ron is granted tile 8: Plain (1,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 83ms, max 197ms
  INFO [LandGrantPhase.claimPlot]                    (P13)<A.D.A.M.> is granted tile 9: Mountain1 (2,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 83ms, max 197ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 83 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $1144
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 3 frames, rountrip 81ms, max 197ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.04117325 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Sir Ron bought the plot for $1392
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 83 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $1332
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 3 frames, rountrip 83ms, max 192ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.14879164 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 82 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3196071019389516274
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.31273532
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Sir Ron (rank 1)
  INFO [Player.useFood]                              (P11)Sir Ron has 14 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 82 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Sir Ron
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.sellMule]                          (P11)Sir Ron sold a mule for $160
  INFO [GameModel.developLand]                       (P11)Sir Ron undevelops tile Plain (6,0)
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (6,0) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            Sir Ron caught the Mountain Wampus and got $300
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (8,2) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Sir Ron finishes on update 2382
  INFO [GameModel.gamble]                            (P11)Sir Ron gambles $150, max: 47.5, left: 0.5191035, fraction 0.010928495
  INFO [DevelopmentMessenger.showMessage]            Sir Ron won $150 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 83 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1944962725927864141
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.35453516
  INFO [PlayerEventPhase.begin]                      No player event for (P12)Cyber Ranger (rank 2)
  INFO [Player.useFood]                              (P12)Cyber Ranger has 6 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 46
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Plain (1,2) with Crystite factory
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Plain (7,0) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger caught the Mountain Wampus and got $300
  INFO [GameModel.gamble]                            (P12)Cyber Ranger gambles $201, max: 47.5, left: 14.939255, fraction 0.3145106
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $201 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P12)Cyber Ranger finishes on update 1709
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [SlickLogSystem.info]                         Too much real time passed since last frame. Breaking sync with real time.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7637604367260898402
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.18793094
  INFO [PlayerEventPhase.begin]                      Event player: (P14)<D.A.N.> (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: ExtraPlot
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: You received an extra plot of land to encourage colony development
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P14)<D.A.N.> has 9 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> undevelops tile River (4,4)
  INFO [GameModel.sellMule]                          (P14)<D.A.N.> sold a mule for $185
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile River (4,4) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> undevelops tile Mountain1 (3,3)
  INFO [GameModel.sellMule]                          (P14)<D.A.N.> sold a mule for $210
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Mountain1 (3,3) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> undevelops tile Plain (3,4)
  INFO [GameModel.sellMule]                          (P14)<D.A.N.> sold a mule for $210
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (3,4) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (1,3) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Mountain1 (8,0) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.gamble]                            (P14)<D.A.N.> gambles $179, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $179 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2400258921502581365
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9086564
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 4)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile River (4,1)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $185
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile River (4,1) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Plain (2,2)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $210
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (2,2) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Plain (5,0)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $185
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (5,0) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Mountain1 (2,4) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $228, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $228 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 25
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4101789406275613202
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Sir Ron has 19 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P12)Cyber Ranger has 29 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 8 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P14)<D.A.N.> has 7 energy and needs 7 energy
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron expects 0 food, 15 energy, 14 smithore, 16 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger expects 0 food, 8 energy, 4 smithore, 25 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 4 food, 5 energy, 10 smithore, 13 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> expects 4 food, 13 energy, 0 smithore, 24 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron produced 0 food, 13 energy, 14 smithore, 19 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger produced 0 food, 9 energy, 3 smithore, 24 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 4 food, 4 energy, 13 smithore, 12 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> produced 5 food, 13 energy, 0 smithore, 23 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 61
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PIRATE_SHIP
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -632178791611696235
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 83 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3650359874848395218
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $80
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $11
  INFO [Shop.printPriceFactor]                       Smithore shop: 2, mules potentially available: 10, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 63%
  INFO [Shop.printPriceFactor]                       Smithore buy price $61 sell price $96
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Smithore: 27 critical: 0 surplus: 27 money: $373
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Smithore: 29 critical: 0 surplus: 29 money: $1570
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 21 critical: 0 surplus: 21 money: $1683
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Smithore: 0 critical: 0 surplus: 0 money: $2807
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 86ms, max 188ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Sir Ron (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [Player.increaseAuctionTeleportCount]         (P13)<A.D.A.M.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [Player.increaseAuctionTeleportCount]         (P12)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.017948285 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $68 (31 units for $2115)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 84 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7182396192988834713
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $88
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $52 sell price $192
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Crystite: 0 critical: 0 surplus: 0 money: $1018
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Crystite: 0 critical: 0 surplus: 0 money: $4
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 0 critical: 0 surplus: 0 money: $3153
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $2807
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 84 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $52 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 84 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7754697787551828154
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 54, total: 72, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 46%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Food: 5 critical: 5 surplus: 0 money: $1018
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Food: 1 critical: 5 surplus: -4 money: $4
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 4 critical: 5 surplus: -1 money: $3153
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Food: 8 critical: 5 surplus: 3 money: $2807
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 86ms, max 193ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P14)<D.A.N.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.0073420256 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $50 (10 units for $500)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 53
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8318391623865694779
  INFO [Shop.calcBuySellPrice]                       Current Energy price $28
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 66, needed: 33
  INFO [Shop.printPriceFactor]                       Energy is decreased to 63%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Energy: 22 critical: 9 surplus: 13 money: $568
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Energy: 26 critical: 8 surplus: 18 money: $4
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 5 critical: 8 surplus: -3 money: $3103
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Energy: 13 critical: 8 surplus: 5 money: $2957
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 89ms, max 198ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)Cyber Ranger (P11)Sir Ron (P14)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.070240304 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (4 units for $100)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 915308478128814743
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 38349240
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Money: $568 Plots: 12 Assets: 3666 Total: 10234
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Food: 14 Energy: 22 Smithore: 17 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Money: $4 Plots: 9 Assets: 5258 Total: 9762
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Food: 1 Energy: 26 Smithore: 51 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Money: $3057 Plots: 10 Assets: 1600 Total: 9657
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Food: 5 Energy: 9 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $3003 Plots: 9 Assets: 1440 Total: 8943
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 5 Energy: 9 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 5 mules for 10 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $130
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $52
  INFO [SummaryPhase2.begin]                         Shop Smithore: 1 units $68
  INFO [SummaryPhase2.begin]                         Shop Food: 47 units $50
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $130
  INFO [SummaryPhase2.begin]                         Colony total: 38596
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 11
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 87ms, max 196ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 87ms, max 197ms
  INFO [LandGrantPhase.apply]                        Grace duration 18 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P13)<A.D.A.M.> is granted tile 0: Plain (8,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 87ms, max 197ms
  INFO [LandGrantPhase.update]                       (P12)Cyber Ranger pressed at plot 1 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P14)<D.A.N.> is granted tile 1: Plain (0,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 87ms, max 197ms
  INFO [LandGrantPhase.update]                       (P12)Cyber Ranger pressed at plot 2 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P12)Cyber Ranger is granted tile 2: Plain (8,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 87ms, max 196ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Sir Ron is granted tile 3: Plain (0,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 87ms, max 196ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1864342061946710288
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8431586
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Sir Ron (rank 1)
  INFO [Player.useFood]                              (P11)Sir Ron has 14 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Sir Ron
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999675 (owner 10)
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (8,4) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (1,4) with Energy factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1379. End Update: 1378
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (0,4) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Sir Ron finishes on update 2356
  INFO [GameModel.gamble]                            (P11)Sir Ron gambles $150, max: 47.5, left: 0.37910345, fraction 0.007981125
  INFO [DevelopmentMessenger.showMessage]            Sir Ron won $150 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2295010748617886490
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7588337
  INFO [PlayerEventPhase.begin]                      No player event for (P12)Cyber Ranger (rank 2)
  INFO [Player.useFood]                              (P12)Cyber Ranger has 1 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 55
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P12)Cyber Ranger undevelops tile Mountain1 (5,2)
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Plain (6,3) with Food factory
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Mountain1 (5,2) with Crystite factory
  INFO [GameModel.gamble]                            (P12)Cyber Ranger gambles $154, max: 47.5, left: 1.7198806, fraction 0.03620801
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $154 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P12)Cyber Ranger finishes on update 589
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4562530376622126660
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.68914753
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<D.A.N.> (rank 3)
  INFO [Player.useFood]                              (P14)<D.A.N.> has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> undevelops tile Mountain1 (8,0)
  INFO [GameModel.sellMule]                          (P14)<D.A.N.> sold a mule for $230
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Mountain1 (8,0) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> undevelops tile River (4,4)
  INFO [GameModel.sellMule]                          (P14)<D.A.N.> sold a mule for $180
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile River (4,4) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> undevelops tile Plain (2,3)
  INFO [GameModel.sellMule]                          (P14)<D.A.N.> sold a mule for $180
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (2,3) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (0,3) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.gamble]                            (P14)<D.A.N.> gambles $210, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $210 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8477009332514985599
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.025574088
  INFO [PlayerEventPhase.begin]                      Event player: (P13)<A.D.A.M.> (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: DeadMooseRat
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: You found a dead Moose Rat and sold the hide for $150
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 5 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)<A.D.A.M.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Plain (2,2)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $205
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (2,2) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Mountain1 (2,4)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $205
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Mountain1 (2,4) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Mountain3 (5,4)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $205
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Mountain3 (5,4) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (8,1) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $214, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $214 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 129
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -80388139189307301
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Sir Ron has 22 energy and needs 10 energy
  INFO [ProductionPhase.finishPower]                 (P12)Cyber Ranger has 26 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 9 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P14)<D.A.N.> has 9 energy and needs 9 energy
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron expects 0 food, 14 energy, 14 smithore, 25 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger expects 2 food, 8 energy, 4 smithore, 15 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 4 food, 11 energy, 0 smithore, 26 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> expects 14 food, 8 energy, 0 smithore, 25 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron produced 0 food, 13 energy, 14 smithore, 21 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger produced 3 food, 9 energy, 4 smithore, 16 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 4 food, 13 energy, 0 smithore, 29 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> produced 12 food, 5 energy, 0 smithore, 25 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 95
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 9075820111809499541
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5108399844525469166
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $68
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $2
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 10, mules needed: 2
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $52 sell price $87
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Sir Ron chat: 2 blanks on tite??
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Smithore: 31 critical: 0 surplus: 31 money: $258
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Smithore: 54 critical: 0 surplus: 54 money: $233
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 0 critical: 0 surplus: 0 money: $3112
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Smithore: 0 critical: 0 surplus: 0 money: $3137
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [GameController.apply]                        (P11)Sir Ron chat: with 7 plots up?
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 1.0400047 (owner 10)
  INFO [SlickLogSystem.info]                         Too much real time passed since last frame. Breaking sync with real time.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 86ms, max 217ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)Cyber Ranger (P11)Sir Ron 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [SlickLogSystem.info]                         Transaction #41
  INFO [SlickLogSystem.info]                         Transaction #42
  INFO [SlickLogSystem.info]                         Transaction #43
  INFO [SlickLogSystem.info]                         Transaction #44
  INFO [SlickLogSystem.info]                         Transaction #45
  INFO [SlickLogSystem.info]                         Transaction #46
  INFO [SlickLogSystem.info]                         Transaction #47
  INFO [SlickLogSystem.info]                         Transaction #48
  INFO [SlickLogSystem.info]                         Transaction #49
  INFO [SlickLogSystem.info]                         Transaction #50
  INFO [SlickLogSystem.info]                         Transaction #51
  INFO [SlickLogSystem.info]                         Transaction #52
  INFO [SlickLogSystem.info]                         Transaction #53
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #54
  INFO [Player.increaseAuctionTeleportCount]         (P12)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #55
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #56
  INFO [SlickLogSystem.info]                         Transaction #57
  INFO [SlickLogSystem.info]                         Transaction #58
  INFO [SlickLogSystem.info]                         Transaction #59
  INFO [SlickLogSystem.info]                         Transaction #60
  INFO [SlickLogSystem.info]                         Transaction #61
  INFO [SlickLogSystem.info]                         Transaction #62
  INFO [SlickLogSystem.info]                         Transaction #63
  INFO [SlickLogSystem.info]                         Transaction #64
  INFO [SlickLogSystem.info]                         Transaction #65
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.009897327 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $52 (65 units for $3380)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4914529378306913536
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $52
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $144 sell price $284
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Crystite: 21 critical: 0 surplus: 21 money: $830
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Crystite: 16 critical: 0 surplus: 16 money: $3041
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 29 critical: 0 surplus: 29 money: $3112
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Crystite: 25 critical: 0 surplus: 25 money: $3137
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 91ms, max 195ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)Cyber Ranger (P11)Sir Ron (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [Player.increaseAuctionTeleportCount]         (P12)Cyber Ranger auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [Player.increaseAuctionTeleportCount]         (P11)Sir Ron auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [Player.increaseAuctionTeleportCount]         (P14)<D.A.N.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [Player.increaseAuctionTeleportCount]         (P13)<A.D.A.M.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.06276655 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $144 (91 units for $13104)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 92 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6780075083772637487
  INFO [Shop.calcBuySellPrice]                       Current Food price $50
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 24, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 88%
  INFO [Shop.printPriceFactor]                       Food buy price $29 sell price $64
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Food: 5 critical: 5 surplus: 0 money: $3854
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Food: 3 critical: 5 surplus: -2 money: $5345
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 4 critical: 5 surplus: -1 money: $7288
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Food: 12 critical: 5 surplus: 7 money: $6737
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 92 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 92ms, max 196ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Player.increaseAuctionTeleportCount]         (P14)<D.A.N.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.05250433 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $64 (7 units for $450)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 92 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8071448160039130529
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 66, needed: 37
  INFO [Shop.printPriceFactor]                       Energy is decreased to 67%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Energy: 22 critical: 11 surplus: 11 money: $3854
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Energy: 24 critical: 8 surplus: 16 money: $4959
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 15 critical: 8 surplus: 7 money: $7224
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Energy: 5 critical: 10 surplus: -5 money: $7187
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 95 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 95ms, max 205ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.07335944 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (6 units for $270)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 95 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4565789279469160609
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 40320296
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Money: $7187 Plots: 11 Assets: 1705 Total: 14392
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Food: 5 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $7494 Plots: 10 Assets: 1850 Total: 14344
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 5 Energy: 9 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Money: $3854 Plots: 13 Assets: 3880 Total: 14234
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Food: 5 Energy: 22 Smithore: 20 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Money: $4689 Plots: 10 Assets: 2941 Total: 12630
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Food: 9 Energy: 30 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 4 mules for 8 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $144
  INFO [SummaryPhase2.begin]                         Shop Smithore: 57 units $52
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $64
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 55600
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 13
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 95 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 95 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 93 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 355261755548994879
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.13735282
  INFO [PlayerEventPhase.begin]                      Event player: (P14)<D.A.N.> (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: DirtySolarCollectors
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: The Solar Collectors on your energy M.U.L.E.s are dirty. Cleaning cost you $150 each for a total of $300
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P14)<D.A.N.> has 5 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.buyAssay]                          (P14)<D.A.N.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.buyAssay]                          (P14)<D.A.N.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.buyAssay]                          (P14)<D.A.N.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.gamble]                            (P14)<D.A.N.> gambles $169, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $169 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2206653917937695184
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.50285435
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 2)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile River (4,1)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $150
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile River (4,1) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)<A.D.A.M.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $197, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $197 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7098976973286696425
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.92882556
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Sir Ron (rank 3)
  INFO [Player.useFood]                              (P11)Sir Ron has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Sir Ron
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (1,4) with Food factory
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Mountain3 (5,1) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (0,4) with Food factory
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (3,1) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Mountain3 (3,0) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Sir Ron finishes on update 2375
  INFO [Mule.runAway]                                Mule runs away for (P11)Sir Ron
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 417
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5601674368521520113
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.14225113
  INFO [PlayerEventPhase.begin]                      Event player: (P12)Cyber Ranger (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: HomeWorldPackage
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: You just received a package from your home-world relatives containing 3 food and 2 energy units
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P12)Cyber Ranger has 12 food and needs 5 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 112
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.05999675 (owner 10)
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Mountain3 (0,2) with Crystite factory
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Plain (6,3) with Crystite factory
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Plain (8,3) with Crystite factory
  INFO [GameModel.gamble]                            (P12)Cyber Ranger gambles $155, max: 47.5, left: 2.9791012, fraction 0.06271792
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $155 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P12)Cyber Ranger finishes on update 2226
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 65
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SUNSPOT_ACTIVITY
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6457373340548790781
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Sir Ron chat: need 1 min at summ
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2419527686529117846
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Sir Ron has 22 energy and needs 11 energy
  INFO [ProductionPhase.finishPower]                 (P12)Cyber Ranger has 32 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 9 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P14)<D.A.N.> has 5 energy and needs 9 energy
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron expects 6 food, 14 energy, 0 smithore, 46 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger expects 0 food, 14 energy, 0 smithore, 31 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 10 food, 12 energy, 0 smithore, 26 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> expects 8 food, 14 energy, 0 smithore, 12 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron produced 3 food, 13 energy, 0 smithore, 50 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger produced 0 food, 13 energy, 0 smithore, 25 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 7 food, 11 energy, 0 smithore, 28 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> produced 7 food, 13 energy, 0 smithore, 13 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9188604519846639428
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $52
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-2
  INFO [Shop.printPriceFactor]                       Smithore shop: 57, mules potentially available: 39, mules needed: 1
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $48 sell price $83
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Smithore: 20 critical: 0 surplus: 20 money: $3704
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Smithore: 0 critical: 0 surplus: 0 money: $4544
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 0 critical: 0 surplus: 0 money: $7716
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Smithore: 0 critical: 0 surplus: 0 money: $7056
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 85ms, max 195ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [SlickLogSystem.info]                         Too much real time passed since last frame. Breaking sync with real time.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.029425262 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $48 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8906689703090022795
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $144
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $120 sell price $260
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Crystite: 50 critical: 0 surplus: 50 money: $3704
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Crystite: 25 critical: 0 surplus: 25 money: $4544
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 28 critical: 0 surplus: 28 money: $7716
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Crystite: 13 critical: 0 surplus: 13 money: $7056
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.039994843 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 84ms, max 195ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)Cyber Ranger (P11)Sir Ron (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [Player.increaseAuctionTeleportCount]         (P14)<D.A.N.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [Player.increaseAuctionTeleportCount]         (P12)Cyber Ranger auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [Player.increaseAuctionTeleportCount]         (P13)<A.D.A.M.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [SlickLogSystem.info]                         Transaction #41
  INFO [SlickLogSystem.info]                         Transaction #42
  INFO [SlickLogSystem.info]                         Transaction #43
  INFO [SlickLogSystem.info]                         Transaction #44
  INFO [SlickLogSystem.info]                         Transaction #45
  INFO [SlickLogSystem.info]                         Transaction #46
  INFO [SlickLogSystem.info]                         Transaction #47
  INFO [SlickLogSystem.info]                         Transaction #48
  INFO [SlickLogSystem.info]                         Transaction #49
  INFO [SlickLogSystem.info]                         Transaction #50
  INFO [Player.increaseAuctionTeleportCount]         (P11)Sir Ron auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.0599983 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $120 (116 units for $13920)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 82 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1099822762539284636
  INFO [Shop.calcBuySellPrice]                       Current Food price $64
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 21, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 96%
  INFO [Shop.printPriceFactor]                       Food buy price $47 sell price $82
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Food: 3 critical: 5 surplus: -2 money: $9704
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Food: 4 critical: 5 surplus: -1 money: $7544
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 7 critical: 5 surplus: 2 money: $11076
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Food: 7 critical: 5 surplus: 2 money: $8616
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 81 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 80ms, max 195ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P13)<A.D.A.M.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P14)<D.A.N.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P12)Cyber Ranger chat: k
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.038861454 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $85 (4 units for $342)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 82 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5970658398493230762
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 78, needed: 40
  INFO [Shop.printPriceFactor]                       Energy is decreased to 63%
  INFO [Shop.printPriceFactor]                       Energy buy price $14 sell price $49
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Energy: 22 critical: 12 surplus: 10 money: $9529
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Energy: 31 critical: 9 surplus: 22 money: $7377
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 12 critical: 9 surplus: 3 money: $11243
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Energy: 13 critical: 10 surplus: 3 money: $8791
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 85ms, max 195ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 362
  INFO [GameController.apply]                        (P11)Sir Ron chat: brb
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.05341753 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $39 (4 units for $158)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3935631040566227265
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 41713952
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Money: $9529 Plots: 13 Assets: 3748 Total: 19777
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Food: 5 Energy: 22 Smithore: 20 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $11303 Plots: 10 Assets: 1915 Total: 18218
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 5 Energy: 10 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Money: $8889 Plots: 11 Assets: 2014 Total: 16403
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Food: 5 Energy: 11 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Money: $7219 Plots: 10 Assets: 3125 Total: 15344
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Food: 6 Energy: 35 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 3 mules for 6 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $120
  INFO [SummaryPhase2.begin]                         Shop Smithore: 51 units $48
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $85
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $39
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $90
  INFO [SummaryPhase2.begin]                         Colony total: 69742
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P11)Sir Ron chat: ok r?
  INFO [GameController.apply]                        (P12)Cyber Ranger chat: r
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 17
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 80 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 80 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 80 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5495026264948671630
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.10537702
  INFO [PlayerEventGenerator.nextEvent]              No suitable event was found
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Sir Ron (rank 1)
  INFO [Player.useFood]                              (P11)Sir Ron has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 80 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Sir Ron
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.05999675 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Sir Ron finishes on update 641
  INFO [GameModel.gamble]                            (P11)Sir Ron gambles $203, max: 47.5, left: 34.679707, fraction 0.7300991
  INFO [DevelopmentMessenger.showMessage]            Sir Ron won $203 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 81 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1398349246481904203
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.56485415
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 2)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 85 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Plain (5,0)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $190
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (5,0) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Crater (2,1)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $190
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Crater (2,1) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Plain (2,2)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $190
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (2,2) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $223, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $223 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1204999895710541095
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7791949
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<D.A.N.> (rank 3)
  INFO [Player.useFood]                              (P14)<D.A.N.> has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> undevelops tile Plain (0,0)
  INFO [GameModel.sellMule]                          (P14)<D.A.N.> sold a mule for $190
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (0,0) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> undevelops tile Plain (0,1)
  INFO [GameModel.sellMule]                          (P14)<D.A.N.> sold a mule for $190
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (0,1) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> undevelops tile Plain (3,4)
  INFO [GameModel.sellMule]                          (P14)<D.A.N.> sold a mule for $190
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (3,4) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.gamble]                            (P14)<D.A.N.> gambles $189, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $189 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 81
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2642828401293492374
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.3925194
  INFO [PlayerEventPhase.begin]                      No player event for (P12)Cyber Ranger (rank 4)
  INFO [Player.useFood]                              (P12)Cyber Ranger has 6 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 32
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 92 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Plain (7,1) with Crystite factory
  INFO [GameModel.developLand]                       (P12)Cyber Ranger develops tile Plain (7,0) with Crystite factory
  INFO [GameModel.sellMule]                          (P12)Cyber Ranger sold a mule for $140
  INFO [GameModel.gamble]                            (P12)Cyber Ranger gambles $159, max: 47.5, left: 2.8991013, fraction 0.06103371
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $159 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P12)Cyber Ranger finishes on update 2230
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 171
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 92 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SUNSPOT_ACTIVITY
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6618580908690547910
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 77
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4233466812556031815
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P11)Sir Ron has 22 energy and needs 11 energy
  INFO [ProductionPhase.finishPower]                 (P12)Cyber Ranger has 35 energy and needs 10 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 10 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P14)<D.A.N.> has 11 energy and needs 9 energy
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron expects 6 food, 14 energy, 0 smithore, 46 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger expects 0 food, 0 energy, 0 smithore, 48 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 24 food, 12 energy, 0 smithore, 8 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> expects 32 food, 14 energy, 0 smithore, 8 crystite
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron produced 5 food, 12 energy, 0 smithore, 40 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger produced 0 food, 0 energy, 0 smithore, 54 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 24 food, 15 energy, 0 smithore, 8 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> produced 31 food, 14 energy, 0 smithore, 7 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 93 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 93 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4779145521581794923
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $48
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $0
  INFO [Shop.printPriceFactor]                       Smithore shop: 51, mules potentially available: 38, mules needed: 1
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $50 sell price $85
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Smithore: 20 critical: 0 surplus: 20 money: $9732
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Smithore: 0 critical: 0 surplus: 0 money: $7278
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 0 critical: 0 surplus: 0 money: $11751
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Smithore: 0 critical: 0 surplus: 0 money: $9303
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 93 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 93ms, max 201ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Sir Ron 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.038245432 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $50 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 93 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7069494751570620125
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $120
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $68 sell price $208
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Crystite: 40 critical: 0 surplus: 40 money: $9732
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Crystite: 54 critical: 0 surplus: 54 money: $7278
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 8 critical: 0 surplus: 8 money: $11751
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Crystite: 7 critical: 0 surplus: 7 money: $9303
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 93 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 94ms, max 205ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Sir Ron 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)Cyber Ranger (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.055887148 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $68 (4 units for $272)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 93 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5553280251520123526
  INFO [Shop.calcBuySellPrice]                       Current Food price $85
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 61, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 50%
  INFO [Shop.printPriceFactor]                       Food buy price $27 sell price $62
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Food: 5 critical: 5 surplus: 0 money: $9460
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Food: 1 critical: 5 surplus: -4 money: $7550
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 24 critical: 5 surplus: 19 money: $11751
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Food: 31 critical: 5 surplus: 26 money: $9303
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 92 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11)Sir Ron chat: ravae and mo waiting for us
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 90ms, max 214ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger (P11)Sir Ron 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [GameController.apply]                        (P12)Cyber Ranger chat: 'bout time...
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [Player.increaseAuctionTeleportCount]         (P14)<D.A.N.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.050642036 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (26 units for $702)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 83 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4505395761657966032
  INFO [Shop.calcBuySellPrice]                       Current Energy price $39
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 73, needed: 42
  INFO [Shop.printPriceFactor]                       Energy is decreased to 68%
  INFO [Shop.printPriceFactor]                       Energy buy price $12 sell price $47
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Energy: 21 critical: 12 surplus: 9 money: $9460
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Energy: 19 critical: 11 surplus: 8 money: $7442
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 17 critical: 9 surplus: 8 money: $11751
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Energy: 16 critical: 10 surplus: 6 money: $10005
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 83 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.039994843 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 83ms, max 278ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)Cyber Ranger 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Sir Ron (P13)<A.D.A.M.> (P14)<D.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.059767015 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (8 units for $111)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 86 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1157874893093450332
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 41842000
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Money: $9544 Plots: 13 Assets: 5997 Total: 22041
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Food: 5 Energy: 14 Smithore: 20 Crystite: 44
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $11751 Plots: 10 Assets: 2564 Total: 19315
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 24 Energy: 17 Smithore: 0 Crystite: 8
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Money: $7415 Plots: 10 Assets: 5400 Total: 17815
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Food: 5 Energy: 20 Smithore: 0 Crystite: 50
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Money: $10032 Plots: 11 Assets: 1936 Total: 17468
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Food: 5 Energy: 15 Smithore: 0 Crystite: 7
  INFO [Shop.buildMules]                             Shop built 1 mules for 2 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $68
  INFO [SummaryPhase2.begin]                         Shop Smithore: 49 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 22 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 7 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 76639
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 9
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8901594832057920508
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.70713407
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Sir Ron (rank 1)
  INFO [Player.useFood]                              (P11)Sir Ron has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Sir Ron
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 160. End Update: 159
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (1,4) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (0,4) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Sir Ron develops tile Plain (7,4) with Crystite factory
  INFO [GameModel.sellMule]                          (P11)Sir Ron sold a mule for $150
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Sir Ron finishes on update 2006
  INFO [GameModel.gamble]                            (P11)Sir Ron gambles $221, max: 47.5, left: 7.379097, fraction 0.1553494
  INFO [DevelopmentMessenger.showMessage]            Sir Ron won $221 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 174559547151481126
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.44036222
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 2)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 24 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Plain (3,2)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $150
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (3,2) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Crater (2,1)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $125
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Crater (2,1) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Plain (2,2)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $125
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (2,2) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $243, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $243 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 89 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 9203035228866108726
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.43177843
  INFO [PlayerEventPhase.begin]                      No player event for (P12)Cyber Ranger (rank 3)
  INFO [Player.useFood]                              (P12)Cyber Ranger has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.gamble]                            (P12)Cyber Ranger gambles $250, max: 47.5, left: 42.019875, fraction 0.88462895
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $250 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P12)Cyber Ranger finishes on update 274
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 66
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8098101592436342844
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.44502288
  INFO [PlayerEventPhase.begin]                      No player event for (P14)<D.A.N.> (rank 4)
  INFO [Player.useFood]                              (P14)<D.A.N.> has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> undevelops tile Plain (0,0)
  INFO [GameModel.sellMule]                          (P14)<D.A.N.> sold a mule for $125
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (0,0) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> undevelops tile Plain (0,1)
  INFO [GameModel.sellMule]                          (P14)<D.A.N.> sold a mule for $125
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (0,1) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> undevelops tile Plain (3,4)
  INFO [GameModel.sellMule]                          (P14)<D.A.N.> sold a mule for $125
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)<D.A.N.> develops tile Plain (3,4) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.gamble]                            (P14)<D.A.N.> gambles $250, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <D.A.N.> won $250 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7287097929664550322
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Sir Ron has 14 energy and needs 12 energy
  INFO [ProductionPhase.finishPower]                 (P12)Cyber Ranger has 20 energy and needs 10 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 17 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P14)<D.A.N.> has 15 energy and needs 9 energy
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron expects 0 food, 3 energy, 0 smithore, 71 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger expects 0 food, 0 energy, 0 smithore, 48 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 16 food, 3 energy, 0 smithore, 26 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> expects 14 food, 8 energy, 0 smithore, 25 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [SlickLogSystem.info]                         Too much real time passed since last frame. Breaking sync with real time.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [ProductionPhase.logProduction]               (P11)Sir Ron produced 0 food, 3 energy, 0 smithore, 76 crystite
  INFO [ProductionPhase.logProduction]               (P12)Cyber Ranger produced 0 food, 0 energy, 0 smithore, 52 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 18 food, 4 energy, 0 smithore, 26 crystite
  INFO [ProductionPhase.logProduction]               (P14)<D.A.N.> produced 14 food, 12 energy, 0 smithore, 25 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SHIP_RETURNS
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2824434827839220351
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8597034220346089383
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-5
  INFO [Shop.printPriceFactor]                       Smithore shop: 49, mules potentially available: 37, mules needed: 1
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $45 sell price $80
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Smithore: 20 critical: 0 surplus: 20 money: $9565
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Smithore: 0 critical: 0 surplus: 0 money: $7665
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 0 critical: 0 surplus: 0 money: $11794
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Smithore: 0 critical: 0 surplus: 0 money: $10057
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 88 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 87 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1549358297095358543
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $68
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $120 sell price $260
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Crystite: 120 critical: 0 surplus: 120 money: $9565
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Crystite: 102 critical: 0 surplus: 102 money: $7665
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 34 critical: 0 surplus: 34 money: $11794
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Crystite: 32 critical: 0 surplus: 32 money: $10057
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 92 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6369259150840731728
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 22, total: 64, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 48%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Food: 0 critical: 0 surplus: 0 money: $9565
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Food: 0 critical: 0 surplus: 0 money: $7665
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 28 critical: 0 surplus: 28 money: $11794
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Food: 14 critical: 0 surplus: 14 money: $10057
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 60
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 94 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1920 x 1080 x 32 @60Hz Scale: 2 Height-Diff: 120 Aspect-Diff: 0.44444442 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=60 width=1280 height=960
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 33
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 94 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1624031491517276553
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 7, total: 47, needed: 44
  INFO [Shop.printPriceFactor]                       Energy is decreased to 95%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [SlickLogSystem.info]                         Too much real time passed since last frame. Breaking sync with real time.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P11)Sir Ron Energy: 5 critical: 0 surplus: 5 money: $9565
  INFO [CollectionPhase.goToNextPhase]               (P12)Cyber Ranger Energy: 8 critical: 0 surplus: 8 money: $7665
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 10 critical: 0 surplus: 10 money: $11794
  INFO [CollectionPhase.goToNextPhase]               (P14)<D.A.N.> Energy: 17 critical: 0 surplus: 17 money: $10057
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 65
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 92 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- SUMMARY #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4792226142657353129
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 43204880
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Money: $9565 Plots: 13 Assets: 17130 Total: 33195
  INFO [SummaryPhase2.begin]                         (P11)Sir Ron Food: 0 Energy: 5 Smithore: 20 Crystite: 120
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Money: $7665 Plots: 10 Assets: 13790 Total: 26455
  INFO [SummaryPhase2.begin]                         (P12)Cyber Ranger Food: 0 Energy: 8 Smithore: 0 Crystite: 102
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $11794 Plots: 10 Assets: 6245 Total: 23039
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 28 Energy: 10 Smithore: 0 Crystite: 34
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Money: $10057 Plots: 11 Assets: 5845 Total: 21402
  INFO [SummaryPhase2.begin]                         (P14)<D.A.N.> Food: 14 Energy: 17 Smithore: 0 Crystite: 32
  INFO [Shop.buildMules]                             Shop built 1 mules for 2 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $120
  INFO [SummaryPhase2.begin]                         Shop Smithore: 47 units $45
  INFO [SummaryPhase2.begin]                         Shop Food: 22 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 7 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $90
  INFO [SummaryPhase2.begin]                         Colony total: 104091
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (S10)host4u chat: Game Completed, Hosting Bot Will Start a New Game in 30 Seconds,  Thanks for Playing.
  INFO [GameController.apply]                        (S10)host4u chat: Sir Ron  Bot Reputation now: 68
  INFO [GameController.apply]                        (S10)host4u chat: Cyber Ranger  Bot Reputation now: 459
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [SummaryPhase2.apply]                         Score saved
  INFO [SummaryPhase2.getColonyMessage]              Colony rating: 5
  INFO [SummaryPhase2.getColonyMessage]              Overall, the Colony succeeded... Extremely well. You can now retire in elegant estates!
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
