  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows NT (unknown) 6.2 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 2
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: vaaub4fnf2tie2m75kj9jftov4
  INFO [Login$MasterListener$1.run]                  Logged in as "muleace" (id 23963)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 2560 x 1080 x 32 @59Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 2560 x 1080 x 32 @59Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: igdumdim64
  INFO [MuleGameContainer.<init>]                    Display Driver: null
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: Intel
  INFO [MuleGameContainer.<init>]                    GL Renderer: Intel(R) HD Graphics
  INFO [MuleGameContainer.<init>]                    GL Version: 4.3.0 - Build 10.18.14.4264
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: ChuckieBot-5667, Address: 73.220.32.127, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Client.connect]                              Client connects...
  WARNING [Client.connect]                           Client couldn't connect with UDP port 6261 (Address already in use: bind)
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6262
  INFO [Client.connect]                              Client: Connects TCP: /73.220.32.127:6260 UDP: /73.220.32.127:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 39 bytes
  INFO [UserController.apply]                        My client id is 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S11)muleace is my user
  INFO [GameModel.setLocalUser]                      (S11)muleace is a local Spectator
  INFO [Client.initUDP]                              Sending UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7213 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7213 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (S10)CCMuleBot04 is a remote Spectator
  INFO [GameModel.setMyUser]                         (S11)muleace is my user
  INFO [GameModel.setLocalUser]                      (S11)muleace is a local Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)CCMuleBot04 (ID: 100002)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)muleace (ID: 23963)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)CCMuleBot04 (ID 100002)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)muleace (ID 23963)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings muleace .  This is a chatterbot hosted game.
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)muleace joins the players
  INFO [Player.<init>]                               Creating (P11)muleace
  INFO [GameModel.setMyUser]                         (P11)muleace is my user
  INFO [GameModel.setLocalUser]                      (P11)muleace is a local Player
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === muleace Bot Reputation: A+++ (461) Bot Games: 500
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (11) 0 bytes
  INFO [UserController.apply]                        (P11)muleace unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S11)muleace is my user
  INFO [GameModel.setLocalUser]                      (S11)muleace is a local Spectator
  INFO [GameController.apply]                        (S11)muleace chat: bot:addai
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (12) 14 bytes
  INFO [Player.<init>]                               Creating (P12)<A.L.A.N.>
  INFO [UserController.setAiPlayer]                  (P12)<A.L.A.N.> is an AI player
  INFO [GameModel.setRemoteUser]                     (P12)<A.L.A.N.> is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)muleace joins the players
  INFO [Player.<init>]                               Creating (P11)muleace
  INFO [GameModel.setMyUser]                         (P11)muleace is my user
  INFO [GameModel.setLocalUser]                      (P11)muleace is a local Player
  INFO [GameController.apply]                        (P11)muleace chat: bot:kick1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (11) 0 bytes
  INFO [UserController.apply]                        (P11)muleace unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S11)muleace is my user
  INFO [GameModel.setLocalUser]                      (S11)muleace is a local Spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)muleace joins the players
  INFO [Player.<init>]                               Creating (P11)muleace
  INFO [GameModel.setMyUser]                         (P11)muleace is my user
  INFO [GameModel.setLocalUser]                      (P11)muleace is a local Player
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)WrathOfKOM is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)WrathOfKOM (ID: 105231)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)WrathOfKOM (ID 105231)
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)WrathOfKOM joins the players
  INFO [Player.<init>]                               Creating (P12)WrathOfKOM
  INFO [GameModel.setRemoteUser]                     (P12)WrathOfKOM is a remote Player
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings WrathOfKOM .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === WrathOfKOM Bot Reputation: Great (21) Bot Games: 21
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 38 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S13)rAphax is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)rAphax (ID: 103314)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)rAphax (ID 103314)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings rAphax .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === rAphax Bot Reputation: Excellent (32) Bot Games: 83
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)rAphax joins the players
  INFO [Player.<init>]                               Creating (P13)rAphax
  INFO [GameModel.setRemoteUser]                     (P13)rAphax is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (13) 0 bytes
  INFO [UserController.apply]                        (P13)rAphax unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S13)rAphax is a remote Spectator
  INFO [GameController.apply]                        (S13)rAphax chat: bot:addai
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (14) 12 bytes
  INFO [Player.<init>]                               Creating (P14)<J.I.M.>
  INFO [UserController.setAiPlayer]                  (P14)<J.I.M.> is an AI player
  INFO [GameModel.setRemoteUser]                     (P14)<J.I.M.> is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)rAphax joins the players
  INFO [Player.<init>]                               Creating (P13)rAphax
  INFO [GameModel.setRemoteUser]                     (P13)rAphax is a remote Player
  INFO [GameController.apply]                        (P13)rAphax chat: bot:kick1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Processing Kick Request 
  INFO [GameController.apply]                        (P13)rAphax chat: hi guys
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [GameController.apply]                        (P13)rAphax chat: ping to high
  INFO [GameController.apply]                        (P11)muleace chat: hi
  INFO [GameController.apply]                        (P13)rAphax chat: brb
  INFO [GameController.apply]                        (P13)rAphax chat: making food
  INFO [GameController.apply]                        (P13)rAphax chat: chicken and vegetables suop
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [GameController.apply]                        (P11)muleace chat: yummie
  INFO [GameController.apply]                        (P11)muleace chat: for us too?
  INFO [GameController.apply]                        (P12)WrathOfKOM chat: chicken soup for the mule soul?
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [GameController.apply]                        (P11)muleace chat: Raph is a nice guy
  INFO [GameController.apply]                        (P11)muleace chat: he does everything for his girl
  INFO [GameController.apply]                        (P11)muleace chat: clean the house
  INFO [GameController.apply]                        (P11)muleace chat: dishes
  INFO [GameController.apply]                        (P11)muleace chat: groceries
  INFO [GameController.apply]                        (P11)muleace chat: I wish I was his girl
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
  INFO [GameController.apply]                        (P11)muleace chat: oh yeah
  INFO [GameController.apply]                        (P11)muleace chat: and all the cooking!
  INFO [GameController.apply]                        (P11)muleace chat: and he even has some spare time to play Mule
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [GameController.apply]                        (P12)WrathOfKOM chat: priorties straight
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [GameController.apply]                        (P13)rAphax chat: she is helping me now
  INFO [GameController.apply]                        (P13)rAphax chat: on cleaning the house
  INFO [GameController.apply]                        (P13)rAphax chat: she is a lot better now
  INFO [GameController.apply]                        (P13)rAphax chat: brb again
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [GameController.apply]                        (P11)muleace chat: oh nice
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S14)she8416132 is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)she8416132 (ID: 104076)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)she8416132 (ID 104076)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings she8416132 .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === she8416132 Bot Reputation: A+++ (130) Bot Games: 184
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)she8416132 joins the players
  INFO [Player.<init>]                               Creating (P14)she8416132
  INFO [GameModel.setRemoteUser]                     (P14)she8416132 is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (12) 0 bytes
  INFO [UserController.apply]                        (P12)WrathOfKOM unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)WrathOfKOM is a remote Spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)WrathOfKOM joins the players
  INFO [Player.<init>]                               Creating (P12)WrathOfKOM
  INFO [GameModel.setRemoteUser]                     (P12)WrathOfKOM is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (12) 0 bytes
  INFO [UserController.apply]                        (P12)WrathOfKOM unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)WrathOfKOM is a remote Spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)WrathOfKOM joins the players
  INFO [Player.<init>]                               Creating (P12)WrathOfKOM
  INFO [GameModel.setRemoteUser]                     (P12)WrathOfKOM is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (12) 0 bytes
  INFO [UserController.apply]                        (P12)WrathOfKOM unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)WrathOfKOM is a remote Spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)WrathOfKOM joins the players
  INFO [Player.<init>]                               Creating (P12)WrathOfKOM
  INFO [GameModel.setRemoteUser]                     (P12)WrathOfKOM is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (12) 0 bytes
  INFO [UserController.apply]                        (P12)WrathOfKOM unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)WrathOfKOM is a remote Spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)WrathOfKOM joins the players
  INFO [Player.<init>]                               Creating (P12)WrathOfKOM
  INFO [GameModel.setRemoteUser]                     (P12)WrathOfKOM is a remote Player
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [GameController.apply]                        (P12)WrathOfKOM chat: hmmm
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P11)muleace chat: kick to wake?
  INFO [GameController.apply]                        (P11)muleace chat: he is cooking
  INFO [GameController.apply]                        (P11)muleace chat: he said so
  INFO [GameController.apply]                        (P11)muleace chat: let's kick and wait a bit
  INFO [GameController.apply]                        (P11)muleace chat: bot:kick2
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 2
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P11)muleace chat: he'll be right back
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 38 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S13)rAphax is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)rAphax (ID: 103314)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)rAphax (ID 103314)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings rAphax .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)rAphax joins the players
  INFO [Player.<init>]                               Creating (P13)rAphax
  INFO [GameModel.setRemoteUser]                     (P13)rAphax is a remote Player
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === rAphax Bot Reputation: Excellent (32) Bot Games: 83
  INFO [GameController.apply]                        (P13)rAphax chat: hi
  INFO [GameController.apply]                        (P11)muleace chat: hi
  INFO [GameController.apply]                        (P13)rAphax chat: need 2 mins more
  INFO [GameController.apply]                        (P13)rAphax chat: sorry
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P11)muleace chat: okay
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P14)she8416132 (P11)muleace (P12)WrathOfKOM (P13)rAphax 
  INFO [GameController.apply]                        (P13)rAphax chat: back
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 503
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 188 ms
  INFO [GameController.apply]                        (P13)rAphax chat: need break in 30 mins aprox
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 188 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9033220551508438882
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P11)muleace (P13)rAphax (P12)WrathOfKOM (P14)she8416132 
  INFO [SummaryPhase2.begin]                         Total Memory: 106549248
  INFO [SummaryPhase2.begin]                         Free Memory: 41490560
  INFO [SummaryPhase2.begin]                         (P11)muleace Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)muleace Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)rAphax Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)rAphax Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)WrathOfKOM Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)WrathOfKOM Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)she8416132 Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P14)she8416132 Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 9
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 172 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 172 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 21 frames, rountrip 172ms, max 875ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 21 frames, rountrip 172ms, max 875ms
  INFO [LandGrantPhase.apply]                        Grace duration 107 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P11)muleace pressed at plot 5 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P13)rAphax is granted tile 5: Mountain3 (5,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 2 frames, rountrip 172ms, max 250ms
  INFO [GameController.apply]                        (P13)rAphax chat: restat to plug in?
  INFO [GameController.apply]                        (P13)rAphax chat: bot:pings
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Pings:  Bot: 0ms (0ms) muleace : 172ms (188ms) WrathOfKOM : 63ms (78ms) she8416132 : 125ms (141ms) rAphax : 875ms (1688ms) 
  INFO [GameController.apply]                        (P13)rAphax chat: wtf
  INFO [GameController.apply]                        (P11)muleace chat: wow, that's 6 times 1st in a row
  INFO [GameController.apply]                        (P13)rAphax chat: you have the lower ranking
  INFO [LandGrantPhase.claimPlot]                    (P14)she8416132 is granted tile 22: Mountain3 (5,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 172ms, max 172ms
  INFO [LandGrantPhase.claimPlot]                    (P12)WrathOfKOM is granted tile 28: Mountain2 (2,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 172ms, max 172ms
  INFO [GameController.apply]                        (P13)rAphax chat: bot:pings
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Pings:  Bot: 0ms (0ms) muleace : 172ms (188ms) WrathOfKOM : 63ms (78ms) she8416132 : 125ms (141ms) rAphax : 875ms (1688ms) 
  INFO [GameController.apply]                        (P13)rAphax chat: im next to the router
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 36
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 172 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 172ms, max 172ms
  INFO [GameController.apply]                        (P11)muleace chat: oh shit
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)muleace (P14)she8416132 (P12)WrathOfKOM (P13)rAphax 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P12)WrathOfKOM chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to restart: P12
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Votes Recorded: 1 of 4
  INFO [GameController.apply]                        (P13)rAphax chat: bot:restat
  INFO [GameController.apply]                        (P13)rAphax chat: bot:restart
  INFO [GameController.apply]                        (P11)muleace chat: wasn't paying attention, sorry
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to restart: P13
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Votes Recorded: 2 of 4
  INFO [GameController.apply]                        (P11)muleace chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to restart: P11
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Votes Recorded: 3 of 4
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.12969026 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P14)she8416132 bought the plot for $828
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 16
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 172 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1194697480869681483
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)muleace (rank 1)
  INFO [Player.useFood]                              (P11)muleace has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)muleace chat: it took so long
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 172 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)muleace
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11)muleace chat: lol
  INFO [GameController.apply]                        (P13)rAphax chat: she?
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.040003248 (owner 10)
  INFO [GameController.apply]                        (P12)WrathOfKOM chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to restart: P12
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Votes Recorded: 3 of 4
  INFO [GameController.apply]                        (P13)rAphax chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to restart: P13
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Votes Recorded: 3 of 4
  INFO [GameController.apply]                        (P13)rAphax chat: im plugin in
  INFO [GameController.apply]                        (P11)muleace chat: she can't type here
  INFO [GameController.apply]                        (P11)muleace chat: oops
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)muleace finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (630408) she8416132: kick him
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (630409) she8416132: need one player
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (630410) she8416132: wake up raph
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (630411) she8416132: i cant restart
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (630412) she8416132: i cant post in the game
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (630413) she8416132: only the lobby
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 172 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1938584817297496103
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P13)rAphax (rank 2)
  INFO [Player.useFood]                              (P13)rAphax has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 172 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)rAphax
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P13)rAphax chat: round 3? restart?
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999675 (owner 10)
  INFO [GameModel.developLand]                       (P13)rAphax develops tile Mountain3 (5,0) with Smithore factory
  INFO [GameController.apply]                        (P11)muleace chat: nah, i'm out
  INFO [DevelopmentMessenger.showMessage]            rAphax caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)rAphax finishes on update 1096
  INFO [GameModel.gamble]                            (P13)rAphax gambles $67, max: 47.5, left: 26.09951, fraction 0.5494634
  INFO [DevelopmentMessenger.showMessage]            rAphax won $67 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 188 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6274665159554665528
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)WrathOfKOM (rank 3)
  INFO [Player.useFood]                              (P12)WrathOfKOM has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 188 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)WrathOfKOM
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P12)WrathOfKOM develops tile Mountain2 (2,3) with Energy factory
  INFO [GameModel.buyAssay]                          (P12)WrathOfKOM got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            WrathOfKOM caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)WrathOfKOM finishes on update 1807
  INFO [GameModel.gamble]                            (P12)WrathOfKOM gambles $79, max: 47.5, left: 11.939186, fraction 0.2513513
  INFO [DevelopmentMessenger.showMessage]            WrathOfKOM won $79 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [GameController.apply]                        (P13)rAphax chat: kick?
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 188 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3894944459417354678
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P14)she8416132 (rank 4)
  INFO [Player.useFood]                              (P14)she8416132 has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12)WrathOfKOM chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to restart: P12
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Votes Recorded: 3 of 4
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 188 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)she8416132
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameController.apply]                        (P11)muleace chat: bot:kick4
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 4
  INFO [GameModel.developLand]                       (P14)she8416132 develops tile Plain (3,1) with Energy factory
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id 1e8645d7-b895-475c-9449-e95ef7e19feb
  INFO [DevelopmentMessenger.showMessage]            she8416132 caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)she8416132 finishes on update 2014
  INFO [GameModel.gamble]                            (P14)she8416132 gambles $59, max: 47.5, left: 8.359104, fraction 0.17598113
  INFO [DevelopmentMessenger.showMessage]            she8416132 won $59 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 20
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 188 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 188 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4928986854465798830
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)muleace has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P12)WrathOfKOM has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P14)she8416132 has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P13)rAphax has 2 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P11)muleace expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)WrathOfKOM expects 0 food, 1 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)she8416132 expects 0 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)rAphax expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
