  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows XP 5.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 2
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: 6hrei3ujjddpjhhcpfeaq9dag3
  INFO [Login$MasterListener$1.run]                  Logged in as "CCMuleBot04" (id 100002)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1280 x 1024 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1280 x 1024 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: ialmrnt5
  INFO [MuleGameContainer.<init>]                    Display Driver: 6.14.10.4410
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: Intel
  INFO [MuleGameContainer.<init>]                    GL Renderer: Intel 915G
  INFO [MuleGameContainer.<init>]                    GL Version: 1.4.0 - Build 4.14.10.4410
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: ChuckieBot-5611, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id 12f9a418-507c-4a1c-bbab-f4eb7734efd2
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 43 bytes
  INFO [UserController.apply]                        My client id is 12f9a418-507c-4a1c-bbab-f4eb7734efd2
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)CCMuleBot04 is my user
  INFO [GameModel.setLocalUser]                      (S10)CCMuleBot04 is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)CCMuleBot04 is hosting the server
  INFO [GameController.beginNextPhase]               (S10)CCMuleBot04 is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)CCMuleBot04 (ID: 100002)
  INFO [Client.initUDP]                              Sending UDP initialization message id 12f9a418-507c-4a1c-bbab-f4eb7734efd2
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Server.acceptClients]                        Server: Accepted client /54.214.39.13 id 0d0ddbd8-bdb3-4b4e-b102-24f78394cffb
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)CCMuleBot04 (ID 100002)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 128889
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings CCMuleBot04 .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /54.214.39.13 <>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /54.214.39.13 <> with id 0d0ddbd8-bdb3-4b4e-b102-24f78394cffb
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /54.214.39.13 <>
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === CCMuleBot04 Bot Reputation: Fair (0) Bot Games: 0
  INFO [Server.acceptClients]                        Server: Accepted client /86.147.34.240 id a6f7b4cf-f9de-43fa-9d5b-13d7abca567d
  INFO [ServerMessageHandler.processJoin]            Server: Client /86.147.34.240 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 41 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)John Cena is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)John Cena (ID: 27583)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /86.147.34.240 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7153 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)John Cena (ID 27583)
  INFO [Server.initUdp]                              Server: Client /86.147.34.240 <S11> requests UDP address /86.147.34.240:6261
  INFO [ServerMessageHandler.processPlayerJoin]      /86.147.34.240 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)John Cena joins the players
  INFO [Player.<init>]                               Creating (P11)John Cena
  INFO [GameModel.setRemoteUser]                     (P11)John Cena is a remote Player
  INFO [ServerMessageHandler.processPlayerJoin]      Server: /86.147.34.240 <P11> is already a player and can't join again.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings John Cena .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === John Cena Bot Reputation: Unknown (1) Bot Games: 70
  INFO [Server.acceptClients]                        Server: Accepted client /31.17.108.151 id c7dd0b54-3174-46b5-b20b-e6c0f56897bf
  INFO [ServerMessageHandler.processJoin]            Server: Client /31.17.108.151 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 40 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)Robolzer is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)Robolzer (ID: 26392)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /31.17.108.151 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7281 bytes
  INFO [Server.initUdp]                              Server: Client /31.17.108.151 <S12> requests UDP address /31.17.108.151:60115
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings Robolzer .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === Robolzer Bot Reputation: A+++ (191) Bot Games: 218
  INFO [ServerMessageHandler.processPlayerJoin]      /31.17.108.151 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)Robolzer joins the players
  INFO [Player.<init>]                               Creating (P12)Robolzer
  INFO [GameModel.setRemoteUser]                     (P12)Robolzer is a remote Player
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P12)Robolzer (ID 26392)
  INFO [Server.acceptClients]                        Server: Accepted client /24.35.209.151 id 373296fc-fcad-43fe-aa63-98e5f08ead3d
  INFO [ServerMessageHandler.processJoin]            Server: Client /24.35.209.151 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)she8416132 is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)she8416132 (ID: 104076)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /24.35.209.151 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7384 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)she8416132 (ID 104076)
  INFO [Server.initUdp]                              Server: Client /24.35.209.151 <S13> requests UDP address /24.35.209.151:6261
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings she8416132 .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [ServerMessageHandler.processPlayerJoin]      /24.35.209.151 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)she8416132 joins the players
  INFO [Player.<init>]                               Creating (P13)she8416132
  INFO [GameModel.setRemoteUser]                     (P13)she8416132 is a remote Player
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === she8416132 Bot Reputation: A+++ (127) Bot Games: 175
  INFO [GameController.apply]                        (P11)John Cena chat: hi all
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Server.acceptClients]                        Server: Accepted client /47.185.7.49 id e77b95a1-e1fd-4ddb-bf0f-133844dee0a2
  INFO [ServerMessageHandler.processJoin]            Server: Client /47.185.7.49 <S14> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 41 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14)shuckimus is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)shuckimus (ID: 105454)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /47.185.7.49 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7479 bytes
  INFO [Server.initUdp]                              Server: Client /47.185.7.49 <S14> requests UDP address /47.185.7.49:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)shuckimus (ID 105454)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings shuckimus .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === shuckimus Bot Reputation: Great (16) Bot Games: 31
  INFO [ServerMessageHandler.processPlayerJoin]      /47.185.7.49 <S14> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)shuckimus joins the players
  INFO [Player.<init>]                               Creating (P14)shuckimus
  INFO [GameModel.setRemoteUser]                     (P14)shuckimus is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P14)shuckimus chat: hello all
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P11)John Cena chat: hi
  INFO [GameController.apply]                        (P14)shuckimus chat: hello john how are you today
  INFO [GameController.apply]                        (P11)John Cena chat: hey shuck im good, ready for a nice game. actually have sinus trouble, but nothing a niec boatload of tite cant fix
  INFO [Server.acceptClients]                        Server: Accepted client /73.238.208.10 id 0886db36-7508-483e-af38-62fb630fb214
  INFO [ServerMessageHandler.processJoin]            Server: Client /73.238.208.10 <S15> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (15) 38 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S15)rAphax is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S15)rAphax (ID: 103314)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /73.238.208.10 <S15>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7575 bytes
  INFO [Server.initUdp]                              Server: Client /73.238.208.10 <S15> requests UDP address /73.238.208.10:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S15)rAphax (ID 103314)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings rAphax .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === rAphax Bot Reputation: Excellent (35) Bot Games: 83
  INFO [GameController.apply]                        (P14)shuckimus chat: ha!!
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [GameController.apply]                        (P11)John Cena chat: hi raphax
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [GameController.apply]                        (S15)rAphax chat: hi
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [GameController.apply]                        (P11)John Cena chat: pls wait. maybe spot opens for u
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [GameController.apply]                        (P11)John Cena chat: kick to wake
  INFO [GameController.apply]                        (P11)John Cena chat: give them chance to come back first
  INFO [GameController.apply]                        (P14)shuckimus chat: bot:kick3
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 3
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 26392 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /31.17.108.151 <P12>
  INFO [Server.removeClient]                         Server: Removing client /31.17.108.151 <> with id c7dd0b54-3174-46b5-b20b-e6c0f56897bf
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /31.17.108.151 <>
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P14)shuckimus chat: hello she
  INFO [Server.acceptClients]                        Server: Accepted client /31.17.108.151 id d005344b-095d-44a5-b903-47c70a1a971c
  INFO [ServerMessageHandler.processJoin]            Server: Client /31.17.108.151 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 40 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)Robolzer is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)Robolzer (ID: 26392)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /31.17.108.151 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7559 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)Robolzer (ID 26392)
  INFO [Server.initUdp]                              Server: Client /31.17.108.151 <S12> requests UDP address /31.17.108.151:60115
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings Robolzer .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === Robolzer Bot Reputation: A+++ (191) Bot Games: 218
  INFO [ServerMessageHandler.processPlayerJoin]      /31.17.108.151 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)Robolzer joins the players
  INFO [Player.<init>]                               Creating (P12)Robolzer
  INFO [GameModel.setRemoteUser]                     (P12)Robolzer is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P14)shuckimus (P13)she8416132 (P12)Robolzer (P11)John Cena 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 111
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 187ms (187ms) <P13> 125ms (156ms) <P14> 63ms (63ms) <S15> 125ms (140ms) <P12> 188ms (188ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 187ms (187ms) <P13> 125ms (156ms) <P14> 63ms (63ms) <S15> 125ms (187ms) <P12> 188ms (188ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6486520108389946421
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P13)she8416132 (P11)John Cena (P14)shuckimus (P12)Robolzer 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 42922168
  INFO [SummaryPhase2.begin]                         (P13)she8416132 Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)she8416132 Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)John Cena Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)John Cena Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)shuckimus Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P14)shuckimus Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)Robolzer Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)Robolzer Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 17
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 187ms (187ms) <P13> 125ms (156ms) <P14> 63ms (78ms) <S15> 140ms (234ms) <P12> 188ms (204ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 187ms (187ms) <P13> 125ms (156ms) <P14> 63ms (63ms) <S15> 187ms (234ms) <P12> 188ms (204ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 0ms, max 188ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 234ms 20 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 0ms, max 188ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P14)shuckimus is granted tile 1: Mountain3 (1,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 188ms
  INFO [LandGrantPhase.claimPlot]                    (P11)John Cena is granted tile 15: Mountain3 (6,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 188ms
  INFO [LandGrantPhase.claimPlot]                    (P12)Robolzer is granted tile 19: Mountain2 (1,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 188ms
  INFO [LandGrantPhase.claimPlot]                    (P13)she8416132 is granted tile 31: Mountain3 (5,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 0ms, max 188ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.apply]                        (P14)shuckimus chat: gle
  INFO [GameController.apply]                        (P12)Robolzer chat: gle
  INFO [GameController.apply]                        (P11)John Cena chat: bot:pings
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Pings:  Bot: 0ms (0ms) John Cena : 187ms (187ms) she8416132 : 125ms (156ms) shuckimus : 63ms (63ms) <S15> 187ms (234ms) Robolzer : 188ms (204ms) 
  SEVERE [GameController.checkReadyTimeout]          rAphax is not responding to continue
  INFO [GameController.apply]                        (P11)John Cena chat: bot:kick 5
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 5
  INFO [GameController.apply]                        (P12)Robolzer chat: bot:kick5
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 5
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Processing Kick Request 
  INFO [GameController.apply]                        (P14)shuckimus chat: restart??
  INFO [GameController.apply]                        (P11)John Cena chat: bot:readt
  INFO [GameController.apply]                        (P11)John Cena chat: bot:ready
  INFO [GameController.apply]                        (P11)John Cena chat: maybe 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: The bot is always ready.   If Mule is running slow, or seems non-responsive, another player may be lagging.
  INFO [GameController.apply]                        (P11)John Cena chat: give 20 secs
  INFO [GameController.apply]                        (P11)John Cena chat: bot:kick 6
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 6
  INFO [GameController.apply]                        (P11)John Cena chat: ^^
  INFO [GameController.apply]                        (P12)Robolzer chat: rAphax?
  INFO [GameController.apply]                        (P14)shuckimus chat: bot:kick5
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 5
  INFO [GameController.apply]                        (P11)John Cena chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to restart: P11
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Votes Recorded: 1 of 4
  INFO [GameController.apply]                        (P12)Robolzer chat: bot:kick5
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 5
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Processing Kick Request 
  INFO [GameController.apply]                        (P14)shuckimus chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to restart: P14
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Votes Recorded: 2 of 4
  INFO [GameController.apply]                        (P11)John Cena chat: she, u thre?
  INFO [GameController.apply]                        (P11)John Cena chat: pls enter a commands
  INFO [GameController.apply]                        (P11)John Cena chat: she is in lobby
  INFO [GameController.apply]                        (P11)John Cena chat: he is stuck
  INFO [GameController.apply]                        (P12)Robolzer chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to restart: P12
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Votes Recorded: 3 of 4
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 27583 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /86.147.34.240 <P11>
  INFO [Server.removeClient]                         Server: Removing client /86.147.34.240 <> with id a6f7b4cf-f9de-43fa-9d5b-13d7abca567d
  INFO [UserController.setAiPlayer]                  (P11)John Cena is taken over by an AI player
  INFO [UserController.setAiPlayer]                  John Cena is using the Adam's AI
  INFO [Server.addUserToClient]                      Server: /127.0.0.1 <S10> gets user number 11
  INFO [LandGrantActuator.begin]                     AI: John Cena is using the search to pick a tile.
  INFO [GameModel.setLocalUser]                      (P11)John Cena is a local Player
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /86.147.34.240 <>
  INFO [DevelopmentPlanFinder$1.run]                 AI: John Cena found 3 plans testing 161 tiles in 40193840ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: John Cena Plan: Mountain3 Smithore (+4) 1490 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain2 Smithore <claim> (+3) 2090 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: John Cena Plan: Mountain3 Energy (+1) 1385 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1825 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: John Cena Plan: Mountain3 Empty 1425 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1820 points
  INFO [LandGrantActuator.update]                    AI: John Cena wants null
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Player Removed, votes required to restart: 2
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: John Cena  Bot Reputation now: -2
  INFO [GameController.apply]                        (P14)shuckimus chat: bot:kick6
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 6
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (14) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 105454 user number 14
  INFO [ConnectedClient.removeUser]                  Server: Removing user 14 from /47.185.7.49 <P14>
  INFO [Server.removeClient]                         Server: Removing client /47.185.7.49 <> with id e77b95a1-e1fd-4ddb-bf0f-133844dee0a2
  INFO [UserController.setAiPlayer]                  (P14)shuckimus is taken over by an AI player
  INFO [UserController.setAiPlayer]                  shuckimus is using the Adam's AI
  INFO [Server.addUserToClient]                      Server: /127.0.0.1 <S10 P11> gets user number 14
  INFO [LandGrantActuator.begin]                     AI: shuckimus is using the search to pick a tile.
  INFO [GameModel.setLocalUser]                      (P14)shuckimus is a local Player
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /47.185.7.49 <>
  INFO [DevelopmentPlanFinder$1.run]                 AI: shuckimus found 3 plans testing 161 tiles in 24014915ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: shuckimus Plan: Mountain3 Smithore (+4) 1490 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 2040 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: shuckimus Plan: Mountain3 Energy (+1) 1385 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1825 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: shuckimus Plan: Mountain3 Empty 1425 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1820 points
  INFO [LandGrantActuator.update]                    AI: shuckimus wants null
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [LandGrantActuator.agreeOnClaims]             AI: John Cena must pick a different tile.
  INFO [LandGrantActuator.pickNextTile]              AI: John Cena panics in land grant!
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Player Removed, votes required to restart: 1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: shuckimus  Bot Reputation now: 13
  INFO [GameController.apply]                        (P12)Robolzer chat: bot:ready
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: The bot is always ready.   If Mule is running slow, or seems non-responsive, another player may be lagging.
  INFO [GameController.apply]                        (P12)Robolzer chat: bot:kick5
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 5
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (15) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 103314 user number 15
  INFO [ConnectedClient.removeUser]                  Server: Removing user 15 from /73.238.208.10 <S15>
  INFO [Server.removeClient]                         Server: Removing client /73.238.208.10 <> with id 0886db36-7508-483e-af38-62fb630fb214
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 16
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11 P14> 0ms (0ms) <P13> 125ms (125ms) <P12> 204ms (204ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /73.238.208.10 <>
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11 P14> 0ms (0ms) <P13> 125ms (125ms) <P12> 204ms (204ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4199877848655136906
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P13)she8416132 (rank 1)
  INFO [Player.useFood]                              (P13)she8416132 has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11 P14> 0ms (0ms) <P13> 125ms (125ms) <P12> 204ms (204ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)she8416132
  INFO [Wampus.<init>]                               Wampus has 9 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)she8416132 develops tile Mountain3 (5,3) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            she8416132 caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)she8416132 finishes on update 2258
  INFO [GameModel.gamble]                            (P13)she8416132 gambles $59, max: 47.5, left: 2.9991012, fraction 0.06313897
  INFO [DevelopmentMessenger.showMessage]            she8416132 won $59 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11 P14> 0ms (0ms) <P13> 125ms (141ms) <P12> 204ms (204ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5124610353122059930
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)John Cena (rank 2)
  INFO [Player.useFood]                              (P11)John Cena has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11 P14> 0ms (0ms) <P13> 125ms (141ms) <P12> 204ms (204ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Wampus.<init>]                               Wampus has 9 mountains, reward is $100
  INFO [DevelopmentActuator.begin]                   AI: John Cena copying development state.
  INFO [DevelopmentActuator.begin]                   AI: John Cena beginning UN-threaded development.
  INFO [DevelopmentPlanner.begin]                    AI: John Cena LP was infeasible (or ignored).
  INFO [DevelopmentPlanFinder$1.run]                 AI: John Cena found 1 plans testing 161 tiles in 8901296ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: John Cena Plan: Mountain3 Smithore (+4) 1490 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain2 Smithore <claim> (+3) 2090 points
  INFO [DevelopmentPlanner.finalizePlan]             AI: John Cena is adding the search results to the plan.
  INFO [DevelopmentPlanner.finalizePlan]             AI: John Cena picked 1 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (6,1) into Smithore from Empty
  INFO [DevelopmentPlanner.enqueueNormal]            AI: John Cena is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: John Cena ------- is trying Mountain3 (6,1): Empty --> Smithore
  INFO [DevelopmentActionQueue2.addAction]           AI: John Cena Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: John Cena Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: John Cena Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: John Cena ------- succeeded.
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (11) 16 bytes
  INFO [GameModel.developLand]                       (P11)John Cena develops tile Mountain3 (6,1) with Smithore factory
  INFO [DevelopmentActuator.actionComplete]          AI: John Cena action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: John Cena is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: John Cena Queue: CatchWampus
  INFO [FastDevelopmentPhase.nextAction]             Next action: CatchWampus
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (11) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            John Cena caught the Mountain Wampus and got $100
  INFO [DevelopmentActuator.actionComplete]          AI: John Cena action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: John Cena chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: John Cena Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (11) 16 bytes
  INFO [GameModel.gamble]                            (P11)John Cena gambles $56, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            John Cena won $56 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: John Cena gambled and can't do more actions.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11 P14> 0ms (0ms) <P13> 125ms (141ms) <P12> 204ms (204ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2034560476830002176
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P14)shuckimus (rank 3)
  INFO [Player.useFood]                              (P14)shuckimus has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11 P14> 0ms (0ms) <P13> 125ms (141ms) <P12> 204ms (204ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Wampus.<init>]                               Wampus has 9 mountains, reward is $100
  INFO [DevelopmentActuator.begin]                   AI: shuckimus copying development state.
  INFO [DevelopmentActuator.begin]                   AI: shuckimus beginning UN-threaded development.
  INFO [DevelopmentPlanner.begin]                    AI: shuckimus LP was infeasible (or ignored).
  INFO [DevelopmentPlanFinder$1.run]                 AI: shuckimus found 1 plans testing 161 tiles in 8276774ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: shuckimus Plan: Mountain3 Smithore (+4) 1490 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 2040 points
  INFO [DevelopmentPlanner.finalizePlan]             AI: shuckimus is adding the search results to the plan.
  INFO [DevelopmentPlanner.finalizePlan]             AI: shuckimus picked 1 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (1,0) into Smithore from Empty
  INFO [DevelopmentPlanner.enqueueNormal]            AI: shuckimus is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: shuckimus ------- is trying Mountain3 (1,0): Empty --> Smithore
  INFO [DevelopmentActionQueue2.addAction]           AI: shuckimus Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: shuckimus Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: shuckimus Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: shuckimus ------- succeeded.
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.developLand]                       (P14)shuckimus develops tile Mountain3 (1,0) with Smithore factory
  INFO [DevelopmentActuator.actionComplete]          AI: shuckimus action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: shuckimus is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: shuckimus Queue: CatchWampus
  INFO [FastDevelopmentPhase.nextAction]             Next action: CatchWampus
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            shuckimus caught the Mountain Wampus and got $100
  INFO [DevelopmentActuator.actionComplete]          AI: shuckimus action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: shuckimus is assaying Mountain3 (1,0).
  INFO [DevelopmentActionQueue2.addAction]           AI: shuckimus Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: shuckimus Queue: Assay
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToAssayStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: Assay
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.buyAssay]                          (P14)shuckimus got an assay bot
  INFO [GameController.apply]                        (P12)Robolzer chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to restart: P12
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Votes Recorded: 1 of 1
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [DevelopmentActuator.actionComplete]          AI: shuckimus action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: shuckimus is assaying Mountain1 (1,1).
  INFO [DevelopmentActionQueue2.addAction]           AI: shuckimus Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: shuckimus Queue: Assay
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Processing Restart Request 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Game Completed, Hosting Bot Will Start a New Game in 30 Seconds,  Thanks for Playing.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Robolzer  Bot Reputation now: 192
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: she8416132  Bot Reputation now: 128
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToAssayStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: Assay
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.buyAssay]                          (P14)shuckimus got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentActuator.actionComplete]          AI: shuckimus action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: shuckimus chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: shuckimus Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (14) 16 bytes
  INFO [GameModel.gamble]                            (P14)shuckimus gambles $114, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            shuckimus won $114 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: shuckimus gambled and can't do more actions.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11 P14> 0ms (0ms) <P13> 125ms (141ms) <P12> 204ms (204ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2603572465515051486
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)Robolzer (rank 4)
  INFO [Player.useFood]                              (P12)Robolzer has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MetaFrame$16.windowClosing]                  Meta frame closing
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11 P14> 0ms (0ms) <P13> 125ms (141ms) <P12> 204ms (204ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)Robolzer
  INFO [Wampus.<init>]                               Wampus has 9 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 100002 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
