  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows XP 5.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 2
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: nb9uk7g9ije176p9d4briotl75
  INFO [Login$MasterListener$1.run]                  Logged in as "CCMuleBot04" (id 100002)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1280 x 1024 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1280 x 1024 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: ialmrnt5
  INFO [MuleGameContainer.<init>]                    Display Driver: 6.14.10.4410
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: Intel
  INFO [MuleGameContainer.<init>]                    GL Renderer: Intel 915G
  INFO [MuleGameContainer.<init>]                    GL Version: 1.4.0 - Build 4.14.10.4410
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: ChuckieBot-5478, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id be334497-2f65-406a-92bd-b66827535a27
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 43 bytes
  INFO [UserController.apply]                        My client id is be334497-2f65-406a-92bd-b66827535a27
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)CCMuleBot04 is my user
  INFO [GameModel.setLocalUser]                      (S10)CCMuleBot04 is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)CCMuleBot04 is hosting the server
  INFO [GameController.beginNextPhase]               (S10)CCMuleBot04 is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)CCMuleBot04 (ID: 100002)
  INFO [Client.initUDP]                              Sending UDP initialization message id be334497-2f65-406a-92bd-b66827535a27
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Server.acceptClients]                        Server: Accepted client /54.214.39.13 id 346ff1e4-388d-43e4-ba9c-ac1e0b55a178
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)CCMuleBot04 (ID 100002)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 128561
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings CCMuleBot04 .  This is a chatterbot hosted game.
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /54.214.39.13 <>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /54.214.39.13 <> with id 346ff1e4-388d-43e4-ba9c-ac1e0b55a178
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /54.214.39.13 <>
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === CCMuleBot04 Bot Reputation: Fair (0) Bot Games: 0
  INFO [Server.acceptClients]                        Server: Accepted client /71.228.197.196 id 5e6d0bd0-7cb2-4920-bfbb-ea34cd91c9de
  INFO [ServerMessageHandler.processJoin]            Server: Client /71.228.197.196 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 44 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)zsteelersman is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)zsteelersman (ID: 102003)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /71.228.197.196 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7042 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)zsteelersman (ID 102003)
  INFO [Server.initUdp]                              Server: Client /71.228.197.196 <S11> requests UDP address /71.228.197.196:6261
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings zsteelersman .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === zsteelersman Bot Reputation: A+ (52) Bot Games: 70
  INFO [ServerMessageHandler.processPlayerJoin]      /71.228.197.196 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)zsteelersman joins the players
  INFO [Player.<init>]                               Creating (P11)zsteelersman
  INFO [GameModel.setRemoteUser]                     (P11)zsteelersman is a remote Player
  INFO [Server.acceptClients]                        Server: Accepted client /71.58.139.189 id e20fd54a-62a5-407a-b59e-ed2ba957e899
  INFO [ServerMessageHandler.processJoin]            Server: Client /71.58.139.189 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 38 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)kirkus is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)kirkus (ID: 27675)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /71.58.139.189 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7172 bytes
  INFO [Server.initUdp]                              Server: Client /71.58.139.189 <S12> requests UDP address /71.58.139.189:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)kirkus (ID 27675)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings kirkus .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === kirkus Bot Reputation: Excellent (48) Bot Games: 60
  INFO [GameController.apply]                        (P11)zsteelersman chat: hey
  INFO [GameController.apply]                        (S12)kirkus chat: hey
  INFO [GameController.apply]                        (S12)kirkus chat: bot:addai
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 13
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (13) 14 bytes
  INFO [Player.<init>]                               Creating (P13)<A.D.A.M.>
  INFO [UserController.setAiPlayer]                  (P13)<A.D.A.M.> is an AI player
  INFO [UserController.setAiPlayer]                  <A.D.A.M.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P13)<A.D.A.M.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ServerMessageHandler.processPlayerJoin]      /71.58.139.189 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)kirkus joins the players
  INFO [Player.<init>]                               Creating (P12)kirkus
  INFO [GameModel.setRemoteUser]                     (P12)kirkus is a remote Player
  INFO [GameController.apply]                        (P12)kirkus chat: bot:kick1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 13
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /127.0.0.1 <S10 P13>
  INFO [GameController.apply]                        (P12)kirkus chat: were is everone ?
  INFO [GameController.apply]                        (P12)kirkus chat: where
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /71.228.197.196 <P11>. java.io.IOException: An existing connection was forcibly closed by the remote host
  INFO [Server.removeClient]                         Server: Removing client /71.228.197.196 <P11> with id 5e6d0bd0-7cb2-4920-bfbb-ea34cd91c9de
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /71.228.197.196 <P11>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /71.228.197.196 <>
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 102003 user number 11
  INFO [Server.acceptClients]                        Server: Accepted client /74.219.19.66 id 054d70bd-bd3b-458c-a973-0dea3cbd4d15
  INFO [ServerMessageHandler.processJoin]            Server: Client /74.219.19.66 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 44 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)Cyber Ranger is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)Cyber Ranger (ID: 14481)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /74.219.19.66 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7179 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)Cyber Ranger (ID 14481)
  INFO [Server.initUdp]                              Server: Client /74.219.19.66 <S11> requests UDP address /74.219.19.66:6261
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings Cyber Ranger .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === Cyber Ranger Bot Reputation: A+++ (894) Bot Games: 1086
  INFO [ServerMessageHandler.processPlayerJoin]      /74.219.19.66 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)Cyber Ranger joins the players
  INFO [Player.<init>]                               Creating (P11)Cyber Ranger
  INFO [GameModel.setRemoteUser]                     (P11)Cyber Ranger is a remote Player
  INFO [GameController.apply]                        (P11)Cyber Ranger chat: brb - ice/whiz
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id 5e6d0bd0-7cb2-4920-bfbb-ea34cd91c9de
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id 5e6d0bd0-7cb2-4920-bfbb-ea34cd91c9de
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id 5e6d0bd0-7cb2-4920-bfbb-ea34cd91c9de
  WARNING [Server.initUdp]                           Server: Got UDP init from non-existing client id 5e6d0bd0-7cb2-4920-bfbb-ea34cd91c9de
  INFO [Server.acceptClients]                        Server: Accepted client /71.228.197.196 id 9da15034-def2-462b-87ba-ebc539f69223
  INFO [ServerMessageHandler.processJoin]            Server: Client /71.228.197.196 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 44 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)zsteelersman is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)zsteelersman (ID: 102003)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /71.228.197.196 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7277 bytes
  INFO [Server.initUdp]                              Server: Client /71.228.197.196 <S13> requests UDP address /71.228.197.196:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)zsteelersman (ID 102003)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings zsteelersman .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === zsteelersman Bot Reputation: A+ (52) Bot Games: 70
  INFO [ServerMessageHandler.processPlayerJoin]      /71.228.197.196 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)zsteelersman joins the players
  INFO [Player.<init>]                               Creating (P13)zsteelersman
  INFO [GameModel.setRemoteUser]                     (P13)zsteelersman is a remote Player
  INFO [Server.acceptClients]                        Server: Accepted client /24.202.171.157 id 72517ff8-bfd7-498a-8c7c-f3a5fb79874d
  INFO [ServerMessageHandler.processJoin]            Server: Client /24.202.171.157 <S14> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 37 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14)judas is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)judas (ID: 27794)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /24.202.171.157 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7365 bytes
  INFO [Server.initUdp]                              Server: Client /24.202.171.157 <S14> requests UDP address /24.202.171.157:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)judas (ID 27794)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings judas .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === judas Bot Reputation: Poor (-20) Bot Games: 178
  INFO [ServerMessageHandler.processPlayerJoin]      /24.202.171.157 <S14> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)judas joins the players
  INFO [Player.<init>]                               Creating (P14)judas
  INFO [GameModel.setRemoteUser]                     (P14)judas is a remote Player
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: judas  Warning, this player has a bad Bot Reputation.  Other players bewarned.
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P11)Cyber Ranger (P13)zsteelersman (P12)kirkus (P14)judas 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 454
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P13> 110ms (110ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P13> 110ms (125ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4030882301037574287
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P11)Cyber Ranger (P13)zsteelersman (P12)kirkus (P14)judas 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 43001464
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)kirkus Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)kirkus Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)judas Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P14)judas Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 18
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P13> 110ms (110ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P13> 110ms (110ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 125ms 13 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P12)kirkus is granted tile 3: Mountain3 (3,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Cyber Ranger is granted tile 11: Plain (2,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.claimPlot]                    (P14)judas is granted tile 20: Mountain3 (2,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P13> 110ms (110ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)kirkus (P11)Cyber Ranger (P13)zsteelersman (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P13)zsteelersman chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to restart: P13
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Votes Recorded: 1 of 4
  INFO [GameController.apply]                        (P11)Cyber Ranger chat: Why?
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)kirkus bought the plot for $972
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P13> 110ms (110ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4107864305207728590
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Cyber Ranger (rank 1)
  INFO [Player.useFood]                              (P11)Cyber Ranger has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P13> 110ms (110ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (13) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 102003 user number 13
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /71.228.197.196 <P13>
  INFO [Server.removeClient]                         Server: Removing client /71.228.197.196 <> with id 9da15034-def2-462b-87ba-ebc539f69223
  INFO [UserController.setAiPlayer]                  (P13)zsteelersman is taken over by an AI player
  INFO [UserController.setAiPlayer]                  zsteelersman is using the Adam's AI
  INFO [Server.addUserToClient]                      Server: /127.0.0.1 <S10> gets user number 13
  INFO [GameModel.setLocalUser]                      (P13)zsteelersman is a local Player
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /71.228.197.196 <>
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Player Removed, votes required to restart: 2
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (2,1) with Crystite factory
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: zsteelersman  Bot Reputation now: 49
  INFO [GameModel.buyAssay]                          (P11)Cyber Ranger got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.buyAssay]                          (P11)Cyber Ranger got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [GameModel.buyAssay]                          (P11)Cyber Ranger got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Cyber Ranger finishes on update 2216
  INFO [GameModel.gamble]                            (P11)Cyber Ranger gambles $51, max: 47.5, left: 3.7391005, fraction 0.0787179
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $51 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2387383567982057
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P13)zsteelersman (rank 2)
  INFO [Player.useFood]                              (P13)zsteelersman has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (141ms) <P11> 94ms (109ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Wampus.<init>]                               Wampus has 14 mountains, reward is $100
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman copying development state.
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman beginning UN-threaded development.
  INFO [DevelopmentPlanner.begin]                    AI: zsteelersman LP was infeasible (or ignored).
  INFO [SearchPlanManager.startPlanSearch]           AI: zsteelersman prefers Energy
  INFO [DevelopmentPlanFinder$1.run]                 AI: zsteelersman found 1 plans testing 40 tiles in 18220381ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: zsteelersman Plan: No tile 925 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 1285 points
  INFO [DevelopmentPlanner.finalizePlan]             AI: zsteelersman is adding the search results to the plan.
  INFO [DevelopmentPlanner.finalizePlan]             AI: zsteelersman picked 0 tiles to be modified
  INFO [DevelopmentPlanner.enqueueNormal]            AI: zsteelersman is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueHuntWampus]        AI: zsteelersman tries to hunt the wampus.
  INFO [DevelopmentPlanner.enqueueHuntWampus]        				 --- success (at least in theory)!
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: CatchWampus
  INFO [FastDevelopmentPhase.nextAction]             Next action: CatchWampus
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $100
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: zsteelersman is assaying Mountain1 (7,0).
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: Assay
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToAssayStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: Assay
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)zsteelersman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: zsteelersman is assaying Plain (0,2).
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: Assay
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToAssayStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: Assay
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)zsteelersman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: zsteelersman chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)zsteelersman gambles $79, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $79 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman gambled and can't do more actions.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (141ms) <P11> 109ms (109ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2722524138400873612
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)kirkus (rank 3)
  INFO [Player.useFood]                              (P12)kirkus has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (141ms) <P11> 109ms (109ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)kirkus
  INFO [Wampus.<init>]                               Wampus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P12)kirkus got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            kirkus caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Plain (5,0) with Food factory
  INFO [GameModel.buyAssay]                          (P12)kirkus got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)kirkus finishes on update 2452
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9089149595407900618
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P14)judas (rank 4)
  INFO [Player.useFood]                              (P14)judas has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)judas
  INFO [Wampus.<init>]                               Wampus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)judas develops tile Mountain3 (2,2) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            judas caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)judas finishes on update 1259
  INFO [GameModel.gamble]                            (P14)judas gambles $145, max: 47.5, left: 23.079441, fraction 0.48588297
  INFO [DevelopmentMessenger.showMessage]            judas won $145 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SUNSPOT_ACTIVITY
  INFO [ColonyEventPhase.begin]                      Colony event is not applicable.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -525044727198621888
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Cyber Ranger has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13)zsteelersman has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P12)kirkus has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P14)judas has 2 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger expects 0 food, 0 energy, 0 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus expects 2 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas expects 0 food, 0 energy, 0 smithore, 3 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger produced 0 food, 0 energy, 0 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman produced 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus produced 1 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas produced 0 food, 0 energy, 0 smithore, 2 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 9008095970996095208
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $10
  INFO [Shop.printPriceFactor]                       Smithore shop: 8, mules potentially available: 15, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 50%
  INFO [Shop.printPriceFactor]                       Smithore buy price $60 sell price $95
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Smithore: 0 critical: 0 surplus: 0 money: $951
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Smithore: 0 critical: 0 surplus: 0 money: $1179
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Smithore: 0 critical: 0 surplus: 0 money: $3
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Smithore: 0 critical: 0 surplus: 0 money: $1045
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $95
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $230
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $95 (1 units for $95)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6097028639400621946
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $48
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $52 sell price $192
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Crystite: 2 critical: 0 surplus: 2 money: $856
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $1179
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Crystite: 0 critical: 0 surplus: 0 money: $3
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Crystite: 2 critical: 0 surplus: 2 money: $1045
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $92
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P12)kirkus 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Cyber Ranger (P14)judas 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P14)judas auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $52 (2 units for $104)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3697168906655549978
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 13, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 94%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Food: 1 critical: 3 surplus: -2 money: $856
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Food: 1 critical: 3 surplus: -2 money: $1179
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Food: 2 critical: 3 surplus: -1 money: $3
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Food: 1 critical: 3 surplus: -2 money: $1149
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $2147483647
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer judas rank 4 takes over trade from buyer zsteelersman rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer judas rank 4 takes over trade from buyer zsteelersman rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer judas rank 4 takes over trade from buyer zsteelersman rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer judas rank 4 takes over trade from buyer zsteelersman rank 2
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $16
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $2147483647
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $17
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $2147483647
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $19
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $2147483647
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $21
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $2147483647
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $21
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $2147483647
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $2147483647
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $30
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $2147483647
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $41
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $2147483647
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $50 (8 units for $400)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4500090444219270224
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 8, total: 13, needed: 7
  INFO [Shop.printPriceFactor]                       Energy is decreased to 65%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Energy: 1 critical: 2 surplus: -1 money: $706
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Energy: 2 critical: 1 surplus: 1 money: $1079
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Energy: 1 critical: 2 surplus: -1 money: $3
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Energy: 1 critical: 2 surplus: -1 money: $999
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $2147483647
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $2147483647
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $2147483647
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $2147483647
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $2147483647
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $2147483647
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $2147483647
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $2147483647
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $2147483647
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (8 units for $360)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4913506370480332499
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 45947768
  INFO [SummaryPhase2.begin]                         (P14)judas Money: $999 Plots: 1 Assets: 380 Total: 1879
  INFO [SummaryPhase2.begin]                         (P14)judas Food: 4 Energy: 1 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Money: $346 Plots: 1 Assets: 939 Total: 1785
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Food: 4 Energy: 9 Smithore: 1 Crystite: 2
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Money: $1079 Plots: 0 Assets: 240 Total: 1319
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Food: 3 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)kirkus Money: $3 Plots: 2 Assets: 205 Total: 1208
  INFO [SummaryPhase2.begin]                         (P12)kirkus Food: 2 Energy: 1 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 3 mules for 6 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $190
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $52
  INFO [SummaryPhase2.begin]                         Shop Smithore: 1 units $95
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $50
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $190
  INFO [SummaryPhase2.begin]                         Colony total: 6191
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 17
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [LandGrantActuator.begin]                     AI: zsteelersman is using the search to pick a tile.
  INFO [SearchPlanManager.startPlanSearch]           AI: zsteelersman prefers Energy
  INFO [DevelopmentPlanFinder$1.run]                 AI: zsteelersman found 4 plans testing 6596 tiles in 175942385ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: zsteelersman Plan: Plain Energy <claim> (+3) 1394 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 1679 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: zsteelersman Plan: Plain Energy <claim> (+3) 1394 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 1679 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: zsteelersman Plan: Plain Energy <claim> (+3) 1394 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 1679 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: zsteelersman Plan: Plain Energy <claim> (+3) 1394 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 1679 points
  INFO [LandGrantActuator.update]                    AI: zsteelersman wants Plain (5,2)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 125ms 13 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)Cyber Ranger is granted tile 16: Plain (1,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.claimPlot]                    (P14)judas is granted tile 17: Plain (3,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.update]                       (P13)zsteelersman pressed at plot 18 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P13)zsteelersman is granted tile 18: Plain (5,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.claimPlot]                    (P12)kirkus is granted tile 24: Plain (2,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $912
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman reverted to old value estimation
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman originally valued the plot at $1101
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman targets price $680
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P14)judas bought the plot for $912
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $852
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman reverted to old value estimation
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman originally valued the plot at $800
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman targets price $680
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8481711052048584820
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.94792795
  INFO [PlayerEventPhase.begin]                      No player event for (P14)judas (rank 1)
  INFO [Player.useFood]                              (P14)judas has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)judas
  INFO [Wampus.<init>]                               Wampus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)judas undevelops tile Mountain3 (2,2)
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (6,0) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            judas caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (6,0) with Food factory
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (3,2) with Energy factory
  INFO [GameModel.buyAssay]                          (P14)judas got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)judas finishes on update 2253
  INFO [GameModel.gamble]                            (P14)judas gambles $60, max: 47.5, left: 2.9991012, fraction 0.06313897
  INFO [DevelopmentMessenger.showMessage]            judas won $60 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5089194061677045738
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.18556654
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Cyber Ranger (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: WormInfestation
  INFO [PlayerEventPhase$1.finished]                 Event Message: The colony awarded you $100 for stopping the Wart Worm infestation
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P11)Cyber Ranger has 4 food and needs 3 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (1,2) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Cyber Ranger finishes on update 1053
  INFO [GameModel.gamble]                            (P11)Cyber Ranger gambles $150, max: 47.5, left: 27.059532, fraction 0.5696744
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $150 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1499019348507666463
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7503715
  INFO [PlayerEventPhase.begin]                      No player event for (P13)zsteelersman (rank 3)
  INFO [Player.useFood]                              (P13)zsteelersman has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Wampus.<init>]                               Wampus has 14 mountains, reward is $100
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman copying development state.
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman beginning UN-threaded development.
  INFO [DevelopmentPlanner.begin]                    AI: zsteelersman LP was infeasible (or ignored).
  INFO [DevelopmentPlanFinder$1.run]                 AI: zsteelersman found 1 plans testing 141 tiles in 4659077ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: zsteelersman Plan: Plain Energy (+3) 1394 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1744 points
  INFO [DevelopmentPlanner.finalizePlan]             AI: zsteelersman is adding the search results to the plan.
  INFO [DevelopmentPlanner.finalizePlan]             AI: zsteelersman picked 1 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (5,2) into Energy from Empty
  INFO [DevelopmentPlanner.enqueueNormal]            AI: zsteelersman is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (5,2): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile Plain (5,2) with Energy factory
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: zsteelersman is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: CatchWampus
  INFO [FastDevelopmentPhase.nextAction]             Next action: CatchWampus
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $100
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: zsteelersman chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)zsteelersman gambles $54, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $54 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman gambled and can't do more actions.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -563345996193211127
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8221441
  INFO [PlayerEventPhase.begin]                      No player event for (P12)kirkus (rank 4)
  INFO [Player.useFood]                              (P12)kirkus has 2 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (141ms) <P11> 94ms (109ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)kirkus
  INFO [Wampus.<init>]                               Wampus has 14 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P12)kirkus got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            kirkus caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P12)kirkus undevelops tile Plain (5,0)
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Mountain3 (3,0) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)kirkus finishes on update 1650
  INFO [GameModel.gamble]                            (P12)kirkus gambles $50, max: 47.5, left: 1.092763, fraction 0.023005536
  INFO [DevelopmentMessenger.showMessage]            kirkus won $50 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (141ms) <P11> 94ms (109ms) <P14> 125ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SUNSPOT_ACTIVITY
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6008500983489385969
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (141ms) <P11> 94ms (109ms) <P14> 125ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 672464378468507572
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P11)Cyber Ranger has 9 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P13)zsteelersman has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P12)kirkus has 1 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P14)judas has 1 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger expects 0 food, 0 energy, 0 smithore, 4 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman expects 0 food, 6 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas expects 2 food, 6 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger produced 0 food, 0 energy, 0 smithore, 4 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman produced 0 food, 6 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus produced 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas produced 2 food, 5 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (141ms) <P11> 94ms (109ms) <P14> 125ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (141ms) <P11> 94ms (109ms) <P14> 125ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -906475585394005935
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $95
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-11
  INFO [Shop.printPriceFactor]                       Smithore shop: 1, mules potentially available: 11, mules needed: 7
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 73%
  INFO [Shop.printPriceFactor]                       Smithore buy price $58 sell price $93
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Smithore: 1 critical: 0 surplus: 1 money: $406
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Smithore: 0 critical: 0 surplus: 0 money: $993
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Smithore: 4 critical: 0 surplus: 4 money: $103
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Smithore: 0 critical: 0 surplus: 0 money: $82
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (141ms) <P11> 94ms (109ms) <P14> 125ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $93
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $210
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 141ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)kirkus (P11)Cyber Ranger 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P12)kirkus auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 141ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $58 (5 units for $290)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (141ms) <P11> 94ms (109ms) <P14> 125ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3794236824986783131
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $52
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $132 sell price $272
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Crystite: 6 critical: 0 surplus: 6 money: $464
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $993
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Crystite: 0 critical: 0 surplus: 0 money: $335
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Crystite: 0 critical: 0 surplus: 0 money: $82
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (141ms) <P11> 94ms (94ms) <P14> 125ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $92
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 141ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P12)kirkus (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Cyber Ranger 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 141ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $132 (6 units for $792)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2660747265660662790
  INFO [Shop.calcBuySellPrice]                       Current Food price $50
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 4, needed: 12
  INFO [Shop.printPriceFactor]                       Food is increased to 250%
  INFO [Shop.printPriceFactor]                       Food buy price $110 sell price $145
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Food: 1 critical: 3 surplus: -2 money: $1256
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Food: 0 critical: 3 surplus: -3 money: $993
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Food: 0 critical: 3 surplus: -3 money: $335
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Food: 3 critical: 3 surplus: 0 money: $82
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $145
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P12)kirkus (P11)Cyber Ranger 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)judas 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $145
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $146 (1 units for $146)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1795504761763970121
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 19, needed: 8
  INFO [Shop.printPriceFactor]                       Energy is decreased to 57%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Energy: 6 critical: 3 surplus: 3 money: $1110
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Energy: 8 critical: 1 surplus: 7 money: $993
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Energy: 0 critical: 2 surplus: -2 money: $335
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Energy: 5 critical: 2 surplus: 3 money: $228
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (109ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (4 units for $180)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6740636199632819011
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 49100536
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Money: $1110 Plots: 2 Assets: 832 Total: 2942
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Food: 2 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)judas Money: $228 Plots: 3 Assets: 662 Total: 2390
  INFO [SummaryPhase2.begin]                         (P14)judas Food: 2 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)kirkus Money: $155 Plots: 3 Assets: 290 Total: 1945
  INFO [SummaryPhase2.begin]                         (P12)kirkus Food: 0 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Money: $1173 Plots: 1 Assets: 265 Total: 1938
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Food: 0 Energy: 4 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 3 mules for 6 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $110
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $132
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $58
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $146
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $110
  INFO [SummaryPhase2.begin]                         Colony total: 9215
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 17
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [LandGrantActuator.begin]                     AI: zsteelersman is using the search to pick a tile.
  INFO [DevelopmentPlanFinder$1.run]                 AI: zsteelersman found 4 plans testing 5106 tiles in 105556093ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: zsteelersman Plan: River Food <claim> (+4) 2031 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 3040 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: zsteelersman Plan: River Food <claim> (+4) 2031 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 3040 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: zsteelersman Plan: River Food <claim> (+4) 2031 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 3040 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: zsteelersman Plan: River Food <claim> (+4) 2031 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 3040 points
  INFO [LandGrantActuator.update]                    AI: zsteelersman wants River (4,3)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 125ms 13 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)Cyber Ranger is granted tile 7: Mountain2 (1,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 34
  INFO [LandGrantPhase.update]                       (P13)zsteelersman pressed at plot 21 frame 2
  INFO [LandGrantPhase.claimPlot]                    (P13)zsteelersman is granted tile 21: River (4,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.claimPlot]                    (P14)judas is granted tile 29: Plain (3,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.claimPlot]                    (P12)kirkus is granted tile 31: Plain (5,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $636
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman originally valued the plot at $2471
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman targets price $968
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Cyber Ranger bought the plot for $704
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3083367748556766153
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.945667
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Cyber Ranger (rank 1)
  INFO [Player.useFood]                              (P11)Cyber Ranger has 2 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (0,2) with Food factory
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (1,2) with Food factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Mountain2 (1,1) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Cyber Ranger finishes on update 1696
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4268384162398039100
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.018345058
  INFO [PlayerEventPhase.begin]                      Event player: (P14)judas (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: DirtySolarCollectors
  INFO [PlayerEventPhase$1.finished]                 Event Message: The Solar Collectors on your energy M.U.L.E.s are dirty. Cleaning cost you $50 each for a total of $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P14)judas has 2 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)judas
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (3,2) with Food factory
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (3,4) with Food factory
  INFO [DevelopmentMessenger.showMessage]            judas caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)judas finishes on update 1699
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6250247691696974275
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.38872993
  INFO [PlayerEventPhase.begin]                      No player event for (P12)kirkus (rank 3)
  INFO [Player.useFood]                              (P12)kirkus has 0 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)kirkus
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)kirkus finishes on update 69
  INFO [GameModel.gamble]                            (P12)kirkus gambles $64, max: 47.5, left: 3.6200013, fraction 0.07621055
  INFO [DevelopmentMessenger.showMessage]            kirkus won $64 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 110ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2574247556278866900
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.084133625
  INFO [PlayerEventGenerator.nextEvent]              Player event pitys player without food.
  INFO [PlayerEventPhase.begin]                      Event player: (P13)zsteelersman (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: HomeWorldPackage
  INFO [PlayerEventPhase$1.finished]                 Event Message: You just received a package from your home-world relatives containing 3 food and 2 energy units
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P13)zsteelersman has 3 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 110ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $100
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman copying development state.
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman beginning UN-threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: zsteelersman started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: zsteelersman got lower bound of 1056.0 from previous solution, plus 1 round of fudging.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: zsteelersman finished Development LP in time 0ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 1379.9999999999998
  INFO [DevelopmentPlanner.finalizePlan]             AI: zsteelersman picked 2 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (5,2) into Food from Energy
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (4,3) into Food from Empty
  INFO [DevelopmentPlanner.enqueueNormal]            AI: zsteelersman is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (5,2): Energy --> Empty
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (5,2): Empty --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying River (4,3): Empty --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman undevelops tile Plain (5,2)
  INFO [GameModel.sellMule]                          (P13)zsteelersman sold a mule for $160
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile Plain (5,2) with Food factory
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile River (4,3) with Food factory
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: zsteelersman is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: CatchWampus
  INFO [FastDevelopmentPhase.nextAction]             Next action: CatchWampus
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $100
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: zsteelersman is assaying Plain (5,2).
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: Assay
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToAssayStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: Assay
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)zsteelersman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: zsteelersman chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)zsteelersman gambles $121, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $121 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman gambled and can't do more actions.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 110ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: RADIATION
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2847576564714315030
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ColonyEvent.applyEvent]                      Radiation strikes (P11)Cyber Ranger Plain (0,2)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 110ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6012176640254450573
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P11)Cyber Ranger has 6 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P13)zsteelersman has 6 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P12)kirkus has 4 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P14)judas has 5 energy and needs 3 energy
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger expects 2 food, 0 energy, 0 smithore, 5 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman expects 6 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas expects 9 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger produced 0 food, 0 energy, 0 smithore, 4 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman produced 7 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus produced 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas produced 11 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (157ms) <P11> 110ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (157ms) <P11> 110ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5839715132459590230
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $58
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $0
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 10, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 85%
  INFO [Shop.printPriceFactor]                       Smithore buy price $50 sell price $85
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Smithore: 0 critical: 0 surplus: 0 money: $236
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Smithore: 0 critical: 0 surplus: 0 money: $1284
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Smithore: 4 critical: 0 surplus: 4 money: $219
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Smithore: 0 critical: 0 surplus: 0 money: $168
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (172ms) <P11> 110ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $85
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $190
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 172ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)kirkus 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P12)kirkus auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 172ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $51 (4 units for $204)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (172ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5306690834617515371
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $132
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $120 sell price $260
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Crystite: 4 critical: 0 surplus: 4 money: $32
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $1284
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Crystite: 0 critical: 0 surplus: 0 money: $423
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Crystite: 0 critical: 0 surplus: 0 money: $168
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (157ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $92
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 141ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P12)kirkus (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Cyber Ranger 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 141ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $120 (4 units for $480)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (141ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5343573659074005531
  INFO [Shop.calcBuySellPrice]                       Current Food price $146
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 18, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 75%
  INFO [Shop.printPriceFactor]                       Food buy price $95 sell price $130
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Food: 0 critical: 3 surplus: -3 money: $512
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Food: 7 critical: 3 surplus: 4 money: $1284
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Food: 0 critical: 3 surplus: -3 money: $423
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Food: 11 critical: 3 surplus: 8 money: $168
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $95
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)kirkus (P11)Cyber Ranger 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)zsteelersman (P14)judas 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $110
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $110
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $151
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Player.increaseAuctionTeleportCount]         (P12)kirkus auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $151
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $151
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $110
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $95
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $95
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $95
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $95
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $95
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Player.increaseAuctionTeleportCount]         (P14)judas auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $102 (11 units for $1130)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6826672563225808075
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 11, needed: 13
  INFO [Shop.printPriceFactor]                       Energy is increased to 114%
  INFO [Shop.printPriceFactor]                       Energy buy price $36 sell price $71
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Energy: 3 critical: 4 surplus: -1 money: $288
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Energy: 3 critical: 3 surplus: 0 money: $1620
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Energy: 3 critical: 2 surplus: 1 money: $87
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Energy: 2 critical: 4 surplus: -2 money: $962
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $51
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $51 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4237166612900289384
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 51120192
  INFO [SummaryPhase2.begin]                         (P14)judas Money: $962 Plots: 4 Assets: 588 Total: 3550
  INFO [SummaryPhase2.begin]                         (P14)judas Food: 3 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Money: $1620 Plots: 2 Assets: 681 Total: 3301
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Food: 4 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Money: $288 Plots: 4 Assets: 891 Total: 3179
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Food: 2 Energy: 3 Smithore: 4 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)kirkus Money: $87 Plots: 4 Assets: 569 Total: 2656
  INFO [SummaryPhase2.begin]                         (P12)kirkus Food: 3 Energy: 3 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 10 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $120
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $51
  INFO [SummaryPhase2.begin]                         Shop Food: 6 units $102
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $51
  INFO [SummaryPhase2.begin]                         Shop mules: 10 $100
  INFO [SummaryPhase2.begin]                         Colony total: 12686
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 18
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 10 mules.
  INFO [LandGrantActuator.begin]                     AI: zsteelersman is using the LP to pick tiles.
  INFO [LandGrantActuator.getAdamTile]               AI: zsteelersman wants River (4,4)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 125ms 13 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)Cyber Ranger is granted tile 17: Plain (1,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.claimPlot]                    (P12)kirkus is granted tile 18: Mountain1 (3,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.claimPlot]                    (P14)judas is granted tile 25: Plain (2,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.update]                       (P13)zsteelersman pressed at plot 26 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P13)zsteelersman is granted tile 26: River (4,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $644
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman originally valued the plot at $2336
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman targets price $1500
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $1480 (changed $-20)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $1420 (changed $-60)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $1376 (changed $-44)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $1388 (changed $12)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $1344 (changed $-44)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $1388 (changed $44)
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P14)judas bought the plot for $652
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5863195429896811441
  INFO [Development.setPlayerOrder]                  Normal development order. 10 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.4328677
  INFO [PlayerEventPhase.begin]                      No player event for (P14)judas (rank 1)
  INFO [Player.useFood]                              (P14)judas has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)judas
  INFO [Wampus.<init>]                               Wampus has 11 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (5,3) with Energy factory
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (2,4) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            judas caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (3,4) with Energy factory
  INFO [GameModel.developLand]                       (P14)judas develops tile Mountain3 (2,2) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)judas finishes on update 2233
  INFO [GameModel.gamble]                            (P14)judas gambles $113, max: 47.5, left: 3.4791007, fraction 0.07324423
  INFO [DevelopmentMessenger.showMessage]            judas won $113 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3424790026083412326
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.11762786
  INFO [PlayerEventPhase.begin]                      Event player: (P13)zsteelersman (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: KazingaRaces
  INFO [PlayerEventPhase$1.finished]                 Event Message: You lost $200 betting on the two-legged Kazinga races
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P13)zsteelersman has 4 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Wampus.<init>]                               Wampus has 11 mountains, reward is $200
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman copying development state.
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman beginning UN-threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: zsteelersman started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: zsteelersman got lower bound of 992.0 from previous solution, plus 1 round of fudging.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: zsteelersman finished Development LP in time 0ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 1634.0
  INFO [DevelopmentPlanner.finalizePlan]             AI: zsteelersman picked 2 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (5,2) into Energy from Food
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (4,4) into Food from Empty
  INFO [DevelopmentPlanner.enqueueNormal]            AI: zsteelersman is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (5,2): Food --> Empty
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (5,2): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying River (4,4): Empty --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman undevelops tile Plain (5,2)
  INFO [GameModel.sellMule]                          (P13)zsteelersman sold a mule for $125
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile Plain (5,2) with Energy factory
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile River (4,4) with Food factory
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: zsteelersman is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: CatchWampus
  INFO [FastDevelopmentPhase.nextAction]             Next action: CatchWampus
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $200
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: zsteelersman chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)zsteelersman gambles $137, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $137 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman gambled and can't do more actions.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8835555918131251377
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5720931
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Cyber Ranger (rank 3)
  INFO [Player.useFood]                              (P11)Cyber Ranger has 2 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (141ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 11 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (0,2) with Energy factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (1,3) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Cyber Ranger finishes on update 1667
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1048531806413042962
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.10868925
  INFO [PlayerEventPhase.begin]                      Event player: (P12)kirkus (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: Charity
  INFO [PlayerEventPhase$1.finished]                 Event Message: A charity from your home-world took pity on you and sent $150
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P12)kirkus has 3 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)kirkus
  INFO [Wampus.<init>]                               Wampus has 11 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Plain (5,4) with Food factory
  INFO [DevelopmentMessenger.showMessage]            kirkus caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Plain (5,0) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)kirkus finishes on update 2209
  INFO [GameModel.gamble]                            (P12)kirkus gambles $101, max: 47.5, left: 3.9991002, fraction 0.08419158
  INFO [DevelopmentMessenger.showMessage]            kirkus won $101 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: METEORITE_STRIKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8652120061829199573
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4373777176855151329
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P11)Cyber Ranger has 3 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P13)zsteelersman has 3 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P12)kirkus has 3 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P14)judas has 2 energy and needs 3 energy
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger expects 6 food, 3 energy, 0 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman expects 10 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus expects 2 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas expects 6 food, 14 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger produced 6 food, 4 energy, 0 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman produced 8 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus produced 1 food, 3 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas produced 4 food, 18 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4162481927515953086
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $51
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-15
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 2, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is increased to 250%
  INFO [Shop.printPriceFactor]                       Smithore buy price $113 sell price $148
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Smithore: 4 critical: 0 surplus: 4 money: $13
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Smithore: 0 critical: 0 surplus: 0 money: $1607
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Smithore: 3 critical: 0 surplus: 3 money: $263
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Smithore: 0 critical: 0 surplus: 0 money: $173
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $148
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $170
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)kirkus (P11)Cyber Ranger 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P12)kirkus auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $113 (7 units for $791)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2026169865643460346
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $120
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $56 sell price $196
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Crystite: 3 critical: 0 surplus: 3 money: $465
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $1607
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Crystite: 0 critical: 0 surplus: 0 money: $602
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Crystite: 0 critical: 0 surplus: 0 money: $173
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $92
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P12)kirkus (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Cyber Ranger 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $56 (3 units for $168)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6117870194176904438
  INFO [Shop.calcBuySellPrice]                       Current Food price $102
  INFO [Shop.printPriceFactor]                       Food shop: 6, total: 26, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 71%
  INFO [Shop.printPriceFactor]                       Food buy price $58 sell price $93
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Food: 6 critical: 4 surplus: 2 money: $633
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Food: 9 critical: 4 surplus: 5 money: $1607
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Food: 1 critical: 4 surplus: -3 money: $602
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Food: 4 critical: 4 surplus: 0 money: $173
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $58
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)kirkus (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)zsteelersman (P11)Cyber Ranger 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Cyber Ranger rank 3 takes over trade from seller zsteelersman rank 2
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $58
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $58
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $58
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $58
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $58
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $86 (5 units for $430)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3623946469335317244
  INFO [Shop.calcBuySellPrice]                       Current Energy price $51
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 30, needed: 15
  INFO [Shop.printPriceFactor]                       Energy is decreased to 63%
  INFO [Shop.printPriceFactor]                       Energy buy price $17 sell price $52
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Energy: 4 critical: 5 surplus: -1 money: $726
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Energy: 4 critical: 3 surplus: 1 money: $1944
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Energy: 4 critical: 3 surplus: 1 money: $230
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Energy: 18 critical: 4 surplus: 14 money: $173
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $32
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P12)kirkus (P11)Cyber Ranger 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)judas 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer kirkus rank 4 takes over trade from buyer Cyber Ranger rank 3
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer kirkus rank 4 takes over trade from buyer Cyber Ranger rank 3
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer kirkus rank 4 takes over trade from buyer Cyber Ranger rank 3
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer kirkus rank 4 takes over trade from buyer Cyber Ranger rank 3
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $32
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $32
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $32
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $32
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $52 (4 units for $208)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7993199581891832609
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 52648480
  INFO [SummaryPhase2.begin]                         (P14)judas Money: $381 Plots: 6 Assets: 1507 Total: 4888
  INFO [SummaryPhase2.begin]                         (P14)judas Food: 4 Energy: 14 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Money: $570 Plots: 5 Assets: 1269 Total: 4339
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Food: 5 Energy: 7 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Money: $1944 Plots: 3 Assets: 843 Total: 4287
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Food: 5 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)kirkus Money: $178 Plots: 5 Assets: 945 Total: 3623
  INFO [SummaryPhase2.begin]                         (P12)kirkus Food: 5 Energy: 5 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 3 mules for 6 smithore and now has 5 mules
  INFO [Shop.buildMules]                             A mule now costs $220
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $56
  INFO [SummaryPhase2.begin]                         Shop Smithore: 1 units $113
  INFO [SummaryPhase2.begin]                         Shop Food: 7 units $86
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $52
  INFO [SummaryPhase2.begin]                         Shop mules: 5 $220
  INFO [SummaryPhase2.begin]                         Colony total: 17137
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 17
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Reverse development order. 5 mules.
  INFO [LandGrantActuator.begin]                     AI: zsteelersman is using the LP to pick tiles.
  INFO [LandGrantActuator.getAdamTile]               AI: zsteelersman wants Mountain3 (7,3)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 140ms 14 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)Cyber Ranger is granted tile 0: Plain (0,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.update]                       (P13)zsteelersman pressed at plot 18 frame 3
  INFO [LandGrantPhase.claimPlot]                    (P13)zsteelersman is granted tile 18: Mountain3 (7,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.claimPlot]                    (P14)judas is granted tile 22: Mountain3 (6,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.claimPlot]                    (P12)kirkus is granted tile 24: Crater (8,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8156328911562705485
  INFO [Development.setPlayerOrder]                  Reverse development order. 5 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.28058332
  INFO [PlayerEventPhase.begin]                      No player event for (P12)kirkus (rank 4)
  INFO [Player.useFood]                              (P12)kirkus has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)kirkus
  INFO [Wampus.<init>]                               Wampus has 5 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentMessenger.showMessage]            kirkus caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Mountain1 (3,3) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)kirkus finishes on update 1751
  INFO [GameModel.gamble]                            (P12)kirkus gambles $119, max: 47.5, left: 13.259216, fraction 0.2791414
  INFO [DevelopmentMessenger.showMessage]            kirkus won $119 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7912911469531166406
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.09365338
  INFO [PlayerEventPhase.begin]                      Event player: (P13)zsteelersman (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: MuseumBoughtComputer
  INFO [PlayerEventPhase$1.finished]                 Event Message: The museum bought your antique personal computer for $400
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P13)zsteelersman has 5 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Wampus.<init>]                               Wampus has 5 mountains, reward is $200
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman copying development state.
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman beginning UN-threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: zsteelersman started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: zsteelersman got lower bound of 1109.0 from previous solution.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: zsteelersman finished Development LP in time 0ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 1985.0
  INFO [DevelopmentPlanner.finalizePlan]             AI: zsteelersman picked 1 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (7,3) into Smithore from Empty
  INFO [DevelopmentPlanner.enqueueNormal]            AI: zsteelersman is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Mountain3 (7,3): Empty --> Smithore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile Mountain3 (7,3) with Smithore factory
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: zsteelersman is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: CatchWampus
  INFO [FastDevelopmentPhase.nextAction]             Next action: CatchWampus
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $200
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: zsteelersman chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)zsteelersman gambles $116, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $116 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman gambled and can't do more actions.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3481652368199631446
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.14955634
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Cyber Ranger (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: MulesDeteriorated
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your mining M.U.L.E.s have deteriorated from heavy use and cost $100 each to repair. The total cost is $200
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P11)Cyber Ranger has 5 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 5 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Mountain2 (1,1) with Smithore factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (2,1) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (0,0) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (1,2) with Energy factory
  INFO [GameModel.sellMule]                          (P11)Cyber Ranger sold a mule for $245
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Cyber Ranger finishes on update 2314
  INFO [GameModel.gamble]                            (P11)Cyber Ranger gambles $104, max: 47.5, left: 1.7791023, fraction 0.037454788
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $104 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6382945400200212311
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5782913
  INFO [PlayerEventPhase.begin]                      No player event for (P14)judas (rank 1)
  INFO [Player.useFood]                              (P14)judas has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)judas
  INFO [Wampus.<init>]                               Wampus has 5 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)judas develops tile Mountain3 (2,2) with Smithore factory
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (3,2) with Smithore factory
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (5,3) with Food factory
  INFO [GameModel.developLand]                       (P14)judas develops tile Mountain3 (6,4) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            judas caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)judas finishes on update 2245
  INFO [GameModel.gamble]                            (P14)judas gambles $104, max: 47.5, left: 3.119101, fraction 0.06566528
  INFO [DevelopmentMessenger.showMessage]            judas won $104 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -607811635000939966
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Cyber Ranger has 7 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P13)zsteelersman has 4 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P12)kirkus has 5 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P14)judas has 14 energy and needs 5 energy
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger expects 2 food, 8 energy, 3 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman expects 10 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus expects 2 food, 3 energy, 6 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas expects 4 food, 8 energy, 14 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger produced 2 food, 6 energy, 3 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman produced 11 food, 2 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus produced 1 food, 4 energy, 6 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas produced 4 food, 6 energy, 12 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2251438283537391735
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7030959060048229274
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $113
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $1
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 1, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is increased to 250%
  INFO [Shop.printPriceFactor]                       Smithore buy price $230 sell price $265
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Smithore: 3 critical: 0 surplus: 3 money: $354
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Smithore: 5 critical: 0 surplus: 5 money: $2365
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Smithore: 6 critical: 0 surplus: 6 money: $202
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Smithore: 12 critical: 0 surplus: 12 money: $315
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $230
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $150
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)zsteelersman (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 5
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P13)zsteelersman auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Player.increaseAuctionTeleportCount]         (P12)kirkus auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [Player.increaseAuctionTeleportCount]         (P14)judas auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $230 (26 units for $5980)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7963210285486970833
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $56
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $80 sell price $220
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Crystite: 3 critical: 0 surplus: 3 money: $1044
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $3515
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Crystite: 0 critical: 0 surplus: 0 money: $1582
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Crystite: 0 critical: 0 surplus: 0 money: $3075
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $92
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P12)kirkus (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Cyber Ranger 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $80 (3 units for $240)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5389930489821057362
  INFO [Shop.calcBuySellPrice]                       Current Food price $86
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 21, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 82%
  INFO [Shop.printPriceFactor]                       Food buy price $56 sell price $91
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Food: 3 critical: 4 surplus: -1 money: $1284
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Food: 12 critical: 4 surplus: 8 money: $3515
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Food: 2 critical: 4 surplus: -2 money: $1582
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Food: 4 critical: 4 surplus: 0 money: $3075
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $56
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $56
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $56
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $56
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $71
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $71
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $89
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $89
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $124
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Player.increaseAuctionTeleportCount]         (P13)zsteelersman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $91 (8 units for $728)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6050394357416947174
  INFO [Shop.calcBuySellPrice]                       Current Energy price $52
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 31, needed: 19
  INFO [Shop.printPriceFactor]                       Energy is decreased to 71%
  INFO [Shop.printPriceFactor]                       Energy buy price $22 sell price $57
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Energy: 9 critical: 5 surplus: 4 money: $829
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Energy: 3 critical: 4 surplus: -1 money: $4243
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Energy: 6 critical: 4 surplus: 2 money: $1309
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Energy: 13 critical: 6 surplus: 7 money: $3075
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $37
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $37 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5226576052067928058
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 51290096
  INFO [SummaryPhase2.begin]                         (P14)judas Money: $3075 Plots: 7 Assets: 1465 Total: 8040
  INFO [SummaryPhase2.begin]                         (P14)judas Food: 4 Energy: 13 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Money: $4243 Plots: 4 Assets: 790 Total: 7033
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Food: 4 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Money: $829 Plots: 6 Assets: 1671 Total: 5500
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Food: 8 Energy: 9 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)kirkus Money: $1309 Plots: 6 Assets: 1042 Total: 5351
  INFO [SummaryPhase2.begin]                         (P12)kirkus Food: 5 Energy: 6 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 13 mules for 26 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $460
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $80
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $230
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $91
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $37
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $460
  INFO [SummaryPhase2.begin]                         Colony total: 25924
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 18
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [LandGrantActuator.begin]                     AI: zsteelersman is using the LP to pick tiles.
  INFO [LandGrantActuator.getAdamTile]               AI: zsteelersman wants Plain (7,2)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 125ms 13 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)Cyber Ranger is granted tile 5: Plain (0,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.claimPlot]                    (P14)judas is granted tile 6: Plain (3,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.update]                       (P13)zsteelersman pressed at plot 13 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P13)zsteelersman is granted tile 13: Plain (7,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.claimPlot]                    (P12)kirkus is granted tile 19: Mountain1 (1,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $592
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman originally valued the plot at $3128
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman targets price $3128
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $3148 (changed $20)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $3136 (changed $-12)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $3120 (changed $-16)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $3140 (changed $20)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $3124 (changed $-16)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $3128 (changed $4)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $3188 (changed $60)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $3128 (changed $-60)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $3104 (changed $-24)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $3048 (changed $-56)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $3016 (changed $-32)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $3000 (changed $-16)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $3028 (changed $28)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $3028 (changed $0)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $2976 (changed $-52)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $2984 (changed $8)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $2956 (changed $-28)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $2988 (changed $32)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $2940 (changed $-48)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $2972 (changed $32)
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $3020 (changed $48)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P14)judas bought the plot for $1340
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8023855692798284916
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.49924445
  INFO [PlayerEventPhase.begin]                      No player event for (P14)judas (rank 1)
  INFO [Player.useFood]                              (P14)judas has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)judas
  INFO [Wampus.<init>]                               Wampus has 4 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (3,1) with Smithore factory
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (8,0) with Food factory
  INFO [DevelopmentMessenger.showMessage]            judas caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)judas finishes on update 1525
  INFO [GameModel.gamble]                            (P14)judas gambles $129, max: 47.5, left: 17.579315, fraction 0.37009084
  INFO [DevelopmentMessenger.showMessage]            judas won $129 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4459541355878423184
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.23791379
  INFO [PlayerEventPhase.begin]                      Event player: (P13)zsteelersman (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: TapDancingMule
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your M.U.L.E. won the colony tap-dancing contest. You collected $200
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P13)zsteelersman has 4 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Wampus.<init>]                               Wampus has 4 mountains, reward is $200
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman copying development state.
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman beginning UN-threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: zsteelersman started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: zsteelersman got lower bound of 2653.0 from previous solution.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: zsteelersman finished Development LP in time 0ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 2909.0
  INFO [DevelopmentPlanner.finalizePlan]             AI: zsteelersman picked 3 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (5,2) into Food from Energy
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (7,3) into Energy from Smithore
  INFO [DevelopmentPlanner.finalizePlan]             	3. make plot (7,2) into Energy from Empty
  INFO [DevelopmentPlanner.enqueueNormal]            AI: zsteelersman is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (5,2): Energy --> Empty
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (5,2): Empty --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Mountain3 (7,3): Smithore --> Empty
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Mountain3 (7,3): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (7,2): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman undevelops tile Plain (5,2)
  INFO [GameModel.sellMule]                          (P13)zsteelersman sold a mule for $510
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile Plain (5,2) with Food factory
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman undevelops tile Mountain3 (7,3)
  INFO [GameModel.sellMule]                          (P13)zsteelersman sold a mule for $535
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile Mountain3 (7,3) with Energy factory
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile Plain (7,2) with Energy factory
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: zsteelersman is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: CatchWampus
  INFO [FastDevelopmentPhase.nextAction]             Next action: CatchWampus
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $200
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: zsteelersman is assaying Plain (7,2).
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: Assay
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToAssayStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: Assay
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)zsteelersman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: zsteelersman not enough time to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)zsteelersman gambles $188, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $188 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman gambled and can't do more actions.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8541464712976071461
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.6439896
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Cyber Ranger (rank 3)
  INFO [Player.useFood]                              (P11)Cyber Ranger has 8 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 4 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (1,2) with Smithore factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (0,0) with Energy factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (2,1) with Smithore factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (1,3) with Smithore factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (0,2) with Food factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (0,1) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Cyber Ranger finishes on update 2401
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4337266721138277208
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.45633137
  INFO [PlayerEventPhase.begin]                      No player event for (P12)kirkus (rank 4)
  INFO [Player.useFood]                              (P12)kirkus has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)kirkus
  INFO [Wampus.<init>]                               Wampus has 4 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Crater (8,4) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            kirkus caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Plain (2,3) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)kirkus finishes on update 2270
  INFO [GameModel.gamble]                            (P12)kirkus gambles $106, max: 47.5, left: 2.7391014, fraction 0.057665292
  INFO [DevelopmentMessenger.showMessage]            kirkus won $106 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3602890006536239610
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P11)Cyber Ranger has 9 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P13)zsteelersman has 3 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P12)kirkus has 6 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P14)judas has 13 energy and needs 7 energy
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger expects 2 food, 8 energy, 14 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman expects 15 food, 6 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus expects 2 food, 6 energy, 6 smithore, 4 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas expects 9 food, 8 energy, 17 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger produced 2 food, 7 energy, 15 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman produced 14 food, 1 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus produced 3 food, 6 energy, 9 smithore, 5 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas produced 11 food, 7 energy, 15 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PEST_ATTACK
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3521404359870649721
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3898462169506463565
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $230
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $3
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 8, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 72%
  INFO [Shop.printPriceFactor]                       Smithore buy price $168 sell price $203
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Smithore: 15 critical: 0 surplus: 15 money: $544
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Smithore: 0 critical: 0 surplus: 0 money: $4371
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Smithore: 9 critical: 0 surplus: 9 money: $545
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Smithore: 15 critical: 0 surplus: 15 money: $1044
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $122
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $130
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 5
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Player.increaseAuctionTeleportCount]         (P12)kirkus auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P14)judas auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $168 (39 units for $6552)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (110ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5524335392228120302
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $80
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $96 sell price $236
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Crystite: 0 critical: 0 surplus: 0 money: $3064
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $4371
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Crystite: 5 critical: 0 surplus: 5 money: $2057
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Crystite: 0 critical: 0 surplus: 0 money: $3564
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $92
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)kirkus 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 120ms
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P12)kirkus auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $96 (5 units for $480)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (110ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9188335303567523093
  INFO [Shop.calcBuySellPrice]                       Current Food price $91
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 29, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 66%
  INFO [Shop.printPriceFactor]                       Food buy price $45 sell price $80
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Food: 4 critical: 4 surplus: 0 money: $2584
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Food: 14 critical: 4 surplus: 10 money: $4371
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Food: 4 critical: 4 surplus: 0 money: $2537
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Food: 7 critical: 4 surplus: 3 money: $3564
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $45
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $45
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $45
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $45
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $45
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $45
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $60
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $60
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $75
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $60
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $63 (9 units for $568)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7739556264057302803
  INFO [Shop.calcBuySellPrice]                       Current Energy price $37
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 31, needed: 23
  INFO [Shop.printPriceFactor]                       Energy is decreased to 81%
  INFO [Shop.printPriceFactor]                       Energy buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Energy: 10 critical: 6 surplus: 4 money: $2247
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Energy: 1 critical: 4 surplus: -3 money: $4939
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Energy: 8 critical: 5 surplus: 3 money: $2351
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Energy: 12 critical: 8 surplus: 4 money: $3564
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $30
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $30 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2786698624284679212
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 47062824
  INFO [SummaryPhase2.begin]                         (P14)judas Money: $3564 Plots: 9 Assets: 1591 Total: 9655
  INFO [SummaryPhase2.begin]                         (P14)judas Food: 7 Energy: 12 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Money: $4939 Plots: 5 Assets: 695 Total: 8134
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Food: 5 Energy: 1 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Money: $2247 Plots: 7 Assets: 2017 Total: 7764
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Food: 9 Energy: 10 Smithore: 0 Crystite: 5
  INFO [SummaryPhase2.begin]                         (P12)kirkus Money: $2351 Plots: 7 Assets: 1266 Total: 7117
  INFO [SummaryPhase2.begin]                         (P12)kirkus Food: 7 Energy: 8 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 6 mules for 12 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $330
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $96
  INFO [SummaryPhase2.begin]                         Shop Smithore: 27 units $168
  INFO [SummaryPhase2.begin]                         Shop Food: 1 units $63
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $30
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $330
  INFO [SummaryPhase2.begin]                         Colony total: 32670
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: Stats: Round 6
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 1:judas Money: $3075 Plots: 7 Assets: 1465 Total: 8040
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 2:zsteelersman Money: $4243 Plots: 4 Assets: 790 Total: 7033
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 3:Cyber Ranger Money: $829 Plots: 6 Assets: 1671 Total: 5500
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 4:kirkus Money: $1309 Plots: 6 Assets: 1042 Total: 5351
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Event Probabilites: Pirates(13.30%) Pests(20.00%) Radiation(6.67%) Acid Rain(20.00%) Sunspot Activity(6.67%) Meteor Strike(6.67%) Earthquake(20.00%) Fire(6.67%) 
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 23
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [LandGrantActuator.begin]                     AI: zsteelersman is using the LP to pick tiles.
  INFO [LandGrantActuator.getAdamTile]               AI: zsteelersman wants Mountain2 (7,1)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 125ms 13 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P14)judas is granted tile 3: Mountain1 (7,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.update]                       (P13)zsteelersman pressed at plot 7 frame 2
  INFO [LandGrantPhase.claimPlot]                    (P13)zsteelersman is granted tile 7: Mountain2 (7,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Cyber Ranger is granted tile 11: Plain (0,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.claimPlot]                    (P12)kirkus is granted tile 14: Plain (0,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 9
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -690181978919351180
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.39018464
  INFO [PlayerEventPhase.begin]                      No player event for (P14)judas (rank 1)
  INFO [Player.useFood]                              (P14)judas has 7 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)judas
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)judas develops tile Mountain1 (7,0) with Crystite factory
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (6,0) with Crystite factory
  INFO [GameModel.sellMule]                          (P14)judas sold a mule for $355
  INFO [DevelopmentMessenger.showMessage]            judas caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)judas finishes on update 2191
  INFO [GameModel.gamble]                            (P14)judas gambles $111, max: 47.5, left: 4.6390996, fraction 0.09766526
  INFO [DevelopmentMessenger.showMessage]            judas won $111 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7316022951695106587
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.56783426
  INFO [PlayerEventPhase.begin]                      No player event for (P13)zsteelersman (rank 2)
  INFO [Player.useFood]                              (P13)zsteelersman has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman copying development state.
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman beginning UN-threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: zsteelersman started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: zsteelersman couldn't find a lower bound using the previous solution (even with fudging).
  INFO [PlayerLP.makeDevelopmentPlan]                AI: zsteelersman finished Development LP in time 0ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 778.9999999999999
  INFO [DevelopmentPlanner.finalizePlan]             AI: zsteelersman picked 3 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (5,2) into Energy from Food
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (4,4) into Energy from Food
  INFO [DevelopmentPlanner.finalizePlan]             	3. make plot (7,1) into Energy from Empty
  INFO [DevelopmentPlanner.enqueueNormal]            AI: zsteelersman is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (5,2): Food --> Empty
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (5,2): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying River (4,4): Food --> Empty
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying River (4,4): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Mountain2 (7,1): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman undevelops tile Plain (5,2)
  INFO [GameModel.sellMule]                          (P13)zsteelersman sold a mule for $355
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile Plain (5,2) with Energy factory
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman undevelops tile River (4,4)
  INFO [GameModel.sellMule]                          (P13)zsteelersman sold a mule for $355
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile River (4,4) with Energy factory
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile Mountain2 (7,1) with Energy factory
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: zsteelersman is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: CatchWampus
  INFO [FastDevelopmentPhase.nextAction]             Next action: CatchWampus
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $200
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: zsteelersman chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)zsteelersman gambles $111, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $111 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman gambled and can't do more actions.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6686321318067925655
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.0813511
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Cyber Ranger (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: WanderingSpaceTraveler
  INFO [PlayerEventPhase$1.finished]                 Event Message: A wandering space traveler repaid your hospitality by leaving two bars of smithore
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P11)Cyber Ranger has 9 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (0,3) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger undevelops tile Plain (1,3)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (1,3) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger undevelops tile Plain (1,2)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (1,2) with Food factory
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Cyber Ranger finishes on update 2412
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2424228907820563915
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.54781955
  INFO [PlayerEventPhase.begin]                      No player event for (P12)kirkus (rank 4)
  INFO [Player.useFood]                              (P12)kirkus has 7 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 140ms (140ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)kirkus
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Mountain1 (1,4) with Energy factory
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Mountain1 (3,3) with Crystite factory
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Plain (2,3) with Crystite factory
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Plain (0,4) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)kirkus finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7261166654479565190
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Cyber Ranger has 10 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P13)zsteelersman has 1 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12)kirkus has 8 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P14)judas has 12 energy and needs 8 energy
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger expects 6 food, 8 energy, 6 smithore, 7 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman expects 4 food, 18 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus expects 2 food, 12 energy, 4 smithore, 12 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas expects 4 food, 8 energy, 17 smithore, 2 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger produced 4 food, 11 energy, 5 smithore, 9 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman produced 4 food, 19 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus produced 3 food, 13 energy, 3 smithore, 12 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas produced 3 food, 7 energy, 19 smithore, 1 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PLANET_QUAKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7051679521345970268
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5112186605940409529
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $168
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $7
  INFO [Shop.printPriceFactor]                       Smithore shop: 27, mules potentially available: 22, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $81 sell price $116
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Smithore: 4 critical: 0 surplus: 4 money: $2042
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Smithore: 0 critical: 0 surplus: 0 money: $4820
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Smithore: 1 critical: 0 surplus: 1 money: $1516
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Smithore: 6 critical: 0 surplus: 6 money: $3370
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 110ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $102
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $110
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P12)kirkus auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Player.increaseAuctionTeleportCount]         (P14)judas auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $81 (11 units for $891)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8456745295101744480
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $96
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $144 sell price $284
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Crystite: 9 critical: 0 surplus: 9 money: $2366
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $4820
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Crystite: 5 critical: 0 surplus: 5 money: $1597
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Crystite: 0 critical: 0 surplus: 0 money: $3856
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $92
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)kirkus (P11)Cyber Ranger 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P12)kirkus auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $144 (14 units for $2016)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7921323432440832786
  INFO [Shop.calcBuySellPrice]                       Current Food price $63
  INFO [Shop.printPriceFactor]                       Food shop: 1, total: 23, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 77%
  INFO [Shop.printPriceFactor]                       Food buy price $34 sell price $69
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Food: 7 critical: 4 surplus: 3 money: $3662
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Food: 5 critical: 4 surplus: 1 money: $4820
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Food: 5 critical: 4 surplus: 1 money: $2317
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Food: 5 critical: 4 surplus: 1 money: $3856
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $49
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $61
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Player.increaseAuctionTeleportCount]         (P13)zsteelersman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $86
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $69 (2 units for $138)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2753756509157845234
  INFO [Shop.calcBuySellPrice]                       Current Energy price $30
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 59, needed: 23
  INFO [Shop.printPriceFactor]                       Energy is decreased to 54%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Energy: 14 critical: 7 surplus: 7 money: $3524
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Energy: 19 critical: 2 surplus: 17 money: $4889
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Energy: 16 critical: 6 surplus: 10 money: $2317
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Energy: 10 critical: 8 surplus: 2 money: $3856
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (10 units for $450)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 94ms (110ms) <P14> 125ms (141ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1659728005610809658
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 48313760
  INFO [SummaryPhase2.begin]                         (P14)judas Money: $3856 Plots: 10 Assets: 1685 Total: 10541
  INFO [SummaryPhase2.begin]                         (P14)judas Food: 5 Energy: 10 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Money: $3119 Plots: 8 Assets: 2436 Total: 9555
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Food: 9 Energy: 23 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Money: $5339 Plots: 6 Assets: 1166 Total: 9505
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Food: 4 Energy: 9 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)kirkus Money: $2272 Plots: 8 Assets: 1940 Total: 8212
  INFO [SummaryPhase2.begin]                         (P12)kirkus Food: 5 Energy: 17 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 5 mules for 10 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $160
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $144
  INFO [SummaryPhase2.begin]                         Shop Smithore: 28 units $81
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $69
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $160
  INFO [SummaryPhase2.begin]                         Colony total: 37813
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 17
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 94ms (110ms) <P14> 125ms (141ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [LandGrantActuator.begin]                     AI: zsteelersman is using the LP to pick tiles.
  INFO [LandGrantActuator.getAdamTile]               AI: zsteelersman wants Plain (5,1)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 141ms 14 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)Cyber Ranger is granted tile 0: Plain (1,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.update]                       (P13)zsteelersman pressed at plot 4 frame 1
  INFO [LandGrantActuator.getAdamTile]               AI: zsteelersman wants Plain (6,2)
  INFO [LandGrantPhase.claimPlot]                    (P12)kirkus is granted tile 4: Plain (5,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.update]                       (P13)zsteelersman pressed at plot 7 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P13)zsteelersman is granted tile 7: Plain (6,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.claimPlot]                    (P14)judas is granted tile 9: Plain (6,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 94ms (110ms) <P14> 125ms (141ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 94ms (110ms) <P14> 125ms (141ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -761038064922393620
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.102078736
  INFO [PlayerEventPhase.begin]                      Event player: (P14)judas (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: MischievousElves
  INFO [PlayerEventPhase$1.finished]                 Event Message: Mischievous Glac-Elves broke into your storage shed and stole half your food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Player.useFood]                              (P14)judas has 2 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (141ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)judas
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (6,3) with Energy factory
  INFO [GameModel.developLand]                       (P14)judas develops tile Mountain2 (6,4) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)judas finishes on update 1313
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (141ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8240388392832968191
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5873349
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Cyber Ranger (rank 2)
  INFO [Player.useFood]                              (P11)Cyber Ranger has 9 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (1,0) with Energy factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger undevelops tile Mountain2 (1,1)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (0,2) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (2,1) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (1,2) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Mountain2 (1,1) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Cyber Ranger finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5180393720127706913
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.6316399
  INFO [PlayerEventPhase.begin]                      No player event for (P13)zsteelersman (rank 3)
  INFO [Player.useFood]                              (P13)zsteelersman has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $300
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman copying development state.
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman beginning UN-threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: zsteelersman started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: zsteelersman got lower bound of 1486.0 from previous solution.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: zsteelersman finished Development LP in time 15ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 4273.0
  INFO [DevelopmentPlanner.finalizePlan]             AI: zsteelersman picked 4 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (5,2) into Food from Energy
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (7,2) into Food from Energy
  INFO [DevelopmentPlanner.finalizePlan]             	3. make plot (4,4) into Food from Energy
  INFO [DevelopmentPlanner.finalizePlan]             	4. make plot (6,2) into Food from Empty
  INFO [DevelopmentPlanner.enqueueNormal]            AI: zsteelersman is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (5,2): Energy --> Empty
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (5,2): Empty --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (7,2): Energy --> Empty
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (7,2): Empty --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying River (4,4): Energy --> Empty
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying River (4,4): Empty --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (6,2): Empty --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman undevelops tile Plain (5,2)
  INFO [GameModel.sellMule]                          (P13)zsteelersman sold a mule for $210
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile Plain (5,2) with Food factory
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman undevelops tile Plain (7,2)
  INFO [GameModel.sellMule]                          (P13)zsteelersman sold a mule for $210
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile Plain (7,2) with Food factory
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman undevelops tile River (4,4)
  INFO [GameModel.sellMule]                          (P13)zsteelersman sold a mule for $210
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile River (4,4) with Food factory
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile Plain (6,2) with Food factory
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: zsteelersman not enough time to assay.
  INFO [DevelopmentActuator.testAssayLast]           AI: zsteelersman not enough time to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)zsteelersman gambles $163, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $163 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman gambled and can't do more actions.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5097009918923315147
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.22989756
  INFO [PlayerEventPhase.begin]                      Event player: (P12)kirkus (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: ExtraPlot
  INFO [PlayerEventPhase$1.finished]                 Event Message: You received an extra plot of land to encourage colony development
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P12)kirkus has 5 food and needs 4 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)kirkus
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Plain (5,4) with Crystite factory
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Plain (0,4) with Food factory
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Mountain1 (1,4) with Crystite factory
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Plain (5,1) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            kirkus caught the Mountain Wampus and got $300
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)kirkus finishes on update 2450
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2334370376916801839
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Cyber Ranger has 23 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P13)zsteelersman has 9 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P12)kirkus has 17 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P14)judas has 10 energy and needs 8 energy
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger expects 0 food, 15 energy, 0 smithore, 29 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman expects 24 food, 2 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus expects 2 food, 3 energy, 4 smithore, 25 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas expects 4 food, 14 energy, 12 smithore, 6 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger produced 0 food, 14 energy, 0 smithore, 34 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman produced 19 food, 1 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus produced 1 food, 3 energy, 4 smithore, 28 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas produced 4 food, 15 energy, 11 smithore, 7 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PEST_ATTACK
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2868406380225933425
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7897606693284467505
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $81
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $5
  INFO [Shop.printPriceFactor]                       Smithore shop: 28, mules potentially available: 23, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $55 sell price $90
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Smithore: 0 critical: 0 surplus: 0 money: $2709
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Smithore: 0 critical: 0 surplus: 0 money: $5392
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Smithore: 4 critical: 0 surplus: 4 money: $2212
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Smithore: 11 critical: 0 surplus: 11 money: $3386
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $82
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $90
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer kirkus rank 4 takes over trade from buyer Cyber Ranger rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer kirkus rank 4 takes over trade from buyer Cyber Ranger rank 2
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $90 (28 units for $2520)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1078428850673504291
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $144
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $120 sell price $260
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Crystite: 34 critical: 0 surplus: 34 money: $1989
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $5392
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Crystite: 28 critical: 0 surplus: 28 money: $412
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Crystite: 7 critical: 0 surplus: 7 money: $3386
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $92
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Player.increaseAuctionTeleportCount]         (P14)judas auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [Player.increaseAuctionTeleportCount]         (P12)kirkus auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $120 (69 units for $8280)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4067358589164869511
  INFO [Shop.calcBuySellPrice]                       Current Food price $69
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 27, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 81%
  INFO [Shop.printPriceFactor]                       Food buy price $41 sell price $76
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Food: 3 critical: 5 surplus: -2 money: $6069
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Food: 19 critical: 5 surplus: 14 money: $5392
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Food: 2 critical: 5 surplus: -3 money: $3772
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Food: 3 critical: 5 surplus: -2 money: $4226
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $41
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $41
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $41
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $41
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $41
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $41
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $41
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $49
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $49
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $56
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $56
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $67
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $67
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $84
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (14) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $84
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Player.increaseAuctionTeleportCount]         (P13)zsteelersman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $76 (14 units for $1072)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2185879421545708749
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 58, needed: 31
  INFO [Shop.printPriceFactor]                       Energy is decreased to 65%
  INFO [Shop.printPriceFactor]                       Energy buy price $14 sell price $49
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Energy: 27 critical: 7 surplus: 20 money: $5537
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Energy: 4 critical: 6 surplus: -2 money: $6464
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Energy: 10 critical: 9 surplus: 1 money: $3316
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Energy: 17 critical: 9 surplus: 8 money: $4142
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $29 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3463236008367646963
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 49400248
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Money: $5537 Plots: 9 Assets: 3328 Total: 13365
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Food: 10 Energy: 27 Smithore: 8 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)judas Money: $4142 Plots: 11 Assets: 2897 Total: 12539
  INFO [SummaryPhase2.begin]                         (P14)judas Food: 4 Energy: 17 Smithore: 11 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)kirkus Money: $3316 Plots: 10 Assets: 4123 Total: 12439
  INFO [SummaryPhase2.begin]                         (P12)kirkus Food: 8 Energy: 10 Smithore: 24 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Money: $6464 Plots: 7 Assets: 966 Total: 10930
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Food: 5 Energy: 4 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 9 mules
  INFO [Shop.buildMules]                             A mule now costs $180
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $120
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $90
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $76
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $29
  INFO [SummaryPhase2.begin]                         Shop mules: 9 $180
  INFO [SummaryPhase2.begin]                         Colony total: 49273
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 17
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 9 mules.
  INFO [LandGrantActuator.begin]                     AI: zsteelersman is using the LP to pick tiles.
  INFO [LandGrantActuator.getAdamTile]               AI: zsteelersman wants River (4,1)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 125ms 13 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P13)zsteelersman pressed at plot 1 frame 2
  INFO [LandGrantPhase.claimPlot]                    (P13)zsteelersman is granted tile 1: River (4,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.claimPlot]                    (P12)kirkus is granted tile 2: Plain (6,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.claimPlot]                    (P14)judas is granted tile 3: Plain (8,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Cyber Ranger is granted tile 4: Mountain1 (8,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 7
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $1280
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman originally valued the plot at $905
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman targets price $904
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Cyber Ranger bought the plot for $3220
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $3160
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman originally valued the plot at $1107
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman targets price $1104
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6359673438089794696
  INFO [Development.setPlayerOrder]                  Normal development order. 9 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.67381734
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Cyber Ranger (rank 1)
  INFO [Player.useFood]                              (P11)Cyber Ranger has 10 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (8,3) with Food factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Mountain1 (8,2) with Food factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger undevelops tile Mountain2 (1,1)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Mountain2 (1,1) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Cyber Ranger finishes on update 2136
  INFO [GameModel.gamble]                            (P11)Cyber Ranger gambles $168, max: 47.5, left: 4.7790995, fraction 0.10061262
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $168 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2822505827662933214
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.6716393
  INFO [PlayerEventPhase.begin]                      No player event for (P14)judas (rank 2)
  INFO [Player.useFood]                              (P14)judas has 4 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)judas
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (8,0) with Crystite factory
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (8,1) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            judas caught the Mountain Wampus and got $300
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)judas finishes on update 1949
  INFO [GameModel.gamble]                            (P14)judas gambles $151, max: 47.5, left: 0.65929794, fraction 0.013879957
  INFO [DevelopmentMessenger.showMessage]            judas won $151 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 110ms (125ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1058423418504811247
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.82076216
  INFO [PlayerEventPhase.begin]                      No player event for (P12)kirkus (rank 3)
  INFO [Player.useFood]                              (P12)kirkus has 8 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 110ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)kirkus
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Plain (5,1) with Energy factory
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Plain (6,1) with Crystite factory
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Mountain1 (3,3) with Smithore factory
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Plain (2,0) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            kirkus caught the Mountain Wampus and got $300
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)kirkus finishes on update 2400
  INFO [GameModel.gamble]                            (P12)kirkus gambles $150, max: 47.5, left: 0.2191034, fraction 0.004612703
  INFO [DevelopmentMessenger.showMessage]            kirkus won $150 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9071003734859772102
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.64618194
  INFO [PlayerEventPhase.begin]                      No player event for (P13)zsteelersman (rank 4)
  INFO [Player.useFood]                              (P13)zsteelersman has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $300
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman copying development state.
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman beginning UN-threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: zsteelersman started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: zsteelersman couldn't find a lower bound using the previous solution (even with fudging).
  INFO [PlayerLP.makeDevelopmentPlan]                AI: zsteelersman finished Development LP in time 30ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 4810.0
  INFO [DevelopmentPlanner.finalizePlan]             AI: zsteelersman picked 3 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (6,2) into Energy from Food
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (7,2) into Energy from Food
  INFO [DevelopmentPlanner.finalizePlan]             	3. make plot (4,1) into Food from Empty
  INFO [DevelopmentPlanner.enqueueNormal]            AI: zsteelersman is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (6,2): Food --> Empty
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (6,2): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (7,2): Food --> Empty
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (7,2): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying River (4,1): Empty --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman undevelops tile Plain (6,2)
  INFO [GameModel.sellMule]                          (P13)zsteelersman sold a mule for $205
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile Plain (6,2) with Energy factory
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman undevelops tile Plain (7,2)
  INFO [GameModel.sellMule]                          (P13)zsteelersman sold a mule for $205
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile Plain (7,2) with Energy factory
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile River (4,1) with Food factory
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: zsteelersman is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: CatchWampus
  INFO [FastDevelopmentPhase.nextAction]             Next action: CatchWampus
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $300
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: zsteelersman is assaying Plain (6,2).
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: Assay
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToAssayStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: Assay
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)zsteelersman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: zsteelersman not enough time to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)zsteelersman gambles $154, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $154 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman gambled and can't do more actions.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: RADIATION
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -61070365327187396
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ColonyEvent.applyEvent]                      Radiation strikes (P11)Cyber Ranger Plain (8,3)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4290885785541168112
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P11)Cyber Ranger has 27 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P13)zsteelersman has 4 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P12)kirkus has 10 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P14)judas has 17 energy and needs 9 energy
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger expects 1 food, 15 energy, 3 smithore, 19 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman expects 20 food, 16 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus expects 2 food, 8 energy, 12 smithore, 15 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas expects 2 food, 14 energy, 12 smithore, 10 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger produced 1 food, 18 energy, 3 smithore, 16 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman produced 20 food, 19 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus produced 1 food, 7 energy, 15 smithore, 19 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas produced 4 food, 14 energy, 11 smithore, 11 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4483540265164790803
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $90
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $0
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 3, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is increased to 125%
  INFO [Shop.printPriceFactor]                       Smithore buy price $113 sell price $148
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Smithore: 11 critical: 0 surplus: 11 money: $2100
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Smithore: 0 critical: 0 surplus: 0 money: $6663
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Smithore: 39 critical: 0 surplus: 39 money: $3306
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Smithore: 22 critical: 0 surplus: 22 money: $4238
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $62
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $70
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 5
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [Player.increaseAuctionTeleportCount]         (P14)judas auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [Player.increaseAuctionTeleportCount]         (P12)kirkus auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 140ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $113 (72 units for $8136)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6662809375918341401
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $120
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $136 sell price $276
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Crystite: 16 critical: 0 surplus: 16 money: $3343
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $6663
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Crystite: 19 critical: 0 surplus: 19 money: $7713
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Crystite: 11 critical: 0 surplus: 11 money: $6724
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $92
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [Player.increaseAuctionTeleportCount]         (P14)judas auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [Player.increaseAuctionTeleportCount]         (P12)kirkus auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $136 (46 units for $6256)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2744943602139490217
  INFO [Shop.calcBuySellPrice]                       Current Food price $76
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 31, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 73%
  INFO [Shop.printPriceFactor]                       Food buy price $41 sell price $76
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Food: 4 critical: 5 surplus: -1 money: $5519
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Food: 20 critical: 5 surplus: 15 money: $6663
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Food: 3 critical: 5 surplus: -2 money: $10297
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Food: 4 critical: 5 surplus: -1 money: $8220
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $41
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer kirkus rank 3 takes over trade from buyer Cyber Ranger rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer kirkus rank 3 takes over trade from buyer Cyber Ranger rank 1
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $41
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $41
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $41
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $41
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $41
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $41
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $41
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $49
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $49
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $56
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $56
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $67
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $67
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $84
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (14) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $84
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Player.increaseAuctionTeleportCount]         (P13)zsteelersman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $76 (15 units for $1148)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -437941124061964404
  INFO [Shop.calcBuySellPrice]                       Current Energy price $29
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 80, needed: 33
  INFO [Shop.printPriceFactor]                       Energy is decreased to 56%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Energy: 33 critical: 8 surplus: 25 money: $5519
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Energy: 19 critical: 5 surplus: 14 money: $7811
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Energy: 8 critical: 10 surplus: -2 money: $9765
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Energy: 20 critical: 10 surplus: 10 money: $7604
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer kirkus rank 3 takes over trade from buyer judas rank 2
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (13 units for $585)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- SUMMARY #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5715090497124605018
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 47430048
  INFO [SummaryPhase2.begin]                         (P12)kirkus Money: $9180 Plots: 11 Assets: 2940 Total: 17620
  INFO [SummaryPhase2.begin]                         (P12)kirkus Food: 10 Energy: 21 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)judas Money: $7604 Plots: 12 Assets: 3132 Total: 16736
  INFO [SummaryPhase2.begin]                         (P14)judas Food: 12 Energy: 20 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Money: $5519 Plots: 11 Assets: 2889 Total: 13908
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Food: 4 Energy: 33 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Money: $8396 Plots: 8 Assets: 1230 Total: 13626
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Food: 5 Energy: 6 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 11 mules for 22 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $220
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $136
  INFO [SummaryPhase2.begin]                         Shop Smithore: 50 units $113
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $76
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $220
  INFO [SummaryPhase2.begin]                         Colony total: 61890
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 17
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [LandGrantActuator.begin]                     AI: zsteelersman Not enough tiles, grab any tile.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 125ms 13 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P13)zsteelersman pressed at plot 0 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P13)zsteelersman is granted tile 0: River (4,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Cyber Ranger is granted tile 1: Mountain1 (7,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3941394518380333699
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5309497
  INFO [PlayerEventPhase.begin]                      No player event for (P12)kirkus (rank 1)
  INFO [Player.useFood]                              (P12)kirkus has 10 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)kirkus
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Plain (6,1) with Energy factory
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Mountain1 (3,3) with Crystite factory
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Plain (2,0) with Crystite factory
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Mountain3 (3,0) with Crystite factory
  INFO [GameModel.sellMule]                          (P12)kirkus sold a mule for $295
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)kirkus finishes on update 2097
  INFO [GameModel.gamble]                            (P12)kirkus gambles $159, max: 47.5, left: 5.5590987, fraction 0.11703366
  INFO [DevelopmentMessenger.showMessage]            kirkus won $159 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 140ms (140ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 9157511814845880846
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.15471512
  INFO [PlayerEventPhase.begin]                      Event player: (P14)judas (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: BatLizard
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your child was bitten by a Bat-Lizard and the hospital bill cost you $300
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P14)judas has 12 food and needs 5 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 140ms (140ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)judas
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)judas undevelops tile Plain (3,2)
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (3,2) with Smithore factory
  INFO [GameModel.developLand]                       (P14)judas undevelops tile Plain (3,2)
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (5,3) with Crystite factory
  INFO [GameModel.developLand]                       (P14)judas develops tile Mountain3 (2,2) with Crystite factory
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (3,1) with Crystite factory
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (3,2) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)judas finishes on update 1967
  INFO [GameModel.gamble]                            (P14)judas gambles $181, max: 47.5, left: 8.1591, fraction 0.17177051
  INFO [DevelopmentMessenger.showMessage]            judas won $181 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 110ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8146795344456675018
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.21969938
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Cyber Ranger (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: BestBuiltMule
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your M.U.L.E. was judged "Best Built" at the colony fair. You won $150
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Player.useFood]                              (P11)Cyber Ranger has 4 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 110ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Mountain1 (8,2) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (8,3) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Cyber Ranger finishes on update 1748
  INFO [GameModel.gamble]                            (P11)Cyber Ranger gambles $152, max: 47.5, left: 4.0392947, fraction 0.08503778
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $152 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 11
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 110ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7259512631029382358
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.75491506
  INFO [PlayerEventPhase.begin]                      No player event for (P13)zsteelersman (rank 4)
  INFO [Player.useFood]                              (P13)zsteelersman has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 110ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman copying development state.
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman beginning UN-threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: zsteelersman started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: zsteelersman got lower bound of 4141.0 from previous solution.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: zsteelersman finished Development LP in time 15ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 7418.0
  INFO [DevelopmentPlanner.finalizePlan]             AI: zsteelersman picked 2 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (6,2) into Food from Energy
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (4,0) into Food from Empty
  INFO [DevelopmentPlanner.enqueueNormal]            AI: zsteelersman is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (6,2): Energy --> Empty
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (6,2): Empty --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying River (4,0): Empty --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman undevelops tile Plain (6,2)
  INFO [GameModel.sellMule]                          (P13)zsteelersman sold a mule for $270
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile Plain (6,2) with Food factory
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile River (4,0) with Food factory
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: zsteelersman chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)zsteelersman gambles $159, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $159 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman gambled and can't do more actions.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 110ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 110ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1569318195111264550
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Cyber Ranger has 33 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P13)zsteelersman has 6 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P12)kirkus has 21 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P14)judas has 20 energy and needs 9 energy
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger expects 0 food, 15 energy, 3 smithore, 30 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman expects 38 food, 11 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus expects 2 food, 15 energy, 0 smithore, 30 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas expects 0 food, 14 energy, 0 smithore, 42 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger produced 0 food, 15 energy, 4 smithore, 33 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman produced 36 food, 10 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus produced 3 food, 16 energy, 0 smithore, 29 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas produced 0 food, 14 energy, 0 smithore, 43 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 110ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4962331747947855201
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (140ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2828037462108249811
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $113
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $4
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 12, mules needed: 2
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $54 sell price $89
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Smithore: 4 critical: 0 surplus: 4 money: $5426
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Smithore: 0 critical: 0 surplus: 0 money: $8335
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Smithore: 0 critical: 0 surplus: 0 money: $9314
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Smithore: 0 critical: 0 surplus: 0 money: $7335
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $42
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $50
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $54 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8585601642182132670
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $136
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $132 sell price $272
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Crystite: 33 critical: 0 surplus: 33 money: $5426
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $8335
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Crystite: 29 critical: 0 surplus: 29 money: $9314
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Crystite: 43 critical: 0 surplus: 43 money: $7335
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $92
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.89 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 110ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [Player.increaseAuctionTeleportCount]         (P12)kirkus auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #41
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #42
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #43
  INFO [Player.increaseAuctionTeleportCount]         (P14)judas auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $132 (105 units for $13860)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6567082254606298020
  INFO [Shop.calcBuySellPrice]                       Current Food price $76
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 46, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 58%
  INFO [Shop.printPriceFactor]                       Food buy price $29 sell price $64
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Food: 0 critical: 5 surplus: -5 money: $9782
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Food: 36 critical: 5 surplus: 31 money: $8335
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Food: 6 critical: 5 surplus: 1 money: $13142
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Food: 4 critical: 5 surplus: -1 money: $13011
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.89 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 110ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $39
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $39
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $44
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $44
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $52
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $52
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $52
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $52
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Player.increaseAuctionTeleportCount]         (P13)zsteelersman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $66
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $62 (32 units for $2013)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7846887823004325596
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 93, needed: 35
  INFO [Shop.printPriceFactor]                       Energy is decreased to 53%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Energy: 34 critical: 9 surplus: 25 money: $8630
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Energy: 10 critical: 7 surplus: 3 money: $10284
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Energy: 26 critical: 9 surplus: 17 money: $13014
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Energy: 23 critical: 10 surplus: 13 money: $12307
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (2 units for $90)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- SUMMARY #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5431150661749609257
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 49785368
  INFO [SummaryPhase2.begin]                         (P14)judas Money: $12307 Plots: 12 Assets: 3435 Total: 21742
  INFO [SummaryPhase2.begin]                         (P14)judas Food: 15 Energy: 23 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)kirkus Money: $13014 Plots: 11 Assets: 2926 Total: 21440
  INFO [SummaryPhase2.begin]                         (P12)kirkus Food: 8 Energy: 26 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Money: $8540 Plots: 12 Assets: 4262 Total: 18802
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Food: 18 Energy: 36 Smithore: 4 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Money: $10374 Plots: 9 Assets: 1285 Total: 16159
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Food: 5 Energy: 8 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 12 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $132
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $54
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $62
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 12 $100
  INFO [SummaryPhase2.begin]                         Colony total: 78143
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 19
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 12 mules.
  INFO [LandGrantActuator.begin]                     AI: zsteelersman Not enough tiles, grab any tile.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7797435919017544344
  INFO [Development.setPlayerOrder]                  Normal development order. 12 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.46110266
  INFO [PlayerEventPhase.begin]                      No player event for (P14)judas (rank 1)
  INFO [Player.useFood]                              (P14)judas has 15 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)judas
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (2,4) with Crystite factory
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (3,4) with Crystite factory
  INFO [GameModel.sellMule]                          (P14)judas sold a mule for $150
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)judas finishes on update 1307
  INFO [GameModel.gamble]                            (P14)judas gambles $177, max: 47.5, left: 21.359402, fraction 0.44967163
  INFO [DevelopmentMessenger.showMessage]            judas won $177 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 7
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7956756357776453760
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.907355
  INFO [PlayerEventPhase.begin]                      No player event for (P12)kirkus (rank 2)
  INFO [Player.useFood]                              (P12)kirkus has 8 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)kirkus
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)kirkus undevelops tile Mountain1 (3,3)
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Plain (0,4) with Crystite factory
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Plain (6,1) with Crystite factory
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Mountain1 (3,3) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)kirkus finishes on update 1632
  INFO [GameModel.gamble]                            (P12)kirkus gambles $183, max: 47.5, left: 14.859253, fraction 0.31282637
  INFO [DevelopmentMessenger.showMessage]            kirkus won $183 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 13
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6866031678543686028
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8259192
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Cyber Ranger (rank 3)
  INFO [Player.useFood]                              (P11)Cyber Ranger has 18 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (0,0) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (2,1) with Energy factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (0,1) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Mountain2 (1,1) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (1,0) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Plain (2,1) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Cyber Ranger finishes on update 2375
  INFO [Mule.runAway]                                Mule runs away for (P11)Cyber Ranger
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8165213070822237036
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7823421
  INFO [PlayerEventPhase.begin]                      No player event for (P13)zsteelersman (rank 4)
  INFO [Player.useFood]                              (P13)zsteelersman has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman copying development state.
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman beginning UN-threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: zsteelersman started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: zsteelersman got lower bound of 3620.0 from previous solution.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: zsteelersman finished Development LP in time 921ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 3619.9999999999995
  INFO [DevelopmentPlanner.finalizePlan]             AI: zsteelersman picked 0 tiles to be modified
  INFO [DevelopmentPlanner.enqueueNormal]            AI: zsteelersman is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueHuntWampus]        AI: zsteelersman tries to hunt the wampus.
  INFO [DevelopmentPlanner.enqueueHuntWampus]        				 --- already caught.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: NullAction
  INFO [FastDevelopmentPhase.nextAction]             Next action: NullAction
  SEVERE [FastDevelopmentPhase.nextAction]           Unknown AI action: NullAction
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: zsteelersman is assaying River (4,1).
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: Assay
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToAssayStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: Assay
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)zsteelersman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: zsteelersman chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)zsteelersman gambles $185, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $185 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman gambled and can't do more actions.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 59
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7865621390884591771
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P11)Cyber Ranger has 36 energy and needs 11 energy
  INFO [ProductionPhase.finishPower]                 (P13)zsteelersman has 8 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P12)kirkus has 26 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P14)judas has 23 energy and needs 11 energy
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger expects 0 food, 0 energy, 0 smithore, 55 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman expects 38 food, 11 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus expects 0 food, 8 energy, 0 smithore, 46 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas expects 0 food, 3 energy, 0 smithore, 55 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger produced 0 food, 0 energy, 0 smithore, 63 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman produced 38 food, 10 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus produced 0 food, 7 energy, 0 smithore, 45 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas produced 0 food, 4 energy, 0 smithore, 48 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (141ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PLANET_QUAKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5151178728555955648
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (141ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8610721557788807029
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $54
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $2
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 11, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 52%
  INFO [Shop.printPriceFactor]                       Smithore buy price $52 sell price $87
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Smithore: 4 critical: 0 surplus: 4 money: $8215
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Smithore: 0 critical: 0 surplus: 0 money: $10559
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Smithore: 0 critical: 0 surplus: 0 money: $13072
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Smithore: 0 critical: 0 surplus: 0 money: $12384
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 125ms (141ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $22
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $30
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P14)judas chat: ouch
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 141ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $52 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (110ms) <P14> 125ms (141ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3107715848823341874
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $132
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $108 sell price $248
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Crystite: 29 critical: 0 surplus: 29 money: $8215
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $10559
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Crystite: 21 critical: 0 surplus: 21 money: $13072
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Crystite: 16 critical: 0 surplus: 16 money: $12384
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (110ms) <P14> 125ms (141ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $92
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 141ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [Player.increaseAuctionTeleportCount]         (P12)kirkus auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 141ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $108 (50 units for $5400)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8922634312410225339
  INFO [Shop.calcBuySellPrice]                       Current Food price $62
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 52, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 54%
  INFO [Shop.printPriceFactor]                       Food buy price $18 sell price $53
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Food: 7 critical: 5 surplus: 2 money: $11347
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Food: 38 critical: 5 surplus: 33 money: $10559
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Food: 2 critical: 5 surplus: -3 money: $15340
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Food: 5 critical: 5 surplus: 0 money: $12384
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $18
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)kirkus (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)zsteelersman (P11)Cyber Ranger 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $18
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $18
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $18
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $18
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $18
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $18
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $18
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $18
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $18
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Player.increaseAuctionTeleportCount]         (P11)Cyber Ranger auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $18
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (12 units for $324)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4943218472050550992
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 64, needed: 39
  INFO [Shop.printPriceFactor]                       Energy is decreased to 71%
  INFO [Shop.printPriceFactor]                       Energy buy price $17 sell price $52
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Energy: 19 critical: 12 surplus: 7 money: $11383
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Energy: 12 critical: 7 surplus: 5 money: $10847
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Energy: 20 critical: 10 surplus: 10 money: $15160
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Energy: 13 critical: 10 surplus: 3 money: $12384
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (94ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $32
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (14) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.875 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 3 frames, rountrip 0ms, max 125ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)kirkus (P11)Cyber Ranger (P14)judas 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $32
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $32
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $32
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $32
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 125ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $52 (4 units for $208)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- SUMMARY #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (109ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7302189910603842232
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 50789792
  INFO [SummaryPhase2.begin]                         (P12)kirkus Money: $15160 Plots: 11 Assets: 2605 Total: 23265
  INFO [SummaryPhase2.begin]                         (P12)kirkus Food: 6 Energy: 20 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)judas Money: $12384 Plots: 12 Assets: 3854 Total: 22238
  INFO [SummaryPhase2.begin]                         (P14)judas Food: 5 Energy: 13 Smithore: 0 Crystite: 16
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Money: $11175 Plots: 12 Assets: 3039 Total: 20214
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Food: 5 Energy: 23 Smithore: 4 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Money: $11055 Plots: 9 Assets: 1871 Total: 17426
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Food: 28 Energy: 8 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 11 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $108
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $52
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $52
  INFO [SummaryPhase2.begin]                         Shop mules: 11 $100
  INFO [SummaryPhase2.begin]                         Colony total: 83143
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 18
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 11 mules.
  INFO [LandGrantActuator.begin]                     AI: zsteelersman Not enough tiles, grab any tile.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1189022120654774851
  INFO [Development.setPlayerOrder]                  Normal development order. 11 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.38430214
  INFO [PlayerEventPhase.begin]                      No player event for (P12)kirkus (rank 1)
  INFO [Player.useFood]                              (P12)kirkus has 6 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)kirkus
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)kirkus undevelops tile Mountain1 (3,3)
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Plain (5,1) with Crystite factory
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Plain (5,0) with Crystite factory
  INFO [GameModel.developLand]                       (P12)kirkus develops tile Mountain1 (3,3) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)kirkus finishes on update 1728
  INFO [GameModel.gamble]                            (P12)kirkus gambles $240, max: 47.5, left: 12.939209, fraction 0.2724044
  INFO [DevelopmentMessenger.showMessage]            kirkus won $240 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -220938289443043977
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.43631792
  INFO [PlayerEventPhase.begin]                      No player event for (P14)judas (rank 2)
  INFO [Player.useFood]                              (P14)judas has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (94ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)judas
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)judas develops tile Plain (6,3) with Crystite factory
  INFO [GameModel.developLand]                       (P14)judas develops tile Mountain2 (2,2) with Crystite factory
  INFO [GameModel.developLand]                       (P14)judas develops tile Mountain1 (3,2) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)judas finishes on update 1994
  INFO [GameModel.gamble]                            (P14)judas gambles $214, max: 47.5, left: 7.6190968, fraction 0.16040203
  INFO [DevelopmentMessenger.showMessage]            judas won $214 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 7
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1141481661549521423
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5768417
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Cyber Ranger (rank 3)
  INFO [Player.useFood]                              (P11)Cyber Ranger has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (110ms) <P14> 125ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Cyber Ranger
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Cyber Ranger develops tile Mountain1 (7,4) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Cyber Ranger finishes on update 1017
  INFO [GameModel.gamble]                            (P11)Cyber Ranger gambles $233, max: 47.5, left: 27.159534, fraction 0.57177967
  INFO [DevelopmentMessenger.showMessage]            Cyber Ranger won $233 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 110ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4915913924892409400
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.6418916
  INFO [PlayerEventPhase.begin]                      No player event for (P13)zsteelersman (rank 4)
  INFO [Player.useFood]                              (P13)zsteelersman has 28 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 110ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman copying development state.
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman beginning UN-threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: zsteelersman started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: zsteelersman got lower bound of 1721.0 from previous solution.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: zsteelersman finished Development LP in time 1203ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 2075.9999999999995
  INFO [DevelopmentPlanner.finalizePlan]             AI: zsteelersman picked 3 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (4,1) into Energy from Food
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (5,2) into Energy from Food
  INFO [DevelopmentPlanner.finalizePlan]             	3. make plot (6,2) into Energy from Food
  INFO [DevelopmentPlanner.enqueueNormal]            AI: zsteelersman is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying River (4,1): Food --> Empty
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying River (4,1): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (5,2): Food --> Empty
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (5,2): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (6,2): Food --> Empty
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (6,2): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [SlickLogSystem.info]                         Too much real time passed since last frame. Breaking sync with real time.
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman undevelops tile River (4,1)
  INFO [GameModel.sellMule]                          (P13)zsteelersman sold a mule for $125
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile River (4,1) with Energy factory
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman undevelops tile Plain (5,2)
  INFO [GameModel.sellMule]                          (P13)zsteelersman sold a mule for $125
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile Plain (5,2) with Energy factory
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman undevelops tile Plain (6,2)
  INFO [GameModel.sellMule]                          (P13)zsteelersman sold a mule for $125
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile Plain (6,2) with Energy factory
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: zsteelersman nothing left to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)zsteelersman gambles $250, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $250 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman gambled and can't do more actions.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8297542301025484662
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P11)Cyber Ranger has 23 energy and needs 12 energy
  INFO [ProductionPhase.finishPower]                 (P13)zsteelersman has 8 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P12)kirkus has 20 energy and needs 11 energy
  INFO [ProductionPhase.finishPower]                 (P14)judas has 13 energy and needs 12 energy
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger expects 0 food, 0 energy, 0 smithore, 70 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman expects 17 food, 30 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus expects 0 food, 0 energy, 0 smithore, 55 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas expects 0 food, 0 energy, 0 smithore, 73 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P11)Cyber Ranger produced 0 food, 0 energy, 0 smithore, 63 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman produced 16 food, 29 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)kirkus produced 0 food, 0 energy, 0 smithore, 55 crystite
  INFO [ProductionPhase.logProduction]               (P14)judas produced 0 food, 0 energy, 0 smithore, 69 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SHIP_RETURNS
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1435799288919824132
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Cyber Ranger chat: gge
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8739610793374394269
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $52
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $2
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 8, mules needed: 1
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $52 sell price $87
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12)kirkus chat: gga
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Smithore: 4 critical: 0 surplus: 4 money: $11208
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Smithore: 0 critical: 0 surplus: 0 money: $11230
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Smithore: 0 critical: 0 surplus: 0 money: $15300
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Smithore: 0 critical: 0 surplus: 0 money: $12148
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $10
  INFO [GameController.apply]                        (P14)judas chat: gge
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 110ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6373012491754665021
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $108
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $132 sell price $272
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Crystite: 63 critical: 0 surplus: 63 money: $11208
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $11230
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Crystite: 55 critical: 0 surplus: 55 money: $15300
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Crystite: 85 critical: 0 surplus: 85 money: $12148
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $92
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 125ms (125ms) <P11> 94ms (110ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2656435137948791567
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 37, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 66%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Food: 0 critical: 0 surplus: 0 money: $11208
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Food: 28 critical: 0 surplus: 28 money: $11230
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Food: 1 critical: 0 surplus: 1 money: $15300
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Food: 0 critical: 0 surplus: 0 money: $12148
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $13
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (125ms) <P11> 94ms (94ms) <P14> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1611533172985098681
  INFO [Shop.calcBuySellPrice]                       Current Energy price $52
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 50, needed: 42
  INFO [Shop.printPriceFactor]                       Energy is decreased to 88%
  INFO [Shop.printPriceFactor]                       Energy buy price $31 sell price $66
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Cyber Ranger Energy: 9 critical: 0 surplus: 9 money: $11208
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Energy: 33 critical: 0 surplus: 33 money: $11230
  INFO [CollectionPhase.goToNextPhase]               (P12)kirkus Energy: 7 critical: 0 surplus: 7 money: $15300
  INFO [CollectionPhase.goToNextPhase]               (P14)judas Energy: 1 critical: 0 surplus: 1 money: $12148
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (156ms) <P11> 94ms (110ms) <P14> 125ms (141ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $46
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- SUMMARY #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 109ms (156ms) <P11> 94ms (110ms) <P14> 125ms (141ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -752932226458167873
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 49479248
  INFO [SummaryPhase2.begin]                         (P14)judas Money: $12148 Plots: 12 Assets: 12886 Total: 31034
  INFO [SummaryPhase2.begin]                         (P14)judas Food: 0 Energy: 1 Smithore: 0 Crystite: 85
  INFO [SummaryPhase2.begin]                         (P12)kirkus Money: $15300 Plots: 11 Assets: 9097 Total: 29897
  INFO [SummaryPhase2.begin]                         (P12)kirkus Food: 1 Energy: 7 Smithore: 0 Crystite: 55
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Money: $11208 Plots: 12 Assets: 10558 Total: 27766
  INFO [SummaryPhase2.begin]                         (P11)Cyber Ranger Food: 0 Energy: 9 Smithore: 4 Crystite: 63
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Money: $11230 Plots: 9 Assets: 3048 Total: 18778
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Food: 28 Energy: 33 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 8 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $132
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $52
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $46
  INFO [SummaryPhase2.begin]                         Shop mules: 8 $100
  INFO [SummaryPhase2.begin]                         Colony total: 107475
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Game
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: Final Results:
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 1:kirkus Money: $15160 Plots: 11 Assets: 2605 Total: 23265
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 2:judas Money: $12384 Plots: 12 Assets: 3854 Total: 22238
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 3:Cyber Ranger Money: $11175 Plots: 12 Assets: 3039 Total: 20214
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 4:zsteelersman Money: $11055 Plots: 9 Assets: 1871 Total: 17426
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Game Completed, Hosting Bot Will Start a New Game in 30 Seconds,  Thanks for Playing.
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Cyber Ranger  Bot Reputation now: 895
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: kirkus  Bot Reputation now: 49
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: judas  Bot Reputation now: -19
  INFO [SummaryPhase2.apply]                         Score saved
  INFO [SummaryPhase2.getColonyMessage]              Colony rating: 5
  INFO [SummaryPhase2.getColonyMessage]              Overall, the Colony succeeded... Extremely well. You can now retire in elegant estates!
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (12) 0 bytes
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /74.219.19.66 <P11>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /74.219.19.66 <P11> with id 054d70bd-bd3b-458c-a973-0dea3cbd4d15
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /74.219.19.66 <P11>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /74.219.19.66 <>
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /71.58.139.189 <P12>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /71.58.139.189 <P12> with id e20fd54a-62a5-407a-b59e-ed2ba957e899
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /71.58.139.189 <P12>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /71.58.139.189 <>
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [MetaFrame$16.windowClosing]                  Meta frame closing
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (14) 0 bytes
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 100002 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
