  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows 7 6.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 8
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: 3aqbrtiuqvogelkt9n1prrcf07
  INFO [Login$MasterListener$1.run]                  Logged in as "Paxman" (id 102390)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1920 x 1080 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1920 x 1080 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: null
  INFO [MuleGameContainer.<init>]                    Display Driver: null
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: NVIDIA Corporation
  INFO [MuleGameContainer.<init>]                    GL Renderer: GeForce GTX 980/PCIe/SSE2
  INFO [MuleGameContainer.<init>]                    GL Version: 4.5.0 NVIDIA 368.39
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 3
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: , Address: 81.97.32.94, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /81.97.32.94:6260 UDP: /81.97.32.94:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 38 bytes
  INFO [UserController.apply]                        My client id is cf810324-4569-4e5e-b5b4-b4bb6e591ea4
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S11)Paxman is my user
  INFO [GameModel.setLocalUser]                      (S11)Paxman is a local Spectator
  INFO [Client.initUDP]                              Sending UDP initialization message id cf810324-4569-4e5e-b5b4-b4bb6e591ea4
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7064 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7064 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (P10)Woof.Pants is a remote Player
  INFO [GameModel.setMyUser]                         (S11)Paxman is my user
  INFO [GameModel.setLocalUser]                      (S11)Paxman is a local Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)Paxman (ID: 102390)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P10)Woof.Pants (ID: 105350)
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)Paxman (ID 102390)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P10)Woof.Pants (ID 105350)
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)Paxman joins the players
  INFO [Player.<init>]                               Creating (P11)Paxman
  INFO [GameModel.setMyUser]                         (P11)Paxman is my user
  INFO [GameModel.setLocalUser]                      (P11)Paxman is a local Player
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (12) 14 bytes
  INFO [Player.<init>]                               Creating (P12)<A.L.A.N.>
  INFO [UserController.setAiPlayer]                  (P12)<A.L.A.N.> is an AI player
  INFO [GameModel.setRemoteUser]                     (P12)<A.L.A.N.> is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (13) 14 bytes
  INFO [Player.<init>]                               Creating (P13)<A.D.A.M.>
  INFO [UserController.setAiPlayer]                  (P13)<A.D.A.M.> is an AI player
  INFO [GameModel.setRemoteUser]                     (P13)<A.D.A.M.> is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P11)Paxman (P12)<A.L.A.N.> (P13)<A.D.A.M.> (P10)Woof.Pants 
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7078281927488779558
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> (P11)Paxman 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 26485512
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Paxman Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)Paxman Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 220ms, max 220ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 220ms, max 220ms
  INFO [LandGrantPhase.apply]                        Grace duration 19 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P11)Paxman pressed at plot 7 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)Paxman is granted tile 7: Mountain3 (7,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 220ms, max 220ms
  INFO [LandGrantPhase.claimPlot]                    (P10)Woof.Pants is granted tile 13: River (4,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 220ms, max 220ms
  INFO [LandGrantPhase.claimPlot]                    (P13)<A.D.A.M.> is granted tile 22: Plain (5,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 220ms, max 220ms
  INFO [LandGrantPhase.claimPlot]                    (P12)<A.L.A.N.> is granted tile 30: River (4,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 220ms, max 220ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 220ms, max 220ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.12060459 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P13)<A.D.A.M.> bought the plot for $864
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -253023832347158139
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P10)Woof.Pants (rank 1)
  INFO [Player.useFood]                              (P10)Woof.Pants has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)Woof.Pants
  INFO [Wampus.<init>]                               Wampus has 16 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)Woof.Pants finishes on update 2113
  INFO [GameModel.gamble]                            (P10)Woof.Pants gambles $63, max: 47.5, left: 5.239099, fraction 0.11029682
  INFO [DevelopmentMessenger.showMessage]            Woof.Pants won $63 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7350423280302861866
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)<A.L.A.N.> (rank 2)
  INFO [Player.useFood]                              (P12)<A.L.A.N.> has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)<A.L.A.N.>
  INFO [Wampus.<init>]                               Wampus has 16 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020003248 (owner 10)
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile River (4,3) with Food factory
  INFO [DevelopmentMessenger.showMessage]            <A.L.A.N.> caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P12)<A.L.A.N.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)<A.L.A.N.> finishes on update 1622
  INFO [GameModel.gamble]                            (P12)<A.L.A.N.> gambles $52, max: 47.5, left: 15.579269, fraction 0.32798463
  INFO [DevelopmentMessenger.showMessage]            <A.L.A.N.> won $52 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8808062559648423865
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 3)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)<A.D.A.M.>
  INFO [Wampus.<init>]                               Wampus has 16 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020003248 (owner 10)
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)<A.D.A.M.> finishes on update 1190
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $84, max: 47.5, left: 24.219467, fraction 0.5098835
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $84 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3992567210218322367
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Paxman (rank 4)
  INFO [Player.useFood]                              (P11)Paxman has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Paxman
  INFO [Wampus.<init>]                               Wampus has 16 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P11)Paxman develops tile Mountain3 (7,0) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            Paxman caught the Mountain Wampus and got $100
  INFO [GameModel.gamble]                            (P11)Paxman gambles $51, max: 47.5, left: 15.719273, fraction 0.33093205
  INFO [DevelopmentMessenger.showMessage]            Paxman won $51 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Paxman finishes on update 1670
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5440438520186543887
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1095174478232629383
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10)Woof.Pants has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P11)Paxman has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12)<A.L.A.N.> has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 2 energy and needs 0 energy
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> expects 5 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants produced 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman produced 0 food, 0 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> produced 7 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2463666426074367902
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-6
  INFO [Shop.printPriceFactor]                       Smithore shop: 8, mules potentially available: 16, mules needed: 7
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 58%
  INFO [Shop.printPriceFactor]                       Smithore buy price $44 sell price $79
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Smithore: 0 critical: 0 surplus: 0 money: $1063
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Smithore: 5 critical: 0 surplus: 5 money: $976
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Smithore: 0 critical: 0 surplus: 0 money: $1027
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 0 critical: 0 surplus: 0 money: $320
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P11)Paxman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.12662718 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $44 (5 units for $220)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3455777636988248102
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $48
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $136 sell price $276
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Crystite: 0 critical: 0 surplus: 0 money: $1063
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Crystite: 0 critical: 0 surplus: 0 money: $1196
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $1027
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 0 critical: 0 surplus: 0 money: $320
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 214 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $136 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 214 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2878073306776800353
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 19, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 72%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Food: 1 critical: 3 surplus: -2 money: $1063
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Food: 1 critical: 3 surplus: -2 money: $1196
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Food: 8 critical: 3 surplus: 5 money: $1027
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 1 critical: 3 surplus: -2 money: $320
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Paxman (P10)Woof.Pants (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)<A.L.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P12)<A.L.A.N.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.11507331 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $50 (10 units for $500)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7016511458904692150
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 8, total: 14, needed: 6
  INFO [Shop.printPriceFactor]                       Energy is decreased to 57%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10)Woof.Pants chat: oh
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Energy: 2 critical: 1 surplus: 1 money: $763
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Energy: 1 critical: 2 surplus: -1 money: $1096
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Energy: 1 critical: 2 surplus: -1 money: $1277
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 2 critical: 1 surplus: 1 money: $220
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 212ms, max 212ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Paxman (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)Woof.Pants 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.13301642 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (3 units for $135)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- SUMMARY #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9131852663708250899
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 36077272
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Money: $1187 Plots: 1 Assets: 345 Total: 2032
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Food: 3 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Paxman Money: $1051 Plots: 1 Assets: 350 Total: 1901
  INFO [SummaryPhase2.begin]                         (P11)Paxman Food: 3 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Money: $763 Plots: 1 Assets: 440 Total: 1703
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Food: 7 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $220 Plots: 2 Assets: 240 Total: 1460
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 3 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 2 mules for 4 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $80
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $136
  INFO [SummaryPhase2.begin]                         Shop Smithore: 9 units $44
  INFO [SummaryPhase2.begin]                         Shop Food: 3 units $50
  INFO [SummaryPhase2.begin]                         Shop Energy: 5 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $80
  INFO [SummaryPhase2.begin]                         Colony total: 7096
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [LandGrantPhase.apply]                        Grace duration 18 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P11)Paxman pressed at plot 14 frame 11
  INFO [LandGrantPhase.claimPlot]                    (P11)Paxman is granted tile 14: Plain (7,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [LandGrantPhase.claimPlot]                    (P12)<A.L.A.N.> is granted tile 18: Plain (3,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [LandGrantPhase.claimPlot]                    (P10)Woof.Pants is granted tile 21: Mountain3 (8,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [LandGrantPhase.claimPlot]                    (P13)<A.D.A.M.> is granted tile 34: River (4,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $804
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 212ms, max 212ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10)Woof.Pants chat: oooh ok so that bit is like quickest to hit the buzzer?
  INFO [GameController.apply]                        (P11)Paxman chat: yes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.1382685 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)<A.L.A.N.> bought the plot for $920
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $860
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 212ms, max 212ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.13570093 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Paxman bought the plot for $860
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4050753702273331250
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.46126974
  INFO [PlayerEventPhase.begin]                      No player event for (P12)<A.L.A.N.> (rank 1)
  INFO [Player.useFood]                              (P12)<A.L.A.N.> has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)<A.L.A.N.>
  INFO [Wampus.<init>]                               Wampus has 13 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (0,1) with Energy factory
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (3,2) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)<A.L.A.N.> finishes on update 1483
  INFO [GameModel.gamble]                            (P12)<A.L.A.N.> gambles $100, max: 47.5, left: 17.839321, fraction 0.37556466
  INFO [DevelopmentMessenger.showMessage]            <A.L.A.N.> won $100 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1203781595424523284
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.50802577
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Paxman (rank 2)
  INFO [Player.useFood]                              (P11)Paxman has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Paxman
  INFO [Wampus.<init>]                               Wampus has 13 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P11)Paxman develops tile Plain (7,1) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            Paxman caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P11)Paxman develops tile Plain (2,2) with Energy factory
  INFO [GameModel.gamble]                            (P11)Paxman gambles $67, max: 47.5, left: 7.579097, fraction 0.15955994
  INFO [DevelopmentMessenger.showMessage]            Paxman won $67 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Paxman finishes on update 2055
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3160418805990488871
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.289378
  INFO [PlayerEventPhase.begin]                      No player event for (P10)Woof.Pants (rank 3)
  INFO [Player.useFood]                              (P10)Woof.Pants has 7 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)Woof.Pants
  INFO [Wampus.<init>]                               Wampus has 13 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999675 (owner 10)
  INFO [GameModel.developLand]                       (P10)Woof.Pants develops tile River (4,1) with Food factory
  INFO [GameModel.developLand]                       (P10)Woof.Pants develops tile Mountain3 (8,2) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)Woof.Pants finishes on update 2197
  INFO [GameModel.gamble]                            (P10)Woof.Pants gambles $60, max: 47.5, left: 3.5591006, fraction 0.07492843
  INFO [DevelopmentMessenger.showMessage]            Woof.Pants won $60 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -519141691070641209
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.96920455
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 4)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)<A.D.A.M.>
  INFO [Wampus.<init>]                               Wampus has 13 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile River (4,4) with Food factory
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P13)<A.D.A.M.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [GameModel.buyAssay]                          (P13)<A.D.A.M.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.buyAssay]                          (P13)<A.D.A.M.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)<A.D.A.M.> finishes on update 2401
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5232710901791979278
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10)Woof.Pants has 2 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P11)Paxman has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12)<A.L.A.N.> has 3 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 2 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants expects 4 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman expects 0 food, 6 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> expects 4 food, 6 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 4 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants produced 5 food, 0 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman produced 0 food, 9 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> produced 4 food, 7 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 4 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PIRATE_SHIP
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3983178382644183719
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5668063360127703780
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $44
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-2
  INFO [Shop.printPriceFactor]                       Smithore shop: 9, mules potentially available: 11, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 66%
  INFO [Shop.printPriceFactor]                       Smithore buy price $48 sell price $83
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Smithore: 3 critical: 0 surplus: 3 money: $563
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Smithore: 5 critical: 0 surplus: 5 money: $98
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Smithore: 0 critical: 0 surplus: 0 money: $107
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 0 critical: 0 surplus: 0 money: $215
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 212ms, max 212ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P10)Woof.Pants 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P11)Paxman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.09038612 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $48 (5 units for $240)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6037980349419804483
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $136
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $64 sell price $204
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Crystite: 0 critical: 0 surplus: 0 money: $563
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Crystite: 0 critical: 0 surplus: 0 money: $338
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $107
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 0 critical: 0 surplus: 0 money: $215
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $64 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 662765847515007755
  INFO [Shop.calcBuySellPrice]                       Current Food price $50
  INFO [Shop.printPriceFactor]                       Food shop: 3, total: 18, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 75%
  INFO [Shop.printPriceFactor]                       Food buy price $23 sell price $58
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10)Woof.Pants chat: aw what
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Food: 7 critical: 3 surplus: 4 money: $563
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Food: 0 critical: 3 surplus: -3 money: $338
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Food: 4 critical: 3 surplus: 1 money: $107
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 4 critical: 3 surplus: 1 money: $215
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 214 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 214ms, max 214ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Paxman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P13)<A.D.A.M.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P12)<A.L.A.N.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.16561438 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $37 (4 units for $151)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 214 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7269645430096808310
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 5, total: 25, needed: 9
  INFO [Shop.printPriceFactor]                       Energy is decreased to 52%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Energy: 0 critical: 3 surplus: -3 money: $647
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Energy: 10 critical: 2 surplus: 8 money: $187
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Energy: 9 critical: 2 surplus: 7 money: $148
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 1 critical: 2 surplus: -1 money: $241
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11)Paxman chat: aha
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Paxman (P10)Woof.Pants (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)<A.L.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P11)Paxman chat: fuck i wanted to sell
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.14111091 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (5 units for $225)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- SUMMARY #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1868009521312550145
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 37469592
  INFO [SummaryPhase2.begin]                         (P11)Paxman Money: $187 Plots: 3 Assets: 878 Total: 2565
  INFO [SummaryPhase2.begin]                         (P11)Paxman Food: 4 Energy: 10 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Money: $373 Plots: 3 Assets: 521 Total: 2394
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Food: 3 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Money: $512 Plots: 2 Assets: 634 Total: 2146
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Food: 5 Energy: 3 Smithore: 3 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $151 Plots: 3 Assets: 306 Total: 1957
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 3 Energy: 3 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 7 mules for 14 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $64
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Food: 3 units $37
  INFO [SummaryPhase2.begin]                         Shop Energy: 5 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $90
  INFO [SummaryPhase2.begin]                         Colony total: 9062
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 7
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 212ms, max 212ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 212ms, max 212ms
  INFO [LandGrantPhase.apply]                        Grace duration 18 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P11)Paxman pressed at plot 4 frame 8
  INFO [LandGrantPhase.claimPlot]                    (P10)Woof.Pants is granted tile 4: River (4,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 212ms, max 212ms
  INFO [LandGrantPhase.claimPlot]                    (P13)<A.D.A.M.> is granted tile 8: Mountain2 (1,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 212ms, max 212ms
  INFO [LandGrantPhase.claimPlot]                    (P12)<A.L.A.N.> is granted tile 20: Mountain1 (3,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 211ms, max 211ms
  INFO [LandGrantPhase.update]                       (P11)Paxman pressed at plot 23 frame 5
  INFO [LandGrantPhase.claimPlot]                    (P11)Paxman is granted tile 23: Mountain3 (7,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 211ms, max 211ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 211 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $828
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 211ms, max 211ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11)Paxman chat: no one can buy lol
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.406243 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 203 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4153578139954641699
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.019830406
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Paxman (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: BatLizard
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your child was bitten by a Bat-Lizard and the hospital bill cost you $100
  INFO [GameController.apply]                        (P11)Paxman chat: fuck
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Player.useFood]                              (P11)Paxman has 4 food and needs 3 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 9
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 201 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Paxman
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999675 (owner 10)
  INFO [GameModel.buyAssay]                          (P11)Paxman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.gamble]                            (P11)Paxman gambles $60, max: 47.5, left: 10.539154, fraction 0.22187693
  INFO [DevelopmentMessenger.showMessage]            Paxman won $60 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Paxman finishes on update 1848
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6941363022793904829
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9091318
  INFO [PlayerEventPhase.begin]                      No player event for (P12)<A.L.A.N.> (rank 2)
  INFO [Player.useFood]                              (P12)<A.L.A.N.> has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)<A.L.A.N.>
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.buyAssay]                          (P12)<A.L.A.N.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (3,2) with Smithore factory
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Mountain1 (3,3) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            <A.L.A.N.> caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)<A.L.A.N.> finishes on update 1825
  INFO [GameModel.gamble]                            (P12)<A.L.A.N.> gambles $72, max: 47.5, left: 11.5191765, fraction 0.24250898
  INFO [DevelopmentMessenger.showMessage]            <A.L.A.N.> won $72 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7343462333520987479
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8919248
  INFO [PlayerEventPhase.begin]                      No player event for (P10)Woof.Pants (rank 3)
  INFO [Player.useFood]                              (P10)Woof.Pants has 5 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)Woof.Pants
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P10)Woof.Pants develops tile River (4,0) with Food factory
  INFO [DevelopmentMessenger.showMessage]            Woof.Pants caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P10)Woof.Pants got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.buyAssay]                          (P10)Woof.Pants got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)Woof.Pants finishes on update 2487
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 219 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7356544257355526360
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.3350578
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 4)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 219 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)<A.D.A.M.>
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999675 (owner 10)
  INFO [GameController.apply]                        (P10)Woof.Pants chat: can you build multiple stuff on the one plot to upgrade it?
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Mountain2 (1,1) with Smithore factory
  INFO [GameController.apply]                        (P11)Paxman chat: nope
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)<A.D.A.M.> finishes on update 1822
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $74, max: 47.5, left: 11.579178, fraction 0.24377216
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $74 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [GameController.apply]                        (P10)Woof.Pants chat: also what was the thing i did in the mountains? it looked different
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3630076134974925610
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10)Woof.Pants has 3 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P11)Paxman has 10 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12)<A.L.A.N.> has 4 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 3 energy and needs 2 energy
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants expects 10 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman expects 0 food, 6 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> expects 4 food, 3 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 4 food, 0 energy, 3 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants produced 12 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman produced 0 food, 5 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> produced 4 food, 4 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 5 food, 0 energy, 3 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PLANET_QUAKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1602036267127134466
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -579463788104778169
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $48
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $11
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 11, mules needed: 7
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 73%
  INFO [Shop.printPriceFactor]                       Smithore buy price $61 sell price $96
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Paxman chat: when you found thast creature
  INFO [GameController.apply]                        (P11)Paxman chat: ?
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Smithore: 5 critical: 0 surplus: 5 money: $497
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Smithore: 2 critical: 0 surplus: 2 money: $147
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Smithore: 1 critical: 0 surplus: 1 money: $355
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 1 critical: 0 surplus: 1 money: $160
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [GameController.apply]                        (P10)Woof.Pants chat: yeah
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 220ms, max 220ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P11)Paxman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P11)Paxman chat: justa  random thing you can do to get money
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.16040374 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $61 (5 units for $305)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7401476988828766372
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $64
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $92 sell price $232
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Crystite: 0 critical: 0 surplus: 0 money: $680
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Crystite: 0 critical: 0 surplus: 0 money: $269
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $355
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 0 critical: 0 surplus: 0 money: $160
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $92 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8037399418480877053
  INFO [Shop.calcBuySellPrice]                       Current Food price $37
  INFO [Shop.printPriceFactor]                       Food shop: 3, total: 26, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 60%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Paxman chat: same with going to the pub
  INFO [GameController.apply]                        (P10)Woof.Pants chat: yeah but i mean the thing that popped up for me looked different than normal but i didnt have time to read
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Food: 13 critical: 3 surplus: 10 money: $680
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Food: 1 critical: 3 surplus: -2 money: $269
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Food: 4 critical: 3 surplus: 1 money: $355
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 5 critical: 3 surplus: 2 money: $160
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [GameController.apply]                        (P11)Paxman chat: it might have been a different creature you found
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 220ms, max 220ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Paxman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P13)<A.D.A.M.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.12608956 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (11 units for $197)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3772271500983928181
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 5, total: 23, needed: 13
  INFO [Shop.printPriceFactor]                       Energy is decreased to 67%
  INFO [Shop.printPriceFactor]                       Energy buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Paxman chat: always sell most of your food, good
  INFO [GameController.apply]                        (P11)Paxman chat: cause it will spoil like more than half of it next turn
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Energy: 0 critical: 4 surplus: -4 money: $815
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Energy: 12 critical: 2 surplus: 10 money: $207
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Energy: 5 critical: 4 surplus: 1 money: $355
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 1 critical: 3 surplus: -2 money: $222
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 220ms, max 220ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Player.increaseAuctionTeleportCount]         (P11)Paxman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.13895524 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $32 (10 units for $328)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- SUMMARY #3 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 219 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 658623276989697637
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 25529152
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Money: $355 Plots: 4 Assets: 706 Total: 3061
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Food: 4 Energy: 5 Smithore: 1 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Paxman Money: $535 Plots: 4 Assets: 434 Total: 2969
  INFO [SummaryPhase2.begin]                         (P11)Paxman Food: 3 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Money: $679 Plots: 3 Assets: 600 Total: 2779
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Food: 4 Energy: 4 Smithore: 2 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $30 Plots: 4 Assets: 545 Total: 2575
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 3 Energy: 7 Smithore: 1 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 2 mules for 4 smithore and now has 13 mules
  INFO [Shop.buildMules]                             A mule now costs $120
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $92
  INFO [SummaryPhase2.begin]                         Shop Smithore: 1 units $61
  INFO [SummaryPhase2.begin]                         Shop Food: 12 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 5 units $32
  INFO [SummaryPhase2.begin]                         Shop mules: 13 $120
  INFO [SummaryPhase2.begin]                         Colony total: 11384
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 219 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 13 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 219ms, max 219ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 219ms, max 219ms
  INFO [LandGrantPhase.apply]                        Grace duration 19 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P10)Woof.Pants is granted tile 8: Plain (3,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 215ms, max 215ms
  INFO [LandGrantPhase.claimPlot]                    (P13)<A.D.A.M.> is granted tile 13: Plain (6,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 215ms, max 215ms
  INFO [LandGrantPhase.update]                       (P11)Paxman pressed at plot 24 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)Paxman is granted tile 24: Mountain3 (3,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 215ms, max 215ms
  INFO [LandGrantPhase.claimPlot]                    (P12)<A.L.A.N.> is granted tile 25: Plain (5,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 215ms, max 215ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3986104548714878060
  INFO [Development.setPlayerOrder]                  Normal development order. 13 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.69929045
  INFO [PlayerEventPhase.begin]                      No player event for (P12)<A.L.A.N.> (rank 1)
  INFO [Player.useFood]                              (P12)<A.L.A.N.> has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)<A.L.A.N.>
  INFO [Wampus.<init>]                               Wampus has 4 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999675 (owner 10)
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (5,4) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            <A.L.A.N.> caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)<A.L.A.N.> finishes on update 975
  INFO [GameModel.gamble]                            (P12)<A.L.A.N.> gambles $163, max: 47.5, left: 28.519566, fraction 0.6004119
  INFO [DevelopmentMessenger.showMessage]            <A.L.A.N.> won $163 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1640759619911862514
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.06654078
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Paxman (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: WormInfestation
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: The colony awarded you $200 for stopping the Wart Worm infestation
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P11)Paxman has 3 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Paxman
  INFO [Wampus.<init>]                               Wampus has 4 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11)Paxman chat: sweet
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [GameModel.developLand]                       (P11)Paxman develops tile Mountain3 (3,4) with Smithore factory
  INFO [GameModel.developLand]                       (P11)Paxman develops tile Mountain3 (7,3) with Smithore factory
  INFO [GameModel.gamble]                            (P11)Paxman gambles $137, max: 47.5, left: 14.059235, fraction 0.29598388
  INFO [DevelopmentMessenger.showMessage]            Paxman won $137 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Paxman finishes on update 1672
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2463967697624703558
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.64212435
  INFO [PlayerEventPhase.begin]                      No player event for (P10)Woof.Pants (rank 3)
  INFO [Player.useFood]                              (P10)Woof.Pants has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)Woof.Pants
  INFO [Wampus.<init>]                               Wampus has 4 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameController.apply]                        (P11)Paxman chat: always check your plots for crystal wahtever too
  INFO [GameModel.developLand]                       (P10)Woof.Pants develops tile Plain (3,1) with Energy factory
  INFO [GameModel.buyAssay]                          (P10)Woof.Pants got an assay bot
  INFO [GameController.apply]                        (P11)Paxman chat: holding on to crystals are huge point booster
  INFO [GameController.apply]                        (P11)Paxman chat: boosters
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            Woof.Pants caught the Mountain Wampus and got $200
  INFO [GameModel.buyAssay]                          (P10)Woof.Pants got an assay bot
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)Woof.Pants finishes on update 2481
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4901880614088654867
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.42085063
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 4)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)<A.D.A.M.>
  INFO [Wampus.<init>]                               Wampus has 4 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameController.apply]                        (P10)Woof.Pants chat: ugh you cant get rid of that thing after taking it without using it
  INFO [GameController.apply]                        (P11)Paxman chat: you ca,m you have to bring it back to that shop
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> caught the Mountain Wampus and got $200
  INFO [GameController.apply]                        (P11)Paxman chat: can*
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Mountain1 (1,2) with Smithore factory
  INFO [GameModel.buyAssay]                          (P13)<A.D.A.M.> got an assay bot
  INFO [GameController.apply]                        (P10)Woof.Pants chat: i didnt have time for that either i dont think
  INFO [GameController.apply]                        (P11)Paxman chat: yeaaah
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)<A.D.A.M.> finishes on update 2128
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $101, max: 47.5, left: 5.459099, fraction 0.114928395
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $101 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 16
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6388723838036011203
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 608756235871169820
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10)Woof.Pants has 4 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P11)Paxman has 2 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P12)<A.L.A.N.> has 5 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 7 energy and needs 3 energy
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants expects 14 food, 2 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman expects 0 food, 4 energy, 10 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> expects 5 food, 2 energy, 9 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 5 food, 0 energy, 7 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants produced 14 food, 2 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman produced 0 food, 5 energy, 12 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> produced 5 food, 2 energy, 6 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 5 food, 0 energy, 8 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7041791242721952795
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $61
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $8
  INFO [Shop.printPriceFactor]                       Smithore shop: 1, mules potentially available: 8, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 81%
  INFO [Shop.printPriceFactor]                       Smithore buy price $58 sell price $93
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10)Woof.Pants chat: great just in time for me to build my energy thing
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Smithore: 6 critical: 0 surplus: 6 money: $709
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Smithore: 12 critical: 0 surplus: 12 money: $482
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Smithore: 7 critical: 0 surplus: 7 money: $523
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 9 critical: 0 surplus: 9 money: $136
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [Player.increaseAuctionTeleportCount]         (P11)Paxman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P11)Paxman chat: haha
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.111257836 (owner 10)
  INFO [GameController.apply]                        (P11)Paxman chat: same...
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $58 (16 units for $928)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4706174185580739154
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $92
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $88 sell price $228
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Crystite: 0 critical: 0 surplus: 0 money: $941
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Crystite: 0 critical: 0 surplus: 0 money: $1178
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $523
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 0 critical: 0 surplus: 0 money: $136
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [GameController.apply]                        (P11)Paxman chat: i lost power on one of my mines
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $88 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4765617257583358849
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 12, total: 38, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 57%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10)Woof.Pants chat: wait how do i get the crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Food: 15 critical: 4 surplus: 11 money: $941
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Food: 0 critical: 4 surplus: -4 money: $1178
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Food: 6 critical: 4 surplus: 2 money: $523
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 5 critical: 4 surplus: 1 money: $136
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [GameController.apply]                        (P11)Paxman chat: you get the crysitie mule and you just put it on a plot of land
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Paxman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P13)<A.D.A.M.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P12)<A.L.A.N.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.11153044 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (11 units for $275)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8711973604765354752
  INFO [Shop.calcBuySellPrice]                       Current Energy price $32
  INFO [Shop.printPriceFactor]                       Energy shop: 5, total: 19, needed: 17
  INFO [Shop.printPriceFactor]                       Energy is decreased to 92%
  INFO [Shop.printPriceFactor]                       Energy buy price $14 sell price $49
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Paxman chat: having 4 food will spoil some of it
  INFO [GameController.apply]                        (P11)Paxman chat: i think
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Energy: 3 critical: 4 surplus: -1 money: $1046
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Energy: 5 critical: 4 surplus: 1 money: $1008
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Energy: 3 critical: 5 surplus: -2 money: $623
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 3 critical: 4 surplus: -1 money: $156
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10)Woof.Pants chat: which one is the crystite mine
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P11)Paxman auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.12125145 (owner 10)
  INFO [GameController.apply]                        (P11)Paxman chat: it's next to the smithore
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $49 (6 units for $294)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- SUMMARY #4 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8348717292121394449
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 32967192
  INFO [SummaryPhase2.begin]                         (P11)Paxman Money: $1057 Plots: 5 Assets: 816 Total: 4373
  INFO [SummaryPhase2.begin]                         (P11)Paxman Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Money: $623 Plots: 5 Assets: 1148 Total: 4271
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Food: 4 Energy: 3 Smithore: 7 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Money: $850 Plots: 4 Assets: 1014 Total: 3864
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Food: 8 Energy: 7 Smithore: 2 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $58 Plots: 5 Assets: 1167 Total: 3725
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 4 Energy: 5 Smithore: 9 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 6 mules for 12 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $110
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $88
  INFO [SummaryPhase2.begin]                         Shop Smithore: 5 units $58
  INFO [SummaryPhase2.begin]                         Shop Food: 18 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $49
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $110
  INFO [SummaryPhase2.begin]                         Colony total: 16233
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P11)Paxman chat: the blue crystal icon one
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [GameController.apply]                        (P11)Paxman chat: top left of the market
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [LandGrantPhase.apply]                        Grace duration 19 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P13)<A.D.A.M.> is granted tile 7: Plain (2,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [LandGrantPhase.update]                       (P11)Paxman pressed at plot 8 frame 14
  INFO [LandGrantPhase.claimPlot]                    (P11)Paxman is granted tile 8: Mountain1 (5,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [LandGrantPhase.claimPlot]                    (P12)<A.L.A.N.> is granted tile 11: Plain (0,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [LandGrantPhase.claimPlot]                    (P10)Woof.Pants is granted tile 24: Mountain1 (8,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3985302542948268112
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9723597
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Paxman (rank 1)
  INFO [Player.useFood]                              (P11)Paxman has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10)Woof.Pants chat: wtf i pressed my button like 5 times
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Paxman
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999675 (owner 10)
  INFO [GameModel.buyAssay]                          (P11)Paxman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.developLand]                       (P11)Paxman develops tile Mountain1 (5,1) with Smithore factory
  INFO [GameModel.buyAssay]                          (P11)Paxman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.gamble]                            (P11)Paxman gambles $107, max: 47.5, left: 3.9391003, fraction 0.08292843
  INFO [DevelopmentMessenger.showMessage]            Paxman won $107 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Paxman finishes on update 2178
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1179778655558934257
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.08926594
  INFO [PlayerEventPhase.begin]                      Event player: (P12)<A.L.A.N.> (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: AgricultureAward
  INFO [PlayerEventPhase$1.finished]                 Event Message: The colony council for agriculture awarded you $100 for each food plot you have developed. The total grant is $100
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P12)<A.L.A.N.> has 4 food and needs 4 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)<A.L.A.N.>
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11)Paxman chat: was the game screen selected?
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameController.apply]                        (P10)Woof.Pants chat: yes
  INFO [GameController.apply]                        (P11)Paxman chat: huh..
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (5,4) with Energy factory
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (0,2) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            <A.L.A.N.> caught the Mountain Wampus and got $200
  INFO [GameModel.buyAssay]                          (P12)<A.L.A.N.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)<A.L.A.N.> finishes on update 2009
  INFO [GameModel.gamble]                            (P12)<A.L.A.N.> gambles $115, max: 47.5, left: 7.8390965, fraction 0.16503361
  INFO [DevelopmentMessenger.showMessage]            <A.L.A.N.> won $115 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -267572698439928247
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5884922
  INFO [PlayerEventPhase.begin]                      No player event for (P10)Woof.Pants (rank 3)
  INFO [Player.useFood]                              (P10)Woof.Pants has 8 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)Woof.Pants
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P10)Woof.Pants develops tile Plain (3,1) with Crystite factory
  INFO [GameModel.developLand]                       (P10)Woof.Pants develops tile Mountain1 (8,4) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)Woof.Pants finishes on update 1736
  INFO [GameModel.gamble]                            (P10)Woof.Pants gambles $145, max: 47.5, left: 12.779205, fraction 0.2690359
  INFO [DevelopmentMessenger.showMessage]            Woof.Pants won $145 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 17
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2276126082941379549
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.52352446
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 4)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)<A.D.A.M.>
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999675 (owner 10)
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Mountain2 (1,1)
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Mountain2 (1,1) with Crystite factory
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Mountain1 (1,2)
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Mountain1 (1,2) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (5,2) with Energy factory
  INFO [GameModel.buyAssay]                          (P13)<A.D.A.M.> got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)<A.D.A.M.> finishes on update 2401
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 16
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -735045700651191710
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6101390123896216758
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10)Woof.Pants has 7 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P11)Paxman has 4 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P12)<A.L.A.N.> has 3 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 5 energy and needs 3 energy
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants expects 12 food, 0 energy, 4 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman expects 0 food, 3 energy, 18 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> expects 5 food, 10 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 5 food, 1 energy, 0 smithore, 8 crystite
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants produced 10 food, 0 energy, 5 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman produced 0 food, 2 energy, 19 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> produced 6 food, 10 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 3 food, 2 energy, 0 smithore, 8 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5694860601785592673
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $58
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $0
  INFO [Shop.printPriceFactor]                       Smithore shop: 5, mules potentially available: 12, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 63%
  INFO [Shop.printPriceFactor]                       Smithore buy price $50 sell price $85
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10)Woof.Pants chat: wow 0 energy
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Smithore: 7 critical: 0 surplus: 7 money: $785
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Smithore: 19 critical: 0 surplus: 19 money: $979
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Smithore: 11 critical: 0 surplus: 11 money: $903
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 9 critical: 0 surplus: 9 money: $48
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [GameController.apply]                        (P11)Paxman chat: jesus
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11)Paxman chat: i dont think im selling
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.0954787 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $50 (3 units for $150)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1314272493306445149
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $88
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $112 sell price $252
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Crystite: 2 critical: 0 surplus: 2 money: $935
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Crystite: 0 critical: 0 surplus: 0 money: $979
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $903
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 8 critical: 0 surplus: 8 money: $48
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10)Woof.Pants chat: and the compute just completely guessed that crysantiam plots and got 2 level 3 ones
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Paxman (P12)<A.L.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)Woof.Pants (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11)Paxman chat: yeah :/
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Player.increaseAuctionTeleportCount]         (P13)<A.D.A.M.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Player.increaseAuctionTeleportCount]         (P10)Woof.Pants auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.121974126 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $120 (10 units for $1208)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3867209252607718501
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 18, total: 39, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 56%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Food: 12 critical: 4 surplus: 8 money: $1247
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Food: 0 critical: 4 surplus: -4 money: $667
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Food: 6 critical: 4 surplus: 2 money: $903
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 3 critical: 4 surplus: -1 money: $944
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 214 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 214ms, max 214ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Paxman (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)Woof.Pants (P12)<A.L.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.026008017 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (7 units for $140)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1962091208215956303
  INFO [Shop.calcBuySellPrice]                       Current Energy price $49
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 19, needed: 18
  INFO [Shop.printPriceFactor]                       Energy is decreased to 96%
  INFO [Shop.printPriceFactor]                       Energy buy price $32 sell price $67
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Energy: 3 critical: 5 surplus: -2 money: $1337
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Energy: 2 critical: 5 surplus: -3 money: $592
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Energy: 10 critical: 4 surplus: 6 money: $953
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 4 critical: 4 surplus: 0 money: $894
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 217 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 217ms, max 217ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Paxman (P10)Woof.Pants (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)<A.L.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.19063698 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $67 (4 units for $268)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- SUMMARY #5 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 214 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3265357314842001925
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 34728936
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Money: $1221 Plots: 6 Assets: 1637 Total: 5858
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Food: 5 Energy: 6 Smithore: 11 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Paxman Money: $324 Plots: 6 Assets: 2352 Total: 5676
  INFO [SummaryPhase2.begin]                         (P11)Paxman Food: 5 Energy: 6 Smithore: 19 Crystite: 2
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $894 Plots: 6 Assets: 1253 Total: 5147
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 4 Energy: 4 Smithore: 9 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Money: $1337 Plots: 5 Assets: 1031 Total: 4868
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Food: 6 Energy: 3 Smithore: 4 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 4 mules for 8 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $120
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 19 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $67
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 21549
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [LandGrantPhase.apply]                        Grace duration 19 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P11)Paxman pressed at plot 3 frame 3
  INFO [LandGrantPhase.claimPlot]                    (P11)Paxman is granted tile 3: Mountain1 (3,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [LandGrantPhase.claimPlot]                    (P13)<A.D.A.M.> is granted tile 11: Plain (1,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [LandGrantPhase.claimPlot]                    (P12)<A.L.A.N.> is granted tile 13: Plain (5,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 212ms, max 212ms
  INFO [LandGrantPhase.claimPlot]                    (P10)Woof.Pants is granted tile 14: Plain (6,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 212ms, max 212ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $404
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 212ms, max 212ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.12724276 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)<A.L.A.N.> bought the plot for $956
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 20
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2966841859011055836
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.6073555
  INFO [PlayerEventPhase.begin]                      No player event for (P12)<A.L.A.N.> (rank 1)
  INFO [Player.useFood]                              (P12)<A.L.A.N.> has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10)Woof.Pants chat: wow fuck that computer
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)<A.L.A.N.>
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [GameController.apply]                        (P11)Paxman chat: I KNOW
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (3,2) with Energy factory
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Mountain1 (3,3) with Energy factory
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (0,0) with Energy factory
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (5,3) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)<A.L.A.N.> finishes on update 2337
  INFO [GameModel.gamble]                            (P12)<A.L.A.N.> gambles $102, max: 47.5, left: 0.7591033, fraction 0.015981123
  INFO [DevelopmentMessenger.showMessage]            <A.L.A.N.> won $102 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4742179590416787635
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.4057337
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Paxman (rank 2)
  INFO [Player.useFood]                              (P11)Paxman has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Paxman
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.buyAssay]                          (P11)Paxman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameModel.developLand]                       (P11)Paxman develops tile Mountain1 (3,0) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            Paxman caught the Mountain Wampus and got $200
  INFO [GameModel.gamble]                            (P11)Paxman gambles $110, max: 47.5, left: 12.419197, fraction 0.2614568
  INFO [DevelopmentMessenger.showMessage]            Paxman won $110 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Paxman finishes on update 1898
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3162235450125350082
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9716362
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 3)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)<A.D.A.M.>
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.07999675 (owner 10)
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (6,2) with Energy factory
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (1,3) with Energy factory
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (2,1) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)<A.D.A.M.> finishes on update 1980
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $106, max: 47.5, left: 7.8990965, fraction 0.16629677
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $106 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8812828998452855465
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.40450752
  INFO [PlayerEventPhase.begin]                      No player event for (P10)Woof.Pants (rank 4)
  INFO [Player.useFood]                              (P10)Woof.Pants has 6 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)Woof.Pants
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.24000321 (owner 10)
  INFO [GameModel.buyAssay]                          (P10)Woof.Pants got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.developLand]                       (P10)Woof.Pants develops tile Mountain1 (8,4) with Smithore factory
  INFO [GameModel.developLand]                       (P10)Woof.Pants develops tile Plain (6,3) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)Woof.Pants finishes on update 2069
  INFO [GameModel.gamble]                            (P10)Woof.Pants gambles $113, max: 47.5, left: 6.119098, fraction 0.12882312
  INFO [DevelopmentMessenger.showMessage]            Woof.Pants won $113 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -220205942440383558
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10)Woof.Pants has 3 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P11)Paxman has 6 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P12)<A.L.A.N.> has 6 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 4 energy and needs 4 energy
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants expects 5 food, 3 energy, 4 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman expects 0 food, 6 energy, 18 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> expects 4 food, 40 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 4 food, 14 energy, 0 smithore, 14 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants produced 6 food, 3 energy, 4 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman produced 0 food, 8 energy, 20 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> produced 5 food, 41 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 2 food, 14 energy, 0 smithore, 15 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PIRATE_SHIP
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6306709768022574908
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2620840560818558138
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-3
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 7, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 68%
  INFO [Shop.printPriceFactor]                       Smithore buy price $47 sell price $82
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Smithore: 8 critical: 0 surplus: 8 money: $1275
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Smithore: 39 critical: 0 surplus: 39 money: $434
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Smithore: 11 critical: 0 surplus: 11 money: $117
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 9 critical: 0 surplus: 9 money: $500
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 214 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [GameController.apply]                        (P10)Woof.Pants chat: what does that get used for
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 214ms, max 214ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.14071918 (owner 10)
  INFO [GameController.apply]                        (P11)Paxman chat: mule prodution
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $47 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3190377999902206027
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $120
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $88 sell price $228
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Crystite: 0 critical: 0 surplus: 0 money: $1275
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Crystite: 0 critical: 0 surplus: 0 money: $434
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Crystite: 0 critical: 0 surplus: 0 money: $117
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 0 critical: 0 surplus: 0 money: $500
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [GameController.apply]                        (P11)Paxman chat: the more smithore there is the more mules there are and the cheaper they are
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $88 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 9053242407441420975
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 19, total: 35, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 59%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Food: 7 critical: 4 surplus: 3 money: $1275
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Food: 1 critical: 4 surplus: -3 money: $434
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Food: 6 critical: 4 surplus: 2 money: $117
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 2 critical: 4 surplus: -2 money: $500
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Paxman (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)Woof.Pants (P12)<A.L.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P10)Woof.Pants auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P12)<A.L.A.N.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.12722199 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $38 (5 units for $190)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5166718487883112372
  INFO [Shop.calcBuySellPrice]                       Current Energy price $67
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 71, needed: 19
  INFO [Shop.printPriceFactor]                       Energy is decreased to 45%
  INFO [Shop.printPriceFactor]                       Energy buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Paxman chat: what teh fucik............
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Energy: 3 critical: 6 surplus: -3 money: $1365
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Energy: 9 critical: 6 surplus: 3 money: $308
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Energy: 45 critical: 2 surplus: 43 money: $217
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 14 critical: 5 surplus: 9 money: $436
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [GameController.apply]                        (P11)Paxman chat: how did the ai make so much
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)Woof.Pants 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10)Woof.Pants chat: yeah how the fuck did i only get 3
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.106153965 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $30 (5 units for $150)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- SUMMARY #6 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6735497486226876306
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 38383504
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Money: $217 Plots: 8 Assets: 2674 Total: 6891
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Food: 4 Energy: 45 Smithore: 11 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Paxman Money: $308 Plots: 7 Assets: 3000 Total: 6808
  INFO [SummaryPhase2.begin]                         (P11)Paxman Food: 4 Energy: 9 Smithore: 39 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $586 Plots: 7 Assets: 1565 Total: 5651
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 4 Energy: 9 Smithore: 9 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Money: $1215 Plots: 6 Assets: 1328 Total: 5543
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Food: 4 Energy: 8 Smithore: 8 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 7 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $88
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $47
  INFO [SummaryPhase2.begin]                         Shop Food: 19 units $38
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $30
  INFO [SummaryPhase2.begin]                         Shop mules: 7 $90
  INFO [SummaryPhase2.begin]                         Colony total: 24893
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Paxman chat: haha
  INFO [GameController.apply]                        (P11)Paxman chat: all that is gonna spoil
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P11)Paxman chat: it barely sold any of it
  INFO [GameController.apply]                        (P10)Woof.Pants chat: good
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [Development.setPlayerOrder]                  Reverse development order. 7 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [LandGrantPhase.apply]                        Grace duration 18 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P13)<A.D.A.M.> is granted tile 0: Plain (1,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [LandGrantPhase.update]                       (P11)Paxman pressed at plot 7 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)Paxman is granted tile 7: Plain (7,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 212ms, max 212ms
  INFO [LandGrantPhase.claimPlot]                    (P12)<A.L.A.N.> is granted tile 8: Plain (0,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 212ms, max 212ms
  INFO [LandGrantPhase.claimPlot]                    (P10)Woof.Pants is granted tile 11: Plain (0,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 212ms, max 212ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 9
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $896
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 212ms, max 212ms
  INFO [GameController.apply]                        (P10)Woof.Pants chat: this is getting annopying im having to mash space until it registers
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.38056007 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [GameController.apply]                        (P11)Paxman chat: yeaaaah :/
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4431907730250227406
  INFO [Development.setPlayerOrder]                  Reverse development order. 7 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8087857
  INFO [PlayerEventPhase.begin]                      No player event for (P10)Woof.Pants (rank 4)
  INFO [Player.useFood]                              (P10)Woof.Pants has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)Woof.Pants
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [GameController.apply]                        (P11)Paxman chat: you could of bought that land
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameController.apply]                        (P11)Paxman chat: you were the only one who could buy it
  INFO [GameModel.buyAssay]                          (P10)Woof.Pants got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.developLand]                       (P10)Woof.Pants develops tile Plain (0,4) with Energy factory
  INFO [GameModel.buyAssay]                          (P10)Woof.Pants got an assay bot
  INFO [GameModel.sellAssay]                         (P10)Woof.Pants returned assay bot
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)Woof.Pants finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8295807972222397052
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.27154619
  INFO [PlayerEventPhase.begin]                      Event player: (P13)<A.D.A.M.> (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: MuseumBoughtComputer
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: The museum bought your antique personal computer for $400
  INFO [GameController.apply]                        (P11)Paxman chat: so fucking close
  INFO [GameController.apply]                        (P10)Woof.Pants chat: i didnt see what one it was
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 4 food and needs 4 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)<A.D.A.M.>
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [GameController.apply]                        (P10)Woof.Pants chat: cause i was pissed from not getting the plot i hit space on originally
  INFO [GameController.apply]                        (P11)Paxman chat: any land is good at this point
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (5,2) with Crystite factory
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (1,3) with Crystite factory
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (1,0) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)<A.D.A.M.> finishes on update 1984
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $125, max: 47.5, left: 8.339104, fraction 0.17556007
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $125 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2092123657187045046
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.2829185
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Paxman (rank 2)
  INFO [Player.useFood]                              (P11)Paxman has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Paxman
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [GameController.apply]                        (P10)Woof.Pants chat: the further away ones just eat up your turn trying to do anything with them
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [GameModel.developLand]                       (P11)Paxman develops tile Plain (7,2) with Energy factory
  INFO [GameModel.developLand]                       (P11)Paxman undevelops tile Mountain1 (5,1)
  INFO [GameModel.developLand]                       (P11)Paxman develops tile Mountain1 (5,1) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            Paxman caught the Mountain Wampus and got $200
  INFO [GameModel.buyAssay]                          (P11)Paxman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.gamble]                            (P11)Paxman gambles $102, max: 47.5, left: 10.839161, fraction 0.22819287
  INFO [DevelopmentMessenger.showMessage]            Paxman won $102 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Paxman finishes on update 1869
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3509609312838004232
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.545911
  INFO [PlayerEventPhase.begin]                      No player event for (P12)<A.L.A.N.> (rank 1)
  INFO [Player.useFood]                              (P12)<A.L.A.N.> has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10)Woof.Pants chat: although it kinda felt like my turn went pretty fast
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)<A.L.A.N.>
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameController.apply]                        (P11)Paxman chat: yeaaah
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (0,0) with Crystite factory
  INFO [GameController.apply]                        (P10)Woof.Pants chat: is there something that affects turn time?
  INFO [GameModel.sellMule]                          (P12)<A.L.A.N.> sold a mule for $140
  INFO [GameController.apply]                        (P11)Paxman chat: yeah, food
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> undevelops tile Plain (0,1)
  INFO [GameController.apply]                        (P10)Woof.Pants chat: oh
  INFO [GameController.apply]                        (P11)Paxman chat: if you're short on food your turns go a lot faster
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (0,1) with Crystite factory
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> undevelops tile Plain (0,2)
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (0,2) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)<A.L.A.N.> finishes on update 2375
  INFO [GameController.apply]                        (P10)Woof.Pants chat: maybe i shouldnt be selling it all
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: RADIATION
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6178066128977116716
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ColonyEvent.applyEvent]                      Radiation strikes (P12)<A.L.A.N.> Plain (0,0)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8408980051664268623
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10)Woof.Pants has 8 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P11)Paxman has 9 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P12)<A.L.A.N.> has 45 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 9 energy and needs 7 energy
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants expects 10 food, 6 energy, 6 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman expects 0 food, 14 energy, 18 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> expects 4 food, 18 energy, 0 smithore, 7 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 4 food, 3 energy, 0 smithore, 30 crystite
  INFO [GameController.apply]                        (P10)Woof.Pants chat: why do i seem to be getting screwed on energy
  INFO [GameController.apply]                        (P11)Paxman chat: i think you're okay now with it
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants produced 10 food, 8 energy, 8 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman produced 0 food, 18 energy, 19 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> produced 5 food, 20 energy, 0 smithore, 8 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 3 food, 3 energy, 0 smithore, 28 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6361177730200041065
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $47
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $12
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 4, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is increased to 138%
  INFO [Shop.printPriceFactor]                       Smithore buy price $77 sell price $112
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10)Woof.Pants chat: i managed to get 4 at least but allans plots are getting like 6
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Smithore: 16 critical: 0 surplus: 16 money: $1075
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Smithore: 58 critical: 0 surplus: 58 money: $470
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Smithore: 11 critical: 0 surplus: 11 money: $67
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 9 critical: 0 surplus: 9 money: $1021
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [Player.increaseAuctionTeleportCount]         (P10)Woof.Pants auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [SlickLogSystem.info]                         Transaction #41
  INFO [SlickLogSystem.info]                         Transaction #42
  INFO [SlickLogSystem.info]                         Transaction #43
  INFO [SlickLogSystem.info]                         Transaction #44
  INFO [SlickLogSystem.info]                         Transaction #45
  INFO [SlickLogSystem.info]                         Transaction #46
  INFO [SlickLogSystem.info]                         Transaction #47
  INFO [SlickLogSystem.info]                         Transaction #48
  INFO [SlickLogSystem.info]                         Transaction #49
  INFO [SlickLogSystem.info]                         Transaction #50
  INFO [SlickLogSystem.info]                         Transaction #51
  INFO [SlickLogSystem.info]                         Transaction #52
  INFO [SlickLogSystem.info]                         Transaction #53
  INFO [SlickLogSystem.info]                         Transaction #54
  INFO [SlickLogSystem.info]                         Transaction #55
  INFO [SlickLogSystem.info]                         Transaction #56
  INFO [SlickLogSystem.info]                         Transaction #57
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #58
  INFO [Player.increaseAuctionTeleportCount]         (P11)Paxman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.11334798 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $77 (74 units for $5698)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8200920762549156652
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $88
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $96 sell price $236
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Crystite: 2 critical: 0 surplus: 2 money: $2307
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Crystite: 0 critical: 0 surplus: 0 money: $4936
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Crystite: 8 critical: 0 surplus: 8 money: $67
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 28 critical: 0 surplus: 28 money: $1021
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10)Woof.Pants chat: bullshit
  INFO [GameController.apply]                        (P11)Paxman chat: fuuuuuuuuuuuck
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Paxman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Player.increaseAuctionTeleportCount]         (P12)<A.L.A.N.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [Player.increaseAuctionTeleportCount]         (P13)<A.D.A.M.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.11376797 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $96 (36 units for $3456)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4138824228482743831
  INFO [Shop.calcBuySellPrice]                       Current Food price $38
  INFO [Shop.printPriceFactor]                       Food shop: 19, total: 37, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 57%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Food: 10 critical: 4 surplus: 6 money: $2307
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Food: 0 critical: 4 surplus: -4 money: $4936
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Food: 5 critical: 4 surplus: 1 money: $835
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 3 critical: 4 surplus: -1 money: $3709
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Paxman (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)Woof.Pants (P12)<A.L.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P12)<A.L.A.N.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.11415838 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $35 (9 units for $320)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 17
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 214 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1588422522086263634
  INFO [Shop.calcBuySellPrice]                       Current Energy price $30
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 89, needed: 24
  INFO [Shop.printPriceFactor]                       Energy is decreased to 45%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10)Woof.Pants chat: did i sell any of that at full price or did the computer get it all?
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Energy: 11 critical: 6 surplus: 5 money: $2377
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Energy: 21 critical: 6 surplus: 15 money: $4711
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Energy: 52 critical: 4 surplus: 48 money: $885
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 5 critical: 8 surplus: -3 money: $3659
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 214 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P11)Paxman chat: im not sure
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.117487684 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (16 units for $220)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- SUMMARY #7 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4232204079237081223
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 35917600
  INFO [SummaryPhase2.begin]                         (P11)Paxman Money: $4856 Plots: 8 Assets: 1205 Total: 10061
  INFO [SummaryPhase2.begin]                         (P11)Paxman Food: 5 Energy: 8 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $3439 Plots: 8 Assets: 2313 Total: 9752
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 4 Energy: 21 Smithore: 9 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Money: $885 Plots: 9 Assets: 2957 Total: 8342
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Food: 4 Energy: 52 Smithore: 11 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Money: $2452 Plots: 7 Assets: 1247 Total: 7199
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Food: 6 Energy: 8 Smithore: 0 Crystite: 2
  INFO [Shop.buildMules]                             Shop built 10 mules for 20 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $150
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $96
  INFO [SummaryPhase2.begin]                         Shop Smithore: 54 units $77
  INFO [SummaryPhase2.begin]                         Shop Food: 18 units $35
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $150
  INFO [SummaryPhase2.begin]                         Colony total: 35354
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameController.apply]                        (P11)Paxman chat: i reaaaaallly nered to start making crytals
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [LandGrantPhase.apply]                        Grace duration 19 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P12)<A.L.A.N.> is granted tile 0: Plain (2,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [LandGrantPhase.update]                       (P11)Paxman pressed at plot 1 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)Paxman is granted tile 1: Plain (5,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [LandGrantPhase.claimPlot]                    (P13)<A.D.A.M.> is granted tile 6: Plain (2,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 215ms, max 215ms
  INFO [LandGrantPhase.claimPlot]                    (P10)Woof.Pants is granted tile 7: Plain (8,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 215ms, max 215ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 215 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 216 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2070006244109682038
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.0038084984
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Paxman (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: GypsyInlaws
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your Space Gypsy inlaws made a mess of the town. It cost you $450 to clean it up
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Player.useFood]                              (P11)Paxman has 5 food and needs 4 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 215 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Paxman
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [GameController.apply]                        (P10)Woof.Pants chat: the computers kinda ruin this
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P11)Paxman develops tile Plain (5,0) with Energy factory
  INFO [GameModel.buyAssay]                          (P11)Paxman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [DevelopmentMessenger.showMessage]            Paxman caught the Mountain Wampus and got $300
  INFO [GameModel.buyAssay]                          (P11)Paxman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Paxman finishes on update 2408
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 214 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6089361798939224367
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.71082795
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 2)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Paxman chat: yea, they really do
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 214 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)<A.D.A.M.>
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameController.apply]                        (P11)Paxman chat: it's a lot better with people
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (5,2) with Smithore factory
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (2,3) with Crystite factory
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (6,2) with Smithore factory
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $200
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> caught the Mountain Wampus and got $300
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)<A.D.A.M.> finishes on update 1871
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $189, max: 47.5, left: 10.599155, fraction 0.22314012
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $189 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [GameController.apply]                        (P11)Paxman chat: especially when everyone knows how to play and how the game works
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameSettings (0) 1 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8077452639922760030
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5520581
  INFO [PlayerEventPhase.begin]                      No player event for (P12)<A.L.A.N.> (rank 3)
  INFO [Player.useFood]                              (P12)<A.L.A.N.> has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase.apply]                      Setting fast AI development: true
  INFO [GameController.apply]                        (P11)Paxman chat: it can be really fun
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> undevelops tile Plain (3,2)
  INFO [GameModel.sellMule]                          (P12)<A.L.A.N.> sold a mule for $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (3,2) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> undevelops tile Mountain1 (3,3)
  INFO [GameModel.sellMule]                          (P12)<A.L.A.N.> sold a mule for $200
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Mountain1 (3,3) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (0,0) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (2,0) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (0,3) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12)<A.L.A.N.> gambles $237, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <A.L.A.N.> won $237 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 687565681187305607
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.50180864
  INFO [PlayerEventPhase.begin]                      No player event for (P10)Woof.Pants (rank 4)
  INFO [Player.useFood]                              (P10)Woof.Pants has 6 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)Woof.Pants
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.buyAssay]                          (P10)Woof.Pants got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.developLand]                       (P10)Woof.Pants develops tile Plain (8,3) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)Woof.Pants finishes on update 1793
  INFO [GameModel.gamble]                            (P10)Woof.Pants gambles $195, max: 47.5, left: 11.639179, fraction 0.24503535
  INFO [DevelopmentMessenger.showMessage]            Woof.Pants won $195 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3958379233642500779
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10)Woof.Pants has 8 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P11)Paxman has 8 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P12)<A.L.A.N.> has 52 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 21 energy and needs 9 energy
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants expects 10 food, 12 energy, 6 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman expects 0 food, 18 energy, 18 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> expects 4 food, 8 energy, 0 smithore, 31 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 4 food, 0 energy, 4 smithore, 32 crystite
  INFO [GameController.apply]                        (P10)Woof.Pants chat: 0 energy in that plot?
  INFO [GameController.apply]                        (P10)Woof.Pants chat: wtf
  INFO [GameController.apply]                        (P11)Paxman chat: what???
  INFO [GameController.apply]                        (P11)Paxman chat: oh wtf
  INFO [GameController.apply]                        (P11)Paxman chat: ohh
  INFO [GameController.apply]                        (P11)Paxman chat: okayu
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants produced 8 food, 12 energy, 5 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman produced 0 food, 18 energy, 20 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> produced 4 food, 10 energy, 0 smithore, 34 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 6 food, 0 energy, 4 smithore, 33 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7997305362653269278
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10)Woof.Pants chat: yeah it was looking like the game was fucking me big there
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7424236327319611512
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $77
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-10
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 8, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 63%
  INFO [Shop.printPriceFactor]                       Smithore buy price $40 sell price $75
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Paxman chat: haha
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Smithore: 5 critical: 0 surplus: 5 money: $2447
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Smithore: 20 critical: 0 surplus: 20 money: $4506
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Smithore: 11 critical: 0 surplus: 11 money: $272
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 13 critical: 0 surplus: 13 money: $3678
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.072836444 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $40 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6622763460716658648
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $96
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $136 sell price $276
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10)Woof.Pants chat: ugh come on
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Crystite: 3 critical: 0 surplus: 3 money: $2447
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Crystite: 2 critical: 0 surplus: 2 money: $4506
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Crystite: 34 critical: 0 surplus: 34 money: $272
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 33 critical: 0 surplus: 33 money: $3678
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [GameController.apply]                        (P11)Paxman chat: i really dont understand how they're making sio fucking much
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [GameController.apply]                        (P10)Woof.Pants chat: they just randomly ploted mines down and got lucky
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [GameController.apply]                        (P11)Paxman chat: thats gonna win the game for them pretty much :/
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [Player.increaseAuctionTeleportCount]         (P13)<A.D.A.M.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [Player.increaseAuctionTeleportCount]         (P12)<A.L.A.N.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.11533603 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $136 (67 units for $9112)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 354888360470803440
  INFO [Shop.calcBuySellPrice]                       Current Food price $35
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 20, needed: 20
  INFO [Shop.printPriceFactor]                       Food is increased to 100%
  INFO [Shop.printPriceFactor]                       Food buy price $20 sell price $55
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Food: 9 critical: 5 surplus: 4 money: $2447
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Food: 1 critical: 5 surplus: -4 money: $4506
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Food: 4 critical: 5 surplus: -1 money: $4896
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 6 critical: 5 surplus: 1 money: $8166
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Paxman (P12)<A.L.A.N.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)Woof.Pants (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P13)<A.D.A.M.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 362
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P10)Woof.Pants auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.1609588 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $95 (5 units for $479)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5275364567332772352
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 88, needed: 31
  INFO [Shop.printPriceFactor]                       Energy is decreased to 51%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Energy: 15 critical: 6 surplus: 9 money: $2871
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Energy: 21 critical: 6 surplus: 15 money: $4082
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Energy: 43 critical: 9 surplus: 34 money: $4841
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 9 critical: 10 surplus: -1 money: $8221
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [Player.increaseAuctionTeleportCount]         (P11)Paxman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.14680304 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (22 units for $250)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- SUMMARY #8 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 404711290082813695
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 26421696
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $7971 Plots: 9 Assets: 2860 Total: 15331
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 5 Energy: 31 Smithore: 13 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Money: $4841 Plots: 10 Assets: 3165 Total: 13006
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Food: 5 Energy: 43 Smithore: 11 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Paxman Money: $4232 Plots: 9 Assets: 2612 Total: 11344
  INFO [SummaryPhase2.begin]                         (P11)Paxman Food: 5 Energy: 6 Smithore: 20 Crystite: 2
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Money: $2971 Plots: 8 Assets: 2013 Total: 8984
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Food: 5 Energy: 8 Smithore: 5 Crystite: 3
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 8 mules
  INFO [Shop.buildMules]                             A mule now costs $80
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $136
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $40
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $95
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 8 $80
  INFO [SummaryPhase2.begin]                         Colony total: 48665
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 8 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [LandGrantPhase.apply]                        Grace duration 19 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P11)Paxman pressed at plot 0 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)Paxman is granted tile 0: Plain (6,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [LandGrantPhase.claimPlot]                    (P10)Woof.Pants is granted tile 4: Plain (1,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 214ms, max 214ms
  INFO [LandGrantPhase.claimPlot]                    (P13)<A.D.A.M.> is granted tile 5: Plain (2,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 214ms, max 214ms
  INFO [LandGrantPhase.claimPlot]                    (P12)<A.L.A.N.> is granted tile 6: Plain (6,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 214ms, max 214ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 214 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $440
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 214ms, max 214ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.108788624 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Paxman bought the plot for $1880
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 214 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7596648442360617922
  INFO [Development.setPlayerOrder]                  Normal development order. 8 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.4711786
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 1)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 214 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Plain (5,2)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $155
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (5,2) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Plain (6,2)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $155
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (6,2) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (2,4) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $210, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $210 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 214 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7191671969624829429
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.19660008
  INFO [PlayerEventPhase.begin]                      Event player: (P12)<A.L.A.N.> (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: MulesDeteriorated
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your mining M.U.L.E.s have deteriorated from heavy use and cost $150 each to repair. The total cost is $1050
  INFO [GameController.apply]                        (P11)Paxman chat: haaaaaaaaaaaaaaaaaa
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P12)<A.L.A.N.> has 5 food and needs 5 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 214 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> undevelops tile Plain (2,0)
  INFO [GameModel.sellMule]                          (P12)<A.L.A.N.> sold a mule for $180
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (2,0) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> undevelops tile Plain (5,3)
  INFO [GameModel.sellMule]                          (P12)<A.L.A.N.> sold a mule for $130
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (5,3) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> undevelops tile Plain (5,4)
  INFO [GameModel.sellMule]                          (P12)<A.L.A.N.> sold a mule for $130
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (5,4) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (6,4) with Food factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12)<A.L.A.N.> gambles $240, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <A.L.A.N.> won $240 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1940513310591986264
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.33115798
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Paxman (rank 3)
  INFO [Player.useFood]                              (P11)Paxman has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Paxman chat: okay, no idea what smithore does
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Paxman
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [GameController.apply]                        (P11)Paxman chat: i sold tons and there's stiull barely any mules
  INFO [GameModel.developLand]                       (P11)Paxman develops tile Plain (6,0) with Food factory
  INFO [GameController.apply]                        (P10)Woof.Pants chat: i think its maybe like a stock market thing?
  INFO [GameModel.developLand]                       (P11)Paxman develops tile Mountain1 (6,1) with Food factory
  INFO [GameModel.buyAssay]                          (P11)Paxman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.buyAssay]                          (P11)Paxman got an assay bot
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Paxman finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1462990930853983085
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.85032225
  INFO [PlayerEventPhase.begin]                      No player event for (P10)Woof.Pants (rank 4)
  INFO [Player.useFood]                              (P10)Woof.Pants has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)Woof.Pants
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.buyAssay]                          (P10)Woof.Pants got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameController.apply]                        (P11)Paxman chat: well they all work like that... i think smithore serves a purpose. i dont know what though
  INFO [GameModel.developLand]                       (P10)Woof.Pants develops tile Plain (1,4) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)Woof.Pants finishes on update 1666
  INFO [GameModel.gamble]                            (P10)Woof.Pants gambles $203, max: 47.5, left: 14.179237, fraction 0.29851025
  INFO [DevelopmentMessenger.showMessage]            Woof.Pants won $203 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6542243511910221076
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10)Woof.Pants has 8 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P11)Paxman has 6 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P12)<A.L.A.N.> has 43 energy and needs 11 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 31 energy and needs 10 energy
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants expects 10 food, 12 energy, 6 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman expects 5 food, 18 energy, 13 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> expects 21 food, 0 energy, 0 smithore, 27 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 16 food, 0 energy, 0 smithore, 32 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameController.apply]                        (P11)Paxman chat: "Each resource is required to do certain things on each turn. For instance, if a player is short on Food, there will be less time to take one's turn. Similarly, if a player is short on Energy, some land plots won't produce any output, while a shortage of Smithore will raise the price of M.U.L.E.s in the store and prevent the store from manufacturing new M.U.L.E.s to make use of one's land.
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants produced 8 food, 16 energy, 8 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman produced 6 food, 17 energy, 13 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> produced 24 food, 0 energy, 0 smithore, 29 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 17 food, 0 energy, 0 smithore, 26 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8196717215961474872
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10)Woof.Pants chat: get to fuck 0 crystals?
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8054208756829596146
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $40
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $2
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 3, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is increased to 125%
  INFO [Shop.printPriceFactor]                       Smithore buy price $52 sell price $87
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Smithore: 13 critical: 0 surplus: 13 money: $2994
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Smithore: 33 critical: 0 surplus: 33 money: $2142
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Smithore: 11 critical: 0 surplus: 11 money: $4051
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 13 critical: 0 surplus: 13 money: $8176
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [GameController.apply]                        (P11)Paxman chat: ugh
  INFO [GameController.apply]                        (P10)Woof.Pants chat: it said the plot had them
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.1454725 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $52 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5321932525430630605
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $136
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $148 sell price $288
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Paxman chat: i have no idea...
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Crystite: 4 critical: 0 surplus: 4 money: $2994
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Crystite: 3 critical: 0 surplus: 3 money: $2142
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Crystite: 29 critical: 0 surplus: 29 money: $4051
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 26 critical: 0 surplus: 26 money: $8176
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.039994843 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [GameController.apply]                        (P11)Paxman chat: bleh
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [Player.increaseAuctionTeleportCount]         (P13)<A.D.A.M.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [Player.increaseAuctionTeleportCount]         (P12)<A.L.A.N.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.11721586 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $148 (55 units for $8140)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6702702159223281489
  INFO [Shop.calcBuySellPrice]                       Current Food price $95
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 55, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 52%
  INFO [Shop.printPriceFactor]                       Food buy price $35 sell price $70
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Food: 8 critical: 5 surplus: 3 money: $2994
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Food: 6 critical: 5 surplus: 1 money: $2142
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Food: 24 critical: 5 surplus: 19 money: $8343
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 17 critical: 5 surplus: 12 money: $12024
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [GameController.apply]                        (P10)Woof.Pants chat: how
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 212ms, max 212ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P10)Woof.Pants auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [Player.increaseAuctionTeleportCount]         (P13)<A.D.A.M.> auction teleport count: 1
  INFO [GameController.apply]                        (P11)Paxman chat: i think they build like 3 farms off the fiver plots
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.14945498 (owner 10)
  INFO [GameController.apply]                        (P11)Paxman chat: built*
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $35 (27 units for $945)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2808221720396415023
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 75, needed: 38
  INFO [Shop.printPriceFactor]                       Energy is decreased to 63%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Paxman chat: river*
  INFO [GameController.apply]                        (P11)Paxman chat: i cant type
  INFO [GameController.apply]                        (P10)Woof.Pants chat: i have 2 of those plots
  INFO [GameController.apply]                        (P10)Woof.Pants chat: and i got like nothing
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Energy: 18 critical: 7 surplus: 11 money: $3099
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Energy: 17 critical: 8 surplus: 9 money: $2142
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Energy: 24 critical: 12 surplus: 12 money: $8763
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 16 critical: 11 surplus: 5 money: $12444
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [GameController.apply]                        (P11)Paxman chat: well i think they built like 5 of them
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P10)Woof.Pants chat: ?
  INFO [GameController.apply]                        (P11)Paxman chat: yeah, i have no idea
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Player.increaseAuctionTeleportCount]         (P11)Paxman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.11917059 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (9 units for $90)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- SUMMARY #9 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8816012034003993128
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 34920264
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $12444 Plots: 10 Assets: 2301 Total: 19745
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 5 Energy: 16 Smithore: 13 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Money: $8763 Plots: 11 Assets: 2702 Total: 16965
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Food: 12 Energy: 24 Smithore: 11 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Paxman Money: $2232 Plots: 11 Assets: 3605 Total: 11337
  INFO [SummaryPhase2.begin]                         (P11)Paxman Food: 6 Energy: 8 Smithore: 33 Crystite: 3
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Money: $3099 Plots: 9 Assets: 2758 Total: 10357
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Food: 5 Energy: 18 Smithore: 13 Crystite: 4
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 3 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $148
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $52
  INFO [SummaryPhase2.begin]                         Shop Food: 27 units $35
  INFO [SummaryPhase2.begin]                         Shop Energy: 9 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 3 $100
  INFO [SummaryPhase2.begin]                         Colony total: 58404
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P10)Woof.Pants chat: do the plots beside the river give good food ammount too? I thought it was just on the ruver
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 215 ms
  INFO [Development.setPlayerOrder]                  Reverse development order. 3 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 215ms, max 215ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 215ms, max 215ms
  INFO [LandGrantPhase.apply]                        Grace duration 19 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P12)<A.L.A.N.> is granted tile 0: Plain (8,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 215ms, max 215ms
  INFO [GameController.apply]                        (P11)Paxman chat: it's just the river
  INFO [LandGrantPhase.claimPlot]                    (P10)Woof.Pants is granted tile 1: Plain (8,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 215ms, max 215ms
  INFO [LandGrantPhase.claimPlot]                    (P13)<A.D.A.M.> is granted tile 2: Plain (7,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 215ms, max 215ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 215 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 215 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5646026049875103984
  INFO [Development.setPlayerOrder]                  Reverse development order. 3 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.16452289
  INFO [PlayerEventPhase.begin]                      Event player: (P10)Woof.Pants (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: SwampEelEating
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: You won the colony Swamp Eel eating contest and collected $150 (Yuck!)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Player.useFood]                              (P10)Woof.Pants has 5 food and needs 5 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 217 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)Woof.Pants
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999675 (owner 10)
  INFO [GameModel.buyAssay]                          (P10)Woof.Pants got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.developLand]                       (P10)Woof.Pants develops tile Plain (8,1) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)Woof.Pants finishes on update 1821
  INFO [GameModel.gamble]                            (P10)Woof.Pants gambles $165, max: 47.5, left: 11.079166, fraction 0.23324561
  INFO [DevelopmentMessenger.showMessage]            Woof.Pants won $165 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -929673528905599772
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.32515162
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Paxman (rank 3)
  INFO [Player.useFood]                              (P11)Paxman has 6 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Paxman
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [GameModel.buyAssay]                          (P11)Paxman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameController.apply]                        (P10)Woof.Pants chat: yeah he has like 2 shitty farms and made more food than me
  INFO [GameModel.buyAssay]                          (P11)Paxman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.buyAssay]                          (P11)Paxman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.developLand]                       (P11)Paxman develops tile Plain (2,2) with Crystite factory
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Paxman finishes on update 2375
  INFO [Mule.runAway]                                Mule runs away for (P11)Paxman
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1943307604833125952
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.53452957
  INFO [PlayerEventPhase.begin]                      No player event for (P12)<A.L.A.N.> (rank 2)
  INFO [Player.useFood]                              (P12)<A.L.A.N.> has 12 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> undevelops tile Plain (2,0)
  INFO [GameModel.sellMule]                          (P12)<A.L.A.N.> sold a mule for $125
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (2,0) with Energy factory
  INFO [GameController.apply]                        (P10)Woof.Pants chat: wow the mule just runs off with your stuff?
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> undevelops tile Plain (5,4)
  INFO [GameModel.sellMule]                          (P12)<A.L.A.N.> sold a mule for $125
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (5,4) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> undevelops tile Plain (6,4)
  INFO [GameModel.sellMule]                          (P12)<A.L.A.N.> sold a mule for $125
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (6,4) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (8,0) with Smithore factory
  INFO [GameController.apply]                        (P11)Paxman chat: yeah, if you dont have time to place it anywhere 
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12)<A.L.A.N.> gambles $181, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <A.L.A.N.> won $181 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 214 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8828511935126725375
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7436676
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 1)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 216 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [GameController.apply]                        (P11)Paxman chat: i manged to replace it with the crytal one though
  INFO [GameController.apply]                        (P11)Paxman chat: thankfully
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Plain (5,2)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $125
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (5,2) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Plain (6,2)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $125
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (6,2) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Plain (2,4)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $125
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (2,4) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $242, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $242 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2645302788831186181
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10)Woof.Pants has 18 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P11)Paxman has 8 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P12)<A.L.A.N.> has 24 energy and needs 11 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 16 energy and needs 7 energy
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants expects 10 food, 16 energy, 6 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman expects 5 food, 14 energy, 18 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> expects 8 food, 3 energy, 8 smithore, 27 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 4 food, 14 energy, 0 smithore, 32 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants produced 10 food, 16 energy, 5 smithore, 4 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman produced 5 food, 15 energy, 17 smithore, 5 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> produced 7 food, 4 energy, 10 smithore, 25 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 5 food, 15 energy, 0 smithore, 30 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PEST_ATTACK
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5839463184040634848
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8919680923313218018
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $52
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $0
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 0, mules needed: 2
  INFO [Shop.printPriceFactor]                       Smithore is increased to 175%
  INFO [Shop.printPriceFactor]                       Smithore buy price $91 sell price $126
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Paxman chat: wow, 91
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Smithore: 18 critical: 0 surplus: 18 money: $3264
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Smithore: 50 critical: 0 surplus: 50 money: $2032
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Smithore: 21 critical: 0 surplus: 21 money: $8644
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 13 critical: 0 surplus: 13 money: $12611
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [GameController.apply]                        (P11)Paxman chat: i might sell
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 220ms, max 220ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [Player.increaseAuctionTeleportCount]         (P13)<A.D.A.M.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [Player.increaseAuctionTeleportCount]         (P10)Woof.Pants auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [Player.increaseAuctionTeleportCount]         (P12)<A.L.A.N.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [SlickLogSystem.info]                         Transaction #41
  INFO [SlickLogSystem.info]                         Transaction #42
  INFO [SlickLogSystem.info]                         Transaction #43
  INFO [SlickLogSystem.info]                         Transaction #44
  INFO [SlickLogSystem.info]                         Transaction #45
  INFO [SlickLogSystem.info]                         Transaction #46
  INFO [SlickLogSystem.info]                         Transaction #47
  INFO [SlickLogSystem.info]                         Transaction #48
  INFO [SlickLogSystem.info]                         Transaction #49
  INFO [SlickLogSystem.info]                         Transaction #50
  INFO [Player.increaseAuctionTeleportCount]         (P11)Paxman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.13468517 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $91 (102 units for $9282)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -610869406397594638
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $148
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $144 sell price $284
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Crystite: 8 critical: 0 surplus: 8 money: $4902
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Crystite: 8 critical: 0 surplus: 8 money: $6582
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Crystite: 25 critical: 0 surplus: 25 money: $10555
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 30 critical: 0 surplus: 30 money: $13794
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 219 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 220ms, max 220ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [Player.increaseAuctionTeleportCount]         (P12)<A.L.A.N.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [Player.increaseAuctionTeleportCount]         (P13)<A.D.A.M.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.13085635 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $144 (55 units for $7920)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 215 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1267323108598618954
  INFO [Shop.calcBuySellPrice]                       Current Food price $35
  INFO [Shop.printPriceFactor]                       Food shop: 27, total: 54, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 53%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Food: 10 critical: 5 surplus: 5 money: $4902
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Food: 6 critical: 5 surplus: 1 money: $6582
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Food: 11 critical: 5 surplus: 6 money: $14155
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 0 critical: 5 surplus: -5 money: $18114
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 201 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.020005155 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 215ms, max 215ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P10)Woof.Pants auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.13326328 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $30 (6 units for $175)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 204 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 9206631946078114609
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 9, total: 85, needed: 36
  INFO [Shop.printPriceFactor]                       Energy is decreased to 57%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Energy: 25 critical: 7 surplus: 18 money: $5062
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Energy: 15 critical: 9 surplus: 6 money: $6582
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Energy: 14 critical: 12 surplus: 2 money: $14170
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 22 critical: 8 surplus: 14 money: $17954
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 204 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (10) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 5.155802E-6 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 204ms, max 204ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Player.increaseAuctionTeleportCount]         (P11)Paxman auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [Player.increaseAuctionTeleportCount]         (P10)Woof.Pants auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.16312331 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (24 units for $240)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- SUMMARY #10 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 219 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 380841486702733349
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 34716464
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $17954 Plots: 11 Assets: 1825 Total: 25279
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 5 Energy: 22 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Money: $14170 Plots: 12 Assets: 1995 Total: 22165
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Food: 10 Energy: 14 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Paxman Money: $6642 Plots: 11 Assets: 2642 Total: 14784
  INFO [SummaryPhase2.begin]                         (P11)Paxman Food: 6 Energy: 9 Smithore: 0 Crystite: 8
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Money: $5242 Plots: 10 Assets: 2427 Total: 12669
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Food: 5 Energy: 7 Smithore: 0 Crystite: 8
  INFO [Shop.buildMules]                             Shop built 14 mules for 28 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $180
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $144
  INFO [SummaryPhase2.begin]                         Shop Smithore: 74 units $91
  INFO [SummaryPhase2.begin]                         Shop Food: 28 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 33 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $180
  INFO [SummaryPhase2.begin]                         Colony total: 74897
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 7
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 219 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 219 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 200 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5971061733159084174
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9502143
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 1)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 200 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Plain (5,2)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $230
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (5,2) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Plain (6,2)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $230
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (6,2) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> undevelops tile Plain (2,4)
  INFO [GameModel.sellMule]                          (P13)<A.D.A.M.> sold a mule for $230
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (2,4) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)<A.D.A.M.> develops tile Plain (7,4) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $213, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $213 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 208 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2105132227395537219
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.39599997
  INFO [PlayerEventPhase.begin]                      No player event for (P12)<A.L.A.N.> (rank 2)
  INFO [Player.useFood]                              (P12)<A.L.A.N.> has 10 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 208 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> undevelops tile River (4,3)
  INFO [GameModel.sellMule]                          (P12)<A.L.A.N.> sold a mule for $205
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile River (4,3) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> undevelops tile Plain (5,3)
  INFO [GameModel.sellMule]                          (P12)<A.L.A.N.> sold a mule for $205
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (5,3) with Energy factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> undevelops tile Plain (2,0)
  INFO [GameModel.sellMule]                          (P12)<A.L.A.N.> sold a mule for $230
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (2,0) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12)<A.L.A.N.> gambles $246, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <A.L.A.N.> won $246 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6619883772358393451
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.652374
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Paxman (rank 3)
  INFO [Player.useFood]                              (P11)Paxman has 6 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 212 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Paxman
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [GameModel.developLand]                       (P11)Paxman develops tile Mountain1 (6,1) with Smithore factory
  INFO [GameModel.developLand]                       (P11)Paxman develops tile Plain (6,0) with Energy factory
  INFO [GameModel.sellMule]                          (P11)Paxman sold a mule for $205
  INFO [GameModel.gamble]                            (P11)Paxman gambles $176, max: 47.5, left: 16.119282, fraction 0.3393533
  INFO [DevelopmentMessenger.showMessage]            Paxman won $176 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Paxman finishes on update 1569
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 214 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8972205773732177026
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9456796
  INFO [PlayerEventPhase.begin]                      No player event for (P10)Woof.Pants (rank 4)
  INFO [Player.useFood]                              (P10)Woof.Pants has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 214 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)Woof.Pants
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.buyAssay]                          (P10)Woof.Pants got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)Woof.Pants finishes on update 1052
  INFO [GameModel.gamble]                            (P10)Woof.Pants gambles $203, max: 47.5, left: 26.459518, fraction 0.5570425
  INFO [DevelopmentMessenger.showMessage]            Woof.Pants won $203 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 219 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: METEORITE_STRIKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8847120727917259880
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 219 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4081405877955966631
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Paxman chat: omfg
  INFO [ProductionPhase.finishPower]                 (P10)Woof.Pants has 7 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P11)Paxman has 9 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P12)<A.L.A.N.> has 14 energy and needs 10 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 22 energy and needs 10 energy
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants expects 10 food, 12 energy, 6 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman expects 0 food, 20 energy, 23 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> expects 0 food, 7 energy, 8 smithore, 31 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 4 food, 3 energy, 0 smithore, 50 crystite
  INFO [GameController.apply]                        (P10)Woof.Pants chat: last turn get to fuck
  INFO [GameController.apply]                        (P11)Paxman chat: that is gonna hold huge amounts of crytals
  INFO [GameController.apply]                        (P11)Paxman chat: yeaaah haha
  INFO [GameController.apply]                        (P10)Woof.Pants chat: to be honest i dunno if i like this that much, its pretty much just a board game with not much depth
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants produced 11 food, 11 energy, 6 smithore, 5 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman produced 0 food, 24 energy, 23 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> produced 0 food, 8 energy, 9 smithore, 35 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 2 food, 3 energy, 0 smithore, 48 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -530192410821984134
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $91
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-4
  INFO [Shop.printPriceFactor]                       Smithore shop: 74, mules potentially available: 49, mules needed: 2
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $46 sell price $81
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Smithore: 6 critical: 0 surplus: 6 money: $5445
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Smithore: 23 critical: 0 surplus: 23 money: $6743
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Smithore: 9 critical: 0 surplus: 9 money: $14316
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 0 critical: 0 surplus: 0 money: $17787
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [GameController.apply]                        (P10)Woof.Pants chat: like we have tabletop simulator we could be playing way better boardgames haha
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 220ms, max 220ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Player.increaseAuctionTeleportCount]         (P12)<A.L.A.N.> auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.13401495 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $46 (9 units for $414)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1371769996819901989
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $144
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $148 sell price $288
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Paxman chat: there's a boardgame version of this
  INFO [GameController.apply]                        (P11)Paxman chat: lol
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Crystite: 13 critical: 0 surplus: 13 money: $5445
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Crystite: 10 critical: 0 surplus: 10 money: $6743
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Crystite: 35 critical: 0 surplus: 35 money: $14730
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 48 critical: 0 surplus: 48 money: $17787
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 220ms, max 220ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P10)Woof.Pants (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [GameController.apply]                        (P10)Woof.Pants chat: yeah its probably exaclty like this
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [Player.increaseAuctionTeleportCount]         (P12)<A.L.A.N.> auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [GameController.apply]                        (P11)Paxman chat: haha
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [SlickLogSystem.info]                         Transaction #41
  INFO [SlickLogSystem.info]                         Transaction #42
  INFO [SlickLogSystem.info]                         Transaction #43
  INFO [SlickLogSystem.info]                         Transaction #44
  INFO [SlickLogSystem.info]                         Transaction #45
  INFO [SlickLogSystem.info]                         Transaction #46
  INFO [SlickLogSystem.info]                         Transaction #47
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #48
  INFO [Player.increaseAuctionTeleportCount]         (P13)<A.D.A.M.> auction teleport count: 1
  INFO [GameController.apply]                        (P10)Woof.Pants chat: everything in this is pretty much dice rolls
  INFO [GameController.apply]                        (P11)Paxman chat: it's just th ai that's ruining it!
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.13655132 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $148 (83 units for $12284)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8610811545518917895
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 28, total: 45, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 58%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10)Woof.Pants chat: even without the ai its kinda passive
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Food: 11 critical: 5 surplus: 6 money: $5445
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Food: 1 critical: 5 surplus: -4 money: $6743
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Food: 3 critical: 5 surplus: -2 money: $19910
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 2 critical: 5 surplus: -3 money: $24891
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 219 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019994844 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 220ms, max 220ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Paxman (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)Woof.Pants 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P11)Paxman chat: aww
  INFO [GameController.apply]                        (P11)Paxman chat: i like this game a lot
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [GameController.apply]                        (P10)Woof.Pants chat: oh i didnt sell any of that
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.14109656 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $50 (5 units for $250)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4702640263495476094
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 33, total: 94, needed: 37
  INFO [Shop.printPriceFactor]                       Energy is decreased to 55%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Paxman chat: i dont think it's gonna matter much
  INFO [GameController.apply]                        (P10)Woof.Pants chat: i dunno i guess ive just been spiled with better boardgames
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Energy: 12 critical: 7 surplus: 5 money: $5445
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Energy: 26 critical: 8 surplus: 18 money: $6743
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Energy: 11 critical: 11 surplus: 0 money: $19810
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 12 critical: 11 surplus: 1 money: $24741
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.059994843 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 219ms, max 219ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)<A.L.A.N.> (P13)<A.D.A.M.> 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Paxman (P10)Woof.Pants 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P10)Woof.Pants chat: like this just kinda reminds me of catan but with less input
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [Player.increaseAuctionTeleportCount]         (P11)Paxman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.14082003 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (18 units for $455)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- SUMMARY #11 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 219 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7744461745055328355
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 33670000
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $24741 Plots: 11 Assets: 1910 Total: 32151
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 5 Energy: 12 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Money: $19355 Plots: 12 Assets: 2420 Total: 27775
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Food: 5 Energy: 29 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Paxman Money: $7198 Plots: 11 Assets: 3948 Total: 16646
  INFO [SummaryPhase2.begin]                         (P11)Paxman Food: 1 Energy: 8 Smithore: 23 Crystite: 10
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Money: $5445 Plots: 10 Assets: 3915 Total: 14360
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Food: 11 Energy: 12 Smithore: 6 Crystite: 13
  INFO [Shop.buildMules]                             Shop built 2 mules for 4 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $148
  INFO [SummaryPhase2.begin]                         Shop Smithore: 79 units $46
  INFO [SummaryPhase2.begin]                         Shop Food: 23 units $50
  INFO [SummaryPhase2.begin]                         Shop Energy: 33 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $90
  INFO [SummaryPhase2.begin]                         Colony total: 90932
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Paxman chat: mm
  INFO [GameController.apply]                        (P11)Paxman chat: yeaaah
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P10)Woof.Pants chat: like the crystal stuff, thats just pure rng
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7677678459879573525
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.3947451
  INFO [PlayerEventPhase.begin]                      No player event for (P13)<A.D.A.M.> (rank 1)
  INFO [Player.useFood]                              (P13)<A.D.A.M.> has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)<A.D.A.M.> gambles $250, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <A.D.A.M.> won $250 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4588260120670204246
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.97059435
  INFO [PlayerEventPhase.begin]                      No player event for (P12)<A.L.A.N.> (rank 2)
  INFO [Player.useFood]                              (P12)<A.L.A.N.> has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Paxman chat: it's just ai bullshit, i swear
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> undevelops tile Plain (8,0)
  INFO [GameModel.sellMule]                          (P12)<A.L.A.N.> sold a mule for $165
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (8,0) with Energy factory
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (578790) CCMuleBot01: Final Results:
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (578791) CCMuleBot01: 1:mo3563 Money: $6232 Plots: 12 Assets: 5916 Total: 18148
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (578792) CCMuleBot01: 2:Cyber Ranger Money: $4401 Plots: 10 Assets: 6567 Total: 15968
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (578793) CCMuleBot01: 3:Gohar Money: $1068 Plots: 11 Assets: 8145 Total: 14713
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (578794) CCMuleBot01: 4:majicmule Money: $749 Plots: 11 Assets: 6408 Total: 12657
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> undevelops tile Plain (5,4)
  INFO [GameModel.sellMule]                          (P12)<A.L.A.N.> sold a mule for $165
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (5,4) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> undevelops tile Plain (6,4)
  INFO [GameModel.sellMule]                          (P12)<A.L.A.N.> sold a mule for $165
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)<A.L.A.N.> develops tile Plain (6,4) with Crystite factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12)<A.L.A.N.> gambles $250, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            <A.L.A.N.> won $250 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 98635700959696793
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.3477049
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Paxman (rank 3)
  INFO [Player.useFood]                              (P11)Paxman has 1 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Paxman
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [GameController.apply]                        (P10)Woof.Pants chat: even without the ai its still purely rng, youre at the mercy of the dice roll giving you a good result for the crystal in your plot
  INFO [GameModel.gamble]                            (P11)Paxman gambles $212, max: 47.5, left: 3.5798788, fraction 0.07536587
  INFO [DevelopmentMessenger.showMessage]            Paxman won $212 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Paxman finishes on update 496
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7417579456894281831
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.81406194
  INFO [PlayerEventPhase.begin]                      No player event for (P10)Woof.Pants (rank 4)
  INFO [Player.useFood]                              (P10)Woof.Pants has 11 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)Woof.Pants
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [GameController.apply]                        (P10)Woof.Pants chat: and theres no real way of knowing before you test it cause its random
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 3.2484531E-6 (owner 10)
  INFO [GameModel.developLand]                       (P10)Woof.Pants develops tile Crater (0,4) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P10)Woof.Pants finishes on update 1251
  INFO [GameModel.gamble]                            (P10)Woof.Pants gambles $238, max: 47.5, left: 22.479427, fraction 0.4732511
  INFO [DevelopmentMessenger.showMessage]            Woof.Pants won $238 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 20
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 219 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 219 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5860462243502122307
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P10)Woof.Pants has 12 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P11)Paxman has 8 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P12)<A.L.A.N.> has 29 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P13)<A.D.A.M.> has 12 energy and needs 10 energy
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants expects 10 food, 12 energy, 6 smithore, 11 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman expects 0 food, 20 energy, 23 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> expects 0 food, 13 energy, 0 smithore, 46 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> expects 4 food, 3 energy, 0 smithore, 50 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P10)Woof.Pants produced 10 food, 11 energy, 6 smithore, 14 crystite
  INFO [ProductionPhase.logProduction]               (P11)Paxman produced 0 food, 25 energy, 26 smithore, 5 crystite
  INFO [ProductionPhase.logProduction]               (P12)<A.L.A.N.> produced 0 food, 17 energy, 0 smithore, 40 crystite
  INFO [ProductionPhase.logProduction]               (P13)<A.D.A.M.> produced 3 food, 2 energy, 0 smithore, 46 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SHIP_RETURNS
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8885648301933417430
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 219 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8636463227038023899
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $46
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $7
  INFO [Shop.printPriceFactor]                       Smithore shop: 79, mules potentially available: 51, mules needed: 1
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $57 sell price $92
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Smithore: 12 critical: 0 surplus: 12 money: $5493
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Smithore: 49 critical: 0 surplus: 49 money: $7410
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Smithore: 0 critical: 0 surplus: 0 money: $19580
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Smithore: 0 critical: 0 surplus: 0 money: $24991
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 219 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 219 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3936655995769655349
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $148
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $56 sell price $196
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Crystite: 27 critical: 0 surplus: 27 money: $5493
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Crystite: 15 critical: 0 surplus: 15 money: $7410
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Crystite: 40 critical: 0 surplus: 40 money: $19580
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Crystite: 46 critical: 0 surplus: 46 money: $24991
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2303808874438171318
  INFO [Shop.calcBuySellPrice]                       Current Food price $50
  INFO [Shop.printPriceFactor]                       Food shop: 23, total: 39, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 63%
  INFO [Shop.printPriceFactor]                       Food buy price $17 sell price $52
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10)Woof.Pants chat: oh so i dont get to sell
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Food: 13 critical: 0 surplus: 13 money: $5493
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Food: 0 critical: 0 surplus: 0 money: $7410
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Food: 0 critical: 0 surplus: 0 money: $19580
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Food: 3 critical: 0 surplus: 3 money: $24991
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8172342658589986720
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 33, total: 110, needed: 37
  INFO [Shop.printPriceFactor]                       Energy is decreased to 50%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Paxman chat: yeah, last month
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P10)Woof.Pants Energy: 15 critical: 0 surplus: 15 money: $5493
  INFO [CollectionPhase.goToNextPhase]               (P11)Paxman Energy: 26 critical: 0 surplus: 26 money: $7410
  INFO [CollectionPhase.goToNextPhase]               (P12)<A.L.A.N.> Energy: 32 critical: 0 surplus: 32 money: $19580
  INFO [CollectionPhase.goToNextPhase]               (P13)<A.D.A.M.> Energy: 4 critical: 0 surplus: 4 money: $24991
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- SUMMARY #12 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 220 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4682671742181948846
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 28346136
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Money: $24991 Plots: 11 Assets: 4132 Total: 34623
  INFO [SummaryPhase2.begin]                         (P13)<A.D.A.M.> Food: 3 Energy: 4 Smithore: 0 Crystite: 46
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Money: $19580 Plots: 12 Assets: 4510 Total: 30090
  INFO [SummaryPhase2.begin]                         (P12)<A.L.A.N.> Food: 0 Energy: 32 Smithore: 0 Crystite: 40
  INFO [SummaryPhase2.begin]                         (P11)Paxman Money: $7410 Plots: 11 Assets: 5443 Total: 18353
  INFO [SummaryPhase2.begin]                         (P11)Paxman Food: 0 Energy: 26 Smithore: 49 Crystite: 15
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Money: $5493 Plots: 10 Assets: 3987 Total: 14480
  INFO [SummaryPhase2.begin]                         (P10)Woof.Pants Food: 13 Energy: 15 Smithore: 12 Crystite: 27
  INFO [Shop.buildMules]                             Shop built 2 mules for 4 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $110
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $56
  INFO [SummaryPhase2.begin]                         Shop Smithore: 75 units $57
  INFO [SummaryPhase2.begin]                         Shop Food: 23 units $32
  INFO [SummaryPhase2.begin]                         Shop Energy: 33 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $110
  INFO [SummaryPhase2.begin]                         Colony total: 97546
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [SummaryPhase2.getColonyMessage]              Colony rating: 4
  INFO [SummaryPhase2.getColonyMessage]              Overall, the Colony succeeded. The Federation is pleased by your efforts. You will live comfortably!
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [SummaryPhase2.apply]                         Score saved
  INFO [GameController.apply]                        (P10)Woof.Pants chat: but yeah i dunno, this just makes me wanna play a boardgame that isnt this haha
  INFO [GameController.apply]                        (P11)Paxman chat: haha
  INFO [GameController.apply]                        (P11)Paxman chat: well, at least you tried it out
  INFO [GameController.apply]                        (P11)Paxman chat: and it worked
  INFO [GameController.apply]                        (P11)Paxman chat: gg!
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
