  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows XP 5.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 2
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: hglo6vcsptr2u4iis683nue7i5
  INFO [Login$MasterListener$1.run]                  Logged in as "CCMuleBot04" (id 100002)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1280 x 1024 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1280 x 1024 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: ialmrnt5
  INFO [MuleGameContainer.<init>]                    Display Driver: 6.14.10.4410
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: Intel
  INFO [MuleGameContainer.<init>]                    GL Renderer: Intel 915G
  INFO [MuleGameContainer.<init>]                    GL Version: 1.4.0 - Build 4.14.10.4410
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: ChuckieBotII-2375, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id 4b877642-7b3d-487c-83f3-f66e6567e30c
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 43 bytes
  INFO [UserController.apply]                        My client id is 4b877642-7b3d-487c-83f3-f66e6567e30c
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)CCMuleBot04 is my user
  INFO [GameModel.setLocalUser]                      (S10)CCMuleBot04 is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)CCMuleBot04 is hosting the server
  INFO [GameController.beginNextPhase]               (S10)CCMuleBot04 is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)CCMuleBot04 (ID: 100002)
  INFO [Client.initUDP]                              Sending UDP initialization message id 4b877642-7b3d-487c-83f3-f66e6567e30c
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Server.acceptClients]                        Server: Accepted client /54.214.39.13 id b144fd9d-f312-4cf6-a7c4-cfabda62f222
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)CCMuleBot04 (ID 100002)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 108627
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Server.acceptClients]                        Server: Accepted client /98.195.122.238 id 090d0e76-9c1e-4f65-b81e-94d5e7f9fc17
  INFO [ServerMessageHandler.processJoin]            Server: Client /98.195.122.238 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 38 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)Acavia is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)Acavia (ID: 26197)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /98.195.122.238 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7206 bytes
  INFO [Server.initUdp]                              Server: Client /98.195.122.238 <S11> requests UDP address /98.195.122.238:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)Acavia (ID 26197)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings CCMuleBot04 .  This is a chatterbot hosted game.
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /54.214.39.13 <>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /54.214.39.13 <> with id b144fd9d-f312-4cf6-a7c4-cfabda62f222
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /54.214.39.13 <>
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === CCMuleBot04 Bot Reputation: Fair (0) Bot Games: 0
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings Acavia .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === Acavia Bot Reputation: A+++ (360) Bot Games: 522
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 26197 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /98.195.122.238 <S11>
  INFO [Server.removeClient]                         Server: Removing client /98.195.122.238 <> with id 090d0e76-9c1e-4f65-b81e-94d5e7f9fc17
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /98.195.122.238 <>
  INFO [Server.acceptClients]                        Server: Accepted client /92.28.189.110 id aa17bf74-5b43-4fc6-b370-fc7fecae5c52
  INFO [ServerMessageHandler.processJoin]            Server: Client /92.28.189.110 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 37 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)Gohar is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)Gohar (ID: 15256)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /92.28.189.110 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7204 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)Gohar (ID 15256)
  INFO [Server.initUdp]                              Server: Client /92.28.189.110 <S11> requests UDP address /92.28.189.110:6261
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings Gohar .  This is a chatterbot hosted game.
  INFO [ServerMessageHandler.processPlayerJoin]      /92.28.189.110 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)Gohar joins the players
  INFO [Player.<init>]                               Creating (P11)Gohar
  INFO [GameModel.setRemoteUser]                     (P11)Gohar is a remote Player
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === Gohar Bot Reputation: A++ (92) Bot Games: 329
  INFO [Server.acceptClients]                        Server: Accepted client /70.78.72.59 id a2f3144d-03e6-4b5d-ad54-9bfe7e4cfd97
  INFO [ServerMessageHandler.processJoin]            Server: Client /70.78.72.59 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)MulesBalls is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)MulesBalls (ID: 100691)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /70.78.72.59 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7345 bytes
  INFO [Server.initUdp]                              Server: Client /70.78.72.59 <S12> requests UDP address /70.78.72.59:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)MulesBalls (ID 100691)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings MulesBalls .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === MulesBalls Bot Reputation: A+++ (194) Bot Games: 233
  INFO [ServerMessageHandler.processPlayerJoin]      /70.78.72.59 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)MulesBalls joins the players
  INFO [Player.<init>]                               Creating (P12)MulesBalls
  INFO [GameModel.setRemoteUser]                     (P12)MulesBalls is a remote Player
  INFO [GameController.apply]                        (P12)MulesBalls chat: hi!
  INFO [Server.acceptClients]                        Server: Accepted client /84.230.80.25 id c407bc87-6c6f-4ee7-8fbb-d5b2737d58c2
  INFO [ServerMessageHandler.processJoin]            Server: Client /84.230.80.25 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 39 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)matti_a is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)matti_a (ID: 25833)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /84.230.80.25 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7435 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)matti_a (ID 25833)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings matti_a .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === matti_a Bot Reputation: A+++ (123) Bot Games: 162
  INFO [Server.initUdp]                              Server: Client /84.230.80.25 <S13> requests UDP address /84.230.80.25:6261
  INFO [ServerMessageHandler.processPlayerJoin]      /84.230.80.25 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)matti_a joins the players
  INFO [Player.<init>]                               Creating (P13)matti_a
  INFO [GameModel.setRemoteUser]                     (P13)matti_a is a remote Player
  INFO [GameController.apply]                        (P13)matti_a chat: hello there
  INFO [GameController.apply]                        (P12)MulesBalls chat: hi!
  INFO [GameController.apply]                        (P13)matti_a chat: I'm on mobile connection, it's a bit slow but playable anyway
  INFO [GameController.apply]                        (P13)matti_a chat: hope that's ok for you
  INFO [Server.acceptClients]                        Server: Accepted client /84.173.21.66 id c711a898-3bc3-4f3e-81f9-f47040f0cae8
  INFO [ServerMessageHandler.processJoin]            Server: Client /84.173.21.66 <S14> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 39 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14)batmule is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)batmule (ID: 100083)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /84.173.21.66 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7527 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)batmule (ID 100083)
  INFO [Server.initUdp]                              Server: Client /84.173.21.66 <S14> requests UDP address /84.173.21.66:6261
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings batmule .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === batmule Bot Reputation: Great (16) Bot Games: 64
  INFO [ServerMessageHandler.processPlayerJoin]      /84.173.21.66 <S14> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)batmule joins the players
  INFO [Player.<init>]                               Creating (P14)batmule
  INFO [GameModel.setRemoteUser]                     (P14)batmule is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P12)MulesBalls chat: hi!
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P11)Gohar (P13)matti_a (P12)MulesBalls (P14)batmule 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 85
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 171ms (171ms) <P12> 78ms (78ms) <P13> 641ms (1360ms) <P14> 203ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.apply]                        (P13)matti_a chat: bot:pings
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 171ms (187ms) <P12> 78ms (78ms) <P13> 594ms (1047ms) <P14> 203ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4070592734909206540
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P13)matti_a (P12)MulesBalls (P11)Gohar (P14)batmule 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 46584024
  INFO [SummaryPhase2.begin]                         (P13)matti_a Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)matti_a Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)MulesBalls Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)MulesBalls Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Gohar Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)Gohar Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)batmule Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P14)batmule Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Pings:  Bot: 0ms (0ms) Gohar : 171ms (171ms) MulesBalls : 78ms (78ms) matti_a : 641ms (1360ms) batmule : 203ms (203ms) 
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P12)MulesBalls chat: mtti high
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P14)batmule chat: gla
  INFO [GameController.apply]                        (P13)matti_a chat: bot:pings
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Pings:  Bot: 0ms (0ms) Gohar : 171ms (187ms) MulesBalls : 78ms (78ms) matti_a : 594ms (1047ms) batmule : 203ms (203ms) 
  INFO [GameController.apply]                        (P12)MulesBalls chat: turn porn off natt
  INFO [GameController.apply]                        (P14)batmule chat: 1047!!!
  INFO [GameController.apply]                        (P14)batmule chat: gay porn!!!
  INFO [GameController.apply]                        (P12)MulesBalls chat: i got 78 yall got like 200
  INFO [GameController.apply]                        (P12)MulesBalls chat: bs
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 17
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 171ms (234ms) <P12> 78ms (94ms) <P13> 391ms (594ms) <P14> 187ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.apply]                        (P13)matti_a chat: as said, mobile connection is a bit slow
  INFO [GameController.apply]                        (P12)MulesBalls chat: oh
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 171ms (265ms) <P12> 78ms (94ms) <P13> 391ms (563ms) <P14> 187ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 11 frames, rountrip 0ms, max 391ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 579ms 40 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 14 frames, rountrip 0ms, max 469ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 30
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 18
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 44
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 19
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 14
  INFO [GameController.apply]                        (P13)matti_a chat: bot:pings
  INFO [LandGrantPhase.claimPlot]                    (P12)MulesBalls is granted tile 11: Mountain2 (2,1)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Pings:  Bot: 0ms (0ms) Gohar : 171ms (265ms) MulesBalls : 78ms (94ms) matti_a : 391ms (563ms) batmule : 187ms (203ms) 
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 15 frames, rountrip 0ms, max 532ms
  INFO [GameController.apply]                        (P12)MulesBalls chat: see?
  INFO [LandGrantPhase.claimPlot]                    (P13)matti_a is granted tile 22: Mountain3 (5,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 15 frames, rountrip 0ms, max 532ms
  INFO [LandGrantPhase.claimPlot]                    (P14)batmule is granted tile 28: Mountain3 (2,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 15 frames, rountrip 0ms, max 532ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 11
  INFO [LandGrantPhase.claimPlot]                    (P11)Gohar is granted tile 36: Mountain3 (1,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 0ms, max 391ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 187ms (234ms) <P12> 78ms (78ms) <P13> 391ms (579ms) <P14> 187ms (187ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 11 frames, rountrip 0ms, max 391ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Gohar (P12)MulesBalls (P13)matti_a (P14)batmule 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.buyLand]            (P13)matti_a bought the plot for $972
  INFO [GameController.apply]                        (P11)Gohar chat: i cant play liek this
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 218ms (281ms) <P12> 78ms (78ms) <P13> 391ms (407ms) <P14> 187ms (187ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $912
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P11)Gohar chat: miught not be mattis conecntion, mughtbe my battery
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 11 frames, rountrip 0ms, max 391ms
  INFO [GameController.apply]                        (P12)MulesBalls chat: why pings so high guyt?
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Gohar (P12)MulesBalls (P13)matti_a (P14)batmule 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P13)matti_a chat: bot:pings
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Pings:  Bot: 0ms (0ms) Gohar : 218ms (281ms) MulesBalls : 78ms (78ms) matti_a : 391ms (407ms) batmule : 187ms (187ms) 
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)MulesBalls bought the plot for $972
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.apply]                        (P11)Gohar chat: i cant even tell what number im biddign 
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 218ms (281ms) <P12> 78ms (78ms) <P13> 391ms (469ms) <P14> 187ms (187ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6344330120159524957
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P13)matti_a (rank 1)
  INFO [Player.useFood]                              (P13)matti_a has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 218ms (281ms) <P12> 78ms (78ms) <P13> 391ms (469ms) <P14> 187ms (187ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)matti_a
  INFO [Wampus.<init>]                               Wampus has 6 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P13)matti_a got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameController.apply]                        (P11)Gohar chat: bot:restaty
  INFO [GameController.apply]                        (P11)Gohar chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to restart: P11
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Votes Recorded: 1 of 4
  INFO [DevelopmentMessenger.showMessage]            matti_a caught the Mountain Wampus and got $100
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1451. End Update: 1450
  INFO [GameModel.developLand]                       (P13)matti_a develops tile Plain (5,0) with Food factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1563. End Update: 1562
  INFO [GameModel.buyAssay]                          (P13)matti_a got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)matti_a finishes on update 2037
  INFO [GameModel.gamble]                            (P13)matti_a gambles $66, max: 47.5, left: 7.419097, fraction 0.15619151
  INFO [DevelopmentMessenger.showMessage]            matti_a won $66 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.apply]                        (P11)Gohar chat: u can gyts cab cotninue if u wish, im leaving
  INFO [GameController.apply]                        (P12)MulesBalls chat: no1 in lobby to play with
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 218ms (250ms) <P12> 78ms (78ms) <P13> 344ms (391ms) <P14> 187ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6878161678156039881
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)MulesBalls (rank 2)
  INFO [Player.useFood]                              (P12)MulesBalls has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)batmule chat: turn porn off all everythiung is ok
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.apply]                        (P11)Gohar chat: i simply acnt play like this
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P11> 218ms (250ms) <P12> 78ms (78ms) <P13> 360ms (422ms) <P14> 203ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)MulesBalls
  INFO [Wampus.<init>]                               Wampus has 6 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P13)matti_a chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to restart: P13
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Votes Recorded: 2 of 4
  INFO [GameModel.buyAssay]                          (P12)MulesBalls got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameModel.buyAssay]                          (P12)MulesBalls got an assay bot
  INFO [GameController.apply]                        (P11)Gohar chat: i dotn care about the lag its nto that, my graphics is all jerky
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameController.apply]                        (P11)Gohar chat: think batterty
  INFO [DevelopmentMessenger.showMessage]            MulesBalls caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P12)MulesBalls develops tile Mountain2 (2,1) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)MulesBalls finishes on update 2212
  INFO [GameModel.gamble]                            (P12)MulesBalls gambles $53, max: 47.5, left: 4.0191, fraction 0.08461264
  INFO [DevelopmentMessenger.showMessage]            MulesBalls won $53 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.apply]                        (P12)MulesBalls chat: do we get rhoto play?
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 15256 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /92.28.189.110 <P11>
  INFO [Server.removeClient]                         Server: Removing client /92.28.189.110 <> with id aa17bf74-5b43-4fc6-b370-fc7fecae5c52
  INFO [UserController.setAiPlayer]                  (P11)Gohar is taken over by an AI player
  INFO [UserController.setAiPlayer]                  Gohar is using the Adam's AI
  INFO [Server.addUserToClient]                      Server: /127.0.0.1 <S10> gets user number 11
  INFO [GameModel.setLocalUser]                      (P11)Gohar is a local Player
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /92.28.189.110 <>
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (0ms) <P12> 78ms (78ms) <P13> 547ms (891ms) <P14> 203ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7703902362556745088
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Gohar (rank 3)
  INFO [Player.useFood]                              (P11)Gohar has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Player Removed, votes required to restart: 2
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Gohar  Bot Reputation now: 89
  INFO [GameController.apply]                        (P12)MulesBalls chat: no lurkewrs
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (0ms) <P12> 78ms (78ms) <P13> 547ms (891ms) <P14> 203ms (219ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Gohar
  INFO [Wampus.<init>]                               Wampus has 6 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActuator.beginThreaded]           AI: Gohar copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: Gohar beginning threaded development.
  INFO [DevelopmentPlanner.begin]                    AI: Gohar starts by assaying Mountain3 (1,4)
  INFO [DevelopmentActionQueue2.addAction]           AI: Gohar Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Gohar Queue: Assay
  INFO [DevelopmentPlanner.begin]                    AI: Gohar LP was infeasible (or ignored).
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [DevelopmentPlanFinder$1.run]                 AI: Gohar found 1 plans testing 191 tiles in 37903172ns
  INFO [GameController.apply]                        (P12)MulesBalls chat: im not seeing the chop
  INFO [GameController.apply]                        (P14)batmule chat: no one in lobby
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentPlanFinder.logPlans]              AI: Gohar Plan: Mountain3 Smithore (+4) 1490 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 2025 points
  INFO [DevelopmentPlanner.finalizePlan]             AI: Gohar is adding the search results to the plan.
  INFO [DevelopmentPlanner.finalizePlan]             AI: Gohar picked 1 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (1,4) into Smithore from Empty
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Gohar is using the heuristic enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Gohar ------- is trying Mountain3 (1,4): Empty --> Smithore
  INFO [DevelopmentActionQueue2.addAction]           AI: Gohar Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Gohar Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Gohar Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Gohar ------- succeeded.
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Gohar successfully enqueued the entire plan.
  INFO [DevelopmentActionQueue2.update]              AI: Gohar Action: GoToAssayStore
  INFO [GameModel.buyAssay]                          (P11)Gohar got an assay bot
  INFO [DevelopmentActionQueue2.update]              AI: Gohar Action: Assay
  INFO [GameController.apply]                        (P13)matti_a chat: pls restart
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [DevelopmentActionQueue2.update]              AI: Gohar Action: GoToMuleStore
  INFO [GameController.apply]                        (P12)MulesBalls chat: got new high end router
  INFO [DevelopmentActionQueue2.update]              AI: Gohar Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Gohar Action: PlaceMule
  INFO [GameController.apply]                        (P13)matti_a chat: bot:restart
  INFO [GameModel.developLand]                       (P11)Gohar develops tile Mountain3 (1,4) with Smithore factory
  INFO [DevelopmentActuator.actionComplete]          AI: Gohar action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: Gohar is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: Gohar Queue: CatchWampus
  INFO [DevelopmentActionQueue2.update]              AI: Gohar Action: CatchWampus
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to restart: P13
  INFO [GameController.apply]                        (P12)MulesBalls chat: no game then?
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Votes Recorded: 1 of 2
  INFO [DevelopmentMessenger.showMessage]            Gohar caught the Mountain Wampus and got $100
  INFO [DevelopmentActuator.actionComplete]          AI: Gohar action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: Gohar chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: Gohar Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: Gohar Action: GoToPub
  INFO [GameController.apply]                        (P14)batmule chat: why 
  INFO [GameModel.gamble]                            (P11)Gohar gambles $58, max: 47.5, left: 17.399311, fraction 0.3663013
  INFO [DevelopmentMessenger.showMessage]            Gohar won $58 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: Gohar gambled and can't do more actions.
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)Gohar finishes on update 1531
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [GameController.apply]                        (P12)MulesBalls chat: idk
  INFO [GameController.apply]                        (P14)batmule chat: no game ready to start
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (0ms) <P12> 78ms (78ms) <P13> 375ms (891ms) <P14> 203ms (219ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -675692236921621844
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P14)batmule (rank 4)
  INFO [Player.useFood]                              (P14)batmule has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (0ms) <P12> 78ms (78ms) <P13> 375ms (407ms) <P14> 203ms (219ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)batmule
  INFO [Wampus.<init>]                               Wampus has 6 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P12)MulesBalls chat: matti thinks we may get another player
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P13)matti_a chat: the other is ending soon
  INFO [GameModel.developLand]                       (P14)batmule develops tile Mountain3 (2,3) with Smithore factory
  INFO [GameController.apply]                        (P12)MulesBalls chat: oh
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1039. End Update: 1038
  INFO [DevelopmentMessenger.showMessage]            batmule caught the Mountain Wampus and got $100
  INFO [GameController.apply]                        (P12)MulesBalls chat: gohar has a high beside him though
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)batmule finishes on update 1683
  INFO [GameModel.gamble]                            (P14)batmule gambles $80, max: 47.5, left: 14.3592415, fraction 0.30229983
  INFO [DevelopmentMessenger.showMessage]            batmule won $80 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (0ms) <P12> 63ms (78ms) <P13> 375ms (407ms) <P14> 187ms (187ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (0ms) <P12> 63ms (78ms) <P13> 375ms (407ms) <P14> 187ms (187ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3425250011262001439
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12)MulesBalls chat: bat?
  INFO [ProductionPhase.finishPower]                 (P11)Gohar has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12)MulesBalls has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13)matti_a has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P14)batmule has 2 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P11)Gohar expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)MulesBalls expects 1 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)matti_a expects 2 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)batmule expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [GameController.apply]                        (P12)MulesBalls chat: restart?
  INFO [ProductionPhase.logProduction]               (P11)Gohar produced 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)MulesBalls produced 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)matti_a produced 2 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)batmule produced 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (0ms) <P12> 78ms (78ms) <P13> 375ms (469ms) <P14> 187ms (187ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7560970755229494406
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (0ms) <P12> 78ms (78ms) <P13> 375ms (469ms) <P14> 187ms (187ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6330070385932444140
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $5
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 10, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 70%
  INFO [Shop.printPriceFactor]                       Smithore buy price $55 sell price $90
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Gohar Smithore: 4 critical: 0 surplus: 4 money: $983
  INFO [CollectionPhase.goToNextPhase]               (P12)MulesBalls Smithore: 0 critical: 0 surplus: 0 money: $56
  INFO [CollectionPhase.goToNextPhase]               (P13)matti_a Smithore: 0 critical: 0 surplus: 0 money: $69
  INFO [CollectionPhase.goToNextPhase]               (P14)batmule Smithore: 4 critical: 0 surplus: 4 money: $1005
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (0ms) <P12> 78ms (78ms) <P13> 375ms (547ms) <P14> 187ms (187ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Gohar target price $210
  INFO [AuctionActuator.calcTargetPrice]             AI: Gohar calculated the target price (via method 2) to be $230
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P12)MulesBalls chat: bot:restart
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to restart: P12
  INFO [GameController.apply]                        (P14)batmule chat: do we need to?
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Votes Recorded: 2 of 2
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Processing Restart Request 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Game Completed, Hosting Bot Will Start a New Game in 30 Seconds,  Thanks for Playing.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: MulesBalls  Bot Reputation now: 195
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: matti_a  Bot Reputation now: 124
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: batmule  Bot Reputation now: 17
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.625 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 11 frames, rountrip 0ms, max 375ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 610ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)MulesBalls (P13)matti_a 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Gohar (P14)batmule 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Gohar has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P14)batmule chat: ok
  INFO [GameController.apply]                        (P12)MulesBalls chat: damn
  INFO [GameController.apply]                        (P12)MulesBalls chat: sis we?
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $55 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (0ms) <P12> 78ms (78ms) <P13> 375ms (610ms) <P14> 187ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8892013145431737003
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $48
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $80 sell price $220
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)batmule chat: bot:restart
  INFO [MetaFrame$16.windowClosing]                  Meta frame closing
  INFO [CollectionPhase.goToNextPhase]               (P11)Gohar Crystite: 0 critical: 0 surplus: 0 money: $983
  INFO [CollectionPhase.goToNextPhase]               (P12)MulesBalls Crystite: 0 critical: 0 surplus: 0 money: $56
  INFO [CollectionPhase.goToNextPhase]               (P13)matti_a Crystite: 0 critical: 0 surplus: 0 money: $69
  INFO [CollectionPhase.goToNextPhase]               (P14)batmule Crystite: 0 critical: 0 surplus: 0 money: $1005
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (0ms) <P12> 78ms (78ms) <P13> 375ms (610ms) <P14> 187ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [AuctionActuator.calcTargetPrice]             AI: Gohar target price $80
  INFO [AuctionActuator.calcTargetPrice]             AI: Gohar calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 100002 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
