  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 20.65-b04-462
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_65-b14-462-11M4609
  INFO [Properties.<init>]                           OS: Mac OS X 10.9.3 x86_64
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 265093120
  INFO [Properties.<init>]                           Avaialble Processors: 2
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: Irata-1261, Address: 71.84.240.141, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=true Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /71.84.240.141:6260 UDP: /71.84.240.141:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 131072 send buffer: 131072
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 40 bytes
  INFO [UserController.apply]                        My client id is aca5886e-0bfc-469f-a1fa-98c71fec9155
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S13)sjleader is my user
  INFO [GameModel.setLocalUser]                      (S13)sjleader is a local Spectator
  INFO [Client.initUDP]                              Sending UDP initialization message id aca5886e-0bfc-469f-a1fa-98c71fec9155
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7373 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7373 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (S10)host4u is a remote Spectator
  INFO [GameModel.setRemoteUser]                     (P12)warmongrel is a remote Player
  INFO [GameModel.setRemoteUser]                     (P11)zig is a remote Player
  INFO [GameModel.setMyUser]                         (S13)sjleader is my user
  INFO [GameModel.setLocalUser]                      (S13)sjleader is a local Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)host4u (ID: 101333)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)sjleader (ID: 26801)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P12)warmongrel (ID: 102084)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P11)zig (ID: 102179)
  INFO [GameController.apply]                        (S10)host4u chat: Hello sjleader , Welcome to Planet Mule!
  INFO [GameController.apply]                        (S10)host4u chat: We have sent you here to mine crystite for your
  INFO [GameController.apply]                        (S10)host4u chat: home world that we need to make billions of atar iPhones.  
  INFO [GameController.apply]                        (S10)host4u chat: If you don't starve first....mwhahahahahahaha.....
  INFO [GameController.apply]                        (S10)host4u chat: Goodluck played here.
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)host4u (ID 101333)
  INFO [GameController.apply]                        (S10)host4u chat: http://www.facebook.com/groups/planetmule
  INFO [GameController.apply]                        (S10)host4u chat: This is an autohosted game!
  INFO [GameController.apply]                        (S10)host4u chat: Host will not be playing-
  INFO [GameController.apply]                        (S10)host4u chat: Or will he.
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)sjleader (ID 26801)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P12)warmongrel (ID 102084)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P11)zig (ID 102179)
  INFO [GameController.apply]                        (S10)host4u chat: === sjleader Bot Reputation: Great (21) Bot Games: 42
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 40 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S14)A.N.D.Y. is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)A.N.D.Y. (ID: 6804)
  INFO [GameController.apply]                        (S10)host4u chat: Hello A.N.D.Y. , Welcome to Planet Mule!
  INFO [GameController.apply]                        (S10)host4u chat: We have sent you here to mine crystite for your
  INFO [GameController.apply]                        (S10)host4u chat: home world that we need to make billions of atar iPhones.  
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)A.N.D.Y. (ID 6804)
  INFO [GameController.apply]                        (S10)host4u chat: If you don't starve first....mwhahahahahahaha.....
  INFO [GameController.apply]                        (S10)host4u chat: Goodluck played here.
  INFO [GameController.apply]                        (S10)host4u chat: http://www.facebook.com/groups/planetmule
  INFO [GameController.apply]                        (S10)host4u chat: This is an autohosted game!
  INFO [GameController.apply]                        (S10)host4u chat: Host will not be playing-
  INFO [GameController.apply]                        (S10)host4u chat: Or will he.
  INFO [GameController.apply]                        (S10)host4u chat: === A.N.D.Y. Bot Reputation: Unknown (4) Bot Games: 4
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)sjleader joins the players
  INFO [Player.<init>]                               Creating (P13)sjleader
  INFO [GameModel.setMyUser]                         (P13)sjleader is my user
  INFO [GameModel.setLocalUser]                      (P13)sjleader is a local Player
  INFO [GameController.apply]                        (P13)sjleader chat: yo yo yo
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)A.N.D.Y. joins the players
  INFO [Player.<init>]                               Creating (P14)A.N.D.Y.
  INFO [GameModel.setRemoteUser]                     (P14)A.N.D.Y. is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P12)warmongrel chat: yo
  INFO [GameController.apply]                        (P12)warmongrel chat: lesgo zig!!
  INFO [GameController.apply]                        (P11)zig chat: sj in da house
  INFO [GameController.apply]                        (P14)A.N.D.Y. chat: hi
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P14)A.N.D.Y. (P13)sjleader (P11)zig (P12)warmongrel 
  INFO [GameController.apply]                        (P13)sjleader chat: so dudes, I am on a flight right now- can guratnee the connection will hold
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 55
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 210 ms
  INFO [GameController.apply]                        (P12)warmongrel chat: wha??
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 154 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6289483074630222933
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)warmongrel (P13)sjleader (P14)A.N.D.Y. (P11)zig 
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 54705736
  INFO [SummaryPhase2.begin]                         (P12)warmongrel Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)warmongrel Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)sjleader Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)sjleader Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)A.N.D.Y. Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P14)A.N.D.Y. Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)zig Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)zig Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P13)sjleader chat: but the ping looks decent.
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 210 ms
  INFO [GameController.apply]                        (P13)sjleader chat: bot:pings
  INFO [GameController.apply]                        (S10)host4u chat: Pings:  Bot: 3ms (4ms) zig : 98ms (99ms) warmongrel : 100ms (107ms) sjleader : 210ms (260ms) A.N.D.Y. : 209ms (214ms) 
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 154 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 1 frames, rountrip 154ms, max 209ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 1 frames, rountrip 154ms, max 209ms
  INFO [LandGrantPhase.apply]                        Grace duration 21 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P13)sjleader pressed at plot 11 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)zig is granted tile 11: Mountain3 (2,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 149ms, max 209ms
  INFO [LandGrantPhase.update]                       (P13)sjleader pressed at plot 20 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P13)sjleader is granted tile 20: Mountain3 (2,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 146ms, max 210ms
  INFO [LandGrantPhase.claimPlot]                    (P12)warmongrel is granted tile 26: Mountain2 (0,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 146ms, max 212ms
  INFO [LandGrantPhase.claimPlot]                    (P14)A.N.D.Y. is granted tile 42: Mountain2 (7,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 147ms, max 212ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 147 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 1 frames, rountrip 147ms, max 212ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)sjleader (P12)warmongrel (P11)zig (P14)A.N.D.Y. 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11)zig chat: bot:smurfcheckA.N.D.Y.
  INFO [GameController.apply]                        (S10)host4u chat: No Smurfs Found
  INFO [GameController.apply]                        (P11)zig chat: bot:smurfchecksjleader
  INFO [GameController.apply]                        (S10)host4u chat: No Smurfs Found
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.08026176 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P14)A.N.D.Y. bought the plot for $972
  INFO [GameController.apply]                        (P13)sjleader chat: dude...
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 146 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5856998663247497468
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)warmongrel (rank 1)
  INFO [Player.useFood]                              (P12)warmongrel has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 146 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)warmongrel
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.11999674 (owner 10)
  INFO [GameController.apply]                        (P13)sjleader chat: people who are above 300 in rank generally aren't smurfs...
  INFO [GameModel.developLand]                       (P12)warmongrel develops tile Mountain2 (0,3) with Smithore factory
  INFO [GameController.apply]                        (P14)A.N.D.Y. chat: ???
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1041. End Update: 1040
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1144. End Update: 1143
  INFO [DevelopmentMessenger.showMessage]            warmongrel caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)warmongrel finishes on update 1495
  INFO [GameModel.gamble]                            (P12)warmongrel gambles $70, max: 47.5, left: 18.179329, fraction 0.3827227
  INFO [DevelopmentMessenger.showMessage]            warmongrel won $70 in the pub
  INFO [GameController.apply]                        (P14)A.N.D.Y. chat: im german 
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 134 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5345567876455463753
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P13)sjleader (rank 2)
  INFO [Player.useFood]                              (P13)sjleader has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 134 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)sjleader
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P12)warmongrel chat: not smurfan?
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.27999672 (owner 10)
  INFO [GameController.apply]                        (P14)A.N.D.Y. chat: i dont understand
  INFO [GameController.apply]                        (P11)zig chat: r u blue on the inside?
  INFO [GameModel.developLand]                       (P13)sjleader develops tile Mountain3 (2,2) with Energy factory
  INFO [GameModel.gamble]                            (P13)sjleader gambles $159, max: 47.5, left: 32.459656, fraction 0.6833612
  INFO [DevelopmentMessenger.showMessage]            sjleader won $159 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P13)sjleader finishes on update 752
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 134 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4159666392052519246
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P14)A.N.D.Y. (rank 3)
  INFO [Player.useFood]                              (P14)A.N.D.Y. has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 134 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)A.N.D.Y.
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [GameController.apply]                        (P13)sjleader chat: Zig was running a smurf check on you. Do you know what that is?
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999675 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 95. End Update: 94
  INFO [GameModel.buyAssay]                          (P14)A.N.D.Y. got an assay bot
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 470. End Update: 469
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 683. End Update: 682
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 786. End Update: 785
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            A.N.D.Y. caught the Mountain Wampus and got $100
  INFO [GameController.apply]                        (P11)zig chat: bot:smurfcheckzig
  INFO [GameController.apply]                        (S10)host4u chat: Possible Smurf:warmongrel Games: 39 Bot Rep: 21
  INFO [GameController.apply]                        (P12)warmongrel chat: andy has a high1
  INFO [GameModel.developLand]                       (P14)A.N.D.Y. develops tile Plain (3,3) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)A.N.D.Y. finishes on update 2233
  INFO [GameModel.gamble]                            (P14)A.N.D.Y. gambles $64, max: 47.5, left: 4.1991, fraction 0.08840211
  INFO [DevelopmentMessenger.showMessage]            A.N.D.Y. won $64 in the pub
  INFO [GameController.apply]                        (P13)sjleader chat: wait what?? 
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 155 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8486830226287331094
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)zig (rank 4)
  INFO [Player.useFood]                              (P11)zig has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 161 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)zig
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.07999675 (owner 10)
  INFO [GameController.apply]                        (P13)sjleader chat: are you war and zig in the same place?
  INFO [GameController.apply]                        (P13)sjleader chat: bot:smurcheck zig
  INFO [GameModel.developLand]                       (P11)zig develops tile Mountain3 (2,1) with Smithore factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 541. End Update: 540
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 655. End Update: 654
  INFO [DevelopmentMessenger.showMessage]            zig caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)zig finishes on update 1239
  INFO [GameModel.gamble]                            (P11)zig gambles $130, max: 47.5, left: 23.47945, fraction 0.4943042
  INFO [DevelopmentMessenger.showMessage]            zig won $130 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 161 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 161 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7343898206426419234
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)warmongrel has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13)sjleader has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P11)zig has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P14)A.N.D.Y. has 2 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P12)warmongrel expects 0 food, 0 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)sjleader expects 0 food, 1 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)zig expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)A.N.D.Y. expects 2 food, 0 energy, 0 smithore, 0 crystite
  INFO [GameController.apply]                        (P11)zig chat: bot:smurfcheckwarmongrel
  INFO [GameController.apply]                        (S10)host4u chat: Possible Smurf:zig Games: 25 Bot Rep: 22
  INFO [ProductionPhase.logProduction]               (P12)warmongrel produced 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)sjleader produced 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)zig produced 0 food, 0 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)A.N.D.Y. produced 3 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 167 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PIRATE_SHIP
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3338810196651235859
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P13)sjleader chat: zig, are you an war in the same building?
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 167 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5384160723287741114
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $1
  INFO [Shop.printPriceFactor]                       Smithore shop: 8, mules potentially available: 14, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 52%
  INFO [Shop.printPriceFactor]                       Smithore buy price $51 sell price $86
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)zig chat: yea 
  INFO [CollectionPhase.goToNextPhase]               (P12)warmongrel Smithore: 4 critical: 0 surplus: 4 money: $995
  INFO [CollectionPhase.goToNextPhase]               (P13)sjleader Smithore: 0 critical: 0 surplus: 0 money: $1009
  INFO [CollectionPhase.goToNextPhase]               (P11)zig Smithore: 5 critical: 0 surplus: 5 money: $1055
  INFO [CollectionPhase.goToNextPhase]               (P14)A.N.D.Y. Smithore: 0 critical: 0 surplus: 0 money: $67
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 167 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [GameController.apply]                        (P13)sjleader chat: do you know each other?
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.15999483 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 1 frames, rountrip 167ms, max 203ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)sjleader (P14)A.N.D.Y. 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)warmongrel (P11)zig 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P11)zig auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Player.increaseAuctionTeleportCount]         (P12)warmongrel auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.005004457 (owner 10)
  INFO [GameController.apply]                        (P13)sjleader chat: do you know each other?
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $51 (9 units for $459)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 165 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4793289299527272471
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $48
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $56 sell price $196
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P12)warmongrel Crystite: 0 critical: 0 surplus: 0 money: $1199
  INFO [CollectionPhase.goToNextPhase]               (P13)sjleader Crystite: 0 critical: 0 surplus: 0 money: $1009
  INFO [CollectionPhase.goToNextPhase]               (P11)zig Crystite: 0 critical: 0 surplus: 0 money: $1310
  INFO [CollectionPhase.goToNextPhase]               (P14)A.N.D.Y. Crystite: 0 critical: 0 surplus: 0 money: $67
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 139 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [GameController.apply]                        (P11)zig chat: yea
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $56 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 139 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2062464237839160048
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 15, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 85%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12)warmongrel chat: yes, im dad, zig is son
  INFO [GameController.apply]                        (P13)sjleader chat: oh
  INFO [GameController.apply]                        (P13)sjleader chat: cool.
  INFO [CollectionPhase.goToNextPhase]               (P12)warmongrel Food: 1 critical: 3 surplus: -2 money: $1199
  INFO [CollectionPhase.goToNextPhase]               (P13)sjleader Food: 1 critical: 3 surplus: -2 money: $1009
  INFO [CollectionPhase.goToNextPhase]               (P11)zig Food: 1 critical: 3 surplus: -2 money: $1310
  INFO [CollectionPhase.goToNextPhase]               (P14)A.N.D.Y. Food: 4 critical: 3 surplus: 1 money: $67
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 213 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [GameController.apply]                        (P13)sjleader chat: thats why it "looks" like a smurf account ANDY
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.23999481 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 206ms, max 206ms
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)sjleader (P12)warmongrel (P11)zig 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P14)A.N.D.Y. 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P14)A.N.D.Y. auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P14)A.N.D.Y. chat: ahhhh ok
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.10940108 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $50 (8 units for $400)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 188 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6476710784711669207
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 8, total: 13, needed: 7
  INFO [Shop.printPriceFactor]                       Energy is decreased to 65%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)A.N.D.Y. chat: now i know
  INFO [GameController.apply]                        (P13)sjleader chat: GI JOE says, "knowing is half the battle."
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [CollectionPhase.goToNextPhase]               (P12)warmongrel Energy: 1 critical: 2 surplus: -1 money: $1049
  INFO [CollectionPhase.goToNextPhase]               (P13)sjleader Energy: 2 critical: 1 surplus: 1 money: $859
  INFO [CollectionPhase.goToNextPhase]               (P11)zig Energy: 1 critical: 2 surplus: -1 money: $1210
  INFO [CollectionPhase.goToNextPhase]               (P14)A.N.D.Y. Energy: 1 critical: 2 surplus: -1 money: $117
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 169 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.119994834 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 213ms, max 213ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)sjleader (P12)warmongrel (P11)zig (P14)A.N.D.Y. 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P14)A.N.D.Y. auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (12) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.51437676 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (8 units for $360)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 188 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -652449720617554739
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 44971344
  INFO [SummaryPhase2.begin]                         (P11)zig Money: $1120 Plots: 1 Assets: 395 Total: 2015
  INFO [SummaryPhase2.begin]                         (P11)zig Food: 3 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)warmongrel Money: $1049 Plots: 1 Assets: 355 Total: 1904
  INFO [SummaryPhase2.begin]                         (P12)warmongrel Food: 4 Energy: 1 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)sjleader Money: $679 Plots: 1 Assets: 555 Total: 1734
  INFO [SummaryPhase2.begin]                         (P13)sjleader Food: 4 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)A.N.D.Y. Money: $27 Plots: 2 Assets: 345 Total: 1372
  INFO [SummaryPhase2.begin]                         (P14)A.N.D.Y. Food: 3 Energy: 3 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 4 mules for 8 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $56
  INFO [SummaryPhase2.begin]                         Shop Smithore: 9 units $51
  INFO [SummaryPhase2.begin]                         Shop Food: 1 units $50
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 7025
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 169 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 1 frames, rountrip 169ms, max 203ms
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 1 frames, rountrip 169ms, max 203ms
  INFO [LandGrantPhase.apply]                        Grace duration 19 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)zig is granted tile 2: Plain (2,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 169ms, max 203ms
  INFO [LandGrantPhase.update]                       (P13)sjleader pressed at plot 19 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P13)sjleader is granted tile 19: Plain (3,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 167ms, max 206ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 4
  INFO [LandGrantPhase.claimPlot]                    (P12)warmongrel is granted tile 29: Plain (7,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 167ms, max 203ms
  INFO [LandGrantPhase.claimPlot]                    (P14)A.N.D.Y. is granted tile 37: Plain (6,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 1 frames, rountrip 149ms, max 203ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 149 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $912
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [GameController.apply]                        (P13)sjleader chat: wow two possible highs still open
  INFO [GameController.apply]                        (P13)sjleader chat: bot:lastassays
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 2 frames, rountrip 134ms, max 203ms
  INFO [GameController.apply]                        (S10)host4u chat: Found Medium amounts of Crystite
  INFO [GameController.apply]                        (S10)host4u chat: Last: Found Medium amounts of Crystite
  INFO [GameController.apply]                        (S10)host4u chat: Prev:No Assay
  INFO [GameController.apply]                        (S10)host4u chat:   -2:No Assay
  INFO [GameController.apply]                        (S10)host4u chat:   -3:No Assay
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)sjleader (P12)warmongrel (P11)zig (P14)A.N.D.Y. 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.090247184 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)warmongrel bought the plot for $920
  INFO [GameController.apply]                        (P13)sjleader chat: wow
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 136 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $860
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 2 frames, rountrip 125ms, max 200ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)sjleader (P12)warmongrel (P11)zig (P14)A.N.D.Y. 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11)zig chat: better
  INFO [GameController.apply]                        (P12)warmongrel chat: ya, i wish i had urs
  INFO [GameController.apply]                        (P13)sjleader chat: next time zig, when no one can out bid you, wait for the clock to go down before going up
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.06852138 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)zig bought the plot for $860
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 148 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7476849715760219611
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.22856957
  INFO [PlayerEventPhase.begin]                      Event player: (P11)zig (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: LostPlot
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [PlayerEventPhase$1.finished]                 Event Message: You lost a plot of land because the claim was not recorded
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)zig chat: yea i forgot
  INFO [GameController.apply]                        (P12)warmongrel chat: yes!!
  INFO [GameController.apply]                        (P13)sjleader chat: oh no that sucks
  INFO [GameController.apply]                        (P12)warmongrel chat: lolz
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Player.useFood]                              (P11)zig has 3 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 136 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)zig
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [GameController.apply]                        (P12)warmongrel chat: nvm
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.060003247 (owner 10)
  INFO [GameController.apply]                        (P13)sjleader chat: but, recoverable from round 2
  INFO [GameController.apply]                        (P12)warmongrel chat: glad u got it
  INFO [GameController.apply]                        (P12)warmongrel chat: it means its a high!
  INFO [GameModel.developLand]                       (P11)zig develops tile Plain (2,0) with Food factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1113. End Update: 1112
  INFO [DevelopmentMessenger.showMessage]            zig caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P11)zig got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)zig finishes on update 1867
  INFO [GameModel.gamble]                            (P11)zig gambles $72, max: 47.5, left: 10.81916, fraction 0.2277718
  INFO [DevelopmentMessenger.showMessage]            zig won $72 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 144 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6364814310531280430
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5587264
  INFO [PlayerEventPhase.begin]                      No player event for (P12)warmongrel (rank 2)
  INFO [Player.useFood]                              (P12)warmongrel has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 144 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)warmongrel
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [GameController.apply]                        (P11)zig chat: evry game 
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.buyAssay]                          (P12)warmongrel got an assay bot
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 180. End Update: 179
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameController.apply]                        (P13)sjleader chat: i had 5 in a row once
  INFO [GameModel.buyAssay]                          (P12)warmongrel got an assay bot
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 535. End Update: 534
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 688. End Update: 687
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameController.apply]                        (P11)zig chat: this is like 10 
  INFO [DevelopmentMessenger.showMessage]            warmongrel caught the Mountain Wampus and got $100
  INFO [GameController.apply]                        (P11)zig chat: like no kidding 
  INFO [GameController.apply]                        (P13)sjleader chat: sucks
  INFO [GameModel.developLand]                       (P12)warmongrel develops tile Plain (8,1) with Energy factory
  INFO [GameController.apply]                        (P11)zig chat: every freaken game 
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1860. End Update: 1859
  INFO [GameController.apply]                        (P13)sjleader chat: ive won still with it on round 2
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)warmongrel finishes on update 1906
  INFO [GameModel.gamble]                            (P12)warmongrel gambles $58, max: 47.5, left: 9.979141, fraction 0.21008718
  INFO [DevelopmentMessenger.showMessage]            warmongrel won $58 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 133 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2445382566760706318
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.38290626
  INFO [PlayerEventPhase.begin]                      No player event for (P13)sjleader (rank 3)
  INFO [Player.useFood]                              (P13)sjleader has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)zig chat: its hard 
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 134 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)sjleader
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [GameController.apply]                        (P13)sjleader chat: u have cash
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.15999673 (owner 10)
  INFO [GameController.apply]                        (P12)warmongrel chat: andy has 2 highs down there!
  INFO [GameModel.developLand]                       (P13)sjleader develops tile Mountain3 (2,2) with Smithore factory
  INFO [GameModel.developLand]                       (P13)sjleader develops tile Plain (3,2) with Food factory
  INFO [GameController.apply]                        (P12)warmongrel chat: sj using the land sell trix!
  INFO [GameController.apply]                        (P11)zig chat: talkin like MB war
  INFO [GameModel.gamble]                            (P13)sjleader gambles $60, max: 47.5, left: 2.8191013, fraction 0.059349503
  INFO [DevelopmentMessenger.showMessage]            sjleader won $60 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P13)sjleader finishes on update 2234
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 120 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7426944284902367949
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.83414716
  INFO [PlayerEventPhase.begin]                      No player event for (P14)A.N.D.Y. (rank 4)
  INFO [Player.useFood]                              (P14)A.N.D.Y. has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.apply]                        (P13)sjleader chat: you mean dad.
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 126 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)A.N.D.Y.
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [GameController.apply]                        (P13)sjleader chat: lol... totally
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 2.920001 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 22. End Update: 21
  INFO [GameController.apply]                        (P13)sjleader chat: BUY A HIGH!
  INFO [GameModel.buyAssay]                          (P14)A.N.D.Y. got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 911. End Update: 910
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412765) A Yellow Rose 4 Mother: WTF?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412766) Cyber Ranger: My network's fine...
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412767) GreenBayPackers: ok
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412768) GreenBayPackers: it is mine which never happens
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412769) A Yellow Rose 4 Mother: that sucked
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412770) Cyber Ranger: Server ping is 203
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412771) GreenBayPackers: same here
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412772) Cyber Ranger: Are you guys out, too?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412773) mulewind: wtf=?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412774) A Yellow Rose 4 Mother: yes
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412775) GreenBayPackers: i am
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412776) A Yellow Rose 4 Mother: WTF= What The Fuck
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412777) mulewind: game is running
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412778) Cyber Ranger: mulewind - let the game run, type bot:ready
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412779) A Yellow Rose 4 Mother: mule wind is still in the game
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412780) Cyber Ranger: DO SOMETHING!!!!!  IT'S YOUR GAME!!!!!!
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412781) mulewind: yep
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412782) A Yellow Rose 4 Mother: maybe that is hoe he gets his wins lol
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412783) mulewind: you guys ran away?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412784) A Yellow Rose 4 Mother: boots us and finishes on the bot 
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412785) GreenBayPackers: nope
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412786) GreenBayPackers: connection is off
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412787) mulewind: win doesnt count
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412788) Cyber Ranger: no "we" didn't - you're shutting us out, somehow...
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412789) mulewind: connection is fine
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412790) A Yellow Rose 4 Mother: NO!!! We got kicked out!!!!
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412791) GreenBayPackers: great wtf
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412792) mulewind: why should i
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412793) mulewind: cyber quit
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412794) GreenBayPackers: same here
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412795) Cyber Ranger: b/c, you chose to host...
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412796) Cyber Ranger: So, host - quit playing games...
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412797) mulewind: why did u ran away?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412798) A Yellow Rose 4 Mother: whatever take the win that is cheap but I wont play in your hosted games anymore
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412799) A Yellow Rose 4 Mother: Quit playing dumb
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412800) GreenBayPackers: i hardly get kicked from games
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412801) Cyber Ranger: type - bot:ready
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412802) A Yellow Rose 4 Mother: I have never been .....
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412803) Cyber Ranger: So we can all see it...
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412804) Chuckie Chuck: bot:ready
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412805) mulewind: i got 91% hosting score
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412806) GreenBayPackers: hahahahaha
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412807) mulewind: why did you leave?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412808) Chuckie Chuck: That didn't do anything
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: shit im frozen guys, sorry
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412809) Cyber Ranger: How???
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id aca5886e-0bfc-469f-a1fa-98c71fec9155
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id aca5886e-0bfc-469f-a1fa-98c71fec9155
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412811) GreenBayPackers: connection timed out because of host
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: yeah restart if you want...
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id aca5886e-0bfc-469f-a1fa-98c71fec9155
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412812) Cyber Ranger: Funny, CC...
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id aca5886e-0bfc-469f-a1fa-98c71fec9155
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id aca5886e-0bfc-469f-a1fa-98c71fec9155
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id aca5886e-0bfc-469f-a1fa-98c71fec9155
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id aca5886e-0bfc-469f-a1fa-98c71fec9155
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412814) mulewind: thats whats happended
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412815) mulewind: Cyber Ranger was disconnected Computer takes over Cyber Ranger mulewind: damn A Yellow Rose 4 Mother is not responding to continue GreenBayPackers is not responding to continue Users who are not responding must be kicked to continue the game A Yellow Rose 4 Mother was disconnected Computer takes ove
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412816) Cyber Ranger: Now, I'm gone...
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id aca5886e-0bfc-469f-a1fa-98c71fec9155
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412817) mulewind: so better check your internet conn
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id aca5886e-0bfc-469f-a1fa-98c71fec9155
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412818) GreenBayPackers: strange how he is the only one left
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: is it just me did the game colaspe?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (412820) mulewind: the game is running fine
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  WARNING [Client.initUDP]                           UDP messages timed out. Sending new UDP initialization message id aca5886e-0bfc-469f-a1fa-98c71fec9155
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
