  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows NT (unknown) 6.2 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 4
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: bqispd2137h6ijkcu67k7q9mr2
  INFO [Login$MasterListener$1.run]                  Logged in as "zsteelersman" (id 102003)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1366 x 768 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1366 x 768 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: igdumdim64
  INFO [MuleGameContainer.<init>]                    Display Driver: null
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: Intel
  INFO [MuleGameContainer.<init>]                    GL Renderer: Intel(R) HD Graphics 4000
  INFO [MuleGameContainer.<init>]                    GL Version: 4.0.0 - Build 10.18.10.3282
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 2
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: bubba and friends, Address: 107.199.241.124, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=true Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /107.199.241.124:6260 UDP: /107.199.241.124:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 65536 send buffer: 65536
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 44 bytes
  INFO [UserController.apply]                        My client id is 188b6d82-8e1d-4484-afbf-bb877cd1b715
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S13)zsteelersman is my user
  INFO [GameModel.setLocalUser]                      (S13)zsteelersman is a local Spectator
  INFO [Client.initUDP]                              Sending UDP initialization message id 188b6d82-8e1d-4484-afbf-bb877cd1b715
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7507 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7507 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (P10)BubbaZar is a remote Player
  INFO [GameModel.setRemoteUser]                     (P11)dankestnugg is a remote Player
  INFO [GameModel.setRemoteUser]                     (P12)BigBent is a remote Player
  INFO [GameModel.setRemoteUser]                     (S15)Land is a remote Spectator
  INFO [GameModel.setRemoteUser]                     (P14)<B.I.L.L.> is a remote Player
  INFO [GameModel.setMyUser]                         (S13)zsteelersman is my user
  INFO [GameModel.setLocalUser]                      (S13)zsteelersman is a local Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S15)Land (ID: 102391)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)zsteelersman (ID: 102003)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P10)BubbaZar (ID: 101583)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P12)BigBent (ID: 23193)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P11)dankestnugg (ID: 102220)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S15)Land (ID 102391)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S15)Land (ID 102391)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)zsteelersman (ID 102003)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P10)BubbaZar (ID 101583)
  INFO [GameController.apply]                        (P11)dankestnugg chat: no ai
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P12)BigBent (ID 23193)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P11)dankestnugg (ID 102220)
  INFO [GameController.apply]                        (P10)BubbaZar chat: ahow bout <BILL>
  INFO [GameController.apply]                        (P11)dankestnugg chat: fuck bill
  INFO [GameController.apply]                        (P10)BubbaZar chat: LOL
  INFO [GameController.apply]                        (P11)dankestnugg chat: lol
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)zsteelersman joins the players
  INFO [Player.<init>]                               Creating (P13)zsteelersman
  INFO [GameModel.setMyUser]                         (P13)zsteelersman is my user
  INFO [GameModel.setLocalUser]                      (P13)zsteelersman is a local Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)BigBent (P13)zsteelersman (P11)dankestnugg (P10)BubbaZar 
  INFO [GameController.apply]                        (P10)BubbaZar chat: GL ALL
  INFO [GameController.apply]                        (P11)dankestnugg chat: gle
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 30
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 162 ms
  INFO [GameController.apply]                        (P13)zsteelersman chat: gla
  INFO [GameController.apply]                        (P11)dankestnugg chat: land you could just watch this game
  INFO [GameController.apply]                        (P11)dankestnugg chat: get some protips
  INFO [GameController.apply]                        (S15)Land chat: ok
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 32
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 162 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -623420794746422388
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)BigBent (P11)dankestnugg (P13)zsteelersman (P10)BubbaZar 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 41672480
  INFO [SummaryPhase2.begin]                         (P12)BigBent Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)BigBent Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)dankestnugg Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)dankestnugg Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)BubbaZar Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P10)BubbaZar Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 16
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 179 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 190ms, max 190ms
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 50
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 179 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [GameController.apply]                        (P11)dankestnugg chat: no 3mnt for me :(
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 190ms, max 190ms
  INFO [LandGrantPhase.apply]                        Grace duration 18 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P12)BigBent is granted tile 10: Mountain2 (1,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 179ms, max 179ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 561
  INFO [LandGrantPhase.claimPlot]                    (P11)dankestnugg is granted tile 30: River (4,3)
  SEVERE [GameController.checkMessageTimeout]        Your network connection timed out
  SEVERE [GameController.update]                     Client failed to receive. java.io.IOException: An existing connection was forcibly closed by the remote host
  INFO [GameController.requestClose]                 Close Requested: You were disconnected
An existing connection was forcibly closed by the remote host
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
