  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows 7 6.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 2
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Dust
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: 63d1hcjpn9ftkb1c0vic3m70c0
  INFO [Login$MasterListener$1.run]                  Logged in as "BubbaZar" (id 101583)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1366 x 768 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1366 x 768 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: atiu9p64
  INFO [MuleGameContainer.<init>]                    Display Driver: null
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: ATI Technologies Inc.
  INFO [MuleGameContainer.<init>]                    GL Renderer: ATI Mobility Radeon HD 4200 Series        
  INFO [MuleGameContainer.<init>]                    GL Version: 3.2.9704 Compatibility Profile Context
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 1
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: bubba and friends, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id db9cf1e3-48be-4749-8eec-75221ad11b1d
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 40 bytes
  INFO [UserController.apply]                        My client id is db9cf1e3-48be-4749-8eec-75221ad11b1d
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)BubbaZar is my user
  INFO [GameModel.setLocalUser]                      (S10)BubbaZar is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)BubbaZar is hosting the server
  INFO [GameController.beginNextPhase]               (S10)BubbaZar is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)BubbaZar (ID: 101583)
  INFO [Client.initUDP]                              Sending UDP initialization message id db9cf1e3-48be-4749-8eec-75221ad11b1d
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 11
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (11) 14 bytes
  INFO [Player.<init>]                               Creating (P11)<B.I.L.L.>
  INFO [UserController.setAiPlayer]                  (P11)<B.I.L.L.> is an AI player
  INFO [UserController.setAiPlayer]                  <B.I.L.L.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P11)<B.I.L.L.> is a local Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 12
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (12) 12 bytes
  INFO [Player.<init>]                               Creating (P12)<D.A.N.>
  INFO [UserController.setAiPlayer]                  (P12)<D.A.N.> is an AI player
  INFO [UserController.setAiPlayer]                  <D.A.N.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P12)<D.A.N.> is a local Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ServerMessageHandler.processPlayerJoin]      /127.0.0.1 <S10 P11 P12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (10) 0 bytes
  INFO [UserController.apply]                        (S10)BubbaZar joins the players
  INFO [Player.<init>]                               Creating (P10)BubbaZar
  INFO [GameModel.setServerUser]                     (P10)BubbaZar is hosting the server
  INFO [GameModel.setMyUser]                         (P10)BubbaZar is my user
  INFO [GameModel.setLocalUser]                      (P10)BubbaZar is a local Player
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /127.0.0.1 <P10 P11 P12>
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /127.0.0.1 <P10 P11>
  INFO [ServerMessageHandler.processPlayerUnjoin]    /127.0.0.1 <P10> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (10) 0 bytes
  INFO [UserController.apply]                        (P10)BubbaZar unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setServerUser]                     (S10)BubbaZar is hosting the server
  INFO [GameModel.setMyUser]                         (S10)BubbaZar is my user
  INFO [GameModel.setLocalUser]                      (S10)BubbaZar is a local Spectator
  INFO [ServerMessageHandler.processPlayerJoin]      /127.0.0.1 <S10> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (10) 0 bytes
  INFO [UserController.apply]                        (S10)BubbaZar joins the players
  INFO [Player.<init>]                               Creating (P10)BubbaZar
  INFO [GameModel.setServerUser]                     (P10)BubbaZar is hosting the server
  INFO [GameModel.setMyUser]                         (P10)BubbaZar is my user
  INFO [GameModel.setLocalUser]                      (P10)BubbaZar is a local Player
  INFO [Server.acceptClients]                        Server: Accepted client /54.214.39.13 id 56c4fc83-43ba-4423-8849-f39b05f404cd
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P10)BubbaZar (ID 101583)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 107901
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407861) zsteelersman: bot:host
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407862) Paxman: made a game
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407863) Paxman: i called it poop
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: what?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407864) Land: :0
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407866) Land: why
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: dont you all want to play?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407868) haicat: its not showin up
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407869) Land: im sorry bubba
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407870) Land: we're newbies
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407871) Land: so we wanna know how to play first
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: join the game
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: select it
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send:  bubba nd friends
  INFO [Server.acceptClients]                        Server: Accepted client /96.37.194.102 id c309bb6b-cee5-4bc3-b265-a2e6029c49be
  INFO [ServerMessageHandler.processJoin]            Server: Client /96.37.194.102 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 43 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)dankestnugg is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)dankestnugg (ID: 102220)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /96.37.194.102 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7187 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)dankestnugg (ID 102220)
  INFO [Server.initUdp]                              Server: Client /96.37.194.102 <S11> requests UDP address /96.37.194.102:6261
  INFO [ServerMessageHandler.processPlayerJoin]      /96.37.194.102 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)dankestnugg joins the players
  INFO [Player.<init>]                               Creating (P11)dankestnugg
  INFO [GameModel.setRemoteUser]                     (P11)dankestnugg is a remote Player
  INFO [Server.acceptClients]                        Server: Accepted client /207.81.176.18 id 20500147-07cb-4a22-a1a8-08e35e96b679
  INFO [ServerMessageHandler.processJoin]            Server: Client /207.81.176.18 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 38 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)Paxman is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)Paxman (ID: 102390)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /207.81.176.18 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7296 bytes
  INFO [Server.initUdp]                              Server: Client /207.81.176.18 <S12> requests UDP address /207.81.176.18:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)Paxman (ID 102390)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S12)Paxman (ID 102390)
  INFO [GameController.apply]                        (P11)dankestnugg chat: what happened to everyone?
  INFO [GameController.apply]                        (P10)BubbaZar chat: hello
  INFO [ServerMessageHandler.processPlayerUnjoin]    /96.37.194.102 <P11> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (11) 0 bytes
  INFO [UserController.apply]                        (P11)dankestnugg unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S11)dankestnugg is a remote Spectator
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (12) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 102390 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /207.81.176.18 <S12>
  INFO [Server.removeClient]                         Server: Removing client /207.81.176.18 <> with id 20500147-07cb-4a22-a1a8-08e35e96b679
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /207.81.176.18 <>
  INFO [GameController.apply]                        (P10)BubbaZar chat: beats me
  INFO [Server.acceptClients]                        Server: Accepted client /98.207.9.111 id e589bcf5-95e9-4efb-975c-086b6d23585d
  INFO [ServerMessageHandler.processJoin]            Server: Client /98.207.9.111 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 39 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)BigBent is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)BigBent (ID: 23193)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /98.207.9.111 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7288 bytes
  INFO [Server.initUdp]                              Server: Client /98.207.9.111 <S12> requests UDP address /98.207.9.111:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)BigBent (ID 23193)
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 13
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (13) 14 bytes
  INFO [Player.<init>]                               Creating (P13)<A.D.A.M.>
  INFO [UserController.setAiPlayer]                  (P13)<A.D.A.M.> is an AI player
  INFO [UserController.setAiPlayer]                  <A.D.A.M.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P13)<A.D.A.M.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ServerMessageHandler.processPlayerJoin]      /96.37.194.102 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)dankestnugg joins the players
  INFO [Player.<init>]                               Creating (P11)dankestnugg
  INFO [GameModel.setRemoteUser]                     (P11)dankestnugg is a remote Player
  INFO [GameController.apply]                        (P11)dankestnugg chat: ty
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 13
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /127.0.0.1 <P10 P13>
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /54.214.39.13 <>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /54.214.39.13 <> with id 56c4fc83-43ba-4423-8849-f39b05f404cd
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /54.214.39.13 <>
  INFO [ServerMessageHandler.processPlayerJoin]      /98.207.9.111 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)BigBent joins the players
  INFO [Player.<init>]                               Creating (P12)BigBent
  INFO [GameModel.setRemoteUser]                     (P12)BigBent is a remote Player
  INFO [Server.acceptClients]                        Server: Accepted client /207.81.176.18 id 5dca7012-fd0e-415a-a38c-493fdff96611
  INFO [ServerMessageHandler.processJoin]            Server: Client /207.81.176.18 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 38 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)Paxman is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)Paxman (ID: 102390)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /207.81.176.18 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7386 bytes
  INFO [Server.initUdp]                              Server: Client /207.81.176.18 <S13> requests UDP address /207.81.176.18:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)Paxman (ID 102390)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S13)Paxman (ID 102390)
  INFO [GameController.apply]                        (P10)BubbaZar chat: aeveryone left it seemed
  INFO [GameController.apply]                        (P11)dankestnugg chat: brb
  INFO [GameController.apply]                        (P10)BubbaZar chat: hello
  INFO [Server.acceptClients]                        Server: Accepted client /74.196.100.175 id 77d23a1e-905b-4c66-a1c6-6dce43541103
  INFO [ServerMessageHandler.processJoin]            Server: Client /74.196.100.175 <S14> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 38 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14)haicat is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)haicat (ID: 102392)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /74.196.100.175 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7450 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)haicat (ID 102392)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S14)haicat (ID 102392)
  INFO [Server.initUdp]                              Server: Client /74.196.100.175 <S14> requests UDP address /74.196.100.175:6261
  INFO [Server.acceptClients]                        Server: Accepted client /71.20.174.208 id 7b73cfd3-d2e9-4944-8629-8d66b25d1c7e
  INFO [ServerMessageHandler.processJoin]            Server: Client /71.20.174.208 <S15> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (15) 36 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S15)Land is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S15)Land (ID: 102391)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /71.20.174.208 <S15>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7489 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S15)Land (ID 102391)
  INFO [GameLobbyPhase$MasterListener.apply]         No statistics available for (S15)Land (ID 102391)
  INFO [Server.initUdp]                              Server: Client /71.20.174.208 <S15> requests UDP address /71.20.174.208:6261
  INFO [ServerMessageHandler.processPlayerUnjoin]    /98.207.9.111 <P12> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (12) 0 bytes
  INFO [UserController.apply]                        (P12)BigBent unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)BigBent is a remote Spectator
  INFO [ServerMessageHandler.processPlayerJoin]      /207.81.176.18 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)Paxman joins the players
  INFO [Player.<init>]                               Creating (P13)Paxman
  INFO [GameModel.setRemoteUser]                     (P13)Paxman is a remote Player
  INFO [ServerMessageHandler.processPlayerJoin]      /71.20.174.208 <S15> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (15) 0 bytes
  INFO [UserController.apply]                        (S15)Land joins the players
  INFO [Player.<init>]                               Creating (P15)Land
  INFO [GameModel.setRemoteUser]                     (P15)Land is a remote Player
  INFO [GameController.apply]                        (S14)haicat chat: uhh
  INFO [GameController.apply]                        (P10)BubbaZar chat: hmm
  INFO [GameController.apply]                        (P15)Land chat: ummm
  INFO [GameController.apply]                        (P13)Paxman chat: hmmmmm
  INFO [GameController.apply]                        (S14)haicat chat: i cant join yo
  INFO [ServerMessageHandler.processPlayerUnjoin]    /207.81.176.18 <P13> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (13) 0 bytes
  INFO [UserController.apply]                        (P13)Paxman unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S13)Paxman is a remote Spectator
  INFO [GameController.apply]                        (P10)BubbaZar chat: ready for an hour and a few minutes?
  INFO [GameController.apply]                        (S13)Paxman chat: i can watch
  INFO [GameController.apply]                        (S14)haicat chat: no its ok
  INFO [ServerMessageHandler.processPlayerJoin]      /98.207.9.111 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)BigBent joins the players
  INFO [Player.<init>]                               Creating (P12)BigBent
  INFO [GameModel.setRemoteUser]                     (P12)BigBent is a remote Player
  INFO [GameController.apply]                        (P10)BubbaZar chat: join pax
  INFO [GameController.apply]                        (P15)Land chat: uh
  INFO [GameController.apply]                        (S13)Paxman chat: lol
  INFO [GameController.apply]                        (S14)haicat chat: lets just make a private game
  INFO [GameController.apply]                        (S14)haicat chat: so we can all play
  INFO [GameController.apply]                        (S13)Paxman chat: okay
  INFO [GameController.apply]                        (P15)Land chat: ye
  INFO [ServerMessageHandler.processPlayerUnjoin]    /98.207.9.111 <P12> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (12) 0 bytes
  INFO [UserController.apply]                        (P12)BigBent unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)BigBent is a remote Spectator
  INFO [GameController.apply]                        (P10)BubbaZar chat: land going to play the whole game?
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (13) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 102390 user number 13
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /207.81.176.18 <S13>
  INFO [Server.removeClient]                         Server: Removing client /207.81.176.18 <> with id 5dca7012-fd0e-415a-a38c-493fdff96611
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /207.81.176.18 <>
  INFO [GameController.apply]                        (P15)Land chat: sure?
  INFO [ServerMessageHandler.processPlayerJoin]      /98.207.9.111 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)BigBent joins the players
  INFO [Player.<init>]                               Creating (P12)BigBent
  INFO [GameModel.setRemoteUser]                     (P12)BigBent is a remote Player
  INFO [GameController.apply]                        (P10)BubbaZar chat: hai join
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P11)dankestnugg chat: wait
  INFO [GameController.apply]                        (P11)dankestnugg chat: land
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (14) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 102392 user number 14
  INFO [ConnectedClient.removeUser]                  Server: Removing user 14 from /74.196.100.175 <S14>
  INFO [Server.removeClient]                         Server: Removing client /74.196.100.175 <> with id 77d23a1e-905b-4c66-a1c6-6dce43541103
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /74.196.100.175 <>
  INFO [GameController.apply]                        (P11)dankestnugg chat: first game?
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P15)Land chat: yes ;-;
  INFO [GameController.apply]                        (P10)BubbaZar chat: takes more then an hour
  INFO [GameController.apply]                        (P15)Land chat: o_o
  INFO [GameController.apply]                        (P10)BubbaZar chat: will you stay?
  INFO [GameController.apply]                        (P11)dankestnugg chat: you're better off playing a trainging game
  INFO [GameController.apply]                        (P15)Land chat: ok
  INFO [GameController.apply]                        (P11)dankestnugg chat: dont want to play someone with no credibility tbh
  INFO [ServerMessageHandler.processPlayerUnjoin]    /71.20.174.208 <P15> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (15) 0 bytes
  INFO [UserController.apply]                        (P15)Land unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S15)Land is a remote Spectator
  INFO [GameController.apply]                        (S15)Land chat: oh wow
  INFO [GameController.apply]                        (S15)Land chat: ok
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 14
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (14) 14 bytes
  INFO [Player.<init>]                               Creating (P14)<B.I.L.L.>
  INFO [UserController.setAiPlayer]                  (P14)<B.I.L.L.> is an AI player
  INFO [UserController.setAiPlayer]                  <B.I.L.L.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P14)<B.I.L.L.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P11)dankestnugg chat: nothing personal
  INFO [Server.acceptClients]                        Server: Accepted client /173.240.139.67 id 188b6d82-8e1d-4484-afbf-bb877cd1b715
  INFO [ServerMessageHandler.processJoin]            Server: Client /173.240.139.67 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 44 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)zsteelersman is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)zsteelersman (ID: 102003)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /173.240.139.67 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7503 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)zsteelersman (ID 102003)
  INFO [Server.initUdp]                              Server: Client /173.240.139.67 <S13> requests UDP address /173.240.139.67:6261
  INFO [GameController.apply]                        (P11)dankestnugg chat: no ai
  INFO [GameController.apply]                        (P10)BubbaZar chat: ahow bout <BILL>
  INFO [GameController.apply]                        (P11)dankestnugg chat: fuck bill
  INFO [GameController.apply]                        (P10)BubbaZar chat: LOL
  INFO [GameController.apply]                        (P11)dankestnugg chat: lol
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 14
  INFO [ConnectedClient.removeUser]                  Server: Removing user 14 from /127.0.0.1 <P10 P14>
  INFO [ServerMessageHandler.processPlayerJoin]      /173.240.139.67 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)zsteelersman joins the players
  INFO [Player.<init>]                               Creating (P13)zsteelersman
  INFO [GameModel.setRemoteUser]                     (P13)zsteelersman is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)BigBent (P13)zsteelersman (P11)dankestnugg (P10)BubbaZar 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [GameController.apply]                        (P10)BubbaZar chat: GL ALL
  INFO [GameController.apply]                        (P11)dankestnugg chat: gle
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 104
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (4ms) <P11> 135ms (144ms) <P12> 66ms (67ms) <S15> 133ms (155ms) <P13> 179ms (217ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.apply]                        (P13)zsteelersman chat: gla
  INFO [GameController.apply]                        (P11)dankestnugg chat: land you could just watch this game
  INFO [GameController.apply]                        (P11)dankestnugg chat: get some protips
  INFO [GameController.apply]                        (S15)Land chat: ok
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (1ms) <P11> 137ms (144ms) <P12> 66ms (67ms) <S15> 134ms (162ms) <P13> 162ms (216ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -623420794746422388
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)BigBent (P11)dankestnugg (P13)zsteelersman (P10)BubbaZar 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 47938816
  INFO [SummaryPhase2.begin]                         (P12)BigBent Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)BigBent Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)dankestnugg Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)dankestnugg Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)BubbaZar Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P10)BubbaZar Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1366 x 768 x 32 @60Hz Scale: 1 Height-Diff: 192 Aspect-Diff: 0.4453125 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=363 y=144 width=640 height=480
  INFO [SlickLogSystem.info]                         Too much real time passed since last frame. Breaking sync with real time.
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 48
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (1ms) <P11> 137ms (144ms) <P12> 66ms (67ms) <S15> 133ms (162ms) <P13> 162ms (190ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 13
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (1ms) <P11> 137ms (144ms) <P12> 65ms (67ms) <S15> 124ms (194ms) <P13> 190ms (216ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 1ms, max 190ms
  INFO [GameController.apply]                        (P11)dankestnugg chat: no 3mnt for me :(
  INFO [LandGrantPhase$2.finished]                   Grace duration 216ms 18 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 1ms, max 190ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P12)BigBent is granted tile 10: Mountain2 (1,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 1ms, max 179ms
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 549
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 2
  INFO [GameController.apply]                        (P10)BubbaZar chat: hmm?
  INFO [LandGrantPhase.claimPlot]                    (P11)dankestnugg is granted tile 30: River (4,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 4 frames, rountrip 1ms, max 162ms
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /71.20.174.208 <S15>. java.io.IOException: An existing connection was forcibly closed by the remote host
  INFO [Server.removeClient]                         Server: Removing client /71.20.174.208 <S15> with id 7b73cfd3-d2e9-4944-8629-8d66b25d1c7e
  INFO [ConnectedClient.removeUser]                  Server: Removing user 15 from /71.20.174.208 <S15>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /71.20.174.208 <>
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 102391 user number 15
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /173.240.139.67 <P13>. java.io.IOException: An existing connection was forcibly closed by the remote host
  INFO [Server.removeClient]                         Server: Removing client /173.240.139.67 <P13> with id 188b6d82-8e1d-4484-afbf-bb877cd1b715
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /173.240.139.67 <P13>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /173.240.139.67 <>
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 102003 user number 13
  INFO [UserController.setAiPlayer]                  (P13)zsteelersman is taken over by an AI player
  INFO [UserController.setAiPlayer]                  zsteelersman is using the Adam's AI
  INFO [Server.addUserToClient]                      Server: /127.0.0.1 <P10> gets user number 13
  INFO [LandGrantActuator.begin]                     AI: zsteelersman is using the search to pick a tile.
  INFO [SearchPlanManager.startPlanSearch]           AI: zsteelersman prefers Energy
  INFO [GameModel.setLocalUser]                      (P13)zsteelersman is a local Player
  INFO [DevelopmentPlanFinder$1.run]                 AI: zsteelersman found 4 plans testing 6933 tiles in 99735198ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: zsteelersman Plan: Plain Energy <claim> (+3) 1435 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 1920 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: zsteelersman Plan: Plain Energy <claim> (+3) 1435 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 1920 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: zsteelersman Plan: Plain Energy <claim> (+3) 1435 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 1920 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: zsteelersman Plan: Plain Energy <claim> (+3) 1435 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 1920 points
  INFO [LandGrantActuator.update]                    AI: zsteelersman wants Plain (5,2)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  SEVERE [LandGrantPhase.update]                     Land grant may be locked at plot=31 frame=18 grace=0 grace-duration=18 overtime=564 pressed=null claimer=null plot-done=false server=true
  INFO [GameController.apply]                        (P10)BubbaZar chat: dumb
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /98.207.9.111 <P12>. java.io.IOException: An existing connection was forcibly closed by the remote host
  INFO [Server.removeClient]                         Server: Removing client /98.207.9.111 <P12> with id e589bcf5-95e9-4efb-975c-086b6d23585d
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /98.207.9.111 <P12>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /98.207.9.111 <>
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 23193 user number 12
  INFO [UserController.setAiPlayer]                  (P12)BigBent is taken over by an AI player
  INFO [UserController.setAiPlayer]                  BigBent is using the Adam's AI
  INFO [Server.addUserToClient]                      Server: /127.0.0.1 <P10 P13> gets user number 12
  INFO [LandGrantActuator.begin]                     AI: BigBent is using the search to pick a tile.
  INFO [GameModel.setLocalUser]                      (P12)BigBent is a local Player
  INFO [DevelopmentPlanFinder$1.run]                 AI: BigBent found 3 plans testing 169 tiles in 4568605ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: BigBent Plan: Mountain2 Smithore (+3) 1440 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1940 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: BigBent Plan: Mountain2 Energy (+1) 1385 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1825 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: BigBent Plan: Mountain2 Empty 1425 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1820 points
  INFO [LandGrantActuator.update]                    AI: BigBent wants null
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /96.37.194.102 <P11>. java.io.IOException: An existing connection was forcibly closed by the remote host
  INFO [Server.removeClient]                         Server: Removing client /96.37.194.102 <P11> with id c309bb6b-cee5-4bc3-b265-a2e6029c49be
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /96.37.194.102 <P11>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /96.37.194.102 <>
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 102220 user number 11
  INFO [UserController.setAiPlayer]                  (P11)dankestnugg is taken over by an AI player
  INFO [UserController.setAiPlayer]                  dankestnugg is using the Adam's AI
  INFO [Server.addUserToClient]                      Server: /127.0.0.1 <P10 P13 P12> gets user number 11
  INFO [LandGrantActuator.begin]                     AI: dankestnugg is using the search to pick a tile.
  INFO [GameModel.setLocalUser]                      (P11)dankestnugg is a local Player
  INFO [DevelopmentPlanFinder$1.run]                 AI: dankestnugg found 3 plans testing 169 tiles in 4583537ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: dankestnugg Plan: River Food (+4) 1450 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1980 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: dankestnugg Plan: River Energy (+2) 1410 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1895 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: dankestnugg Plan: River Empty 1425 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1820 points
  INFO [LandGrantActuator.update]                    AI: dankestnugg wants null
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [LandGrantActuator.agreeOnClaims]             AI: BigBent must pick a different tile.
  INFO [LandGrantActuator.pickNextTile]              AI: BigBent panics in land grant!
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 1651
  INFO [LandGrantPhase.update]                       (P10)BubbaZar pressed at plot 33 frame 2
  INFO [LandGrantPhase.claimPlot]                    (P10)BubbaZar is granted tile 33: Plain (7,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 9ms, max 9ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 389
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 9ms (14ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 9 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman reverted to old value estimation
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman originally valued the plot at $1308
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman targets price $920
  INFO [LandAuctionActuator.beginLandAuction]        AI: BigBent reverted to old value estimation
  INFO [LandAuctionActuator.beginLandAuction]        AI: BigBent originally valued the plot at $346
  INFO [LandAuctionActuator.beginLandAuction]        AI: BigBent targets price $344
  INFO [LandAuctionActuator.beginLandAuction]        AI: dankestnugg reverted to old value estimation
  INFO [LandAuctionActuator.beginLandAuction]        AI: dankestnugg originally valued the plot at $656
  INFO [LandAuctionActuator.beginLandAuction]        AI: dankestnugg targets price $656
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 9ms, max 9ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)BubbaZar (P13)zsteelersman (P12)BigBent (P11)dankestnugg 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [LandAuctionActuator.changeTargetPrice]       AI: BigBent new price $344 (changed $0)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $920 (changed $56)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: dankestnugg new price $696 (changed $40)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: BigBent new price $360 (changed $16)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $916 (changed $-4)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: dankestnugg new price $644 (changed $-52)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: BigBent new price $352 (changed $-8)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: BigBent new price $292 (changed $-60)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: dankestnugg new price $672 (changed $28)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $920 (changed $52)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $920 (changed $4)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: dankestnugg new price $636 (changed $-36)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $920 (changed $56)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $868 (changed $-52)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: dankestnugg new price $620 (changed $-16)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $880 (changed $12)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: dankestnugg new price $588 (changed $-32)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $920 (changed $48)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $920 (changed $0)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $864 (changed $-56)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $904 (changed $40)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $920 (changed $60)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $920 (changed $60)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: dankestnugg new price $620 (changed $32)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $920 (changed $28)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $920 (changed $20)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: dankestnugg new price $644 (changed $24)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: dankestnugg new price $660 (changed $16)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: dankestnugg new price $656 (changed $-4)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $908 (changed $-12)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $920 (changed $12)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $860 (changed $-60)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: dankestnugg new price $700 (changed $44)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: zsteelersman new price $920 (changed $60)
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P13)zsteelersman bought the plot for $756
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 237
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 14ms (14ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $696
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman reverted to old value estimation
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman originally valued the plot at $1131
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman targets price $-60
  INFO [LandAuctionActuator.beginLandAuction]        AI: BigBent reverted to old value estimation
  INFO [LandAuctionActuator.beginLandAuction]        AI: BigBent originally valued the plot at $983
  INFO [LandAuctionActuator.beginLandAuction]        AI: BigBent targets price $708
  INFO [LandAuctionActuator.beginLandAuction]        AI: dankestnugg reverted to old value estimation
  INFO [LandAuctionActuator.beginLandAuction]        AI: dankestnugg originally valued the plot at $456
  INFO [LandAuctionActuator.beginLandAuction]        AI: dankestnugg targets price $456
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407875) Paxman: wdid you join?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407876) Paxman: -w
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407877) Paxman: ah, crap
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407878) Paxman: i have to forward ports
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407879) Paxman: i dont want to :/
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407880) Paxman: it's such a pain
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407881) Land: :0
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407882) haicat: i dont suppose you have to port forward to host a game do you
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407883) Paxman: nope
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407884) Land: we can join bubba's
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407885) haicat: so i guess lets just join bubba's game?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407886) Land: he need 3 people
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407887) Paxman: okay
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407888) haicat: cuz yours isnt showing up, pax
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407889) Land: or something like that
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407890) Paxman: poop
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407891) dankestnugg: need 1
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407892) Land: o3o 
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407893) Paxman: hi, tate!
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407894) Paxman: land, you might need to disconnect your other game
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407895) Paxman: says you're still in-game
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407896) dankestnugg: whathtejfakd
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407897) dankestnugg: what the fuck just happened
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407898) zsteelersman: ??
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407899) Land: okkk
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407900) zsteelersman: what is up with that conection?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407901) dankestnugg: omfg >..........>
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407902) haicat: ok pax i made a game
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 14ms, max 14ms
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407903) Paxman: tateee
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)BubbaZar (P13)zsteelersman (P12)BigBent (P11)dankestnugg 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: lame
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407904) Land: TATE
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407905) Paxman: join chainbreakers
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: this game seems to be glitchy lately
  INFO [LandAuctionActuator.changeTargetPrice]       AI: BigBent new price $704 (changed $-4)
  INFO [LandAuctionActuator.changeTargetPrice]       AI: BigBent new price $696 (changed $-8)
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P10)BubbaZar bought the plot for $696
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 50
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 14ms (16ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2197477029769607973
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)BigBent (rank 1)
  INFO [Player.useFood]                              (P12)BigBent has 4 food and needs 3 food
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407908) dankestnugg: happens :/
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 14ms (16ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [Wampus.<init>]                               Wampus has 16 mountains, reward is $100
  INFO [DevelopmentActuator.begin]                   AI: BigBent copying development state.
  INFO [DevelopmentActuator.begin]                   AI: BigBent beginning UN-threaded development.
  INFO [DevelopmentPlanner.begin]                    AI: BigBent LP was infeasible (or ignored).
  INFO [DevelopmentPlanFinder$1.run]                 AI: BigBent found 1 plans testing 157 tiles in 2317199ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: BigBent Plan: Mountain2 Smithore (+3) 1440 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1940 points
  INFO [DevelopmentPlanner.finalizePlan]             AI: BigBent is adding the search results to the plan.
  INFO [DevelopmentPlanner.finalizePlan]             AI: BigBent picked 1 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (1,1) into Smithore from Empty
  INFO [DevelopmentPlanner.enqueueNormal]            AI: BigBent is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: BigBent ------- is trying Mountain2 (1,1): Empty --> Smithore
  INFO [DevelopmentActionQueue2.addAction]           AI: BigBent Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: BigBent Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: BigBent Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: BigBent ------- succeeded.
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)BigBent develops tile Mountain2 (1,1) with Smithore factory
  INFO [DevelopmentActuator.actionComplete]          AI: BigBent action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: BigBent is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: BigBent Queue: CatchWampus
  INFO [FastDevelopmentPhase.nextAction]             Next action: CatchWampus
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            BigBent caught the Mountain Wampus and got $100
  INFO [DevelopmentActuator.actionComplete]          AI: BigBent action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: BigBent is assaying Mountain2 (1,1).
  INFO [DevelopmentActionQueue2.addAction]           AI: BigBent Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: BigBent Queue: Assay
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToAssayStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: Assay
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.buyAssay]                          (P12)BigBent got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [DevelopmentActuator.actionComplete]          AI: BigBent action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: BigBent chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: BigBent Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12)BigBent gambles $75, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            BigBent won $75 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: BigBent gambled and can't do more actions.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 14ms (16ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8190149213731272465
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)dankestnugg (rank 2)
  INFO [Player.useFood]                              (P11)dankestnugg has 4 food and needs 3 food
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 14ms (16ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [Wampus.<init>]                               Wampus has 16 mountains, reward is $100
  INFO [DevelopmentActuator.begin]                   AI: dankestnugg copying development state.
  INFO [DevelopmentActuator.begin]                   AI: dankestnugg beginning UN-threaded development.
  INFO [DevelopmentPlanner.begin]                    AI: dankestnugg LP was infeasible (or ignored).
  INFO [DevelopmentPlanFinder$1.run]                 AI: dankestnugg found 1 plans testing 157 tiles in 2247206ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: dankestnugg Plan: River Food (+4) 1450 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain3 Smithore <claim> (+4) 1980 points
  INFO [DevelopmentPlanner.finalizePlan]             AI: dankestnugg is adding the search results to the plan.
  INFO [DevelopmentPlanner.finalizePlan]             AI: dankestnugg picked 1 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (4,3) into Food from Empty
  INFO [DevelopmentPlanner.enqueueNormal]            AI: dankestnugg is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: dankestnugg ------- is trying River (4,3): Empty --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: dankestnugg ------- succeeded.
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (11) 16 bytes
  INFO [GameModel.developLand]                       (P11)dankestnugg develops tile River (4,3) with Food factory
  INFO [DevelopmentActuator.actionComplete]          AI: dankestnugg action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: dankestnugg is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: CatchWampus
  INFO [FastDevelopmentPhase.nextAction]             Next action: CatchWampus
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (11) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            dankestnugg caught the Mountain Wampus and got $100
  INFO [DevelopmentActuator.actionComplete]          AI: dankestnugg action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: dankestnugg is assaying River (4,3).
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: Assay
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToAssayStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: Assay
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (11) 16 bytes
  INFO [GameModel.buyAssay]                          (P11)dankestnugg got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [DevelopmentActuator.actionComplete]          AI: dankestnugg action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: dankestnugg is assaying Plain (0,4).
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: Assay
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToAssayStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: Assay
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (11) 16 bytes
  INFO [GameModel.buyAssay]                          (P11)dankestnugg got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [DevelopmentActuator.actionComplete]          AI: dankestnugg action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: dankestnugg chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (11) 16 bytes
  INFO [GameModel.gamble]                            (P11)dankestnugg gambles $90, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            dankestnugg won $90 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: dankestnugg gambled and can't do more actions.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 14ms (16ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2396454082777785234
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P13)zsteelersman (rank 3)
  INFO [Player.useFood]                              (P13)zsteelersman has 4 food and needs 3 food
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 14ms (16ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [Wampus.<init>]                               Wampus has 16 mountains, reward is $100
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman copying development state.
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman beginning UN-threaded development.
  INFO [DevelopmentPlanner.begin]                    AI: zsteelersman starts by assaying Plain (5,4)
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: Assay
  INFO [DevelopmentPlanner.begin]                    AI: zsteelersman LP was infeasible (or ignored).
  INFO [DevelopmentPlanFinder$1.run]                 AI: zsteelersman found 1 plans testing 196 tiles in 1709669ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: zsteelersman Plan: Plain Energy (+3) 679 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Empty <claim> 1104 points
  INFO [DevelopmentPlanner.finalizePlan]             AI: zsteelersman is adding the search results to the plan.
  INFO [DevelopmentPlanner.finalizePlan]             AI: zsteelersman picked 1 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (5,4) into Energy from Empty
  INFO [DevelopmentPlanner.enqueueNormal]            AI: zsteelersman is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (5,4): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToAssayStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: Assay
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.buyAssay]                          (P13)zsteelersman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile Plain (5,4) with Energy factory
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: zsteelersman is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: CatchWampus
  INFO [FastDevelopmentPhase.nextAction]             Next action: CatchWampus
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $100
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: zsteelersman chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)zsteelersman gambles $144, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $144 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman gambled and can't do more actions.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 14ms (16ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2303985155423339583
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P10)BubbaZar (rank 4)
  INFO [Player.useFood]                              (P10)BubbaZar has 4 food and needs 3 food
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 14ms (16ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)BubbaZar
  INFO [Wampus.<init>]                               Wampus has 16 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P10)BubbaZar develops tile Mountain2 (0,2) with Smithore factory
  INFO [GameModel.developLand]                       (P10)BubbaZar develops tile Plain (7,3) with Food factory
  INFO [DevelopmentMessenger.showMessage]            BubbaZar caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P10)BubbaZar undevelops tile Plain (7,3)
  INFO [GameModel.developLand]                       (P10)BubbaZar develops tile Plain (7,3) with Energy factory
  INFO [GameModel.gamble]                            (P10)BubbaZar gambles $55, max: 47.5, left: 2.6391015, fraction 0.05556003
  INFO [DevelopmentMessenger.showMessage]            BubbaZar won $55 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)BubbaZar finishes on update 2273
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 6ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 6 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 6ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 6 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4306953607165422608
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1366 x 768 x 32 @60Hz Scale: 1 Height-Diff: 192 Aspect-Diff: 0.4453125 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=363 y=144 width=640 height=480
  INFO [ProductionPhase.finishPower]                 (P10)BubbaZar has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12)BigBent has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P11)dankestnugg has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13)zsteelersman has 2 energy and needs 0 energy
  INFO [ProductionPhase.logProduction]               (P10)BubbaZar expects 0 food, 3 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)BigBent expects 0 food, 0 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)dankestnugg expects 4 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman expects 0 food, 3 energy, 0 smithore, 0 crystite
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [ProductionPhase.logProduction]               (P10)BubbaZar produced 0 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)BigBent produced 0 food, 0 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)dankestnugg produced 4 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman produced 0 food, 4 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 151
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 10ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PIRATE_SHIP
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 9206018094662358469
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 10ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 534873374385980707
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $0
  INFO [Shop.printPriceFactor]                       Smithore shop: 8, mules potentially available: 13, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 48%
  INFO [Shop.printPriceFactor]                       Smithore buy price $50 sell price $85
  INFO [CollectionPhase.goToNextPhase]               (P10)BubbaZar Smithore: 4 critical: 0 surplus: 4 money: $134
  INFO [CollectionPhase.goToNextPhase]               (P12)BigBent Smithore: 3 critical: 0 surplus: 3 money: $1000
  INFO [CollectionPhase.goToNextPhase]               (P11)dankestnugg Smithore: 0 critical: 0 surplus: 0 money: $1065
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Smithore: 0 critical: 0 surplus: 0 money: $338
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 10ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $85
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $230
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $214
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $230
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $85
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $230
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.99 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 10ms, max 10ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 17ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)BubbaZar (P13)zsteelersman (P11)dankestnugg 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)BigBent 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 3
  INFO [AuctionActuator.beginAuction]                AI: BigBent has buyout mask 15
  INFO [AuctionActuator.beginAuction]                AI: dankestnugg has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $50 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 10ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1653684661008532365
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $48
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $64 sell price $204
  INFO [CollectionPhase.goToNextPhase]               (P10)BubbaZar Crystite: 0 critical: 0 surplus: 0 money: $134
  INFO [CollectionPhase.goToNextPhase]               (P12)BigBent Crystite: 0 critical: 0 surplus: 0 money: $1000
  INFO [CollectionPhase.goToNextPhase]               (P11)dankestnugg Crystite: 0 critical: 0 surplus: 0 money: $1065
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $338
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 10ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $80
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $100
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $84
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $100
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $92
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $64 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 10ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4678203082493217316
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 16, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 81%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [CollectionPhase.goToNextPhase]               (P10)BubbaZar Food: 1 critical: 3 surplus: -2 money: $134
  INFO [CollectionPhase.goToNextPhase]               (P12)BigBent Food: 1 critical: 3 surplus: -2 money: $1000
  INFO [CollectionPhase.goToNextPhase]               (P11)dankestnugg Food: 5 critical: 3 surplus: 2 money: $1065
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Food: 1 critical: 3 surplus: -2 money: $338
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 10ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $120
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.99 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 10ms, max 10ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 17ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)BubbaZar (P13)zsteelersman (P12)BigBent 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)dankestnugg 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [AuctionActuator.beginAuction]                AI: BigBent has buyout mask 15
  INFO [AuctionActuator.beginAuction]                AI: dankestnugg has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $120
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $120
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [Player.increaseAuctionTeleportCount]         (P10)BubbaZar auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P11)dankestnugg auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 17ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $16
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $16
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $120
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $16
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $17
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $120
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $17
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $19
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $120
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $19
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $19
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $120
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 17ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $50 (6 units for $300)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 6ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7538996154780683117
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 8, total: 20, needed: 7
  INFO [Shop.printPriceFactor]                       Energy is decreased to 51%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [CollectionPhase.goToNextPhase]               (P10)BubbaZar Energy: 4 critical: 2 surplus: 2 money: $34
  INFO [CollectionPhase.goToNextPhase]               (P12)BigBent Energy: 1 critical: 2 surplus: -1 money: $900
  INFO [CollectionPhase.goToNextPhase]               (P11)dankestnugg Energy: 1 critical: 2 surplus: -1 money: $1165
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Energy: 6 critical: 1 surplus: 5 money: $238
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 7ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $125
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.993 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 7ms, max 7ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 17ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)BigBent (P11)dankestnugg 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)BubbaZar (P13)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [AuctionActuator.beginAuction]                AI: BigBent has buyout mask 15
  INFO [AuctionActuator.beginAuction]                AI: dankestnugg has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $125
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $125
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $125
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $125
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 17ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $41 (4 units for $164)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- SUMMARY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 15ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5083917171243003536
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 32262328
  INFO [SummaryPhase2.begin]                         (P11)dankestnugg Money: $1083 Plots: 1 Assets: 333 Total: 1916
  INFO [SummaryPhase2.begin]                         (P11)dankestnugg Food: 3 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)BigBent Money: $818 Plots: 1 Assets: 533 Total: 1851
  INFO [SummaryPhase2.begin]                         (P12)BigBent Food: 3 Energy: 3 Smithore: 3 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)BubbaZar Money: $34 Plots: 2 Assets: 709 Total: 1743
  INFO [SummaryPhase2.begin]                         (P10)BubbaZar Food: 3 Energy: 4 Smithore: 4 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Money: $402 Plots: 1 Assets: 317 Total: 1219
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Food: 3 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 4 mules for 8 smithore and now has 13 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $64
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 4 units $50
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $41
  INFO [SummaryPhase2.begin]                         Shop mules: 13 $100
  INFO [SummaryPhase2.begin]                         Colony total: 6729
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 22
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 15ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 15 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 13 mules.
  INFO [LandGrantActuator.begin]                     AI: zsteelersman is using the search to pick a tile.
  INFO [LandGrantActuator.begin]                     AI: BigBent is using the search to pick a tile.
  INFO [LandGrantActuator.begin]                     AI: dankestnugg is using the search to pick a tile.
  INFO [DevelopmentPlanFinder$1.run]                 AI: BigBent found 4 plans testing 6008 tiles in 81311929ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: BigBent Plan: River Food <claim> (+4) 1969 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 2604 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: BigBent Plan: River Food <claim> (+4) 1969 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 2604 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: BigBent Plan: River Food <claim> (+4) 1969 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 2604 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: BigBent Plan: Plain Energy <claim> (+3) 1994 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 2405 points
  INFO [LandGrantActuator.update]                    AI: BigBent wants River (4,1)
  INFO [DevelopmentPlanFinder$1.run]                 AI: dankestnugg found 4 plans testing 6008 tiles in 86937878ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: dankestnugg Plan: River Food <claim> (+4) 2184 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 3014 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: dankestnugg Plan: River Food <claim> (+4) 2084 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 2914 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: dankestnugg Plan: River Food <claim> (+4) 2084 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 2914 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: dankestnugg Plan: Plain Energy <claim> (+3) 2169 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 2900 points
  INFO [LandGrantActuator.update]                    AI: dankestnugg wants River (4,4)
  INFO [DevelopmentPlanFinder$1.run]                 AI: zsteelersman found 4 plans testing 6008 tiles in 155713789ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: zsteelersman Plan: Plain Energy <claim> (+3) 1581 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 2421 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: zsteelersman Plan: Plain Energy <claim> (+3) 1581 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 2421 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: zsteelersman Plan: River Food <claim> (+4) 1554 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 2339 points
  INFO [DevelopmentPlanFinder.logPlans]              AI: zsteelersman Plan: River Food <claim> (+4) 1554 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 2339 points
  INFO [LandGrantActuator.update]                    AI: zsteelersman wants Plain (5,3)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 15ms, max 15ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 17ms 10 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 15ms, max 15ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P12)BigBent pressed at plot 12 frame 2
  INFO [LandGrantPhase.claimPlot]                    (P12)BigBent is granted tile 12: River (4,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 13ms, max 13ms
  INFO [LandGrantPhase.update]                       (P13)zsteelersman pressed at plot 28 frame 4
  INFO [LandGrantPhase.claimPlot]                    (P13)zsteelersman is granted tile 28: Plain (5,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 13ms, max 13ms
  INFO [LandGrantPhase.update]                       (P10)BubbaZar pressed at plot 29 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P10)BubbaZar is granted tile 29: Mountain3 (6,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 13ms, max 13ms
  INFO [LandGrantPhase.update]                       (P11)dankestnugg pressed at plot 35 frame 3
  INFO [LandGrantPhase.claimPlot]                    (P11)dankestnugg is granted tile 35: River (4,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 13ms, max 13ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 11
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 13ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $664
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman reverted to old value estimation
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman originally valued the plot at $1071
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman targets price $108
  INFO [LandAuctionActuator.beginLandAuction]        AI: BigBent originally valued the plot at $3815
  INFO [LandAuctionActuator.beginLandAuction]        AI: BigBent targets price $524
  INFO [LandAuctionActuator.beginLandAuction]        AI: dankestnugg originally valued the plot at $2945
  INFO [LandAuctionActuator.beginLandAuction]        AI: dankestnugg targets price $888
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 8ms, max 8ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)BubbaZar (P13)zsteelersman (P12)BigBent (P11)dankestnugg 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)dankestnugg bought the plot for $668
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 13
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 12ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $608
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman reverted to old value estimation
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman originally valued the plot at $498
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman targets price $108
  INFO [LandAuctionActuator.beginLandAuction]        AI: BigBent originally valued the plot at $3815
  INFO [LandAuctionActuator.beginLandAuction]        AI: BigBent targets price $524
  INFO [LandAuctionActuator.beginLandAuction]        AI: dankestnugg originally valued the plot at $1475
  INFO [LandAuctionActuator.beginLandAuction]        AI: dankestnugg targets price $-36
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 12ms, max 12ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)BubbaZar (P13)zsteelersman (P12)BigBent (P11)dankestnugg 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 8ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4668754116395843038
  INFO [Development.setPlayerOrder]                  Normal development order. 13 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.34551126
  INFO [PlayerEventPhase.begin]                      No player event for (P11)dankestnugg (rank 1)
  INFO [Player.useFood]                              (P11)dankestnugg has 3 food and needs 3 food
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 6ms (14ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [Wampus.<init>]                               Wampus has 13 mountains, reward is $100
  INFO [DevelopmentActuator.begin]                   AI: dankestnugg copying development state.
  INFO [DevelopmentActuator.begin]                   AI: dankestnugg beginning UN-threaded development.
  INFO [DevelopmentPlanner.begin]                    AI: dankestnugg LP was infeasible (or ignored).
  INFO [DevelopmentPlanFinder$1.run]                 AI: dankestnugg found 1 plans testing 546 tiles in 5407574ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: dankestnugg Plan: Plain Energy (+3) River Food (+4) 2134 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: River Food <claim> (+4) 3147 points
  INFO [DevelopmentPlanner.finalizePlan]             AI: dankestnugg is adding the search results to the plan.
  INFO [DevelopmentPlanner.finalizePlan]             AI: dankestnugg picked 2 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (4,4) into Food from Empty
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (0,1) into Energy from Empty
  INFO [DevelopmentPlanner.enqueueNormal]            AI: dankestnugg is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: dankestnugg ------- is trying River (4,4): Empty --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: dankestnugg ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: dankestnugg ------- is trying Plain (0,1): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: dankestnugg ------- succeeded.
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (11) 16 bytes
  INFO [GameModel.developLand]                       (P11)dankestnugg develops tile River (4,4) with Food factory
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (11) 16 bytes
  INFO [GameModel.developLand]                       (P11)dankestnugg develops tile Plain (0,1) with Energy factory
  INFO [DevelopmentActuator.actionComplete]          AI: dankestnugg action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: dankestnugg is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: CatchWampus
  INFO [FastDevelopmentPhase.nextAction]             Next action: CatchWampus
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (11) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            dankestnugg caught the Mountain Wampus and got $100
  INFO [DevelopmentActuator.actionComplete]          AI: dankestnugg action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: dankestnugg chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: GoToPub
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: big and dank, i'll play with a bot or a player if the game can start in 5 minutes?
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (11) 16 bytes
  INFO [GameModel.gamble]                            (P11)dankestnugg gambles $92, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            dankestnugg won $92 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: dankestnugg gambled and can't do more actions.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 6ms (14ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 6 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3732148987058890992
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.85411555
  INFO [PlayerEventPhase.begin]                      No player event for (P12)BigBent (rank 2)
  INFO [Player.useFood]                              (P12)BigBent has 3 food and needs 3 food
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 6ms (14ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 6 ms
  INFO [Wampus.<init>]                               Wampus has 13 mountains, reward is $100
  INFO [DevelopmentActuator.begin]                   AI: BigBent copying development state.
  INFO [DevelopmentActuator.begin]                   AI: BigBent beginning UN-threaded development.
  INFO [DevelopmentPlanner.begin]                    AI: BigBent LP was infeasible (or ignored).
  INFO [DevelopmentPlanFinder$1.run]                 AI: BigBent found 1 plans testing 137 tiles in 2222943ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: BigBent Plan: River Food (+4) 1969 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 2604 points
  INFO [DevelopmentPlanner.finalizePlan]             AI: BigBent is adding the search results to the plan.
  INFO [DevelopmentPlanner.finalizePlan]             AI: BigBent picked 1 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (4,1) into Food from Empty
  INFO [DevelopmentPlanner.enqueueNormal]            AI: BigBent is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: BigBent ------- is trying River (4,1): Empty --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: BigBent Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: BigBent Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: BigBent Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: BigBent ------- succeeded.
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.developLand]                       (P12)BigBent develops tile River (4,1) with Food factory
  INFO [DevelopmentActuator.actionComplete]          AI: BigBent action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: BigBent is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: BigBent Queue: CatchWampus
  INFO [FastDevelopmentPhase.nextAction]             Next action: CatchWampus
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            BigBent caught the Mountain Wampus and got $100
  INFO [DevelopmentActuator.actionComplete]          AI: BigBent action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: BigBent is assaying River (4,1).
  INFO [DevelopmentActionQueue2.addAction]           AI: BigBent Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: BigBent Queue: Assay
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToAssayStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: Assay
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.buyAssay]                          (P12)BigBent got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [DevelopmentActuator.actionComplete]          AI: BigBent action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: BigBent is assaying Mountain2 (5,0).
  INFO [DevelopmentActionQueue2.addAction]           AI: BigBent Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: BigBent Queue: Assay
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToAssayStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: Assay
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.buyAssay]                          (P12)BigBent got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [DevelopmentActuator.actionComplete]          AI: BigBent action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: BigBent is assaying Plain (1,2).
  INFO [DevelopmentActionQueue2.addAction]           AI: BigBent Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: BigBent Queue: Assay
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToAssayStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: Assay
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.buyAssay]                          (P12)BigBent got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentActuator.actionComplete]          AI: BigBent action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: BigBent not enough time to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: BigBent Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (12) 16 bytes
  INFO [GameModel.gamble]                            (P12)BigBent gambles $133, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            BigBent won $133 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: BigBent gambled and can't do more actions.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 4ms (15ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2074026972511646154
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.1400705
  INFO [PlayerEventPhase.begin]                      Event player: (P10)BubbaZar (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: BestBuiltMule
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your M.U.L.E. was judged "Best Built" at the colony fair. You won $50
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P10)BubbaZar has 3 food and needs 3 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 4ms (6ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)BubbaZar
  INFO [Wampus.<init>]                               Wampus has 13 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P10)BubbaZar undevelops tile Plain (7,3)
  INFO [GameModel.developLand]                       (P10)BubbaZar develops tile Mountain3 (6,3) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            BubbaZar caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P10)BubbaZar develops tile Plain (7,3) with Energy factory
  INFO [GameModel.gamble]                            (P10)BubbaZar gambles $54, max: 47.5, left: 6.8990974, fraction 0.14524415
  INFO [DevelopmentMessenger.showMessage]            BubbaZar won $54 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)BubbaZar finishes on update 2064
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 16
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 4ms (16ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4769389481772187260
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.33280653
  INFO [PlayerEventPhase.begin]                      No player event for (P13)zsteelersman (rank 4)
  INFO [Player.useFood]                              (P13)zsteelersman has 3 food and needs 3 food
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 4ms (16ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [Wampus.<init>]                               Wampus has 13 mountains, reward is $100
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman copying development state.
  INFO [DevelopmentActuator.begin]                   AI: zsteelersman beginning UN-threaded development.
  INFO [DevelopmentPlanner.begin]                    AI: zsteelersman LP was infeasible (or ignored).
  INFO [DevelopmentPlanFinder$1.run]                 AI: zsteelersman found 1 plans testing 137 tiles in 1994303ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: zsteelersman Plan: Plain Energy (+3) 1581 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Plain Energy <claim> (+3) 2421 points
  INFO [DevelopmentPlanner.finalizePlan]             AI: zsteelersman is adding the search results to the plan.
  INFO [DevelopmentPlanner.finalizePlan]             AI: zsteelersman picked 1 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (5,3) into Energy from Empty
  INFO [DevelopmentPlanner.enqueueNormal]            AI: zsteelersman is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- is trying Plain (5,3): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: zsteelersman ------- succeeded.
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)zsteelersman develops tile Plain (5,3) with Energy factory
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: zsteelersman is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: CatchWampus
  INFO [FastDevelopmentPhase.nextAction]             Next action: CatchWampus
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $100
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: zsteelersman chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: zsteelersman Queue: GoToPub
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToPub
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)zsteelersman gambles $143, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $143 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: zsteelersman gambled and can't do more actions.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 4ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 580220231723716148
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 4ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5954941485726188519
  INFO [ProductionPhase.finishPower]                 (P10)BubbaZar has 4 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P12)BigBent has 3 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P11)dankestnugg has 3 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P13)zsteelersman has 2 energy and needs 0 energy
  INFO [ProductionPhase.logProduction]               (P10)BubbaZar expects 0 food, 2 energy, 7 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)BigBent expects 8 food, 0 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)dankestnugg expects 12 food, 1 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman expects 0 food, 6 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P10)BubbaZar produced 0 food, 2 energy, 7 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)BigBent produced 8 food, 0 energy, 2 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)dankestnugg produced 14 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)zsteelersman produced 0 food, 6 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 4ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 4ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3012637293066198633
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $3
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 8, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 63%
  INFO [Shop.printPriceFactor]                       Smithore buy price $53 sell price $88
  INFO [CollectionPhase.goToNextPhase]               (P10)BubbaZar Smithore: 11 critical: 0 surplus: 11 money: $63
  INFO [CollectionPhase.goToNextPhase]               (P12)BigBent Smithore: 5 critical: 0 surplus: 5 money: $926
  INFO [CollectionPhase.goToNextPhase]               (P11)dankestnugg Smithore: 0 critical: 0 surplus: 0 money: $332
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Smithore: 0 critical: 0 surplus: 0 money: $495
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 5ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $88
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $210
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $194
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $210
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $88
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $210
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.995 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 5ms, max 5ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 17ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)BubbaZar (P13)zsteelersman (P11)dankestnugg 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)BigBent 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [AuctionActuator.beginAuction]                AI: BigBent has buyout mask 15
  INFO [AuctionActuator.beginAuction]                AI: dankestnugg has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $53 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 5ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -229611153193616213
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $64
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $56 sell price $196
  INFO [CollectionPhase.goToNextPhase]               (P10)BubbaZar Crystite: 0 critical: 0 surplus: 0 money: $63
  INFO [CollectionPhase.goToNextPhase]               (P12)BigBent Crystite: 0 critical: 0 surplus: 0 money: $926
  INFO [CollectionPhase.goToNextPhase]               (P11)dankestnugg Crystite: 0 critical: 0 surplus: 0 money: $332
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $495
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 5ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $80
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $100
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $84
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $100
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $92
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $56 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 5ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9110660843232485126
  INFO [Shop.calcBuySellPrice]                       Current Food price $50
  INFO [Shop.printPriceFactor]                       Food shop: 4, total: 26, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 60%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [CollectionPhase.goToNextPhase]               (P10)BubbaZar Food: 0 critical: 3 surplus: -3 money: $63
  INFO [CollectionPhase.goToNextPhase]               (P12)BigBent Food: 8 critical: 3 surplus: 5 money: $926
  INFO [CollectionPhase.goToNextPhase]               (P11)dankestnugg Food: 14 critical: 3 surplus: 11 money: $332
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Food: 0 critical: 3 surplus: -3 money: $495
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 16ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $129
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.984 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 16ms, max 16ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 17ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)BubbaZar (P13)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)BigBent (P11)dankestnugg 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [AuctionActuator.beginAuction]                AI: BigBent has buyout mask 15
  INFO [AuctionActuator.beginAuction]                AI: dankestnugg has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $21
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $129
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $21
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $129
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $19
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $129
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $15
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 17ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $47 (3 units for $141)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 16ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -892004985892405781
  INFO [Shop.calcBuySellPrice]                       Current Energy price $41
  INFO [Shop.printPriceFactor]                       Energy shop: 8, total: 25, needed: 10
  INFO [Shop.printPriceFactor]                       Energy is decreased to 55%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [CollectionPhase.goToNextPhase]               (P10)BubbaZar Energy: 4 critical: 3 surplus: 1 money: $63
  INFO [CollectionPhase.goToNextPhase]               (P12)BigBent Energy: 1 critical: 3 surplus: -2 money: $1067
  INFO [CollectionPhase.goToNextPhase]               (P11)dankestnugg Energy: 4 critical: 3 surplus: 1 money: $332
  INFO [CollectionPhase.goToNextPhase]               (P13)zsteelersman Energy: 8 critical: 1 surplus: 7 money: $354
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 16ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $134
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.984 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 16ms, max 16ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 17ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)BigBent (P11)dankestnugg 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)BubbaZar (P13)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: zsteelersman has buyout mask 15
  INFO [AuctionActuator.beginAuction]                AI: BigBent has buyout mask 15
  INFO [AuctionActuator.beginAuction]                AI: dankestnugg has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $134
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $134
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $134
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 17ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $134
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 16ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $134
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: zsteelersman calculated the target price (via method 2) to be $0
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: BigBent calculated the target price (via method 2) to be $134
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: dankestnugg calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 16ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $35 (6 units for $210)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- SUMMARY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 14ms (16ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -346642058955258660
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 42621960
  INFO [SummaryPhase2.begin]                         (P11)dankestnugg Money: $332 Plots: 3 Assets: 1003 Total: 2835
  INFO [SummaryPhase2.begin]                         (P11)dankestnugg Food: 14 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)BigBent Money: $857 Plots: 2 Assets: 915 Total: 2772
  INFO [SummaryPhase2.begin]                         (P12)BigBent Food: 5 Energy: 7 Smithore: 5 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)BubbaZar Money: $63 Plots: 3 Assets: 1028 Total: 2591
  INFO [SummaryPhase2.begin]                         (P10)BubbaZar Food: 0 Energy: 4 Smithore: 11 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Money: $564 Plots: 2 Assets: 381 Total: 1945
  INFO [SummaryPhase2.begin]                         (P13)zsteelersman Food: 3 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 8 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $56
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $53
  INFO [SummaryPhase2.begin]                         Shop Food: 4 units $47
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $35
  INFO [SummaryPhase2.begin]                         Shop mules: 8 $100
  INFO [SummaryPhase2.begin]                         Colony total: 10143
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 11
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 14ms (16ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 14 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 8 mules.
  INFO [LandGrantActuator.begin]                     AI: zsteelersman is using the LP to pick tiles.
  INFO [LandGrantActuator.getAdamTile]               AI: zsteelersman wants River (4,0)
  INFO [LandGrantActuator.begin]                     AI: BigBent is using the LP to pick tiles.
  INFO [LandGrantActuator.getAdamTile]               AI: BigBent wants Plain (3,2)
  INFO [LandGrantActuator.begin]                     AI: dankestnugg is using the LP to pick tiles.
  INFO [LandGrantActuator.getAdamTile]               AI: dankestnugg wants Mountain3 (8,4)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 14ms, max 14ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 16ms 10 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 13ms, max 13ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P13)zsteelersman pressed at plot 4 frame 4
  INFO [LandGrantPhase.claimPlot]                    (P13)zsteelersman is granted tile 4: River (4,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 13ms, max 13ms
  INFO [LandGrantPhase.update]                       (P12)BigBent pressed at plot 17 frame 3
  INFO [LandGrantPhase.claimPlot]                    (P12)BigBent is granted tile 17: Plain (3,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 13ms, max 13ms
  INFO [LandGrantPhase.update]                       (P10)BubbaZar pressed at plot 19 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P10)BubbaZar is granted tile 19: Mountain2 (6,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 13ms, max 13ms
  INFO [LandGrantPhase.update]                       (P11)dankestnugg pressed at plot 33 frame 3
  INFO [LandGrantPhase.claimPlot]                    (P11)dankestnugg is granted tile 33: Mountain3 (8,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 13ms, max 13ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 22
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 13ms (16ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $452
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman originally valued the plot at $2882
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman targets price $284
  INFO [LandAuctionActuator.beginLandAuction]        AI: BigBent originally valued the plot at $1310
  INFO [LandAuctionActuator.beginLandAuction]        AI: BigBent targets price $564
  INFO [LandAuctionActuator.beginLandAuction]        AI: dankestnugg originally valued the plot at $1006
  INFO [LandAuctionActuator.beginLandAuction]        AI: dankestnugg targets price $36
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 13ms, max 13ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)BubbaZar (P13)zsteelersman (P12)BigBent (P11)dankestnugg 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: shawn wanna play?
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)BigBent bought the plot for $456
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 13ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 13 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $396
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman originally valued the plot at $2882
  INFO [LandAuctionActuator.beginLandAuction]        AI: zsteelersman targets price $284
  INFO [LandAuctionActuator.beginLandAuction]        AI: BigBent originally valued the plot at $1006
  INFO [LandAuctionActuator.beginLandAuction]        AI: BigBent targets price $-48
  INFO [LandAuctionActuator.beginLandAuction]        AI: dankestnugg originally valued the plot at $1006
  INFO [LandAuctionActuator.beginLandAuction]        AI: dankestnugg targets price $36
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 13ms, max 13ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)BubbaZar (P13)zsteelersman (P12)BigBent (P11)dankestnugg 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 6ms (17ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 6 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1293617040147540727
  INFO [Development.setPlayerOrder]                  Normal development order. 8 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7330869
  INFO [PlayerEventPhase.begin]                      No player event for (P11)dankestnugg (rank 1)
  INFO [Player.useFood]                              (P11)dankestnugg has 14 food and needs 3 food
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (407911) dankestnugg: need 1
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 3
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10 P13 P12 P11> 15ms (16ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 6 ms
  INFO [Wampus.<init>]                               Wampus has 8 mountains, reward is $100
  INFO [DevelopmentActuator.begin]                   AI: dankestnugg copying development state.
  INFO [DevelopmentActuator.begin]                   AI: dankestnugg beginning UN-threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: dankestnugg started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: dankestnugg got lower bound of 508.0 from previous solution.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: dankestnugg finished Development LP in time 3ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 988.0
  INFO [DevelopmentPlanner.finalizePlan]             AI: dankestnugg picked 1 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (8,4) into Smithore from Empty
  INFO [DevelopmentPlanner.enqueueNormal]            AI: dankestnugg is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: dankestnugg ------- is trying Mountain3 (8,4): Empty --> Smithore
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: dankestnugg ------- succeeded.
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToMuleStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToOutfitStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: PlaceMule
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (11) 16 bytes
  INFO [GameModel.developLand]                       (P11)dankestnugg develops tile Mountain3 (8,4) with Smithore factory
  INFO [DevelopmentActuator.actionComplete]          AI: dankestnugg action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: dankestnugg is hunting the wampus.
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: CatchWampus
  INFO [FastDevelopmentPhase.nextAction]             Next action: CatchWampus
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (11) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            dankestnugg caught the Mountain Wampus and got $100
  INFO [DevelopmentActuator.actionComplete]          AI: dankestnugg action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: dankestnugg is assaying River (4,4).
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: Assay
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToAssayStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: Assay
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (11) 16 bytes
  INFO [GameModel.buyAssay]                          (P11)dankestnugg got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [DevelopmentActuator.actionComplete]          AI: dankestnugg action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: dankestnugg is assaying Plain (0,1).
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: GoToAssayStore
  INFO [DevelopmentActionQueue2.addAction]           AI: dankestnugg Queue: Assay
  INFO [FastDevelopmentPhase.nextAction]             Next action: GoToAssayStore
  INFO [FastDevelopmentPhase.nextAction]             Next action: Assay
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (11) 16 bytes
  INFO [GameModel.buyAssay]                          (P11)dankestnugg got an assay bot
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 101583 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
