  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 20.65-b04-462
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_65-b14-462-11M4609
  INFO [Properties.<init>]                           OS: Mac OS X 10.9.3 x86_64
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 265093120
  INFO [Properties.<init>]                           Avaialble Processors: 4
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 1
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: ZZC-3431, Address: 2.245.144.38, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=true Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /2.245.144.38:6260 UDP: /2.245.144.38:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 131072 send buffer: 131072
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 44 bytes
  INFO [UserController.apply]                        My client id is b1f4f436-dd6a-45a7-8240-44866be2d72d
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S14)Cyber Ranger is my user
  INFO [GameModel.setLocalUser]                      (S14)Cyber Ranger is a local Spectator
  INFO [Client.initUDP]                              Sending UDP initialization message id b1f4f436-dd6a-45a7-8240-44866be2d72d
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7471 bytes
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7471 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (P11)<A.L.A.N.> is a remote Player
  INFO [GameModel.setRemoteUser]                     (P10)batmule is a remote Player
  INFO [GameModel.setRemoteUser]                     (P12)A Yellow Rose 4 Mother is a remote Player
  INFO [GameModel.setRemoteUser]                     (P13)callmemik is a remote Player
  INFO [GameModel.setMyUser]                         (S14)Cyber Ranger is my user
  INFO [GameModel.setLocalUser]                      (S14)Cyber Ranger is a local Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)Cyber Ranger (ID: 14481)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P10)batmule (ID: 100083)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P12)A Yellow Rose 4 Mother (ID: 22423)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P13)callmemik (ID: 22476)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)Cyber Ranger (ID 14481)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P10)batmule (ID 100083)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P12)A Yellow Rose 4 Mother (ID 22423)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P13)callmemik (ID 22476)
  INFO [Client.receiveTCPMessages]                   Client: Join (15) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S15)speedymule is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S15)speedymule (ID: 100006)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S15)speedymule (ID 100006)
  INFO [GameController.apply]                        (P10)batmule chat: welcome speedy
  INFO [GameController.apply]                        (P12)A Yellow Rose 4 Mother chat: bot:kick3
  INFO [GameController.apply]                        (P10)batmule chat: sry ranger
  INFO [GameController.apply]                        (S14)Cyber Ranger chat: h
  INFO [GameController.apply]                        (P12)A Yellow Rose 4 Mother chat: oops this not a bot gm
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (15) 0 bytes
  INFO [UserController.apply]                        (S15)speedymule joins the players
  INFO [Player.<init>]                               Creating (P15)speedymule
  INFO [GameModel.setRemoteUser]                     (P15)speedymule is a remote Player
  INFO [GameController.apply]                        (P13)callmemik chat: hi all
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [GameController.apply]                        (P10)batmule chat: hi
  INFO [GameController.apply]                        (P10)batmule chat: gla
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P15)speedymule (P12)A Yellow Rose 4 Mother (P10)batmule (P13)callmemik 
  INFO [GameController.apply]                        (P12)A Yellow Rose 4 Mother chat: hi
  INFO [GameController.apply]                        (P13)callmemik chat: gl
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 11
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 313 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 313 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 9166175340091110480
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)A Yellow Rose 4 Mother (P13)callmemik (P10)batmule (P15)speedymule 
  INFO [SummaryPhase2.begin]                         Total Memory: 64946176
  INFO [SummaryPhase2.begin]                         Free Memory: 39091648
  INFO [SummaryPhase2.begin]                         (P12)A Yellow Rose 4 Mother Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)A Yellow Rose 4 Mother Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)callmemik Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)callmemik Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)batmule Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P10)batmule Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P15)speedymule Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P15)speedymule Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
