  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows XP 5.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 2
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: 13flnn1jibbvldofj8395vj5a4
  INFO [Login$MasterListener$1.run]                  Logged in as "CCMuleBot04" (id 100002)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1280 x 1024 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1280 x 1024 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: ialmrnt5
  INFO [MuleGameContainer.<init>]                    Display Driver: 6.14.10.4410
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: Intel
  INFO [MuleGameContainer.<init>]                    GL Renderer: Intel 915G
  INFO [MuleGameContainer.<init>]                    GL Version: 1.4.0 - Build 4.14.10.4410
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: ChuckieBotII-1909, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id aa02215f-3f32-4097-8187-47547bec7753
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 43 bytes
  INFO [UserController.apply]                        My client id is aa02215f-3f32-4097-8187-47547bec7753
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)CCMuleBot04 is my user
  INFO [GameModel.setLocalUser]                      (S10)CCMuleBot04 is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)CCMuleBot04 is hosting the server
  INFO [GameController.beginNextPhase]               (S10)CCMuleBot04 is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)CCMuleBot04 (ID: 100002)
  INFO [Client.initUDP]                              Sending UDP initialization message id aa02215f-3f32-4097-8187-47547bec7753
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Server.acceptClients]                        Server: Accepted client /54.214.39.13 id c3645eec-73db-4f00-b29f-c35630938169
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)CCMuleBot04 (ID 100002)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 106478
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings CCMuleBot04 .  This is a chatterbot hosted game.
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /54.214.39.13 <>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /54.214.39.13 <> with id c3645eec-73db-4f00-b29f-c35630938169
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /54.214.39.13 <>
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === CCMuleBot04 Bot Reputation: Fair (0) Bot Games: 0
  INFO [Server.acceptClients]                        Server: Accepted client /67.246.84.114 id 82a24e2c-3844-4679-a5de-987f8aa730ef
  INFO [ServerMessageHandler.processJoin]            Server: Client /67.246.84.114 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 38 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)beeman is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)beeman (ID: 25107)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /67.246.84.114 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7163 bytes
  INFO [Server.initUdp]                              Server: Client /67.246.84.114 <S11> requests UDP address /67.246.84.114:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)beeman (ID 25107)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings beeman .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === beeman Bot Reputation: A+++ (211) Bot Games: 256
  INFO [ServerMessageHandler.processPlayerJoin]      /67.246.84.114 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)beeman joins the players
  INFO [Player.<init>]                               Creating (P11)beeman
  INFO [GameModel.setRemoteUser]                     (P11)beeman is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 25107 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /67.246.84.114 <P11>
  INFO [Server.removeClient]                         Server: Removing client /67.246.84.114 <> with id 82a24e2c-3844-4679-a5de-987f8aa730ef
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /67.246.84.114 <>
  INFO [Server.acceptClients]                        Server: Accepted client /70.78.58.147 id bf377dea-d8e4-4f57-ad2f-4931b39adc8d
  INFO [ServerMessageHandler.processJoin]            Server: Client /70.78.58.147 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)MulesBalls is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)MulesBalls (ID: 100691)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /70.78.58.147 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7161 bytes
  INFO [Server.initUdp]                              Server: Client /70.78.58.147 <S11> requests UDP address /70.78.58.147:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)MulesBalls (ID 100691)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings MulesBalls .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === MulesBalls Bot Reputation: A+++ (141) Bot Games: 159
  INFO [GameController.apply]                        (S11)MulesBalls chat: bot:addai
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 12
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (12) 12 bytes
  INFO [Player.<init>]                               Creating (P12)<J.I.M.>
  INFO [UserController.setAiPlayer]                  (P12)<J.I.M.> is an AI player
  INFO [UserController.setAiPlayer]                  <J.I.M.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P12)<J.I.M.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ServerMessageHandler.processPlayerJoin]      /70.78.58.147 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)MulesBalls joins the players
  INFO [Player.<init>]                               Creating (P11)MulesBalls
  INFO [GameModel.setRemoteUser]                     (P11)MulesBalls is a remote Player
  INFO [Server.acceptClients]                        Server: Accepted client /1.122.185.174 id 7d12357c-3b67-4bf6-8e81-a5edec44e348
  INFO [ServerMessageHandler.processJoin]            Server: Client /1.122.185.174 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 40 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)Agitator is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)Agitator (ID: 14213)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /1.122.185.174 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7346 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)Agitator (ID 14213)
  INFO [Server.initUdp]                              Server: Client /1.122.185.174 <S13> requests UDP address /1.122.185.174:57946
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings Agitator .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === Agitator Bot Reputation: A+++ (198) Bot Games: 252
  INFO [ServerMessageHandler.processPlayerJoin]      /1.122.185.174 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)Agitator joins the players
  INFO [Player.<init>]                               Creating (P13)Agitator
  INFO [GameModel.setRemoteUser]                     (P13)Agitator is a remote Player
  INFO [GameController.apply]                        (P11)MulesBalls chat: hi
  INFO [GameController.apply]                        (P11)MulesBalls chat: play 2bots till someone comes
  INFO [GameController.apply]                        (P11)MulesBalls chat: only 330am
  INFO [GameController.apply]                        (P11)MulesBalls chat: 3hr wait
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /70.78.58.147 <P11>. java.io.IOException: An existing connection was forcibly closed by the remote host
  INFO [Server.removeClient]                         Server: Removing client /70.78.58.147 <P11> with id bf377dea-d8e4-4f57-ad2f-4931b39adc8d
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /70.78.58.147 <P11>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /70.78.58.147 <>
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 100691 user number 11
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /1.122.185.174 <P13>. java.io.IOException: An existing connection was forcibly closed by the remote host
  INFO [Server.removeClient]                         Server: Removing client /1.122.185.174 <P13> with id 7d12357c-3b67-4bf6-8e81-a5edec44e348
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /1.122.185.174 <P13>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /1.122.185.174 <>
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 14213 user number 13
  INFO [Server.acceptClients]                        Server: Accepted client /66.157.232.53 id fef9a460-5967-4244-8b77-e3c7925c2d5b
  INFO [ServerMessageHandler.processJoin]            Server: Client /66.157.232.53 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 38 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)Rhodan is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)Rhodan (ID: 11145)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /66.157.232.53 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7235 bytes
  INFO [Server.initUdp]                              Server: Client /66.157.232.53 <S13> requests UDP address /66.157.232.53:50347
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)Rhodan (ID 11145)
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings Rhodan .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === Rhodan Bot Reputation: A+++ (247) Bot Games: 304
  INFO [ServerMessageHandler.processPlayerJoin]      /66.157.232.53 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)Rhodan joins the players
  INFO [Player.<init>]                               Creating (P13)Rhodan
  INFO [GameModel.setRemoteUser]                     (P13)Rhodan is a remote Player
  INFO [GameController.apply]                        (P13)Rhodan chat: bot:kick2
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 2
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [ServerMessageHandler.processPlayerUnjoin]    /66.157.232.53 <P13> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (13) 0 bytes
  INFO [UserController.apply]                        (P13)Rhodan unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S13)Rhodan is a remote Spectator
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Processing Kick Request 
  INFO [ServerMessageHandler.processPlayerJoin]      /66.157.232.53 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)Rhodan joins the players
  INFO [Player.<init>]                               Creating (P13)Rhodan
  INFO [GameModel.setRemoteUser]                     (P13)Rhodan is a remote Player
  INFO [ServerMessageHandler.processPlayerUnjoin]    /66.157.232.53 <P13> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (13) 0 bytes
  INFO [UserController.apply]                        (P13)Rhodan unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S13)Rhodan is a remote Spectator
  INFO [ServerMessageHandler.processPlayerJoin]      /66.157.232.53 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)Rhodan joins the players
  INFO [Player.<init>]                               Creating (P13)Rhodan
  INFO [GameModel.setRemoteUser]                     (P13)Rhodan is a remote Player
  INFO [GameController.apply]                        (P13)Rhodan chat: bot:kick2
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 2
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Processing Kick Request 
  INFO [ServerMessageHandler.processPlayerUnjoin]    /66.157.232.53 <P13> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (13) 0 bytes
  INFO [UserController.apply]                        (P13)Rhodan unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S13)Rhodan is a remote Spectator
  INFO [ServerMessageHandler.processPlayerJoin]      /66.157.232.53 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)Rhodan joins the players
  INFO [Player.<init>]                               Creating (P13)Rhodan
  INFO [GameModel.setRemoteUser]                     (P13)Rhodan is a remote Player
  INFO [GameController.apply]                        (P13)Rhodan chat: bot:kick2
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 2
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /127.0.0.1 <S10 P12>
  INFO [ServerMessageHandler.processPlayerUnjoin]    /66.157.232.53 <P13> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (13) 0 bytes
  INFO [UserController.apply]                        (P13)Rhodan unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S13)Rhodan is a remote Spectator
  INFO [ServerMessageHandler.processPlayerJoin]      /66.157.232.53 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)Rhodan joins the players
  INFO [Player.<init>]                               Creating (P13)Rhodan
  INFO [GameModel.setRemoteUser]                     (P13)Rhodan is a remote Player
  INFO [ServerMessageHandler.processPlayerUnjoin]    /66.157.232.53 <P13> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (13) 0 bytes
  INFO [UserController.apply]                        (P13)Rhodan unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S13)Rhodan is a remote Spectator
  INFO [GameController.apply]                        (S13)Rhodan chat: bot:addai
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 12
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (12) 14 bytes
  INFO [Player.<init>]                               Creating (P12)<A.L.A.N.>
  INFO [UserController.setAiPlayer]                  (P12)<A.L.A.N.> is an AI player
  INFO [UserController.setAiPlayer]                  <A.L.A.N.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P12)<A.L.A.N.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ServerMessageHandler.processPlayerJoin]      /66.157.232.53 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)Rhodan joins the players
  INFO [Player.<init>]                               Creating (P13)Rhodan
  INFO [GameModel.setRemoteUser]                     (P13)Rhodan is a remote Player
  INFO [GameController.apply]                        (P13)Rhodan chat: bot:kick2
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Recording vote to kick player rank 2
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Note: It takes two votes to kick non-AI players past round 1
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: The position in your kick request should be based on the position on the <<<<< LEFT box not Above ^^^^^
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Processing Kick Request 
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /127.0.0.1 <S10 P12>
  INFO [ServerMessageHandler.processPlayerUnjoin]    /66.157.232.53 <P13> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (13) 0 bytes
  INFO [UserController.apply]                        (P13)Rhodan unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S13)Rhodan is a remote Spectator
  INFO [ServerMessageHandler.processPlayerJoin]      /66.157.232.53 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)Rhodan joins the players
  INFO [Player.<init>]                               Creating (P13)Rhodan
  INFO [GameModel.setRemoteUser]                     (P13)Rhodan is a remote Player
  INFO [Server.acceptClients]                        Server: Accepted client /79.113.122.65 id 7871e7c8-4bca-4190-9da1-fc33b93e8957
  INFO [ServerMessageHandler.processJoin]            Server: Client /79.113.122.65 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)Eduardosss is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)Eduardosss (ID: 100680)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /79.113.122.65 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7296 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)Eduardosss (ID 100680)
  INFO [Server.initUdp]                              Server: Client /79.113.122.65 <S12> requests UDP address /79.113.122.65:6261
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings Eduardosss .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === Eduardosss Bot Reputation: Fair (0) Bot Games: 3
  INFO [ServerMessageHandler.processPlayerJoin]      /79.113.122.65 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)Eduardosss joins the players
  INFO [Player.<init>]                               Creating (P12)Eduardosss
  INFO [GameModel.setRemoteUser]                     (P12)Eduardosss is a remote Player
  INFO [GameController.apply]                        (P12)Eduardosss chat: hi
  INFO [ServerMessageHandler.processPlayerUnjoin]    /79.113.122.65 <P12> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (12) 0 bytes
  INFO [UserController.apply]                        (P12)Eduardosss unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)Eduardosss is a remote Spectator
  INFO [ServerMessageHandler.processPlayerJoin]      /79.113.122.65 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)Eduardosss joins the players
  INFO [Player.<init>]                               Creating (P12)Eduardosss
  INFO [GameModel.setRemoteUser]                     (P12)Eduardosss is a remote Player
  INFO [ServerMessageHandler.processPlayerUnjoin]    /79.113.122.65 <P12> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (12) 0 bytes
  INFO [UserController.apply]                        (P12)Eduardosss unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)Eduardosss is a remote Spectator
  INFO [ServerMessageHandler.processPlayerJoin]      /79.113.122.65 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)Eduardosss joins the players
  INFO [Player.<init>]                               Creating (P12)Eduardosss
  INFO [GameModel.setRemoteUser]                     (P12)Eduardosss is a remote Player
  INFO [ServerMessageHandler.processPlayerUnjoin]    /79.113.122.65 <P12> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (12) 0 bytes
  INFO [UserController.apply]                        (P12)Eduardosss unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)Eduardosss is a remote Spectator
  INFO [ServerMessageHandler.processPlayerJoin]      /79.113.122.65 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)Eduardosss joins the players
  INFO [Player.<init>]                               Creating (P12)Eduardosss
  INFO [GameModel.setRemoteUser]                     (P12)Eduardosss is a remote Player
  INFO [ServerMessageHandler.processPlayerUnjoin]    /79.113.122.65 <P12> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (12) 0 bytes
  INFO [UserController.apply]                        (P12)Eduardosss unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)Eduardosss is a remote Spectator
  INFO [ServerMessageHandler.processPlayerJoin]      /79.113.122.65 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)Eduardosss joins the players
  INFO [Player.<init>]                               Creating (P12)Eduardosss
  INFO [GameModel.setRemoteUser]                     (P12)Eduardosss is a remote Player
  INFO [ServerMessageHandler.processPlayerUnjoin]    /79.113.122.65 <P12> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (12) 0 bytes
  INFO [UserController.apply]                        (P12)Eduardosss unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)Eduardosss is a remote Spectator
  INFO [ServerMessageHandler.processPlayerJoin]      /79.113.122.65 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)Eduardosss joins the players
  INFO [Player.<init>]                               Creating (P12)Eduardosss
  INFO [GameModel.setRemoteUser]                     (P12)Eduardosss is a remote Player
  INFO [ServerMessageHandler.processPlayerUnjoin]    /79.113.122.65 <P12> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (12) 0 bytes
  INFO [UserController.apply]                        (P12)Eduardosss unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)Eduardosss is a remote Spectator
  INFO [ServerMessageHandler.processPlayerJoin]      /79.113.122.65 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)Eduardosss joins the players
  INFO [Player.<init>]                               Creating (P12)Eduardosss
  INFO [GameModel.setRemoteUser]                     (P12)Eduardosss is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (12) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 100680 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /79.113.122.65 <P12>
  INFO [Server.removeClient]                         Server: Removing client /79.113.122.65 <> with id 7871e7c8-4bca-4190-9da1-fc33b93e8957
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /79.113.122.65 <>
  INFO [Server.acceptClients]                        Server: Accepted client /88.115.59.87 id 81d00ba3-a767-46fb-ad48-bc7aaa8f4755
  INFO [ServerMessageHandler.processJoin]            Server: Client /88.115.59.87 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 39 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)matti_a is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)matti_a (ID: 25833)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /88.115.59.87 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7297 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)matti_a (ID 25833)
  INFO [Server.initUdp]                              Server: Client /88.115.59.87 <S12> requests UDP address /88.115.59.87:13751
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings matti_a .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === matti_a Bot Reputation: A+++ (106) Bot Games: 145
  INFO [ServerMessageHandler.processPlayerJoin]      /88.115.59.87 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)matti_a joins the players
  INFO [Player.<init>]                               Creating (P12)matti_a
  INFO [GameModel.setRemoteUser]                     (P12)matti_a is a remote Player
  INFO [Server.acceptClients]                        Server: Accepted client /58.167.233.21 id 04067c03-713b-4d75-ba75-f3e323a6fd10
  INFO [ServerMessageHandler.processJoin]            Server: Client /58.167.233.21 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 40 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)Agitator is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)Agitator (ID: 14213)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /58.167.233.21 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7396 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)Agitator (ID 14213)
  INFO [Server.initUdp]                              Server: Client /58.167.233.21 <S11> requests UDP address /58.167.233.21:49193
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings Agitator .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === Agitator Bot Reputation: A+++ (198) Bot Games: 252
  INFO [ServerMessageHandler.processPlayerJoin]      /58.167.233.21 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)Agitator joins the players
  INFO [Player.<init>]                               Creating (P11)Agitator
  INFO [GameModel.setRemoteUser]                     (P11)Agitator is a remote Player
  INFO [Server.acceptClients]                        Server: Accepted client /79.113.122.65 id dca4ef9e-dbfa-4799-8e07-0c8f8ca26f2d
  INFO [ServerMessageHandler.processJoin]            Server: Client /79.113.122.65 <S14> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14)Eduardosss is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)Eduardosss (ID: 100680)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /79.113.122.65 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7492 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)Eduardosss (ID 100680)
  INFO [Server.initUdp]                              Server: Client /79.113.122.65 <S14> requests UDP address /79.113.122.65:6261
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings Eduardosss .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === Eduardosss Bot Reputation: Fair (0) Bot Games: 3
  INFO [ServerMessageHandler.processPlayerJoin]      /79.113.122.65 <S14> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)Eduardosss joins the players
  INFO [Player.<init>]                               Creating (P14)Eduardosss
  INFO [GameModel.setRemoteUser]                     (P14)Eduardosss is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P14)Eduardosss chat: hi
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P11)Agitator chat: hi
  INFO [GameController.apply]                        (P14)Eduardosss chat: arent they starting?
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P12)matti_a chat: hello
  INFO [GameController.apply]                        (P11)Agitator chat: hi
  INFO [GameController.apply]                        (P14)Eduardosss chat: hi
  INFO [GameController.apply]                        (P11)Agitator chat: have we got a game?
  INFO [GameController.apply]                        (P14)Eduardosss chat: in my opinion yes
  INFO [GameController.apply]                        (P12)matti_a chat: 5 mins for me to start
  INFO [GameController.apply]                        (P14)Eduardosss chat: ok ok
  INFO [GameController.apply]                        (P14)Eduardosss chat: i wait
  INFO [GameController.apply]                        (P11)Agitator chat: ok
  INFO [GameController.apply]                        (P14)Eduardosss chat: but where is rhodan?
  INFO [GameController.apply]                        (P11)Agitator chat: rho-u playing in 5 mins?
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Server.acceptClients]                        Server: Accepted client /173.240.139.67 id 3d98b918-6b5d-4e27-853c-c50b511ff546
  INFO [ServerMessageHandler.processJoin]            Server: Client /173.240.139.67 <S15> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (15) 44 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S15)zsteelersman is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S15)zsteelersman (ID: 102003)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /173.240.139.67 <S15>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7585 bytes
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S15)zsteelersman (ID 102003)
  INFO [Server.initUdp]                              Server: Client /173.240.139.67 <S15> requests UDP address /173.240.139.67:6261
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Greetings zsteelersman .  This is a chatterbot hosted game.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: For a list of commands type "Bot :?"
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Please join our facebook group.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: http://www.fb.com/groups/planetmule/
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: === zsteelersman Bot Reputation: Fair (-2) Bot Games: 4
  INFO [GameController.apply]                        (S15)zsteelersman chat: need a plyer?
  INFO [GameController.apply]                        (S15)zsteelersman chat: is everyone sleeping?
  INFO [GameController.apply]                        (P11)Agitator chat: hi
  INFO [GameController.apply]                        (P14)Eduardosss chat: hi
  INFO [GameController.apply]                        (S15)zsteelersman chat: hey
  INFO [GameController.apply]                        (P14)Eduardosss chat: we are waiting for matti
  INFO [GameController.apply]                        (S15)zsteelersman chat: ok...
  INFO [GameController.apply]                        (P11)Agitator chat: not sure if we need a player 
  INFO [GameController.apply]                        (P14)Eduardosss chat: i dont know anithing about rhodan
  INFO [GameController.apply]                        (P14)Eduardosss chat: he might be afk
  INFO [GameController.apply]                        (S15)zsteelersman chat: rho is online alot, but often is not playing
  INFO [GameController.apply]                        (S15)zsteelersman chat: i think i have played him once
  INFO [GameController.apply]                        (S15)zsteelersman chat: but seen him online a bunch
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (S15)zsteelersman chat: gla
  INFO [GameController.apply]                        (P14)Eduardosss chat: i might need 5 min later
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P11)Agitator chat: gl
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P14)Eduardosss chat: i have to leave
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P14)Eduardosss chat: z you can play
  INFO [GameController.apply]                        (S15)zsteelersman chat: sure
  INFO [ServerMessageHandler.processPlayerUnjoin]    /79.113.122.65 <P14> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (14) 0 bytes
  INFO [UserController.apply]                        (P14)Eduardosss unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S14)Eduardosss is a remote Spectator
  INFO [ServerMessageHandler.processPlayerJoin]      /173.240.139.67 <S15> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (15) 0 bytes
  INFO [UserController.apply]                        (S15)zsteelersman joins the players
  INFO [Player.<init>]                               Creating (P15)zsteelersman
  INFO [GameModel.setRemoteUser]                     (P15)zsteelersman is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [GameController.apply]                        (S14)Eduardosss chat: i wil wach
  INFO [Server.initUdp]                              Server: Removing old UDP address /88.115.59.87:13751 for client /88.115.59.87 <P12>
  INFO [Server.initUdp]                              Server: Client /88.115.59.87 <P12> requests UDP address /88.115.59.87:13751
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameController.apply]                        (P15)zsteelersman chat: pink, my favorite
  INFO [GameController.apply]                        (S14)Eduardosss chat: after i do what i need to do
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P15)zsteelersman chat: what am I, Don Johnson?
  INFO [GameController.apply]                        (S14)Eduardosss chat: you look great
  INFO [GameController.apply]                        (P11)Agitator chat: thx
  INFO [GameController.apply]                        (P15)zsteelersman chat: Crocket is going to rock the planet
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (S14)Eduardosss chat: i was talking to z but you look great too
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P15)zsteelersman chat: this game is frozen?
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [GameController.apply]                        (P13)Rhodan chat: bot:ready
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P11)Agitator (P12)matti_a (P15)zsteelersman (P13)Rhodan 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 114
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 500ms (829ms) <S14> 219ms (219ms) <P15> 125ms (234ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.apply]                        (P13)Rhodan chat: bot:?
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Bot v1.10 Command Summary:
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Syntax: bot:[command]
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Commands
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: ===============
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: ready - Sets the bot to change ready state [in case game does not start automatically]
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: prices - Display current buy and sell prices for Ore, Tite, Food and Energy.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: factor - Shows you the price factor for ore, food, and energy. 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: tracker - Display a list of planetary events that have occured.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: events - Same as Tracker
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: playertracker - Shows Player Events
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: playerevents - Same as PlayerTracker
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: lastassay - Shows you the result of the last assay bot. 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: lastassays - Shows you the result of the last 4 assays. 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: enable auctions - Turns on the ability to see total land auctions (2 votes). 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: auctions - Shows you how many auctions during land grant. 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: lastauction - Shows you how who won that last auction and price. 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: addai - Tells the bot to add an AI player [only 1 player is required to kick]
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: kick [player position] - Start kick process on a player in the position. 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat:      ie: kick 2 for the player in second position on left box, [2 players required].
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: restart - Tells the bot to restart the game. [3 players required]
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: rep [playername] - Check the bot Reputation of a Player
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: pings - Show Roundtrip Ping Times for All Players
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: ore - Shows Ore Random Variance
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: probs - Shows Probabilities of Planet Events
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: news - Lastest Bot Updates
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 532ms (813ms) <S14> 219ms (219ms) <P15> 140ms (234ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1374406675980534782
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P13)Rhodan (P11)Agitator (P12)matti_a (P15)zsteelersman 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 44034344
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Agitator Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)Agitator Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)matti_a Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)matti_a Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [GameController.apply]                        (P11)Agitator chat: my ping seems higher than usual - anyone elses?
  INFO [GameController.apply]                        (P12)matti_a chat: bot:pings
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Pings:  Bot: 0ms (0ms) Rhodan : 109ms (109ms) matti_a : 219ms (219ms) Agitator : 532ms (813ms) <S14> 219ms (219ms) zsteelersman : 140ms (234ms) 
  INFO [GameController.apply]                        (S14)Eduardosss chat: my ping is 219ms
  INFO [GameController.apply]                        (P11)Agitator chat: mmm..... i might need to reboot
  INFO [GameController.apply]                        (P13)Rhodan chat: play, see if it improves 
  INFO [GameController.apply]                        (P11)Agitator chat: ok
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 18
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (125ms) <P12> 219ms (219ms) <P11> 485ms (1016ms) <S14> 219ms (219ms) <P15> 109ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (140ms) <P12> 219ms (219ms) <P11> 469ms (1016ms) <S14> 219ms (219ms) <P15> 109ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 14 frames, rountrip 0ms, max 469ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 1016ms 66 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 14 frames, rountrip 0ms, max 469ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)Agitator is granted tile 2: Mountain3 (2,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 14 frames, rountrip 0ms, max 469ms
  INFO [GameController.apply]                        (P12)matti_a chat: bot:pings
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Pings:  Bot: 0ms (0ms) Rhodan : 109ms (140ms) matti_a : 219ms (219ms) Agitator : 469ms (1016ms) <S14> 219ms (219ms) zsteelersman : 109ms (140ms) 
  INFO [GameController.apply]                        (P11)Agitator chat: whoa
  INFO [LandGrantPhase.claimPlot]                    (P15)zsteelersman is granted tile 23: Mountain3 (6,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 12 frames, rountrip 0ms, max 422ms
  INFO [GameController.apply]                        (P11)Agitator chat: i'm not downloading anything
  INFO [LandGrantPhase.claimPlot]                    (P13)Rhodan is granted tile 30: River (4,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 0ms, max 391ms
  INFO [LandGrantPhase.claimPlot]                    (P12)matti_a is granted tile 32: Mountain3 (6,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 0ms, max 391ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (140ms) <P12> 219ms (219ms) <P11> 391ms (422ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [GameController.apply]                        (P11)Agitator chat: hopefully improve soon
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 11 frames, rountrip 0ms, max 391ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)matti_a bought the plot for $972
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 344ms (407ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $912
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 10 frames, rountrip 0ms, max 344ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Agitator bought the plot for $924
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 375ms (422ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 596360530212666096
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P13)Rhodan (rank 1)
  INFO [Player.useFood]                              (P13)Rhodan has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 360ms (422ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Rhodan
  INFO [Wampus.<init>]                               Wampus has 11 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11)Agitator chat: bot:pings
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Pings:  Bot: 0ms (0ms) Rhodan : 109ms (109ms) matti_a : 219ms (219ms) Agitator : 360ms (422ms) <S14> 219ms (219ms) zsteelersman : 93ms (109ms) 
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile River (4,3) with Food factory
  INFO [DevelopmentMessenger.showMessage]            Rhodan caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)Rhodan finishes on update 1474
  INFO [GameModel.gamble]                            (P13)Rhodan gambles $51, max: 47.5, left: 18.979347, fraction 0.3995652
  INFO [DevelopmentMessenger.showMessage]            Rhodan won $51 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 391ms (422ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1505318758606327870
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Agitator (rank 2)
  INFO [Player.useFood]                              (P11)Agitator has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 407ms (422ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Agitator
  INFO [Wampus.<init>]                               Wampus has 11 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 46. End Update: 45
  INFO [GameModel.buyAssay]                          (P11)Agitator got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.buyAssay]                          (P11)Agitator got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.buyAssay]                          (P11)Agitator got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            Agitator caught the Mountain Wampus and got $100
  INFO [GameModel.sellMule]                          (P11)Agitator sold a mule for $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Agitator finishes on update 2229
  INFO [GameModel.gamble]                            (P11)Agitator gambles $62, max: 47.5, left: 3.4591007, fraction 0.072823174
  INFO [DevelopmentMessenger.showMessage]            Agitator won $62 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 391ms (422ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6444045480570062734
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)matti_a (rank 3)
  INFO [Player.useFood]                              (P12)matti_a has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 375ms (422ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)matti_a
  INFO [Wampus.<init>]                               Wampus has 11 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P12)matti_a got an assay bot
  INFO [GameController.apply]                        (P11)Agitator chat: shit- couldnt see wamp
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            matti_a caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Plain (7,3) with Food factory
  INFO [GameModel.buyAssay]                          (P12)matti_a got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 2067. End Update: 2066
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)matti_a finishes on update 2213
  INFO [GameModel.gamble]                            (P12)matti_a gambles $56, max: 47.5, left: 4.0991, fraction 0.08629684
  INFO [DevelopmentMessenger.showMessage]            matti_a won $56 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 344ms (407ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6373492842120281146
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P15)zsteelersman (rank 4)
  INFO [Player.useFood]                              (P15)zsteelersman has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 344ms (407ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 11 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P15)zsteelersman develops tile Mountain3 (6,2) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P15)zsteelersman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)zsteelersman finishes on update 2073
  INFO [GameModel.gamble]                            (P15)zsteelersman gambles $56, max: 47.5, left: 6.5790977, fraction 0.13850732
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $56 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 344ms (407ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 344ms (407ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8125080683997109186
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P13)Rhodan has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12)matti_a has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P11)Agitator has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P15)zsteelersman has 2 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P13)Rhodan expects 4 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a expects 2 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P13)Rhodan produced 4 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a produced 3 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator produced 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman produced 0 food, 0 energy, 2 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 360ms (438ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PIRATE_SHIP
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7955178386932255870
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 360ms (438ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6836456974879184888
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $6
  INFO [Shop.printPriceFactor]                       Smithore shop: 8, mules potentially available: 15, mules needed: 7
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 60%
  INFO [Shop.printPriceFactor]                       Smithore buy price $56 sell price $91
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Smithore: 0 critical: 0 surplus: 0 money: $1026
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Smithore: 0 critical: 0 surplus: 0 money: $59
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Smithore: 0 critical: 0 surplus: 0 money: $238
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Smithore: 2 critical: 0 surplus: 2 money: $981
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 391ms (610ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.60899997 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 11 frames, rountrip 0ms, max 391ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 610ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 120ms
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 610ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $91 (5 units for $455)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 391ms (610ms) <S14> 219ms (219ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3091094101085405605
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $48
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $120 sell price $260
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Crystite: 0 critical: 0 surplus: 0 money: $1026
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Crystite: 0 critical: 0 surplus: 0 money: $59
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Crystite: 0 critical: 0 surplus: 0 money: $238
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $526
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 422ms (610ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $120 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 438ms (641ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -912880332086068005
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 19, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 72%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Food: 5 critical: 3 surplus: 2 money: $1026
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Food: 4 critical: 3 surplus: 1 money: $59
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Food: 1 critical: 3 surplus: -2 money: $238
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Food: 1 critical: 3 surplus: -2 money: $526
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 532ms (782ms) <S14> 219ms (235ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.546 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 12 frames, rountrip 0ms, max 422ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 672ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan (P12)matti_a 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P13)Rhodan auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 641ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $50 (2 units for $100)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 422ms (641ms) <S14> 219ms (219ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -824776680897576647
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 8, total: 13, needed: 7
  INFO [Shop.printPriceFactor]                       Energy is decreased to 65%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Energy: 1 critical: 2 surplus: -1 money: $1126
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Energy: 1 critical: 2 surplus: -1 money: $59
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Energy: 2 critical: 1 surplus: 1 money: $238
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Energy: 1 critical: 2 surplus: -1 money: $426
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (125ms) <P12> 219ms (234ms) <P11> 407ms (532ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.56200004 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 13 frames, rountrip 0ms, max 438ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 625ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer zsteelersman rank 4 takes over trade from buyer Rhodan rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer zsteelersman rank 4 takes over trade from buyer Rhodan rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer zsteelersman rank 4 takes over trade from buyer Rhodan rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer zsteelersman rank 4 takes over trade from buyer Rhodan rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer zsteelersman rank 4 takes over trade from buyer Rhodan rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 3 takes over trade from buyer Rhodan rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 3 takes over trade from buyer Rhodan rank 1
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P12)matti_a auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 625ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (2 units for $90)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (266ms) <P11> 391ms (469ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1549948359465885425
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 47538944
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Money: $1081 Plots: 1 Assets: 300 Total: 1881
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Food: 3 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Money: $426 Plots: 1 Assets: 942 Total: 1868
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Food: 3 Energy: 1 Smithore: 7 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Agitator Money: $238 Plots: 2 Assets: 140 Total: 1378
  INFO [SummaryPhase2.begin]                         (P11)Agitator Food: 1 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)matti_a Money: $14 Plots: 2 Assets: 350 Total: 1364
  INFO [SummaryPhase2.begin]                         (P12)matti_a Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 1 mules for 2 smithore and now has 12 mules
  INFO [Shop.buildMules]                             A mule now costs $180
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $120
  INFO [SummaryPhase2.begin]                         Shop Smithore: 1 units $91
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Energy: 6 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 12 $180
  INFO [SummaryPhase2.begin]                         Colony total: 6491
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 16
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 234ms (266ms) <P11> 375ms (438ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 12 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 11 frames, rountrip 0ms, max 375ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 438ms 32 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 11 frames, rountrip 0ms, max 375ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)Agitator is granted tile 2: Plain (3,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 0ms, max 375ms
  INFO [LandGrantPhase.claimPlot]                    (P15)zsteelersman is granted tile 13: Plain (5,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 0ms, max 391ms
  INFO [LandGrantPhase.claimPlot]                    (P13)Rhodan is granted tile 26: Plain (2,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 10 frames, rountrip 0ms, max 360ms
  INFO [LandGrantPhase.claimPlot]                    (P12)matti_a is granted tile 27: Mountain1 (3,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 10 frames, rountrip 0ms, max 360ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 234ms (281ms) <P11> 360ms (422ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractLandAuctionPhase.begin]              Player Land Auctions: 1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $888
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 10 frames, rountrip 0ms, max 360ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 234ms (281ms) <P11> 360ms (422ms) <S14> 219ms (219ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 234ms (281ms) <P11> 360ms (422ms) <S14> 219ms (219ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8189748731094819300
  INFO [Development.setPlayerOrder]                  Normal development order. 12 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.69379646
  INFO [PlayerEventPhase.begin]                      No player event for (P13)Rhodan (rank 1)
  INFO [Player.useFood]                              (P13)Rhodan has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (250ms) <P11> 360ms (438ms) <S14> 219ms (219ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Rhodan
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (2,3) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            Rhodan caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)Rhodan finishes on update 1146
  INFO [GameModel.gamble]                            (P13)Rhodan gambles $145, max: 47.5, left: 25.19949, fraction 0.53051555
  INFO [DevelopmentMessenger.showMessage]            Rhodan won $145 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (250ms) <P11> 360ms (516ms) <S14> 219ms (219ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5094338635986398779
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.66295904
  INFO [PlayerEventPhase.begin]                      No player event for (P15)zsteelersman (rank 2)
  INFO [Player.useFood]                              (P15)zsteelersman has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (250ms) <P11> 360ms (516ms) <S14> 219ms (219ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P15)zsteelersman develops tile Plain (5,1) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P15)zsteelersman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)zsteelersman finishes on update 1861
  INFO [GameModel.gamble]                            (P15)zsteelersman gambles $85, max: 47.5, left: 10.839161, fraction 0.22819287
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $85 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 203ms (234ms) <P11> 360ms (594ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6935932167365741417
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.6756348
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Agitator (rank 3)
  INFO [Player.useFood]                              (P11)Agitator has 1 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 203ms (234ms) <P11> 375ms (422ms) <S14> 219ms (219ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Agitator
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (3,0) with Food factory
  INFO [GameController.apply]                        (S14)Eduardosss chat: i leave bye
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Agitator finishes on update 850
  INFO [GameModel.gamble]                            (P11)Agitator gambles $55, max: 47.5, left: 2.166418, fraction 0.0456088
  INFO [DevelopmentMessenger.showMessage]            Agitator won $55 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 203ms (234ms) <P11> 360ms (407ms) <S14> 219ms (219ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2188109690739745713
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.038909078
  INFO [PlayerEventPhase.begin]                      Event player: (P12)matti_a (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: BestBuiltMule
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your M.U.L.E. was judged "Best Built" at the colony fair. You won $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (14) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 100680 user number 14
  INFO [ConnectedClient.removeUser]                  Server: Removing user 14 from /79.113.122.65 <S14>
  INFO [Server.removeClient]                         Server: Removing client /79.113.122.65 <> with id dca4ef9e-dbfa-4799-8e07-0c8f8ca26f2d
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /79.113.122.65 <>
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P12)matti_a has 4 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 203ms (219ms) <P11> 360ms (407ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)matti_a
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 72. End Update: 71
  INFO [GameModel.buyAssay]                          (P12)matti_a got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.developLand]                       (P12)matti_a undevelops tile Plain (7,3)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 665. End Update: 664
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Mountain3 (6,3) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            matti_a caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P12)matti_a got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)matti_a finishes on update 2167
  INFO [GameModel.gamble]                            (P12)matti_a gambles $53, max: 47.5, left: 4.7790995, fraction 0.10061262
  INFO [DevelopmentMessenger.showMessage]            matti_a won $53 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 344ms (375ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 344ms (375ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5031513236889099125
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P13)Rhodan has 2 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P12)matti_a has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P11)Agitator has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P15)zsteelersman has 1 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P13)Rhodan expects 4 food, 0 energy, 0 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator expects 2 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman expects 0 food, 3 energy, 4 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.logProduction]               (P13)Rhodan produced 4 food, 0 energy, 0 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a produced 0 food, 0 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator produced 2 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman produced 0 food, 3 energy, 4 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 344ms (407ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PIRATE_SHIP
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8476693577792760375
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 360ms (500ms) <P15> 109ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3029903050608758226
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $91
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-2
  INFO [Shop.printPriceFactor]                       Smithore shop: 1, mules potentially available: 9, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 92%
  INFO [Shop.printPriceFactor]                       Smithore buy price $81 sell price $116
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Smithore: 0 critical: 0 surplus: 0 money: $1046
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Smithore: 5 critical: 0 surplus: 5 money: $167
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Smithore: 0 critical: 0 surplus: 0 money: $88
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Smithore: 11 critical: 0 surplus: 11 money: $381
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 360ms (610ms) <P15> 109ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.64 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 10 frames, rountrip 0ms, max 360ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 500ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)matti_a 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P12)matti_a auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 610ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $81 (5 units for $405)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (250ms) <P11> 407ms (875ms) <P15> 109ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4367295509617646914
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $120
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $92 sell price $232
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Crystite: 0 critical: 0 surplus: 0 money: $1046
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Crystite: 0 critical: 0 surplus: 0 money: $572
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Crystite: 0 critical: 0 surplus: 0 money: $88
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $381
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (250ms) <P11> 407ms (907ms) <P15> 109ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $92 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (250ms) <P11> 407ms (922ms) <P15> 109ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2523391345526527228
  INFO [Shop.calcBuySellPrice]                       Current Food price $50
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 15, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 85%
  INFO [Shop.printPriceFactor]                       Food buy price $28 sell price $63
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Food: 4 critical: 3 surplus: 1 money: $1046
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Food: 1 critical: 3 surplus: -2 money: $572
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Food: 2 critical: 3 surplus: -1 money: $88
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Food: 0 critical: 3 surplus: -3 money: $381
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (234ms) <P11> 500ms (969ms) <P15> 125ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.5 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 15 frames, rountrip 0ms, max 500ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 969ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 4 takes over trade from buyer zsteelersman rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 4 takes over trade from buyer zsteelersman rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 4 takes over trade from buyer zsteelersman rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 4 takes over trade from buyer zsteelersman rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P13)Rhodan auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 985ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 985ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 985ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 985ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 985ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 985ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 907ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 907ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $63 (3 units for $189)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (234ms) <P11> 407ms (907ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3664213568893907210
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 6, total: 11, needed: 9
  INFO [Shop.printPriceFactor]                       Energy is decreased to 86%
  INFO [Shop.printPriceFactor]                       Energy buy price $24 sell price $59
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Energy: 0 critical: 3 surplus: -3 money: $1172
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Energy: 1 critical: 2 surplus: -1 money: $509
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Energy: 1 critical: 2 surplus: -1 money: $88
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Energy: 3 critical: 2 surplus: 1 money: $255
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (234ms) <P11> 407ms (907ms) <P15> 125ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.593 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 12 frames, rountrip 0ms, max 407ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 907ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P12)matti_a (P11)Agitator 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P15)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 563ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 407ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 407ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $59 (5 units for $295)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (125ms) <P12> 219ms (234ms) <P11> 391ms (407ms) <P15> 109ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2519814635126081421
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 48861280
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Money: $255 Plots: 2 Assets: 1389 Total: 2644
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Food: 2 Energy: 3 Smithore: 11 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Money: $995 Plots: 2 Assets: 498 Total: 2493
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Food: 2 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)matti_a Money: $391 Plots: 3 Assets: 413 Total: 2304
  INFO [SummaryPhase2.begin]                         (P12)matti_a Food: 2 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Agitator Money: $88 Plots: 3 Assets: 245 Total: 1833
  INFO [SummaryPhase2.begin]                         (P11)Agitator Food: 2 Energy: 1 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 3 mules for 6 smithore and now has 12 mules
  INFO [Shop.buildMules]                             A mule now costs $160
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $92
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $81
  INFO [SummaryPhase2.begin]                         Shop Food: 7 units $63
  INFO [SummaryPhase2.begin]                         Shop Energy: 1 units $59
  INFO [SummaryPhase2.begin]                         Shop mules: 12 $160
  INFO [SummaryPhase2.begin]                         Colony total: 9274
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 18
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (313ms) <P11> 391ms (407ms) <P15> 109ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 12 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 11 frames, rountrip 0ms, max 391ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 407ms 30 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 11 frames, rountrip 0ms, max 391ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)Agitator is granted tile 10: Plain (3,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 0ms, max 391ms
  INFO [LandGrantPhase.claimPlot]                    (P15)zsteelersman is granted tile 11: River (4,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 0ms, max 391ms
  INFO [LandGrantPhase.claimPlot]                    (P12)matti_a is granted tile 18: Plain (3,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 0ms, max 391ms
  INFO [LandGrantPhase.claimPlot]                    (P13)Rhodan is granted tile 28: Plain (3,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 0ms, max 391ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 266ms (328ms) <P11> 375ms (407ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 266ms (328ms) <P11> 375ms (407ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5109003023363571514
  INFO [Development.setPlayerOrder]                  Normal development order. 12 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.98865026
  INFO [PlayerEventPhase.begin]                      No player event for (P15)zsteelersman (rank 1)
  INFO [Player.useFood]                              (P15)zsteelersman has 2 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 266ms (328ms) <P11> 375ms (407ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P15)zsteelersman develops tile River (4,1) with Food factory
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)zsteelersman finishes on update 1712
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (281ms) <P11> 360ms (391ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8424229384700186695
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.40806156
  INFO [PlayerEventPhase.begin]                      No player event for (P13)Rhodan (rank 2)
  INFO [Player.useFood]                              (P13)Rhodan has 2 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (250ms) <P11> 360ms (391ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Rhodan
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (3,4) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            Rhodan caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)Rhodan finishes on update 1246
  INFO [GameModel.gamble]                            (P13)Rhodan gambles $69, max: 47.5, left: 8.972778, fraction 0.18890059
  INFO [DevelopmentMessenger.showMessage]            Rhodan won $69 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 360ms (407ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8400761030188349318
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5431402
  INFO [PlayerEventPhase.begin]                      No player event for (P12)matti_a (rank 3)
  INFO [Player.useFood]                              (P12)matti_a has 2 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 360ms (391ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)matti_a
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Plain (3,2) with Food factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1037. End Update: 1036
  INFO [DevelopmentMessenger.showMessage]            matti_a caught the Mountain Wampus and got $100
  INFO [GameModel.sellMule]                          (P12)matti_a sold a mule for $160
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)matti_a finishes on update 1566
  INFO [GameModel.gamble]                            (P12)matti_a gambles $60, max: 47.5, left: 2.6127615, fraction 0.055005506
  INFO [DevelopmentMessenger.showMessage]            matti_a won $60 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 375ms (422ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -407065725067462
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.64281404
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Agitator (rank 4)
  INFO [Player.useFood]                              (P11)Agitator has 2 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 360ms (422ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Agitator
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 11. End Update: 10
  INFO [GameModel.developLand]                       (P11)Agitator undevelops tile Plain (3,0)
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (3,1) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            Agitator caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P11)Agitator got an assay bot
  INFO [GameModel.sellAssay]                         (P11)Agitator returned assay bot
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Agitator finishes on update 1245
  INFO [GameModel.gamble]                            (P11)Agitator gambles $55, max: 47.5, left: 8.932777, fraction 0.18805847
  INFO [DevelopmentMessenger.showMessage]            Agitator won $55 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 360ms (407ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: RADIATION
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2398910864450705121
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ColonyEvent.applyEvent]                      Radiation strikes (P15)zsteelersman Mountain3 (6,2)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 375ms (407ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8307393382369412683
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P13)Rhodan has 3 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P12)matti_a has 3 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P11)Agitator has 1 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P15)zsteelersman has 3 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P13)Rhodan expects 4 food, 3 energy, 0 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a expects 2 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator expects 0 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman expects 4 food, 3 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [ProductionPhase.logProduction]               (P13)Rhodan produced 4 food, 3 energy, 0 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a produced 2 food, 0 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator produced 0 food, 2 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman produced 6 food, 4 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 375ms (407ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 375ms (407ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7386642639404016305
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $81
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $4
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 9, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 92%
  INFO [Shop.printPriceFactor]                       Smithore buy price $78 sell price $113
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Smithore: 0 critical: 0 surplus: 0 money: $954
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Smithore: 3 critical: 0 surplus: 3 money: $366
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Smithore: 0 critical: 0 surplus: 0 money: $218
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Smithore: 11 critical: 0 surplus: 11 money: $170
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 391ms (438ms) <P15> 93ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.60899997 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 11 frames, rountrip 0ms, max 391ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)matti_a 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P12)matti_a auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $78 (3 units for $234)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 360ms (407ms) <P15> 93ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4680306466594660176
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $92
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $112 sell price $252
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Crystite: 3 critical: 0 surplus: 3 money: $954
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Crystite: 0 critical: 0 surplus: 0 money: $600
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Crystite: 0 critical: 0 surplus: 0 money: $218
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $170
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 391ms (407ms) <P15> 93ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.64 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 10 frames, rountrip 0ms, max 360ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 407ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P13)Rhodan auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $112 (3 units for $336)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 360ms (422ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8872934531860407841
  INFO [Shop.calcBuySellPrice]                       Current Food price $63
  INFO [Shop.printPriceFactor]                       Food shop: 7, total: 19, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 72%
  INFO [Shop.printPriceFactor]                       Food buy price $31 sell price $66
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Food: 4 critical: 3 surplus: 1 money: $1290
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Food: 2 critical: 3 surplus: -1 money: $600
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Food: 0 critical: 3 surplus: -3 money: $218
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Food: 6 critical: 3 surplus: 3 money: $170
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 203ms (219ms) <P11> 391ms (438ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.60899997 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 11 frames, rountrip 0ms, max 391ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 438ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)matti_a (P11)Agitator 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan (P15)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $42 (1 units for $42)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 203ms (219ms) <P11> 391ms (422ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4380109363474421063
  INFO [Shop.calcBuySellPrice]                       Current Energy price $59
  INFO [Shop.printPriceFactor]                       Energy shop: 1, total: 15, needed: 9
  INFO [Shop.printPriceFactor]                       Energy is decreased to 70%
  INFO [Shop.printPriceFactor]                       Energy buy price $26 sell price $61
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Energy: 4 critical: 3 surplus: 1 money: $1290
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Energy: 1 critical: 3 surplus: -2 money: $600
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Energy: 3 critical: 1 surplus: 2 money: $176
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Energy: 6 critical: 2 surplus: 4 money: $212
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 203ms (219ms) <P11> 407ms (500ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.593 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 12 frames, rountrip 0ms, max 407ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 500ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)matti_a 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan (P11)Agitator (P15)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 500ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P11)Agitator auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 500ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $30 (3 units for $90)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 203ms (219ms) <P11> 360ms (500ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2939119265284102642
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 50204840
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Money: $1290 Plots: 3 Assets: 568 Total: 3358
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Money: $246 Plots: 3 Assets: 1363 Total: 3109
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Food: 5 Energy: 5 Smithore: 11 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)matti_a Money: $510 Plots: 4 Assets: 374 Total: 2884
  INFO [SummaryPhase2.begin]                         (P12)matti_a Food: 2 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Agitator Money: $232 Plots: 4 Assets: 157 Total: 2389
  INFO [SummaryPhase2.begin]                         (P11)Agitator Food: 1 Energy: 1 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 1 mules for 2 smithore and now has 10 mules
  INFO [Shop.buildMules]                             A mule now costs $150
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $112
  INFO [SummaryPhase2.begin]                         Shop Smithore: 1 units $78
  INFO [SummaryPhase2.begin]                         Shop Food: 7 units $42
  INFO [SummaryPhase2.begin]                         Shop Energy: 1 units $30
  INFO [SummaryPhase2.begin]                         Shop mules: 10 $150
  INFO [SummaryPhase2.begin]                         Colony total: 11740
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 15
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 203ms (219ms) <P11> 360ms (500ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 10 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 10 frames, rountrip 0ms, max 360ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 485ms 35 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 10 frames, rountrip 0ms, max 360ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)Agitator is granted tile 4: Plain (6,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 10 frames, rountrip 0ms, max 360ms
  INFO [LandGrantPhase.claimPlot]                    (P15)zsteelersman is granted tile 12: Mountain3 (8,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 10 frames, rountrip 0ms, max 360ms
  INFO [LandGrantPhase.claimPlot]                    (P12)matti_a is granted tile 21: Plain (5,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 10 frames, rountrip 0ms, max 360ms
  INFO [LandGrantPhase.claimPlot]                    (P13)Rhodan is granted tile 24: Plain (2,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 10 frames, rountrip 0ms, max 360ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 360ms (407ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $436
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 10 frames, rountrip 0ms, max 360ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.buyLand]            (P13)Rhodan bought the plot for $512
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 360ms (422ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1955419733617770397
  INFO [Development.setPlayerOrder]                  Normal development order. 10 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.03034538
  INFO [PlayerEventPhase.begin]                      Event player: (P13)Rhodan (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: DirtySolarCollectors
  INFO [PlayerEventPhase$1.finished]                 Event Message: The Solar Collectors on your energy M.U.L.E.s are dirty. Cleaning cost you $100 each for a total of $100
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P13)Rhodan has 4 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 360ms (407ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Rhodan
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (2,4) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            Rhodan caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (3,4) with Crystite factory
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (0,3) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)Rhodan finishes on update 1960
  INFO [GameModel.gamble]                            (P13)Rhodan gambles $105, max: 47.5, left: 8.839115, fraction 0.18608664
  INFO [DevelopmentMessenger.showMessage]            Rhodan won $105 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 375ms (422ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3750835978891811093
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.84365684
  INFO [PlayerEventPhase.begin]                      No player event for (P15)zsteelersman (rank 2)
  INFO [Player.useFood]                              (P15)zsteelersman has 5 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (125ms) <P12> 219ms (219ms) <P11> 360ms (422ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P15)zsteelersman undevelops tile Plain (5,1)
  INFO [GameModel.developLand]                       (P15)zsteelersman develops tile Mountain3 (6,2) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P15)zsteelersman develops tile Plain (5,1) with Energy factory
  INFO [GameModel.sellMule]                          (P15)zsteelersman sold a mule for $175
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)zsteelersman finishes on update 2372
  INFO [GameModel.gamble]                            (P15)zsteelersman gambles $103, max: 47.5, left: 0.9391031, fraction 0.019770592
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $103 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (125ms) <P12> 219ms (219ms) <P11> 360ms (422ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1102714324925204343
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.11146331
  INFO [PlayerEventPhase.begin]                      Event player: (P12)matti_a (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: Charity
  INFO [PlayerEventPhase$1.finished]                 Event Message: A charity from your home-world took pity on you and sent $150
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P12)matti_a has 2 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (125ms) <P12> 219ms (219ms) <P11> 360ms (422ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)matti_a
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Plain (5,3) with Energy factory
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Mountain1 (3,3) with Crystite factory
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Plain (7,3) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)matti_a finishes on update 1667
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (125ms) <P12> 219ms (219ms) <P11> 391ms (422ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7932389908320700993
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.11520165
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Agitator (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: WormInfestation
  INFO [PlayerEventPhase$1.finished]                 Event Message: The colony awarded you $200 for stopping the Wart Worm infestation
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P11)Agitator has 1 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 93ms (109ms) <P12> 219ms (219ms) <P11> 391ms (641ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Agitator
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Mountain3 (2,0) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            Agitator caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Agitator finishes on update 992
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 422ms (782ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 422ms (782ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9007836798818090926
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P13)Rhodan has 4 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P12)matti_a has 4 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P11)Agitator has 1 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P15)zsteelersman has 5 energy and needs 2 energy
  INFO [ProductionPhase.logProduction]               (P13)Rhodan expects 4 food, 3 energy, 0 smithore, 11 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a expects 2 food, 6 energy, 4 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator expects 0 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman expects 4 food, 3 energy, 4 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P13)Rhodan produced 3 food, 3 energy, 0 smithore, 13 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a produced 1 food, 5 energy, 5 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator produced 0 food, 3 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman produced 4 food, 3 energy, 4 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 407ms (797ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PLANET_QUAKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5979262622186132645
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 407ms (797ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7106256306468483654
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $78
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-4
  INFO [Shop.printPriceFactor]                       Smithore shop: 1, mules potentially available: 3, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is increased to 225%
  INFO [Shop.printPriceFactor]                       Smithore buy price $172 sell price $207
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Smithore: 0 critical: 0 surplus: 0 money: $483
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Smithore: 2 critical: 0 surplus: 2 money: $10
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Smithore: 2 critical: 0 surplus: 2 money: $407
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Smithore: 13 critical: 0 surplus: 13 money: $324
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 407ms (797ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.593 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 12 frames, rountrip 0ms, max 407ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 797ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)matti_a (P11)Agitator 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 120ms
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P11)Agitator auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P12)matti_a auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 797ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $172 (4 units for $688)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 407ms (797ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4710692343332292057
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $112
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $88 sell price $228
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Crystite: 6 critical: 0 surplus: 6 money: $483
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Crystite: 1 critical: 0 surplus: 1 money: $354
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Crystite: 0 critical: 0 surplus: 0 money: $751
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $324
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 407ms (594ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.578 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 12 frames, rountrip 0ms, max 422ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 797ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan (P12)matti_a 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P12)matti_a auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Player.increaseAuctionTeleportCount]         (P13)Rhodan auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 797ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $88 (7 units for $616)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 407ms (797ms) <P15> 109ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1381046850741554315
  INFO [Shop.calcBuySellPrice]                       Current Food price $42
  INFO [Shop.printPriceFactor]                       Food shop: 7, total: 17, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 96%
  INFO [Shop.printPriceFactor]                       Food buy price $25 sell price $60
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Food: 4 critical: 4 surplus: 0 money: $1011
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Food: 1 critical: 4 surplus: -3 money: $442
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Food: 0 critical: 4 surplus: -4 money: $751
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Food: 5 critical: 4 surplus: 1 money: $324
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) <P13> 109ms (109ms) <P12> 219ms (219ms) <P11> 407ms (547ms) <P15> 109ms (187ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.60899997 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 11 frames, rountrip 0ms, max 391ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 485ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P12)matti_a (P11)Agitator 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P15)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 3 takes over trade from buyer Rhodan rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 3 takes over trade from buyer Rhodan rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 3 takes over trade from buyer Rhodan rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 3 takes over trade from buyer Rhodan rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer Agitator rank 4 takes over trade from buyer matti_a rank 3
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P15)zsteelersman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 485ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 160ms
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 120ms
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 485ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [GameController.apply]                        (P12)matti_a chat: bot:pings
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Pings:  Bot: 0ms (0ms) Rhodan : 109ms (109ms) matti_a : 219ms (219ms) Agitator : 407ms (547ms) zsteelersman : 109ms (187ms) 
  INFO [GameController.apply]                        (P12)matti_a chat: bot:ready
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: The bot is always ready.   If Mule is running slow, or seems non-responsive, another player may be lagging.
  INFO [GameController.apply]                        (P11)Agitator chat: ??
  INFO [GameController.apply]                        (P15)zsteelersman chat: buy or move down rho
  INFO [GameController.apply]                        (P15)zsteelersman chat: maybe it is hanging
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /66.157.232.53 <P13>. java.io.IOException: An existing connection was forcibly closed by the remote host
  INFO [Server.removeClient]                         Server: Removing client /66.157.232.53 <P13> with id fef9a460-5967-4244-8b77-e3c7925c2d5b
  INFO [ConnectedClient.removeUser]                  Server: Removing user 13 from /66.157.232.53 <P13>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /66.157.232.53 <>
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 11145 user number 13
  INFO [UserController.setAiPlayer]                  (P13)Rhodan is taken over by an AI player
  INFO [UserController.setAiPlayer]                  Rhodan is using the Adam's AI
  INFO [Server.addUserToClient]                      Server: /127.0.0.1 <S10> gets user number 13
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $40
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [GameModel.setLocalUser]                      (P13)Rhodan is a local Player
  INFO [AbstractAuctionPhase.userRemoved]            User taken over by AI. Setting local users transaction count to 7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $50
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 407ms
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Player Removed, votes required to restart: 2
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Rhodan  Bot Reputation now: 244
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P11)Agitator chat: ?
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $60 (8 units for $480)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 203ms (219ms) <P11> 360ms (407ms) <P15> 93ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3980930164988844685
  INFO [Shop.calcBuySellPrice]                       Current Energy price $30
  INFO [Shop.printPriceFactor]                       Energy shop: 1, total: 19, needed: 14
  INFO [Shop.printPriceFactor]                       Energy is decreased to 80%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Agitator chat: thats unusual
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Energy: 3 critical: 5 surplus: -2 money: $891
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Energy: 6 critical: 4 surplus: 2 money: $322
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Energy: 3 critical: 2 surplus: 1 money: $511
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Energy: 6 critical: 3 surplus: 3 money: $384
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 203ms (219ms) <P11> 375ms (407ms) <P15> 93ms (93ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.625 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 11 frames, rountrip 0ms, max 375ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)matti_a (P11)Agitator 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (1 units for $45)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 203ms (219ms) <P11> 360ms (422ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5044610276410238883
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 51050344
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Money: $384 Plots: 4 Assets: 3001 Total: 5385
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Food: 4 Energy: 6 Smithore: 13 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Money: $846 Plots: 5 Assets: 1090 Total: 4436
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Food: 6 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)matti_a Money: $322 Plots: 5 Assets: 925 Total: 3747
  INFO [SummaryPhase2.begin]                         (P12)matti_a Food: 3 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Agitator Money: $511 Plots: 5 Assets: 570 Total: 3581
  INFO [SummaryPhase2.begin]                         (P11)Agitator Food: 4 Energy: 3 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 2 mules for 4 smithore and now has 5 mules
  INFO [Shop.buildMules]                             A mule now costs $340
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $88
  INFO [SummaryPhase2.begin]                         Shop Smithore: 1 units $172
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $60
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 5 $340
  INFO [SummaryPhase2.begin]                         Colony total: 17149
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 16
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 203ms (219ms) <P11> 344ms (422ms) <P15> 93ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Reverse development order. 5 mules.
  INFO [LandGrantActuator.begin]                     AI: Rhodan is using the LP to pick tiles.
  INFO [LandGrantActuator.getAdamTile]               AI: Rhodan wants Mountain2 (0,4)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 10 frames, rountrip 0ms, max 344ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 422ms 31 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 10 frames, rountrip 0ms, max 344ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P15)zsteelersman is granted tile 9: Plain (6,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 10 frames, rountrip 0ms, max 344ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Agitator is granted tile 10: Plain (7,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 0ms, max 375ms
  INFO [LandGrantPhase.update]                       (P13)Rhodan pressed at plot 19 frame 4
  INFO [LandGrantPhase.claimPlot]                    (P13)Rhodan is granted tile 19: Mountain2 (0,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 0ms, max 375ms
  INFO [LandGrantPhase.claimPlot]                    (P12)matti_a is granted tile 23: Mountain2 (7,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 0ms, max 375ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 21
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 203ms (219ms) <P11> 375ms (422ms) <P15> 93ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $452
  INFO [LandAuctionActuator.beginLandAuction]        AI: Rhodan originally valued the plot at $2794
  INFO [LandAuctionActuator.beginLandAuction]        AI: Rhodan targets price $88
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 10 frames, rountrip 0ms, max 359ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Agitator bought the plot for $452
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (390ms) <P15> 109ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7184411005662572081
  INFO [Development.setPlayerOrder]                  Reverse development order. 5 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.23906392
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Agitator (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: MuseumBoughtComputer
  INFO [PlayerEventPhase$1.finished]                 Event Message: The museum bought your antique personal computer for $400
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12)matti_a chat: .)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P11)Agitator has 4 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (390ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Agitator
  INFO [Wampus.<init>]                               Wampus has 3 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (6,0) with Food factory
  INFO [DevelopmentMessenger.showMessage]            Agitator caught the Mountain Wampus and got $200
  INFO [GameModel.buyAssay]                          (P11)Agitator got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Agitator finishes on update 2192
  INFO [GameModel.gamble]                            (P11)Agitator gambles $110, max: 47.5, left: 4.4790998, fraction 0.094296835
  INFO [DevelopmentMessenger.showMessage]            Agitator won $110 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (390ms) <P15> 93ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1912561422563010233
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.75130486
  INFO [PlayerEventPhase.begin]                      No player event for (P12)matti_a (rank 3)
  INFO [Player.useFood]                              (P12)matti_a has 3 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 359ms (406ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)matti_a
  INFO [Wampus.<init>]                               Wampus has 3 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)matti_a undevelops tile Plain (5,3)
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Plain (7,3) with Smithore factory
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Plain (5,3) with Energy factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 848. End Update: 847
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 888. End Update: 887
  INFO [DevelopmentMessenger.showMessage]            matti_a caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P12)matti_a undevelops tile Plain (7,3)
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Mountain2 (7,4) with Smithore factory
  INFO [GameController.apply]                        (P11)Agitator chat: bot:events
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Event Time Line: (1) Pirates ~ (2) Pirates ~ (3) Radiation ~ (4) Earthquake ~ 
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat:    Event Totals: Pirates (2/2) - Pests (0/3) - Radiation (1/2) - Acid Rain (0/3) - Sunspot Activity (0/3) - Meteor Strike (0/2) - Earthquake (1/3) - Fire (0/2) - 
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)matti_a finishes on update 1871
  INFO [GameModel.sellMule]                          (P12)matti_a sold a mule for $365
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 359ms (422ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7270869948681238960
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.58109516
  INFO [PlayerEventPhase.begin]                      No player event for (P13)Rhodan (rank 2)
  INFO [Player.useFood]                              (P13)Rhodan has 6 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 406ms (437ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Rhodan
  INFO [Wampus.<init>]                               Wampus has 3 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActuator.beginThreaded]           AI: Rhodan copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: Rhodan beginning threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Rhodan started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: Rhodan got lower bound of 2205.0 from previous solution, plus 1 round of fudging.
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Rhodan finished Development LP in time 30ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 3952.0
  INFO [DevelopmentPlanner.finalizePlan]             AI: Rhodan picked 4 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (2,3) into Food from Crystite
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (2,4) into Food from Crystite
  INFO [DevelopmentPlanner.finalizePlan]             	3. make plot (3,4) into Food from Crystite
  INFO [DevelopmentPlanner.finalizePlan]             	4. make plot (0,4) into Energy from Empty
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Rhodan is using the heuristic enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Plain (2,3): Crystite --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Plain (2,4): Crystite --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Plain (3,4): Crystite --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Mountain2 (0,4): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Rhodan successfully enqueued the entire plan.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToMuleStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (2,3) with Food factory
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (2,4) with Food factory
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (3,4) with Food factory
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Mountain2 (0,4) with Energy factory
  INFO [DevelopmentActuator.actionComplete]          AI: Rhodan action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: Rhodan not enough time to assay.
  INFO [DevelopmentActuator.testAssayLast]           AI: Rhodan not enough time to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToPub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P13)Rhodan finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 359ms (422ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1326056925980967789
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.6042124
  INFO [PlayerEventPhase.begin]                      No player event for (P15)zsteelersman (rank 1)
  INFO [Player.useFood]                              (P15)zsteelersman has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 406ms (422ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 3 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P15)zsteelersman undevelops tile Plain (5,1)
  INFO [GameModel.developLand]                       (P15)zsteelersman develops tile Mountain3 (8,1) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P15)zsteelersman develops tile Plain (6,1) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)zsteelersman finishes on update 2282
  INFO [GameModel.gamble]                            (P15)zsteelersman gambles $101, max: 47.5, left: 2.7991014, fraction 0.05892845
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $101 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 390ms (422ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 390ms (422ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2188133572076945769
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P13)Rhodan has 4 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P12)matti_a has 6 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P11)Agitator has 3 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P15)zsteelersman has 6 energy and needs 4 energy
  INFO [ProductionPhase.logProduction]               (P13)Rhodan expects 17 food, 6 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a expects 2 food, 3 energy, 7 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator expects 2 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman expects 4 food, 0 energy, 14 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P13)Rhodan produced 19 food, 6 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a produced 4 food, 3 energy, 8 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator produced 3 food, 4 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman produced 3 food, 0 energy, 14 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 406ms (453ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PEST_ATTACK
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8985949839901870421
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 406ms (625ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7284187093275348160
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $172
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $0
  INFO [Shop.printPriceFactor]                       Smithore shop: 1, mules potentially available: 2, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is increased to 250%
  INFO [Shop.printPriceFactor]                       Smithore buy price $230 sell price $265
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Smithore: 0 critical: 0 surplus: 0 money: $681
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Smithore: 8 critical: 0 surplus: 8 money: $497
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Smithore: 4 critical: 0 surplus: 4 money: $404
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Smithore: 27 critical: 0 surplus: 27 money: $245
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 406ms (625ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $134
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $150
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.594 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 12 frames, rountrip 0ms, max 406ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 625ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 5
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P11)Agitator auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Player.increaseAuctionTeleportCount]         (P12)matti_a auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [GameController.apply]                        (P11)Agitator chat: well done z
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [GameController.apply]                        (P11)Agitator chat: plots for you
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [Player.increaseAuctionTeleportCount]         (P15)zsteelersman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 625ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $230 (39 units for $8970)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 406ms (812ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 273072965399674797
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $88
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $56 sell price $196
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Crystite: 0 critical: 0 surplus: 0 money: $681
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Crystite: 3 critical: 0 surplus: 3 money: $2337
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Crystite: 0 critical: 0 surplus: 0 money: $1324
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $6455
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 406ms (812ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $84
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.594 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 12 frames, rountrip 0ms, max 406ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 812ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)matti_a 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 812ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 812ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer Agitator rank 4 takes over trade from buyer zsteelersman rank 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 812ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer Agitator rank 4 takes over trade from buyer zsteelersman rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer Agitator rank 4 takes over trade from buyer zsteelersman rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer Agitator rank 4 takes over trade from buyer zsteelersman rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer Agitator rank 4 takes over trade from buyer zsteelersman rank 1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P12)matti_a auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 781ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $80 (3 units for $248)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 390ms (422ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5725719368921989725
  INFO [Shop.calcBuySellPrice]                       Current Food price $60
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 27, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 69%
  INFO [Shop.printPriceFactor]                       Food buy price $27 sell price $62
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Food: 20 critical: 4 surplus: 16 money: $681
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Food: 4 critical: 4 surplus: 0 money: $2585
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Food: 3 critical: 4 surplus: -1 money: $1076
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Food: 0 critical: 4 surplus: -4 money: $6455
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 390ms (594ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $27
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.594 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 12 frames, rountrip 0ms, max 406ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 687ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer Agitator rank 4 takes over trade from buyer zsteelersman rank 1
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $27
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $27
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $27
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $27
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $27
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $27
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $27
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $27
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $27
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 687ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $62 (9 units for $558)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 390ms (594ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1303812742958070433
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 18, needed: 18
  INFO [Shop.printPriceFactor]                       Energy is increased to 100%
  INFO [Shop.printPriceFactor]                       Energy buy price $30 sell price $65
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Energy: 6 critical: 5 surplus: 1 money: $1239
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Energy: 5 critical: 5 surplus: 0 money: $2585
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Energy: 5 critical: 3 surplus: 2 money: $828
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Energy: 2 critical: 5 surplus: -3 money: $6145
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 422ms (687ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $45
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.594 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 12 frames, rountrip 0ms, max 406ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 687ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)matti_a 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $45
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 687ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $168 (1 units for $168)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 390ms (625ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6788015000521369261
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 47963280
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Money: $5977 Plots: 5 Assets: 1204 Total: 9681
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Food: 5 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)matti_a Money: $2753 Plots: 6 Assets: 1420 Total: 7173
  INFO [SummaryPhase2.begin]                         (P12)matti_a Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Money: $1239 Plots: 6 Assets: 2100 Total: 6339
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Food: 11 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Agitator Money: $828 Plots: 7 Assets: 1769 Total: 6097
  INFO [SummaryPhase2.begin]                         (P11)Agitator Food: 7 Energy: 5 Smithore: 0 Crystite: 3
  INFO [Shop.buildMules]                             Shop built 12 mules for 24 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $460
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $80
  INFO [SummaryPhase2.begin]                         Shop Smithore: 16 units $230
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $62
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $168
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $460
  INFO [SummaryPhase2.begin]                         Colony total: 29290
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 17
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 390ms (547ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [LandGrantActuator.begin]                     AI: Rhodan is using the LP to pick tiles.
  INFO [LandGrantActuator.getAdamTile]               AI: Rhodan wants Mountain1 (2,2)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 11 frames, rountrip 0ms, max 390ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 547ms 38 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 11 frames, rountrip 0ms, max 390ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P15)zsteelersman is granted tile 4: Plain (7,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 12 frames, rountrip 0ms, max 406ms
  INFO [LandGrantPhase.update]                       (P13)Rhodan pressed at plot 10 frame 4
  INFO [LandGrantPhase.claimPlot]                    (P13)Rhodan is granted tile 10: Mountain1 (2,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 0ms, max 390ms
  INFO [LandGrantPhase.claimPlot]                    (P11)Agitator is granted tile 11: Plain (5,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 0ms, max 390ms
  INFO [LandGrantPhase.claimPlot]                    (P12)matti_a is granted tile 17: Plain (5,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 11 frames, rountrip 0ms, max 375ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 15
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 359ms (437ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $392
  INFO [LandAuctionActuator.beginLandAuction]        AI: Rhodan originally valued the plot at $3605
  INFO [LandAuctionActuator.beginLandAuction]        AI: Rhodan targets price $296
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 10 frames, rountrip 0ms, max 359ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)matti_a bought the plot for $1936
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (422ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2078984744612958168
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7951587
  INFO [PlayerEventPhase.begin]                      No player event for (P15)zsteelersman (rank 1)
  INFO [Player.useFood]                              (P15)zsteelersman has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (406ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P15)zsteelersman develops tile Plain (5,1) with Energy factory
  INFO [GameModel.developLand]                       (P15)zsteelersman develops tile Plain (7,0) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P15)zsteelersman undevelops tile Plain (6,1)
  INFO [GameModel.developLand]                       (P15)zsteelersman develops tile Plain (6,1) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)zsteelersman finishes on update 2214
  INFO [GameModel.gamble]                            (P15)zsteelersman gambles $102, max: 47.5, left: 3.8191004, fraction 0.08040211
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $102 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 359ms (375ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7737013936323749263
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.031315148
  INFO [PlayerEventPhase.begin]                      Event player: (P12)matti_a (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: LostPlot
  INFO [PlayerEventPhase$1.finished]                 Event Message: You lost a plot of land because the claim was not recorded
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P12)matti_a has 4 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 359ms (406ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)matti_a
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 46. End Update: 45
  INFO [GameController.apply]                        (P11)Agitator chat: oops
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Plain (7,3) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            matti_a caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Mountain1 (3,3) with Food factory
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Mountain1 (2,1) with Crystite factory
  INFO [GameModel.developLand]                       (P12)matti_a undevelops tile Mountain1 (2,1)
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Mountain1 (2,1) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)matti_a finishes on update 1996
  INFO [GameModel.gamble]                            (P12)matti_a gambles $131, max: 47.5, left: 8.079098, fraction 0.17008626
  INFO [DevelopmentMessenger.showMessage]            matti_a won $131 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 359ms (406ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7086908110054159594
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.6394831
  INFO [PlayerEventPhase.begin]                      No player event for (P13)Rhodan (rank 3)
  INFO [Player.useFood]                              (P13)Rhodan has 11 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 359ms (406ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Rhodan
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActuator.beginThreaded]           AI: Rhodan copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: Rhodan beginning threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Rhodan started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: Rhodan got lower bound of 2582.0 from previous solution.
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Rhodan finished Development LP in time 47ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 5771.0
  INFO [DevelopmentPlanner.finalizePlan]             AI: Rhodan picked 4 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (2,3) into Energy from Food
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (2,4) into Energy from Food
  INFO [DevelopmentPlanner.finalizePlan]             	3. make plot (3,4) into Energy from Food
  INFO [DevelopmentPlanner.finalizePlan]             	4. make plot (2,2) into Energy from Empty
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Rhodan is using the heuristic enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Plain (2,3): Food --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Plain (2,4): Food --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Plain (3,4): Food --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Mountain1 (2,2): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Rhodan successfully enqueued the entire plan.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToMuleStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (2,3) with Energy factory
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (2,4) with Energy factory
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (3,4) with Energy factory
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Mountain1 (2,2) with Energy factory
  INFO [DevelopmentActuator.actionComplete]          AI: Rhodan action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: Rhodan not enough time to assay.
  INFO [DevelopmentActuator.testAssayLast]           AI: Rhodan not enough time to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToPub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P13)Rhodan finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 375ms (406ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1725160803605373922
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.89557195
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Agitator (rank 4)
  INFO [Player.useFood]                              (P11)Agitator has 7 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 359ms (406ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Agitator
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (3,0) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            Agitator caught the Mountain Wampus and got $200
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1488. End Update: 1487
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (5,2) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Agitator finishes on update 1990
  INFO [GameModel.gamble]                            (P11)Agitator gambles $114, max: 47.5, left: 8.1991005, fraction 0.17261264
  INFO [DevelopmentMessenger.showMessage]            Agitator won $114 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 390ms (422ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 390ms (422ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6386432067638960942
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P13)Rhodan has 6 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12)matti_a has 4 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P11)Agitator has 5 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P15)zsteelersman has 3 energy and needs 3 energy
  INFO [ProductionPhase.logProduction]               (P13)Rhodan expects 4 food, 32 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a expects 5 food, 6 energy, 4 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator expects 2 food, 14 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman expects 4 food, 14 energy, 8 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [ProductionPhase.logProduction]               (P13)Rhodan produced 5 food, 37 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a produced 4 food, 6 energy, 4 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator produced 2 food, 13 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman produced 4 food, 14 energy, 8 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 375ms (422ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5251878119270795842
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 375ms (422ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7109347079292578135
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $230
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-9
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 7, mules needed: 7
  INFO [Shop.printPriceFactor]                       Smithore is increased to 100%
  INFO [Shop.printPriceFactor]                       Smithore buy price $221 sell price $256
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Smithore: 0 critical: 0 surplus: 0 money: $654
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Smithore: 4 critical: 0 surplus: 4 money: $153
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Smithore: 5 critical: 0 surplus: 5 money: $122
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Smithore: 8 critical: 0 surplus: 8 money: $5284
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 390ms (437ms) <P15> 109ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $114
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $130
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.61 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 11 frames, rountrip 0ms, max 390ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 437ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 5
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P12)matti_a auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P11)Agitator auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Player.increaseAuctionTeleportCount]         (P15)zsteelersman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 437ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $221 (17 units for $3757)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 375ms (437ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5847934111877895777
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $80
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $136 sell price $276
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Crystite: 0 critical: 0 surplus: 0 money: $654
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Crystite: 2 critical: 0 surplus: 2 money: $1037
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Crystite: 3 critical: 0 surplus: 3 money: $1227
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $7052
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 390ms (672ms) <P15> 109ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $84
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.61 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 11 frames, rountrip 0ms, max 390ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 672ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)matti_a (P11)Agitator 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P12)matti_a auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P11)Agitator auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 672ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $136 (5 units for $680)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 375ms (672ms) <P15> 109ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4211366522507852723
  INFO [Shop.calcBuySellPrice]                       Current Food price $62
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 22, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 80%
  INFO [Shop.printPriceFactor]                       Food buy price $34 sell price $69
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Food: 9 critical: 4 surplus: 5 money: $654
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Food: 4 critical: 4 surplus: 0 money: $1309
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Food: 4 critical: 4 surplus: 0 money: $1635
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Food: 5 critical: 4 surplus: 1 money: $7052
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 375ms (812ms) <P15> 109ms (156ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $42
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.625 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 10 frames, rountrip 0ms, max 359ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $49
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $49
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $53 (2 units for $106)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 359ms (422ms) <P15> 109ms (156ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -730766954086405615
  INFO [Shop.calcBuySellPrice]                       Current Energy price $168
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 77, needed: 15
  INFO [Shop.printPriceFactor]                       Energy is decreased to 40%
  INFO [Shop.printPriceFactor]                       Energy buy price $52 sell price $87
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Energy: 41 critical: 2 surplus: 39 money: $760
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Energy: 6 critical: 6 surplus: 0 money: $1240
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Energy: 16 critical: 3 surplus: 13 money: $1598
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Energy: 14 critical: 4 surplus: 10 money: $7052
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 359ms (422ms) <P15> 109ms (156ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $67
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.64100003 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 10 frames, rountrip 0ms, max 359ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)matti_a 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan (P11)Agitator (P15)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $67
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $67
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 406ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $67
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $67
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $67
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $67
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $67
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $67
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $67
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $67
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 406ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $67
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $67
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $67
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $67
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $67
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $67
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 406ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $52 (18 units for $936)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 359ms (390ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7633325493286289634
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 49722616
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Money: $7468 Plots: 6 Assets: 1112 Total: 11580
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Food: 5 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Money: $760 Plots: 7 Assets: 3073 Total: 7333
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Food: 7 Energy: 41 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Agitator Money: $2118 Plots: 8 Assets: 1002 Total: 7120
  INFO [SummaryPhase2.begin]                         (P11)Agitator Food: 5 Energy: 6 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)matti_a Money: $1136 Plots: 7 Assets: 1326 Total: 5962
  INFO [SummaryPhase2.begin]                         (P12)matti_a Food: 5 Energy: 8 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 7 mules for 14 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $440
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $136
  INFO [SummaryPhase2.begin]                         Shop Smithore: 3 units $221
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $53
  INFO [SummaryPhase2.begin]                         Shop Energy: 16 units $52
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $440
  INFO [SummaryPhase2.begin]                         Colony total: 31995
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (390311) Rhodan: anyone else drop?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (390312) matti_a: nope
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (390313) muleace: What's going on
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (390314) muleace: Agi got disconnected too or still playing?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (390315) muleace: matti??
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: Stats: Round 6
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 1:zsteelersman Money: $5977 Plots: 5 Assets: 1204 Total: 9681
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 2:matti_a Money: $2753 Plots: 6 Assets: 1420 Total: 7173
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 3:Rhodan Money: $1239 Plots: 6 Assets: 2100 Total: 6339
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 4:Agitator Money: $828 Plots: 7 Assets: 1769 Total: 6097
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Event Probabilites: Pirates(0%) Pests(13.30%) Radiation(6.67%) Acid Rain(20.00%) Sunspot Activity(20.00%) Meteor Strike(13.30%) Earthquake(13.30%) Fire(13.30%) 
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 17
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 359ms (390ms) <P15> 109ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [LandGrantActuator.begin]                     AI: Rhodan is using the LP to pick tiles.
  INFO [LandGrantActuator.getAdamTile]               AI: Rhodan wants Plain (1,2)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 10 frames, rountrip 0ms, max 359ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 390ms 29 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 10 frames, rountrip 0ms, max 359ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.claimPlot]                    (P11)Agitator is granted tile 1: Plain (1,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 10 frames, rountrip 0ms, max 359ms
  INFO [LandGrantPhase.update]                       (P13)Rhodan pressed at plot 7 frame 4
  INFO [LandGrantPhase.claimPlot]                    (P13)Rhodan is granted tile 7: Plain (1,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 10 frames, rountrip 0ms, max 344ms
  INFO [LandGrantPhase.claimPlot]                    (P15)zsteelersman is granted tile 8: Plain (7,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 10 frames, rountrip 0ms, max 344ms
  INFO [LandGrantPhase.claimPlot]                    (P12)matti_a is granted tile 14: Plain (6,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 10 frames, rountrip 0ms, max 359ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 359ms (390ms) <P15> 93ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 359ms (390ms) <P15> 93ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -123364407262530555
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.13577372
  INFO [PlayerEventPhase.begin]                      Event player: (P15)zsteelersman (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: FlyingCatBugs
  INFO [PlayerEventPhase$1.finished]                 Event Message: Flying Cat-Bugs ate the roof off your house. Repairs cost $200
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P15)zsteelersman has 5 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 359ms (406ms) <P15> 93ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P15)zsteelersman undevelops tile Plain (6,1)
  INFO [GameModel.developLand]                       (P15)zsteelersman develops tile Plain (6,1) with Smithore factory
  INFO [GameModel.developLand]                       (P15)zsteelersman develops tile Plain (7,2) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            zsteelersman caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)zsteelersman finishes on update 2095
  INFO [GameModel.gamble]                            (P15)zsteelersman gambles $116, max: 47.5, left: 6.259098, fraction 0.13177049
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $116 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 375ms (406ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3846585927048907445
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9629425
  INFO [PlayerEventPhase.begin]                      No player event for (P13)Rhodan (rank 2)
  INFO [Player.useFood]                              (P13)Rhodan has 7 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 203ms (219ms) <P11> 375ms (406ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Rhodan
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActuator.beginThreaded]           AI: Rhodan copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: Rhodan beginning threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Rhodan started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: Rhodan got lower bound of 2007.0 from previous solution.
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Rhodan finished Development LP in time 14ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 3556.0
  INFO [DevelopmentPlanner.finalizePlan]             AI: Rhodan picked 4 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (2,2) into Smithore from Energy
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (0,3) into Smithore from Energy
  INFO [DevelopmentPlanner.finalizePlan]             	3. make plot (0,4) into Smithore from Energy
  INFO [DevelopmentPlanner.finalizePlan]             	4. make plot (1,2) into Smithore from Empty
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Rhodan is using the heuristic enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Mountain1 (2,2): Energy --> Smithore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Plain (0,3): Energy --> Smithore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Mountain2 (0,4): Energy --> Smithore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Plain (1,2): Empty --> Smithore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Rhodan successfully enqueued the entire plan.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToMuleStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Mountain1 (2,2) with Smithore factory
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (0,3) with Smithore factory
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Mountain2 (0,4) with Smithore factory
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (1,2) with Smithore factory
  INFO [DevelopmentActuator.actionComplete]          AI: Rhodan action queue is empty.
  INFO [DevelopmentActuator.testHuntWampus]          AI: Rhodan not enough time to assay.
  INFO [DevelopmentActuator.testAssayLast]           AI: Rhodan not enough time to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToPub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P13)Rhodan finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 203ms (219ms) <P11> 359ms (359ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1175712746213841099
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.3428282
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Agitator (rank 3)
  INFO [Player.useFood]                              (P11)Agitator has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 203ms (219ms) <P11> 344ms (359ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Agitator
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (7,1) with Food factory
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (1,0) with Smithore factory
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (0,1) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Agitator finishes on update 2208
  INFO [GameModel.gamble]                            (P11)Agitator gambles $104, max: 47.5, left: 3.3391008, fraction 0.07029686
  INFO [DevelopmentMessenger.showMessage]            Agitator won $104 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (250ms) <P11> 344ms (390ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5656818970457514363
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.19820261
  INFO [PlayerEventPhase.begin]                      Event player: (P12)matti_a (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: HomeWorldPackage
  INFO [PlayerEventPhase$1.finished]                 Event Message: You just received a package from your home-world relatives containing 3 food and 2 energy units
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P12)matti_a has 8 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (16ms) <P12> 219ms (250ms) <P11> 359ms (422ms) <P15> 93ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)matti_a
  INFO [Wampus.<init>]                               Wampus has 1 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Mountain1 (3,3) with Crystite factory
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Plain (3,2) with Crystite factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1031. End Update: 1030
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Plain (6,4) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            matti_a caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)matti_a finishes on update 1908
  INFO [GameModel.gamble]                            (P12)matti_a gambles $102, max: 47.5, left: 9.91914, fraction 0.208824
  INFO [DevelopmentMessenger.showMessage]            matti_a won $102 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 16ms (16ms) <P12> 219ms (235ms) <P11> 359ms (390ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 16ms (16ms) <P12> 219ms (235ms) <P11> 359ms (390ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3789618639310208007
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P13)Rhodan has 41 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P12)matti_a has 10 energy and needs 6 energy
  INFO [ProductionPhase.finishPower]                 (P11)Agitator has 6 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P15)zsteelersman has 6 energy and needs 5 energy
  INFO [ProductionPhase.logProduction]               (P13)Rhodan expects 4 food, 15 energy, 15 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a expects 0 food, 6 energy, 14 smithore, 11 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator expects 4 food, 14 energy, 11 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman expects 4 food, 6 energy, 17 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P13)Rhodan produced 5 food, 18 energy, 15 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a produced 0 food, 6 energy, 11 smithore, 8 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator produced 5 food, 15 energy, 12 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman produced 2 food, 7 energy, 15 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 16ms (16ms) <P12> 219ms (219ms) <P11> 375ms (390ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6633095976732989841
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 16ms (16ms) <P12> 219ms (219ms) <P11> 344ms (390ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6496068941240062125
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $221
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-6
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 8, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 72%
  INFO [Shop.printPriceFactor]                       Smithore buy price $153 sell price $188
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Smithore: 15 critical: 0 surplus: 15 money: $170
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Smithore: 11 critical: 0 surplus: 11 money: $773
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Smithore: 12 critical: 0 surplus: 12 money: $727
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Smithore: 15 critical: 0 surplus: 15 money: $7044
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 16ms (16ms) <P12> 219ms (219ms) <P11> 344ms (390ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $153
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $110
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.656 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 9 frames, rountrip 16ms, max 344ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 390ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 5
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [Player.increaseAuctionTeleportCount]         (P12)matti_a auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [Player.increaseAuctionTeleportCount]         (P11)Agitator auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [Player.increaseAuctionTeleportCount]         (P13)Rhodan auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [Player.increaseAuctionTeleportCount]         (P15)zsteelersman auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 375ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $153 (53 units for $8109)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 16ms (16ms) <P12> 219ms (219ms) <P11> 344ms (375ms) <P15> 93ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4120122510581303127
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $136
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $80 sell price $220
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Crystite: 0 critical: 0 surplus: 0 money: $2465
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Crystite: 8 critical: 0 surplus: 8 money: $2456
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Crystite: 0 critical: 0 surplus: 0 money: $2563
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $9339
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 16ms (16ms) <P12> 219ms (219ms) <P11> 344ms (359ms) <P15> 93ms (172ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $84
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.656 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 9 frames, rountrip 16ms, max 344ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 390ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)matti_a 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Player.increaseAuctionTeleportCount]         (P12)matti_a auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 359ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $88 (8 units for $704)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 16ms (16ms) <P12> 219ms (219ms) <P11> 344ms (359ms) <P15> 93ms (172ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1471241726164498194
  INFO [Shop.calcBuySellPrice]                       Current Food price $53
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 18, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 92%
  INFO [Shop.printPriceFactor]                       Food buy price $34 sell price $69
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Food: 7 critical: 4 surplus: 3 money: $2465
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Food: 2 critical: 4 surplus: -2 money: $3160
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Food: 6 critical: 4 surplus: 2 money: $1859
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Food: 3 critical: 4 surplus: -1 money: $9339
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 16ms (16ms) <P12> 219ms (219ms) <P11> 344ms (640ms) <P15> 93ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $49
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $257
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.656 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 9 frames, rountrip 16ms, max 344ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 640ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)matti_a (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan (P11)Agitator 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 4 takes over trade from buyer zsteelersman rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Agitator rank 3 takes over trade from seller Rhodan rank 2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 781ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 4 takes over trade from buyer zsteelersman rank 1
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $61
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $257
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $61
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $257
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $86
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $257
  INFO [Player.increaseAuctionTeleportCount]         (P13)Rhodan auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 781ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (12) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $86
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $257
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 781ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $71 (4 units for $285)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 16ms (16ms) <P12> 219ms (219ms) <P11> 359ms (781ms) <P15> 93ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 793007751455598054
  INFO [Shop.calcBuySellPrice]                       Current Energy price $52
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 78, needed: 25
  INFO [Shop.printPriceFactor]                       Energy is decreased to 49%
  INFO [Shop.printPriceFactor]                       Energy buy price $11 sell price $46
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Energy: 45 critical: 6 surplus: 39 money: $2672
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Energy: 9 critical: 7 surplus: 2 money: $2953
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Energy: 16 critical: 6 surplus: 10 money: $1937
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Energy: 8 critical: 6 surplus: 2 money: $9261
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 16ms (16ms) <P12> 219ms (219ms) <P11> 359ms (640ms) <P15> 109ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $26
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $169
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.64100003 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 10 frames, rountrip 16ms, max 359ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 640ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)matti_a (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan (P11)Agitator 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 4 takes over trade from buyer zsteelersman rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 4 takes over trade from buyer zsteelersman rank 1
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $26
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $169
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $26
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $169
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $26
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $169
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 531ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 531ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 531ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (3 units for $72)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 16ms (16ms) <P12> 219ms (219ms) <P11> 344ms (390ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8123975989399494997
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 48636672
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Money: $9261 Plots: 7 Assets: 1154 Total: 13915
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Food: 4 Energy: 8 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Money: $2672 Plots: 8 Assets: 2164 Total: 8836
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Food: 4 Energy: 45 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Agitator Money: $2009 Plots: 9 Assets: 2089 Total: 8598
  INFO [SummaryPhase2.begin]                         (P11)Agitator Food: 5 Energy: 13 Smithore: 0 Crystite: 8
  INFO [SummaryPhase2.begin]                         (P12)matti_a Money: $2881 Plots: 8 Assets: 1560 Total: 8441
  INFO [SummaryPhase2.begin]                         (P12)matti_a Food: 5 Energy: 12 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 6 mules for 12 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $300
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $88
  INFO [SummaryPhase2.begin]                         Shop Smithore: 41 units $153
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $71
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $300
  INFO [SummaryPhase2.begin]                         Colony total: 39790
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 18
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 16ms (16ms) <P12> 219ms (219ms) <P11> 359ms (500ms) <P15> 93ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [LandGrantActuator.begin]                     AI: Rhodan is using the LP to pick tiles.
  INFO [LandGrantActuator.getAdamTile]               AI: Rhodan wants River (4,4)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 10 frames, rountrip 16ms, max 359ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 500ms 36 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 10 frames, rountrip 16ms, max 359ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)Agitator is granted tile 0: Plain (0,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 10 frames, rountrip 16ms, max 375ms
  INFO [LandGrantPhase.claimPlot]                    (P15)zsteelersman is granted tile 3: Mountain1 (8,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 10 frames, rountrip 16ms, max 375ms
  INFO [LandGrantPhase.update]                       (P13)Rhodan pressed at plot 9 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P13)Rhodan is granted tile 9: River (4,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 10 frames, rountrip 16ms, max 359ms
  INFO [LandGrantPhase.claimPlot]                    (P12)matti_a is granted tile 10: Plain (5,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 10 frames, rountrip 16ms, max 375ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 27
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 16ms (16ms) <P12> 219ms (219ms) <P11> 359ms (500ms) <P15> 93ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 16 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $1876
  INFO [LandAuctionActuator.beginLandAuction]        AI: Rhodan originally valued the plot at $959
  INFO [LandAuctionActuator.beginLandAuction]        AI: Rhodan targets price $956
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 10 frames, rountrip 16ms, max 359ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)matti_a bought the plot for $2292
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (406ms) <P15> 93ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $2232
  INFO [LandAuctionActuator.beginLandAuction]        AI: Rhodan originally valued the plot at $959
  INFO [LandAuctionActuator.beginLandAuction]        AI: Rhodan targets price $956
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 10 frames, rountrip 0ms, max 344ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (359ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4067661268567894756
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7538545
  INFO [PlayerEventPhase.begin]                      No player event for (P15)zsteelersman (rank 1)
  INFO [Player.useFood]                              (P15)zsteelersman has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (359ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P11)Agitator chat: bot:events
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Event Time Line: (1) Pirates ~ (2) Pirates ~ (3) Radiation ~ (4) Earthquake ~ (5) Pests ~ (6) Fire ~ (7) Fire ~ 
  INFO [GameModel.developLand]                       (P15)zsteelersman develops tile Mountain1 (8,0) with Smithore factory
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat:    Event Totals: Pirates (2/2) - Pests (1/3) - Radiation (1/2) - Acid Rain (0/3) - Sunspot Activity (0/3) - Meteor Strike (0/2) - Earthquake (1/3) - Fire (2/2) - 
  INFO [GameModel.buyAssay]                          (P15)zsteelersman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [GameModel.buyAssay]                          (P15)zsteelersman got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)zsteelersman finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 359ms (375ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 781206531821816785
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.21006328
  INFO [PlayerEventPhase.begin]                      Event player: (P13)Rhodan (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: ExtraPlot
  INFO [PlayerEventPhase$1.finished]                 Event Message: You received an extra plot of land to encourage colony development
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P13)Rhodan has 4 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (375ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Rhodan
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActuator.beginThreaded]           AI: Rhodan copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: Rhodan beginning threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Rhodan started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: Rhodan got lower bound of 2185.0 from previous solution.
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Rhodan finished Development LP in time 31ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 7462.0
  INFO [DevelopmentPlanner.finalizePlan]             AI: Rhodan picked 5 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (2,3) into Food from Energy
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (2,4) into Food from Energy
  INFO [DevelopmentPlanner.finalizePlan]             	3. make plot (3,4) into Food from Energy
  INFO [DevelopmentPlanner.finalizePlan]             	4. make plot (8,2) into Food from Empty
  INFO [DevelopmentPlanner.finalizePlan]             	5. make plot (4,4) into Food from Empty
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Rhodan is using the heuristic enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Plain (2,3): Energy --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Plain (2,4): Energy --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Plain (3,4): Energy --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Plain (8,2): Empty --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying River (4,4): Empty --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Rhodan successfully enqueued the entire plan.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToMuleStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (2,3) with Food factory
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (2,4) with Food factory
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (3,4) with Food factory
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (8,2) with Food factory
  INFO [DevelopmentActuator.actionComplete]          AI: Rhodan developed a tile but is short on time: 4.3191
  INFO [DevelopmentActuator.testAssayLast]           AI: Rhodan not enough time to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToPub
  INFO [GameModel.gamble]                            (P13)Rhodan gambles $150, max: 47.5, left: 0.059103426, fraction 0.0012442827
  INFO [DevelopmentMessenger.showMessage]            Rhodan won $150 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: Rhodan gambled and can't do more actions.
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P13)Rhodan finishes on update 2372
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 359ms (390ms) <P15> 93ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5780101612023001574
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.586125
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Agitator (rank 3)
  INFO [Player.useFood]                              (P11)Agitator has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 359ms (406ms) <P15> 109ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Agitator
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (3,1) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (1,4) with Energy factory
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (3,0) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (1,0) with Energy factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1889. End Update: 1888
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (1,0) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (0,0) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Agitator finishes on update 2365
  INFO [GameModel.gamble]                            (P11)Agitator gambles $150, max: 47.5, left: 0.1991034, fraction 0.0041916505
  INFO [DevelopmentMessenger.showMessage]            Agitator won $150 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (406ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4427217401150122746
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9814815
  INFO [PlayerEventPhase.begin]                      No player event for (P12)matti_a (rank 4)
  INFO [Player.useFood]                              (P12)matti_a has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 344ms (406ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)matti_a
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Plain (5,3) with Crystite factory
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Plain (8,3) with Energy factory
  INFO [GameModel.developLand]                       (P12)matti_a undevelops tile Plain (6,4)
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Plain (5,4) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)matti_a finishes on update 1889
  INFO [GameModel.gamble]                            (P12)matti_a gambles $174, max: 47.5, left: 9.719135, fraction 0.20461337
  INFO [DevelopmentMessenger.showMessage]            matti_a won $174 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (359ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8684142372149593931
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (359ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1784632221023897166
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P13)Rhodan has 45 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P12)matti_a has 12 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P11)Agitator has 13 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P15)zsteelersman has 8 energy and needs 6 energy
  INFO [ProductionPhase.logProduction]               (P13)Rhodan expects 31 food, 0 energy, 15 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a expects 0 food, 6 energy, 7 smithore, 18 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator expects 6 food, 8 energy, 5 smithore, 11 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman expects 5 food, 4 energy, 22 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P13)Rhodan produced 32 food, 0 energy, 17 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a produced 0 food, 5 energy, 8 smithore, 16 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator produced 7 food, 5 energy, 3 smithore, 11 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman produced 3 food, 4 energy, 21 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (359ms) <P15> 109ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (359ms) <P15> 109ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8576168946795600019
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $153
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-2
  INFO [Shop.printPriceFactor]                       Smithore shop: 41, mules potentially available: 29, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $65 sell price $100
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Smithore: 17 critical: 0 surplus: 17 money: $2572
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Smithore: 8 critical: 0 surplus: 8 money: $338
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Smithore: 3 critical: 0 surplus: 3 money: $1334
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Smithore: 21 critical: 0 surplus: 21 money: $8886
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (359ms) <P15> 109ms (172ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $74
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $90
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.656 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 10 frames, rountrip 0ms, max 344ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 359ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 0
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Player.increaseAuctionTeleportCount]         (P12)matti_a auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 359ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $65 (8 units for $520)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (359ms) <P15> 109ms (172ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -971998082697002563
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $88
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $128 sell price $268
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Crystite: 0 critical: 0 surplus: 0 money: $2572
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Crystite: 16 critical: 0 surplus: 16 money: $858
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Crystite: 19 critical: 0 surplus: 19 money: $1334
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $8886
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (359ms) <P15> 109ms (172ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $84
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.656 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 10 frames, rountrip 0ms, max 344ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 406ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)matti_a (P11)Agitator 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [Player.increaseAuctionTeleportCount]         (P12)matti_a auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [Player.increaseAuctionTeleportCount]         (P11)Agitator auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 406ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $128 (35 units for $4480)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (406ms) <P15> 109ms (156ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5389561674483668390
  INFO [Shop.calcBuySellPrice]                       Current Food price $71
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 44, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 59%
  INFO [Shop.printPriceFactor]                       Food buy price $27 sell price $62
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Food: 32 critical: 5 surplus: 27 money: $2572
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Food: 1 critical: 5 surplus: -4 money: $2906
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Food: 8 critical: 5 surplus: 3 money: $3766
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Food: 3 critical: 5 surplus: -2 money: $8886
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (15ms) <P12> 219ms (219ms) <P11> 359ms (406ms) <P15> 109ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $27
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $-59
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.64100003 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 10 frames, rountrip 0ms, max 359ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)matti_a (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan (P11)Agitator 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Agitator rank 3 takes over trade from seller Rhodan rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Agitator rank 3 takes over trade from seller Rhodan rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Agitator rank 3 takes over trade from seller Rhodan rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Agitator rank 3 takes over trade from seller Rhodan rank 2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Agitator rank 3 takes over trade from seller Rhodan rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Agitator rank 3 takes over trade from seller Rhodan rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Agitator rank 3 takes over trade from seller Rhodan rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Agitator rank 3 takes over trade from seller Rhodan rank 2
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $27
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $-59
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $27
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $-59
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $27
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $-59
  INFO [Player.increaseAuctionTeleportCount]         (P11)Agitator auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $27
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $-59
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $27
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $-59
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $27
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $-59
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $27
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $-59
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 422ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $55 (7 units for $386)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (15ms) <P12> 219ms (219ms) <P11> 359ms (375ms) <P15> 93ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7796107601631842042
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 52, needed: 33
  INFO [Shop.printPriceFactor]                       Energy is decreased to 73%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Energy: 27 critical: 10 surplus: 17 money: $2820
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Energy: 9 critical: 8 surplus: 1 money: $2644
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Energy: 10 critical: 8 surplus: 2 money: $3904
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Energy: 6 critical: 7 surplus: -1 money: $8762
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (15ms) <P12> 219ms (219ms) <P11> 359ms (406ms) <P15> 109ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $61
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.64100003 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 10 frames, rountrip 0ms, max 359ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 406ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)matti_a (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan (P11)Agitator 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 4 takes over trade from buyer zsteelersman rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 4 takes over trade from buyer zsteelersman rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 4 takes over trade from buyer zsteelersman rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 4 takes over trade from buyer zsteelersman rank 1
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $61
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $61
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $61
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $61
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $61
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $61
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $61
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $61
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $61
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $61
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $61
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $61
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $61
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $61
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $61
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $61
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 406ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (15) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (16 units for $720)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (375ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5185306141762126869
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 46737936
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Money: $8762 Plots: 8 Assets: 2690 Total: 15452
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Food: 5 Energy: 6 Smithore: 21 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Money: $3540 Plots: 10 Assets: 3880 Total: 12420
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Food: 28 Energy: 11 Smithore: 17 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Agitator Money: $3904 Plots: 10 Assets: 1920 Total: 10824
  INFO [SummaryPhase2.begin]                         (P11)Agitator Food: 5 Energy: 10 Smithore: 3 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)matti_a Money: $1924 Plots: 10 Assets: 2520 Total: 9444
  INFO [SummaryPhase2.begin]                         (P12)matti_a Food: 6 Energy: 25 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 5 mules for 10 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $130
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $128
  INFO [SummaryPhase2.begin]                         Shop Smithore: 39 units $65
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $55
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $130
  INFO [SummaryPhase2.begin]                         Colony total: 48140
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 18
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 422ms (1031ms) <P15> 125ms (172ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [LandGrantActuator.begin]                     AI: Rhodan is using the LP to pick tiles.
  INFO [LandGrantActuator.getAdamTile]               AI: Rhodan wants Plain (1,1)
  INFO [LandGrantActuator.agreeOnClaims]             AI: Try to agree on tiles to claim.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 12 frames, rountrip 0ms, max 422ms
  INFO [GameController.apply]                        (P12)matti_a chat: agitator?
  INFO [LandGrantPhase$2.finished]                   Grace duration 1031ms 67 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 13 frames, rountrip 0ms, max 437ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P15)zsteelersman is granted tile 1: Plain (5,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 13 frames, rountrip 0ms, max 437ms
  INFO [LandGrantPhase.update]                       (P13)Rhodan pressed at plot 2 frame 1
  INFO [LandGrantActuator.getAdamTile]               AI: Rhodan wants Plain (0,2)
  INFO [LandGrantPhase.claimPlot]                    (P12)matti_a is granted tile 2: Plain (1,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 12 frames, rountrip 0ms, max 422ms
  INFO [LandGrantPhase.update]                       (P13)Rhodan pressed at plot 3 frame 1
  INFO [LandGrantActuator.getAdamTile]               AI: Rhodan wants Plain (1,3)
  INFO [LandGrantPhase.claimPlot]                    (P11)Agitator is granted tile 3: Plain (0,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 12 frames, rountrip 0ms, max 422ms
  INFO [LandGrantPhase.update]                       (P13)Rhodan pressed at plot 4 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P13)Rhodan is granted tile 4: Plain (1,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 12 frames, rountrip 0ms, max 422ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 422ms (1031ms) <P15> 109ms (172ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $1668
  INFO [LandAuctionActuator.beginLandAuction]        AI: Rhodan originally valued the plot at $995
  INFO [LandAuctionActuator.beginLandAuction]        AI: Rhodan targets price $992
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 11 frames, rountrip 0ms, max 375ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Agitator bought the plot for $2016
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 5
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 328ms (390ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2327162549568087429
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.13499308
  INFO [PlayerEventPhase.begin]                      Event player: (P15)zsteelersman (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: MischievousElves
  INFO [PlayerEventPhase$1.finished]                 Event Message: Mischievous Glac-Elves broke into your storage shed and stole half your food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P15)zsteelersman has 2 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 328ms (375ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P15)zsteelersman undevelops tile River (4,1)
  INFO [GameModel.developLand]                       (P15)zsteelersman develops tile River (4,1) with Energy factory
  INFO [GameModel.sellMule]                          (P15)zsteelersman sold a mule for $130
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)zsteelersman finishes on update 1024
  INFO [GameModel.gamble]                            (P15)zsteelersman gambles $154, max: 47.5, left: 1.5196862, fraction 0.031993393
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $154 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 328ms (359ms) <P15> 93ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1844777013903221965
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.55658126
  INFO [PlayerEventPhase.begin]                      No player event for (P13)Rhodan (rank 2)
  INFO [Player.useFood]                              (P13)Rhodan has 28 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 328ms (344ms) <P15> 93ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Rhodan
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActuator.beginThreaded]           AI: Rhodan copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: Rhodan beginning threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Rhodan started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: Rhodan couldn't find a lower bound using the previous solution (even with fudging).
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Rhodan finished Development LP in time 3016ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 2581.0
  INFO [DevelopmentPlanner.finalizePlan]             AI: Rhodan picked 5 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (2,2) into Crystite from Smithore
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (3,4) into Energy from Food
  INFO [DevelopmentPlanner.finalizePlan]             	3. make plot (2,3) into Crystite from Food
  INFO [DevelopmentPlanner.finalizePlan]             	4. make plot (4,4) into Energy from Empty
  INFO [DevelopmentPlanner.finalizePlan]             	5. make plot (1,3) into Crystite from Empty
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Rhodan is using the heuristic enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Mountain1 (2,2): Smithore --> Crystite
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Plain (3,4): Food --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Plain (2,3): Food --> Crystite
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying River (4,4): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Plain (1,3): Empty --> Crystite
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Rhodan successfully enqueued the entire plan.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToMuleStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Mountain1 (2,2) with Crystite factory
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (3,4) with Energy factory
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (2,3) with Crystite factory
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile River (4,4) with Energy factory
  INFO [DevelopmentActuator.actionComplete]          AI: Rhodan developed a tile but is short on time: 7.9190965
  INFO [DevelopmentActuator.testAssayLast]           AI: Rhodan not enough time to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToPub
  INFO [GameModel.gamble]                            (P13)Rhodan gambles $163, max: 47.5, left: 4.6790996, fraction 0.09850736
  INFO [DevelopmentMessenger.showMessage]            Rhodan won $163 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: Rhodan gambled and can't do more actions.
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P13)Rhodan finishes on update 2141
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 328ms (375ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5855274360722274300
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.12154156
  INFO [PlayerEventPhase.begin]                      Event player: (P11)Agitator (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: WanderingSpaceTraveler
  INFO [PlayerEventPhase$1.finished]                 Event Message: A wandering space traveler repaid your hospitality by leaving two bars of smithore
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Player.useFood]                              (P11)Agitator has 5 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 328ms (406ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Agitator
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (7,1) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Agitator develops tile River (4,0) with Food factory
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (0,0) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (0,2) with Energy factory
  INFO [GameModel.developLand]                       (P11)Agitator undevelops tile Plain (0,1)
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (0,1) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Agitator finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 203ms (234ms) <P11> 344ms (390ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 684153857623382801
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.3835879
  INFO [PlayerEventPhase.begin]                      No player event for (P12)matti_a (rank 4)
  INFO [Player.useFood]                              (P12)matti_a has 6 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 203ms (234ms) <P11> 344ms (406ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)matti_a
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Plain (1,1) with Crystite factory
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Plain (6,4) with Crystite factory
  INFO [GameModel.developLand]                       (P12)matti_a undevelops tile Plain (7,3)
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Plain (7,3) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)matti_a finishes on update 2267
  INFO [GameModel.gamble]                            (P12)matti_a gambles $150, max: 47.5, left: 2.159102, fraction 0.045454778
  INFO [DevelopmentMessenger.showMessage]            matti_a won $150 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 328ms (344ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8252018429245094024
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 328ms (359ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6406822788116011055
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P13)Rhodan has 11 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P12)matti_a has 25 energy and needs 10 energy
  INFO [ProductionPhase.finishPower]                 (P11)Agitator has 10 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P15)zsteelersman has 6 energy and needs 5 energy
  INFO [ProductionPhase.logProduction]               (P13)Rhodan expects 14 food, 5 energy, 10 smithore, 5 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a expects 0 food, 2 energy, 14 smithore, 30 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator expects 14 food, 9 energy, 4 smithore, 23 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman expects 0 food, 9 energy, 22 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P13)Rhodan produced 12 food, 6 energy, 8 smithore, 4 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a produced 0 food, 2 energy, 14 smithore, 28 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator produced 13 food, 9 energy, 4 smithore, 20 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman produced 0 food, 8 energy, 19 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 328ms (359ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 328ms (359ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -9197511818080131959
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $65
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $6
  INFO [Shop.printPriceFactor]                       Smithore shop: 39, mules potentially available: 28, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $56 sell price $91
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Smithore: 25 critical: 0 surplus: 25 money: $3398
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Smithore: 14 critical: 0 surplus: 14 money: $1589
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Smithore: 9 critical: 0 surplus: 9 money: $1403
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Smithore: 40 critical: 0 surplus: 40 money: $8891
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (562ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $56
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $70
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.656 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 10 frames, rountrip 0ms, max 344ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 500ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer Agitator rank 3 takes over trade from buyer zsteelersman rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 4 takes over trade from buyer zsteelersman rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 4 takes over trade from buyer zsteelersman rank 1
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [Player.increaseAuctionTeleportCount]         (P12)matti_a auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [Player.increaseAuctionTeleportCount]         (P13)Rhodan auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 500ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 500ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [Player.increaseAuctionTeleportCount]         (P11)Agitator auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 500ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 500ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $79 (40 units for $3165)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (500ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3801580252179732874
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $128
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $128 sell price $268
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Crystite: 4 critical: 0 surplus: 4 money: $5198
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Crystite: 28 critical: 0 surplus: 28 money: $5
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Crystite: 20 critical: 0 surplus: 20 money: $4
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $8709
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (437ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $128
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.672 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 9 frames, rountrip 0ms, max 328ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 390ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan (P12)matti_a (P11)Agitator 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 7
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 120ms
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P13)Rhodan auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [Player.increaseAuctionTeleportCount]         (P11)Agitator auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [Player.increaseAuctionTeleportCount]         (P12)matti_a auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 344ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $128 (52 units for $6656)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 328ms (344ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1010706171620083824
  INFO [Shop.calcBuySellPrice]                       Current Food price $55
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 38, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 64%
  INFO [Shop.printPriceFactor]                       Food buy price $20 sell price $55
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Food: 24 critical: 5 surplus: 19 money: $5710
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Food: 1 critical: 5 surplus: -4 money: $3589
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Food: 13 critical: 5 surplus: 8 money: $2564
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Food: 0 critical: 5 surplus: -5 money: $8709
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (484ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $20
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $105
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.656 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 10 frames, rountrip 0ms, max 344ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 484ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $20
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $105
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $20
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $105
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $20
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $105
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $20
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $105
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $20
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $105
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $20
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $105
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $20
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $105
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $20
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $105
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $20
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $105
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $28
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $105
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $28
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $105
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $31
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $105
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $31
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $105
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $35
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $105
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $35
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $105
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $42
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $105
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $42
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $105
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $53
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $105
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $53
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $105
  INFO [Player.increaseAuctionTeleportCount]         (P13)Rhodan auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 437ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (15) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $55 (19 units for $1045)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 328ms (406ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3958401647989779196
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 42, needed: 36
  INFO [Shop.printPriceFactor]                       Energy is decreased to 89%
  INFO [Shop.printPriceFactor]                       Energy buy price $25 sell price $60
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P15)zsteelersman chat: why is it that i arrive at the line first but do not get the first opportnunity to buy?
  INFO [GameController.apply]                        (P15)zsteelersman chat: it has happend all game
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Energy: 9 critical: 9 surplus: 0 money: $6755
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Energy: 14 critical: 11 surplus: 3 money: $3314
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Energy: 10 critical: 10 surplus: 0 money: $1794
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Energy: 9 critical: 6 surplus: 3 money: $8709
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 344ms (515ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $40
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $25
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.656 seconds
  INFO [GameController.apply]                        (P15)zsteelersman chat: i do not let off the button
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 10 frames, rountrip 0ms, max 344ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 515ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P11)Agitator 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)matti_a (P15)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $40
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $25
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 515ms
  INFO [GameController.apply]                        (P15)zsteelersman chat: i hold the button i arrive first
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $40 (1 units for $40)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 328ms (406ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5508618326556036441
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 46978208
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Money: $8709 Plots: 9 Assets: 4483 Total: 17692
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Food: 0 Energy: 9 Smithore: 42 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)matti_a Money: $3354 Plots: 11 Assets: 5054 Total: 13908
  INFO [SummaryPhase2.begin]                         (P12)matti_a Food: 6 Energy: 13 Smithore: 36 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Money: $6715 Plots: 11 Assets: 1625 Total: 13840
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Food: 5 Energy: 10 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Agitator Money: $1794 Plots: 12 Assets: 5155 Total: 12949
  INFO [SummaryPhase2.begin]                         (P11)Agitator Food: 27 Energy: 10 Smithore: 25 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 5 mules for 10 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $150
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $128
  INFO [SummaryPhase2.begin]                         Shop Smithore: 14 units $79
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $55
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $40
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $150
  INFO [SummaryPhase2.begin]                         Colony total: 58389
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P15)zsteelersman chat: and it gives everyone else the opportunity to buy first
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P11)Agitator chat: its because you are higher placed in the game
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [GameController.apply]                        (P11)Agitator chat: 1st position gets last preference to buy
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 18
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 328ms (515ms) <P15> 109ms (156ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [LandGrantActuator.begin]                     AI: Rhodan Not enough tiles, grab any tile.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 9 frames, rountrip 0ms, max 328ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 515ms 36 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 9 frames, rountrip 0ms, max 328ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P13)Rhodan pressed at plot 0 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)Agitator is granted tile 0: Plain (8,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 9 frames, rountrip 0ms, max 328ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 328ms (578ms) <P15> 109ms (156ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 328ms (594ms) <P15> 109ms (156ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2743796369645795251
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9869994
  INFO [PlayerEventPhase.begin]                      No player event for (P15)zsteelersman (rank 1)
  INFO [Player.useFood]                              (P15)zsteelersman has 0 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 328ms (594ms) <P15> 109ms (156ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P15)zsteelersman chat: so it is better to lay low i guess until late?
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)zsteelersman finishes on update 202
  INFO [GameModel.gamble]                            (P15)zsteelersman gambles $150, max: 47.5, left: 0.96000385, fraction 0.020210607
  INFO [DevelopmentMessenger.showMessage]            zsteelersman won $150 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 328ms (578ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6448349174128393509
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.18915635
  INFO [PlayerEventPhase.begin]                      Event player: (P12)matti_a (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: TapDancingMule
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your M.U.L.E. won the colony tap-dancing contest. You collected $300
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Agitator chat: yep
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P12)matti_a has 6 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 328ms (390ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)matti_a
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P11)Agitator chat: but then run the risk of leaving it too late
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Plain (7,3) with Energy factory
  INFO [GameController.apply]                        (P11)Agitator chat: like me
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 866. End Update: 865
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Mountain3 (6,3) with Crystite factory
  INFO [GameController.apply]                        (P15)zsteelersman chat: what about plot grabs same thing?
  INFO [GameController.apply]                        (P11)Agitator chat: yep
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Mountain2 (7,4) with Crystite factory
  INFO [GameController.apply]                        (P11)Agitator chat: everything
  INFO [GameModel.sellMule]                          (P12)matti_a sold a mule for $225
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)matti_a finishes on update 2097
  INFO [GameModel.gamble]                            (P12)matti_a gambles $156, max: 47.5, left: 5.5590987, fraction 0.11703366
  INFO [DevelopmentMessenger.showMessage]            matti_a won $156 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 328ms (344ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3565118597407011079
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.41032583
  INFO [PlayerEventPhase.begin]                      No player event for (P13)Rhodan (rank 3)
  INFO [Player.useFood]                              (P13)Rhodan has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Agitator chat: thats why i just got the last plot selection
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 328ms (344ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Rhodan
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActuator.beginThreaded]           AI: Rhodan copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: Rhodan beginning threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Rhodan started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: Rhodan got lower bound of 2549.0 from previous solution.
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P15)zsteelersman chat: back in the old c-64 days it was whoever beat the other guy
  INFO [DevelopmentPlanner.begin]                    AI: Rhodan LP was infeasible (or ignored).
  INFO [DevelopmentPlanFinder$1.run]                 AI: Rhodan found 1 plans testing 1 tiles in 12603516ns
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentPlanFinder.logPlans]              AI: Rhodan Plan: Plain Energy (+3) 14070 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: No tile 14910 points
  INFO [DevelopmentPlanner.finalizePlan]             AI: Rhodan is adding the search results to the plan.
  INFO [DevelopmentPlanner.finalizePlan]             AI: Rhodan picked 1 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (1,3) into Energy from Empty
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Rhodan is using the heuristic enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Plain (1,3): Empty --> Energy
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Rhodan successfully enqueued the entire plan.
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToMuleStore
  INFO [GameController.apply]                        (P15)zsteelersman chat: it was a raace
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (1,3) with Energy factory
  INFO [DevelopmentActuator.actionComplete]          AI: Rhodan action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: Rhodan chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToPub
  INFO [GameModel.gamble]                            (P13)Rhodan gambles $194, max: 47.5, left: 30.719616, fraction 0.64672875
  INFO [DevelopmentMessenger.showMessage]            Rhodan won $194 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: Rhodan gambled and can't do more actions.
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P13)Rhodan finishes on update 839
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 312ms (328ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4190128688323049024
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5809929
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Agitator (rank 4)
  INFO [Player.useFood]                              (P11)Agitator has 27 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P15)zsteelersman chat: here i have been trying to time the jump, beating everyone to te punch....but nadad
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 312ms (328ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Agitator
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P15)zsteelersman chat: nada
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (6,0) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Mountain3 (2,0) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (8,4) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Agitator finishes on update 2120
  INFO [GameModel.gamble]                            (P11)Agitator gambles $166, max: 47.5, left: 5.099099, fraction 0.107349455
  INFO [DevelopmentMessenger.showMessage]            Agitator won $166 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 328ms (328ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SUNSPOT_ACTIVITY
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 702745323668393629
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 328ms (328ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7500246717563072147
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P13)Rhodan has 10 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P12)matti_a has 13 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P11)Agitator has 10 energy and needs 10 energy
  INFO [ProductionPhase.finishPower]                 (P15)zsteelersman has 9 energy and needs 5 energy
  INFO [ProductionPhase.logProduction]               (P13)Rhodan expects 11 food, 22 energy, 10 smithore, 5 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a expects 0 food, 14 energy, 0 smithore, 46 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator expects 4 food, 21 energy, 0 smithore, 41 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman expects 0 food, 22 energy, 22 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P13)Rhodan produced 12 food, 22 energy, 9 smithore, 6 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a produced 0 food, 16 energy, 0 smithore, 44 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator produced 4 food, 21 energy, 0 smithore, 46 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman produced 0 food, 23 energy, 21 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 312ms (328ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 312ms (328ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2672920366769918310
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $79
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $2
  INFO [Shop.printPriceFactor]                       Smithore shop: 14, mules potentially available: 19, mules needed: 2
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $52 sell price $87
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Smithore: 9 critical: 0 surplus: 9 money: $6709
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Smithore: 36 critical: 0 surplus: 36 money: $3785
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Smithore: 25 critical: 0 surplus: 25 money: $1610
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Smithore: 63 critical: 0 surplus: 63 money: $8859
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (250ms) <P11> 312ms (359ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $52
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $50
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.68799996 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 9 frames, rountrip 0ms, max 312ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 359ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)matti_a (P11)Agitator 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan (P15)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Player.increaseAuctionTeleportCount]         (P13)Rhodan auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 359ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 359ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 359ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 359ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $65 (10 units for $654)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (250ms) <P11> 312ms (359ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3169973001160958910
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $128
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $104 sell price $244
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Crystite: 6 critical: 0 surplus: 6 money: $7303
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Crystite: 44 critical: 0 surplus: 44 money: $3785
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Crystite: 46 critical: 0 surplus: 46 money: $956
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Crystite: 0 critical: 0 surplus: 0 money: $8919
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (250ms) <P11> 312ms (422ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $104
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.68799996 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 9 frames, rountrip 0ms, max 312ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 390ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan (P12)matti_a (P11)Agitator 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 7
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 390ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 390ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [Player.increaseAuctionTeleportCount]         (P13)Rhodan auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 344ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Agitator rank 4 takes over trade from seller matti_a rank 2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 344ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 344ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 344ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 328ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [SlickLogSystem.info]                         Transaction #38
  INFO [SlickLogSystem.info]                         Transaction #39
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #40
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #41
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #42
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #43
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #44
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #45
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #46
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #47
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #48
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #49
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #50
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #51
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #52
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 328ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #53
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #54
  INFO [SlickLogSystem.info]                         Transaction #55
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #56
  INFO [SlickLogSystem.info]                         Transaction #57
  INFO [SlickLogSystem.info]                         Transaction #58
  INFO [SlickLogSystem.info]                         Transaction #59
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #60
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #61
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #62
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #63
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #64
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #65
  INFO [Player.increaseAuctionTeleportCount]         (P11)Agitator auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #66
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #67
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #68
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #69
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #70
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #71
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #72
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #73
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #74
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #75
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #76
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #77
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #78
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #79
  INFO [Player.increaseAuctionTeleportCount]         (P12)matti_a auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 297ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $104 (96 units for $9984)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 297ms (297ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -22729146230481010
  INFO [Shop.calcBuySellPrice]                       Current Food price $55
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 28, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 79%
  INFO [Shop.printPriceFactor]                       Food buy price $28 sell price $63
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Food: 12 critical: 5 surplus: 7 money: $7927
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Food: 1 critical: 5 surplus: -4 money: $8361
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Food: 15 critical: 5 surplus: 10 money: $5740
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Food: 0 critical: 5 surplus: -5 money: $5175
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 297ms (297ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $38
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $65
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.703 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 8 frames, rountrip 0ms, max 297ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 312ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)matti_a (P11)Agitator (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer Agitator rank 4 takes over trade from buyer matti_a rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer Agitator rank 4 takes over trade from buyer matti_a rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer Agitator rank 4 takes over trade from buyer matti_a rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer Agitator rank 4 takes over trade from buyer matti_a rank 2
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $38
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $65
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $43
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $65
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $43
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $65
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $51
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $65
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $51
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $65
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $65
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $65
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 312ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $65
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $65
  INFO [Player.increaseAuctionTeleportCount]         (P13)Rhodan auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 312ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $63 (7 units for $443)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 297ms (312ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5859641379852970309
  INFO [Shop.calcBuySellPrice]                       Current Energy price $40
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 90, needed: 36
  INFO [Shop.printPriceFactor]                       Energy is decreased to 55%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Energy: 24 critical: 9 surplus: 15 money: $8370
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Energy: 19 critical: 10 surplus: 9 money: $8361
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Energy: 21 critical: 11 surplus: 10 money: $5297
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Energy: 26 critical: 6 surplus: 20 money: $5175
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 297ms (547ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $36
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.68799996 seconds
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [AbstractAuctionPhase.apply]                  Choose direction arrived after countdown finished
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)matti_a (P11)Agitator 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan (P15)zsteelersman 
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 9 frames, rountrip 0ms, max 312ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 547ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)matti_a (P11)Agitator 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan (P15)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $36
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $36
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $36
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $36
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $36
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $36
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $36
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $36
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 547ms
  INFO [GameController.apply]                        (P15)zsteelersman chat: thanks ofr telling me by the way, noone has shared that with me and i have asked a blue million times
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $36
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $36
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $36
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $36
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $36
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $36
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 344ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $36
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 328ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $49 (15 units for $737)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 297ms (312ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4353314503663688406
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 46355944
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Money: $5282 Plots: 9 Assets: 9804 Total: 19586
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Food: 0 Energy: 25 Smithore: 62 Crystite: 36
  INFO [SummaryPhase2.begin]                         (P12)matti_a Money: $8361 Plots: 11 Assets: 4719 Total: 18580
  INFO [SummaryPhase2.begin]                         (P12)matti_a Food: 1 Energy: 19 Smithore: 36 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)Agitator Money: $4560 Plots: 13 Assets: 6955 Total: 18015
  INFO [SummaryPhase2.begin]                         (P11)Agitator Food: 22 Energy: 36 Smithore: 35 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Money: $9000 Plots: 11 Assets: 1840 Total: 16340
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Food: 5 Energy: 10 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 2 mules for 4 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $130
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $104
  INFO [SummaryPhase2.begin]                         Shop Smithore: 10 units $65
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $63
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $49
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $130
  INFO [SummaryPhase2.begin]                         Colony total: 72521
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Agitator chat: thats ok... lots of differences in this version
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 20
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 312ms (328ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [LandGrantActuator.begin]                     AI: Rhodan Not enough tiles, grab any tile.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 312ms (328ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 312ms (343ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4162981004745296289
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.28811044
  INFO [PlayerEventPhase.begin]                      No player event for (P15)zsteelersman (rank 1)
  INFO [Player.useFood]                              (P15)zsteelersman has 0 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 312ms (344ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P15)zsteelersman undevelops tile River (4,1)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)zsteelersman finishes on update 251
  INFO [Mule.runAway]                                Mule runs away for (P15)zsteelersman
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 312ms (375ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7672744204872573903
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5185928
  INFO [PlayerEventPhase.begin]                      No player event for (P12)matti_a (rank 2)
  INFO [Player.useFood]                              (P12)matti_a has 1 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 328ms (437ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)matti_a
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)matti_a finishes on update 675
  INFO [Mule.runAway]                                Mule runs away for (P12)matti_a
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [GameController.apply]                        (P12)matti_a chat: concraz agitator
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 328ms (656ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6003307900642285381
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.3651142
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Agitator (rank 3)
  INFO [Player.useFood]                              (P11)Agitator has 22 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 343ms (656ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Agitator
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 183. End Update: 182
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (0,2) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (1,4) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Agitator develops tile Plain (5,2) with Crystite factory
  INFO [GameModel.developLand]                       (P11)Agitator develops tile River (4,0) with Energy factory
  INFO [GameModel.sellMule]                          (P11)Agitator sold a mule for $155
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Agitator finishes on update 2213
  INFO [GameModel.gamble]                            (P11)Agitator gambles $162, max: 47.5, left: 3.239101, fraction 0.068191595
  INFO [DevelopmentMessenger.showMessage]            Agitator won $162 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (250ms) <P11> 312ms (546ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8148604233694085393
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5272762
  INFO [PlayerEventPhase.begin]                      No player event for (P13)Rhodan (rank 4)
  INFO [Player.useFood]                              (P13)Rhodan has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (266ms) <P11> 312ms (312ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Rhodan
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActuator.beginThreaded]           AI: Rhodan copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: Rhodan beginning threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Rhodan started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: Rhodan got lower bound of 2979.0 from previous solution.
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Rhodan finished Development LP in time 3015ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 4359.999999999999
  INFO [DevelopmentPlanner.finalizePlan]             AI: Rhodan picked 3 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (2,2) into Food from Crystite
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (2,3) into Food from Crystite
  INFO [DevelopmentPlanner.finalizePlan]             	3. make plot (1,3) into Food from Energy
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Rhodan is using the heuristic enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Mountain1 (2,2): Crystite --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Plain (2,3): Crystite --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Plain (1,3): Energy --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Rhodan successfully enqueued the entire plan.
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToMuleStore
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToMuleStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameController.apply]                        (P11)Agitator chat: not over yet
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Mountain1 (2,2) with Food factory
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (2,3) with Food factory
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [GameController.apply]                        (P12)matti_a chat: yes, it is
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (1,3) with Food factory
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToMuleStore
  INFO [GameModel.sellMule]                          (P13)Rhodan sold a mule for $180
  INFO [DevelopmentActuator.actionComplete]          AI: Rhodan action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: Rhodan not enough time to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToPub
  INFO [GameController.apply]                        (P11)Agitator chat: tite has to be high proce
  INFO [GameModel.gamble]                            (P13)Rhodan gambles $164, max: 47.5, left: 6.7590976, fraction 0.14229679
  INFO [DevelopmentMessenger.showMessage]            Rhodan won $164 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: Rhodan gambled and can't do more actions.
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P13)Rhodan finishes on update 2037
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 296ms (312ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SUNSPOT_ACTIVITY
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5505550342228054082
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Agitator chat: price
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 296ms (312ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -353933990043431100
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P13)Rhodan has 10 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P12)matti_a has 19 energy and needs 9 energy
  INFO [ProductionPhase.finishPower]                 (P11)Agitator has 36 energy and needs 12 energy
  INFO [ProductionPhase.finishPower]                 (P15)zsteelersman has 25 energy and needs 5 energy
  INFO [ProductionPhase.logProduction]               (P13)Rhodan expects 29 food, 13 energy, 10 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a expects 0 food, 14 energy, 0 smithore, 46 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator expects 0 food, 5 energy, 0 smithore, 65 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman expects 0 food, 12 energy, 22 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P13)Rhodan produced 32 food, 13 energy, 10 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a produced 0 food, 13 energy, 0 smithore, 46 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator produced 0 food, 4 energy, 0 smithore, 62 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman produced 0 food, 14 energy, 24 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 328ms (468ms) <P15> 109ms (156ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 328ms (468ms) <P15> 109ms (156ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1057755730730328083
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $65
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-8
  INFO [Shop.printPriceFactor]                       Smithore shop: 10, mules potentially available: 18, mules needed: 3
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $42 sell price $77
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Smithore: 10 critical: 0 surplus: 10 money: $9339
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Smithore: 36 critical: 0 surplus: 36 money: $8131
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Smithore: 35 critical: 0 surplus: 35 money: $4547
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Smithore: 74 critical: 0 surplus: 74 money: $5282
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (250ms) <P11> 328ms (625ms) <P15> 109ms (156ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $42
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $30
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.56299996 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 13 frames, rountrip 0ms, max 437ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 671ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan (P12)matti_a (P11)Agitator 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Player.increaseAuctionTeleportCount]         (P13)Rhodan auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 671ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 671ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (15) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [GameController.apply]                        (P11)Agitator chat: more than 50 units spoil
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $62 (20 units for $1240)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 250ms (281ms) <P11> 390ms (671ms) <P15> 109ms (156ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6943186709642775116
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $104
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $76 sell price $216
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P15)zsteelersman chat: i thought i was i know, but i ahve lost turns ago
  INFO [GameController.apply]                        (P15)zsteelersman chat: the whole buying process sealed my fte
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Crystite: 0 critical: 0 surplus: 0 money: $9809
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Crystite: 46 critical: 0 surplus: 46 money: $8131
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Crystite: 62 critical: 0 surplus: 62 money: $4547
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Crystite: 36 critical: 0 surplus: 36 money: $4042
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 250ms (281ms) <P11> 328ms (609ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $84
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (15) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.704 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 8 frames, rountrip 0ms, max 296ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 625ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P13)Rhodan (P12)matti_a (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)Agitator 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 390ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $80 (12 units for $960)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (250ms) <P11> 296ms (328ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2638241501057440364
  INFO [Shop.calcBuySellPrice]                       Current Food price $63
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 41, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 62%
  INFO [Shop.printPriceFactor]                       Food buy price $24 sell price $59
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Food: 32 critical: 5 surplus: 27 money: $9809
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Food: 0 critical: 5 surplus: -5 money: $8131
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Food: 9 critical: 5 surplus: 4 money: $5507
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Food: 0 critical: 5 surplus: -5 money: $3082
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 296ms (343ms) <P15> 109ms (156ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.704 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 8 frames, rountrip 0ms, max 296ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 343ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)matti_a (P15)zsteelersman 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan (P11)Agitator 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 343ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 2 takes over trade from buyer zsteelersman rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 2 takes over trade from buyer zsteelersman rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 2 takes over trade from buyer zsteelersman rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 2 takes over trade from buyer zsteelersman rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer matti_a rank 2 takes over trade from buyer zsteelersman rank 1
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 343ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 343ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [Player.increaseAuctionTeleportCount]         (P11)Agitator auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 312ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $24
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $26
  INFO [Player.increaseAuctionTeleportCount]         (P11)Agitator auction teleport count: 2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 312ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $44 (21 units for $924)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 296ms (343ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6772343155975776748
  INFO [Shop.calcBuySellPrice]                       Current Energy price $49
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 86, needed: 39
  INFO [Shop.printPriceFactor]                       Energy is decreased to 59%
  INFO [Shop.printPriceFactor]                       Energy buy price $14 sell price $49
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Energy: 14 critical: 10 surplus: 4 money: $10517
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Energy: 21 critical: 10 surplus: 11 money: $7836
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Energy: 22 critical: 13 surplus: 9 money: $5723
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Energy: 29 critical: 6 surplus: 23 money: $2669
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 296ms (312ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $24
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.704 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 8 frames, rountrip 0ms, max 296ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 312ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)matti_a 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Rhodan (P11)Agitator (P15)zsteelersman 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: Rhodan has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $24
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $24
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $24
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $24
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 312ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller Rhodan rank 4 takes over trade from seller Agitator rank 3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 312ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $29
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $24
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 312ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (8 units for $140)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 296ms (312ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2397461634353203454
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 50408656
  INFO [SummaryPhase2.begin]                         (P12)matti_a Money: $7696 Plots: 11 Assets: 8242 Total: 21438
  INFO [SummaryPhase2.begin]                         (P12)matti_a Food: 5 Energy: 29 Smithore: 36 Crystite: 46
  INFO [SummaryPhase2.begin]                         (P11)Agitator Money: $5821 Plots: 13 Assets: 8250 Total: 20571
  INFO [SummaryPhase2.begin]                         (P11)Agitator Food: 0 Energy: 15 Smithore: 35 Crystite: 50
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Money: $2669 Plots: 9 Assets: 11421 Total: 18590
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Food: 7 Energy: 29 Smithore: 94 Crystite: 48
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Money: $10559 Plots: 11 Assets: 2065 Total: 18124
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Food: 20 Energy: 13 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 13 mules
  INFO [Shop.buildMules]                             A mule now costs $120
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $80
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $62
  INFO [SummaryPhase2.begin]                         Shop Food: 9 units $44
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 13 $120
  INFO [SummaryPhase2.begin]                         Colony total: 78723
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 18
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 312ms (375ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 13 mules.
  INFO [LandGrantActuator.begin]                     AI: Rhodan Not enough tiles, grab any tile.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 312ms (375ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 312ms (406ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2537616630365081078
  INFO [Development.setPlayerOrder]                  Normal development order. 13 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.22441763
  INFO [PlayerEventGenerator.nextEvent]              No suitable event was found
  INFO [PlayerEventPhase.begin]                      No player event for (P12)matti_a (rank 1)
  INFO [Player.useFood]                              (P12)matti_a has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 296ms (375ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)matti_a
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Plain (7,3) with Crystite factory
  INFO [GameController.apply]                        (P11)Agitator chat: gonna be very close
  INFO [GameModel.developLand]                       (P12)matti_a develops tile Plain (8,3) with Crystite factory
  INFO [GameModel.sellMule]                          (P12)matti_a sold a mule for $170
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)matti_a finishes on update 1768
  INFO [GameModel.gamble]                            (P12)matti_a gambles $225, max: 47.5, left: 12.139191, fraction 0.25556192
  INFO [DevelopmentMessenger.showMessage]            matti_a won $225 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 296ms (328ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7042533242580203118
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.85101795
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Agitator (rank 2)
  INFO [Player.useFood]                              (P11)Agitator has 0 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12)matti_a chat: hopefylly ;)
  INFO [GameController.apply]                        (P12)matti_a chat: gga
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 296ms (328ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Agitator
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Agitator finishes on update 71
  INFO [GameModel.gamble]                            (P11)Agitator gambles $213, max: 47.5, left: 3.5800014, fraction 0.07536845
  INFO [DevelopmentMessenger.showMessage]            Agitator won $213 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (234ms) <P11> 296ms (328ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4830857355153690340
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5751798
  INFO [PlayerEventPhase.begin]                      No player event for (P15)zsteelersman (rank 3)
  INFO [Player.useFood]                              (P15)zsteelersman has 7 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Agitator chat: gge
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 296ms (312ms) <P15> 109ms (125ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P15)zsteelersman
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P15)zsteelersman develops tile Plain (5,1) with Crystite factory
  INFO [GameModel.developLand]                       (P15)zsteelersman develops tile River (4,1) with Energy factory
  INFO [GameModel.developLand]                       (P15)zsteelersman develops tile Plain (5,0) with Crystite factory
  INFO [Mule.runAway]                                Mule runs away for (P15)zsteelersman
  INFO [Mule.runAway]                                Mule runs away for (P15)zsteelersman
  INFO [AbstractDevelopmentPhase.apply]              Remote (P15)zsteelersman finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 296ms (296ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7736377414213030617
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.72983396
  INFO [PlayerEventPhase.begin]                      No player event for (P13)Rhodan (rank 4)
  INFO [Player.useFood]                              (P13)Rhodan has 20 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P15)zsteelersman chat: no wonder everyone buys the land at prices way above reasonable
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 203ms (219ms) <P11> 296ms (296ms) <P15> 109ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Rhodan
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [DevelopmentActuator.beginThreaded]           AI: Rhodan copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: Rhodan beginning threaded development.
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Rhodan started Development LP.
  INFO [PlayerLP.tryToFindFeasibleSolution]          AI: Rhodan got lower bound of 2148.0 from previous solution.
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [PlayerLP.makeDevelopmentPlan]                AI: Rhodan finished Development LP in time 1296ms
  INFO [PlayerLP.makeDevelopmentPlan]                	Optimal Value: 3038.0
  INFO [DevelopmentPlanner.finalizePlan]             AI: Rhodan picked 3 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (1,2) into Food from Smithore
  INFO [DevelopmentPlanner.finalizePlan]             	2. make plot (3,4) into Food from Energy
  INFO [DevelopmentPlanner.finalizePlan]             	3. make plot (4,4) into Food from Energy
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Rhodan is using the heuristic enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Plain (1,2): Smithore --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying Plain (3,4): Energy --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- is trying River (4,4): Energy --> Food
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: Rhodan ------- succeeded.
  INFO [DevelopmentPlanner.enqueueHeuristic]         AI: Rhodan successfully enqueued the entire plan.
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToMuleStore
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToMuleStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (1,2) with Food factory
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [GameController.apply]                        (P15)zsteelersman chat: if you spend 2500 for a piece of land, you will stay below first place, but get the buying priveliedge
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameController.apply]                        (P11)Agitator chat: yep
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile Plain (3,4) with Food factory
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToOutfitStore
  INFO [GameController.apply]                        (P11)Agitator chat: and land wins games
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: PlaceMule
  INFO [GameModel.developLand]                       (P13)Rhodan develops tile River (4,4) with Food factory
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToMuleStore
  INFO [GameModel.sellMule]                          (P13)Rhodan sold a mule for $170
  INFO [DevelopmentActuator.actionComplete]          AI: Rhodan action queue is empty.
  INFO [DevelopmentActuator.testAssayLast]           AI: Rhodan chose not to assay.
  INFO [DevelopmentActionQueue2.addAction]           AI: Rhodan Queue: GoToPub
  INFO [DevelopmentActionQueue2.update]              AI: Rhodan Action: GoToPub
  INFO [GameController.apply]                        (P15)zsteelersman chat: in the mean time, if you are trying to maintain your position, you hurt yourself
  INFO [GameModel.gamble]                            (P13)Rhodan gambles $214, max: 47.5, left: 10.519154, fraction 0.22145587
  INFO [DevelopmentMessenger.showMessage]            Rhodan won $214 in the pub
  INFO [DevelopmentActuator.actionComplete]          AI: Rhodan gambled and can't do more actions.
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P13)Rhodan finishes on update 1849
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (15ms) <P12> 219ms (219ms) <P11> 296ms (296ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (15ms) <P12> 219ms (219ms) <P11> 296ms (296ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2510809610529934483
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Agitator chat: production>land cost
  INFO [ProductionPhase.finishPower]                 (P13)Rhodan has 13 energy and needs 11 energy
  INFO [ProductionPhase.finishPower]                 (P12)matti_a has 29 energy and needs 11 energy
  INFO [ProductionPhase.finishPower]                 (P11)Agitator has 15 energy and needs 12 energy
  INFO [ProductionPhase.finishPower]                 (P15)zsteelersman has 29 energy and needs 7 energy
  INFO [ProductionPhase.logProduction]               (P13)Rhodan expects 56 food, 0 energy, 6 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a expects 0 food, 0 energy, 0 smithore, 54 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator expects 0 food, 2 energy, 0 smithore, 65 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman expects 0 food, 5 energy, 22 smithore, 4 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (15) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P13)Rhodan produced 56 food, 0 energy, 6 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)matti_a produced 0 food, 0 energy, 0 smithore, 55 crystite
  INFO [ProductionPhase.logProduction]               (P11)Agitator produced 0 food, 2 energy, 0 smithore, 68 crystite
  INFO [ProductionPhase.logProduction]               (P15)zsteelersman produced 0 food, 6 energy, 18 smithore, 3 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (15ms) <P12> 219ms (234ms) <P11> 296ms (296ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SHIP_RETURNS
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7236989812161151499
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (15ms) <P12> 219ms (234ms) <P11> 296ms (312ms) <P15> 93ms (109ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7689552230354619939
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $62
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $2
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 9, mules needed: 1
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $52 sell price $87
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P15)zsteelersman chat: yes but 2500 in round 8 or so takes a lot of production to overcome
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Smithore: 6 critical: 0 surplus: 6 money: $10873
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Smithore: 36 critical: 0 surplus: 36 money: $7821
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Smithore: 35 critical: 0 surplus: 35 money: $6034
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Smithore: 68 critical: 0 surplus: 68 money: $1939
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (15ms) <P12> 219ms (234ms) <P11> 296ms (328ms) <P15> 109ms (156ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $-6
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $10
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (15ms) <P12> 219ms (234ms) <P11> 296ms (328ms) <P15> 109ms (156ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1416790903361166343
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $80
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $128 sell price $268
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Agitator chat: game on
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Crystite: 0 critical: 0 surplus: 0 money: $10873
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Crystite: 101 critical: 0 surplus: 101 money: $7821
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Crystite: 118 critical: 0 surplus: 118 money: $6034
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Crystite: 51 critical: 0 surplus: 51 money: $1939
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 312ms (687ms) <P15> 125ms (172ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $84
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $100
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 328ms (859ms) <P15> 125ms (172ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 307040993933585118
  INFO [Shop.calcBuySellPrice]                       Current Food price $44
  INFO [Shop.printPriceFactor]                       Food shop: 9, total: 74, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 45%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Agitator chat: thx gents
  INFO [GameController.apply]                        (P15)zsteelersman chat: average of 5 tite per round for four rounds at $100 per share is only $2000.  If you pay 2500 for land your margin is slim
  INFO [GameController.apply]                        (P15)zsteelersman chat: gga
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Food: 64 critical: 0 surplus: 64 money: $10873
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Food: 0 critical: 0 surplus: 0 money: $7821
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Food: 0 critical: 0 surplus: 0 money: $6034
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Food: 1 critical: 0 surplus: 1 money: $1939
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 500ms (859ms) <P15> 125ms (187ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $10
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $-12
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 500ms (875ms) <P15> 125ms (187ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 418758502434532765
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 44, needed: 45
  INFO [Shop.printPriceFactor]                       Energy is increased to 102%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Agitator chat: you also get land value at end of the game
  INFO [CollectionPhase.goToNextPhase]               (P13)Rhodan Energy: 2 critical: 0 surplus: 2 money: $10873
  INFO [CollectionPhase.goToNextPhase]               (P12)matti_a Energy: 14 critical: 0 surplus: 14 money: $7821
  INFO [CollectionPhase.goToNextPhase]               (P11)Agitator Energy: 5 critical: 0 surplus: 5 money: $6034
  INFO [CollectionPhase.goToNextPhase]               (P15)zsteelersman Energy: 23 critical: 0 surplus: 23 money: $1939
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.apply]                        (P11)Agitator chat: look on summary screen
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 484ms (781ms) <P15> 109ms (156ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan target price $25
  INFO [AuctionActuator.calcTargetPrice]             AI: Rhodan calculated the target price (via method 2) to be $0
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (15) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- SUMMARY #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P13> 0ms (0ms) <P12> 219ms (219ms) <P11> 484ms (781ms) <P15> 109ms (156ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6723950932064446279
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 48595056
  INFO [SummaryPhase2.begin]                         (P11)Agitator Money: $6034 Plots: 13 Assets: 18754 Total: 31288
  INFO [SummaryPhase2.begin]                         (P11)Agitator Food: 0 Energy: 5 Smithore: 35 Crystite: 118
  INFO [SummaryPhase2.begin]                         (P12)matti_a Money: $7821 Plots: 11 Assets: 16635 Total: 29956
  INFO [SummaryPhase2.begin]                         (P12)matti_a Food: 0 Energy: 14 Smithore: 36 Crystite: 101
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Money: $10873 Plots: 11 Assets: 3042 Total: 19415
  INFO [SummaryPhase2.begin]                         (P13)Rhodan Food: 64 Energy: 2 Smithore: 6 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Money: $1939 Plots: 9 Assets: 11659 Total: 18098
  INFO [SummaryPhase2.begin]                         (P15)zsteelersman Food: 1 Energy: 23 Smithore: 68 Crystite: 51
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 9 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $128
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $52
  INFO [SummaryPhase2.begin]                         Shop Food: 9 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 9 $100
  INFO [SummaryPhase2.begin]                         Colony total: 98757
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Game
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: Final Results:
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 1:matti_a Money: $7696 Plots: 11 Assets: 8242 Total: 21438
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 2:Agitator Money: $5821 Plots: 13 Assets: 8250 Total: 20571
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 3:zsteelersman Money: $2669 Plots: 9 Assets: 11421 Total: 18590
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 4:Rhodan Money: $10559 Plots: 11 Assets: 2065 Total: 18124
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Game Completed, Hosting Bot Will Start a New Game in 30 Seconds,  Thanks for Playing.
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: matti_a  Bot Reputation now: 107
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: Agitator  Bot Reputation now: 199
  INFO [GameController.apply]                        (S10)CCMuleBot04 chat: zsteelersman  Bot Reputation now: -1
  INFO [SummaryPhase2.apply]                         Score saved
  INFO [SummaryPhase2.getColonyMessage]              Colony rating: 4
  INFO [SummaryPhase2.getColonyMessage]              Overall, the Colony succeeded. The Federation is pleased by your efforts. You will live comfortably!
  INFO [MetaFrame$16.windowClosing]                  Meta frame closing
  INFO [GameController.apply]                        (P15)zsteelersman chat: gga
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 100002 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
