  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows 7 6.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 4
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: sb8ij06dlhvrev1notbrvo4ks5
  INFO [Login$MasterListener$1.run]                  Logged in as "speedymule" (id 100006)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1600 x 1200 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1600 x 1200 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx
  INFO [MuleGameContainer.<init>]                    Display Driver: null
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: NVIDIA Corporation
  INFO [MuleGameContainer.<init>]                    GL Renderer: GeForce 210/PCIe/SSE2
  INFO [MuleGameContainer.<init>]                    GL Version: 3.3.0
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: HIM-5296, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id 02eb51e9-e014-4a95-b4c8-d731d6b9505c
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 42 bytes
  INFO [UserController.apply]                        My client id is 02eb51e9-e014-4a95-b4c8-d731d6b9505c
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)speedymule is my user
  INFO [GameModel.setLocalUser]                      (S10)speedymule is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)speedymule is hosting the server
  INFO [GameController.beginNextPhase]               (S10)speedymule is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)speedymule (ID: 100006)
  INFO [Client.initUDP]                              Sending UDP initialization message id 02eb51e9-e014-4a95-b4c8-d731d6b9505c
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [Server.acceptClients]                        Server: Accepted client /54.214.39.13 id b7f29473-524f-4783-9eb7-86a8ab5c0306
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)speedymule (ID 100006)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 105705
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 11
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (11) 14 bytes
  INFO [Player.<init>]                               Creating (P11)<B.I.L.L.>
  INFO [UserController.setAiPlayer]                  (P11)<B.I.L.L.> is an AI player
  INFO [UserController.setAiPlayer]                  <B.I.L.L.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P11)<B.I.L.L.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 12
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (12) 14 bytes
  INFO [Player.<init>]                               Creating (P12)<A.D.A.M.>
  INFO [UserController.setAiPlayer]                  (P12)<A.D.A.M.> is an AI player
  INFO [UserController.setAiPlayer]                  <A.D.A.M.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P12)<A.D.A.M.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ServerMessageHandler.processPlayerJoin]      /127.0.0.1 <S10 P11 P12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (10) 0 bytes
  INFO [UserController.apply]                        (S10)speedymule joins the players
  INFO [Player.<init>]                               Creating (P10)speedymule
  INFO [GameModel.setServerUser]                     (P10)speedymule is hosting the server
  INFO [GameModel.setMyUser]                         (P10)speedymule is my user
  INFO [GameModel.setLocalUser]                      (P10)speedymule is a local Player
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /127.0.0.1 <P10 P11 P12>
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /127.0.0.1 <P10 P11>
  INFO [Server.acceptClients]                        Server: Accepted client /2.245.123.31 id d5616398-f758-4731-990e-531253dfc872
  INFO [ServerMessageHandler.processJoin]            Server: Client /2.245.123.31 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 39 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)mulefox is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)mulefox (ID: 100005)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /2.245.123.31 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7212 bytes
  INFO [Server.initUdp]                              Server: Client /2.245.123.31 <S11> requests UDP address /2.245.123.31:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)mulefox (ID 100005)
  INFO [ServerMessageHandler.processPlayerJoin]      /2.245.123.31 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)mulefox joins the players
  INFO [Player.<init>]                               Creating (P11)mulefox
  INFO [GameModel.setRemoteUser]                     (P11)mulefox is a remote Player
  INFO [ServerMessageHandler.processPlayerUnjoin]    /2.245.123.31 <P11> unjoins and becomes a spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (11) 0 bytes
  INFO [UserController.apply]                        (P11)mulefox unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S11)mulefox is a remote Spectator
  INFO [ServerMessageHandler.processAIJoin]          Server: AI gets user number 12
  INFO [Client.receiveTCPMessages]                   Client: AIJoin (12) 12 bytes
  INFO [Player.<init>]                               Creating (P12)<D.A.N.>
  INFO [UserController.setAiPlayer]                  (P12)<D.A.N.> is an AI player
  INFO [UserController.setAiPlayer]                  <D.A.N.> is using the Adam's AI
  INFO [GameModel.setLocalUser]                      (P12)<D.A.N.> is a local Player
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ServerMessageHandler.processPlayerJoin]      /2.245.123.31 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)mulefox joins the players
  INFO [Player.<init>]                               Creating (P11)mulefox
  INFO [GameModel.setRemoteUser]                     (P11)mulefox is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: KickUser (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 0 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /127.0.0.1 <P10 P12>
  INFO [Server.acceptClients]                        Server: Accepted client /164.126.19.90 id 73c90c7a-68ba-45bb-838f-e0aa0684c918
  INFO [ServerMessageHandler.processJoin]            Server: Client /164.126.19.90 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 41 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)callmemik is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)callmemik (ID: 22476)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /164.126.19.90 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7325 bytes
  INFO [Server.initUdp]                              Server: Client /164.126.19.90 <S12> requests UDP address /164.126.19.90:10017
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)callmemik (ID 22476)
  INFO [ServerMessageHandler.processPlayerJoin]      /164.126.19.90 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)callmemik joins the players
  INFO [Player.<init>]                               Creating (P12)callmemik
  INFO [GameModel.setRemoteUser]                     (P12)callmemik is a remote Player
  INFO [GameController.apply]                        (P10)speedymule chat: hi
  INFO [GameController.apply]                        (P12)callmemik chat: hi
  INFO [GameController.apply]                        (P10)speedymule chat: want purple or orange ?
  INFO [GameController.apply]                        (P12)callmemik chat: orange is OK
  INFO [GameController.apply]                        (P10)speedymule chat: k
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /54.214.39.13 <>. java.io.IOException: Eine bestehende Verbindung wurde softwaregesteuert
durch den Hostcomputer abgebrochen
  INFO [Server.removeClient]                         Server: Removing client /54.214.39.13 <> with id b7f29473-524f-4783-9eb7-86a8ab5c0306
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /54.214.39.13 <>
  INFO [GameController.apply]                        (P11)mulefox chat: hiyo
  INFO [GameController.apply]                        (P12)callmemik chat: hi mule
  INFO [GameController.apply]                        (P11)mulefox chat: purpler free
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (381206) matti_a:   what happened?
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: 1 more
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (381208) mulefox: what happened?
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (381209) matti_a: I disconnected...
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (381210) mulefox: network timed out?
  INFO [Server.initUdp]                              Server: Removing old UDP address /164.126.19.90:10017 for client /164.126.19.90 <P12>
  INFO [Server.initUdp]                              Server: Client /164.126.19.90 <P12> requests UDP address /164.126.19.90:10017
  INFO [Server.initUdp]                              Server: Removing old UDP address /164.126.19.90:10017 for client /164.126.19.90 <P12>
  INFO [Server.initUdp]                              Server: Client /164.126.19.90 <P12> requests UDP address /164.126.19.90:10017
  INFO [Server.acceptClients]                        Server: Accepted client /70.190.29.235 id bd022829-4217-432a-91a4-cc9df79496b9
  INFO [ServerMessageHandler.processJoin]            Server: Client /70.190.29.235 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 44 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)Lionel-HutzX is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)Lionel-HutzX (ID: 101596)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /70.190.29.235 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7437 bytes
  INFO [Server.initUdp]                              Server: Client /70.190.29.235 <S13> requests UDP address /70.190.29.235:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)Lionel-HutzX (ID 101596)
  INFO [ServerMessageHandler.processPlayerJoin]      /70.190.29.235 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)Lionel-HutzX joins the players
  INFO [Player.<init>]                               Creating (P13)Lionel-HutzX
  INFO [GameModel.setRemoteUser]                     (P13)Lionel-HutzX is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P10)speedymule chat: hi
  INFO [GameController.apply]                        (P10)speedymule chat:  gle
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameController.apply]                        (P12)callmemik chat: gl
  INFO [GameController.apply]                        (P11)mulefox chat: hiyo
  INFO [GameController.apply]                        (P11)mulefox chat: gla
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)callmemik (P13)Lionel-HutzX (P11)mulefox (P10)speedymule 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [GameController.apply]                        (P13)Lionel-HutzX chat: gl hf
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 32
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (5ms) <P11> 55ms (56ms) <P12> 137ms (138ms) <P13> 195ms (195ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (5ms) <P11> 55ms (56ms) <P12> 130ms (269ms) <P13> 194ms (195ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3831258826085179028
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P13)Lionel-HutzX (P12)callmemik (P11)mulefox (P10)speedymule 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 53429912
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)callmemik Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)callmemik Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)mulefox Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)mulefox Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)speedymule Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P10)speedymule Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 9
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (5ms) <P11> 55ms (55ms) <P12> 128ms (269ms) <P13> 194ms (195ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (5ms) <P11> 55ms (55ms) <P12> 128ms (400ms) <P13> 194ms (195ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 5ms, max 194ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 269ms 22 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 5ms, max 194ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)mulefox is granted tile 2: Mountain3 (2,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 5ms, max 194ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 48
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 23
  INFO [LandGrantPhase.claimPlot]                    (P12)callmemik is granted tile 18: Mountain3 (0,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 5ms, max 193ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 16
  INFO [LandGrantPhase.update]                       (P10)speedymule pressed at plot 29 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P10)speedymule is granted tile 29: Mountain3 (3,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 5ms, max 193ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 5
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 10
  INFO [LandGrantPhase.claimPlot]                    (P13)Lionel-HutzX is granted tile 37: Mountain2 (2,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 5ms, max 193ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [GameController.apply]                        (P13)Lionel-HutzX chat: laggy?
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (5ms) <P11> 55ms (55ms) <P12> 144ms (428ms) <P13> 193ms (195ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 5 frames, rountrip 5ms, max 193ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P11)mulefox (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)callmemik bought the plot for $976
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (11ms) <P11> 54ms (56ms) <P12> 222ms (480ms) <P13> 197ms (205ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $916
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 7 frames, rountrip 5ms, max 241ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P11)mulefox (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)mulefox bought the plot for $972
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (11ms) <P11> 44ms (55ms) <P12> 195ms (436ms) <P13> 205ms (206ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $912
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 6 frames, rountrip 5ms, max 205ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P11)mulefox (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.buyLand]            (P13)Lionel-HutzX bought the plot for $972
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 44ms (47ms) <P12> 176ms (354ms) <P13> 202ms (205ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -316537063457508153
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P13)Lionel-HutzX (rank 1)
  INFO [Player.useFood]                              (P13)Lionel-HutzX has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 44ms (47ms) <P12> 176ms (354ms) <P13> 202ms (204ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Lionel-HutzX
  INFO [Wampus.<init>]                               Wampus has 9 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P13)Lionel-HutzX got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.buyAssay]                          (P13)Lionel-HutzX got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            Lionel-HutzX caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile River (4,1) with Food factory
  INFO [GameModel.buyAssay]                          (P13)Lionel-HutzX got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)Lionel-HutzX finishes on update 2421
  INFO [GameModel.gamble]                            (P13)Lionel-HutzX gambles $52, max: 47.5, left: 0.89910316, fraction 0.018928487
  INFO [DevelopmentMessenger.showMessage]            Lionel-HutzX won $52 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 44ms (47ms) <P12> 134ms (432ms) <P13> 200ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7583506924766513035
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)callmemik (rank 2)
  INFO [Player.useFood]                              (P12)callmemik has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 44ms (47ms) <P12> 134ms (432ms) <P13> 200ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)callmemik
  INFO [Wampus.<init>]                               Wampus has 9 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 29. End Update: 28
  INFO [GameModel.buyAssay]                          (P12)callmemik got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameModel.buyAssay]                          (P12)callmemik got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            callmemik caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P12)callmemik got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1510. End Update: 1509
  INFO [GameModel.buyAssay]                          (P12)callmemik got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)callmemik finishes on update 2198
  INFO [GameModel.gamble]                            (P12)callmemik gambles $58, max: 47.5, left: 8.1791, fraction 0.17219158
  INFO [DevelopmentMessenger.showMessage]            callmemik won $58 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (9ms) <P11> 44ms (46ms) <P12> 130ms (428ms) <P13> 199ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6431706251746688979
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)mulefox (rank 3)
  INFO [Player.useFood]                              (P11)mulefox has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 44ms (45ms) <P12> 130ms (428ms) <P13> 198ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)mulefox
  INFO [Wampus.<init>]                               Wampus has 9 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P11)mulefox got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameModel.buyAssay]                          (P11)mulefox got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            mulefox caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (5,2) with Food factory
  INFO [GameModel.buyAssay]                          (P11)mulefox got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)mulefox finishes on update 2173
  INFO [GameModel.gamble]                            (P11)mulefox gambles $56, max: 47.5, left: 4.6390996, fraction 0.09766526
  INFO [DevelopmentMessenger.showMessage]            mulefox won $56 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 44ms (57ms) <P12> 125ms (145ms) <P13> 195ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -981347644838084655
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P10)speedymule (rank 4)
  INFO [Player.useFood]                              (P10)speedymule has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 44ms (56ms) <P12> 125ms (150ms) <P13> 195ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)speedymule
  INFO [Wampus.<init>]                               Wampus has 9 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Mountain3 (3,3) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            speedymule caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P10)speedymule got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameModel.gamble]                            (P10)speedymule gambles $75, max: 47.5, left: 7.9190965, fraction 0.16671783
  INFO [DevelopmentMessenger.showMessage]            speedymule won $75 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)speedymule finishes on update 2005
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 43ms (55ms) <P12> 142ms (343ms) <P13> 194ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6871706173452218811
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 44ms (55ms) <P12> 142ms (343ms) <P13> 200ms (207ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8115034994805077321
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)callmemik has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P11)mulefox has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P10)speedymule has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13)Lionel-HutzX has 2 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P12)callmemik expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox expects 3 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX expects 5 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12)callmemik produced 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox produced 3 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule produced 0 food, 0 energy, 6 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX produced 4 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (9ms) <P11> 53ms (56ms) <P12> 142ms (439ms) <P13> 201ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (9ms) <P11> 53ms (56ms) <P12> 142ms (439ms) <P13> 201ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2613068284857107739
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-13
  INFO [Shop.printPriceFactor]                       Smithore shop: 8, mules potentially available: 15, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 65%
  INFO [Shop.printPriceFactor]                       Smithore buy price $37 sell price $72
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Smithore: 0 critical: 0 surplus: 0 money: $182
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Smithore: 0 critical: 0 surplus: 0 money: $59
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Smithore: 6 critical: 0 surplus: 6 money: $1000
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Smithore: 0 critical: 0 surplus: 0 money: $55
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 54ms (56ms) <P12> 142ms (439ms) <P13> 201ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.799 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 5ms, max 201ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 439ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P11)mulefox (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 438ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 438ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $72 (1 units for $72)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 55ms (57ms) <P12> 142ms (439ms) <P13> 206ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1870002329040448736
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $48
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $76 sell price $216
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Crystite: 0 critical: 0 surplus: 0 money: $182
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Crystite: 0 critical: 0 surplus: 0 money: $59
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Crystite: 0 critical: 0 surplus: 0 money: $928
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Crystite: 0 critical: 0 surplus: 0 money: $55
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 55ms (57ms) <P12> 142ms (438ms) <P13> 207ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $76 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 55ms (58ms) <P12> 142ms (438ms) <P13> 207ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7554885936030432576
  INFO [Shop.calcBuySellPrice]                       Current Food price $30
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 19, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 72%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Food: 1 critical: 3 surplus: -2 money: $182
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Food: 4 critical: 3 surplus: 1 money: $59
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Food: 1 critical: 3 surplus: -2 money: $928
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Food: 5 critical: 3 surplus: 2 money: $55
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 54ms (58ms) <P12> 154ms (396ms) <P13> 207ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.793 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 5ms, max 207ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 396ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P12)callmemik 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)mulefox (P13)Lionel-HutzX 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P13)Lionel-HutzX auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 396ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $40 (2 units for $80)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 56ms (58ms) <P12> 155ms (396ms) <P13> 207ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3231503978372739338
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 8, total: 13, needed: 7
  INFO [Shop.printPriceFactor]                       Energy is decreased to 65%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Energy: 2 critical: 1 surplus: 1 money: $102
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Energy: 1 critical: 2 surplus: -1 money: $59
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Energy: 1 critical: 2 surplus: -1 money: $928
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Energy: 1 critical: 2 surplus: -1 money: $135
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (11ms) <P11> 56ms (57ms) <P12> 154ms (375ms) <P13> 206ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.794 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 5ms, max 206ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 210ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P11)mulefox (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer speedymule rank 4 takes over trade from buyer mulefox rank 3
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P11)mulefox auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 210ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $45 (5 units for $225)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 56ms (56ms) <P12> 150ms (375ms) <P13> 206ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3133830968737582322
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 48792928
  INFO [SummaryPhase2.begin]                         (P10)speedymule Money: $748 Plots: 1 Assets: 879 Total: 2127
  INFO [SummaryPhase2.begin]                         (P10)speedymule Food: 1 Energy: 5 Smithore: 7 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Money: $135 Plots: 2 Assets: 225 Total: 1360
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Food: 3 Energy: 1 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)mulefox Money: $14 Plots: 2 Assets: 310 Total: 1324
  INFO [SummaryPhase2.begin]                         (P11)mulefox Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)callmemik Money: $102 Plots: 2 Assets: 210 Total: 1312
  INFO [SummaryPhase2.begin]                         (P12)callmemik Food: 3 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 3 mules for 6 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $140
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $76
  INFO [SummaryPhase2.begin]                         Shop Smithore: 1 units $72
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $40
  INFO [SummaryPhase2.begin]                         Shop Energy: 3 units $45
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $140
  INFO [SummaryPhase2.begin]                         Colony total: 6123
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 56ms (57ms) <P12> 149ms (431ms) <P13> 206ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 6 frames, rountrip 5ms, max 206ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 375ms 28 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 6 frames, rountrip 5ms, max 206ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 28
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 36
  INFO [LandGrantPhase.claimPlot]                    (P11)mulefox is granted tile 10: Plain (2,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 5ms, max 201ms
  INFO [LandGrantPhase.update]                       (P10)speedymule pressed at plot 16 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P12)callmemik is granted tile 16: Plain (2,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 5ms, max 201ms
  INFO [LandGrantPhase.update]                       (P10)speedymule pressed at plot 17 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P10)speedymule is granted tile 17: Plain (3,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 5ms, max 201ms
  INFO [LandGrantPhase.claimPlot]                    (P13)Lionel-HutzX is granted tile 23: Plain (2,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 5ms, max 201ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 55ms (56ms) <P12> 146ms (331ms) <P13> 205ms (213ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [AbstractLandAuctionPhase.begin]              Player Land Auctions: 1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $912
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 6 frames, rountrip 5ms, max 205ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P11)mulefox (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (9ms) <P11> 55ms (56ms) <P12> 252ms (431ms) <P13> 213ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $448
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 7 frames, rountrip 5ms, max 252ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P11)mulefox (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P10)speedymule bought the plot for $448
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 52ms (55ms) <P12> 286ms (448ms) <P13> 210ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6160553400116679328
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.37494385
  INFO [PlayerEventPhase.begin]                      No player event for (P10)speedymule (rank 1)
  INFO [Player.useFood]                              (P10)speedymule has 1 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 52ms (54ms) <P12> 266ms (448ms) <P13> 210ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)speedymule
  INFO [Wampus.<init>]                               Wampus has 8 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Plain (3,2) with Food factory
  INFO [DevelopmentMessenger.showMessage]            speedymule caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)speedymule finishes on update 987
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 52ms (59ms) <P12> 145ms (370ms) <P13> 203ms (215ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 9159037673749225083
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7293491
  INFO [PlayerEventPhase.begin]                      No player event for (P13)Lionel-HutzX (rank 2)
  INFO [Player.useFood]                              (P13)Lionel-HutzX has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 52ms (54ms) <P12> 147ms (370ms) <P13> 202ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Lionel-HutzX
  INFO [Wampus.<init>]                               Wampus has 8 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P13)Lionel-HutzX got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameModel.buyAssay]                          (P13)Lionel-HutzX got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found High amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            Lionel-HutzX caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Plain (2,3) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)Lionel-HutzX finishes on update 2297
  INFO [GameModel.gamble]                            (P13)Lionel-HutzX gambles $52, max: 47.5, left: 2.119102, fraction 0.044612672
  INFO [DevelopmentMessenger.showMessage]            Lionel-HutzX won $52 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 51ms (54ms) <P12> 141ms (163ms) <P13> 201ms (206ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 9192895857758642131
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9792947
  INFO [PlayerEventPhase.begin]                      No player event for (P11)mulefox (rank 3)
  INFO [Player.useFood]                              (P11)mulefox has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 51ms (54ms) <P12> 139ms (163ms) <P13> 201ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)mulefox
  INFO [Wampus.<init>]                               Wampus has 8 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P11)mulefox got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameModel.buyAssay]                          (P11)mulefox got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            mulefox caught the Mountain Wampus and got $100
  INFO [GameModel.buyAssay]                          (P11)mulefox got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)mulefox finishes on update 2275
  INFO [GameModel.gamble]                            (P11)mulefox gambles $60, max: 47.5, left: 2.8791013, fraction 0.06061266
  INFO [DevelopmentMessenger.showMessage]            mulefox won $60 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 50ms (52ms) <P12> 124ms (192ms) <P13> 222ms (229ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -208946410829188118
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8856906
  INFO [PlayerEventPhase.begin]                      No player event for (P12)callmemik (rank 4)
  INFO [Player.useFood]                              (P12)callmemik has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 50ms (52ms) <P12> 124ms (192ms) <P13> 222ms (229ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)callmemik
  INFO [Wampus.<init>]                               Wampus has 8 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 27. End Update: 26
  INFO [GameModel.buyAssay]                          (P12)callmemik got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [DevelopmentMessenger.showMessage]            callmemik caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Plain (1,2) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)callmemik finishes on update 1753
  INFO [GameModel.gamble]                            (P12)callmemik gambles $53, max: 47.5, left: 13.139214, fraction 0.27661502
  INFO [DevelopmentMessenger.showMessage]            callmemik won $53 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 50ms (52ms) <P12> 124ms (263ms) <P13> 221ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SUNSPOT_ACTIVITY
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 969866003229960266
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 50ms (52ms) <P12> 123ms (263ms) <P13> 220ms (230ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1806647372916532475
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P12)callmemik has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P11)mulefox has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P10)speedymule has 5 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P13)Lionel-HutzX has 1 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P12)callmemik expects 2 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox expects 2 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule expects 2 food, 0 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX expects 4 food, 6 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)callmemik produced 1 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox produced 2 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule produced 2 food, 0 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX produced 4 food, 5 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 49ms (51ms) <P12> 122ms (203ms) <P13> 219ms (228ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 49ms (51ms) <P12> 122ms (203ms) <P13> 219ms (228ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6890991245633230565
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $72
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-7
  INFO [Shop.printPriceFactor]                       Smithore shop: 1, mules potentially available: 11, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 80%
  INFO [Shop.printPriceFactor]                       Smithore buy price $50 sell price $85
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Smithore: 0 critical: 0 surplus: 0 money: $90
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Smithore: 0 critical: 0 surplus: 0 money: $174
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Smithore: 12 critical: 0 surplus: 12 money: $235
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Smithore: 0 critical: 0 surplus: 0 money: $97
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 49ms (51ms) <P12> 123ms (203ms) <P13> 219ms (228ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.781 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 5ms, max 219ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 228ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)mulefox (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)speedymule 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 301ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [Player.increaseAuctionTeleportCount]         (P10)speedymule auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 301ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $50 (12 units for $600)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 49ms (51ms) <P12> 141ms (218ms) <P13> 219ms (226ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3354836281957002335
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $76
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $48 sell price $188
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Crystite: 0 critical: 0 surplus: 0 money: $90
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Crystite: 0 critical: 0 surplus: 0 money: $124
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Crystite: 0 critical: 0 surplus: 0 money: $835
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Crystite: 0 critical: 0 surplus: 0 money: $97
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 49ms (51ms) <P12> 141ms (218ms) <P13> 216ms (226ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $48 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 49ms (51ms) <P12> 139ms (203ms) <P13> 215ms (222ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2721416785315097231
  INFO [Shop.calcBuySellPrice]                       Current Food price $40
  INFO [Shop.printPriceFactor]                       Food shop: 8, total: 18, needed: 12
  INFO [Shop.printPriceFactor]                       Food is decreased to 75%
  INFO [Shop.printPriceFactor]                       Food buy price $15 sell price $50
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Food: 1 critical: 3 surplus: -2 money: $90
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Food: 3 critical: 3 surplus: 0 money: $124
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Food: 2 critical: 3 surplus: -1 money: $835
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Food: 4 critical: 3 surplus: 1 money: $97
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (9ms) <P11> 49ms (49ms) <P12> 139ms (218ms) <P13> 206ms (216ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.794 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 5ms, max 205ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 377ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P12)callmemik 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)mulefox (P13)Lionel-HutzX 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P12)callmemik auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 435ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $50 (1 units for $50)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (9ms) <P11> 49ms (51ms) <P12> 154ms (435ms) <P13> 205ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 61730713855906889
  INFO [Shop.calcBuySellPrice]                       Current Energy price $45
  INFO [Shop.printPriceFactor]                       Energy shop: 3, total: 13, needed: 9
  INFO [Shop.printPriceFactor]                       Energy is decreased to 77%
  INFO [Shop.printPriceFactor]                       Energy buy price $20 sell price $55
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Energy: 1 critical: 2 surplus: -1 money: $40
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Energy: 1 critical: 2 surplus: -1 money: $174
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Energy: 3 critical: 3 surplus: 0 money: $835
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Energy: 5 critical: 2 surplus: 3 money: $97
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (9ms) <P11> 48ms (49ms) <P12> 133ms (377ms) <P13> 203ms (206ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.802 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 5ms, max 198ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 433ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P11)mulefox (P12)callmemik 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Lionel-HutzX 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 433ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $55 (1 units for $55)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #2 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 47ms (49ms) <P12> 136ms (433ms) <P13> 197ms (205ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8264377454315110057
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 51380472
  INFO [SummaryPhase2.begin]                         (P10)speedymule Money: $835 Plots: 3 Assets: 435 Total: 2770
  INFO [SummaryPhase2.begin]                         (P10)speedymule Food: 2 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Money: $152 Plots: 3 Assets: 565 Total: 2217
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)mulefox Money: $119 Plots: 3 Assets: 320 Total: 1939
  INFO [SummaryPhase2.begin]                         (P11)mulefox Food: 2 Energy: 2 Smithore: 1 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)callmemik Money: $40 Plots: 3 Assets: 215 Total: 1755
  INFO [SummaryPhase2.begin]                         (P12)callmemik Food: 2 Energy: 1 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 3 mules for 6 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 6 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Energy: 3 units $55
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 8681
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 9
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (9ms) <P11> 47ms (49ms) <P12> 145ms (433ms) <P13> 197ms (204ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 5ms, max 197ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 433ms 31 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 5ms, max 197ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P13)Lionel-HutzX is granted tile 19: Plain (1,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 5ms, max 196ms
  INFO [LandGrantPhase.claimPlot]                    (P11)mulefox is granted tile 22: Plain (6,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 5ms, max 196ms
  INFO [LandGrantPhase.claimPlot]                    (P12)callmemik is granted tile 25: Plain (1,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 5ms, max 195ms
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 23
  INFO [LandGrantPhase.update]                       (P10)speedymule pressed at plot 30 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P10)speedymule is granted tile 30: Plain (7,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 8 frames, rountrip 5ms, max 286ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 47ms (49ms) <P12> 287ms (433ms) <P13> 193ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 47ms (49ms) <P12> 287ms (445ms) <P13> 193ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2050002614095491111
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.43850374
  INFO [PlayerEventPhase.begin]                      No player event for (P10)speedymule (rank 1)
  INFO [Player.useFood]                              (P10)speedymule has 2 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Server.initUdp]                              Server: Removing old UDP address /164.126.19.90:10017 for client /164.126.19.90 <P12>
  INFO [Server.initUdp]                              Server: Client /164.126.19.90 <P12> requests UDP address /164.126.19.90:10017
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (11ms) <P11> 47ms (49ms) <P12> 287ms (445ms) <P13> 192ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)speedymule
  INFO [Wampus.<init>]                               Wampus has 8 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Plain (7,4) with Energy factory
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Mountain1 (7,3) with Smithore factory
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)speedymule finishes on update 1667
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 48ms (49ms) <P12> 287ms (562ms) <P13> 192ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -611404214066126071
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9057574
  INFO [PlayerEventPhase.begin]                      No player event for (P13)Lionel-HutzX (rank 2)
  INFO [Player.useFood]                              (P13)Lionel-HutzX has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 48ms (49ms) <P12> 286ms (562ms) <P13> 192ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Lionel-HutzX
  INFO [Wampus.<init>]                               Wampus has 8 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P13)Lionel-HutzX got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [DevelopmentMessenger.showMessage]            Lionel-HutzX caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Mountain2 (2,4) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)Lionel-HutzX finishes on update 1619
  INFO [GameModel.gamble]                            (P13)Lionel-HutzX gambles $85, max: 47.5, left: 15.919277, fraction 0.33514267
  INFO [DevelopmentMessenger.showMessage]            Lionel-HutzX won $85 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 48ms (51ms) <P12> 143ms (557ms) <P13> 201ms (205ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2980262918509166741
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.46395922
  INFO [PlayerEventPhase.begin]                      No player event for (P11)mulefox (rank 3)
  INFO [Player.useFood]                              (P11)mulefox has 2 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 48ms (50ms) <P12> 141ms (284ms) <P13> 201ms (205ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)mulefox
  INFO [Wampus.<init>]                               Wampus has 8 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)mulefox undevelops tile Plain (5,2)
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Mountain3 (2,0) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            mulefox caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (5,2) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)mulefox finishes on update 1510
  INFO [GameModel.gamble]                            (P11)mulefox gambles $64, max: 47.5, left: 3.6527605, fraction 0.07690022
  INFO [DevelopmentMessenger.showMessage]            mulefox won $64 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 47ms (48ms) <P12> 142ms (242ms) <P13> 203ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3396367734603277862
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.75421
  INFO [PlayerEventPhase.begin]                      No player event for (P12)callmemik (rank 4)
  INFO [Player.useFood]                              (P12)callmemik has 2 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 46ms (48ms) <P12> 142ms (369ms) <P13> 203ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)callmemik
  INFO [Wampus.<init>]                               Wampus has 8 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 50. End Update: 49
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 193. End Update: 192
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 220. End Update: 219
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 247. End Update: 246
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 691. End Update: 690
  INFO [DevelopmentMessenger.showMessage]            callmemik caught the Mountain Wampus and got $100
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1048. End Update: 1047
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1417. End Update: 1416
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Plain (2,2) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)callmemik finishes on update 1693
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (11ms) <P11> 45ms (46ms) <P12> 142ms (242ms) <P13> 203ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (11ms) <P11> 45ms (46ms) <P12> 142ms (242ms) <P13> 203ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5204403853106201209
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P12)callmemik has 1 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P11)mulefox has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P10)speedymule has 3 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P13)Lionel-HutzX has 4 energy and needs 2 energy
  INFO [ProductionPhase.logProduction]               (P12)callmemik expects 3 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox expects 0 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule expects 2 food, 3 energy, 6 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX expects 4 food, 3 energy, 3 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12)callmemik produced 3 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox produced 0 food, 3 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule produced 1 food, 4 energy, 5 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX produced 4 food, 2 energy, 4 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (11ms) <P11> 45ms (46ms) <P12> 142ms (242ms) <P13> 201ms (207ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1604694960466827109
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (11ms) <P11> 45ms (46ms) <P12> 140ms (242ms) <P13> 201ms (207ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3526725994675780135
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $0
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 9, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 92%
  INFO [Shop.printPriceFactor]                       Smithore buy price $50 sell price $85
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Smithore: 0 critical: 0 surplus: 0 money: $15
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Smithore: 4 critical: 0 surplus: 4 money: $83
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Smithore: 5 critical: 0 surplus: 5 money: $510
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Smithore: 4 critical: 0 surplus: 4 money: $162
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (11ms) <P11> 45ms (47ms) <P12> 139ms (162ms) <P13> 203ms (207ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.799 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 5ms, max 201ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 207ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)speedymule (P11)mulefox 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 120ms
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P13)Lionel-HutzX auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 217ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 217ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P10)speedymule auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Player.increaseAuctionTeleportCount]         (P11)mulefox auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 460ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $50 (9 units for $450)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (11ms) <P11> 46ms (49ms) <P12> 141ms (2000ms) <P13> 199ms (205ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3178249662577623746
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $48
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $144 sell price $284
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Crystite: 0 critical: 0 surplus: 0 money: $15
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Crystite: 0 critical: 0 surplus: 0 money: $283
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Crystite: 0 critical: 0 surplus: 0 money: $760
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Crystite: 0 critical: 0 surplus: 0 money: $12
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (11ms) <P11> 45ms (49ms) <P12> 141ms (2000ms) <P13> 199ms (205ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $144 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (11ms) <P11> 45ms (49ms) <P12> 141ms (2000ms) <P13> 199ms (205ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1204779155863951936
  INFO [Shop.calcBuySellPrice]                       Current Food price $50
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 9, needed: 12
  INFO [Shop.printPriceFactor]                       Food is increased to 125%
  INFO [Shop.printPriceFactor]                       Food buy price $48 sell price $83
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Food: 3 critical: 3 surplus: 0 money: $15
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Food: 0 critical: 3 surplus: -3 money: $283
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Food: 1 critical: 3 surplus: -2 money: $760
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Food: 5 critical: 3 surplus: 2 money: $12
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (11ms) <P11> 46ms (58ms) <P12> 141ms (2000ms) <P13> 197ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.802 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 5ms, max 197ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 2000ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P11)mulefox 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P12)callmemik (P13)Lionel-HutzX 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer mulefox rank 3 takes over trade from buyer speedymule rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer mulefox rank 3 takes over trade from buyer speedymule rank 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 2000ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 2000ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P13)Lionel-HutzX auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 1496ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 464ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 464ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 451ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 451ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer mulefox rank 3 takes over trade from buyer speedymule rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer mulefox rank 3 takes over trade from buyer speedymule rank 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 353ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $64 (3 units for $194)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 44ms (45ms) <P12> 135ms (353ms) <P13> 195ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3558789746726288295
  INFO [Shop.calcBuySellPrice]                       Current Energy price $55
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 12, needed: 12
  INFO [Shop.printPriceFactor]                       Energy is increased to 100%
  INFO [Shop.printPriceFactor]                       Energy buy price $40 sell price $75
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Energy: 0 critical: 3 surplus: -3 money: $79
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Energy: 4 critical: 2 surplus: 2 money: $89
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Energy: 4 critical: 4 surplus: 0 money: $760
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Energy: 4 critical: 3 surplus: 1 money: $142
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 44ms (45ms) <P12> 150ms (273ms) <P13> 193ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 3
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.807 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 5ms, max 193ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 273ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P12)callmemik 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)mulefox (P13)Lionel-HutzX 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P12)callmemik auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 273ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $73 (1 units for $73)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #3 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 43ms (46ms) <P12> 151ms (273ms) <P13> 193ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4075704657553611513
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 52199168
  INFO [SummaryPhase2.begin]                         (P10)speedymule Money: $760 Plots: 4 Assets: 721 Total: 3481
  INFO [SummaryPhase2.begin]                         (P10)speedymule Food: 1 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Money: $142 Plots: 4 Assets: 1089 Total: 3231
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Food: 3 Energy: 4 Smithore: 7 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)mulefox Money: $162 Plots: 4 Assets: 606 Total: 2768
  INFO [SummaryPhase2.begin]                         (P11)mulefox Food: 3 Energy: 3 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)callmemik Money: $6 Plots: 4 Assets: 321 Total: 2327
  INFO [SummaryPhase2.begin]                         (P12)callmemik Food: 2 Energy: 1 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 3 mules for 6 smithore and now has 12 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $144
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $64
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $73
  INFO [SummaryPhase2.begin]                         Shop mules: 12 $100
  INFO [SummaryPhase2.begin]                         Colony total: 11807
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (10ms) <P11> 43ms (44ms) <P12> 150ms (273ms) <P13> 193ms (199ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 12 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 5ms, max 193ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 273ms 22 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 5ms, max 193ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P10)speedymule pressed at plot 10 frame 5
  INFO [LandGrantPhase.claimPlot]                    (P10)speedymule is granted tile 10: Mountain1 (3,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 5ms, max 192ms
  INFO [LandGrantPhase.claimPlot]                    (P11)mulefox is granted tile 15: Plain (6,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 8ms, max 191ms
  INFO [LandGrantPhase.claimPlot]                    (P13)Lionel-HutzX is granted tile 18: Plain (0,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 8ms, max 196ms
  INFO [LandGrantPhase.claimPlot]                    (P12)callmemik is granted tile 22: Plain (0,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 8ms, max 196ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (10ms) <P11> 43ms (44ms) <P12> 148ms (170ms) <P13> 197ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (10ms) <P11> 43ms (44ms) <P12> 148ms (151ms) <P13> 198ms (205ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8522020346129747532
  INFO [Development.setPlayerOrder]                  Normal development order. 12 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.30792725
  INFO [PlayerEventPhase.begin]                      No player event for (P10)speedymule (rank 1)
  INFO [Player.useFood]                              (P10)speedymule has 1 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (10ms) <P11> 43ms (45ms) <P12> 148ms (151ms) <P13> 199ms (205ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)speedymule
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Mountain1 (3,1) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            speedymule caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)speedymule finishes on update 991
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 44ms (56ms) <P12> 146ms (148ms) <P13> 199ms (207ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4792314752063363684
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.053337753
  INFO [PlayerEventPhase.begin]                      Event player: (P13)Lionel-HutzX (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: DirtySolarCollectors
  INFO [PlayerEventPhase$1.finished]                 Event Message: The Solar Collectors on your energy M.U.L.E.s are dirty. Cleaning cost you $100 each for a total of $100
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Player.useFood]                              (P13)Lionel-HutzX has 3 food and needs 3 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 45ms (57ms) <P12> 145ms (148ms) <P13> 202ms (207ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Lionel-HutzX
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [DevelopmentMessenger.showMessage]            Lionel-HutzX caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Plain (2,3) with Smithore factory
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Plain (1,3) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)Lionel-HutzX finishes on update 1689
  INFO [GameModel.gamble]                            (P13)Lionel-HutzX gambles $140, max: 47.5, left: 14.3592415, fraction 0.30229983
  INFO [DevelopmentMessenger.showMessage]            Lionel-HutzX won $140 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 54ms (57ms) <P12> 143ms (145ms) <P13> 202ms (207ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3733321623637938587
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.62163526
  INFO [PlayerEventPhase.begin]                      No player event for (P11)mulefox (rank 3)
  INFO [Player.useFood]                              (P11)mulefox has 3 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 54ms (58ms) <P12> 142ms (144ms) <P13> 202ms (207ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)mulefox
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (6,2) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            mulefox caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (6,3) with Food factory
  INFO [GameModel.buyAssay]                          (P11)mulefox got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)mulefox finishes on update 2086
  INFO [GameModel.gamble]                            (P11)mulefox gambles $123, max: 47.5, left: 6.359098, fraction 0.13387574
  INFO [DevelopmentMessenger.showMessage]            mulefox won $123 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 54ms (58ms) <P12> 142ms (318ms) <P13> 200ms (205ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7288608798359016292
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.48618495
  INFO [PlayerEventPhase.begin]                      No player event for (P12)callmemik (rank 4)
  INFO [Player.useFood]                              (P12)callmemik has 2 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 55ms (58ms) <P12> 142ms (318ms) <P13> 200ms (205ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)callmemik
  INFO [Wampus.<init>]                               Wampus has 7 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 49. End Update: 48
  INFO [DevelopmentMessenger.showMessage]            callmemik caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P12)callmemik undevelops tile Plain (2,2)
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)callmemik finishes on update 1693
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Plain (2,2) with Energy factory
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 55ms (57ms) <P12> 161ms (379ms) <P13> 198ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 55ms (57ms) <P12> 161ms (379ms) <P13> 198ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5176916908189762332
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)callmemik has 1 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P11)mulefox has 3 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P10)speedymule has 4 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P13)Lionel-HutzX has 4 energy and needs 3 energy
  INFO [ProductionPhase.logProduction]               (P12)callmemik expects 2 food, 3 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox expects 2 food, 8 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule expects 2 food, 3 energy, 6 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX expects 4 food, 3 energy, 6 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12)callmemik produced 2 food, 2 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox produced 3 food, 8 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule produced 1 food, 4 energy, 5 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX produced 3 food, 4 energy, 9 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 55ms (57ms) <P12> 161ms (379ms) <P13> 197ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PEST_ATTACK
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3562872019674834528
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Server.initUdp]                              Server: Removing old UDP address /164.126.19.90:10017 for client /164.126.19.90 <P12>
  INFO [Server.initUdp]                              Server: Client /164.126.19.90 <P12> requests UDP address /164.126.19.90:10017
  INFO [Server.initUdp]                              Server: Removing old UDP address /164.126.19.90:10017 for client /164.126.19.90 <P12>
  INFO [Server.initUdp]                              Server: Client /164.126.19.90 <P12> requests UDP address /164.126.19.90:10017
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 55ms (57ms) <P12> 161ms (656ms) <P13> 197ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6385374121470878018
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-3
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 8, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is increased to 100%
  INFO [Shop.printPriceFactor]                       Smithore buy price $47 sell price $82
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Smithore: 0 critical: 0 surplus: 0 money: $181
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Smithore: 4 critical: 0 surplus: 4 money: $210
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Smithore: 5 critical: 0 surplus: 5 money: $760
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Smithore: 16 critical: 0 surplus: 16 money: $207
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 55ms (56ms) <P12> 136ms (656ms) <P13> 197ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.803 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 8ms, max 197ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 656ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)mulefox (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)speedymule 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 656ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 656ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 436ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Player.increaseAuctionTeleportCount]         (P13)Lionel-HutzX auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 436ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P10)speedymule auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 436ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $49 (5 units for $247)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 55ms (56ms) <P12> 135ms (436ms) <P13> 196ms (199ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3745327773645884440
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $144
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $76 sell price $216
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Crystite: 0 critical: 0 surplus: 0 money: $181
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Crystite: 0 critical: 0 surplus: 0 money: $210
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Crystite: 2 critical: 0 surplus: 2 money: $1007
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Crystite: 0 critical: 0 surplus: 0 money: $7
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 55ms (56ms) <P12> 133ms (372ms) <P13> 195ms (199ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.805 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 8ms, max 195ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 693ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)mulefox (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)speedymule 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P10)speedymule auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 693ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $76 (2 units for $152)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 55ms (56ms) <P12> 133ms (372ms) <P13> 193ms (199ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6898556850583413563
  INFO [Shop.calcBuySellPrice]                       Current Food price $64
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 8, needed: 16
  INFO [Shop.printPriceFactor]                       Food is increased to 175%
  INFO [Shop.printPriceFactor]                       Food buy price $97 sell price $132
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Food: 2 critical: 4 surplus: -2 money: $181
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Food: 3 critical: 4 surplus: -1 money: $210
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Food: 0 critical: 4 surplus: -4 money: $1159
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Food: 3 critical: 4 surplus: -1 money: $7
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 55ms (56ms) <P12> 131ms (310ms) <P13> 193ms (198ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.806 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 8ms, max 194ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 310ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P11)mulefox (P12)callmemik 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Lionel-HutzX 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $112 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 55ms (58ms) <P12> 169ms (385ms) <P13> 193ms (197ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -440747571233718667
  INFO [Shop.calcBuySellPrice]                       Current Energy price $73
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 20, needed: 14
  INFO [Shop.printPriceFactor]                       Energy is decreased to 78%
  INFO [Shop.printPriceFactor]                       Energy buy price $42 sell price $77
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Energy: 2 critical: 2 surplus: 0 money: $181
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Energy: 9 critical: 3 surplus: 6 money: $210
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Energy: 4 critical: 5 surplus: -1 money: $1159
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Energy: 5 critical: 4 surplus: 1 money: $7
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 55ms (58ms) <P12> 150ms (327ms) <P13> 196ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 4
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.804 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 8ms, max 196ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 310ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P12)callmemik 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)mulefox (P13)Lionel-HutzX 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 310ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $57 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #4 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 55ms (56ms) <P12> 150ms (385ms) <P13> 201ms (205ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4529384958444378714
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 51804896
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Money: $7 Plots: 5 Assets: 1966 Total: 4473
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Food: 3 Energy: 5 Smithore: 20 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)speedymule Money: $1159 Plots: 5 Assets: 728 Total: 4387
  INFO [SummaryPhase2.begin]                         (P10)speedymule Food: 0 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)mulefox Money: $210 Plots: 5 Assets: 1385 Total: 4095
  INFO [SummaryPhase2.begin]                         (P11)mulefox Food: 3 Energy: 9 Smithore: 4 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)callmemik Money: $181 Plots: 5 Assets: 483 Total: 3164
  INFO [SummaryPhase2.begin]                         (P12)callmemik Food: 2 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 8 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $76
  INFO [SummaryPhase2.begin]                         Shop Smithore: 1 units $49
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $112
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $57
  INFO [SummaryPhase2.begin]                         Shop mules: 8 $90
  INFO [SummaryPhase2.begin]                         Colony total: 16119
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 54ms (56ms) <P12> 145ms (385ms) <P13> 203ms (205ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 8 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 8ms, max 203ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 385ms 29 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 8ms, max 203ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P12)callmemik is granted tile 9: Plain (1,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 8ms, max 203ms
  INFO [LandGrantPhase.claimPlot]                    (P13)Lionel-HutzX is granted tile 10: Plain (5,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 8ms, max 203ms
  INFO [LandGrantPhase.update]                       (P10)speedymule pressed at plot 22 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)mulefox is granted tile 22: Plain (6,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 8ms, max 203ms
  INFO [LandGrantPhase.update]                       (P10)speedymule pressed at plot 23 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P10)speedymule is granted tile 23: Mountain2 (8,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 8ms, max 203ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 54ms (55ms) <P12> 144ms (381ms) <P13> 203ms (212ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $388
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 5 frames, rountrip 8ms, max 203ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P11)mulefox (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.buyLand]            (P10)speedymule bought the plot for $388
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (12ms) <P11> 54ms (55ms) <P12> 158ms (381ms) <P13> 200ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1871727752777930836
  INFO [Development.setPlayerOrder]                  Normal development order. 8 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.20468533
  INFO [PlayerEventPhase.begin]                      Event player: (P13)Lionel-HutzX (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: GypsyInlaws
  INFO [Player.setMoney]                             (P13)Lionel-HutzX gets money $-293, reassigning to $0 instead
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your Space Gypsy inlaws made a mess of the town. It cost you $300 to clean it up
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Player.useFood]                              (P13)Lionel-HutzX has 3 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 54ms (55ms) <P12> 158ms (381ms) <P13> 200ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Lionel-HutzX
  INFO [Wampus.<init>]                               Wampus has 5 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P13)Lionel-HutzX got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            Lionel-HutzX caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Plain (5,1) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)Lionel-HutzX finishes on update 1543
  INFO [GameModel.gamble]                            (P13)Lionel-HutzX gambles $105, max: 47.5, left: 6.9943404, fraction 0.14724927
  INFO [DevelopmentMessenger.showMessage]            Lionel-HutzX won $105 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 53ms (55ms) <P12> 147ms (179ms) <P13> 198ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5147603338414256247
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.44989252
  INFO [PlayerEventPhase.begin]                      No player event for (P10)speedymule (rank 2)
  INFO [Player.useFood]                              (P10)speedymule has 0 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 53ms (55ms) <P12> 147ms (353ms) <P13> 198ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)speedymule
  INFO [Wampus.<init>]                               Wampus has 5 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.gamble]                            (P10)speedymule gambles $103, max: 47.5, left: 3.5800014, fraction 0.07536845
  INFO [DevelopmentMessenger.showMessage]            speedymule won $103 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)speedymule finishes on update 71
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 53ms (55ms) <P12> 147ms (407ms) <P13> 196ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -767683621278165357
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.1209507
  INFO [PlayerEventPhase.begin]                      Event player: (P11)mulefox (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: AgricultureAward
  INFO [PlayerEventPhase$1.finished]                 Event Message: The colony council for agriculture awarded you $100 for each food plot you have developed. The total grant is $100
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Player.useFood]                              (P11)mulefox has 3 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (12ms) <P11> 53ms (55ms) <P12> 132ms (168ms) <P13> 197ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)mulefox
  INFO [Wampus.<init>]                               Wampus has 5 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (2,1) with Crystite factory
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (6,4) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)mulefox finishes on update 1832
  INFO [GameModel.gamble]                            (P11)mulefox gambles $100, max: 47.5, left: 0.23434646, fraction 0.0049336096
  INFO [DevelopmentMessenger.showMessage]            mulefox won $100 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 52ms (54ms) <P12> 132ms (348ms) <P13> 196ms (198ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7009534383007645642
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.53721154
  INFO [PlayerEventPhase.begin]                      No player event for (P12)callmemik (rank 4)
  INFO [Player.useFood]                              (P12)callmemik has 2 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 53ms (55ms) <P12> 133ms (351ms) <P13> 195ms (198ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)callmemik
  INFO [Wampus.<init>]                               Wampus has 5 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 63. End Update: 62
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 151. End Update: 150
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 187. End Update: 186
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Mountain3 (0,2) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            callmemik caught the Mountain Wampus and got $200
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1156. End Update: 1155
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)callmemik finishes on update 1262
  INFO [GameModel.gamble]                            (P12)callmemik gambles $105, max: 47.5, left: 1.6895885, fraction 0.035570286
  INFO [DevelopmentMessenger.showMessage]            callmemik won $105 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 51ms (55ms) <P12> 149ms (348ms) <P13> 194ms (197ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: METEORITE_STRIKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4716233694741558247
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 51ms (55ms) <P12> 192ms (348ms) <P13> 194ms (196ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2821577151145618000
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P12)callmemik has 2 energy and needs 2 energy
  INFO [ProductionPhase.finishPower]                 (P11)mulefox has 9 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P10)speedymule has 4 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P13)Lionel-HutzX has 5 energy and needs 4 energy
  INFO [ProductionPhase.logProduction]               (P12)callmemik expects 2 food, 3 energy, 4 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox expects 6 food, 8 energy, 4 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule expects 2 food, 3 energy, 6 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX expects 8 food, 3 energy, 6 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12)callmemik produced 2 food, 3 energy, 3 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox produced 8 food, 6 energy, 5 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule produced 3 food, 4 energy, 7 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX produced 8 food, 4 energy, 6 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 51ms (55ms) <P12> 131ms (292ms) <P13> 193ms (194ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 51ms (55ms) <P12> 131ms (292ms) <P13> 193ms (194ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7612864459983145611
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $49
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $7
  INFO [Shop.printPriceFactor]                       Smithore shop: 1, mules potentially available: 4, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is increased to 175%
  INFO [Shop.printPriceFactor]                       Smithore buy price $93 sell price $128
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Smithore: 3 critical: 0 surplus: 3 money: $321
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Smithore: 9 critical: 0 surplus: 9 money: $105
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Smithore: 7 critical: 0 surplus: 7 money: $874
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Smithore: 26 critical: 0 surplus: 26 money: $190
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 51ms (53ms) <P12> 129ms (292ms) <P13> 193ms (195ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.80799997 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 8ms, max 192ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 229ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)speedymule (P11)mulefox (P12)callmemik (P13)Lionel-HutzX 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P12)callmemik auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Player.increaseAuctionTeleportCount]         (P10)speedymule auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Player.increaseAuctionTeleportCount]         (P11)mulefox auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [Player.increaseAuctionTeleportCount]         (P13)Lionel-HutzX auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 229ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $93 (45 units for $4185)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 50ms (52ms) <P12> 128ms (229ms) <P13> 192ms (196ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2701714065496248893
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $76
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $104 sell price $244
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Crystite: 0 critical: 0 surplus: 0 money: $600
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Crystite: 2 critical: 0 surplus: 2 money: $942
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Crystite: 2 critical: 0 surplus: 2 money: $1525
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Crystite: 0 critical: 0 surplus: 0 money: $2608
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 50ms (51ms) <P12> 128ms (229ms) <P13> 193ms (204ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.806 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 8ms, max 194ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 204ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)speedymule (P11)mulefox 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Player.increaseAuctionTeleportCount]         (P11)mulefox auction teleport count: 1
  INFO [Player.increaseAuctionTeleportCount]         (P10)speedymule auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 205ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $104 (4 units for $416)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 50ms (51ms) <P12> 142ms (202ms) <P13> 195ms (205ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5436856338258207645
  INFO [Shop.calcBuySellPrice]                       Current Food price $112
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 21, needed: 16
  INFO [Shop.printPriceFactor]                       Food is decreased to 82%
  INFO [Shop.printPriceFactor]                       Food buy price $77 sell price $112
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Food: 2 critical: 4 surplus: -2 money: $600
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Food: 8 critical: 4 surplus: 4 money: $1150
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Food: 3 critical: 4 surplus: -1 money: $1733
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Food: 8 critical: 4 surplus: 4 money: $2608
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 50ms (51ms) <P12> 143ms (323ms) <P13> 204ms (212ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.796 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 8ms, max 204ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 323ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P12)callmemik 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)mulefox (P13)Lionel-HutzX 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 345ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 345ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller mulefox rank 3 takes over trade from seller Lionel-HutzX rank 1
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Player.increaseAuctionTeleportCount]         (P11)mulefox auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 360ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $77 (7 units for $539)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (12ms) <P11> 49ms (50ms) <P12> 143ms (360ms) <P13> 204ms (212ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3066251815013011028
  INFO [Shop.calcBuySellPrice]                       Current Energy price $57
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 22, needed: 18
  INFO [Shop.printPriceFactor]                       Energy is decreased to 86%
  INFO [Shop.printPriceFactor]                       Energy buy price $34 sell price $69
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Energy: 3 critical: 3 surplus: 0 money: $446
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Energy: 10 critical: 5 surplus: 5 money: $1458
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Energy: 4 critical: 5 surplus: -1 money: $1656
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Energy: 5 critical: 5 surplus: 0 money: $2839
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 49ms (50ms) <P12> 142ms (323ms) <P13> 203ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 5
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.799 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 8ms, max 201ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 323ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)mulefox 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 362
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $49 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #5 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 50ms (50ms) <P12> 142ms (235ms) <P13> 201ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6754013692573976992
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 49918512
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Money: $2839 Plots: 6 Assets: 1055 Total: 6894
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Food: 5 Energy: 5 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)speedymule Money: $1656 Plots: 7 Assets: 1004 Total: 6160
  INFO [SummaryPhase2.begin]                         (P10)speedymule Food: 4 Energy: 4 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)mulefox Money: $1458 Plots: 6 Assets: 1333 Total: 5791
  INFO [SummaryPhase2.begin]                         (P11)mulefox Food: 4 Energy: 10 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)callmemik Money: $446 Plots: 6 Assets: 710 Total: 4156
  INFO [SummaryPhase2.begin]                         (P12)callmemik Food: 4 Energy: 3 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 10 mules for 20 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $180
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $104
  INFO [SummaryPhase2.begin]                         Shop Smithore: 26 units $93
  INFO [SummaryPhase2.begin]                         Shop Food: 4 units $77
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $49
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $180
  INFO [SummaryPhase2.begin]                         Colony total: 23001
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 49ms (50ms) <P12> 154ms (323ms) <P13> 201ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 8ms, max 201ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 323ms 25 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 8ms, max 201ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P13)Lionel-HutzX is granted tile 4: Plain (5,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 8ms, max 201ms
  INFO [LandGrantPhase.update]                       (P10)speedymule pressed at plot 11 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P11)mulefox is granted tile 11: Mountain3 (8,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 8ms, max 201ms
  INFO [LandGrantPhase.update]                       (P10)speedymule pressed at plot 15 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P10)speedymule is granted tile 15: Plain (8,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 8ms, max 201ms
  INFO [LandGrantPhase.claimPlot]                    (P12)callmemik is granted tile 16: Crater (3,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 8ms, max 200ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 50ms (51ms) <P12> 156ms (317ms) <P13> 200ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 50ms (51ms) <P12> 230ms (401ms) <P13> 200ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -3486915110156293346
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.11237204
  INFO [PlayerEventPhase.begin]                      Event player: (P13)Lionel-HutzX (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: MuleLostBolt
  INFO [PlayerEventPhase$1.finished]                 Event Message: One of your M.U.L.E.s lost a bolt. Repairs cost you $150
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Player.useFood]                              (P13)Lionel-HutzX has 5 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 50ms (51ms) <P12> 230ms (401ms) <P13> 200ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Lionel-HutzX
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Plain (0,3) with Energy factory
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Plain (5,0) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            Lionel-HutzX caught the Mountain Wampus and got $200
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)Lionel-HutzX finishes on update 2090
  INFO [GameModel.gamble]                            (P13)Lionel-HutzX gambles $127, max: 47.5, left: 6.419098, fraction 0.1351389
  INFO [DevelopmentMessenger.showMessage]            Lionel-HutzX won $127 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 50ms (52ms) <P12> 179ms (401ms) <P13> 204ms (207ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5322676232243817192
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.20513326
  INFO [PlayerEventPhase.begin]                      Event player: (P10)speedymule (rank 2)
  INFO [PlayerEventPhase.begin]                      Event: SwampEelEating
  INFO [PlayerEventPhase$1.finished]                 Event Message: You won the colony Swamp Eel eating contest and collected $100 (Yuck!)
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Player.useFood]                              (P10)speedymule has 4 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 50ms (51ms) <P12> 159ms (478ms) <P13> 197ms (206ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)speedymule
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Plain (8,3) with Energy factory
  INFO [GameModel.developLand]                       (P10)speedymule undevelops tile Mountain1 (7,3)
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Mountain2 (8,4) with Smithore factory
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Mountain1 (7,3) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            speedymule caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Plain (8,2) with Energy factory
  INFO [GameModel.gamble]                            (P10)speedymule gambles $111, max: 47.5, left: 2.7591014, fraction 0.058086347
  INFO [DevelopmentMessenger.showMessage]            speedymule won $111 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)speedymule finishes on update 2281
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 51ms (51ms) <P12> 137ms (436ms) <P13> 194ms (195ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 857026336910596853
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.036144793
  INFO [PlayerEventPhase.begin]                      Event player: (P11)mulefox (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: DeadMooseRat
  INFO [PlayerEventPhase$1.finished]                 Event Message: You found a dead Moose Rat and sold the hide for $100
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Player.useFood]                              (P11)mulefox has 4 food and needs 4 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 50ms (51ms) <P12> 137ms (455ms) <P13> 194ms (195ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)mulefox
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Mountain3 (8,1) with Smithore factory
  INFO [DevelopmentMessenger.showMessage]            mulefox caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P11)mulefox undevelops tile Plain (2,1)
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (2,1) with Smithore factory
  INFO [GameModel.developLand]                       (P11)mulefox undevelops tile Plain (6,3)
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (6,3) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)mulefox finishes on update 2435
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 49ms (50ms) <P12> 134ms (282ms) <P13> 195ms (196ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6904281152367524957
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.29148972
  INFO [PlayerEventPhase.begin]                      No player event for (P12)callmemik (rank 4)
  INFO [Player.useFood]                              (P12)callmemik has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 48ms (49ms) <P12> 134ms (473ms) <P13> 195ms (198ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)callmemik
  INFO [Wampus.<init>]                               Wampus has 2 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 332. End Update: 331
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 386. End Update: 385
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Crater (3,4) with Crystite factory
  INFO [DevelopmentMessenger.showMessage]            callmemik caught the Mountain Wampus and got $200
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Plain (1,4) with Crystite factory
  INFO [GameModel.developLand]                       (P12)callmemik undevelops tile Mountain3 (0,2)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1968. End Update: 1967
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Plain (1,2) with Energy factory
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Plain (1,1) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)callmemik finishes on update 2405
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (14ms) <P11> 46ms (48ms) <P12> 129ms (171ms) <P13> 202ms (206ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (14ms) <P11> 46ms (48ms) <P12> 129ms (171ms) <P13> 202ms (206ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2523458356732354908
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)callmemik has 3 energy and needs 3 energy
  INFO [ProductionPhase.finishPower]                 (P11)mulefox has 10 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P10)speedymule has 4 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P13)Lionel-HutzX has 5 energy and needs 5 energy
  INFO [ProductionPhase.logProduction]               (P12)callmemik expects 2 food, 8 energy, 0 smithore, 7 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox expects 2 food, 15 energy, 14 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule expects 2 food, 18 energy, 7 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX expects 8 food, 8 energy, 10 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12)callmemik produced 3 food, 8 energy, 0 smithore, 8 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox produced 1 food, 13 energy, 14 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule produced 3 food, 19 energy, 6 smithore, 1 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX produced 8 food, 8 energy, 11 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (14ms) <P11> 46ms (48ms) <P12> 144ms (243ms) <P13> 204ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: FIRE_IN_STORE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7526732656976104080
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (14ms) <P11> 46ms (48ms) <P12> 129ms (243ms) <P13> 204ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6497749294386303425
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $93
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $7
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 6, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is increased to 100%
  INFO [Shop.printPriceFactor]                       Smithore buy price $100 sell price $135
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Smithore: 0 critical: 0 surplus: 0 money: $111
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Smithore: 14 critical: 0 surplus: 14 money: $1503
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Smithore: 6 critical: 0 surplus: 6 money: $1377
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Smithore: 11 critical: 0 surplus: 11 money: $2531
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (14ms) <P11> 46ms (47ms) <P12> 129ms (146ms) <P13> 202ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.797 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 8ms, max 203ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 210ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)mulefox (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)speedymule 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer mulefox rank 3 takes over trade from buyer Lionel-HutzX rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer mulefox rank 3 takes over trade from buyer Lionel-HutzX rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer mulefox rank 3 takes over trade from buyer Lionel-HutzX rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer mulefox rank 3 takes over trade from buyer Lionel-HutzX rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Player.increaseAuctionTeleportCount]         (P10)speedymule auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 210ms
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 360
  INFO [GameController.apply]                        (P12)callmemik chat: mule
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P12)callmemik chat: stop it
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $122 (6 units for $732)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (14ms) <P11> 47ms (48ms) <P12> 142ms (159ms) <P13> 200ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5365417282577871587
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $104
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $72 sell price $212
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Crystite: 8 critical: 0 surplus: 8 money: $111
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Crystite: 0 critical: 0 surplus: 0 money: $1503
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Crystite: 1 critical: 0 surplus: 1 money: $2109
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Crystite: 0 critical: 0 surplus: 0 money: $1799
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (14ms) <P11> 47ms (49ms) <P12> 142ms (278ms) <P13> 200ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.801 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 8ms, max 199ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 278ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)mulefox (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)speedymule (P12)callmemik 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Player.increaseAuctionTeleportCount]         (P10)speedymule auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Player.increaseAuctionTeleportCount]         (P12)callmemik auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 278ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $72 (9 units for $648)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 48ms (49ms) <P12> 158ms (537ms) <P13> 199ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7963456051136367380
  INFO [Shop.calcBuySellPrice]                       Current Food price $77
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 16, needed: 16
  INFO [Shop.printPriceFactor]                       Food is increased to 100%
  INFO [Shop.printPriceFactor]                       Food buy price $62 sell price $97
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Food: 3 critical: 4 surplus: -1 money: $687
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Food: 1 critical: 4 surplus: -3 money: $1503
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Food: 3 critical: 4 surplus: -1 money: $2181
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Food: 9 critical: 4 surplus: 5 money: $1799
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 48ms (49ms) <P12> 259ms (636ms) <P13> 199ms (206ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.741 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 7 frames, rountrip 8ms, max 259ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 636ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P11)mulefox (P12)callmemik 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Lionel-HutzX 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 362
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 120ms
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 537ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 537ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 537ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 477ms
  INFO [GameController.apply]                        (P12)callmemik chat: fucking lag
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 477ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 477ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Player.increaseAuctionTeleportCount]         (P13)Lionel-HutzX auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 477ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $206 (5 units for $1032)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (14ms) <P11> 49ms (51ms) <P12> 214ms (477ms) <P13> 196ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1590012722391530727
  INFO [Shop.calcBuySellPrice]                       Current Energy price $49
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 53, needed: 20
  INFO [Shop.printPriceFactor]                       Energy is decreased to 53%
  INFO [Shop.printPriceFactor]                       Energy buy price $11 sell price $46
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Energy: 8 critical: 4 surplus: 4 money: $261
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Energy: 18 critical: 5 surplus: 13 money: $897
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Energy: 19 critical: 5 surplus: 14 money: $2181
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Energy: 8 critical: 6 surplus: 2 money: $2831
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 50ms (51ms) <P12> 152ms (259ms) <P13> 195ms (199ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 6
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.805 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 8ms, max 195ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 233ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)mulefox (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)speedymule (P12)callmemik 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 233ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 120ms
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 233ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 233ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 330ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $33 (9 units for $303)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- SUMMARY #6 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (13ms) <P11> 50ms (52ms) <P12> 191ms (330ms) <P13> 194ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7555848946760959763
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 52108888
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Money: $2831 Plots: 7 Assets: 3782 Total: 10113
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Food: 4 Energy: 8 Smithore: 17 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)mulefox Money: $594 Plots: 7 Assets: 4068 Total: 8162
  INFO [SummaryPhase2.begin]                         (P11)mulefox Food: 4 Energy: 27 Smithore: 14 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)speedymule Money: $2358 Plots: 8 Assets: 1802 Total: 8160
  INFO [SummaryPhase2.begin]                         (P10)speedymule Food: 3 Energy: 13 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)callmemik Money: $387 Plots: 7 Assets: 1695 Total: 5582
  INFO [SummaryPhase2.begin]                         (P12)callmemik Food: 5 Energy: 5 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 6 mules
  INFO [Shop.buildMules]                             A mule now costs $240
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $72
  INFO [SummaryPhase2.begin]                         Shop Smithore: 0 units $122
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $206
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $33
  INFO [SummaryPhase2.begin]                         Shop mules: 6 $240
  INFO [SummaryPhase2.begin]                         Colony total: 32017
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 9
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (12ms) <P11> 50ms (52ms) <P12> 152ms (311ms) <P13> 193ms (199ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [Development.setPlayerOrder]                  Reverse development order. 6 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 8ms, max 193ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 311ms 24 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 8ms, max 192ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P11)mulefox is granted tile 2: Plain (3,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 8ms, max 192ms
  INFO [LandGrantPhase.claimPlot]                    (P13)Lionel-HutzX is granted tile 4: Mountain1 (6,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 8ms, max 192ms
  INFO [LandGrantPhase.claimPlot]                    (P12)callmemik is granted tile 7: Plain (0,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 8ms, max 192ms
  INFO [LandGrantPhase.update]                       (P10)speedymule pressed at plot 10 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P10)speedymule is granted tile 10: Mountain1 (7,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 8ms, max 192ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (12ms) <P11> 51ms (53ms) <P12> 152ms (330ms) <P13> 192ms (199ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $328
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (10) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 5 frames, rountrip 8ms, max 192ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P11)mulefox (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (10) 16 bytes
  INFO [AbstractLandAuctionPhase.buyLand]            (P10)speedymule bought the plot for $2232
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.apply]                        (P11)mulefox chat: lionel???
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (12ms) <P11> 53ms (55ms) <P12> 146ms (169ms) <P13> 190ms (204ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7295217897169086338
  INFO [Development.setPlayerOrder]                  Reverse development order. 6 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.84622383
  INFO [PlayerEventPhase.begin]                      No player event for (P12)callmemik (rank 4)
  INFO [Player.useFood]                              (P12)callmemik has 5 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (12ms) <P11> 53ms (55ms) <P12> 146ms (244ms) <P13> 199ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)callmemik
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P11)mulefox chat: run faster and earlier up!!!!
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 144. End Update: 143
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 194. End Update: 193
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Mountain3 (0,2) with Smithore factory
  INFO [GameModel.developLand]                       (P12)callmemik undevelops tile Plain (1,4)
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Plain (0,1) with Smithore factory
  INFO [GameModel.developLand]                       (P12)callmemik undevelops tile Crater (3,4)
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Plain (1,2) with Smithore factory
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Plain (1,4) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)callmemik finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (13ms) <P11> 53ms (55ms) <P12> 159ms (324ms) <P13> 204ms (212ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6137938325407257994
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.3489555
  INFO [PlayerEventPhase.begin]                      No player event for (P10)speedymule (rank 3)
  INFO [Player.useFood]                              (P10)speedymule has 3 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (13ms) <P11> 52ms (55ms) <P12> 145ms (283ms) <P13> 203ms (212ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)speedymule
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P10)speedymule undevelops tile Mountain1 (3,1)
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Mountain1 (7,3) with Smithore factory
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Mountain1 (7,2) with Smithore factory
  INFO [GameModel.gamble]                            (P10)speedymule gambles $112, max: 47.5, left: 6.374341, fraction 0.13419665
  INFO [DevelopmentMessenger.showMessage]            speedymule won $112 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)speedymule finishes on update 1525
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (13ms) <P11> 52ms (55ms) <P12> 156ms (257ms) <P13> 200ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2274391817920168381
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8240463
  INFO [PlayerEventPhase.begin]                      No player event for (P11)mulefox (rank 2)
  INFO [Player.useFood]                              (P11)mulefox has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (13ms) <P11> 52ms (55ms) <P12> 156ms (257ms) <P13> 199ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)mulefox
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (5,2) with Smithore factory
  INFO [GameController.apply]                        (P12)callmemik chat: anyway speedy would have got ir
  INFO [GameController.apply]                        (P12)callmemik chat: it
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (6,2) with Smithore factory
  INFO [GameController.apply]                        (P10)speedymule chat: yep
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (6,3) with Smithore factory
  INFO [GameController.apply]                        (P10)speedymule chat: was not cheap though
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (3,0) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)mulefox finishes on update 2297
  INFO [GameModel.gamble]                            (P11)mulefox gambles $105, max: 47.5, left: 1.5591025, fraction 0.032823212
  INFO [DevelopmentMessenger.showMessage]            mulefox won $105 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (12ms) <P11> 50ms (53ms) <P12> 153ms (257ms) <P13> 198ms (198ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6112236227181736123
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5926988
  INFO [PlayerEventPhase.begin]                      No player event for (P13)Lionel-HutzX (rank 1)
  INFO [Player.useFood]                              (P13)Lionel-HutzX has 4 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (12ms) <P11> 50ms (53ms) <P12> 153ms (257ms) <P13> 196ms (198ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Lionel-HutzX
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $200
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameController.apply]                        (P10)speedymule chat: but i decided to let them battle for the next one
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Mountain1 (6,0) with Smithore factory
  INFO [Mule.runAway]                                Mule runs away for (P13)Lionel-HutzX
  INFO [Mule.runAway]                                Mule runs away for (P13)Lionel-HutzX
  INFO [Mule.runAway]                                Mule runs away for (P13)Lionel-HutzX
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)Lionel-HutzX finishes on update 2174
  INFO [GameModel.gamble]                            (P13)Lionel-HutzX gambles $109, max: 47.5, left: 4.0191, fraction 0.08461264
  INFO [DevelopmentMessenger.showMessage]            Lionel-HutzX won $109 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (12ms) <P11> 50ms (51ms) <P12> 170ms (412ms) <P13> 196ms (199ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (12ms) <P11> 50ms (51ms) <P12> 170ms (412ms) <P13> 196ms (199ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1573133235643589464
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P12)callmemik has 5 energy and needs 4 energy
  INFO [ProductionPhase.finishPower]                 (P11)mulefox has 27 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P10)speedymule has 13 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P13)Lionel-HutzX has 8 energy and needs 6 energy
  INFO [ProductionPhase.logProduction]               (P12)callmemik expects 2 food, 6 energy, 12 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox expects 2 food, 0 energy, 33 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule expects 2 food, 14 energy, 17 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX expects 8 food, 8 energy, 15 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12)callmemik produced 1 food, 5 energy, 15 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox produced 2 food, 0 energy, 39 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule produced 1 food, 10 energy, 16 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX produced 7 food, 5 energy, 18 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (12ms) <P11> 50ms (51ms) <P12> 170ms (412ms) <P13> 196ms (199ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PLANET_QUAKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8075138598249905695
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P13)Lionel-HutzX chat: aww crap
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (12ms) <P11> 50ms (51ms) <P12> 170ms (412ms) <P13> 195ms (199ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4538914103722926409
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $122
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $2
  INFO [Shop.printPriceFactor]                       Smithore shop: 0, mules potentially available: 0, mules needed: 8
  INFO [Shop.printPriceFactor]                       Smithore is increased to 250%
  INFO [Shop.printPriceFactor]                       Smithore buy price $230 sell price $265
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Smithore: 6 critical: 0 surplus: 6 money: $122
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Smithore: 32 critical: 0 surplus: 32 money: $309
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Smithore: 7 critical: 0 surplus: 7 money: $238
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Smithore: 25 critical: 0 surplus: 25 money: $1830
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (12ms) <P11> 49ms (51ms) <P12> 153ms (412ms) <P13> 194ms (198ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.806 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 7ms, max 195ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 412ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)speedymule (P11)mulefox (P12)callmemik (P13)Lionel-HutzX 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Player.increaseAuctionTeleportCount]         (P12)callmemik auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Player.increaseAuctionTeleportCount]         (P10)speedymule auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [GameController.apply]                        (P12)callmemik chat: all about luck:)
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [Player.increaseAuctionTeleportCount]         (P13)Lionel-HutzX auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [Player.increaseAuctionTeleportCount]         (P11)mulefox auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 328ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $230 (70 units for $16100)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (12ms) <P11> 49ms (51ms) <P12> 170ms (347ms) <P13> 193ms (198ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2599531390986183737
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $72
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $88 sell price $228
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Crystite: 0 critical: 0 surplus: 0 money: $1502
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Crystite: 0 critical: 0 surplus: 0 money: $7669
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Crystite: 0 critical: 0 surplus: 0 money: $1848
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Crystite: 0 critical: 0 surplus: 0 money: $7580
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (12ms) <P11> 49ms (51ms) <P12> 170ms (347ms) <P13> 194ms (198ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $88 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (13ms) <P11> 49ms (51ms) <P12> 150ms (347ms) <P13> 194ms (198ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2604637464760155894
  INFO [Shop.calcBuySellPrice]                       Current Food price $206
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 12, needed: 16
  INFO [Shop.printPriceFactor]                       Food is increased to 125%
  INFO [Shop.printPriceFactor]                       Food buy price $215 sell price $250
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Food: 2 critical: 4 surplus: -2 money: $1502
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Food: 2 critical: 4 surplus: -2 money: $7669
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Food: 1 critical: 4 surplus: -3 money: $1848
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Food: 7 critical: 4 surplus: 3 money: $7580
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (12ms) <P11> 49ms (51ms) <P12> 149ms (347ms) <P13> 194ms (198ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.804 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 7ms, max 196ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 328ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P11)mulefox (P12)callmemik 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Lionel-HutzX 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 362
  INFO [Client.receiveTCPMessages]                   Client: StoreClosed (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Player.increaseAuctionTeleportCount]         (P13)Lionel-HutzX auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 328ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 328ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 328ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 328ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 328ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $230 (5 units for $1447)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (13ms) <P11> 51ms (52ms) <P12> 146ms (286ms) <P13> 200ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5165735381440615863
  INFO [Shop.calcBuySellPrice]                       Current Energy price $33
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 44, needed: 27
  INFO [Shop.printPriceFactor]                       Energy is decreased to 71%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Energy: 6 critical: 5 surplus: 1 money: $680
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Energy: 15 critical: 9 surplus: 6 money: $7669
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Energy: 16 critical: 6 surplus: 10 money: $1223
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Energy: 7 critical: 7 surplus: 0 money: $9027
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (12ms) <P11> 51ms (53ms) <P12> 126ms (285ms) <P13> 205ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 7
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.795 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 7ms, max 205ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 285ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)mulefox 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 362
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- SUMMARY #7 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (12ms) <P11> 50ms (51ms) <P12> 157ms (318ms) <P13> 203ms (211ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7921367345570817980
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 53151432
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Money: $9027 Plots: 8 Assets: 1365 Total: 14392
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Food: 2 Energy: 7 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)mulefox Money: $7669 Plots: 8 Assets: 1665 Total: 13334
  INFO [SummaryPhase2.begin]                         (P11)mulefox Food: 2 Energy: 15 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)speedymule Money: $1223 Plots: 10 Assets: 1845 Total: 8068
  INFO [SummaryPhase2.begin]                         (P10)speedymule Food: 3 Energy: 16 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)callmemik Money: $680 Plots: 8 Assets: 1860 Total: 6540
  INFO [SummaryPhase2.begin]                         (P12)callmemik Food: 5 Energy: 6 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 14 mules for 28 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $460
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $88
  INFO [SummaryPhase2.begin]                         Shop Smithore: 42 units $230
  INFO [SummaryPhase2.begin]                         Shop Food: 0 units $230
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $460
  INFO [SummaryPhase2.begin]                         Colony total: 42334
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (12ms) <P11> 49ms (51ms) <P12> 145ms (318ms) <P13> 202ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 7ms, max 202ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 226ms 19 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 7ms, max 201ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P12)callmemik is granted tile 1: Plain (1,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 7ms, max 201ms
  INFO [LandGrantPhase.claimPlot]                    (P13)Lionel-HutzX is granted tile 3: Plain (7,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 7ms, max 201ms
  INFO [LandGrantPhase.claimPlot]                    (P11)mulefox is granted tile 4: Plain (6,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 7ms, max 201ms
  INFO [LandGrantPhase.update]                       (P10)speedymule pressed at plot 5 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P10)speedymule is granted tile 5: Plain (7,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 7ms, max 201ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (12ms) <P11> 49ms (50ms) <P12> 142ms (318ms) <P13> 201ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (12ms) <P11> 49ms (49ms) <P12> 142ms (318ms) <P13> 200ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6570877042019648149
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.14349705
  INFO [PlayerEventPhase.begin]                      Event player: (P13)Lionel-HutzX (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: MulesDeteriorated
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your mining M.U.L.E.s have deteriorated from heavy use and cost $150 each to repair. The total cost is $600
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Player.useFood]                              (P13)Lionel-HutzX has 2 food and needs 4 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (12ms) <P11> 49ms (49ms) <P12> 142ms (318ms) <P13> 200ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Lionel-HutzX
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Plain (2,3) with Energy factory
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Plain (7,0) with Smithore factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)Lionel-HutzX finishes on update 1168
  INFO [GameModel.gamble]                            (P13)Lionel-HutzX gambles $161, max: 47.5, left: 2.8895874, fraction 0.06083342
  INFO [DevelopmentMessenger.showMessage]            Lionel-HutzX won $161 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (12ms) <P11> 49ms (49ms) <P12> 135ms (318ms) <P13> 198ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4962880843757596890
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9395104
  INFO [PlayerEventPhase.begin]                      No player event for (P11)mulefox (rank 2)
  INFO [Player.useFood]                              (P11)mulefox has 2 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (12ms) <P11> 49ms (49ms) <P12> 135ms (380ms) <P13> 198ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)mulefox
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (6,3) with Energy factory
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (6,4) with Energy factory
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (6,1) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)mulefox finishes on update 1150
  INFO [GameModel.gamble]                            (P11)mulefox gambles $152, max: 47.5, left: 3.249587, fraction 0.068412356
  INFO [DevelopmentMessenger.showMessage]            mulefox won $152 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (13ms) <P11> 48ms (50ms) <P12> 132ms (254ms) <P13> 196ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1120047956744067013
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.7337673
  INFO [PlayerEventPhase.begin]                      No player event for (P10)speedymule (rank 3)
  INFO [Player.useFood]                              (P10)speedymule has 3 food and needs 4 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (13ms) <P11> 48ms (51ms) <P12> 132ms (254ms) <P13> 196ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)speedymule
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Plain (7,1) with Food factory
  INFO [GameController.apply]                        (P11)mulefox chat: bot:probs
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Plain (8,0) with Food factory
  INFO [GameModel.developLand]                       (P10)speedymule undevelops tile Plain (8,2)
  INFO [GameController.apply]                        (P11)mulefox chat: crap bot without commands
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Mountain1 (3,1) with Smithore factory
  INFO [GameModel.gamble]                            (P10)speedymule gambles $152, max: 47.5, left: 0.99434614, fraction 0.020933604
  INFO [DevelopmentMessenger.showMessage]            speedymule won $152 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)speedymule finishes on update 1794
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (12ms) <P11> 49ms (51ms) <P12> 131ms (210ms) <P13> 196ms (198ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1408484710751929294
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.0043274164
  INFO [PlayerEventPhase.begin]                      Event player: (P12)callmemik (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: BestBuiltMule
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your M.U.L.E. was judged "Best Built" at the colony fair. You won $150
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10)speedymule chat: just to speedy for you to see
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Player.useFood]                              (P12)callmemik has 5 food and needs 4 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (7ms) <P11> 49ms (50ms) <P12> 131ms (210ms) <P13> 196ms (198ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)callmemik
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 85. End Update: 84
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 128. End Update: 127
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Plain (1,0) with Food factory
  INFO [GameModel.developLand]                       (P12)callmemik undevelops tile Plain (2,2)
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Plain (0,4) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)callmemik finishes on update 1445
  INFO [GameModel.gamble]                            (P12)callmemik gambles $159, max: 47.5, left: 18.599339, fraction 0.39156502
  INFO [DevelopmentMessenger.showMessage]            callmemik won $159 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (8ms) <P11> 48ms (49ms) <P12> 145ms (366ms) <P13> 195ms (197ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3499239990856406512
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (8ms) <P11> 48ms (49ms) <P12> 142ms (366ms) <P13> 196ms (198ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 934778104311281888
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P12)callmemik has 6 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P11)mulefox has 15 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P10)speedymule has 16 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P13)Lionel-HutzX has 7 energy and needs 6 energy
  INFO [ProductionPhase.logProduction]               (P12)callmemik expects 8 food, 4 energy, 12 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox expects 3 food, 5 energy, 29 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule expects 12 food, 3 energy, 20 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX expects 10 food, 12 energy, 14 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12)callmemik produced 7 food, 5 energy, 14 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox produced 2 food, 3 energy, 28 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule produced 13 food, 2 energy, 21 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX produced 11 food, 15 energy, 16 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (7ms) <P11> 48ms (49ms) <P12> 145ms (446ms) <P13> 195ms (197ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (7ms) <P11> 48ms (49ms) <P12> 145ms (446ms) <P13> 195ms (197ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8369295904963657140
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $230
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $7
  INFO [Shop.printPriceFactor]                       Smithore shop: 42, mules potentially available: 30, mules needed: 7
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $108 sell price $143
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Smithore: 14 critical: 0 surplus: 14 money: $504
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Smithore: 28 critical: 0 surplus: 28 money: $7336
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Smithore: 21 critical: 0 surplus: 21 money: $380
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Smithore: 16 critical: 0 surplus: 16 money: $8078
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (7ms) <P11> 48ms (49ms) <P12> 145ms (366ms) <P13> 195ms (197ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.805 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 2ms, max 195ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 366ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)speedymule (P11)mulefox (P12)callmemik (P13)Lionel-HutzX 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [Player.increaseAuctionTeleportCount]         (P12)callmemik auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [Player.increaseAuctionTeleportCount]         (P13)Lionel-HutzX auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [Player.increaseAuctionTeleportCount]         (P10)speedymule auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [Player.increaseAuctionTeleportCount]         (P11)mulefox auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 400ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $108 (79 units for $8532)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (7ms) <P11> 49ms (52ms) <P12> 161ms (439ms) <P13> 199ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8236769612489819916
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $88
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $56 sell price $196
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Crystite: 0 critical: 0 surplus: 0 money: $2016
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Crystite: 0 critical: 0 surplus: 0 money: $10360
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Crystite: 0 critical: 0 surplus: 0 money: $2648
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Crystite: 0 critical: 0 surplus: 0 money: $9806
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (7ms) <P11> 50ms (52ms) <P12> 159ms (439ms) <P13> 199ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [GameController.apply]                        (P11)mulefox chat: bot:speedershutup
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $56 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (7ms) <P11> 50ms (52ms) <P12> 159ms (439ms) <P13> 199ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6627306284425072355
  INFO [Shop.calcBuySellPrice]                       Current Food price $230
  INFO [Shop.printPriceFactor]                       Food shop: 0, total: 34, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 69%
  INFO [Shop.printPriceFactor]                       Food buy price $144 sell price $179
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Food: 8 critical: 5 surplus: 3 money: $2016
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Food: 2 critical: 5 surplus: -3 money: $10360
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Food: 13 critical: 5 surplus: 8 money: $2648
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Food: 11 critical: 5 surplus: 6 money: $9806
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (7ms) <P11> 50ms (52ms) <P12> 159ms (400ms) <P13> 200ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.8 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 2ms, max 200ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 321ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)mulefox 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)speedymule (P12)callmemik (P13)Lionel-HutzX 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 120ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [Player.increaseAuctionTeleportCount]         (P12)callmemik auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.checkCancelTransactions] New seller enters shop line
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Player.increaseAuctionTeleportCount]         (P13)Lionel-HutzX auction teleport count: 1
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [Player.increaseAuctionTeleportCount]         (P10)speedymule auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 400ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $144 (17 units for $2448)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (8ms) <P11> 52ms (54ms) <P12> 159ms (318ms) <P13> 202ms (212ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5487830399143971911
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 39, needed: 30
  INFO [Shop.printPriceFactor]                       Energy is decreased to 83%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Energy: 6 critical: 6 surplus: 0 money: $2448
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Energy: 9 critical: 8 surplus: 1 money: $9928
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Energy: 8 critical: 9 surplus: -1 money: $3800
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Energy: 16 critical: 7 surplus: 9 money: $10670
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 8ms (11ms) <P11> 52ms (54ms) <P12> 157ms (308ms) <P13> 202ms (212ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 8 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 8
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.798 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 11ms, max 202ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 308ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #8 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 11ms (11ms) <P11> 52ms (54ms) <P12> 149ms (171ms) <P13> 202ms (212ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6968060168653628497
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 51808208
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Money: $10670 Plots: 9 Assets: 1935 Total: 17105
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Food: 5 Energy: 16 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)mulefox Money: $9928 Plots: 9 Assets: 1835 Total: 16263
  INFO [SummaryPhase2.begin]                         (P11)mulefox Food: 5 Energy: 9 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)speedymule Money: $3800 Plots: 11 Assets: 1820 Total: 11120
  INFO [SummaryPhase2.begin]                         (P10)speedymule Food: 5 Energy: 8 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)callmemik Money: $2448 Plots: 9 Assets: 1490 Total: 8438
  INFO [SummaryPhase2.begin]                         (P12)callmemik Food: 5 Energy: 6 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 5 mules for 10 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $210
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $56
  INFO [SummaryPhase2.begin]                         Shop Smithore: 111 units $108
  INFO [SummaryPhase2.begin]                         Shop Food: 14 units $144
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $210
  INFO [SummaryPhase2.begin]                         Colony total: 52926
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 13
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 11ms (11ms) <P11> 52ms (54ms) <P12> 149ms (308ms) <P13> 201ms (212ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 11ms, max 201ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 318ms 25 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 11ms, max 201ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P12)callmemik is granted tile 0: Plain (0,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 11ms, max 201ms
  INFO [LandGrantPhase.claimPlot]                    (P11)mulefox is granted tile 1: River (4,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 11ms, max 201ms
  INFO [LandGrantPhase.update]                       (P10)speedymule pressed at plot 3 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P10)speedymule is granted tile 3: Plain (5,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 11ms, max 201ms
  INFO [LandGrantPhase.claimPlot]                    (P13)Lionel-HutzX is granted tile 5: Plain (5,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 11ms, max 201ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 11ms (11ms) <P11> 52ms (54ms) <P12> 149ms (308ms) <P13> 201ms (212ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 11ms (11ms) <P11> 52ms (54ms) <P12> 145ms (250ms) <P13> 201ms (212ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7386538987346139905
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.533584
  INFO [PlayerEventPhase.begin]                      No player event for (P13)Lionel-HutzX (rank 1)
  INFO [Player.useFood]                              (P13)Lionel-HutzX has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 11ms (11ms) <P11> 51ms (53ms) <P12> 128ms (250ms) <P13> 201ms (212ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Lionel-HutzX
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Mountain2 (2,4) with Crystite factory
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Plain (2,3) with Crystite factory
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Plain (5,4) with Energy factory
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Plain (1,3) with Crystite factory
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Plain (5,1) with Energy factory
  INFO [GameModel.sellMule]                          (P13)Lionel-HutzX sold a mule for $235
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)Lionel-HutzX finishes on update 2349
  INFO [GameModel.gamble]                            (P13)Lionel-HutzX gambles $150, max: 47.5, left: 0.5191035, fraction 0.010928495
  INFO [DevelopmentMessenger.showMessage]            Lionel-HutzX won $150 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 16
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 4ms (11ms) <P11> 49ms (50ms) <P12> 148ms (297ms) <P13> 200ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -437694850784419315
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.8887385
  INFO [PlayerEventPhase.begin]                      No player event for (P11)mulefox (rank 2)
  INFO [Player.useFood]                              (P11)mulefox has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 4ms (9ms) <P11> 49ms (50ms) <P12> 148ms (297ms) <P13> 200ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)mulefox
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (6,1) with Smithore factory
  INFO [GameModel.developLand]                       (P11)mulefox develops tile River (4,0) with Food factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)mulefox finishes on update 1504
  INFO [GameModel.gamble]                            (P11)mulefox gambles $219, max: 47.5, left: 17.419312, fraction 0.36672235
  INFO [DevelopmentMessenger.showMessage]            mulefox won $219 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 4ms (4ms) <P11> 49ms (50ms) <P12> 137ms (287ms) <P13> 199ms (207ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 172368620202193108
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.5615031
  INFO [PlayerEventPhase.begin]                      No player event for (P10)speedymule (rank 3)
  INFO [Player.useFood]                              (P10)speedymule has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 4ms (4ms) <P11> 49ms (50ms) <P12> 137ms (287ms) <P13> 197ms (206ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)speedymule
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Plain (5,3) with Energy factory
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Plain (7,4) with Crystite factory
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Plain (8,2) with Energy factory
  INFO [GameModel.developLand]                       (P10)speedymule undevelops tile Plain (7,1)
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Plain (7,1) with Energy factory
  INFO [GameModel.gamble]                            (P10)speedymule gambles $156, max: 47.5, left: 4.2191, fraction 0.088823155
  INFO [DevelopmentMessenger.showMessage]            speedymule won $156 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)speedymule finishes on update 2164
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (2ms) <P11> 49ms (55ms) <P12> 126ms (146ms) <P13> 193ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2121968516733793771
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.57280874
  INFO [PlayerEventPhase.begin]                      No player event for (P12)callmemik (rank 4)
  INFO [Player.useFood]                              (P12)callmemik has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (2ms) <P11> 50ms (57ms) <P12> 126ms (147ms) <P13> 193ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)callmemik
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 37. End Update: 36
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 75. End Update: 74
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 303. End Update: 302
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Plain (1,0) with Energy factory
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Plain (0,0) with Energy factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1399. End Update: 1398
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Crater (3,4) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)callmemik finishes on update 2265
  INFO [GameModel.gamble]                            (P12)callmemik gambles $151, max: 47.5, left: 2.199102, fraction 0.046296883
  INFO [DevelopmentMessenger.showMessage]            callmemik won $151 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (2ms) <P11> 54ms (59ms) <P12> 159ms (325ms) <P13> 202ms (204ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SUNSPOT_ACTIVITY
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8903312558081493489
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (2ms) <P11> 54ms (59ms) <P12> 204ms (350ms) <P13> 202ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1775352186416923341
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)callmemik has 6 energy and needs 5 energy
  INFO [ProductionPhase.finishPower]                 (P11)mulefox has 9 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P10)speedymule has 8 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P13)Lionel-HutzX has 16 energy and needs 7 energy
  INFO [ProductionPhase.logProduction]               (P12)callmemik expects 2 food, 32 energy, 12 smithore, 4 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox expects 4 food, 14 energy, 33 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule expects 4 food, 30 energy, 20 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX expects 4 food, 21 energy, 10 smithore, 12 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12)callmemik produced 2 food, 30 energy, 9 smithore, 4 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox produced 5 food, 13 energy, 29 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule produced 5 food, 28 energy, 19 smithore, 3 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX produced 5 food, 21 energy, 10 smithore, 13 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (2ms) <P11> 53ms (57ms) <P12> 159ms (350ms) <P13> 202ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (2ms) <P11> 53ms (57ms) <P12> 159ms (350ms) <P13> 202ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2165243881022952507
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $108
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-3
  INFO [Shop.printPriceFactor]                       Smithore shop: 111, mules potentially available: 63, mules needed: 4
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $47 sell price $82
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Smithore: 9 critical: 0 surplus: 9 money: $2004
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Smithore: 29 critical: 0 surplus: 29 money: $9862
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Smithore: 19 critical: 0 surplus: 19 money: $3361
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Smithore: 10 critical: 0 surplus: 10 money: $10410
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (2ms) <P11> 53ms (57ms) <P12> 159ms (350ms) <P13> 202ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.798 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 1ms, max 202ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 350ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P11)mulefox (P12)callmemik 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Lionel-HutzX 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $47 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (1ms) <P11> 54ms (54ms) <P12> 161ms (350ms) <P13> 197ms (204ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2260485407034692205
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $56
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $72 sell price $212
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Crystite: 4 critical: 0 surplus: 4 money: $2004
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Crystite: 0 critical: 0 surplus: 0 money: $9862
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Crystite: 3 critical: 0 surplus: 3 money: $3361
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Crystite: 13 critical: 0 surplus: 13 money: $10410
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (1ms) <P11> 54ms (55ms) <P12> 161ms (462ms) <P13> 196ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.805 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 1ms, max 195ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 462ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)mulefox (P12)callmemik 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)speedymule (P13)Lionel-HutzX 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer callmemik rank 4 takes over trade from buyer mulefox rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer callmemik rank 4 takes over trade from buyer mulefox rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer callmemik rank 4 takes over trade from buyer mulefox rank 2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 462ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer callmemik rank 4 takes over trade from buyer mulefox rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer callmemik rank 4 takes over trade from buyer mulefox rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 462ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 462ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller speedymule rank 3 takes over trade from seller Lionel-HutzX rank 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 462ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 456ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 456ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 456ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 456ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 456ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 456ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 456ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 456ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 456ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 456ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 456ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 456ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 456ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 456ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 456ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $76 (8 units for $608)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (1ms) <P11> 54ms (59ms) <P12> 235ms (456ms) <P13> 195ms (204ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6862822280738450718
  INFO [Shop.calcBuySellPrice]                       Current Food price $144
  INFO [Shop.printPriceFactor]                       Food shop: 14, total: 31, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 73%
  INFO [Shop.printPriceFactor]                       Food buy price $91 sell price $126
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Food: 2 critical: 5 surplus: -3 money: $1396
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Food: 5 critical: 5 surplus: 0 money: $9862
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Food: 5 critical: 5 surplus: 0 money: $3361
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Food: 5 critical: 5 surplus: 0 money: $11018
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (1ms) <P11> 53ms (59ms) <P12> 235ms (455ms) <P13> 197ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.765 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 7 frames, rountrip 1ms, max 235ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 455ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P11)mulefox (P12)callmemik 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Lionel-HutzX 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 455ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 401ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $126 (3 units for $378)
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (7ms) <P11> 51ms (58ms) <P12> 152ms (401ms) <P13> 203ms (213ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4209240451197730117
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 101, needed: 32
  INFO [Shop.printPriceFactor]                       Energy is decreased to 49%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Energy: 31 critical: 6 surplus: 25 money: $1018
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Energy: 14 critical: 9 surplus: 5 money: $9862
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Energy: 28 critical: 9 surplus: 19 money: $3361
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Energy: 28 critical: 8 surplus: 20 money: $11144
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (7ms) <P11> 43ms (51ms) <P12> 135ms (335ms) <P13> 202ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 9
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.799 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 5ms, max 201ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 335ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)mulefox 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 362
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #9 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 6ms (7ms) <P11> 42ms (51ms) <P12> 147ms (267ms) <P13> 201ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 6 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4794025354855025666
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 49977560
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Money: $11144 Plots: 10 Assets: 3104 Total: 19248
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Food: 4 Energy: 28 Smithore: 10 Crystite: 5
  INFO [SummaryPhase2.begin]                         (P11)mulefox Money: $9862 Plots: 10 Assets: 3343 Total: 18205
  INFO [SummaryPhase2.begin]                         (P11)mulefox Food: 5 Energy: 14 Smithore: 29 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)speedymule Money: $3361 Plots: 12 Assets: 3596 Total: 12957
  INFO [SummaryPhase2.begin]                         (P10)speedymule Food: 5 Energy: 28 Smithore: 19 Crystite: 3
  INFO [SummaryPhase2.begin]                         (P12)callmemik Money: $1018 Plots: 10 Assets: 3605 Total: 9623
  INFO [SummaryPhase2.begin]                         (P12)callmemik Food: 5 Energy: 31 Smithore: 9 Crystite: 12
  INFO [Shop.buildMules]                             Shop built 6 mules for 12 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $76
  INFO [SummaryPhase2.begin]                         Shop Smithore: 99 units $47
  INFO [SummaryPhase2.begin]                         Shop Food: 12 units $126
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $90
  INFO [SummaryPhase2.begin]                         Colony total: 60033
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 11
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 6ms (7ms) <P11> 42ms (48ms) <P12> 147ms (267ms) <P13> 199ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 6 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 5 frames, rountrip 6ms, max 199ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 267ms 22 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 5 frames, rountrip 6ms, max 199ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.update]                       (P10)speedymule pressed at plot 0 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P12)callmemik is granted tile 0: River (4,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 6ms, max 199ms
  INFO [LandGrantPhase.update]                       (P10)speedymule pressed at plot 1 frame 1
  INFO [LandGrantPhase.claimPlot]                    (P10)speedymule is granted tile 1: River (4,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 5 frames, rountrip 6ms, max 199ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 4ms (7ms) <P11> 42ms (48ms) <P12> 147ms (306ms) <P13> 199ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 4ms (7ms) <P11> 42ms (48ms) <P12> 147ms (267ms) <P13> 199ms (205ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1879328957725164397
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.012282431
  INFO [PlayerEventPhase.begin]                      Event player: (P13)Lionel-HutzX (rank 1)
  INFO [PlayerEventPhase.begin]                      Event: KazingaRaces
  INFO [PlayerEventPhase$1.finished]                 Event Message: You lost $300 betting on the two-legged Kazinga races
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Player.useFood]                              (P13)Lionel-HutzX has 4 food and needs 5 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 4ms (6ms) <P11> 42ms (55ms) <P12> 149ms (283ms) <P13> 198ms (205ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Lionel-HutzX
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Plain (5,1) with Crystite factory
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Plain (7,0) with Energy factory
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Plain (5,0) with Crystite factory
  INFO [GameModel.sellMule]                          (P13)Lionel-HutzX sold a mule for $165
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)Lionel-HutzX finishes on update 1798
  INFO [GameModel.gamble]                            (P13)Lionel-HutzX gambles $158, max: 47.5, left: 3.0392957, fraction 0.06398517
  INFO [DevelopmentMessenger.showMessage]            Lionel-HutzX won $158 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 4ms (6ms) <P11> 51ms (53ms) <P12> 150ms (226ms) <P13> 197ms (199ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 472846511891995066
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9805736
  INFO [PlayerEventPhase.begin]                      No player event for (P11)mulefox (rank 2)
  INFO [Player.useFood]                              (P11)mulefox has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 4ms (6ms) <P11> 52ms (53ms) <P12> 150ms (226ms) <P13> 197ms (199ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)mulefox
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Mountain3 (2,0) with Crystite factory
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (2,1) with Crystite factory
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (3,0) with Crystite factory
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (6,4) with Crystite factory
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (6,2) with Energy factory
  INFO [GameModel.sellMule]                          (P11)mulefox sold a mule for $165
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)mulefox finishes on update 2355
  INFO [GameModel.gamble]                            (P11)mulefox gambles $150, max: 47.5, left: 0.39910346, fraction 0.008402178
  INFO [DevelopmentMessenger.showMessage]            mulefox won $150 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 4ms (6ms) <P11> 53ms (53ms) <P12> 160ms (240ms) <P13> 194ms (195ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2137330841194230388
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.31963563
  INFO [PlayerEventPhase.begin]                      No player event for (P10)speedymule (rank 3)
  INFO [Player.useFood]                              (P10)speedymule has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 4ms (6ms) <P11> 53ms (53ms) <P12> 148ms (226ms) <P13> 194ms (195ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)speedymule
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Mountain1 (3,1) with Crystite factory
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Plain (3,2) with Crystite factory
  INFO [GameModel.developLand]                       (P10)speedymule develops tile River (4,4) with Food factory
  INFO [GameModel.developLand]                       (P10)speedymule undevelops tile Plain (5,3)
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Mountain1 (7,3) with Crystite factory
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Plain (5,3) with Crystite factory
  INFO [GameModel.gamble]                            (P10)speedymule gambles $151, max: 47.5, left: 0.6591034, fraction 0.013875861
  INFO [DevelopmentMessenger.showMessage]            speedymule won $151 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)speedymule finishes on update 2342
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 11
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 5ms (12ms) <P11> 53ms (55ms) <P12> 136ms (155ms) <P13> 201ms (206ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 5 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2092821630724868786
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.026709437
  INFO [PlayerEventPhase.begin]                      Event player: (P12)callmemik (rank 4)
  INFO [PlayerEventPhase.begin]                      Event: Charity
  INFO [PlayerEventPhase$1.finished]                 Event Message: A charity from your home-world took pity on you and sent $225
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Player.useFood]                              (P12)callmemik has 5 food and needs 5 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 10ms (11ms) <P11> 53ms (55ms) <P12> 136ms (158ms) <P13> 201ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)callmemik
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 94. End Update: 93
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 179. End Update: 178
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 279. End Update: 278
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 333. End Update: 332
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Mountain3 (0,2) with Crystite factory
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Plain (1,2) with Crystite factory
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Plain (1,1) with Crystite factory
  INFO [GameModel.developLand]                       (P12)callmemik develops tile River (4,3) with Food factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1684. End Update: 1683
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Plain (2,2) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)callmemik finishes on update 2339
  INFO [GameModel.gamble]                            (P12)callmemik gambles $152, max: 47.5, left: 0.71910334, fraction 0.015139017
  INFO [DevelopmentMessenger.showMessage]            callmemik won $152 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 10ms (10ms) <P11> 55ms (56ms) <P12> 136ms (232ms) <P13> 194ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: METEORITE_STRIKE
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7264148228203236602
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 10ms (10ms) <P11> 55ms (59ms) <P12> 151ms (232ms) <P13> 194ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5707536503897985805
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P12)callmemik has 31 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P11)mulefox has 14 energy and needs 8 energy
  INFO [ProductionPhase.finishPower]                 (P10)speedymule has 28 energy and needs 10 energy
  INFO [ProductionPhase.finishPower]                 (P13)Lionel-HutzX has 28 energy and needs 7 energy
  INFO [ProductionPhase.logProduction]               (P12)callmemik expects 4 food, 20 energy, 1 smithore, 20 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox expects 4 food, 8 energy, 9 smithore, 13 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule expects 6 food, 6 energy, 12 smithore, 18 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX expects 4 food, 12 energy, 2 smithore, 19 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12)callmemik produced 3 food, 21 energy, 1 smithore, 18 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox produced 4 food, 8 energy, 7 smithore, 12 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule produced 6 food, 4 energy, 10 smithore, 16 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX produced 3 food, 12 energy, 2 smithore, 17 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 10ms (10ms) <P11> 56ms (59ms) <P12> 151ms (272ms) <P13> 194ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 10ms (10ms) <P11> 56ms (59ms) <P12> 151ms (272ms) <P13> 194ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 4790029968852527151
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $47
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $3
  INFO [Shop.printPriceFactor]                       Smithore shop: 99, mules potentially available: 60, mules needed: 2
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $53 sell price $88
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Smithore: 10 critical: 0 surplus: 10 money: $965
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Smithore: 36 critical: 0 surplus: 36 money: $9912
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Smithore: 29 critical: 0 surplus: 29 money: $3222
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Smithore: 12 critical: 0 surplus: 12 money: $10952
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 10ms (10ms) <P11> 56ms (59ms) <P12> 149ms (272ms) <P13> 194ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.801 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 10ms, max 199ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 272ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P11)mulefox (P12)callmemik 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)Lionel-HutzX 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 272ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $83 (1 units for $83)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 4ms (10ms) <P11> 57ms (60ms) <P12> 148ms (272ms) <P13> 202ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4337860430912536552
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $76
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $144 sell price $284
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Crystite: 30 critical: 0 surplus: 30 money: $965
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Crystite: 12 critical: 0 surplus: 12 money: $9829
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Crystite: 19 critical: 0 surplus: 19 money: $3222
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Crystite: 22 critical: 0 surplus: 22 money: $11035
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 3ms (10ms) <P11> 58ms (62ms) <P12> 148ms (151ms) <P13> 204ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.796 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 3ms, max 204ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 208ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)speedymule (P11)mulefox (P12)callmemik (P13)Lionel-HutzX 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 120ms
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [Player.increaseAuctionTeleportCount]         (P11)mulefox auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [Player.increaseAuctionTeleportCount]         (P10)speedymule auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [Player.increaseAuctionTeleportCount]         (P13)Lionel-HutzX auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [Player.increaseAuctionTeleportCount]         (P12)callmemik auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 313ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $144 (83 units for $11952)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 14
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 3ms (3ms) <P11> 46ms (56ms) <P12> 148ms (313ms) <P13> 202ms (206ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4072276245302848737
  INFO [Shop.calcBuySellPrice]                       Current Food price $126
  INFO [Shop.printPriceFactor]                       Food shop: 12, total: 28, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 79%
  INFO [Shop.printPriceFactor]                       Food buy price $84 sell price $119
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Food: 3 critical: 5 surplus: -2 money: $5285
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Food: 4 critical: 5 surplus: -1 money: $11557
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Food: 6 critical: 5 surplus: 1 money: $5958
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Food: 3 critical: 5 surplus: -2 money: $14203
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 3ms (3ms) <P11> 45ms (54ms) <P12> 148ms (247ms) <P13> 202ms (205ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.798 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 3ms, max 202ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 247ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)mulefox (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)speedymule 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer callmemik rank 4 takes over trade from buyer mulefox rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer callmemik rank 4 takes over trade from buyer mulefox rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer callmemik rank 4 takes over trade from buyer mulefox rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer callmemik rank 4 takes over trade from buyer mulefox rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer callmemik rank 4 takes over trade from buyer mulefox rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer callmemik rank 4 takes over trade from buyer mulefox rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer callmemik rank 4 takes over trade from buyer mulefox rank 2
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer callmemik rank 4 takes over trade from buyer mulefox rank 2
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 247ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 247ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $119 (2 units for $238)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (3ms) <P11> 45ms (47ms) <P12> 164ms (313ms) <P13> 199ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3446994227112138378
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 98, needed: 36
  INFO [Shop.printPriceFactor]                       Energy is decreased to 53%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Energy: 39 critical: 8 surplus: 31 money: $5047
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Energy: 13 critical: 9 surplus: 4 money: $11557
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Energy: 18 critical: 11 surplus: 7 money: $5958
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Energy: 28 critical: 8 surplus: 20 money: $14203
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (2ms) <P11> 44ms (45ms) <P12> 152ms (233ms) <P13> 198ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 10
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (11) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.803 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 2ms, max 197ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 202ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)mulefox 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 362
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (0 units for $0)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- SUMMARY #10 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (2ms) <P11> 44ms (45ms) <P12> 152ms (170ms) <P13> 196ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -584377049103967688
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 50601296
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Money: $14203 Plots: 10 Assets: 3070 Total: 22273
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Food: 3 Energy: 28 Smithore: 11 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)mulefox Money: $11557 Plots: 10 Assets: 4972 Total: 21529
  INFO [SummaryPhase2.begin]                         (P11)mulefox Food: 4 Energy: 13 Smithore: 37 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P10)speedymule Money: $5958 Plots: 13 Assets: 4866 Total: 17324
  INFO [SummaryPhase2.begin]                         (P10)speedymule Food: 6 Energy: 18 Smithore: 29 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)callmemik Money: $5047 Plots: 11 Assets: 3585 Total: 14132
  INFO [SummaryPhase2.begin]                         (P12)callmemik Food: 5 Energy: 39 Smithore: 10 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 3 mules for 6 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $160
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $144
  INFO [SummaryPhase2.begin]                         Shop Smithore: 93 units $83
  INFO [SummaryPhase2.begin]                         Shop Food: 10 units $119
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $160
  INFO [SummaryPhase2.begin]                         Colony total: 75258
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 11
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (2ms) <P11> 43ms (45ms) <P12> 152ms (170ms) <P13> 196ms (199ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (2ms) <P11> 43ms (45ms) <P12> 152ms (170ms) <P13> 196ms (199ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (2ms) <P11> 43ms (50ms) <P12> 151ms (169ms) <P13> 196ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2528266347291598742
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.92498004
  INFO [PlayerEventPhase.begin]                      No player event for (P13)Lionel-HutzX (rank 1)
  INFO [Player.useFood]                              (P13)Lionel-HutzX has 3 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 2ms (2ms) <P11> 43ms (45ms) <P12> 150ms (169ms) <P13> 195ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 2 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Lionel-HutzX
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Plain (0,3) with Crystite factory
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Mountain1 (6,0) with Crystite factory
  INFO [GameModel.sellMule]                          (P13)Lionel-HutzX sold a mule for $235
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)Lionel-HutzX finishes on update 1468
  INFO [GameModel.gamble]                            (P13)Lionel-HutzX gambles $153, max: 47.5, left: 1.139494, fraction 0.023989346
  INFO [DevelopmentMessenger.showMessage]            Lionel-HutzX won $153 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (13ms) <P11> 43ms (56ms) <P12> 152ms (489ms) <P13> 195ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 3 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5819539920927066543
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.6922997
  INFO [PlayerEventPhase.begin]                      No player event for (P11)mulefox (rank 2)
  INFO [Player.useFood]                              (P11)mulefox has 4 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1600 x 1200 x 32 @60Hz Scale: 2 Height-Diff: 240 Aspect-Diff: 0.0 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=160 y=120 width=1280 height=960
  INFO [SlickLogSystem.info]                         Too much real time passed since last frame. Breaking sync with real time.
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 13
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (13ms) <P11> 50ms (57ms) <P12> 191ms (631ms) <P13> 198ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)mulefox
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Too much real time passed since last frame. Breaking sync with real time.
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1600 x 1200 x 32 @60Hz Scale: 2 Height-Diff: 240 Aspect-Diff: 0.0 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=160 y=120 width=1280 height=960
  INFO [SlickLogSystem.info]                         Too much real time passed since last frame. Breaking sync with real time.
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (6,1) with Crystite factory
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (6,3) with Crystite factory
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (5,2) with Energy factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)mulefox finishes on update 1950
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Mountain3 (8,1) with Energy factory
  INFO [Mule.runAway]                                Mule runs away for (P11)mulefox
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 17
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (14ms) <P11> 56ms (57ms) <P12> 242ms (489ms) <P13> 201ms (212ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7955171955962149169
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.007134199
  INFO [PlayerEventPhase.begin]                      Event player: (P10)speedymule (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: ArtificialDumbness
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your offworld investments in Artificial Dumbness paid $450 in dividends
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Player.useFood]                              (P10)speedymule has 6 food and needs 5 food
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 56ms (58ms) <P12> 163ms (467ms) <P13> 202ms (212ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)speedymule
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Mountain3 (3,3) with Crystite factory
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Mountain2 (8,4) with Crystite factory
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Mountain1 (7,2) with Crystite factory
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Plain (5,3) with Smithore factory
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Plain (8,2) with Crystite factory
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Plain (5,3) with Energy factory
  INFO [GameModel.sellMule]                          (P10)speedymule sold a mule for $235
  INFO [GameModel.gamble]                            (P10)speedymule gambles $152, max: 47.5, left: 2.219102, fraction 0.046717934
  INFO [DevelopmentMessenger.showMessage]            speedymule won $152 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)speedymule finishes on update 2264
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 54ms (55ms) <P12> 138ms (216ms) <P13> 200ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 9008684656640353314
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.84771377
  INFO [PlayerEventPhase.begin]                      No player event for (P12)callmemik (rank 4)
  INFO [Player.useFood]                              (P12)callmemik has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 54ms (55ms) <P12> 138ms (216ms) <P13> 200ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)callmemik
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $300
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 81. End Update: 80
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 263. End Update: 262
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 525. End Update: 524
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Plain (1,4) with Crystite factory
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Plain (0,4) with Crystite factory
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Plain (0,1) with Crystite factory
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 1669. End Update: 1668
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [SlickLogSystem.info]                         Too much real time passed since last frame. Breaking sync with real time.
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Plain (1,0) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)callmemik finishes on update 2375
  INFO [GameModel.sellMule]                          (P12)callmemik sold a mule for $210
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 54ms (54ms) <P12> 160ms (315ms) <P13> 199ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: RADIATION
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -813359235808286767
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ColonyEvent.applyEvent]                      Radiation strikes (P13)Lionel-HutzX Mountain2 (2,4)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 54ms (54ms) <P12> 153ms (296ms) <P13> 199ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 8222889548421729909
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P12)callmemik has 39 energy and needs 10 energy
  INFO [ProductionPhase.finishPower]                 (P11)mulefox has 13 energy and needs 7 energy
  INFO [ProductionPhase.finishPower]                 (P10)speedymule has 18 energy and needs 10 energy
  INFO [ProductionPhase.finishPower]                 (P13)Lionel-HutzX has 28 energy and needs 7 energy
  INFO [ProductionPhase.logProduction]               (P12)callmemik expects 4 food, 3 energy, 0 smithore, 51 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox expects 4 food, 12 energy, 0 smithore, 25 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule expects 6 food, 6 energy, 0 smithore, 37 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX expects 4 food, 6 energy, 0 smithore, 26 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12)callmemik produced 2 food, 3 energy, 0 smithore, 52 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox produced 3 food, 11 energy, 0 smithore, 27 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule produced 4 food, 5 energy, 0 smithore, 34 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX produced 4 food, 6 energy, 0 smithore, 27 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 53ms (54ms) <P12> 141ms (295ms) <P13> 199ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 53ms (54ms) <P12> 141ms (295ms) <P13> 199ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2621242416330513872
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $83
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $11
  INFO [Shop.printPriceFactor]                       Smithore shop: 93, mules potentially available: 59, mules needed: 3
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $61 sell price $96
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Smithore: 10 critical: 0 surplus: 10 money: $4872
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Smithore: 37 critical: 0 surplus: 37 money: $11297
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Smithore: 29 critical: 0 surplus: 29 money: $6485
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Smithore: 11 critical: 0 surplus: 11 money: $14281
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 12ms (12ms) <P11> 53ms (54ms) <P12> 141ms (295ms) <P13> 199ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 12 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.802 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 12ms, max 198ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 295ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P10)speedymule (P11)mulefox (P12)callmemik (P13)Lionel-HutzX 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 120ms
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [Player.increaseAuctionTeleportCount]         (P12)callmemik auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [Player.increaseAuctionTeleportCount]         (P13)Lionel-HutzX auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #17
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #18
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #19
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #20
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #21
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #22
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #23
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #24
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #25
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #26
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #27
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #28
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #29
  INFO [Player.increaseAuctionTeleportCount]         (P10)speedymule auction teleport count: 1
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #30
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #31
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #32
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #33
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #34
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #35
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #36
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #37
  INFO [Player.increaseAuctionTeleportCount]         (P11)mulefox auction teleport count: 1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 201ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Shop.setAveragePrice]                        Smithore price set to average $61 (87 units for $5307)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (11ms) <P11> 50ms (53ms) <P12> 140ms (160ms) <P13> 197ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -5944735002380041403
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $144
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $80 sell price $220
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Crystite: 52 critical: 0 surplus: 52 money: $5482
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Crystite: 27 critical: 0 surplus: 27 money: $13554
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Crystite: 34 critical: 0 surplus: 34 money: $8254
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Crystite: 27 critical: 0 surplus: 27 money: $14952
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 7ms (7ms) <P11> 49ms (50ms) <P12> 135ms (278ms) <P13> 197ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 7 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.803 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 7ms, max 197ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 278ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)mulefox (P12)callmemik (P13)Lionel-HutzX 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 278ms
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller mulefox rank 2 takes over trade from seller Lionel-HutzX rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller mulefox rank 2 takes over trade from seller Lionel-HutzX rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller mulefox rank 2 takes over trade from seller Lionel-HutzX rank 1
  INFO [AbstractAuctionPhase.checkCancelTransactions] Seller mulefox rank 2 takes over trade from seller Lionel-HutzX rank 1
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [SlickLogSystem.info]                         Transaction #4
  INFO [SlickLogSystem.info]                         Transaction #5
  INFO [SlickLogSystem.info]                         Transaction #6
  INFO [SlickLogSystem.info]                         Transaction #7
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #8
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #9
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #10
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #11
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #12
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #13
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #14
  INFO [AbstractAuctionPhase.playerTransactionCount] Adding transaction grace time 80ms
  INFO [SlickLogSystem.info]                         Transaction #15
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 278ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #16
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 278ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Crystite price set to average $80 (16 units for $1280)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 4ms (7ms) <P11> 45ms (49ms) <P12> 134ms (376ms) <P13> 195ms (197ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2195541062870472667
  INFO [Shop.calcBuySellPrice]                       Current Food price $119
  INFO [Shop.printPriceFactor]                       Food shop: 10, total: 24, needed: 20
  INFO [Shop.printPriceFactor]                       Food is decreased to 88%
  INFO [Shop.printPriceFactor]                       Food buy price $89 sell price $124
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Food: 2 critical: 5 surplus: -3 money: $5642
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Food: 3 critical: 5 surplus: -2 money: $13554
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Food: 5 critical: 5 surplus: 0 money: $6974
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Food: 4 critical: 5 surplus: -1 money: $16072
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 4ms (4ms) <P11> 45ms (51ms) <P12> 132ms (351ms) <P13> 195ms (200ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.804 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 5 frames, rountrip 4ms, max 196ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 208ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P11)mulefox (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #1
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 278ms
  INFO [AbstractAuctionPhase.checkCancelTransactions] Buyer left auction line.
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [SlickLogSystem.info]                         Transaction #2
  INFO [SlickLogSystem.info]                         Transaction #3
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 278ms
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Food price set to average $124 (3 units for $372)
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 4ms (4ms) <P11> 45ms (54ms) <P12> 141ms (278ms) <P13> 197ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 4 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1037663327994470979
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 74, needed: 38
  INFO [Shop.printPriceFactor]                       Energy is decreased to 64%
  INFO [Shop.printPriceFactor]                       Energy buy price $10 sell price $45
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Energy: 25 critical: 11 surplus: 14 money: $5642
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Energy: 16 critical: 8 surplus: 8 money: $13306
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Energy: 11 critical: 11 surplus: 0 money: $6974
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Energy: 22 critical: 8 surplus: 14 money: $15948
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (4ms) <P11> 51ms (56ms) <P12> 140ms (222ms) <P13> 201ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 11
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (12) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: ChooseDirection (13) 4 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.799 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 6 frames, rountrip 1ms, max 201ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 300ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P10)speedymule (P12)callmemik (P13)Lionel-HutzX 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P11)mulefox 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: BeginTransaction (0) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: EndTransaction (0) 0 bytes
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 300ms
  INFO [AbstractAuctionPhase.storeClosed]            Store closed. Current max tick: 362
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Shop.setAveragePrice]                        Energy price set to average $25 (0 units for $0)
  INFO [GameController.beginNextPhase]               --------- SUMMARY #11 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (1ms) <P11> 55ms (56ms) <P12> 161ms (285ms) <P13> 201ms (207ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1770518775059910640
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 5507168
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Money: $15948 Plots: 10 Assets: 3250 Total: 24198
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Food: 5 Energy: 22 Smithore: 0 Crystite: 13
  INFO [SummaryPhase2.begin]                         (P11)mulefox Money: $13306 Plots: 10 Assets: 4305 Total: 22611
  INFO [SummaryPhase2.begin]                         (P11)mulefox Food: 5 Energy: 16 Smithore: 0 Crystite: 27
  INFO [SummaryPhase2.begin]                         (P10)speedymule Money: $6974 Plots: 13 Assets: 6265 Total: 19739
  INFO [SummaryPhase2.begin]                         (P10)speedymule Food: 5 Energy: 11 Smithore: 0 Crystite: 50
  INFO [SummaryPhase2.begin]                         (P12)callmemik Money: $5642 Plots: 11 Assets: 6233 Total: 17375
  INFO [SummaryPhase2.begin]                         (P12)callmemik Food: 2 Energy: 25 Smithore: 0 Crystite: 50
  INFO [Shop.buildMules]                             Shop built 1 mules for 2 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $120
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $80
  INFO [SummaryPhase2.begin]                         Shop Smithore: 178 units $61
  INFO [SummaryPhase2.begin]                         Shop Food: 7 units $124
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $120
  INFO [SummaryPhase2.begin]                         Colony total: 83923
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 10
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (1ms) <P11> 55ms (57ms) <P12> 161ms (285ms) <P13> 199ms (207ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               Forcibly ending uncompleted phase transition
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (1ms) <P11> 55ms (57ms) <P12> 161ms (285ms) <P13> 199ms (207ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (1ms) <P11> 55ms (57ms) <P12> 158ms (281ms) <P13> 199ms (207ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6222502203940248161
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.9049545
  INFO [PlayerEventPhase.begin]                      No player event for (P13)Lionel-HutzX (rank 1)
  INFO [Player.useFood]                              (P13)Lionel-HutzX has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (1ms) <P11> 55ms (59ms) <P12> 158ms (281ms) <P13> 199ms (207ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)Lionel-HutzX
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Mountain2 (2,4) with Crystite factory
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX undevelops tile Plain (5,4)
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Plain (7,0) with Crystite factory
  INFO [GameModel.developLand]                       (P13)Lionel-HutzX develops tile Plain (5,4) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)Lionel-HutzX finishes on update 2203
  INFO [GameModel.gamble]                            (P13)Lionel-HutzX gambles $212, max: 47.5, left: 3.4391007, fraction 0.07240212
  INFO [DevelopmentMessenger.showMessage]            Lionel-HutzX won $212 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (3ms) <P11> 57ms (61ms) <P12> 158ms (316ms) <P13> 199ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4030238653128992931
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.56805176
  INFO [PlayerEventPhase.begin]                      No player event for (P11)mulefox (rank 2)
  INFO [Player.useFood]                              (P11)mulefox has 5 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (3ms) <P11> 57ms (61ms) <P12> 153ms (316ms) <P13> 199ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)mulefox
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P13)Lionel-HutzX chat: gg
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Mountain3 (8,1) with Crystite factory
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (6,2) with Crystite factory
  INFO [GameModel.developLand]                       (P11)mulefox develops tile Plain (5,2) with Crystite factory
  INFO [GameModel.sellMule]                          (P11)mulefox sold a mule for $170
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)mulefox finishes on update 2121
  INFO [GameModel.gamble]                            (P11)mulefox gambles $215, max: 47.5, left: 5.079099, fraction 0.1069284
  INFO [DevelopmentMessenger.showMessage]            mulefox won $215 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (3ms) <P11> 56ms (60ms) <P12> 154ms (337ms) <P13> 197ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1364177371597934815
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.10740489
  INFO [PlayerEventPhase.begin]                      Event player: (P10)speedymule (rank 3)
  INFO [PlayerEventPhase.begin]                      Event: TapDancingMule
  INFO [PlayerEventPhase$1.finished]                 Event Message: Your M.U.L.E. won the colony tap-dancing contest. You collected $400
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Player.useFood]                              (P10)speedymule has 5 food and needs 5 food
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (4ms) <P11> 56ms (60ms) <P12> 152ms (316ms) <P13> 200ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P10)speedymule
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P12)callmemik chat: so, so :)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Plain (7,1) with Crystite factory
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Plain (8,0) with Energy factory
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Crater (8,3) with Crystite factory
  INFO [GameModel.developLand]                       (P10)speedymule undevelops tile Plain (5,3)
  INFO [GameModel.developLand]                       (P10)speedymule develops tile River (4,4) with Energy factory
  INFO [GameModel.developLand]                       (P10)speedymule develops tile Plain (5,3) with Crystite factory
  INFO [GameModel.gamble]                            (P10)speedymule gambles $204, max: 47.5, left: 1.9191022, fraction 0.04040215
  INFO [DevelopmentMessenger.showMessage]            speedymule won $204 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P10)speedymule finishes on update 2279
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 4
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (4ms) <P11> 55ms (60ms) <P12> 148ms (154ms) <P13> 207ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5303256250946118385
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              Event random chance: 0.77254456
  INFO [PlayerEventPhase.begin]                      No player event for (P12)callmemik (rank 4)
  INFO [Player.useFood]                              (P12)callmemik has 2 food and needs 5 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 1ms (11ms) <P11> 54ms (60ms) <P12> 148ms (154ms) <P13> 204ms (209ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 1 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)callmemik
  INFO [Wampus.<init>]                               Wampus has 0 mountains, reward is $400
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 37. End Update: 36
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 220. End Update: 219
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 289. End Update: 288
  INFO [GameModel.developLand]                       (P12)callmemik develops tile Plain (0,0) with Crystite factory
  INFO [GameModel.sellMule]                          (P12)callmemik sold a mule for $170
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 993. End Update: 992
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)callmemik finishes on update 1032
  INFO [GameModel.gamble]                            (P12)callmemik gambles $204, max: 47.5, left: 1.3596864, fraction 0.028624976
  INFO [DevelopmentMessenger.showMessage]            callmemik won $204 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 6
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 11ms (12ms) <P11> 52ms (55ms) <P12> 159ms (477ms) <P13> 207ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 11ms (12ms) <P11> 52ms (55ms) <P12> 159ms (477ms) <P13> 207ms (210ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2102990550048893821
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [ProductionPhase.finishPower]                 (P12)callmemik has 25 energy and needs 11 energy
  INFO [ProductionPhase.finishPower]                 (P11)mulefox has 16 energy and needs 10 energy
  INFO [ProductionPhase.finishPower]                 (P10)speedymule has 11 energy and needs 11 energy
  INFO [ProductionPhase.finishPower]                 (P13)Lionel-HutzX has 22 energy and needs 10 energy
  INFO [ProductionPhase.logProduction]               (P12)callmemik expects 4 food, 0 energy, 0 smithore, 55 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox expects 4 food, 0 energy, 0 smithore, 44 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule expects 0 food, 5 energy, 0 smithore, 60 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX expects 4 food, 0 energy, 0 smithore, 46 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [ProductionPhase.apply]                       Skipping production
  INFO [ProductionPhase.logProduction]               (P12)callmemik produced 4 food, 0 energy, 0 smithore, 52 crystite
  INFO [ProductionPhase.logProduction]               (P11)mulefox produced 4 food, 0 energy, 0 smithore, 41 crystite
  INFO [ProductionPhase.logProduction]               (P10)speedymule produced 0 food, 6 energy, 0 smithore, 60 crystite
  INFO [ProductionPhase.logProduction]               (P13)Lionel-HutzX produced 4 food, 0 energy, 0 smithore, 49 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 11ms (16ms) <P11> 50ms (55ms) <P12> 168ms (477ms) <P13> 204ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: SHIP_RETURNS
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -979881527344740369
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 11ms (16ms) <P11> 49ms (52ms) <P12> 160ms (477ms) <P13> 201ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2443137355537159921
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $61
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-5
  INFO [Shop.printPriceFactor]                       Smithore shop: 178, mules potentially available: 101, mules needed: 1
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 44%
  INFO [Shop.printPriceFactor]                       Smithore buy price $45 sell price $80
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Smithore: 0 critical: 0 surplus: 0 money: $5796
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Smithore: 0 critical: 0 surplus: 0 money: $13371
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Smithore: 0 critical: 0 surplus: 0 money: $7208
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Smithore: 0 critical: 0 surplus: 0 money: $15840
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 2
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 11ms (16ms) <P11> 48ms (51ms) <P12> 174ms (477ms) <P13> 201ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 11ms (16ms) <P11> 48ms (50ms) <P12> 174ms (477ms) <P13> 201ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6898116007670489042
  INFO [Shop.calcBuySellPrice]                       Current Crystite price $80
  INFO [Shop.calcBuySellPrice]                       Crystite buy price $88 sell price $228
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P10)speedymule chat: gg
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Crystite: 102 critical: 0 surplus: 102 money: $5796
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Crystite: 68 critical: 0 surplus: 68 money: $13371
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Crystite: 110 critical: 0 surplus: 110 money: $7208
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Crystite: 62 critical: 0 surplus: 62 money: $15840
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_CRYSTITE #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 11ms (16ms) <P11> 45ms (48ms) <P12> 155ms (417ms) <P13> 199ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_FOOD #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 11ms (15ms) <P11> 45ms (48ms) <P12> 154ms (277ms) <P13> 199ms (202ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2066819726995836723
  INFO [Shop.calcBuySellPrice]                       Current Food price $124
  INFO [Shop.printPriceFactor]                       Food shop: 7, total: 19, needed: 20
  INFO [Shop.printPriceFactor]                       Food is increased to 104%
  INFO [Shop.printPriceFactor]                       Food buy price $114 sell price $149
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Food: 4 critical: 0 surplus: 4 money: $5796
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Food: 4 critical: 0 surplus: 4 money: $13371
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Food: 0 critical: 0 surplus: 0 money: $7208
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Food: 4 critical: 0 surplus: 4 money: $15840
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_FOOD #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 11ms (15ms) <P11> 45ms (48ms) <P12> 153ms (176ms) <P13> 197ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- COLLECTION_ENERGY #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 11ms (15ms) <P11> 45ms (48ms) <P12> 153ms (176ms) <P13> 197ms (201ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 11 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 9010616074120042057
  INFO [Shop.calcBuySellPrice]                       Current Energy price $25
  INFO [Shop.printPriceFactor]                       Energy shop: 0, total: 31, needed: 46
  INFO [Shop.printPriceFactor]                       Energy is increased to 136%
  INFO [Shop.printPriceFactor]                       Energy buy price $19 sell price $54
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P12)callmemik Energy: 11 critical: 0 surplus: 11 money: $5796
  INFO [CollectionPhase.goToNextPhase]               (P11)mulefox Energy: 5 critical: 0 surplus: 5 money: $13371
  INFO [CollectionPhase.goToNextPhase]               (P10)speedymule Energy: 6 critical: 0 surplus: 6 money: $7208
  INFO [CollectionPhase.goToNextPhase]               (P13)Lionel-HutzX Energy: 9 critical: 0 surplus: 9 money: $15840
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_ENERGY #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 10ms (11ms) <P11> 46ms (51ms) <P12> 148ms (154ms) <P13> 197ms (203ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 12
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [AbstractAuctionPhase.end]                    No average price on last round
  INFO [GameController.beginNextPhase]               --------- SUMMARY #12 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <P10> 10ms (10ms) <P11> 46ms (51ms) <P12> 148ms (154ms) <P13> 199ms (208ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 10 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -1732086104986715608
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 47755568
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Money: $15840 Plots: 10 Assets: 7553 Total: 28393
  INFO [SummaryPhase2.begin]                         (P13)Lionel-HutzX Food: 4 Energy: 9 Smithore: 0 Crystite: 62
  INFO [SummaryPhase2.begin]                         (P11)mulefox Money: $13371 Plots: 10 Assets: 7945 Total: 26316
  INFO [SummaryPhase2.begin]                         (P11)mulefox Food: 4 Energy: 5 Smithore: 0 Crystite: 68
  INFO [SummaryPhase2.begin]                         (P10)speedymule Money: $7208 Plots: 13 Assets: 11539 Total: 25247
  INFO [SummaryPhase2.begin]                         (P10)speedymule Food: 0 Energy: 6 Smithore: 0 Crystite: 110
  INFO [SummaryPhase2.begin]                         (P12)callmemik Money: $5796 Plots: 11 Assets: 11276 Total: 22572
  INFO [SummaryPhase2.begin]                         (P12)callmemik Food: 4 Energy: 11 Smithore: 0 Crystite: 102
  INFO [Shop.buildMules]                             Shop built 2 mules for 4 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $90
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $88
  INFO [SummaryPhase2.begin]                         Shop Smithore: 174 units $45
  INFO [SummaryPhase2.begin]                         Shop Food: 7 units $129
  INFO [SummaryPhase2.begin]                         Shop Energy: 0 units $34
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $90
  INFO [SummaryPhase2.begin]                         Colony total: 102528
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Game
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [SummaryPhase2.apply]                         Score saved
  INFO [SummaryPhase2.getColonyMessage]              Colony rating: 5
  INFO [SummaryPhase2.getColonyMessage]              Overall, the Colony succeeded... Extremely well. You can now retire in elegant estates!
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (13) 0 bytes
  INFO [MetaFrame$6.actionPerformed]                 User chooses to disconnect
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 100006 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
