  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 1.5.0_16-133
  INFO [Properties.<init>]                           Java Runtime: 1.5.0_16-b06-284
  INFO [Properties.<init>]                           OS: Mac OS X 10.5.5 ppc
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 265486336
  INFO [Properties.<init>]                           Avaialble Processors: 1
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: 0ij26vpu0eg81nkc7grpgh16f2
  INFO [Login$MasterListener$1.run]                  Logged in as "RedwoodTall" (id 101409)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1280 x 854 x 32 @0Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1280 x 854 x 32 @0Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: null
  INFO [MuleGameContainer.<init>]                    Display Driver: null
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: ATI Technologies Inc.
  INFO [MuleGameContainer.<init>]                    GL Renderer: ATI Radeon 9600 OpenGL Engine
  INFO [MuleGameContainer.<init>]                    GL Version: 2.0 ATI-1.5.30
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 1
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: OpusBot-2, Address: 98.243.4.214, Is Host: false
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=false Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /98.243.4.214:6260 UDP: /98.243.4.214:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 262140 send buffer: 131070
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 43 bytes
  INFO [Client.receiveTCPMessages]                   Client: Increasing TCP recieve buffer for GameModel (0) 7470 bytes
  INFO [UserController.apply]                        My client id is e257491e-ee91-4a1b-96a9-228c33201c63
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S14)RedwoodTall is my user
  INFO [GameModel.setLocalUser]                      (S14)RedwoodTall is a local Spectator
  INFO [Client.initUDP]                              Sending UDP initialization message id e257491e-ee91-4a1b-96a9-228c33201c63
  INFO [Client.receiveTCPMessages]                   Client: GameModel (0) 7470 bytes
  INFO [GameController.setModel]                     ++++++++ New Model: GAME_LOBBY #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [GameModel.setRemoteUser]                     (S10)OpusBotX is a remote Spectator
  INFO [GameModel.setRemoteUser]                     (P11)Hung Like A... is a remote Player
  INFO [GameModel.setRemoteUser]                     (P12)Lenin is a remote Player
  INFO [GameModel.setRemoteUser]                     (P13)jagov808 is a remote Player
  INFO [GameModel.setMyUser]                         (S14)RedwoodTall is my user
  INFO [GameModel.setLocalUser]                      (S14)RedwoodTall is a local Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)OpusBotX (ID: 101870)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)RedwoodTall (ID: 101409)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P11)Hung Like A... (ID: 100837)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P12)Lenin (ID: 26480)
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (P13)jagov808 (ID: 26481)
  INFO [GameController.apply]                        (S10)OpusBotX chat: Welcome RedwoodTall, this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)OpusBotX (ID 101870)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)RedwoodTall (ID 101409)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P11)Hung Like A... (ID 100837)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P12)Lenin (ID 26480)
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (P13)jagov808 (ID 26481)
  INFO [GameController.apply]                        (S10)OpusBotX chat: === RedwoodTall Bot Reputation: Poor (-9998) Bot Games: -9998
  INFO [GameController.apply]                        (P11)Hung Like A... chat: hay fucking gohar quits
  INFO [GameController.apply]                        (P11)Hung Like A... chat: don't play him unless you want to take a risk
  INFO [GameController.apply]                        (P13)jagov808 chat: hola
  INFO [GameController.apply]                        (P11)Hung Like A... chat: an waste possible hour for a bot 
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1004
  INFO [GameController.apply]                        (P13)jagov808 chat: 'gohar quits? Ive never heard of that before 
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)RedwoodTall joins the players
  INFO [Player.<init>]                               Creating (P14)RedwoodTall
  INFO [GameModel.setMyUser]                         (P14)RedwoodTall is my user
  INFO [GameModel.setLocalUser]                      (P14)RedwoodTall is a local Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (S10)OpusBotX chat: RedwoodTall  Warning, this player has a bad Bot Reputation.  Other players bewarned.
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P12)Lenin chat: gohar not a quiter
  INFO [GameController.apply]                        (P13)jagov808 chat: i was being sarcastic 
  INFO [GameController.apply]                        (P13)jagov808 chat: he is a well known quitter
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (12) 0 bytes
  INFO [UserController.apply]                        (P12)Lenin unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)Lenin is a remote Spectator
  INFO [GameController.apply]                        (P11)Hung Like A... chat: yes he is
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)Lenin joins the players
  INFO [Player.<init>]                               Creating (P12)Lenin
  INFO [GameModel.setRemoteUser]                     (P12)Lenin is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (13) 0 bytes
  INFO [UserController.apply]                        (P13)jagov808 unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S13)jagov808 is a remote Spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)jagov808 joins the players
  INFO [Player.<init>]                               Creating (P13)jagov808
  INFO [GameModel.setRemoteUser]                     (P13)jagov808 is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1001
  INFO [GameController.apply]                        (P12)Lenin chat: i know:)
  INFO [GameController.apply]                        (P12)Lenin chat: haha
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P12)Lenin chat: im so silly 
  INFO [GameController.apply]                        (P11)Hung Like A... chat: he just quit after a plot loss event
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P12)Lenin chat: well that gohar for you
  INFO [GameController.apply]                        (P13)jagov808 chat: he doesnt actuallly quit 
  INFO [GameController.apply]                        (P12)Lenin chat: kk
  INFO [GameController.apply]                        (P13)jagov808 chat: he falls asleep in a drunken lstupor
  INFO [GameController.apply]                        (P12)Lenin chat: kk
  INFO [GameController.apply]                        (P14)RedwoodTall chat: bacon is crunchy when it's cooked,yeah everyone knows
  INFO [GameController.apply]                        (P13)jagov808 chat: time difference you know 
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 1005
  INFO [GameController.apply]                        (P11)Hung Like A... chat: well this time he just fucking quit
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P13)jagov808 chat: he's british 
  INFO [GameController.apply]                        (P13)jagov808 chat: you have to allow for that
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (12) 0 bytes
  INFO [UserController.apply]                        (P12)Lenin unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S12)Lenin is a remote Spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)Lenin joins the players
  INFO [Player.<init>]                               Creating (P12)Lenin
  INFO [GameModel.setRemoteUser]                     (P12)Lenin is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (13) 0 bytes
  INFO [UserController.apply]                        (P13)jagov808 unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S13)jagov808 is a remote Spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (14) 0 bytes
  INFO [UserController.apply]                        (P14)RedwoodTall unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S14)RedwoodTall is my user
  INFO [GameModel.setLocalUser]                      (S14)RedwoodTall is a local Spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)jagov808 joins the players
  INFO [Player.<init>]                               Creating (P13)jagov808
  INFO [GameModel.setRemoteUser]                     (P13)jagov808 is a remote Player
  INFO [GameController.apply]                        (P11)Hung Like A... chat: yeah our token britt
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (13) 0 bytes
  INFO [UserController.apply]                        (P13)jagov808 unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S13)jagov808 is a remote Spectator
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)jagov808 joins the players
  INFO [Player.<init>]                               Creating (P13)jagov808
  INFO [GameModel.setRemoteUser]                     (P13)jagov808 is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: PlayerUnjoin (13) 0 bytes
  INFO [UserController.apply]                        (P13)jagov808 unjoins and becomes a spectator
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setRemoteUser]                     (S13)jagov808 is a remote Spectator
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)RedwoodTall joins the players
  INFO [Player.<init>]                               Creating (P14)RedwoodTall
  INFO [GameModel.setMyUser]                         (P14)RedwoodTall is my user
  INFO [GameModel.setLocalUser]                      (P14)RedwoodTall is a local Player
  INFO [GameController.apply]                        (S10)OpusBotX chat: RedwoodTall  Warning, this player has a bad Bot Reputation.  Other players bewarned.
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)jagov808 joins the players
  INFO [Player.<init>]                               Creating (P13)jagov808
  INFO [GameModel.setRemoteUser]                     (P13)jagov808 is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P11)Hung Like A... (P12)Lenin (P14)RedwoodTall (P13)jagov808 
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 866
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.apply]                        (P11)Hung Like A... chat: gl fuckin a
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 137
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -8876564700162590940
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P11)Hung Like A... (P13)jagov808 (P14)RedwoodTall (P12)Lenin 
  INFO [SummaryPhase2.begin]                         Total Memory: 66650112
  INFO [SummaryPhase2.begin]                         Free Memory: 47403352
  INFO [SummaryPhase2.begin]                         (P11)Hung Like A... Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)Hung Like A... Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)jagov808 Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)jagov808 Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)RedwoodTall Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P14)RedwoodTall Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P12)Lenin Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)Lenin Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameController.apply]                        (P13)jagov808 chat: I will need the luck 
  INFO [GameController.apply]                        (P13)jagov808 chat: redwood is AWESOME!!!!!!!!
  INFO [GameController.apply]                        (P14)RedwoodTall chat: I don't need luck,I need skill
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 525
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 108 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 0 frames, rountrip 90ms, max 90ms
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 116
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 0 frames, rountrip 90ms, max 90ms
  INFO [LandGrantPhase.apply]                        Grace duration 12 frames
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.moveToNextTile]               Overtime: 3
  INFO [LandGrantPhase.claimPlot]                    (P11)Hung Like A... is granted tile 8: Mountain3 (8,0)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 90ms, max 90ms
  INFO [LandGrantPhase.claimPlot]                    (P12)Lenin is granted tile 11: Mountain2 (2,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 90ms, max 90ms
  INFO [LandGrantPhase.update]                       (P14)RedwoodTall pressed at plot 17 frame 15
  INFO [LandGrantPhase.claimPlot]                    (P14)RedwoodTall is granted tile 17: Mountain2 (8,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 90ms, max 90ms
  INFO [LandGrantPhase.claimPlot]                    (P13)jagov808 is granted tile 18: Mountain3 (0,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 0 frames, rountrip 90ms, max 90ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 235
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #1
  INFO [PlotSeller.beginAuction]                     Starting auction set
  INFO [PlotSeller.beginAuction]                     Land auction price: $160
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 90ms, max 90ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P14)RedwoodTall (P11)Hung Like A... (P12)Lenin (P13)jagov808 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at -0.09654756 (owner 10)
  INFO [AbstractLandAuctionPhase.buyLand]            (P11)Hung Like A... bought the plot for $972
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony sells plot #2
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 577
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 90 ms
  INFO [PlotSeller.beginAuction]                     Land auction price: $912
  INFO [AbstractAuctionController.begin]             Begin auction id 2
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     LandAuctionStart is delivered in 0 frames, rountrip 91ms, max 91ms
  INFO [GameController.apply]                        (P14)RedwoodTall chat: don't listen to jag,we're going to used to mop the floor
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P14)RedwoodTall (P11)Hung Like A... (P12)Lenin (P13)jagov808 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 34.25 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [UserController.setAiPlayer]                  (P13)jagov808 is taken over by an AI player
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [GameController.apply]                        (S10)OpusBotX chat: Player Removed, votes required to restart: 2
  INFO [GameController.apply]                        (S10)OpusBotX chat: jagov808  Bot Reputation now: -3
  INFO [SlickLogSystem.info]                         Local players finished auction
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 1 "phase timer" at 0.11286281 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: BuyLand (0) 16 bytes
  INFO [AbstractLandAuctionPhase.update]             Reached final auction state
  INFO [AbstractLandAuctionPhase.buyLand]            (P12)Lenin bought the plot for $972
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 645
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -6898977419177666608
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)Hung Like A... (rank 1)
  INFO [Player.useFood]                              (P11)Hung Like A... has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 69
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)Hung Like A...
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P14)RedwoodTall chat: all man
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.49999684 (owner 10)
  INFO [GameModel.buyAssay]                          (P11)Hung Like A... got an assay bot
  INFO [DevelopmentMessenger.showMessage]            No Crystite found
  INFO [DevelopmentMessenger.showMessage]            Hung Like A... caught the Mountain Wampus and got $100
  INFO [LobbyChat.chatInputKeyPressed]               Lobby Chat Send: what happened to you jagov?
  INFO [GameModel.developLand]                       (P11)Hung Like A... develops tile Plain (8,2) with Food factory
  INFO [GameModel.buyAssay]                          (P11)Hung Like A... got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [AbstractDevelopmentPhase.apply]              Remote (P11)Hung Like A... finishes on update 2405
  INFO [GameModel.gamble]                            (P11)Hung Like A... gambles $50, max: 47.5, left: 0.019103426, fraction 4.021774E-4
  INFO [DevelopmentMessenger.showMessage]            Hung Like A... won $50 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.setFullscreen]             Setting fullscreen mode
  INFO [MuleGameContainer.setFullscreen]             Fullscreen mode: 1280 x 854 x 32 @0Hz Scale: 1 Height-Diff: 106 Aspect-Diff: 0.16549563 Snap Scale: true
  INFO [MuleGameContainer.setFullscreen]             Viewport: x=320 y=187 width=640 height=480
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 614
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -7129376065294828608
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P13)jagov808 (rank 2)
  INFO [Player.useFood]                              (P13)jagov808 has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 98
  INFO [GameController.beginNextPhase]               --------- FAST_DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.developLand]                       (P13)jagov808 develops tile Mountain3 (0,2) with Smithore factory
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [DevelopmentMessenger.showMessage]            jagov808 caught the Mountain Wampus and got $100
  INFO [Client.receiveTCPMessages]                   Client: FastDevelopment (13) 16 bytes
  INFO [GameModel.gamble]                            (P13)jagov808 gambles $54, max: 47.5, left: 23.75, fraction 0.5
  INFO [DevelopmentMessenger.showMessage]            jagov808 won $54 in the pub
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 128
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2557122182283445824
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P14)RedwoodTall (rank 3)
  INFO [Player.useFood]                              (P14)RedwoodTall has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P12)Lenin chat: hey guise
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 61
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)RedwoodTall
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.019996751 (owner 10)
  INFO [GameModel.developLand]                       (P14)RedwoodTall develops tile Mountain2 (8,1) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            RedwoodTall caught the Mountain Wampus and got $100
  INFO [GameModel.gamble]                            (P14)RedwoodTall gambles $131, max: 47.5, left: 26.619522, fraction 0.560411
  INFO [DevelopmentMessenger.showMessage]            RedwoodTall won $131 in the pub
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P14)RedwoodTall finishes on update 1081
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [SlickLogSystem.info]                         Too much real time passed since last frame. Breaking sync with real time.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 283
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -4687835993232894916
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)Lenin (rank 4)
  INFO [Player.useFood]                              (P12)Lenin has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P11)Hung Like A... chat: restart or what
  INFO [LobbyChat.addLobbyMessages]                  Lobby Chat (380187) Chuckie Chuck: Is irata bot getting surgery?
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 60
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)Lenin
  INFO [Wampus.<init>]                               Wampus has 10 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.03999675 (owner 10)
  INFO [GameModel.buyAssay]                          (P12)Lenin got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [GameModel.buyAssay]                          (P12)Lenin got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            Lenin caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P12)Lenin develops tile River (4,1) with Food factory
  INFO [GameModel.buyAssay]                          (P12)Lenin got an assay bot
  INFO [DevelopmentMessenger.showMessage]            Found Low amounts of Crystite
  INFO [GameModel.buyAssay]                          (P12)Lenin got an assay bot
  INFO [GameModel.sellAssay]                         (P12)Lenin returned assay bot
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)Lenin finishes on update 2367
  INFO [GameModel.gamble]                            (P12)Lenin gambles $50, max: 47.5, left: 0.69910336, fraction 0.014717965
  INFO [DevelopmentMessenger.showMessage]            Lenin won $50 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 568
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: ACID_RAIN_STORM
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2422393575672182993
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)RedwoodTall chat: there are real players in the lobby
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 104
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 91 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 2994522786248235403
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)Hung Like A... has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P12)Lenin has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P14)RedwoodTall has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P13)jagov808 has 2 energy and needs 1 energy
  INFO [ProductionPhase.logProduction]               (P11)Hung Like A... expects 3 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)Lenin expects 5 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)RedwoodTall expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)jagov808 expects 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [GameController.apply]                        (P12)Lenin chat: bot:restart
  INFO [GameController.apply]                        (S10)OpusBotX chat: Recording vote to restart: P12
  INFO [GameController.apply]                        (S10)OpusBotX chat: Votes Recorded: 1 of 2
  INFO [GameController.apply]                        (P14)RedwoodTall chat: bot:restart
  INFO [GameController.apply]                        (S10)OpusBotX chat: Recording vote to restart: P14
  INFO [GameController.apply]                        (S10)OpusBotX chat: Votes Recorded: 2 of 2
  INFO [GameController.apply]                        (S10)OpusBotX chat: Processing Restart Request 
  INFO [GameController.apply]                        (S10)OpusBotX chat: Game Completed, Hosting Bot Will Start a New Game in 30 Seconds,  Thanks for Playing.
  INFO [GameController.apply]                        (S10)OpusBotX chat: Hung Like A...  Bot Reputation now: 2
  INFO [GameController.apply]                        (S10)OpusBotX chat: Lenin  Bot Reputation now: 1
  INFO [ProductionPhase.logProduction]               (P11)Hung Like A... produced 2 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)Lenin produced 4 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P14)RedwoodTall produced 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)jagov808 produced 0 food, 0 energy, 4 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [GameController.apply]                        (S10)OpusBotX chat: RedwoodTall  Bot Reputation now: -9997
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 216
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5591823793552552170
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-7
  INFO [Shop.printPriceFactor]                       Smithore shop: 8, mules potentially available: 14, mules needed: 6
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 57%
  INFO [Shop.printPriceFactor]                       Smithore buy price $43 sell price $78
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [CollectionPhase.goToNextPhase]               (P11)Hung Like A... Smithore: 0 critical: 0 surplus: 0 money: $53
  INFO [CollectionPhase.goToNextPhase]               (P12)Lenin Smithore: 0 critical: 0 surplus: 0 money: $53
  INFO [CollectionPhase.goToNextPhase]               (P14)RedwoodTall Smithore: 0 critical: 0 surplus: 0 money: $1081
  INFO [CollectionPhase.goToNextPhase]               (P13)jagov808 Smithore: 4 critical: 0 surplus: 4 money: $979
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 93
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 100 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at -0.039994843 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 0 frames, rountrip 91ms, max 91ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P14)RedwoodTall (P11)Hung Like A... (P12)Lenin 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: (P13)jagov808 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (10) 0 bytes
  INFO [GameController.requestClose]                 Close Requested: The host (OpusBotX) closed the game
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
