  INFO [Properties.<init>]                           VERSION: 1.3.6
  INFO [Properties.<init>]                           Classpath: data.jar
  INFO [Properties.<init>]                           Java VM: 14.0-b16
  INFO [Properties.<init>]                           Java Runtime: 1.6.0_14-b08
  INFO [Properties.<init>]                           OS: Windows XP 5.1 x86
  INFO [Properties.<init>]                           Java Library Path: lib
  INFO [Properties.<init>]                           Max Memory: 266403840
  INFO [Properties.<init>]                           Avaialble Processors: 1
  INFO [PropertiesBase.readFromFile]                 Reading Settings from file settings.txt
  INFO [SubstanceLoader.initLookAndFeel]             Window Skin: Default
  INFO [Main.main]                                   lpSolve: 5.5 Release 0 Build 15
  INFO [SoundPlayer.initialize]                      Initializing Sound System
  INFO [SlickLogSystem.info]                         Initialising sounds..
  INFO [SlickLogSystem.info]                         - Sound works
  INFO [SlickLogSystem.info]                         - 64 OpenAL source available
  INFO [SlickLogSystem.info]                         - Sounds source generated
  INFO [MasterClient.setServerAddress]               MasterClient: Address http://www.planetmule.com/server
  INFO [MasterClient.logSend]                        MasterClient: Sending Login
  INFO [MasterClient.apply]                          MasterClient: Session ID: eutukn5h46iguroedtbidtneo1
  INFO [Login$MasterListener$1.run]                  Logged in as "Mule4uBot1" (id 27359)
  INFO [MetaFrame.<init>]                            Creating Meta Frame
  INFO [MapSkinParser.findSkins]                     No extra skins found
  INFO [MasterClient.logSend]                        MasterClient: Sending Enter Lobby
  INFO [Login.dispose]                               Disposing login
  INFO [Main.main]                                   Creating game container
  INFO [MuleGameContainer.<init>]                    LWJGL Version: 2.4.2
  INFO [MuleGameContainer.<init>]                    Desktop Display Mode: 1394 x 866 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Current Display Mode: 1394 x 866 x 32 @60Hz
  INFO [MuleGameContainer.<init>]                    Display Adapter: VBoxDisp
  INFO [MuleGameContainer.<init>]                    Display Driver: 4.3.8.0
  INFO [MuleGameContainer.setVSync]                  Setting vsync: true
  INFO [MuleGameContainer.<init>]                    Setting pixel format
  INFO [MuleGameContainer$1.run]                     Pixel format: Samples=0 Alpha=0 Depth=8 Stencil=0
  INFO [MuleGameContainer.<init>]                    GL Vendor: Humper
  INFO [MuleGameContainer.<init>]                    GL Renderer: Chromium
  INFO [MuleGameContainer.<init>]                    GL Version: 2.1 Chromium 1.9
  INFO [MuleGameContainer.<init>]                    GL Max Texture Size: null
  INFO [SlickLogSystem.info]                         Use Java PNG Loader = true
  INFO [MuleGameContainer.<init>]                    Display finished
  INFO [Main.main]                                   Entering game loop
++++++++ END OF INITIALIZATION +++++++++++++++++++++++++++++++++++++++++++
  INFO [MetaFrame.startGame]                         Starting game number 0
  INFO [MetaFrame.startGame]                         Entering Game - ID: 0, Name: Rho-Bot-8, Address: 127.0.0.1, Is Host: true
  INFO [MuleGameContainer.init]                      *** Starting Game ***
  INFO [MuleGameContainer.init]                      Display: Created=true Active=true Visible=true
  INFO [MuleGameContainer.init]                      Making display the current GL context
  INFO [View.<init>]                                 Creating view...
  INFO [View.<init>]                                 Finished creating view
  INFO [GameController.setModel]                     ++++++++ New Model: CONNECT #0 +++++++++++++++++++++++++++++++++++++++++++
  INFO [Server.<init>]                               Server: Creating
  INFO [Server.<init>]                               Server: Started on TCP address /0.0.0.0:6260
  INFO [Server.<init>]                               Server: Started on UDP address /0.0.0.0:6260
  INFO [Client.connect]                              Client connects...
  INFO [Client.connect]                              Client UDP local address: 0.0.0.0/0.0.0.0:6261
  INFO [Client.connect]                              Client: Connects TCP: /127.0.0.1:6260 UDP: /127.0.0.1:6260
  INFO [Client.connect]                              Client: TCP receive buffer: 8192 send buffer: 8192
  INFO [Server.acceptClients]                        Server: Accepted client /127.0.0.1 id 22ba5841-0537-480f-adaf-58fdb39e5f9e
  INFO [Client.finishConnect]                        Client finishes connection
  INFO [ServerMessageHandler.processJoin]            Server: Client /127.0.0.1 <S10> joins
  INFO [Client.receiveTCPMessages]                   Client: ServerInfo (0) 35 bytes
  INFO [Client.receiveTCPMessages]                   Client: Join (10) 42 bytes
  INFO [UserController.apply]                        My client id is 22ba5841-0537-480f-adaf-58fdb39e5f9e
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [GameModel.setMyUser]                         (S10)Mule4uBot1 is my user
  INFO [GameModel.setLocalUser]                      (S10)Mule4uBot1 is a local Spectator
  INFO [GameModel.setServerUser]                     (S10)Mule4uBot1 is hosting the server
  INFO [GameController.beginNextPhase]               (S10)Mule4uBot1 is not accepted
  INFO [GameController.beginNextPhase]               --------- GAME_LOBBY #0 --------------------------------------------------------
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /127.0.0.1 <S10>
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (0ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S10)Mule4uBot1 (ID: 27359)
  INFO [Client.initUDP]                              Sending UDP initialization message id 22ba5841-0537-480f-adaf-58fdb39e5f9e
  INFO [Server.initUdp]                              Server: Client /127.0.0.1 <S10> requests UDP address /127.0.0.1:6261
  INFO [GameLobbyPhase.apply]                        My UDP connection is initialized
  INFO [MuleGameContainer.setWindowedMode]           Setting windowed mode: 640 x 480 x 0 @0Hz
  INFO [Server.acceptClients]                        Server: Accepted client /54.214.39.13 id 006ddcee-9029-4cf1-8ec9-0d7cf418d5ae
  INFO [MasterClient.logSend]                        MasterClient: Sending New Game
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S10)Mule4uBot1 (ID 27359)
  INFO [GameLobbyPhase$MasterListener.apply]         Master server gives game ID 105539
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [Client.receiveTCPMessages]                   Client: Continue (10) 0 bytes
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: Welcome Mule4uBot1, this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /54.214.39.13 <>. java.io.IOException: An established connection was aborted by the software in your host machine
  INFO [Server.removeClient]                         Server: Removing client /54.214.39.13 <> with id 006ddcee-9029-4cf1-8ec9-0d7cf418d5ae
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /54.214.39.13 <>
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: === Mule4uBot1 Bot Reputation: Fair (0) Bot Games: 0
  INFO [Server.acceptClients]                        Server: Accepted client /47.55.48.160 id 8b635e80-8517-4fbe-a770-5b6e999dbbd9
  INFO [ServerMessageHandler.processJoin]            Server: Client /47.55.48.160 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 43 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)C64MuleBoot is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)C64MuleBoot (ID: 101485)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /47.55.48.160 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7164 bytes
  INFO [Server.initUdp]                              Server: Client /47.55.48.160 <S11> requests UDP address /47.55.48.160:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)C64MuleBoot (ID 101485)
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: Welcome C64MuleBoot, this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: === C64MuleBoot Bot Reputation: Fair (0) Bot Games: 0
  INFO [ServerMessageHandler.processPlayerJoin]      /47.55.48.160 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)C64MuleBoot joins the players
  INFO [Player.<init>]                               Creating (P11)C64MuleBoot
  INFO [GameModel.setRemoteUser]                     (P11)C64MuleBoot is a remote Player
  INFO [Server.acceptClients]                        Server: Accepted client /50.187.204.253 id 69229f69-7211-47ba-9533-e6d8d1550c3a
  INFO [ServerMessageHandler.processJoin]            Server: Client /50.187.204.253 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 39 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)NJDevil is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)NJDevil (ID: 23685)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /50.187.204.253 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7290 bytes
  INFO [Server.initUdp]                              Server: Client /50.187.204.253 <S12> requests UDP address /50.187.204.253:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)NJDevil (ID 23685)
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: Welcome NJDevil, this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: === NJDevil Bot Reputation: A++ (81) Bot Games: 123
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (12) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 23685 user number 12
  INFO [ConnectedClient.removeUser]                  Server: Removing user 12 from /50.187.204.253 <S12>
  INFO [Server.removeClient]                         Server: Removing client /50.187.204.253 <> with id 69229f69-7211-47ba-9533-e6d8d1550c3a
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /50.187.204.253 <>
  INFO [Client.receiveTCPMessages]                   Client: UserLeft (11) 0 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 101485 user number 11
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /47.55.48.160 <P11>
  INFO [Server.removeClient]                         Server: Removing client /47.55.48.160 <> with id 8b635e80-8517-4fbe-a770-5b6e999dbbd9
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /47.55.48.160 <>
  INFO [Server.acceptClients]                        Server: Accepted client /69.124.18.136 id 20116643-2967-4fcc-8ca2-58270e7b8118
  INFO [ServerMessageHandler.processJoin]            Server: Client /69.124.18.136 <S11> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (11) 42 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S11)DarkHelmet is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S11)DarkHelmet (ID: 19397)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /69.124.18.136 <S11>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7160 bytes
  INFO [Server.initUdp]                              Server: Client /69.124.18.136 <S11> requests UDP address /69.124.18.136:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S11)DarkHelmet (ID 19397)
  INFO [ServerMessageHandler.processPlayerJoin]      /69.124.18.136 <S11> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (11) 0 bytes
  INFO [UserController.apply]                        (S11)DarkHelmet joins the players
  INFO [Player.<init>]                               Creating (P11)DarkHelmet
  INFO [GameModel.setRemoteUser]                     (P11)DarkHelmet is a remote Player
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: Welcome DarkHelmet, this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: === DarkHelmet Bot Reputation: Unknown (11) Bot Games: 26
  INFO [Server.acceptClients]                        Server: Accepted client /198.68.238.247 id e9a34f91-dc61-42a3-b457-0c48d7b3eca6
  INFO [ServerMessageHandler.processJoin]            Server: Client /198.68.238.247 <S12> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (12) 46 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S12)Hung Like A... is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S12)Hung Like A... (ID: 100837)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /198.68.238.247 <S12>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7300 bytes
  INFO [Server.initUdp]                              Server: Client /198.68.238.247 <S12> requests UDP address /198.68.238.247:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S12)Hung Like A... (ID 100837)
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: Welcome Hung Like A..., this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [ServerMessageHandler.processPlayerJoin]      /198.68.238.247 <S12> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (12) 0 bytes
  INFO [UserController.apply]                        (S12)Hung Like A... joins the players
  INFO [Player.<init>]                               Creating (P12)Hung Like A...
  INFO [GameModel.setRemoteUser]                     (P12)Hung Like A... is a remote Player
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: === Hung Like A... Bot Reputation: Fair (0) Bot Games: 0
  INFO [Server.acceptClients]                        Server: Accepted client /97.95.141.89 id 3a334aec-ad16-438c-a707-4ba9bb6984c1
  INFO [ServerMessageHandler.processJoin]            Server: Client /97.95.141.89 <S13> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (13) 41 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S13)themuzzer is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S13)themuzzer (ID: 19337)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /97.95.141.89 <S13>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7385 bytes
  INFO [Server.initUdp]                              Server: Client /97.95.141.89 <S13> requests UDP address /97.95.141.89:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S13)themuzzer (ID 19337)
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: Welcome themuzzer, this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: === themuzzer Bot Reputation: Unknown (3) Bot Games: 63
  INFO [ServerMessageHandler.processPlayerJoin]      /97.95.141.89 <S13> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (13) 0 bytes
  INFO [UserController.apply]                        (S13)themuzzer joins the players
  INFO [Player.<init>]                               Creating (P13)themuzzer
  INFO [GameModel.setRemoteUser]                     (P13)themuzzer is a remote Player
  INFO [Server.acceptClients]                        Server: Accepted client /68.7.201.14 id ca8caf17-8b1c-4db9-a6e5-fada72f0b912
  INFO [ServerMessageHandler.processJoin]            Server: Client /68.7.201.14 <S14> joins
  INFO [Client.receiveTCPMessages]                   Client: Join (14) 43 bytes
  INFO [Player.<init>]                               Creating (P0)Spectator
  INFO [MasterClient.logSend]                        MasterClient: Sending User Join
  INFO [GameModel.setRemoteUser]                     (S14)RedwoodTall is a remote Spectator
  INFO [GameLobbyPhase.getMasterUserInfo]            Fetching user info for (S14)RedwoodTall (ID: 101409)
  INFO [Server.acceptClientJoin]                     Server: Join accepted for /68.7.201.14 <S14>
  INFO [GameModelSerializer.serializeModel]          Packed game model to 7493 bytes
  INFO [Server.initUdp]                              Server: Client /68.7.201.14 <S14> requests UDP address /68.7.201.14:6261
  INFO [GameLobbyPhase$MasterListener.apply]         Got user info for (S14)RedwoodTall (ID 101409)
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: Welcome RedwoodTall, this is an auto hosted game, the host is not participating in the game.  type bot:? to get a list of commands
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: === RedwoodTall Bot Reputation: Fair (0) Bot Games: 0
  INFO [ServerMessageHandler.processPlayerJoin]      /68.7.201.14 <S14> joins game as a player
  INFO [Client.receiveTCPMessages]                   Client: PlayerJoin (14) 0 bytes
  INFO [UserController.apply]                        (S14)RedwoodTall joins the players
  INFO [Player.<init>]                               Creating (P14)RedwoodTall
  INFO [GameModel.setRemoteUser]                     (P14)RedwoodTall is a remote Player
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [GameController.apply]                        (P13)themuzzer chat: rematch eh
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [GameLobbyPhase.apply]                        Starting Game - All players want to continue
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P13)themuzzer (P11)DarkHelmet (P12)Hung Like A... (P14)RedwoodTall 
  INFO [MasterClient.logSend]                        MasterClient: Sending Start Game
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 102
  INFO [GameController.beginNextPhase]               --------- INTRO #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P11> 78ms (80ms) <P12> 98ms (100ms) <P13> 70ms (80ms) <P14> 131ms (141ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.apply]                        (P12)Hung Like A... chat: yep
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- SUMMARY #0 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P11> 78ms (80ms) <P12> 98ms (100ms) <P13> 78ms (80ms) <P14> 140ms (141ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 7435641455153528418
  INFO [GameModel.updatePlayerRankOrder]             Random rank order: (P12)Hung Like A... (P14)RedwoodTall (P13)themuzzer (P11)DarkHelmet 
  INFO [SummaryPhase2.begin]                         Total Memory: 66715648
  INFO [SummaryPhase2.begin]                         Free Memory: 46080728
  INFO [SummaryPhase2.begin]                         (P12)Hung Like A... Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P12)Hung Like A... Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P14)RedwoodTall Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P14)RedwoodTall Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P13)themuzzer Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P13)themuzzer Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [SummaryPhase2.begin]                         (P11)DarkHelmet Money: $1000 Plots: 0 Assets: 170 Total: 1170
  INFO [SummaryPhase2.begin]                         (P11)DarkHelmet Food: 4 Energy: 2 Smithore: 0 Crystite: 0
  INFO [Shop.buildMules]                             Shop built 0 mules for 0 smithore and now has 14 mules
  INFO [Shop.buildMules]                             A mule now costs $100
  INFO [SummaryPhase2.begin]                         Shop Crystite: 0 units $48
  INFO [SummaryPhase2.begin]                         Shop Smithore: 8 units $50
  INFO [SummaryPhase2.begin]                         Shop Food: 8 units $30
  INFO [SummaryPhase2.begin]                         Shop Energy: 8 units $25
  INFO [SummaryPhase2.begin]                         Shop mules: 14 $100
  INFO [SummaryPhase2.begin]                         Colony total: 4680
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Round Results
  INFO [MasterClient.logSend]                        MasterClient: Sending Finish Round
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Continue (12) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (13) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (11) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 8
  INFO [GameController.beginNextPhase]               --------- INTRO #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P11> 80ms (80ms) <P12> 97ms (100ms) <P13> 80ms (80ms) <P14> 140ms (141ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_GRANT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P11> 80ms (80ms) <P12> 97ms (100ms) <P13> 78ms (80ms) <P14> 140ms (141ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 21 bytes
  INFO [DelayedMessageQueue.add]                     Continue is delivered in 4 frames, rountrip 0ms, max 140ms
  INFO [LandGrantPhase$2.finished]                   Grace duration 141ms 14 frames (6 grace frames)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantStart is delivered in 4 frames, rountrip 0ms, max 140ms
  INFO [LandGrantPhase.apply]                        Starting land grant
  INFO [LandGrantPhase.claimPlot]                    (P13)themuzzer is granted tile 15: Mountain3 (6,1)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 4 frames, rountrip 0ms, max 140ms
  INFO [LandGrantPhase.claimPlot]                    (P11)DarkHelmet is granted tile 18: Mountain3 (0,2)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 4 frames, rountrip 0ms, max 140ms
  INFO [LandGrantPhase.claimPlot]                    (P12)Hung Like A... is granted tile 30: River (4,3)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 4 frames, rountrip 0ms, max 140ms
  INFO [LandGrantPhase.claimPlot]                    (P14)RedwoodTall is granted tile 37: Mountain2 (2,4)
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 25 bytes
  INFO [DelayedMessageQueue.add]                     LandGrantContinue is delivered in 4 frames, rountrip 0ms, max 140ms
  INFO [LandGrantPhase.moveToNextTile]               Land grant ends
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- LAND_AUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P11> 80ms (80ms) <P12> 100ms (101ms) <P13> 80ms (80ms) <P14> 140ms (141ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [PlotSeller.generateNextColonyAuction]        Colony doesn't sell a plot
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P11> 80ms (80ms) <P12> 100ms (100ms) <P13> 71ms (80ms) <P14> 140ms (141ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3985126457044749904
  INFO [Development.setPlayerOrder]                  Normal development order. 14 mules.
  INFO [Development.nextPlayer]                      Development moving to next player: 0
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P12)Hung Like A... (rank 1)
  INFO [Player.useFood]                              (P12)Hung Like A... has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P11> 80ms (80ms) <P12> 100ms (100ms) <P13> 71ms (80ms) <P14> 140ms (141ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P12)Hung Like A...
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P12)Hung Like A... develops tile River (4,3) with Food factory
  INFO [DevelopmentMessenger.showMessage]            Hung Like A... caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P12)Hung Like A... finishes on update 1366
  INFO [GameModel.gamble]                            (P12)Hung Like A... gambles $82, max: 47.5, left: 21.679409, fraction 0.45640862
  INFO [DevelopmentMessenger.showMessage]            Hung Like A... won $82 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P11> 80ms (80ms) <P12> 100ms (101ms) <P13> 70ms (80ms) <P14> 131ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -2007010798501379779
  INFO [Development.nextPlayer]                      Development moving to next player: 1
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P14)RedwoodTall (rank 2)
  INFO [Player.useFood]                              (P14)RedwoodTall has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P11> 80ms (80ms) <P12> 100ms (110ms) <P13> 80ms (80ms) <P14> 131ms (141ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P14)RedwoodTall
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.developLand]                       (P14)RedwoodTall develops tile Mountain2 (2,4) with Energy factory
  INFO [DevelopmentMessenger.showMessage]            RedwoodTall caught the Mountain Wampus and got $100
  INFO [AbstractDevelopmentPhase.apply]              Remote (P14)RedwoodTall finishes on update 1141
  INFO [GameModel.gamble]                            (P14)RedwoodTall gambles $123, max: 47.5, left: 25.17949, fraction 0.5300945
  INFO [DevelopmentMessenger.showMessage]            RedwoodTall won $123 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P11> 80ms (80ms) <P12> 100ms (107ms) <P13> 70ms (80ms) <P14> 130ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 6773204184458993493
  INFO [Development.nextPlayer]                      Development moving to next player: 2
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P13)themuzzer (rank 3)
  INFO [Player.useFood]                              (P13)themuzzer has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P11> 80ms (80ms) <P12> 100ms (107ms) <P13> 70ms (80ms) <P14> 130ms (140ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P13)themuzzer
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [GameModel.buyAssay]                          (P13)themuzzer got an assay bot
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 159. End Update: 158
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 288. End Update: 287
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 429. End Update: 428
  INFO [DevelopmentMessenger.showMessage]            Found Medium amounts of Crystite
  INFO [DevelopmentMessenger.showMessage]            themuzzer caught the Mountain Wampus and got $100
  INFO [GameModel.developLand]                       (P13)themuzzer develops tile Mountain3 (6,1) with Crystite factory
  INFO [AbstractDevelopmentPhase.apply]              Remote (P13)themuzzer finishes on update 1673
  INFO [GameModel.gamble]                            (P13)themuzzer gambles $90, max: 47.5, left: 14.879253, fraction 0.31324744
  INFO [DevelopmentMessenger.showMessage]            themuzzer won $90 in the pub
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.beginNextPhase]               --------- PLAYER_EVENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P11> 80ms (87ms) <P12> 100ms (109ms) <P13> 70ms (80ms) <P14> 131ms (151ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 1083205682782671383
  INFO [Development.nextPlayer]                      Development moving to next player: 3
  INFO [PlayerEventGenerator.nextEvent]              No event frist round
  INFO [PlayerEventPhase.begin]                      No player event for (P11)DarkHelmet (rank 4)
  INFO [Player.useFood]                              (P11)DarkHelmet has 4 food and needs 3 food
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- DEVELOPMENT #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10> 0ms (10ms) <P11> 80ms (87ms) <P12> 100ms (109ms) <P13> 70ms (80ms) <P14> 130ms (151ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [DevelopmentPhaseSingle.begin]                Developing player: (P11)DarkHelmet
  INFO [Wampus.<init>]                               Wampus has 12 mountains, reward is $100
  INFO [NetworkTimer.start]                          Started "countdown" at 4.0 (owner 10)
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AvatarCommandStream.update]                  Needs to buffer more frames. Update: 220. End Update: 219
  INFO [GameController.apply]                        (P14)RedwoodTall chat: bot:pings
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: Pings:  Bot: 0ms (10ms) DarkHelmet : 80ms (87ms) Hung Like A... : 100ms (109ms) themuzzer : 70ms (80ms) RedwoodTall : 130ms (151ms) 
  INFO [GameController.apply]                        (P13)themuzzer chat: whos it on
  WARNING [Server.receiveMessages]                   Server: TCP receive failed from /69.124.18.136 <P11>. java.io.IOException: An existing connection was forcibly closed by the remote host
  INFO [Server.removeClient]                         Server: Removing client /69.124.18.136 <P11> with id 20116643-2967-4fcc-8ca2-58270e7b8118
  INFO [ConnectedClient.removeUser]                  Server: Removing user 11 from /69.124.18.136 <P11>
  INFO [Server.sendMessages]                         Server: Closing connection to removed client /69.124.18.136 <>
  INFO [Client.receiveTCPMessages]                   Client: UserDisconnected (0) 4 bytes
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 19397 user number 11
  INFO [UserController.setAiPlayer]                  (P11)DarkHelmet is taken over by an AI player
  INFO [UserController.setAiPlayer]                  DarkHelmet is using the Adam's AI
  INFO [Server.addUserToClient]                      Server: /127.0.0.1 <S10> gets user number 11
  INFO [DevelopmentActuator.beginThreaded]           AI: DarkHelmet copying development state.
  INFO [DevelopmentActuator.beginThreaded]           AI: DarkHelmet beginning threaded development.
  INFO [GameModel.setLocalUser]                      (P11)DarkHelmet is a local Player
  INFO [DevelopmentPlanner.begin]                    AI: DarkHelmet LP was infeasible (or ignored).
  INFO [DevelopmentActuator.mergeThread]             Merged the development thread.
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [DevelopmentPlanFinder$1.run]                 AI: DarkHelmet found 1 plans testing 161 tiles in 23530365ns
  INFO [DevelopmentPlanFinder.logPlans]              AI: DarkHelmet Plan: Mountain3 Smithore (+4) 1340 points
  INFO [DevelopmentPlanFinder.logPlans]              AI:	Next: Mountain2 Smithore <claim> (+3) 1940 points
  INFO [DevelopmentPlanner.finalizePlan]             AI: DarkHelmet is adding the search results to the plan.
  INFO [DevelopmentPlanner.finalizePlan]             AI: DarkHelmet picked 1 tiles to be modified
  INFO [DevelopmentPlanner.finalizePlan]             	1. make plot (0,2) into Smithore from Empty
  INFO [DevelopmentPlanner.enqueueNormal]            AI: DarkHelmet is using the default (pretty lame) enqueueing scheme.
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: DarkHelmet ------- is trying Mountain3 (0,2): Empty --> Smithore
  INFO [DevelopmentActionQueue2.addAction]           AI: DarkHelmet Queue: GoToMuleStore
  INFO [DevelopmentActionQueue2.addAction]           AI: DarkHelmet Queue: GoToOutfitStore
  INFO [DevelopmentActionQueue2.addAction]           AI: DarkHelmet Queue: PlaceMule
  INFO [DevelopmentPlanner.enqueueDevelop]           AI: DarkHelmet ------- succeeded.
  INFO [DevelopmentActionQueue2.update]              AI: DarkHelmet Action: GoToMuleStore
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: Player Removed, votes required to restart: 2
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: DarkHelmet  Bot Reputation now: 8
  INFO [GameController.apply]                        (P14)RedwoodTall chat: everyone still here?
  INFO [GameModel.sellMule]                          (P11)DarkHelmet sold a mule for $150
  INFO [DevelopmentActionQueue2.update]              AI: DarkHelmet Action: GoToOutfitStore
  INFO [GameController.apply]                        (P13)themuzzer chat: restart?
  INFO [GameController.apply]                        (P14)RedwoodTall chat: yeah
  INFO [AbstractDevelopmentPhase.updatePlayer]       My user (P11)DarkHelmet finishes on update 2375
  INFO [AbstractDevelopmentPhase.startOutroIfDone]   Starting outro
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 12
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_A #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P12> 100ms (110ms) <P13> 71ms (80ms) <P14> 140ms (150ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      No colony event. Skipping phase.
  INFO [GameController.beginNextPhase]               --------- PRODUCTION #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P12> 100ms (110ms) <P13> 71ms (80ms) <P14> 140ms (150ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: -288441109065786132
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [ProductionPhase.finishPower]                 (P11)DarkHelmet has 2 energy and needs 0 energy
  INFO [ProductionPhase.finishPower]                 (P12)Hung Like A... has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P13)themuzzer has 2 energy and needs 1 energy
  INFO [ProductionPhase.finishPower]                 (P14)RedwoodTall has 2 energy and needs 0 energy
  INFO [ProductionPhase.logProduction]               (P11)DarkHelmet expects 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)Hung Like A... expects 4 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)themuzzer expects 0 food, 0 energy, 0 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P14)RedwoodTall expects 0 food, 1 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Continue (14) 0 bytes
  INFO [GameController.apply]                        (P12)Hung Like A... chat: bot:restart
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: Recording vote to restart: P12
  INFO [GameController.apply]                        (P13)themuzzer chat: ok ill start one
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: Votes Recorded: 1 of 2
  INFO [ProductionPhase.logProduction]               (P11)DarkHelmet produced 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P12)Hung Like A... produced 5 food, 0 energy, 0 smithore, 0 crystite
  INFO [ProductionPhase.logProduction]               (P13)themuzzer produced 0 food, 0 energy, 0 smithore, 2 crystite
  INFO [ProductionPhase.logProduction]               (P14)RedwoodTall produced 0 food, 0 energy, 0 smithore, 0 crystite
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- COLONY_EVENT_B #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P12> 100ms (110ms) <P13> 71ms (80ms) <P14> 140ms (160ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [ColonyEventPhase.begin]                      ColonyEvent: PIRATE_SHIP
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 5660670900289214792
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (P14)RedwoodTall chat: bot:restart
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: Recording vote to restart: P14
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: Votes Recorded: 2 of 2
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: Processing Restart Request 
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: Game Completed, Hosting Bot Will Start a New Game in 30 Seconds,  Thanks for Playing.
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: Hung Like A...  Bot Reputation now: 1
  INFO [GameController.apply]                        (P13)themuzzer chat: this game had a bad conn anyway
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [MuleGameContainer.logSkippedFrames]          Skipped frames: 7
  INFO [GameController.beginNextPhase]               --------- COLLECTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P12> 100ms (110ms) <P13> 80ms (80ms) <P14> 140ms (150ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [GameController.checkClientSynchronization]   Sending synchonization checksum: 3517221234109644961
  INFO [Shop.calcBuySellPrice]                       Current Smithore price $50
  INFO [Shop.calcBuySellPrice]                       Smithore random variation $-4
  INFO [Shop.printPriceFactor]                       Smithore shop: 8, mules potentially available: 15, mules needed: 5
  INFO [Shop.printPriceFactor]                       Smithore is decreased to 50%
  INFO [Shop.printPriceFactor]                       Smithore buy price $46 sell price $81
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: themuzzer  Bot Reputation now: 4
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        Client Synchronization OK
  INFO [GameController.apply]                        (S10)Mule4uBot1 chat: RedwoodTall  Bot Reputation now: 1
  INFO [CollectionPhase.goToNextPhase]               (P11)DarkHelmet Smithore: 0 critical: 0 surplus: 0 money: $1000
  INFO [CollectionPhase.goToNextPhase]               (P12)Hung Like A... Smithore: 0 critical: 0 surplus: 0 money: $1057
  INFO [CollectionPhase.goToNextPhase]               (P13)themuzzer Smithore: 0 critical: 0 surplus: 0 money: $990
  INFO [CollectionPhase.goToNextPhase]               (P14)RedwoodTall Smithore: 0 critical: 0 surplus: 0 money: $1073
  INFO [Client.receiveTCPMessages]                   Client: Ready (10) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (11) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (13) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (12) 8 bytes
  INFO [Client.receiveTCPMessages]                   Client: Ready (14) 8 bytes
  INFO [GameController.beginNextPhase]               --------- AUCTION_SMITHORE #1 --------------------------------------------------------
  INFO [Server.logRoundtrip]                         Roundtrips: <S10 P11> 0ms (10ms) <P12> 100ms (110ms) <P13> 80ms (80ms) <P14> 140ms (150ms) 
  INFO [Client.logRoundtripTime]                     Client: Roundtrip time is 0 ms
  INFO [AbstractAuctionController.begin]             Begin auction id 1
  INFO [NetworkTimer.start]                          Started "countdown" at 6.0 (owner 10)
  INFO [AuctionActuator.calcTargetPrice]             AI: DarkHelmet target price $81
  INFO [AuctionActuator.calcTargetPrice]             AI: DarkHelmet calculated the target price (via method 2) to be $230
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [Client.receiveTCPMessages]                   Client: TimerFinished (10) 16 bytes
  INFO [NetworkTimerManager.apply]                   Finished Timer 0 "countdown" at 0.0 (owner 10)
  INFO [AbstractAuctionPhase.timerFinished]          Starting auction in 0.86 seconds
  INFO [Client.receiveTCPMessages]                   Client: Synchronized (0) 45 bytes
  INFO [DelayedMessageQueue.add]                     StartAuction is delivered in 4 frames, rountrip 0ms, max 140ms
  INFO [AbstractAuctionPhase.calcRoundtripTime]      Auction uses roundtrip: 150ms
  INFO [Auction.setBuyersAndSellers]                 Auction buyers: (P11)DarkHelmet (P12)Hung Like A... (P13)themuzzer (P14)RedwoodTall 
  INFO [Auction.setBuyersAndSellers]                 Auction sellers: 
  INFO [NetworkTimer.start]                          Started "phase timer" at 10.0 (owner 10)
  INFO [AuctionActuator.beginAuction]                AI: DarkHelmet has buyout mask 15
  INFO [Client.receiveTCPMessages]                   Client: TimerStarted (10) 16 bytes
  INFO [GameController.apply]                        (P13)themuzzer chat: bot:restart
  INFO [MetaFrame$16.windowClosing]                  Meta frame closing
  INFO [MuleGameContainer.release]                   Closing game.
  INFO [GameController.close]                        -------- CLOSING GAME CONTROLLER ----------------------------------
  INFO [MasterClient.logSend]                        MasterClient: Sending User Left ID 27359 user number 10
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Chat Log
  INFO [MasterClient.logSend]                        MasterClient: Sending Game Log
